Ghost Recon Advanced Warfighter
Today we at Ubisoft continue with our ongoing series of video developer diaries for the upcoming Ghost Recon Advanced Warfighter. This round we get the inside look at the development of the current generation Xbox version. We continue to dig deep into the behind the scenes development of GRAW! We will continue to keep the world updated on the development of GRAW, with the delivery of even more of these video developer diaries in the coming weeks. Keep your eyes peeled for these and additional overall goodness for Ghost Recon Advanced Warfighter as it approaches its March 2006 ship.
For this installment Craig Leigh, the Creative Director for GRAW Xbox drops knowledge on the design and technology of the current gen iteration of GRAW. Hear how the development team is working hard in retaining the core values of the Ghost Recon franchise, while at the same time bringing amazing new innovations to this next chapter, Ghost Recon Advanced Warfighter. Hear first hand all about things like implementing the Cross Com, cutting-edge real world weaponry, open level design and more! All that, plus get a glimpse of the Xbox version of GRAW in motion!