SOULCALIBUR III Ships to Retail Outlets
SANTA CLARA, Calif., (October 25, 2005) â Leading video games developer and publisher Namco Hometek Inc. announced today that "SOULCALIBUR(R)III" has shipped to retail outlets throughout North America. The latest
installment of the most celebrated weapon-based fighting series of all time, "SOULCALIBUR III" continues the tale of souls and swords with three new characters, an incredibly robust character creation system and an unprecedented variety of brand-new gameplay modes. Exclusively for the PlayStation(R)2 computer entertainment system, "SOULCALIBUR III" is rated T for Teen and carries a suggested retail price of $49.99.
âWith three all-new characters, unique gameplay modes and an updated fighting engine, 'SOULCALIBUR III' delivers on the expectations of being one of the most respected and distinguished fighting games of all time,â said Yoshi Niki, business unit director at Namco Hometek Inc. âIn this installment, players can create personalized characters with unique fighting styles and personalities to truly immerse themselves in the 'SOULCALIBUR' universe.â
"SOULCALIBUR III" introduces new characters Tira, Zasalamel and Setsuka to a roster of more than 25 returning fighters as they struggle for possession of the legendary swords, Soul Calibur and Soul Edge. The game
marks the debut of an unprecedented amount of new gameplay modes, adding to replay value and providing more content than ever for fans to unlock and enjoy. In addition to the existing roster of characters, players can construct their own warriors in the gameâs Character Creation mode, selecting from a wide variety of clothing and accessories, fighting styles and weapons to create a truly unique and impressive addition to the lore of the "SOULCALIBUR" series. The original characters can be played in the various VS modes of the game. In addition, characters can be created for use in the Chronicles of the Sword mode, an original mode that expands upon the seriesâ traditional gameplay with real-time strategy elements. Players can also fight to fulfill a series of special
objectives such as taking down a massive living statue or collecting coins from opponents in Soul Arena mode, learn all of the gameâs new moves and combos in Practice mode, and view unlocked game content in Museum mode.
For more information on "SOULCALIBUR III," please visit http://soulcalibur3.namco.com.