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May 31, 2006

STACKED™ WITH DANIEL NEGREANU DEALS TO RETAIL

MTV Presents: STACKED Poker Television Special to Air on MTV2 on June 2nd and on MTV on June 3rd

New York, NY – May 31st, 2006 – Myelin Media, LLC, a publisher of interactive entertainment software, today announced that their Texas Hold ‘Em game, STACKED™ with Daniel Negreanu, has shipped to retail outlets throughout North America. A breakthrough Texas Hold ‘Em video game, STACKED steps to the table with a powerful hand of groundbreaking artificial intelligence, massive online multi-table tournaments and involvement from seven of the most celebrated professional poker players in the modern history of the game. Rated T for Teen by the ESRB, STACKED is available for the PlayStation®2 computer entertainment system, Xbox® video game and entertainment system from Microsoft, and the PC, and carries a suggested retail price of $29.99. In addition, MTV will be airing a half-hour special premiering on Friday, June 2nd at 9 PM on MTV2 and Saturday, June 3rd at 9 PM on MTV entitled, MTV Presents: STACKED Poker, to support the release of the highly anticipated title.

“STACKED is the perfect way for a beginner to learn poker,” said Negreanu. “It won’t disappoint the advanced players either, especially when they have to face off against me!”

“STACKED brings the excitement and strategy of professional poker into your home,” said Ken Woo, producer at Myelin Media. “Whether playing alone against the game’s realistic learning AI or online against real world opponents, you will feel the same exhilaration with every big bet, bluff and victory as if you were at the final table of a high stakes tournament.”

“MTV Games was formed with the vision of creating and promoting original video game IP and unique gaming experiences that encapsulate the passions and interests of the MTV audience,” said Jeff Yapp, EVP, Program Enterprises. “STACKED represents the first true MTV Games 360° initiative by delivering a video game experience, television special and an online component with the Stacked Masters multi-table tournaments."

About MTV Presents: STACKED Poker
MTV Presents: STACKED Poker is a half hour special premiering on Friday, June 2nd at 9 PM on MTV2 and Saturday, June 3rd at 9 PM on MTV. The program gets inside the breakout phenomenon of professional poker and highlights the launch of STACKED™ with Daniel Negreanu. Negreanu stars in this half-hour special with his unique brand of strategy, intuition and charisma. Shot on location at The Aladdin Resort and Casino in Las Vegas, MTV Presents: STACKED Poker takes viewers through an explanation of the video game, STACKED, an introductory game of poker with Negreanu, then he faces a group of college age competition, competes against some of the world’s top ranked poker players and ends the show by sitting down at a table with special celebrity guests, Ryan Cabrera and Benji from Good Charlotte, to pass on some of his poker expertise. Throughout, Daniel will occasionally “freeze frame” and address the audience with his unparalleled insights into poker strategy, player tells and insider tips.

The special also kicks off a once in a lifetime opportunity for MTV viewers. The STACKED Masters Tournament is a series of STACKED Multi-Table Tournaments, to be played live online. Four players who meet certain eligibility criteria may be cast to participate in the MTV STACKED Masters Showdown Special. Participants in the special will be flown to Las Vegas, where they will face off against Daniel Negreanu at the final table, for a chance to prove their poker prowess against the best in the business.

About STACKED
The premiere Texas Hold ‘Em video game, STACKED utilizes an advanced learning artificial intelligence system that devises new strategies for victory as it learns more about each player’s individual style of play. As the player progresses through the game, the AI will become more sophisticated, as it builds a profile of weaknesses and attempts to exploit them, helping the player to learn and become a better overall player. As they progress through the game’s career mode, players will encounter seven of poker’s most decorated pro players: Josh Arieh, Jennifer Harman, Erick Lindgren, Juan Carlos Mortensen, Evelyn Ng, David Williams and Daniel Negreanu himself, each with a custom AI bot that matches their real-world play style. Players can access the game’s Poker School mode at any time to learn from nearly an hour of video tips and strategies from Daniel Negreanu, covering all aspects of the game from basic rules to advanced guidance for tournament victory.

STACKED lets players compete online against the best players in the world in a unique multi-table tournament system known as STACKED Masters Sanctioned tournaments will be regularly announced through the game’s official web site, and players with the necessary online ranking can participate to go head-to-head against hundreds of the game’s best players in a ladder based tournament system and seize their place in the STACKED Hall of Fame. Players can also choose to create their own custom online tournaments as well as smaller individual games with friends.

For more information about STACKED with Daniel Negreanu, please visit
stacked.mtv.com.

May 30, 2006

2K's BioShock Sweeps E3 Best of Show Awards on Three Leading Gaming Websites

BioShock looked great at E3! I loved it. The water effects were mesmerizing.

New York, NY – May 30, 2006 – 2K, a publishing label of Take-Two Interactive Software, Inc. announced today that BioShock has received multiple nominations in the Electronic Entertainment Expo (E3) Game Critics Awards and to date has won 17 E3 awards including a sweep of Best of Show awards from IGN, GameSpot, and GameSpy. BioShock is an innovative shooter in development at Irrational Games, a wholly owned 2K studio. BioShock will be available for next generation systems in 2007.

“We are very pleased with the overwhelming enthusiasm BioShock received at E3,” said Christoph Hartmann, President, 2K. “Irrational Games is at the forefront of defining next generation gaming with BioShock. Set in a rich underwater utopia gone horribly wrong, BioShock features emergent gameplay driven by player choice which seamlessly integrates RPG, adventure, and shooter elements.”

Awards:

E3 Game Critics - Winner to be announced

Nominated: Best of Show

Nominated: Best Original Game

Nominated: Best Console Game

Nominated: Best Action/Adventure Game

GameSpot

Winner: Best of Show

Winner: Best Xbox 360™ Game

Winner: Best Action Adventure Game

IGN

Winner: Best Game in Show

Winner: Best RPG (Xbox 360)

Winner: Best RPG (Overall)

IGN (cont.)

Winner: Best Artistic Design (Xbox 360)

Winner: Best Artistic Design (Overall)

Winner: Console Game of Show (Xbox 360)

Winner: Console Game of Show (Overall)

GameSpy

Winner: Best of Show (Overall)

Winner: Game of Show (PC)

GamesRadar

Winner: Best of E3 (Xbox 360)

Team Xbox

Winner: Best Sound

DailyGame

Winner: Best of Show (FPS)

CV Games

Winner: Game of the Show

Winner: Best of Show (Xbox 360)

Playboy.com

Selected as one of the top 5 best of show

Scripps Howard Syndicate

Selected as one of 10 notable games

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation® game console, PlayStation®2 computer entertainment system, PSP™ (PlayStation®Portable) system, Xbox® and Xbox 360™ video game and entertainment systems from Microsoft, Nintendo GameCube™, Nintendo DS™ and Game Boy® Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K and 2K Sports, and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Milan, Sydney, Breda (Netherlands), Auckland, Shanghai and Tokyo. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Nintendo Launches New 'Touch Generations' Brand for Nontraditional DS Games

REDMOND, Wash., May 30 /PRNewswire/ -- Starting in June, Nintendo will begin branding its more casual Nintendo DS(TM) titles under the new Touch Generations label. The Touch Generations brand will include titles that anyone can pick up and play, even with little or no experience with video games. It represents one of the many ways that Nintendo is making it easy for new demographics of people to be introduced to video games. Three new games, including a second brain-training game, will be added to the Touch Generations category in June.
"We remain committed to turning video games into an inclusive mass medium that everyone can enjoy," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Touch Generations will help novices and newcomers identify the fun and uniquely engaging experiences that are available only on Nintendo DS." These current and upcoming games will be identified by a distinctive logo, and will help non-gamers and casual gamers quickly identify which games might be appropriate for them. Touch Generations will be one element of Nintendo's multimillion-dollar campaign to get more and more people interested in video games.
The first seven titles in the Touch Generations brand include the following upcoming games:

* Big Brain Academy(TM) (launches June 5): The second title in the brain-training series tests players in five areas: thinking, memorization, computation, analysis and identification.

* Magnetica(TM) (launches June 5): A simple puzzle game challenges players to connect and eliminate like-colored marbles before they reach the goal.

* Sudoku Gridmaster (launches June 26): This version of the wildly popular puzzle grid features more than 400 sudoku puzzles, all of which were hand-picked by the original creators of sudoku.

Touch Generations also will include the following already-released titles:

* Brain Age(TM): Train Your Brain in Minutes a Day (launched April 17): More than 5 million people around the world test their brains daily in areas like math, counting, reading and memorization. Many purchasers include older people who had never previously played a video game.

* Nintendogs(TM) (launched Aug. 22, 2005): The hugely popular puppy simulation and communication program lets users pet their pups using the touch screen and teach them commands using the microphone.

* Tetris(R) DS (launched March 20): Nintendo's greatest characters team up with one of the most popular puzzle games of all time.

* True Swing Golf (launched Jan. 23): In this realistic golf game, players simply slide the stylus across the touch screen to strike the ball and send it flying.

Touch Generations titles can be enjoyed by hard-core gamers and beginners alike, as evidenced by the positive reviews the gaming media have given to many of these titles. But as Nintendo adds new titles to the Touch Generations category, the two groups will be able to come together and identify their common ground.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM) systems, and upcoming Wii(TM) console. Since 1983, Nintendo has sold more than 2 billion video games and more than 360 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.

May 26, 2006

The Adventure Company Releases Trailer for EVIDENCE: The Last Ritual

In this PC CD-ROM game the notorious serial killer “The Phoenix” is back and the authorities need your help to catch him once and for all. Using an innovative blend of Windows® gameplay and the Internet, the player will explore key cities in Europe and North America. They will receive actual emails from virtual characters, scour real and fictitious websites, analyze video excerpts, photos, soundtracks, and piece together evidence to break the Phoenix’s embedded codes. From the creators of MISSING: Since January.

Click here to view the trailer.

May 25, 2006

UBISOFT REVEALS FIRST INFO ON THE MULTIPLAYER MODES FOR DARK MESSIAH OF MIGHT AND MAGIC

AN FRANCISCO May 25, 2006 Ubisoft, one of the world's largest video game publishers, today proudly reveals the first details, screenshots, and artwork on the multiplayer modes of Dark Messiah of Might and Magic®.

Up to 32 players can battle in the revolutionary Crusade mode, which will allow players to gain experience and acquire new equipment across dynamic online campaigns. Enlist with the humans or the undead and choose among five complementary character classes and more than 60 skills. Wage epic online battles, sprawling over multiple zones, from the dark Necromancer's lair at Nar-Heresh to the man-made splendor of Stonehelm.

Dark Messiah of Might and Magic multiplayer will also feature the classic deathmatch and team deathmatch modes, in which players will have the opportunity to quickly jump into the game for instant action.

The multiplayer modes of Dark Messiah of Might and Magic are developed by Kuju Entertainment and the full game is scheduled for release on PC worldwide in September 2006.

For more information on Dark Messiah of Might and Magic, please visit
http://www.mightandmagic.com/us/darkmessiah/teaser/.

Dark_Messiah_PC_119_Multipl.jpg

© 2005 Ubisoft Entertainment. All Rights Reserved. Might and Magic, Dark Messiah, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Developed by Arkane Studios and Floodgate Entertainment. Valve, Half-Life, and Source are tradermarks or registered trademarks of Valve Corporation in the United States and/or other countries.

Ubisoft Breaks New Territory with DJ Green Lantern in AND 1 Streetball

Today, Ubisoft announces the availability of the AND 1 Streetball Exclusive Mixtape, produced by DJ Green Lantern, the world renown hip-hop DJ who won an unprecedented three Mixtape Awards in 2005 . The 30-minute mix is currently available for listening and downloading exclusively at Rhapsody®, the award-winning online music service from RealNetworks®.

For a for free stream at Rhapsody, follow this link:
http://www.rhapsody.com/djgreenlantern/and1streetballtheofficialvideogamemixtape.

For a free download, follow this link:
http://musicstore.real.com/music_store/album?artistid=793981&albumid=1243999

The exclusive mixtape is a creatively seamless blend of all 13 exclusive tracks from the official AND 1 Streetball Videogame Soundtrack. Also available at retail stores, DJ Green Lantern's AND 1 Streetball Exclusive Mixtape will be a free gift with purchase of the AND 1 Streetball videogame for the PlayStation’2 computer entertainment system and the Xbox video game system from Microsoft. AND 1 Streetball will be available in retail stores on June 7 for a suggest price of $39.99.

DJ Green Lantern, In the Game
In addition to showcasing the brashest and most innovative streetball moves ever invented, Ubisoft's AND 1® Streetball is the first videogame to feature the likeness and motion-captured essence of a DJ. Known best for putting out the hottest mixtapes in the streets, DJ Green Lantern (A.K.A "The Evil Genius") is the official DJ of the AND 1 Streetball videogame. In the game, DJ Green Lantern will be prominently positioned at half-court. He will host each streetball game, mixing and scratching various exclusive tracks. Additionally, DJ Green Lantern's voice also been captured and integrated into the game "The Evil Genius" will call out players, introduce songs, and pump up the crowd. As an added bonus, DJ Green Lantern is an unlockable player, taking his game from the wheels of steel to hard concrete.

UBISOFT BRINGS HIP HOP FROM EVERY CORNER OF THE NATION WITH AND 1 STREETBALL

San Francisco, CA May 25, 2006 Today Ubisoft, one of the world's leading video game publishers, announced that its AND 1® Streetball Videogame Soundtrack will feature all original and exclusive tracks from hip hop's hottest rap artists from across the nation. The lineup is a who's who of hip-hop talent ranging from New York's veteran Kool G Rap to Oakland's up-and-comer Turf Talk. The complete videogame soundtrack is available as a gift with purchase of AND 1 Streetball for the PlayStation’2 computer entertainment system and the Xbox video game system from Microsoft. AND 1 Streetball will be available in retail stores on June 7 for a suggest price of $39.99.

"What I do and what the streetballers do are the same thing," says rap artist Freeway, who grew up on the same gritty Philadelphia streets as AND1 streetball legend, Aaron "AO" Owens. "We both need to be creative and original to get recognized."

Hip hop and Streetball go hand in hand. Both performances are based on originality and dynamic showmanship. To compliment AND 1 Streetball's showcase of the most talented streetballers from every region, the game's soundtrack will also showcase the most talented hip-hop artists from every region. The AND 1 Streetball Videogame Soundtrack features a loaded and customizable library of exclusive tracks from various hip-hop genres, including Dirty South Crunk, West Coast Hyphy, and East Coast. Each court will have its own sound and flavor players can choose which courts they want to play and which tracks they want to hear.

Zvi Edelman, the exclusive soundtrack's producer, traveled the U.S. recording brand-spanking-new tracks to accompany the regional courts in the game.

1. Clipse ft. DMP: VA Streetz
2. Smitty: Set the City on Fire
3. Bun B & the Middle Fingaz: Hard in the Paint
4. San Quinn: Take Money, Make Money
5. Stat Quo: What's Next
6. Freeway: Stand Up
7. Rhymefest: Coming for You
8. Turf Talk: Put Up or Shut Up
9. BG: We
10. Devin the Dude: Give It and Go
11. Peedi Crakk: It Don't Stop
12. Ray Cash: E-Room
13. Kool G Rap ft. Hammerz & Scram Jones: This is How We Do NYC


About AND 1:
Founded in 1993, AND 1 makes basketball footwear and apparel for players with serious game. The company that first made its mark in the apparel industry with a line of “in your face” trash talk tee shirts now offers a complete product line for basketball players, including performance shoes, shorts, tees, sleeveless tees, pants, team uniforms, licensed collegiate gear and accessories. Brand revenues have grown from $1 million in 1993 to $175 million in 2003. AND 1 footwear and apparel is sold in more than 130 territories around the world and worn by the New Zealand, Slovenian, Puerto Rican and Turkish national basketball teams in addition to more than 100 NBA endorsers including two-time NBA All-Stars Stephon Marbury (New York Knicks), Ben Wallace (Detroit Pistons) and star of the AND 1 Mix Tape®, Volume One, Rafer Alston (Toronto Raptors) as well as Jason “White Chocolate” Williams (Memphis Grizzlies). For more information, visit www.and1.com.

About Black Ops:
Black Ops Entertainment was founded in 1994 to create cutting-edge sports and action/adventure videogames for the Sony Playstation. Founded by a group of MIT alumni, including John Botti, Jose Villeta, Alan Lasky and Will Botti, Black Ops grew over the years and shipped such PlayStation® hits as “Tomorrow Never Dies,” and “The World is Not Enough,” selling over 5 million units combined. Black Ops has created such PlayStation 2 titles as “Knockout Kings” and “Street Hoops,” which sold nearly one million units. In addition Black Ops received the AAIS Award in 2000 for “Best Console Sports Game,” for Knockout Kings 2000. Black Ops has completed over 18 titles, and is currently working on “AND 1 Streetball” with Ubisoft, employing much of the same key team that was instrumental in creating the million-unit franchise, “Street Hoops.”

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated revenue of 547 million Euros for the 2004-2005 fiscal year, an increase of 3 percent over the previous fiscal year at constant exchange rates. To learn more, please visit www.ubisoftgroup.com.

STACKED™ WITH DANIEL NEGREANU STRIKES GOLD

Myelin Media LLC, a publisher of interactive entertainment software, today announced that their Texas Hold ‘Em game, STACKED™ with Daniel Negreanu, has gone gold for the PlayStation®2 computer entertainment system, Xbox® video game and entertainment system from Microsoft, and the PC. The most advanced poker simulation ever created, STACKED boasts an exclusive learning artificial intelligence solution, involvement from seven of poker’s most successful and charismatic players, as well as support for massive sanctioned online tournaments.

The first poker video game to capture the strategy and excitement of the game that has taken the world by storm, STACKED has exclusive license to the university-developed Poki AI system to deliver a remarkably advanced single-player experience. A learning system, Poki observes how each player approaches the game, devising and implementing new strategies for victory and encouraging the player to vary their style of play. Also, featuring seven of the world’s most successful poker pros, players will have the opportunity to go head-to-head against Josh Arieh, Jennifer Harman, Erick Lindgren, Juan Carlos Mortensen, Evelyn Ng and David Williams, each with a custom AI style that matches their real-world play style.

Further, STACKED takes Texas Hold ‘Em online like never before with MTV STACKED Masters, a breakthrough online system that lets players host large scale tournaments and single game tables with a group of friends. Sanctioned tournaments will be regularly announced on the game’s official web site, letting top ranked players compete in a multi-table ladder structure with hundreds of other players for a shot at poker immortality in the MTV STACKED Masters Hall of Fame.

STACKED is rated T for Teen by the ESRB and will be available on May 30th at a suggested retail price of $29.99. For more information about STACKED with Daniel Negreanu, please visit stacked.mtv.com.

Nintendo News: Nintendo Announces Wii Information, Worldwide Shipments

REDMOND, Wash., May 25 /PRNewswire-FirstCall/ -- Following its overwhelming debut at E3 2006, Nintendo today announced the current fiscal year unit shipment forecast for its new home game system, Wii(TM). Nintendo also confirmed that the price of the Wii system, which incorporates unique freehand control, will not exceed $250 in America, or 25,000 yen in Japan. The company plans to ship 6 million systems to retailers around the world between its launch in the fourth quarter of 2006 and the end of its fiscal year on March 31, 2007.
The projections are part of a full-year financial forecast that sees growth of 18 percent in sales globally, based on anticipated continuing strong demand for the Nintendo DS(TM) portable game system, as well as a successful launch for Wii.

The company also said it expects to sell 17 million Wii games in the period. Exact launch dates, identification of the launch library of titles and details on the unique Virtual Console aspect of Wii will be announced soon.

May 24, 2006

Rogue Trooper Explodes Onto Store Shelves Throughout North America Today!

Revenge can be yours today, because Rogue Trooper is now exploding onto the store shelves of retailers near you! This sci-fi third-person action shooter based off of the popular comic book series from 2000AD lets you take control of Rogue Trooper, the last of the Genetic Infantrymen, as he sets out on a path of destruction to deal some payback to those responsible for the massacre of his race. Using the skills and abilities of his fallen comrades Bagman, Helm, and Gunnar, whose bio-chips allow them to take a new life in his equipment, Rogue must rely on a mixture of stealth, strategy, and pure destruction to take on full platoons of soldiers and inch his way closer to that sweet, sweet revenge.

Bagman is ready to repurpose enemy gear to make weapon upgrades, or unleash a devastating barrage of micro-mines. Gunnar is ready to act as a turret, great for setting up traps for groups of enemies. Helm is ready to use his hacking skills to gain access to restricted areas, or act as a Holodecoy, useful for a great distraction. Rogue Trooper is more than ready, and is itching for his chance to unleash a fury of destruction down on those who have made him suffer.

Don’t keep him waiting. Pick up a copy of the game today as Rogue Trooper is now on store shelves throughout North America for the PS2, Xbox and PC!

EA and the Jeep® Brand Join Forces in Medal of Honor Airborne

REDWOOD CITY, Calif., May 23, 2006 – Electronic Arts (Nasdaq: ERTS) and the Jeep ® brand announced today that they have signed a deal that will give gamers a chance to experience Jeep vehicles in Medal of Honor Airborne™ as they were found in World War II. The classic Willys-Overland Jeep will appear for extended, action-packed sequences in several missions of Medal of Honor Airborne.

Medal of Honor Airborne is the newest installment from EA’s critically-acclaimed Medal of Honor™ franchise which was credited with pioneering the First-Person Shooter (FPS) WWII genre when it debuted in 1999, and is the best selling WWII FPS franchise of all time. By fully controlling the airdrop from the very first step through landing, Medal of Honor Airborne adds a new dimension of player choice by letting the player decide where every mission begins and how it plays out. Building on the key tenets of the franchise including historical accuracy, research, and authenticity, for the first time Medal of Honor Airborne will include fully player-drivable vehicles, including the Willys Jeep.

Jeep played an integral role in the war effort as an indispensable tool in tracking the enemy, exchanging information and moving troops. Over 350,000 Willys Jeep vehicles were built and used during WWII, and at one point the assembly line was pushing out one vehicle every 90 seconds. When driving a Willys Jeep in Medal of Honor Airborne, the player can choose to use it as a mode of transportation, or as a mobile attack platform taking full advantage of a variety of mounted weapons. Authentic to their use in WWII, the Willys Jeep will be able to access more areas than the other drivable vehicles featured in Medal of Honor Airborne, because of Jeep vehicle’s superior four-wheel drive off-road capabilities.

"Video games are quickly becoming the medium of choice for a new generation of consumers and Chrysler Group has been at the forefront of this exciting revolution," said Jay Kuhnie, Director - Jeep Communications, Chrysler Group. "By teaming with Electronic Arts and Medal of Honor Airborne, Jeep is celebrating its history while helping to take this medium to its next level."

“The Medal of Honor Airborne experience begins with unprecedented freedom of approach from the air. With the addition of the Willys Jeep, that freedom continues on the ground, on road and off, and in combat scenarios of all types." explained Patrick Gilmore, VP and Executive Producer at EALA. “This is the first time in any Medal of Honor game that a player will have the ability to drive a Willys Jeep, and we’re very excited to see this new addition increase the fun and intensity of the gameplay.”



As the first game in the Medal of Honor series to be released on next generation platforms,

Medal of Honor Airborne is being developed under the EA™ brand for the PlayStation®3 and PlayStation®2 computer entertainment systems, Xbox 360™ videogame system from Microsoft, and Windows PC. Developed by EA Los Angeles (EALA), Medal of Honor Airborne has not yet been rated by the ESRB. For more information on Medal of Honor Airborne and the Medal of Honor franchise, please visit: www.moh.ea.com.

Codemasters to cause one hell of a stink with free web games starring cult characters The Turds

New York (May 23, 2006) – It’s time to cut the crap and see what life is like beyond the toilet bowl as Codemasters announced today the signing of the cult character brand The Turds for its casual gaming portfolio.

In an exclusive deal with Pacemaker UK, the characters’ creators, The Turds will star in a series of free-to-play web games developed by Pilot Interactive. The games will be featured on a dedicated Turds gaming site, accessible via Funsta.com, Codemasters’ international casual gaming online portal, and a network of partner gaming sites.

The first, Donkey Pong And The Adventures Of Rimdiana Jones, is now live at www.funsta.com/turds. The Turds are a collection of roguish comedic characters born from the best of toilet humour. The Turds satirise known characters from film, entertainment and sport, such as The Bogfather, Freddy Pooger, The Turdinator, Wayne Pooney, and characters from history, including Shat the Ripper, Brave Fart, and, of course, Adolf Sh*tler. Pacemaker UK’s range of The Turds figurines, posters, and soft toys has fast established a multi-million business with a loyal fan base that has been extended internationally.

“We were looking for the next big thing to come along for the web gaming initiative and, after a good sit down, eventually The Turds just came out,” said Nick Pili, Codemasters’ director of casual gaming. “The Turds is an ever-growing phenomenon that has a massive cult status and we’re thrilled to be able to take them online with the web games.”

You can play with your very own Turds right now online at www.funsta.com/turds in the first web game: Donkey Pong And The Adventures Of Rimdiana Jones.

Donkey Pong And The Adventures Of Rimdiana Jones sees popular action hero, Rimdiana Jones, and agent Marilyn Muckroe, on a search for the legendary fartifact, the Lost Arse. However, disaster strikes: Marilyn is captured by giant ape-sh*t, Donkey Pong, and is to be sacrificed to a mysterious giant turd, worshipped by the lost Pongo Tribe.

Can Rimdy get his gal back and find his Lost Arse? To rescue Marilyn Muckroe, help Rimdy jump, run, climb and smash his way to the top of each increasingly difficult level. Watch out for those evil Islanders and pray your nostrils don’t catch a blood curdling wiff of the mighty Pong!

“We at Turds central believe that the nation needs to look at life beyond the bowl and see the beauty of their Turds,” says Luke Smith of Pacemaker UK, one of the creators of The Turds. “There’s one in all of us and the launch of web games gives everyone a chance to play with The Turds.”

Donkey Pong And The Adventures Of Rimdiana Jones is now available to play the dedicated The Turds site online at www.funsta.com/turds.


About Codemasters
Codemasters is a global interactive entertainment company with offices in the U.S., England, France, Spain, Holland and Germany. Founded in the UK in 1986, Codemasters develops and publishes award-winning software for the PC, current and future-generation video game consoles and online gaming platforms. Codemasters’ dominant gaming brands include ToCA Race Driver, Colin McRae Rally, Operation Flashpoint, Micro Machines v4 and the company is currently developing and introducing original gaming properties for next-generation systems. Additional information about Codemasters and its products can be found at www.codemasters.com.

May 23, 2006

HEROES OF MIGHT AND MAGIC® V RELEASES TO STORES TODAY

SAN FRANCISCO May 23, 2006 Ubisoft, one of the world's largest video game publishers, today proudly announces that Heroes of Might and Magic® V for PC has released and will be arriving at North American retailers this week.

"Today we celebrate the return of the beloved Might and Magic franchise with Heroes of Might and Magic V, enhanced and revamped but stillholding true to the values of the series that its loyal fans love and demand," said Tony Key, vice president of marketing at Ubisoft. "Ubisoft is proud to bring the series into a new realm of PC gaming with an all-new 3D universe and innovative new features such as the Dynamic Battle System."

In the renowned Might & Magic universe, demon swarms spread chaos over the land in a relentless assault. The fate of the world is at stake and heroes from a variety of legendary factions must stand up and defend their causes. Live their fate, lead their forces to victory and unveil the secret goal of the demon lords. Players have the ability to become strategy gaming legends by raising unique hero characters, assembling armies and defeating enemies using the brand-new dynamic battle system both offline and online.

Key Features of Heroes of Might and Magic V include:
• Cutting-edge visual technology: For the first time, experience the world of Might & Magic in a full, breathtaking 3D animated world supported by a consistent and modern graphic style.

• A more mature & consistent fantasy universe: Includes all the features that made the series successful in a completely revamped and more mature universe – with six unique factions and over 80 different creatures and 40 spells.

• Complete strategy experience and RPG gameplay: During six campaigns and more than 30 missions, explore and conquer territories, manage your cities, recruit armies and raise and upgrade your heroes through a user-friendly yet deep turn-based system.

• Complete scalable turn-based battle system for challenging and tactical combat: Discover the combat system that made the Heroes series successful or experience the brand-new dynamic battle system that transforms a chessboard into a lively battlefield.

• Competitive, addictive, and intense multiplayer mode: Play five different online modes, including the new Ghost Mode via hot seat, LAN or the Internet.

Developed by a seasoned team at Nival Interactive (Blitzkrieg, Silent Storm, Etherlords), Heroes of Might and Magic V® is available in both a standard and a limited edition and ships with a rating of T (Teen).

For more information on Heroes of Might and Magic® V, please visit the official web site at www.mightandmagic.com.

Heroes of Might & Magic® V © 2006 Ubisoft Entertainment. All Rights Reserved. Heroes, Might and Magic, Heroes of Might and Magic, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Developed by Nival Interactive.

Rogue Trooper Ships to Stores Today

His entire race has been set up and massacred by a traitor. As the last survivor of the Genetic Infantrymen, Rogue Trooper isn’t very happy about the situation, so he sets out on a mission for destruction to make those responsible suffer. But before Rogue can bring the vengeance, he must take the first step on his mission for pain and that step happens today as Rogue Trooper ships to stores all across North America! And what better way to see our mean, blue, one-man wrecking machine off to the store shelves than to celebrate his journey by releasing a ton of new assets... 5 new renders, 10 new screenshots and the last trailer to be exact! The wait is over, and tomorrow revenge can be yours when Rogue Trooper hits the store shelves in North America for the PS2, Xbox and PC!

Guild Wars Factions #1 Game in North America and Europe

May 23, 2006 (BELLEVUE, WA) – ArenaNet®, developer of the award-winning online roleplaying game Guild Wars®, and NCsoft® Corporation, the world’s leading developer and publisher of online computer games, announce today that the studio’s latest release, Guild Wars Factions™, is now the top PC game in North America and Europe. NPD’s weekly sales report showed Guild Wars Factions as the number-one-selling PC game for the weeks beginning April 23, 2006 and April 30, 2006.

“When Guild Wars was launched one year ago, it amazed the gaming world," said Robert Garriott, CEO of NCsoft North America. "Free online game play, stunning graphics, in depth PvP and PvE—impossible they said. Guild Wars Factions proves that ArenaNet is the world leader, not just in great online games, but in building unique business models aimed for the future of online gaming.”

Guild Wars Factions was one of the year’s most anticipated releases, and in its first two weeks out of the gate has wowed fans, press, and retail alike. Guild Wars Factions is topping the sales charts in Europe and North America, and the media is raving about the game.

“4.5 stars out of 5 stars!” – GameSpy

“. . . weaves together solo, cooperative, and competitive content in a way that is undeniably impressive.” – GameSpot.com

“Not only does ArenaNet give fans more of what they want, but they do it in an extraordinary manner.” – Amped IGO

"The popularity of MMOGs is on the rise and quickly becoming one of the strongest performing genres on the PC platform. From 2004 to 2005, usage of MMOGs grew nearly 29 percent, and that combined with the significant increase of sales at retail for these products illustrates the growing importance of this genre," said Anita Frazier, industry analyst, The NPD Group.

Developed by fledgling award-winning studio ArenaNet, Guild Wars Factions is the follow-up to the company’s debut release Guild Wars (April 2005). Guild Wars revolutionized online gaming, and the industry has been anxiously awaiting the release of Guild Wars Factions.

Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and join an epic quest that pits two warring factions, the Luxons and the Kurzicks, against an ancient evil, and against each other. As players become embroiled in this brutal war of conquest, new missions provide both roleplaying fans and competitive PvP players the opportunity to help determine the fate of Cantha.

Guild Wars Factions is rated T for Teen. For more information, please visit www.guildwars.com



About ArenaNet
ArenaNet, located in Bellevue, Washington, is a wholly owned subsidiary of NCsoft Corporation. ArenaNet has built a state-of-the-art, interactive game network and develops premier multiplayer online games for dedicated game players. ArenaNet’s titles, Guild Wars and Guild Wars Factions, are global online roleplaying games that allow gamers to play with anyone, anytime, and anywhere in the world. More information about ArenaNet can be found at www.arena.net.

About NCsoft Corporation

NCsoft North America is headquartered in Austin, Texas and is a wholly-owned subsidiary of Korea-based NCsoft Corporation. NCsoft, with its own development and publishing offices in Texas and California, also works with other NCsoft subsidiaries and third party developers throughout North America to develop and publish innovative online entertainment software products. The company has successfully launched multiple online titles in the last three years and continues to support its AAA franchises that include Lineage®/Lineage II, City of Heroes®/City of Villains™, Guild Wars®/Guild Wars Factions™ and Auto Assault®. More information about NCsoft can be found at http://www.plaync.com.

Rockstar Games presents Table Tennis for the Xbox 360™ Available Now

New York, NY – May 23, 2006 - Rockstar Games, the world-renowned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is pleased to announce that Rockstar Games presents Table Tennis for the Xbox 360™ video game and entertainment system from Microsoft is now available at retail stores in North America with a MSRP of $39.99.

Developed by Rockstar San Diego, Rockstar Games presents Table Tennis is a perfectly focused, addictive experience that features 11 playable characters from around the world, over 15 international arenas and supports up to 8 player tournaments via Xbox Live.

“Rockstar’s title is intense, fast and engaging” and “comes closer to replicating the feel of the real-life sport than maybe any sports game in history,” said IGN.com, while TeamXbox.com named it “Sports Game of the Show” at E3 2006.

Rockstar Games presents Table Tennis is rated “E" for Everyone. The title will reach European retail shelves on May 26th, 2006 for a price of €39.99, and £29.99 in the UK.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation® game console, PlayStation®2 computer entertainment system, PSP™ (PlayStation®Portable) system, Xbox® and Xbox 360™ video game and entertainment systems from Microsoft, Nintendo GameCube™, Nintendo DS™ and Game Boy® Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K and 2K Sports, and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Milan, Sydney, Breda (Netherlands), Auckland, Shanghai and Tokyo. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

UBISOFT AND TOUCHSTONE TEAM UP TO CREATE "LOST" VIDEO GAME

SAN FRANCISCO MAY 22, 2006 Today Ubisoft, one of the world's largest video game publishers, announced a long-term worldwide licensing agreement with Touchstone Television to develop and publish a video game based on the Emmy Award-winning television series "Lost." Developed by Ubisoft's award-winning Montreall studio and scheduled to hit retail shelves worldwide in 2007, the game will be offered for home and portable consoles as well as PCs.

"We are delighted to work with Bryan Burk, one of the biggest producers in Hollywood and with Touchstone Television," said Yves Guillemot, chief executive officer of Ubisoft. "That they have chosen us for the adaptation of the cult series "Lost" is the best homage that a producer can make to the creativity of Ubisoft."

"This deal is another example of how truly powerful the "Lost" brand is," said Bruce Gersh, senior vice president, business development, ABC Entertainment and Touchstone Television. "We are excited to work together with Ubisoft to create a gaming experience that will allow fans to further immerse themselves into the mysteries and intrigues of the series."

"The creative appeal of"˜Lost" transcends borders with its character driven stories and addictive mysterious mythology," said Julia Franz, executive vice president, Touchstone Television. "It's not enough for fans worldwide to just watch 'Lost,' the game is a wonderful opportunity to organically extend this creative phenomenon into an interactive consumer experience."

"Many of us on "Lost" have been hardcore gamers for years and the chance to work with Ubisoft, a company behind some of our favorite titles, has excited us to no end," said "Lost" executive producer Bryan Burk. "With the ability to tell new interactive stories within the "Lost" universe, we're giddy to be developing a game that, once completed, will be as engaging and fun to play as it is to create."

J.J. Abrams and Damon Lindelof co-created "Lost" and also serve as executive producers, along with Bryan Burk, Jack Bender and Carlton Cuse. "Lost," which is filmed entirely on location in Hawaii, is from Touchstone Television.

About "˜Lost"
After Oceanic Air flight 815 tore apart in mid-air and crashed on a seemingly deserted Pacific island, its survivors were forced to find inner strength they never knew they had in order to survive. The band of friends, family, enemies and strangers has become reluctant heroes who must work together against the cruel weather and harsh terrain if they want to stay alive. Danger and mystery loom behind every corner on the island, and those they thought could be trusted may turn against them. Even heroes have secrets.

"Lost" stars Adewale Akinnuoye-Agbaje as Mr. Eko, Naveen Andrews as Sayid, Emilie de Ravin Caire as Claire, Matthew Fox as Jack, Jorge Garcia as Hurley, Josh Holloway as Sawyer, Daniel Dae Kim as Jin, Yunjin Kim as Sun, Evangeline Lilly as Kate, Dominic Monaghan as Charlie, Terry O'Quinn as Locke, Harold Perrineau as Michael, Michelle Rodriguez as Ana Lucia and Cynthia Watros as Libby.

"Lost" is the fastest-selling TV series in Buena Vista
International Television's (BVITV) history, having been licensed in over 210 territories worldwide. Across countries such as Australia, France, Germany, Hong Kong, Indonesia, New Zealand, Norway, Spain, Singapore, Sweden, the UK and Russia, "˜Lost" has consistently been No. 1 in its timeslot. In the UK, "Lost" delivered Channel 4's biggest-ever audience for a U.S. series launch, and on Seven Australia it was consistently one of the top two series on the network and held the second-biggest premiere in Australia's television history. The series has been a Top 3 U.S. series on free TV channels in every international territory it has aired.

About Touchstone Television
Touchstone Television has established itself as one of Hollywood's leading production companies, supplying critically acclaimed, quality entertainment to the broadcast and cable television industry. The studio's 14 new and returning scripted series on broadcast television in the 2006-07 season include the international franchise phenomenons "Lost", "Desperate Housewives" and "Grey's Anatomy."

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated revenue of 547 million Euros for the 2004-2005 fiscal year, an increase of 3 percent over the previous fiscal year at constant exchange rates. To learn more, please visit www.ubisoftgroup.com.

Hitman: Blood Money PC Demo Now Available for Download!

This demo lets you play the first mission of Hitman: Blood Money, teaching you the basics of what it takes to enter the world of high-stakes contract killing. Your mission is to eliminate the man known as “The Swing King,” who has been located at an old broken down amusement park now functioning as a drug lab. Though your objective is clear, it is up to you to determine the best way to perform the execution.

The latest installment of the popular Hitman franchise, Hitman: Blood Money, features enhanced artificial intelligence, a massive arsenal of upgradeable weaponry, as well as the new Blood Money system which allows characters in future missions to react to Agent 47 based upon how much his presence was noticed in the past. Hitman: Blood Money is set to ship May 30th, but you don’t have to wait to find out if you have what it takes to control the world’s deadliest assassin... download the demo now at www.hbmdemo.com and prepare to make a killing!

Hitman: Blood Money is set to ship May 30th in North America for the Xbox360, PS2, Xbox and PC!

May 21, 2006

E3 Coverage - Magic Online III

I met with Wizards of the Coast on Thursday morning and they revealed to me a new version of Magic Online due to go live in the third quarter of 2006. Essentially, they give away the software for free (and there's no subscription fee) and you then sell you content as you go. There's new content released every 3 months. People collect and trade digital objects (like cards). There's a significant market on Ebay. There are 6 million paper (or real card) players and 250,000 electronic players. There are 400 million digital objects in the Magic Online universe and they host 2 million games per month.
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The client is a gathering place for players. It allows access to the store. You build a card deck. There's tech support in the chat rooms. There are gameplay rooms where you go to play against other players. There's a spectator mode so you can watch other players compete. Graphics have been updated to DirectX 9. AI has been improved.
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May 20, 2006

E3 Coverage - Serious Games Initiative

On Thursday morning I met with Ben Sawyer of the Serious Games Initiative/Games for Health project. It's a grassroots effort with foundation funding to look at using games for things other than entertainment such as training, education, excercise, therapy. Something like lessons learned from developing games and how to make a better interface for a business application would also fit in here too.

They just held their annual conference on Tuesday. I couldn't go because of all the press conferences. They're planning another conference for October 2006 in Washington DC.

There's a possiblity that I may start blogging for them. We'll see how that develops.

Some of the games I looked at were:

Pulse!!, a game for first responder training
Personal Investigator - an experiment in child psychology
Incident Commander - emergency response from the eye of the mayor. A train derails and spills chlorine gas.
Peacemaker - participate in Arab and Israeli peace talks
Cold Stone Creamery management training game - learn how to run a Cold Stone Creamery
Cisco Binary Game - teaches binary to network engineers so they can decipher network masks
Remission - fight cancer from the inside out

E3 Coverage - Namco Networks

I met with Scott Rubin, VP of Sales and Marketing for Namco Networks America as my last meeting on Wednesday. This is the first year that Namco Networks has had it's own booth. And it was a huge booth for a mobile games publisher. Scott told me of Namco Networks' success in the past year with the rapid uptake in casual gaming and how their classic arcade games lend themselves very well to the mobile format. Popular titles include Galaga, Pac Man and Ms. Pac Man.
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Scott also told me about original Namco Networks titles such as Snoopy and the Red Baron, Dilbert Cubicle Chaos, and Scene it? the number 1 board game in the world. For those of you who don't know about it, like me, it's a tv and movie trivia game. All of these games are network enabled meaning that you can download additional content and they support multi player.
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There's currently a Super Pac Man sweepstakes running on Sprint where you can win a Pac Man branded VW Beetle. My pictures didn't come out so good so I can't show it to you.
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They also made a joint announcement with Sprint and Motricity that they're going to collect micropayments within games. It's a pretty cool idea. You have the basic payment for the game and then a micropayment for some additional functionality. For example, Galaga is $2.99 a month and then for $0.25 you can unlock a second ship to play with.

E3 Coverage - Razer

I have to admit that I didn't know much about Razer prior to our meeting Robert Karkoff (president) told me the whole story.

Razer was founded eight years ago and makes PC gaming products. Gamers are passionate about their equipment and Razer makes equipment for that high end market. They make high resolution gaming mice. Most, almost all, mice are 8-bit. Razer made the a 16-bit mouse in 2004. Most mice are 400 dpi; Razer mice are 1600 dpi or 2000 dpi. Razer believes that mice should be measure in inches per second because it is a more accurate measure of the type of performance required by high end gamers. The Diamondback runs at 90 ips and a human can move at about 72 ips. Everything Razer makes is a pure hardware solution. They actively seek feedback and validation from professional gamers with each product they bring to market.
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The Copperhead has a 1ms latency, which is just about nothing. The mouse is completely portable. It has memory to store settings so you can take it with you, plug it in, and have all your settings right there. The mouse can receive firmware updates. It was the first 2000 dpi laser sensor mouse.

They're coming out with a keyboard named Tarantula in August 2006. It's the "first true gaming keyboard", low latency (1ms) and anti-ghosting so you can press as many keys as you want at once. It's completely programmable and has macro keys on each side. There are 5 profiles to store your programming; Razer will host a website to upload and download profiles. It's washable and has replaceable keys. There's a dock for peripherals across the top of it and Razer says that a lamp and a webcam are on the way. It will sell for $99.99.
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Any day now Razer is coming out with the Barracuda, an 8 channel sound card/headphone combo for $299. It provides excellent positional audio which helps when someone is sneaking up behind you. Each channel can be adjusted separately. It's 24 bit 96 Hz sound. The drivers have been totally stripped down. Razer believes that this card is faster, more accurate, and cheaper than competitors because they've eliminated all the extra functionality that gamers don't need, ie MIDI. The headphones are very comfortable and do not block out room noise.
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May 19, 2006

2K Announces The Da Vinci Code™ Video Game Available Now

New York, NY – May 19, 2006 – 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today The Da Vinci Code™ video game is now available at retail stores worldwide. Developed by The Collective, a division of Foundation 9 Entertainment, the video game is available for PC, Xbox® video game and entertainment system from Microsoft and the PlayStation®2 computer entertainment system.

The Da Vinci Code™ video game is based on the highly anticipated film from Columbia pictures, which is based on Dan Brown’s critically acclaimed, best-selling novel. In the game, players seek to “unlock the code” as they struggle to unravel a 2,000 year old mystery.

“The Da Vinci Code™ video game expands upon the plot in the film and book, allowing gamers to experience new adventures and solve new puzzles,” said Christoph Hartmann, President, 2K. “The game takes players beyond anything they have seen or read.”

An adventure and puzzle game with action elements, the video game features new plot twists and clues. In a race against time, players must try to stay one step ahead of an ominous, covert society that will stop at nothing to protect a secret locked away for centuries. The video game combines stealth, adventure, combat and puzzle-solving elements to create the ultimate adventure.

Key Features:

* Expands upon The Da Vinci Code universe by giving the player new experiences and locations not visited in the film or the book.

* Guide Robert Langdon and Sophie Neveu on their quest to solve a bizarre murder-mystery and uncover the ultimate treasure protected by an ancient secret society.

* A unique blend of puzzle-solving, stealth, combat and exploration.

* Explore detailed environments and discover hidden clues in world famous locations such as The Louvre, Westminster Abbey, Saint-Sulpice and more.

* Players must solve a wide variety of challenging physical and intellectual puzzles that will ultimately lead them to the resting ground of the Holy Grail.

* Charles Cecil, designer of the critically acclaimed title Broken Sword aided in the game design.

* Featuring an incredibly moving and haunting sound track, from acclaimed composer Winifred Philips.

From director Ron Howard, producer Brian Grazer and screenwriter Akiva Goldsman, the Oscar®-winning team of A Beautiful Mind and producer John Calley (the Oscar®-nominated The Remains of the Day), comes the film version of Dan Brown’s The Da Vinci Code, one of the most popular and talked about novels of our time, with a cast headed by two-time Academy Award® winner Tom Hanks, Audrey Tautou, Sir Ian McKellen, Alfred Molina, Jürgen Prochnow, Paul Bettany and Jean Reno.

Produced by Grazer and Calley, The Da Vinci Code involves a thrilling murder investigation that unearths a secret that could change the course of history.

Doubleday has completed its 104th printing of the Dan Brown novel which will bring the total number of hardcover copies in print in North America to an unprecedented 12 million. It is the record-setting adult fiction hardcover bestseller, with 161 weeks on The New York Times bestseller list, 55 of them at #1. In addition, 5 million paperback copies for North America were printed and released in the U.S. market March 28th. The novel currently has 57 million copies in print worldwide in all formats.

The Da Vinci Code™ is rated T for Teen and is now available at retail stores worldwide.

For more information, please visit http://www.thedavincicodegame.com.

About Sony Pictures Consumer Products
Sony Pictures Consumer Products (SPCP), a Division of Columbia TriStar Consumer Marketing (CTCM), is based in Los Angeles and handles the merchandising and branding efforts for some of the most recognized properties in film and television.

Columbia TriStar Consumer Marketing is a division of Sony Pictures Entertainment (SPE). SPE is a subsidiary of Sony Corporation of America (SCA), a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production and distribution; television production and distribution; digital content creation and distribution; worldwide channel investments; home entertainment acquisition and distribution; operation of studio facilities; development of new entertainment products, services and technologies; and distribution of filmed entertainment in 67 countries. Sony Pictures Entertainment can be found on the World Wide Web at http://www.sonypictures.com.

About The Collective

Part of Foundation 9 Entertainment (www.F9E.com), the largest independent game developer in North America, The Collective is a leading developer of console video games, and known for groundbreaking third-person action adventure games. The Collective is based in Newport Beach, CA and can be found on the web at: www.collectivestudios.com.

The Collective, along with Backbone Entertainment, Pipeworks, ImaginEngine, and Digital Eclipse make up Foundation 9 Entertainment. The company's studios have developed more than 300 titles, including more than 40 in 2005 alone. Foundation 9 Entertainment employs more than 350 employees, and has offices in Los Angeles, Newport Beach, Emeryville, Vancouver, Boston, Eugene, Charlottetown and Honolulu. For more information on Foundation 9 Entertainment, please visit: www.F9E.com.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation® game console, PlayStation®2 computer entertainment system, PSP™ (PlayStation®Portable) system, Xbox® and Xbox 360™ video game and entertainment systems from Microsoft, Nintendo GameCube™, Nintendo DS™ and Game Boy® Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K and 2K Sports, and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Milan, Sydney, Breda (Netherlands), Auckland, Shanghai and Tokyo. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

The Cars of E3

For some reason there were a lot of cars at this year's E3. Some Ferarris and Lamborghinis. They were beautiful.

If you'd like to view the slideshow click here.

It's always been a dream of mine to drive something that fast.

E3 Show Floor

Here are a bunch of photos from walking around E3. There are some shots of the Nintendo Wii, then a bunch of me walking around, then some skateboarding and biking in the half pipe.

If you'd like to view the slideshow click here.

It's a lot of fun to walk around.

May 18, 2006

E3 Coverage - SEGA

I had a good time over at SEGA with Jenny. Overall, they've got an impressive bunch of games.

Super Monkey Ball Banana Blitz - This is a Wii launch title and I'm looking forward to it. Playing is a good demonstration of how the Wii controller can be used. Imagine that you are holding the puzzle tray in your hand. Tilt the controller the way that you would tilt the puzzle tray to move the monkey the way you want. It makes the game very cool. There are 50+ mini games and 50+ puzzle trays. Some of the mini games have creative ways of using the controller. For example, in the hammer throw you twirl the controller and release the button to throw the hammer.
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Sonic Wild Fire (working title) - This is another Wii launch title. Sonic falls asleep reading the Arabian Nights and journeys into that world. It was fun to control him running through the game using the controller, tilting it to turn, flicking it up to jump. I got pulled out in the middle of this demo so I don't have much more. I also don't have a screen shot for this one.

Midieval II Total War - This is a PC only title due to ship in November 2006. It's being developed by a 40 person Australian team. There are 21 factions, 17 of which are playable. They doubled the resolution at which the graphics engine runs. They replaced the battle engine. Troops are now individuals that move and think independently within the context of their orders. You can upgrade the troops and see the difference in how they battle. There's a vegetation system that makes for great looking trees and bushes. The environment has strategic value so you can use it to win battles by trapping the enemy. The battle was something to see. Troops look around for their next opponent, corpses stack up in pools of blood. You can fight in the Crusades where there's a whole aspect to the game of managing the relationship with the Pope.
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Sonic The Hedgehog - This is for PS3 and Xbox 360 and it ships in Fall 2006. It's the fifteenth anniversary of Sonic. There's a real sense of speed. Graphics looked very good. Enemy AI has been upped so battles are more entertaining. It's not as linear as earlier versions. It's not a fully open 3D world either but at least now you have some choices. There's a new character called Silver who has telekinetic powers. It's fun to battle using him and throw enemies at each other.
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Virtua Fighter 5 - This top notch fighting game is for PS3 and will ship in the first quarter of 2007. Everyone moves so fluidly and gracefully. Vanessa is back. That's all I care about. There are 3 new characters.
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E3 Coverage - Atari

Test Drive Unlimited - The entire game takes place on the island of Oahu. There are over 100 licensed vehicles and 1000 miles of road. It's all pretty much online races. There can be up to 8 player online races. You can drive around randomly exploring. When you encounter another player you can challenge him to a race. Then you lay out the course on the map and start racing. The world can have up to 1000 players on the same server so you probably won't have to race the same person twice, unless you want to. There will be online racing clubs to join. This game ships in September 2006 for PS2, PSP, PC, and Xbox 360.

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Hotpxl - This game consists of 200 Warioware style mini games for the PSP. It's being designed by Jonathan Choquel, an expert on global youth culture. Jonathan runs his own blog www.streetsmartcoolcat.com. It's a series of five second games where the player only has to push "x" and the directional buttons so it's easy to get the hang of it. There's a music/video player built in to the game so you can access your media directly from within the game. There's a PC Tool that you can use to manage your media and download more mini games.

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Xbox Live Marketplace surpasses 24 million downloads as Xbox Live Brings E3 Home to gamers around the world

Xbox Live, the first and only unified online games and entertainment network, is now the world’s largest platform for high-definition on-demand content, surpassing 24 million downloads following the launch of Xbox 360 on November 22, 2006.

For the full week of E3 – the biggest video game industry event of the year - Xbox 360 gamers around the world were invited to jump in to Xbox Live through “E3: Bringing It Home,” and receive a full week’s Gold membership for free, courtesy of Verizon in the US and adidas in Europe.

Over 1.5 million gamers connected to Xbox Live last week, downloading exclusive content direct from the show floor, including the latest high-definition game demos and trailers, such as Halo 3, Gears of War and Fable 2; game add-on content, such as Map Packs from Call of Duty ®2 and additional quests from The Elder Scrolls® IV: Oblivion™, movie trailers and music videos, such as “Nacho Libre” and “Over My Head” (The Fray) along with celebrity Game with Fame multiplayer sessions with Dave Navarro (Panic Channel), Method Man and Jenny McCarthy.

Xbox Live members downloaded over 5 million pieces of gaming and entertainment content during the 7 days of E3: Bringing It Home, consuming more than 600 Terabytes of data, shattering all previous records for the network. At the same time, traffic on Xbox.com doubled during the week, driving more than 6 million unique users to the site as well.

“Only Xbox Live could bring E3 home in high definition for consumers around the world,” said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “The sheer volume of downloads during E3 week was simply staggering. To put it in perspective, all the printed material in the U.S. Library of Congress is estimated to be about 20 terabytes, and Xbox Live delivered 30 times that amount in just 7 days. While others talk about online entertainment in the console space, we are delivering it in glorious high-definition to the millions of members we have across 24 countries. “

The eagerly anticipated Halo 3 high-definition trailer proved to be the most popular download of the week:

Top 10 downloads during E3: Bringing It Home:

1. Halo 3 Game Trailer (Microsoft Game Studios)
2. Lost Planet: Extreme Condition Free Playable Demo (Capcom)
3. Test Drive® Unlimited Free Playable Demo (Atari)
4. MotoGP™ '06 Free Playable Demo (THQ)
5. X-Men™: The Last Stand Pack (20th Century Fox)
6. Gears of War GameTrailer (Microsoft Game Studios)
7. Call of Duty ®2: Skirmish Map Pack (Activision)
8. Spiderman™ 3 Game Trailer (Activision)
9. Fable 2 Trailer (Microsoft Game Studios)
10. Uno® Xbox Live Arcade Game (Microsoft Game Studios)

About Xbox Live

Xbox Live is the first and only unified online entertainment network seamlessly integrated throughout the entire console experience, making it easy for people to find the friends, games and entertainment they want from the moment they power on their Xbox 360 system. Xbox Live connects millions of members across 24 countries to enjoy hundreds of multiplayer games, downloadable games via Xbox Live Arcade, free and premium playable game demos, music videos, and movie trailers, as well as new game levels, characters and vehicles for all their favorite retail games. More information can be found online at http://www.xbox.com/en-us/live.

GAMETAP ANNOUNCES "E3 2006 GAMETAP PICKS"

LOS ANGELES – (May 18, 2006) – GameTap, the first-of-its-kind broadband entertainment network from Turner Broadcasting System, Inc. (TBS, Inc.) today announced the winners of its first annual “E3 2006 GameTap Picks” awards. While scouring the vast Electronic Entertainment Expo (E3) show floor at the Los Angeles Convention Center from May 10th – May 12th, GameTap created its nominee list. And now, after careful deliberation, GameTap editors have selected the best of the best in 20 categories.

And the winners are…

* Best Adventure Game: Legend of Zelda: Twilight Princess (GC/Wii) – Nintendo/Nintendo
* Best Action Game: Assassin’s Creed (PS3) – Ubisoft/Ubisoft Montreal
* Best Platform Game: Super Mario Galaxy (Wii) – Nintendo/Nintendo
* Best Shooter: Prey (Xbox 360/PC) – 2K Games/3D Realms – Human Head
* Best Fighting Game: Yakuza (PS2) – SEGA/Amusement Vision
* Best Strategy Game: Warhammer Mark of Chaos (PC) – Namco Bandai/Black Hole Entertainment – Cinegi Productions
* Best Simulation Game: Spore (PC) – EA/Maxis
* Best Puzzle Game: Capcom Puzzle World (PSP) – Capcom/Capcom
* Best Role-Playing Game: TIE! Justice League Heroes (multiplatform) – Warner Bros. International/Snowblind Studios
* Best Role-Playing Game: TIE! Marvel Ultimate Alliance (multiplatform) – Activision/Raven Software
* Best Racing Game: Full Auto 2: Battlelines (PS3) – SEGA/Pseudo Interactive
* Best Sports Game: Wii Sports (Wii) – Nintendo/Nintendo
* Best Kids/Family Game: LEGO Star Wars II: The Original Trilogy (multiplatform) – LucasArts/Traveler’s Tales
* Best MMO: Huxley (Xbox 360/PC) – Webzen/Webzen
* Best Portable: New Super Mario Bros. (DS) – Nintendo/Nintendo
* Best Game We Want To Play NOW: Guitar Hero II (PS2) – RedOctane/Harmonix
* Best Overall: Spore (PC) – EA/Maxis
* Best Surprise: Wii controller - Nintendo
* Best Announcement: Super Smash Bros. Brawl (Wii) – Nintendo/Nintendo
* Best Booth: Webzen
* Best Swag: Slime keychain – Square Enix

“We launched GameTap as a hub for the videogame lifestyle, and our GameTap TV area as the premier video-on-demand engine to serve that audience, so covering E3’s hottest games was a natural fit,” said Ricardo Sanchez, GameTap’s vice president of content. “GameTap is the largest broadband entertainment site when it comes to on-demand games and videos, and as the leading destination for games after they leave the retail channel, we expect the best games of today to be on GameTap tomorrow.”

To view footage, screenshots and information about the award winning games, visit www.gametap.com to subscribe to the GameTap network. $9.95 allows all-you-can-play-and-watch access to GameTap’s record-setting catalogue of more than 500 games and 300 videos. Go now to www.gametap.com and get your two week free trial.

VERIZON FiOS SHATTERS SPEED LIMIT LAUNCHES ONLINE GAME EXPERIENCE THAT DEMONSTRATES THE POWER OF ITS ADVANCED FIBER-TO-THE-PREMISES NETWORK

NEW YORK, May 17, 2006 – In the first of a series of major initiatives that will shatter barriers to fun on the Internet in a unique way, Verizon has teamed with Valve® to create the FiOS Grand Tournament, an online PC game tournament of unprecedented scope. The FiOS Grand Tournament will end with one skillful player winning $100,000 – one of the largest prizes ever for a single winner of a tournament of this kind.

“By providing super-fast broadband connections for both downloading and uploading, Verizon FiOS Internet service creates great home entertainment experiences by shattering the limits we’ve come to accept – limits such as speed and bandwidth that get in the way of fun,” said Brian Angiolet, director of marketing for Verizon FiOS. “What better way to demonstrate that than by creating unprecedented online experiences – like the FiOS Grand Tournament – that rely heavily on broadband connectivity and speed to maximize fun.”

Adds Doug Lombardi, Director of Marketing for Valve: “Verizon FiOS Internet is an ideal solution for Steam customers looking to push the limits of their online gaming experience.”

In coming weeks, Verizon will launch a series of additional initiatives that will enable consumers to experience the Internet without limitations – something only Verizon FiOS can offer. These will include Verizon FiOS experiences in video games, fashion and live events.

The FiOS Grand Tournament will bring together the best in class of the interactive entertainment sector. Valve, creator of best-selling PC game franchises Half-Life and Counter Striketm will provide tournament entrants free access to its new, highly acclaimed Half-Life 2: Deathmatch PC game for the tournament beginning May 17.

Beyond demonstrating the advantages of the speed and enormous download and upload capacity of Verizon FiOS Internet service, Half-Life 2: Deathmatch will showcase the ease of Steam, Valve’s direct platform for digital content delivery.

Verizon offers FiOS high-speed broadband service over its new, advanced fiber optic network in parts of 16 states – a network that brings the power of fiber all the way to the home. With maximum download connections of up to 30 megabits-per-second (Mbps), and upload connections of up to 5 Mbps, FiOS provides gamers with the speed they need to compete. Although users of any Internet service can play in the tournament, finalists will face off live on the Verizon FiOS Internet service, experiencing its breakthrough speed, capacity and fun.

About Verizon FiOS Grand Tournament

Managed by the Cyberathlete Amateur League (CAL), the FiOS Grand Tournament officially starts May 17 when players can begin downloading Half-Life 2: Deathmatch from Valve’s Steam service located at www.steamgames.com. Players will then be able to register at www.fiosgrand.com and begin practicing until June 15.

Tournament play will begin on June 15 and the top 64 players will be ranked according to the CAL’s official ladder ranking system, until only eight players remain. Those eight players will then face-off in a dramatic head-to-head tournament that culminates with one winner fragging their way to the $100,000 prize.

More information about the tournament and its rules will be available online at www.fiosgrand.com.

About Verizon

Verizon Communications Inc. (NYSE:VZ), a Dow 30 company, is a leader in delivering broadband and other communication innovations to wireline and wireless customers. Verizon operates America’s most reliable wireless network, serving 53 million customers nationwide; one of the most expansive wholly-owned global IP networks; and one of the nation’s premier wireline networks, serving mass market, business, government and wholesale customers. Based in New York, Verizon has a diverse workforce of more than 250,000 and generates annual consolidated operating revenues of approximately $90 billion. For more information, visit www.verizon.com.

About Valve

Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company's portfolio of entertainment properties includes Half-Life®, Counter-Strike™, Day of Defeat®, and Team Fortress®. Valve’s catalog of products accounts for over 20 million retail units sold worldwide, and over 80% of the PC online action market. In addition, Valve is a developer of leading-edge technologies, such as the SourceTM game engine and Steam, a broadband platform for the delivery and management of digital content. For more information, please visit www.valvesoftware.com.

About Half-Life 2

Half-Life 2 has been named Game of the Year by over 35 publications and sold over 4 million retail units worldwide. Powered by Source™, Half-Life 2 features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay. For more information, please visit www.half-life2.com.

About CPL and CAL

The Cyberathlete Professional League® (CPL) is the most recognized name in professional computer game competitions. Launched in 1997, the CPL is also the world’s first professional video games league. For more information visit www.thecpl.com.

The Cyberathlete Amateur League (CAL) is the CPL's online division, has 400,000 registered members and hosts year-round online tournaments. For more information visit www.caleague.com.

Rogue Trooper Has Officially Gone Gold and is Ready to Ship May 23rd in North America!!

Rogue Trooper, the intense sci-fi third-person action shooter has officially GONE GOLD and is ready to ship to the store shelves on May 23rd! The new game based on the comic book series from 2000AD puts you in the combat boots of a betrayed Genetic Infantryman who is hell-bent on revenge. Your comrades have been set up and brutally massacred, and now it’s up to Rogue to make those responsible pay. Vastly outnumbered, Rogue must use his surroundings to his advantage, and rely on the skills of his fallen comrades Gunnar, Bagman and Helm whose bio-chips have allowed them to take a new life in Rogue’s equipment.

Revenge is only a week away, so get ready for some intense action when Rogue Trooper ships May 23rd for the PS2, Xbox and PC in North America!

MARVEL AND ACTIVISION'S X-MEN: THE OFFICIAL GAME TAKES A STAND ON RETAIL SHELVES NATIONWIDE

Santa Monica, CA – May 16, 2006 – Inspired by Marvel Entertainment’s legendary Super Hero franchise and serving as a prelude to the upcoming Twentieth Century Fox and Marvel Studios’ feature film “X-Men: The Last Stand,” Activision, Inc.’s (Nasdaq: ATVI) X-Men: The Official Game premieres today at retail outlets nationwide. The game catapults players into an original storyline that allows them to command the distinct powers of Wolverine, Nightcrawler and Iceman as they battle classic Brotherhood villains including Sabretooth, Lady Deathstrike and Multiple Man and traverse unique environments that showcase each character’s abilities while embarking on an epic quest to save mutant-kind.

X-Men: The Official Game is the first Super Hero game for the Xbox™ 360 video game system from Microsoft and is available for a suggested retail price of $59.99. The PlayStation®2 computer entertainment system, the Xbox™ video game system from Microsoft and the Nintendo® GameCube™ versions are available for a suggested retail price of $39.99. The PC, Nintendo DS™ and Game Boy® Advance versions are available for a suggested retail price of $29.99. The console and PC games have been rated “T” (“Teen” – violence) and the handheld games have been rated “E-10+” (“Everyone 10 and older” – fantasy violence) by the ESRB.

“In X-Men: The Official Game, players will experience the events leading up to the ‘X-Men: The Last Stand’ feature film,” said Will Kassoy, vice president of global brand management, Activision, Inc. “Co-written by Zak Penn, the screenwriter of the film, and legendary comic book writer Chris Claremont, and featuring the voice talent of Hugh Jackman, Patrick Stewart, Shawn Ashmore and Alan Cumming, the game truly enables players to become a part of the X-Men movie universe .”

For the first time, X-Men: The Official Game lets players truly experience the powers of three popular Super Heroes from the X-Men movie universe by allowing them to take on the roles of Wolverine, Nightcrawler and Iceman as they wield and upgrade their signature powers and maneuver through unique environments designed to showcase their Super Hero abilities. Assisted by other X-Men characters including Storm and Colossus, players will use an advanced control scheme to master and control the characters as they unleash Wolverine’s combat rage, experience Nightcrawler’s acrobatics and teleportation powers and glide through the air on Iceman’s ice slide.

For more information on X-Men: The Official Game, please visit http://www.x-mengame.com.

BradyGames' X-Men: The Official Game Official Strategy Guide is available at electronics, book, and software retailers nationwide, and online at http://www.bradygames.com.



About Marvel Entertainment, Inc.

With a library of over 5,000 characters, Marvel Entertainment, Inc. is one of the world's most prominent character-based entertainment companies. Marvel's operations are focused on utilizing its character franchises in licensing, entertainment, publishing and toys. Areas of emphasis include feature films, DVD/home video, consumer products, video games, action figures and role-playing toys, television and promotions. Rooted in the creative success of over sixty years of comic book publishing, Marvel's strategy is to leverage its character franchises in a growing array of opportunities around the world. More information about Marvel can be found at www.marvel.com.

About Activision, Inc.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.47 billion for the fiscal year ended March 31, 2006.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia, Spain and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

UBISOFT RIDES INTO THE STORM OF WARTM: BATTLE OF BRITAIN

San Francisco – May 15, 2006 – Today Ubisoft, one of the world's largest video game publishers, announces Storm of War: Battle of Britain, to come in November 2006 for PCs worldwide. Storm of War: Battle of Britain is the first instalment in the new Storm of War franchise from award-winning developer Maddox Games. Ubisoft and Maddox games previously collaborated on the acclaimed IL-2 Sturmovik and Pacific Fighters games.

In Storm of War: Battle of Britain, players will take to the skies during the famous Battle of Britain. Using classic World War II planes, the game offers a variety of historical missions through solo campaigns or online combat and cooperation. Storm of War: Battle of Britain includes a new 3D engine and damage model technology, enabling genre newcomers to enjoy a smooth ride thanks to a state-of-the-art flight simulator and scalable gameplay

"The Maddox series of flight simulators became instant references of the genre and we know that PC gamers are eagerly awaiting the next occasion to ride the skies," said Tony Kee, vice president of marketing for North America at Ubisoft. "Storm of War: Battle of Britain guarantees a thrilling ride; it is the genuine heir to flight simulator hall-of-famer IL-2."

"We've invested our time and talent to create new technology so players will be stunned by the quality of Storm of War: Battle of Britain," said Oleg Maddox, creator of the acclaimed IL-2 series. "Our collaboration with Ubisoft has been very fruitful and we're sure that gamers will be excited to join the "proud few" in this recreation of an important battle of the Second World War."


Storm of War © 2006 1C Company. All Rights Reserved. Developed by 1C:Maddox Games. Published and distributed by Ubisoft Entertainment. Storm of War, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in US and/or other countries. Pacific Fighters© 2004 1C Company. All Rights Reserved. Developed by 1C:Maddox Games and Ilya Shevchenko.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video
game titles to consumers. Ubisoft generated revenue of 547 million Euros for the 2005–2006 fiscal year. To learn more, please visit www.ubisoftgroup.com.

Hitman: Blood Money Has Officially Gone Gold!

Blood money can come in many different forms... bills, coins, and yes... pure GOLD because Hitman: Blood Money is officially finished and all versions are ready for production! The latest installment of the popular Hitman franchise is coming your way May 30th, and with features such as the new Blood Money system which allows the characters in future environments to react to Agent 47 based on how well he previously kept out of the spotlight, Hitman: Blood Money is taking the franchise to a whole new level. With tons of different ways to complete each mission, take control, be innovative, and play the game the way that you want to The time is coming near, and only two weeks remain until Agent 47 can be at your command, so if you haven’t done so yet... prepare to make a killing.

Hitman: Blood Money is set to ship May 30th in North America for the Xbox360, PS2, Xbox and PC.

May 14, 2006

E3 Coverage - 2K Games

NBA 2K7 - 2K did more motion caption on more players so there are more players in the game with their signature moves. For example, Steve Nash pauses every few minutes while dribbling to lick his fingers. Shot stick is more precise so you have more control over your dunks and layups. Players sweat, the clothes ripple. There's online play on all platforms. This game is for Xbox, Xbox 360, PS2 and PS3 and ships at the beginning of basketball season.

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NHL 2K7 - 2K focused on making gameplay a more cinematic experience. Their goal was to emulate the movie Miracle. As such, players are more graceful and gameplay is more fluid. You can give defensive orders instead of just watching them and hoping they do the right thing. They've got NHL and NHLPA licenses. They promised me that the crap in the current version has been cleaned up, that the inicidence of garbage goals scored from the back of the net is down and that the stats and announcing are accurate. This game is for Xbox, Xbox 360, PS2 and PS3 and ships in Fall 2006.

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College Hoops 2K7 - This is a basketball game where the more important aspect is coaching. You have to take into account team chemistry, not just grab the ball and drive the lane. The stadiums are realistic. There's an in-depth legacy mode and online play. This game is for Xbox, Xbox 360, PS2 and PS3 and ships in Fall 2006.

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The Darkness - The first person action adventure story driven shooter will ship in 2007 for Xbox 360 and Ps3. You play a mafia hitman based on the comic of the same name. You've got darkness powers, shadow monsters that help you when you're in darkness. So you run around shooting lights out to gain strength. There's also something called Darkness TV where you can go to any TV in the game and watch a selection of TV shows and full length movies.

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BioShock - I thought this was one of the hottest games at this year's E3. They make the game feel real by giving you choice, making you afraid, and immersing you in a fantasy world. You don't know why you're there, but you're in a world created by 1940's visionaries, an underwater utopia art deco city. The water effects are very cool with real time distortion and buoyancy engines. The environment is fully interactive. There is a lot of gruesome horror with bodies lying around and people harvesting organs from them. There are some clever game mechanics and attacks. You basically roam around and explore, trying to unlock the secret of the underwater city. This ships in 2007 for Xbox 360 and PC.

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May 12, 2006

E3 Coverage - Capcom

On Wednesday I got to meet with my good friend Alicia Kim and see Capcom's line of upcoming games. Alicia's really the one who launched my career as a game reviewer about 5 years ago when she hooked me up with a Dreamcast and a whole lot of SEGA games.

Lost Planet - You're on a very cold planet. In fact, the whole game is about how cold it is and how much thermal energy you can gain and store. You have to maintain your thermal health in this futuristic scifi 3rd person action adventure. This comes out on Xbox 360 in Q1 2007.

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Dead Rising - This game comes out soon, in August 2006. You're a photo journalist in a mall that's been overridden with zombies. You can use anything as a weapon, and I did. I was beating up zombies with a huge teddy bear. It was hysterical.

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Ultimate Ghosts 'n Goblins - This game comes out for PSP in September 2006. It's a sequel but everything in it is completely new. It's a 2D side scroller. The great thing is that when you die you come back in at the same spot where you died. This prevents you from having to redo the entire level over and over again until you get it right.

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Capcom Puzzle World - This game is for PSP and ships in October 2006. It's all previously seen content but new to the PSP. It includes Super Puzzle Fighter, Blank Blank and three versions of Buster Brothers

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Power Stone Collection - This game is for PSP and ships in October 2006. Again, no new content, just Power Stone 1 and Power Stone 2 ported to PSP. It's a multiplayer fighter with wacky weapons. You collect power stones to unlock abilities and weapons. You can take your own screenshots, so if you beat the crap out of your friend really bad you can take a screen shot, save it to the memory stick, copy it to the PC, and e-mail it to all of your other friends.

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Capcom Classics Collection Reloaded - This game is for PSP and ships in October 2006. It is 19 Capcom arcade games such as Street Fighter 2.

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Capcom Classics Collection Volume 2 - This is for PS2 and Xbox and ships in October 2006 with 18+ classic arcade games.

God Hand - This is for PS2 and ships in October 2006. Developed by Clover Studios, this can best be described as a samurai game set in a future western style world with funky surf music. It has over the top action and lots of fighting.

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Okami - This game is for PS2 and ships in September 2006. This is one of the most impressive games of this year's E3. Play as Ameraterasu the wolf goddes and save the world in this beautiful action adventure. It's a pretty open environment that encourages exploration. I thought the world was abstractly gorgeous. An innovative gameplay mechanic and concept is that you can control the celestial brush, the brush of the gods that paints the world. You use the brush to solve puzzles. For example, I came to a broken bridge so I painted the bridge to be right and then I could cross it. Capcom promises 20+ hours of gameplay and 13 different brush techniques. Keep a lookout for this game because I think it's something special.

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E3 Coverage - Mercury Meltdown

I met with Ignition Entertainment and they showed me Mercury Meltdown for PSP. You control a little blob of mercury and have to navigate through mazes. It's party Super Monkey Ball and partly that game we had as kids where you roll a marble around on top of a wooden box and try not to get it in the holes. They kept the core gameplay the same but there are lots of new aspects to it. You move through 3D mazes, flip switches, navigate rollers, and try not to split up the big ball. There's multiplayer mode.

You can do different things with the mercury. You can heat it up to make it more blobby and make it go faster. You can turn it into a ball bearing to run up two rails. And you can make it cold, which makes it sticky and less likely to fall apart.

There are 160+ levels and 5 party games.

Mercury Meltdown is due to ship in September 2006.

E3 Coverage - Psyclone PSP Speakers

I saw a very cool set of PSP speakers today. I would show you pics but it was just a prototype. This is pretty high end stuff and it sounded very good, way better than the Logitech or Logic3 speakers that I have. They use "TM Technology" which is a digital amplifier that cleans up imperfections in mp3 files.

It's due to ship in August 2006 and should run about $200. There a remote, a docking bay for the PSP and an auxiliary in port.

GoPets, Ltd. to Offer Voiceover Internet Protocol Through Agreement with PeerMe, Inc.

SEOUL, Korea -- May 10, 2006 -- GoPets, Ltd., (www.gopets.net), one of the fastest growing and most entertaining forms of online social networking, with over 300,000 users worldwide, today announced an agreement with PeerMe, Inc., (www.peerme.com), a voiceover internet protocol (VOIP) company based in Mountain View, California. The agreement enables GoPets users with free voice chat. GoPets users that sign up for the PeerMe VOIP will also be offered a bonus virtual item.


“GoPets equals people plus pets plus games,” said GoPets CEO & Founder, Erik Bethke. “With PeerMe's VOIP service, we will now be able to offer our users the ability to chat with the ease and comfort of voice. With communication applications such as webmail, instant messaging, profiles, testimonials, and our iconic IKU language already in place, adding VOIP is the next natural step in our efforts to provide our users with the best forms of communication available.”

“GoPets brings people together from across the globe, and lets them be part of a community in new and fun ways,” said Martin Mueller, V.P. of Game Content and Sales for PeerMe, Inc. “PeerMe’s VOIP adds a new level of connectivity and interaction to the GoPets user experience. Now, Gopets users can talk for free with each other for the first time using PeerMe.”


About GoPets, Ltd.

GoPets, Ltd. is an international game developer and publisher in Seoul, South Korea, with partners around the globe. Incorporated in August of 2004, GoPets is gaining impressive momentum with its flagship product, allowing users to easily play games and make friends all across the world. Comprised of numerous industry veterans, GoPets is quickly establishing itself in the online gaming marketplace. For more information please go to www.gopets.net.

About PeerMe Inc.

Founded in 2004, PeerMe, Inc. (www.peerme.com) is a privately held international peer-to-peer communications technology company with offices in Mountain View, California, Tokyo, Japan, South Korea, China, India, Bulgaria and Austin, Texas.

PeerMe has developed a secure instant messaging platform which supports Voiceover Internet Protocol (VOIP) PC to PC and PC to handheld voice communications, instant messaging, and peer-to-peer file transfer all securely encrypted over public internet connections.

PeerMe’s vision is to bring a human connection to the Internet through voice-enabling the Web.

Philips amBX Announces New Consumer Features And Agreement With SpectraVideo plc

E3, Los Angeles (May 10, 2006) - Philips amBX today announced more details of its revolutionary new ambient experience technology, amBX, including an agreement with SpectraVideo plc and a raft of new consumer features that will deliver an instant plug and play experience. A number of amBX-enabled games will also be available in late 2006.

Philips amBX will provide gamers with a full ‘sensory surround experience’ by empowering game developers with the ability to use light, colour, sound, vibration and even air flow in the real world, during gameplay.

Combining a scripting language and software engine, amBX has been designed to deliver all-new player experiences through enabled devices such as LED colour-controlled lights, active furniture, fans, heaters, audio and video, all placed strategically around a player’s room.

amBX is highly flexible, allowing gamers to build their own personal set-up by picking and choosing from a variety of lights, fans, rumblers and future devices. amBX adapts itself so that at any time, with any set-up, the optimal experience is delivered.

Following the recent announcement that Philips Peripherals & Accessories will be launching a range of amBX accessories and kits, UK-based peripheral developer and manufacturer, SpectraVideo, is now set to join them.

SpectraVideo will be the first to launch a range of third party amBX-enabled products under its own Logic3 label. SpectraVideo has been succesfully selling gaming peripherals under the Logic3 brand for over 12 years. More recently, SpectraVideo has expanded its range to include iPod accessories with its best selling Logic3 i-Station. SpectraVideo has established its own expertise as the first company to take a leading role in developing and marketing new and innovative product ranges, a trend that it hopes to replicate with its amBX-enabled products.

Both companies plan to have products available in time for this fall and will each announce full details of their lines in the coming months.

For consumers, Philips amBX has announced a range of applications to help them get the most from their amBX kits right away, even without amBX enabled games. Some of these applications will be bundled with the peripherals.

The amBX Visual Autoscriptor and amBX Audio Autoscriptor will enable consumers to get an amBX effect from any media they run on their PC, whether it is one of their existing PC games or their music collection. An amBX Media Player will also be launched which will play amBX-scripted music, DVDs and video.

The amBX Atmosphere Controller will allow consumers to control their amBX kit directly to enable mood lighting or other effects other than through playing games and music.

When consumers go online, the amBX Web Plug-in will allow peripherals to join in with web pages scripted with amBX, making surfing the World Wide Web a totally different experience.

Philips amBX will also have content available for download through the amBX website at www.ambx.com.

All these applications are designed to give the consumer a plug and play experience when they arrive home with their new amBX kit. An even richer amBX experience will, of course, come from games that have been specifically scripted by game developers.

Philips amBX is working with a number of developers and publishers to deliver a range of amBX-enabled games for launch. These will include some brand new and some existing games, with the range of games available to increase post launch.

Philips amBX is currently in the closing stages of agreements with a number of leading computer games developers and publishers and will be showcasing the full potential of amBX to the media and industry on Stand 970 in the South Hall at E3, Los Angeles, from 10th to 12th May 2006.

iPod - copyright © 2006 Apple Computer, Inc.

amBX – 2006 is a registered trademark from Royal Philips Electronics.

For more information: www.ambx.com

May 11, 2006

Opera on Nintendo Wii

Oslo, Norway and Los Angeles, Calif. - May 10, 2006: Opera Software, a world leader in Web browser technology, today announced that Nintendo's much anticipated new generation game console, Wii, will use the Opera browser.

Users of the Wii console will browse the Internet using their consoles. Navigating via the innovative new Wii Remote controller, users can visit Web sites in between gaming sessions.

"Nintendo is clearly visionary in leading the gaming industry into the new era in gaming, and a wonderful partner for Opera," says Jon von Tetzchner, CEO, Opera Software. "We are thrilled to expand our partnership with Nintendo, and work with them to deliver the best gaming experience on the Wii console and the Nintendo DS(TM)."

"For our Wii console launch in 2006, we required a browser that was fast and secure with support for the latest standards including AJAX. Opera proved perfect for our purposes and is an exceptional addition to both the Nintendo DS and the Wii console," said Genyo Takeda, senior managing director and general manager, Integrated Research & Development Division, Nintendo Co., Ltd.

Opera and Nintendo announced their partnership to deliver the full Opera browser for the Nintendo DS on February 15, 2006. The Nintendo DS browser is scheduled for release in Japan this summer. Nintendo has not yet announced its global launch plans for this product.

E3 Coverage - Nintendo

Nintendo showed 27 titles for Wii. They're not all launch titles though; they wouldn't commit to a specific number of launch titles. The Wii is actually very cool. I have to admit that I'm more excited about the Wii than I am about the PS3. The way I see it, Microsoft and Sony can throw more horsepower at games and have better graphics. Big deal. Gaming is still the same just with better graphics. But the Wii is new and radical. The controls are totally different from anything else that I've played. Honestly, after PS3 is going to cost as much as a house, I think I'm much more interested in Wii. There's a bunch of different controllers, the usual nunchuck controller and then there's the classic style controller which is like a GameCube controller, and there's a prototype zapper style controller which is like a gun.

If you'd like to view the slideshow click here.

Madden NFL 07 - using the Wii controller is very cool. You use the controller like the football. You snap it to start the play, then you pass with it, and shake it to juke.

The Legend of Zelda Twilight Princess - this is so cool. The controller takes some getting used to. You use both hands to play, aiming with the controller and swinging your sword by swiping with the controller. The game looks great.

Wii Sports is golf, tennis, and baseball. You use the controller like you would play the sport. For instance, you serve in tennis and then swing to hit the ball as it comes to you. Very cool stuff.

Metroid Prime 3 Corruption, I didn't get the chance to play this game.

Warioware Smooth Moves - innovative title uses the controller in cool ways. Lots of mini games like hula hoop, turning a key in the lock, or pumping up a tire.

Excite Truck - like Excite Bike. You hold the controller sideways and then use it like a steering wheel. You can also use it to jump and then level off and land.

Red Steel - this is a launch title from Ubisoft. Rated M. Your girlfriend is murdered and you are seeking revenge. It takes place in the USA and Japan and involves taking on the Yakuza. There are crazy boss battles with tons of swordplay.

Nintendo Names New Characters in Smash Bros. Game for Wii Console

Nintendo unveiled a spectacular video of Super Smash Bros.(R) Brawl for the company's upcoming Wii(TM) console. The amazing footage also revealed a variety of new Nintendo characters who will be playable in the game, including Meta Knight, the sword-wielding nemesis of Kirby(TM); Pit, the angelic archer from Kid Icarus(R); Zero Suit Samus, the powerful Metroid(R) series heroine minus her versatile armor; and Wario(TM), who demonstrated a noxious attack of gastronomic proportions.

Nintendo also revealed that the game would include Snake, the gritty soldier from Konami's hugely popular Metal Gear series.

Nintendo issued the surprise announcement during the Electronic Entertainment Expo (E3) in Los Angeles, which continues through May 12. Super Smash Bros.(R) remains one of Nintendo's most popular franchises, both for its fun, over-the-top battles and because it brings the most popular characters in Nintendo's universe into one common setting. The latest incarnation, Super Smash Bros.(R) Melee, is the best-selling game of all time for Nintendo GameCube(TM).

For more information about Super Smash Bros. Brawl and all of Nintendo's upcoming games, please visit www.nintendo.com

Pandemics Studios Sets E3 on Fire with “Mercenaries 2: World in Flames

Los Angeles, Calif., May 10, 2006 – Burn, baby burn! Pandemic Studios unveils a first look at the sequel to the best-selling original IP of 2005, “Mercenaries 2: World in Flames™” (www.mercs2.com) today at the Electronic Entertainment Expo. Built for the PlayStation 3 entertainment system, “Mercenaries 2” takes all the next generation hardware has to offer and turns it into an explosive action game set in a massive, highly reactive, open world.

“The combination of next generation hardware and this open-world setting was an invitation to set the world on fire and that’s exactly what we’re letting gamers do,” said Josh Resnick, president, Pandemic Studios. “The ‘play with fire’ feature means fire is no longer just an effect, but a whole new method of destruction - one of the mercenaries’ favorite new toys.”

The dynamic fire technology is ground-breaking next generation gaming at its best.

“Shoot holes in the sides of fuel trucks and watch the oil spill under the feet of unsuspecting enemies and light it on fire with a match,” continued Resnick. “It’s only one of the infinite possibilities in a world where you make the rules because you are your own boss.”

“Mercenaries 2” is set in Venezuela, where a power-hungry tyrant has seized the oil supply, sparked an invasion, and turned the vast South American nation into a free-fire zone. The game features the latest and most dangerous in civilian and military technology, everything from shiny new sports cars and guns to giant cargo helicopters, tanks, rocket launchers and more. The new grappling hook can snag flying vehicles allowing you to commandeer them in the sky. More importantly, this is a next generation world where everything you can see can be bought, stolen, driven or, of course, blown up, and every action has its consequences.

Asked what they wanted most in a sequel, Mercenaries fans said, ‘cooperative multiplayer action’. Players can now team up with friends to tackle the main “Mercenaries 2” campaign. Game play is split-screen, with players un-tethered.

Whether played solo or in teams, water is no longer an obstacle. In “Mercenaries 2,” players can travel over or under water. Commandeer watercraft or swim to traverse oceans, rivers and lakes.

Gamers can now go to www.mercs2.com to get all the up-to-date information on the game straight from the development team. Developer diaries and video blogs take you behind the scenes. An online forum lets you share experiences and barter for digital assets.

A Tat for Matt

A contest launched today encourages fans to design a tattoo that returning mercenary, Mattias, will wear in the game. The winner will be named in the game credits, and the winning tattoo will be featured on the website.

About Pandemic Studios

With a long series of top-selling, critically acclaimed game releases, Pandemic Studios is one of the world’s premier developers of console and PC entertainment. Over its eight year history, Pandemic has established a reputation for producing award-winning, cutting edge original content and for enhancing the value of existing major licenses. Recent hits include sales-record setters Star Wars BattlefrontTM, and Star Wars BattlefrontTM II, and three original Pandemic-created IPs: MercenariesTM, Destroy All HumansTM, and Full Spectrum WarriorTM. In addition to the recently released Full Spectrum Warrior: Ten HammersTM, Pandemic is developing a number of new, original titles for next generation platforms at its Los Angeles and Brisbane studio locations. For more information on Pandemic and its games visit www.pandemicstudios.com.

May 10, 2006

E3 Coverage - Mercenaries 2 World in Flames

Last night my friend Andrew and I went to Pandemic's party and saw their PS3 title Mercenaries 2 World in Flames. I was very impressed that they had this Humboldt Fog goat cheese that I really like. This is the first actual PS3 game that I've seen played. I've seen plenty of trailers and movies but this ws the first time I saw someone playing it. The game is due out in 2007.

It's pretty similar to the original Mercenaries. There's a support mechanic so you make friends with NPCs and then your friends can be called in with particular things to help you, like they'll bring you a dune buggy or a helicopter. One really cool thing is the ability to light fires and basically play with fire. That's the first time I've seen fire as a toy and not fire as an effect in a game. The dev team is going for an action movie feel so a lot of stuff looks very cinematic with the way the camera shows the action. You can take control of any vehicle anywhere. There's a grappling hook that you can use to board helicopters while they're in the air and then fly them.

One amazing thing is that you can make the game multiplayer on the fly. Just add the second player and they come in exactly at the same place seamlessly in a split screen. It was very cool.

The game has an incredible amount of detail and most of it at very far draw distances. It really showed off the horsepower of the PS3.

There are going to be "around" 35 missions with various mini games and such. There are 4 playable mercenaries, the original three plus a new character Eva.

E3 Coverage - Mass Effect

This is an RPG where the galaxy is your playground. The game world is a huge scale with a sleek and futuristic look. You can play as Commander Shepard or develop your own fully customizable character. There is a lot of walking around and interacting with NPCs. Everything is very fluid and the character modelling is excellent. There's an innovative dialogue system where you pick the basics of what your character should say and then he says something like what you selected but with more detail.

One thing that's very cool is that you can look at the galaxy map, pick a planet, then go directly to the planet and explore it. The game is sort of like Star Wars Knights of the Old Republic in terms of dynamics but it is more open ended. It's been in development for two years and really looks great. It's the first of three games in a series and they promise a lot of downloadable content.

May 9, 2006

CBS AND DIC ENTERTAINMENT DEBUTS NEW SERIES, DANCE REVOLUTION, ON “CBS’S SATURDAY MORNING SECRET SLUMBER PARTY”

Burbank, California – May 9, 2006 – CBS and DIC Entertainment (DIC), in association with Konami Digital Entertainment, Inc., today announced the production of a new dance competition series, Dance Revolution, to debut on September 16, 2006 on “CBS’s Saturday Morning Secret Slumber Party” branded programming block.

Dance Revolution (previously titled Dance, Dance, Dance!), a live-action television series inspired by Konami’s hit video game franchise Dance Dance Revolution® (DDR), will join the new schedule of programming on “CBS’s Saturday Morning Secret Slumber Party,” a three-hour, E/I-compliant branded programming block exclusive to broadcast television. The series will encourage physical activity. Dance Revolution (E/I, TVY 7) complements the programming block’s overall theme of promoting healthy, balanced active lifestyles. The line-up of previously announced programming to debut on “CBS’s Saturday Morning Secret Slumber Party” includes CAKE, Horseland, Kooky Kitchen, Sabrina: The Animated Series, Trollz and Madeline.

In Dance Revolution, ‘tweens’ and teens bring their freshest moves to this sensational new dance competition where teams of dancers display their innovative routines. Hosted by the charismatic Dance Revolution house band, kid-friendly judges determine the winners as the dancers perform their routines to the cool sounds of the band. Dance Revolution will also offer onscreen visuals that constantly encourage viewer participation by demonstrating specific dance moves and steps.

“We are thrilled to partner with Konami to create a program that will entertain kids of all ages, and get them motivated, active and off the couch,” comments Andy Heyward, Chairman & CEO of DIC Entertainment. “We are focused on using CBS’s Saturday Morning Secret Slumber Party as a vehicle to address the national concern of obesity and inactivity among children by providing motivating and innovative entertainment.” He adds, “We are excited to add this unique series to our schedule and to the international markets.”

“This collaboration gives Konami an excellent opportunity to bring elements of the DDR franchise to television,” states Kazumi Kitaue, Chairman & CEO of Konami Digital Entertainment, Inc. “We hope to create equal success with the franchise on TV that we have had with the video game and look forward to working with DIC on bringing fun, interactive entertainment to young audiences.”

DDR is an interactive game that continues to sweep living rooms and arcades across the nation. It is the only game in which players move their body to upbeat tunes while allowing them to exhibit their own innovative flare and original dance moves. DDR combines quick reflex action with pulsating dance music for intense “get-up-and-play” fun. Players are challenged to match their dance steps with the flashing arrows on the screen while keeping up with the high-energy beat of the music.

The workout component and interactive nature of the game have been highlighted as key elements to DDR’s success. Additionally, the DDR series has benefited from major game/dance tournaments that have been held around the world. The game has successfully crossed over international borders to win a global fan base

As part of “CBS’s Saturday Morning Secret Slumber Party’s” balanced active lifestyle theme, the block will feature unique animated and live-action interstitials threaded throughout the morning block to promote healthy eating and balanced, active lifestyles for kids. The messages, which will promote nutritious eating habits, will be created in consultation with Baylor College of Medicine’s Children’s Nutrition Research Center (CNRC), an internationally renowned institute devoted to pediatric nutrition studies.


DIC will seek initial guidance on all programming to air on “CBS's Saturday Morning Secret Slumber Party” from children’s experts from the DIC Educational Advisory Board--a group comprised of leading media experts, educators and pediatricians created to provide information, guidance, advice and general expertise to DIC in the development of multimedia programs and projects for children.

KONAMI ANNOUNCES BLOCKBUSTER E3 LINEUP

LOS ANGELES – Electronic Entertainment Expo (E3) Booth #800 – May 9, 2006 – Konami Digital Entertainment, Inc., today revealed its blockbuster product lineup for the 2006 Electronic Entertainment Expo (E3) in Los Angeles. With more than 20 high-profile titles for all major platforms – including the PLAYSTATION®3, Xbox 360â„¢ video game and entertainment system from Microsoft, Wiiâ„¢ (formerly code named Revolution), PlayStation®2 computer entertainment system, Xbox® video game and entertainment system, PSPâ„¢ (PlayStation®Portable) system, Nintendo DSâ„¢, Game Boy® Advance and PC – being showcased at this year’s event, Konami reinforces its position as an industry leader and trend setter. Featuring games across all genres targeted towards players of all age groups and skill levels, Konami continues to expand upon its leadership position in the music games category while bringing its celebrated franchises and original titles to next generation and handheld systems.

“Konami’s 2006 lineup builds upon our leadership position in the music category, maximizes the popularity of our core franchises, and continues to set the industry standard for innovation and quality,” said Kazumi Kitaue, Chairman and CEO of Konami Digital Entertainment, Inc. “This year we have a remarkably diverse group of products that appeal to every type of gamer, no matter how they like to play. Konami will continue to produce games like Dance Dance Revolution®, which go beyond the scope of conventional games.”

Below is additional information on Konami’s E3 2006 lineup:

BOMBERMAN®
Release date: Fall 2006
Platform: PSP system

BOMBERMAN marks the debut of the determined hero on the PSP system with several new handheld gaming twists and classic party multiplayer action. Players can enjoy an original single player BOMBERMAN adventure or play wirelessly in classic multiplayer action, complete with new items and game sharing.

BOMBERMAN® Act: Zero
Release date: Summer 2006
Platform: Xbox 360

BOMBERMAN Act: Zero redefines the series for the next generation with breathtaking high resolution graphics and all-new gameplay elements. Deep within an experimental underground facility, humans are imprisoned as test subjects and trained to become deadly soldiers. Equipped with armored battle suits, players can fight for survival through the single player game’s 99 levels or go head-to-head online with up to eight players in multiplayer matches.

Brooktown High: Senior Year
Release date: Spring 2007
Platform: PSP system


The first dating simulation for the PSP system, Brooktown High: Senior Year lets players relive the carefree days of senior year in high school. Create your own character and interact with different male or female students, each with their own distinct style and personality, and enter the world of high school intrigue. Find your own niche and hang out with the rebels, jocks, preppies, and more as you try to find the guy or girl of your dreams.


Castlevania®: Portrait of Ruin
Release date: Fall 2006
Platform: Nintendo DS

Celebrating 20 years of vampire hunting, the legendary Castlevania series is back with an all-new action packed adventure for the Nintendo DS. Take control of two heroes, Jonathan Morris, a vampire hunter and his close friend Charlotte Orlean, a girl with tremendous magical ability. Players can now switch freely between the two characters and unleash powerful dual Summon Attacks to decimate their enemies as they fight to stop the resurrection of Dracula’s Castle amidst the chaos of World War II.

Coded Armsâ„¢ Assault
Release date: 2007
Platform: PLAYSTATION 3

Coded Arms Assault* explodes into the next generation, as players take on the role of a hacker trying to overthrow an evil corporation bent on world chaos in a futuristic cyberspace. The game lets players unleash unprecedented destruction on environments, using explosions to send deadly debris flying towards their opponents and strategically using high-powered weaponry to shoot out enemy cover. Multiplayer modes let players go head-to-head and also play through the game’s story mode cooperatively online.

Coded Armsâ„¢ Contagion (working title)
Release date: 2007
Platform: PSP system

The sequel to the best-selling first person shooter for the PSP system, Coded Arms Contagion thrusts players into a new cybernetic crisis where they must use their hacking abilities and an arsenal of high-powered weaponry to survive. Across a variety of new levels, players will take on original enemies with more firepower than ever before. Up to eight players can go head-to-head in the game’s new online multiplayer modes.

Dance Dance Revolution SuperNOVAâ„¢
Release date: Fall 2006
Platform: PlayStation 2/Arcade

DDR SuperNOVA features vibrant 3D backgrounds, cool music videos, life-like dancer animations, voice assisted tutorials and a new multiplayer Battle Mode. Players can also compete online, and even share game data between the PlayStation 2 and arcade versions of the game for the complete DDR experience.

Dance Dance Revolution ULTRAMIX®4
Release date: Fall 2006
Platform: Xbox

DDR returns to the Xbox with Dance Dance Revolution ULTRAMIX4, complete with new music and ways to play. There is a new Beginner Mode targeted toward DDR novices and the popular Workout Mode returns for players looking to feel the burn while they dance the night away. Players can also download new songs and dance competitively in the game’s different online modes.

Dance Dance Revolution® UNIVERSE (working title)
Release date: Fall 2006
Platform: Xbox 360

DDR makes its next-generation debut on the Xbox 360, taking dancing to a whole new level with high definition graphics, a massive song list and all-new game modes. Players can dance with friends in the new relay mode and even download exclusive songs and dance steps to keep groovin’ into the night.

Death, Jr. 2
Release date: Fall 2006
Platform: PSP system

Death, Jr., Pandora and all their twisted friends are back in a new game for the PSP system as they try to get out of another mess after accidentally releasing a powerful spirit. Teaming up for even more firepower, DJ and Pandora will take on a variety of possessed enemies as they progress through an adventure that seamlessly blends smooth platforming, intense combat, complex enemy AI and a unique sense of humor.

Death, Jr. and the Science Fair of Doom
Release date: Fall 2006
Platform: Nintendo DS

Death, Jr., Pandora and the crew make their debut on the Nintendo DS with an all-new adventure. In their school’s annual science fair, the gang gets into another mess as they accidentally unleash the all-powerful, all-evil Moloch and need to sort it all out before DJ’s dad finds out. Using the DS touch screen to execute cool scythe moves and switch between DJ and Pandora, it’s a twisted experience like no other on the Nintendo DS!

Elebits (working title)
Release date: 2006
Platform: Wii (formerly code named Revolution)

Konami’s first game for the Wii, Elebits thrusts players into a revolutionary game of hide and go seek as they try to track down a group of mysterious creatures. Using the innovative Wii controller and fully interactive game environments, the world is at the player’s fingertips in this lighthearted adventure.

Gradius® Collection
Release date: June 2006
Platform: PSP system

The definitive collection of games for fans of Konami’s most highly acclaimed shooter series. A compilation of five classic Gradius titles in one complete package, Gradius Collection includes Gradius, Gradius II, Gradius III, Gradius IV and, for the first time ever in North America, the long-anticipated Gradius Gaiden.

GoPetsâ„¢
Release date: 2006
Platform: Nintendo DS

Raise and care for lovable pets with their own personality and interests in this unique game for the Nintendo DS. Take your pets online with the Nintendo Wi-Fi Connection and take part in fun mini-games with other owners as well as trade for items to enjoy with your special furry friend.

Hellboy (working title)
Release date: 2007
Platform: PLAYSTATION 3, Xbox 360, PSP system

Hellboy* takes players on a fresh adventure featuring the acclaimed comic book’s unmistakable fusion of action, atmosphere and humor. As a visceral brawler, the game lets players unleash Hellboy’s superhuman abilities as they smash their way through hordes of enemies and also team up with a friend in cooperative play.

Karaoke Revolution®: American Idol
Release date: December 2006
Platform: PlayStation 2

Karaoke Revolution: American Idol* combines the highly acclaimed Karaoke Revolution game engine with America’s most popular television show to deliver an authentic Idol experience for the PlayStation 2. Sing along to 40 new songs, including hits from the show, and compete from auditions to performances on center stage in your quest to become the next American Idol.

Lunar Knights
Release date: Winter 2006
Platform: Nintendo DS

Descend into the gothic Sci-Fi world of Lunar Knights and take control of two warriors on a quest to reclaim the world from the vampiric legion. Spin together tornados, guide down flaming meteors, and blow snowstorms in Kojima Productions’ first ever title on Nintendo DS!


Marvel Trading Card Game
Release date: Fall 2006
Platform: PSP system, Nintendo DS, PC

Marvel Trading Card Game features Marvel’s complete roster of characters and lets players take their game online like never before with massive sanctioned tournaments, a virtual card shop and interoperability between the PSP system and PC versions of the game. Utilizing the popular Vs. System Trading Card Game from Upper Deck Entertainment, players can learn the basics of the game as a super hero or super villain in the game’s single player campaign mode.

Metal Gear Solid Digital Graphic Novel
Release date: June 2006
Platform: PSP system

Metal Gear Solid: Digital Graphic Novel brings the celebrated MGS comics to life on the PSP system. Edited to thrilling music, explosive sound effects, and animated visuals, the eclectic artwork of Ashley Wood is taken to an exciting new level. Coupled with interactive gameplay modes, Metal Gear Solid: Digital Graphic Novel stands as the forerunner in this exciting new genre!

Metal Gear Solid 4: Guns of the Patriots
Release date: 2007
Platform: PLAYSTATION 3

Metal Gear Solid 4: Guns of the Patriots* marks the return of Hideo Kojima’s legendary tactical espionage action series, evolved for the next-generation on the PLAYSTATION 3. New gameplay features, spectacular graphics and the return of several characters from the Metal Gear Solid series once again redefine this landmark franchise.

Metal Gear Solid: Portable Ops
Release date: Winter 2006/2007
Platform: PSP system

Big Boss returns to battle in this all-new MGS action game for the PSP system, where players control him throughout the game as well as recruit and use their own squadron of mercenaries. In addition to a full-fledged single player mode set after the events of MGS3: Snake Eater, the game’s multiplayer modes let players take their custom squad online to do battle across new levels, featuring a unique “White Flag” mechanic that will allow players to fight to the death or surrender to compete again.

My Frogger Toy Trials
Release date: Fall 2006
Platform: Nintendo DS

For the first time in the franchise, players can take on the role of both Frogger and the Hero as they try to win a toy pet contest. Frogger and the Hero must rush to submit their idea before time runs out, collecting more than 20 costume power ups across the game’s colorful environments and using the Nintendo DS touch screen and microphone in exciting mini-games that can be played alone or wirelessly with friends.

Online Chess Kingdoms
Release date: Fall 2006
Platform: PSP system

Online Chess Kingdoms lets players choose from one of five chess sets representing five distinct forces that are in a struggle to gain supremacy of the Universe. The game features several single-player modes and multiplayer online gameplay, letting players join factions and battle for supremacy in a persistent online world.

Rengokuâ„¢ 2 (working title)
Release date: Summer 2006
Platform: PSP system

Rengoku 2 lets players assume the role of A.D.A.M., a battle android trapped in a mysterious tower filled with fearsome enemies. Players must now enter a new tower and purge it of the mechanical scourge hosted inside. Players can customize their battle android with more than 300 rare and unique items.

Silent Hill Origins (working title)
Release date: Winter 2006/2007
Platform: PSP system

The horror series that revolutionized the genre arrives on a handheld platform for the first time ever. Silent Hill Origins tells the tale of a solitary truck driver stuck in the terrifying town while making a routine delivery. New gameplay elements, such as a barricade system that lets players block off rooms from enemies, and an enhanced camera system deliver an added sense of isolation and anxiety in this frightening adventure.

Steel Horizon
Release date: Fall 2006
Platform: PSP system, Nintendo DS

Assume the role of an American captain aboard one of three secret Navy flagship vessels during World War II in Steel Horizon, as you fight both the Axis powers and a sinister shadow organization in the Atlantic and Pacific theaters. Spanning 20 compelling missions, Steel Horizon features both real-time and turn-based strategy gameplay, as players strategically position their fleet and engage in real-time 3D combat.

Winning Eleven: Pro Evolution Soccer 2007
Release date: January 2007
Platform: Xbox 360, PlayStation 2, PSP system, Nintendo DS, PC

Making its next-generation debut, the world’s best selling soccer series is back with more teams, new ways to play and even more realistic gameplay. Winning Eleven: Pro Evolution Soccer 2007* lets players go head-to-head with others online or take their favorite team to the top in the expanded Master League and several new modes of play.

Winx Clubâ„¢: Join the Club
Release date: Fall 2006
Platform: PSP system

In an all-new adventure, Winx Club: Join the Club follows the fabulous fairies as they try to thwart the plans of the fearsome Lord Darkar. Called into action, the Winx Club must secure the pieces of a powerful emblem before Darkar completes his frightening plot through side scrolling shooter levels and a variety of exciting mini-games.

Winx Clubâ„¢: The Quest for the Codex
Release date: Fall 2006
Platform: Nintendo DS, Game Boy Advance

Letting players immerse themselves in the world of the hit animated series, Winx Club: The Quest for the Codex follows the girls as they interact with familiar characters and travel to magical far off lands. On their travels, players will be able to dance, fly and design new outfits for their characters in several fast-paced mini-games.

Xiaolin Showdown
Release date: November 2006
Platform: PlayStation 2, Xbox, PSP system, Nintendo DS

Based on the popular Warner Bros. Animation kids' television series, Xiaolin Showdown sends players on an action-packed quest to seek out and protect the Shen Gong Wu, magical artifacts of supernatural power. Playing one of six characters such as Omi, Kimiko, Raimundo and Clay, gamers will take the young warriors on a globetrotting adventure to locate the mystical objects that give their possessor super powers, then fight for their safe-keeping one showdown at a time.


Yu-Gi-Oh! GX (working title)
Release date: Fall 2006
Platform: PSP system

Based on the top-rated animated series from Cartoon Network, Yu-Gi-Oh! GX is the first Yu-Gi-Oh! game for the PSP system. Up to four players can duel wirelessly in massive team competitions with all new characters, monsters and cards from the GX universe

TOY AND HOBBY

Konami Live! Online Game Controllers
Release date: Fall 2006
Platform: PC

Plug these hot new controllers directly into your PC and be automatically launched to the online gaming site for your favorite game! Two controllers will be available in the first assortment. One controller will have Frogger while the other controller will include a mix of five classic Konami arcade games.

My First Dance Dance Revolutionâ„¢
Release date: Fall 2006
Platform: Plug ‘n Play

Plug in My First Dance Dance Revolution into your TV and young players can move and groove to the beats just like the original arcade game! My First Dance Dance Revolution offers 20 familiar songs for players to choose from, three different dance modes as well as fun mini games to play.

Yu-Gi-Oh! USB Duelpass Keyâ„¢
Release date: 2006
Platform: PC

By plugging the Yu-Gi-Oh! USB Duelpass Key into a computer, the user is automatically launched to a unique Yu-Gi-Oh! Online.net login page, where they can duel with other Yu-Gi-Oh! gamers anywhere in the world. The user is credited with 90 duel points and receives 3 virtual cards, one of the cards is exclusive to the product.

MOBILE

Get ready to get mobile as Konami introduces more than 10 new games coming to handsets this year. From acclaimed franchise like Silent Hill, Dance Dance Revolution and Winning Eleven to classic arcade games like Scramble and Track and Field, Konami offers something for every type of consumer on the go. Look for exciting announcements about Konami mobile games during E3.

KONAMI ANNOUNCES WINNING ELEVEN: PRO EVOLUTION SOCCER 2007

LOS ANGELES – Electronic Entertainment Expo (E3) Booth #800 – May 9, 2006 – Konami Digital Entertainment, Inc. today announced Winning Eleven: Pro Evolution Soccer 2007 for the PlayStation®2 computer entertainment system, PSPâ„¢ (PlayStation®Portable) system, and PC, as well as the series’ debut on the Xbox 360â„¢ video game and entertainment system from Microsoft and Nintendo DSâ„¢. Marking the return of the world’s top soccer franchise, the game extends its leadership position with new international teams, new modes of play and astoundingly realistic gameplay.

The world’s best rated soccer video game franchise, Winning Eleven: Pro Evolution Soccer 2007 expands upon the series’ unmatched realism with faster gameplay, more responsive control and improved artificial intelligence. Players will now make intelligent runs without the ball, identifying opportunities and pointing to where they would like the ball to be delivered. Similarly, the game is now more physical, with defenders jockeying for position and strikers working to turn their opponent as they receive the ball. The game’s shooting system has also been refined, letting players take more snap shots, while volleys have been updated for more player control.

Players will also be able to enjoy the Beautiful Game in more ways than ever before with new play modes. International Challenge mode lets players compete through four continents of opposition to become a champion, while Random Selection Match lets gamers take the field with a group of players selected at random from a predetermined league or geographic area. The popular Master League mode returns with more options, allowing players to take complete control of their favorite team and control its destiny for an extended period of time.


The game’s roster of teams is also expanded with new, fully-licensed international teams for players to use including Argentina, Italy, the Netherlands, Spain and Sweden, as well as additional club teams. Winning Eleven: Pro Evolution Soccer 2007 is planned for retail launch in January 2007. For more information on the game, please visit www.konami.com/gs .

THE STROGG ASSAULT CYBERSPACE WITH LAUNCH OF ENEMY TERRITORY: QUAKE WARS WEBSITE

Mesquite, TX – May 9, 2006 – The Strogg and Global Defense Force armies are gearing up for online battle with the launch of the Enemy Territory: QUAKE Wars™ website—the definitive site for all things QUAKE Wars. Fans can now go online to http://www.enemyterritory.com to get an in-depth look at game features, browse and download screenshots, videos, and concept art and read what others are saying about the game. The site also features a fan site creation kit offering every necessary element for gamers to create their own Enemy Territory: QUAKE Wars fan home pages.

Serving as the official headquarters for all the latest Enemy Territory: QUAKE Wars news and information, www.enemyterritory.com will deploy a number of new sections and features over the coming months, including; detailed comparisons of the Strogg and GDF forces, more videos, screenshots, and wallpapers, and an entire community site with strategies, game stats, developer blogs and much more.

Enemy Territory: QUAKE Wars is the ultimate online team and objective-based multiplayer experience. Set within the epic QUAKE® universe in the year 2065, gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward players for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.

Enemy Territory: QUAKE Wars is currently in development at Splash Damage – co-creators of the original Wolfenstein: Enemy Territory, and is being executive produced by id Software. The game is rated RP (Rating Pending) by the ESRB.


About id Software

id – Freud's primal part of the human psyche and one of the hottest game shops on Earth – has been rocking the gaming world from Mesquite, Texas since 1991. As a renowned leader in the industry, id Software forged such frenetic titles as Wolfenstein 3D®, DOOM®, DOOM II®, QUAKE® QUAKE II®, QUAKE III Arena®, QUAKE 4®, Return to Castle Wolfenstein®, DOOM 3®, and Enemy Territory: QUAKE Wars™. With intense graphics and mind-blowing action, id’s games have helped redefine the modern video game, continually setting industry standards for technology and gameplay. Check out more about id Software at www.idsoftware.com.


About Splash Damage Ltd

Based in London, England, Splash Damage Ltd is an independently-owned game development studio dedicated to the design and development of multiplayer games utilizing id Software’s engine technology. Splash Damage made its name developing id Software’s Wolfenstein: Enemy Territory – winner of multiple ‘Game of the Year’ awards and a British Academy Award Nomination. Formed in 2001 from key members of the online QUAKE III Arena® mod-making community, Splash Damage is honoured to maintain an exclusive relationship with id Software, as both their mentors and Executive Producers. Splash Damage is also proud to have contributed to the commercial releases of Return to Castle Wolfenstein®: Game of the Year Edition, and DOOM 3®. Check out more about Splash Damage at http://www.splashdamage.com.

About Activision, Inc.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.47 billion for the fiscal year ended March 31, 2006.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia, Spain and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

KONAMI BRINGS CLASSIC FRANCHISES TO XBOX LIVE ARCADE

LOS ANGELES – Electronic Entertainment Expo (E3) Booth #800 – May 9, 2006 – Konami Digital Entertainment, Inc., today announced that it will be bringing several major franchises to Xbox Live® Arcade for the Xbox 360 video game and entertainment system from Microsoft. Starting this summer, gamers will be able to download classic games such as Frogger, Contra, Time Pilot, Scramble and others, enhanced with updated graphics and online multiplayer support.

Leveraging its library of classic games, Konami will be releasing games on Xbox Live Arcade for Xbox 360 starting early this summer with the release of Frogger. Additional releases such as Contra, Time Pilot and Scramble will be released later in the year, with additional major franchises launching in 2006 and 2007. All games will feature updated graphics and support for multiplayer play over Xbox Live. Players will also be able to download free demos of each game and earn achievement points as they meet certain conditions of play.

Below is additional information on Konami’s upcoming Xbox Live Arcade for Xbox 360 titles:

Frogger
Take control of a small frog, dodging traffic and crossing a perilous river in order to reach the safety of home. Dodge cars and trucks, navigate logs and turtles, avoid snakes and crocodiles and pick up a female frog or a fly snack to rack up points. Originally released in arcades in 1981, the Frogger franchise is celebrating its 25th anniversary this year.

Contra
The Red Falcon organization is plotting to conquer the Earth and two commandos, Lance and Bill, must infiltrate their base. Travel through eight stages in the jungle armed with a machine gun and the ability to capture upgraded weapons including a Fireball, Laser, Rapid Fire gun and a Spread Gun. Lance and Bill are all that stand in the way of Red Falcon and their plans for global domination.

Time Pilot
Pilot a jet fighter with the capability to travel through time to destroy wave after wave of enemies. Start in 1910 and gun down biplanes and work your way through to the 21st century piloting your craft against UFOs. Collect parachuting pilots to gain point bonuses and destroy enemy ships to call forth the boss in order to advance through time.

Scramble
Control a spaceship that must infiltrate the enemy Scramble system in a classic side-scrolling shooter. Armed with guns and bombs, players must navigate swarms of enemies, meteors, missiles through six fiendish levels. Shoot fuel canisters to replenish your reserves in order to make it to the enemy base at the end of the system.

Developed by Digital Eclipse, Frogger, Contra, Time Pilot and Scramble will be playable at Microsoft’s booth at the Electronic Entertainment Expo May 10 – 12, 2006. For more information on these games, please visit: www.konami.com/gs.

PENGUINS!

Los Angeles, Ca. — Tuesday 9th, 2006 – WildTangent Inc., a leading developer and publisher of downloadable games, announced the release of a spectacular new casual game at E3, Penguins!

Penguins are cute, not very bright, in denial about their flightless condition, and desperately in need of your help to escape the zoo. To help 25 hapless penguins overcome the many obstacles they face along their escape route, players may employ a wide selection of devices including canons, trampolines, fans, rocket packs, and springs. Without your aid, penguins will obliviously stumble off in any available direction or worse, into the hands of the dreaded zoo keepers.

Penguins! is an entirely original new downloadable game unlike any on the Internet today. As penguins progress through the 100+ levels of the game, they can collect coins that players can spend at the zoo store to buy additional levels, posters, post cards, music, wallpaper and hilarious penguin costumes. Penguins! is also the first downloadable casual game to incorporate in-game content delivery from the web. This allows WildTangent Studios to continually create and publish new free content for Penguins! players to download from the in-game zoo store long after the game has been released.

Penguins! will be available with free trial play from www.WildGames.com on the opening day of E3. Penguins! will also be distributed through the WildTangent Game Console that ships with over 60% of new consumer PCs in North America.

WildTangent Studios has a reputation for producing the most innovative, family-friendly, high production value casual games available on the Internet; including last year’s hit original title Fate, which won runner-up for RPG of the year in PC Gamer Magazine, second only to Dungeon Siege 2, a $14 million dollar retail game from Microsoft. Other well known casual games from WildTangent Studios include Polar Bowler, BlasterBall, and BlackHawk Striker 2.

Casual downloadable games like Penguins! have become the fastest growing segment of the game industry and according to IDC Research, downloadable PC games will grow to a billion dollar business by 2008. WildTangent is one of the leaders in pioneering online game publishing with a catalog of over 225 downloadable games from all of the industry’s top casual game developers.

Legal Disclaimer: No Penguins were actually harmed in the making of this game. Stunts performed by penguins in this game were executed by trained professionals and should not be tried by penguins at home. Any virtual penguin resemblance to actual South African Jackass Penguins is purely coincidental. Prolonged use of a canon to fire penguins against your monitor won’t damage your screen but does say something about you. Save a penguin – Visit www.wildgames.com today!

Taito to adopt Nokia’s SNAP Mobile platform for connected mobile game publishing

Los Angeles, CA, 9 May 2006 – Nokia (NYSE: NOK), the leader in mobile communications, today announced that Taito, the publisher of some of the world's best-loved classic video and arcade games, will begin publishing connected mobile gaming content on the SNAP Mobile platform, the most comprehensive one stop solution for connected Java mobile gaming community. Expected to be available to consumers in late 2006, Taito games developed for SNAP Mobile feature the interactive multiplayer capabilities of the SNAP Mobile solution and are optimized for mobile play through superior use of mobile phone screen space.

SNAP Mobile’s agreement with Taito to publish and distribute casual mobile gaming titles marks the US and European debut of a connected multiplayer version of Taito’s hit title Bust-A-Move, known internationally as Puzzle Bobble. Bust-A-Move: Mobile Mania will be available on the SNAP Mobile platform with the unprecedented addition of gamer rankings and head-to-head match play over the cellular network as well as friends list, presence, and instant messaging capabilities.

“Our relationship with Nokia’s SNAP Mobile opens a door to the market opportunity for connected casual gaming,” said Kenji Ishikawa, Regional Manager of Taito. “The competitive nature of a game like Bust-A-Move lends itself to multiplayer gaming among groups of friends who purchase it for play using the SNAP Mobile solution.”

“The connected multiplayer features of SNAP Mobile are a natural fit for intuitively social titles such as Taito’s Bust-A-Move,” said Lisa Waits, Head of Nokia’s SNAP Mobile. “The agreement between SNAP Mobile and a leading publisher of casual gaming titles such as Taito helps to define a market shift to quality connected casual gaming titles for the mobile user.”

The SNAP Mobile solution is now available for connected mobile game development and publishing, as well as mobile game community development. It delivers a quality connected game playing experience to users by harnessing the versatility of Java™-based mobile content on a wide variety of Java™ MIDP2.0 compliant phones.

Operators, publishers and developers wishing to learn more about SNAP Mobile can also visit Nokia at booth #900 during the Electronic Entertainment Expo at the Los Angeles Convention Center, May 10-12.

About Nokia

Nokia is a world leader in mobile communications, driving the growth and sustainability of the broader mobility industry. Nokia connects people to each other and the information that matters to them with easy-to-use and innovative products like mobile phones, devices and solutions for imaging, games, media and businesses. Nokia provides equipment, solutions and services for network operators and corporations. www.nokia.com.

About Taito Corporation

Taito Corporation is one of largest game machine makers in Japan. Founded in 1953, Taito manages amusement game facility, arcade and in-house game, game software development and its sales, Karaoke, mobile game content, etc. in a wide range of entertainment business.

E3 Announcements from Logitech: High-end PC Wheel; Xbox 360 wheel; New Gaming Mouse and Keyboard

1. G25 Racing Wheel (Available: October; $299.99)
A member of the company’s extreme-performance G-series peripherals
for
PC gamers, the Logitech G25 Racing Wheel offers advanced features
for PC
racing enthusiasts.

Key Features
• 6-speed gated shifter with push-down reverse gear (Dial on
shifter
allows gamers to select mode: 6-speed shifter or sequential
shifting
mode)
• Included gas, pneumatic brake, and clutch pedals on a weighted
base
• High-torque, two-motor force feedback mechanism
• 900-degree wheel rotation
• Compatible with most PlayStation 2 titles

2. DriveFX Wheel for Xbox 360 (Available: July; $99.99)
The Logitech DriveFX wheel combines axial-feedback technology with
quality materials to deliver an exceptional driving experience on
the
Xbox 360.

Key Features
• Axial Feedback: Logitech’s feedback technology features
powerful
motors built into the base of the steering column. These motors
distribute the vibration throughout the entire wheel, shifters
and
casing, creating a sensory experience similar to that of a real
car
steering wheel and column.
• 10” diameter molded wheel with rubber grips for comfortable
driving
• Includes Xbox 360 connector and standard Xbox 360 buttons
• Responsive gas and brake pedals

3. G3 Laser Mouse (Available: July; $59.99)
The Logitech G3 Laser Mouse’s compact, ambidextrous design
encourages a
fingertip grip (or clawgrip) and includes the same ultra-powerful
mouse
engine as the Logitech G5 and G7 mice.

Key Features
• Processing power of 6.4 megapixels of images per second
• Tracks up to 45 inches per second
• Full-speed USB delivers 500 reports per second
• Logitech DryGrip surface provides secure finger grips during
long
gaming sessions
• Adjustable resolution: The mouse’s 2000 dpi maximum
resolution can be
adjusted to as low as 400 dpi, allowing gamers to vary their
resolution and balance the needs between maximum speed and
optimum
precision.

4. G11 Keyboard (Available: July; $69.99)
Designed to provide an unprecedented level of programmability and
control, the Logitech G11 keyboard offers 18 programmable keys and
advanced software make it easy to set up custom game commands. The
keys
can also be programmed for non-gaming applications to create
one-button
shortcuts.

Key Features
• 18 programmable keys with three shift states – resulting in
54
programmable macros per game or application
• Adjustable translucent backlighting on all keys
• Two full-speed USB hubs
• “Game Mode” switch that disables Windows key

FIND OUT WHAT AWAITS OVER THE HEDGET IN ACTIVISION'S NEW VIDEO GAME

Santa Monica, CA – May 9, 2006 – Based on the highly anticipated feature film from DreamWorks Animation, Over the Hedge™ the game from Activision, Inc. (Nasdaq: ATVI) is a wild adventure that immerses fans in a backyard gone crazy, while taking the players beyond the story seen in the movie. Over the Hedge is the only game based on the feature film that lets players relive movie moments and go beyond the film in three different games being released simultaneously for consoles and PC, the Nintendo DS™ and Game BoyÒ Advance. In the games, players assume the roles of RJ the raccoon, Verne the turtle, Hammy the squirrel and Stella the skunk and turn a suburban neighborhood loaded with obstacles and traps into their personal playground.

“In collaboration with DreamWorks Animation we have developed three unique titles introducing new characters and all-new storylines expanding the Over the Hedge world,” said Kim Salzer, vice president of global brand management, Activision Publishing. “The games give movie and video game fans control of the four main characters and lets them experience firsthand their camaraderie and wacky adventures.”

In the console and PC versions of Over the Hedge, gamers find themselves in suburban madness when they choose to play as RJ, Verne, Hammy or Stella and switch between the characters or engage in two-player co-op with a friend. Comprised of more than 30 puzzle-filled levels, players use golf clubs, hockey sticks and other everyday items as they dodge lasers, defeat enemies and plan and execute heists. Fun mini-games such as suburban mini-golf and golf cart destruction derby extend the game play and offer players a chance to increase their health by collecting snacks, boost their energy through power up items and unlock exclusive content such as concept art, film assets and more.

The handheld versions of Over the Hedge give players two unique adventures. The Nintendo DS version takes place after the events seen in the movie and features an all-new storyline in which the characters must figure out how to save their woodland home from the encroaching home development. Over the Hedge for the Game Boy Advance closely follows the storyline of the movie allowing players to live the adventures of the movie.

Over the Hedge the game was developed for the console platforms by Edge of Reality, for the Game Boy Advance and Nintendo DS by Vicarious Visions and for the PC by Beenox.

Over the Hedge is available for the PlayStation®2 computer entertainment system, the Xbox® video game system from Microsoft, the Nintendo GameCube™ and PC are rated “E10+” (“Everyone 10+” – cartoon violence and crude humor – content suitable for persons ages 10 and older.) The console versions are available for a suggested retail price of $39.99 and the PC version is available for a suggested retail price of $19.99. Over the Hedge for the Nintendo DS and Game Boy Advance are rated “E” (“Everyone”– mild cartoon violence – content suitable for persons ages 6 and older.) The DS and the GBA versions are available for a suggested retail price of $29.99.

BradyGames' Over the Hedge Official Strategy Guide is available at electronics, book, and software retailers nationwide, and online at bradygames.com.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.47 billion for the fiscal year ended March 31, 2006.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia, Spain and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

Microsoft Announces Spectacular Windows Vista Title Lineup

LOS ANGELES — May 9, 2006 — Today at the Electronic Entertainment Expo (E3), Microsoft Corp. and top publishers worldwide unveiled the highly anticipated games lineup for the Microsoft® Windows® and Windows Vista™ operating systems. Microsoft also announced plans to bring the Xbox Live® game and entertainment network to the Windows platform.

Microsoft Game Studios and other leading publishers, including Electronic Arts Inc., NAMCO BANDAI Games America Inc., THQ Inc. and Funcom, will provide groundbreaking gameplay experiences for Windows Vista gamers across numerous genres, including role-playing games (RPGs), first-person shooter (FPS), real-time strategy (RTS), massively multiplayer online (MMO) and simulation. The showcase lineup for Windows Vista will include the following games:

· “Age of Conan: Hyborian Adventures” (Funcom) is an online action-RPG with a mix of a deep, story-driven single-player experience and massive and brutal multiplayer end game, bringing to life the ultimate representation of the “Age of Conan.”

· “Alan Wake” (Microsoft Game Studios) is a psychological action thriller from Remedy Entertainment Ltd. Cited as one of the best titles of E3 2005, “Alan Wake” introduces a deeply engaging and suspenseful story line in a free-roaming open world that invites players to unravel the riveting plot and experience intense combat that combines the use of light with more conventional weapons.

· “Company of Heroes” (THQ) is a World War II RTS from Relic Entertainment, the creators of game-of-the-year winners “Homeworld” and “Dawn of War,” that brings the cinematic intensity and dynamic battlefields of World War II to life through a truly visceral gaming experience.

· “Crysis” (EA) is an original FPS based on new intellectual property developed by Crytek, the makers of the award-winning “Far Cry.” In Crysis™, players battle an invading alien force in a number of environments against a backdrop of rising international tension and rivalries.

· “Flight Simulator X” (Microsoft Game Studios) is the 10th edition of the popular simulator that immerses players in a beautifully rich and realistic world, offering gamers a completely new and innovative experience with dozens of new aircraft, scenario-based missions and spectacular graphics.

· “Halo® 2 for Windows Vista” (Microsoft Game Studios), the game that redefined first-person combat and multiplayer action for millions of gamers worldwide, is set to explode onto Windows Vista.

· “Hellgate: London” (NAMCO BANDAI Games America) is an action-RPG that combines the depth of third-person role-playing games with the action of first-person shooters. Developed by Flagship Studios Inc., which includes the creators of the revolutionary “Diablo” series, the game offers infinite playability through dynamically generated levels, items, enemies and events.

· “Shadowrun” (Microsoft Game Studios) brings the Microsoft vision of “Live Anywhere” to life. “Shadowrun™” from FASA Studio is the first cross-platform game for Xbox 360™ and Windows Vista. It is a multiplayer, FPS that propels team-based combat into a new dimension with a revolutionary blend of modern weaponry and ancient magic. “Shadowrun” will be available when Windows Vista is launched.

Groundbreaking DirectX 10 Graphics Unveiled

In addition to highlighting showcase titles at E3, Microsoft previewed the incredible graphic capabilities of the company’s latest games-programming technology: DirectX® 10. The release of DirectX 10 heralds an astonishing leap in graphic fidelity over today’s hardware, enabling the most realistic and immersive games yet. With up to six times the performance of earlier versions of DirectX and support for massively more complex and intense environments, DirectX 10 will debut exclusively on Windows Vista. In addition to broad publisher support, DirectX 10 is backed by leading graphics hardware companies including ATI Technologies Inc. and NVIDIA Corp.

Windows Vista Key to Live Anywhere Vision

Under Microsoft’s Live Anywhere vision, announced by Chairman and Chief Software Architect Bill Gates on stage today, the power of the Xbox Live games and entertainment network will storm onto the Windows platform. This vision will first arrive on Windows Vista this winter with the release of “Shadowrun.” Published by Microsoft Game Studios, “Shadowrun” will be shipped simultaneously on Windows Vista and Xbox 360, enabling cross-platform gameplay and continuing to bridge the gap between consoles and computers.

The new online network will provide Windows Vista and Xbox 360 gamers with a consistent experience, with one gamertag, one set of achievements, one friends list and voice communications between all Xbox Live members. Bringing the Live Anywhere vision to Windows means that millions of gamers worldwide can access all the best elements of Xbox Live whether they’re playing on an Xbox 360 system, a Windows-based PC or their mobile phone.

“We’re incredibly excited to combine the best online innovations from Xbox Live with the platform innovations for which Windows is known,” said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “Windows gamers have a lot to look forward to: Xbox Live experiences, revolutionary DirectX 10 technologies in Windows Vista and some of the best games in the world — all on Windows.”

Support for Games for Windows

In addition to delivering next-generation games for Windows Vista, industry leaders continue to deliver great games on today’s Windows platform. Microsoft Game Studios and third-party publishing partners are previewing a broad range of games for Windows on the show floor at E3:

· “Age of Conan: Hyborian Adventures” (Funcom)

· “Age of Empires® III: The WarChiefs” (Microsoft Game Studios)

· “Battlefield 2142” (EA)

· “Call of Juarez™” (Ubisoft)

· “Company of Heroes®” (THQ)

· “Crysis” (EA)

· “Desperate Housewives The Game” (Buena Vista Games)

· “F.E.A.R.™ Extraction Point” (Vivendi)

· “Flight Simulator X” (Microsoft Game Studios)

· “Hellgate™: London” (NAMCO BANDAI Games America)

· “Heroes of Might & Magic® V” (Ubisoft)

· “Neverwinter Nights™ 2” (Atari Inc.)

· “Rise of Nations®: Rise of Legends™” (Microsoft Game Studios)

· “Shadowrun” (Microsoft Game Studios)

· “SiN Episodes™: Emergence” (Ritual Entertainment)

· “The Ship” (Outerlight Ltd.)

· “Titan Quest™” (THQ)

· “Vanguard: Saga of Heroes” (Sigil Games Online Inc.)

New Games for Windows Brand Identity

Microsoft unveiled a new Games for Windows brand identity that will help consumers identify high-quality titles for the Windows platform. Moore reiterated Microsoft’s commitment to supporting Windows as a first-class gaming platform and a key consumer scenario for Windows. Evidence of this commitment to gaming on Windows can be found in the new Games Explorer in Windows Vista, the worldwide Games for Windows marketing campaign, and a strong retail initiative to promote the Games for Windows platform.

“First-class platforms deserve first-class treatment, and we’re investing in Games for Windows like never before,” said Moore. “We’ll make certain consumers can easily discover and enjoy the exciting lineup of Windows titles, today and in the future.”

Cross-Platform Wireless Accessories

Microsoft is expanding its wireless line of Xbox 360 cross-platform game peripherals to the Windows platform with the introduction of the Xbox 360 Wireless Gaming Receiver for Windows. Gamers will be able to use the Universal Serial Bus (USB) wireless receiver with Windows XP- or Windows Vista-based computers to enjoy racing games, sports games and other titles that work best with the Xbox 360 Wireless Controller, Xbox 360 Wireless Headset and Xbox 360 Wireless Racing Wheel. Today’s announcements follow the release of the company’s first cross-platform controller: the wired Xbox 360 Controller for Windows that shipped in fall 2005.

About Games for Windows

Microsoft Windows is the most popular operating system in the world for games, delivering the widest range of titles, the most gaming hardware choices, and advanced gaming technology for players of all types. With Windows as the cornerstone, the Games for Windows platform offers publishers and gamers the most enjoyable and innovative gaming experiences available on a PC. More information can be found online at http://www.gamesforwindows.com.

About Microsoft

Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.

Gamers Catch Their Breath as Xbox 360 and Xbox Live Reinvent Next-Generation Gaming

LOS ANGELES — May 9, 2006 — The Xbox 360™ video game and entertainment system has created a global phenomenon with its record-breaking performance and fervent consumer response. Now, Microsoft Corp. hits the turbo button for gamers, announcing the next wave of games and accessories for Xbox 360 and new world-class Xbox Live® entertainment experiences.

At the Electronic Entertainment Expo (E3) in Los Angeles, Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft, announced that gamers can expect more than 160 high-definition games by the end of 2006 for the Xbox 360 platform. In addition, Moore unveiled several new Microsoft Game Studios titles in development for Xbox 360 including “Alan Wake,” “Fable® 2,” “Forza Motorsport™ 2” and the next installment in the critically acclaimed “Halo®” franchise, “Halo 3.”

Xbox 360 continues to evolve and feed the imagination of gamers everywhere. This week at E3, the following Microsoft Game Studios exclusives will showcase the breath and depth of Microsoft’s next-generation lineup:

· “Alan Wake” (Remedy Entertainment Inc.). “Alan Wake” is a psychological action thriller. Cited as one of the best titles of E3 2005, “Alan Wake” introduces a deeply engaging and suspenseful storyline in a free-roaming open world that invites players to unravel the riveting plot and experience intense combat that combines the use of light with more conventional weapons. “Alan Wake” will be released on Windows Vista™ and Xbox 360. Timing is not yet announced.

· “Blue Dragon” (Mistwalker/Artoon Co. Ltd.). From famed game producer Hironobu Sakaguchi comes “Blue Dragon,” a unique, epic role-playing game (RPG) that centers on a young boy named Shu and several of his friends who must harness the power of their phantom shadows in their fight against an eminent evil. “Blue Dragon” will launch later this year in Japan.

· “Crackdown” (Real Time Worlds). Dave Jones, creator of “Grand Theft Auto,” brings his brand of unprecedented, open-ended gameplay to the next-generation with “Crackdown™.” “Crackdown” sets players loose in a free-form, persistent playground where a citywide fight against crime requires a new kind of hero who evolves into a bigger, stronger, faster, more efficient weapon of justice through continued gameplay. “Crackdown” will launch in 2006. Timing is not yet announced.

· “Fable 2” (Lionhead Studios). “Fable 2” is the highly anticipated sequel to the best-selling “Fable.” Set 500 years after the original game, “Fable 2” will offer even more choices and features, while building on the core gameplay theme of “Fable” where every choice continually defines who you become, allowing you to truly live the life you choose. Timing is not yet announced.

· “Forza Motorsport 2” (Turn 10). “Forza Motorsport 2” roars into the next generation with more than 300 customizable cars and 60 frames per second of head-turning, high-definition gameplay that creates the most stunningly realistic racing simulation ever experienced. Timing is holiday 2006.

· “Gears of War” (Epic Games Inc.). “Gears of War” thrusts gamers into humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. Blending the best of tactical action games with the best of survival horror titles, “Gears of War” features cinematic, beautifully rendered interactive environments with high-definition visuals. “Gears of War” will launch on Emergence Day 2006.

· “Halo 3” (Bungie Studios). The epic saga continues with “Halo 3,” the hugely anticipated sequel to the highly successful and critically acclaimed “Halo 2.” In this third chapter of the “Halo” trilogy, Master Chief returns to finish the fight, bringing the epic conflict between the Covenant, the Flood and the entire human race to a dramatic, pulse-pounding climax. Timing is 2007.

· “Mass Effect” (BioWare Corp.). “Mass Effect” is an RPG trilogy developed by BioWare, set in a massive, living universe waiting for exploration and discovery. Gamers travel to distant, uncharted worlds — and uncover the past to save the future — in a richly detailed story where players’ actions, sometimes morally challenging, will determine the fate of civilization. Timing is not yet announced.

· “Shadowrun” (FASA Studio). Bringing the Microsoft vision of “Live Anywhere” to life, “Shadowrun™” is the first cross-platform game for Xbox 360 and Windows Vista. “Shadowrun” is a multiplayer, first-person shooter that propels team-based combat into a new dimension with a revolutionary blend of modern weaponry and ancient magic. “Shadowrun” will be available at the launch of Windows Vista.

· “Too Human” (Silicon Knights). “Too Human” is the first installment in a fast-paced action trilogy, where players assume the role of Baldur, a cybernetic god charged with defending mankind from an onslaught of monstrous war machines. In “Too Human,” players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged firearms combat and fueled by breathtaking visuals. “Too Human” will launch in holiday 2006.

· “Viva Piñata” (Rare Ltd.). “Viva Piñata” is a window to a fantastical world full of wild-roaming Piñata animals. Players customize their world to attract Piñatas, handle relationships among the more than 60 species, and protect their Piñatas from the dangers that threaten to break them open. “Viva Piñata” will launch in holiday 2006.

Gamers can also expect to see amazing second- and third-party Xbox 360 titles at E3 this year:

· “Ninety-Nine Nights” (Q Entertainment Ltd./Phantagram Co. Ltd.). “Ninety-Nine Nights” is a fantasy action game that invites gamers to experience an immersive and emotional story though the eyes of both good and evil, while fighting among hundreds of fellow soldiers through an epic adventure. “Ninety-Nine Nights,” exclusive to Xbox 360, will launch in summer 2006 in the U.S.

· “Lost Planet” (Capcom Entertainment Inc.). Keiji Inafune, the creator of “Mega Man” and “Onimusha,” brings to life a riveting sci-fi action shooter with intense cinematic gameplay set within the merciless frozen tundra of a hostile planet. “Lost Planet,” an Xbox 360 exclusive, features online multiplayer gameplay via Xbox Live and will launch in the first quarter of 2007.

· “Saints Row” (THQ). An Xbox 360 exclusive, “Saints Row” is an explosive, third-person action/driving hybrid developed by Volition Inc. and is the only game in its genre that offers players unrivalled character customization options and a multiplayer experience through Xbox Live. This title will launch in fall 2006.

· “Dead or Alive: Xtreme 2” (Tecmo Inc.). Get wet with Team Ninja’s newest graphical masterpiece, the Xbox 360 exclusive “Dead or Alive®: Xtreme 2.” All the favorite DOA girls are back and ready to battle it out in the tropical waters of Zach’s Island on their high-performance personal watercraft, compete in assorted and alluring activities, sunbathe on white sand beaches, and go all-in at Zach’s Casino. This title will launch during the 2006 holiday season.

· “Prey” (2K Games). An Xbox 360 console exclusive, “Prey” is a groundbreaking first-person shooter that raises the bar and turns the genre upside-down with awesome new gameplay features and next-generation graphics. This title will be available in July 2006.

· “Tom Clancy’s Splinter Cell Double Agent” (Ubisoft). Sam Fisher makes his next-generation debut on the Xbox 360 with “Tom Clancy’s Splinter Cell Double Agent™.” The best-selling “Splinter Cell®” franchise takes an entirely new direction, allowing gamers to play as a double agent for the first time ever in the saga’s history. The game launches in September 2006.

· “Madden NFL 07” (EA Sports). With the exclusive video game license of the NFL and PLAYERS INC., “Madden NFL 07” continues to be the No. 1 football franchise in history with more than 51 million copies sold. In its 17th installment, gamers can control the running game like never before. For the first time ever, they can step up as the lead blocker to create a hole, and then take control of the tailback and smash through, overpower or slash away from would-be tacklers as they fight for every yard. Innovative rushing controls give players a game-breaking ground attack featuring all-new jukes, cutbacks and the distinct running styles of their favorite backs. Developed by EA-Tiburon, Madden NFL 07 will launch in August on the Xbox 360 and Xbox® systems.

· “Sonic The Hedgehog” (SEGA). Sonic is re-born for the next generation! Sonic blazes his way onto Xbox 360, melding top-tier animation production values with next-generation art, physics and game design to create the most intense, high-velocity Sonic adventure yet. Featuring real-time interactive 3-D environments, a large cast of new and returning characters, and a blistering sense of speed, get ready for the reinvention of Sonic The Hedgehog™. Timing is not yet announced.

Xbox Live Arcade

Xbox Live, surpassing 3 million connected members, continues its commanding leadership position in the online unified gaming and entertainment space. Since launch, nearly 60 percent of Xbox 360 owners have joined the Xbox Live community. In addition, over 90 percent of connected members are downloading content from Xbox Live Marketplace, driving more than 18 million downloads in the first six months.

Xbox Live Arcade provides quick fun experiences for gamers of all interests, skill levels and budgets. This mainstream favorite provides the most sought-after downloadable games in high definition supported by integrated friends list, achievements, leaderboards, and voice and video communication.

In addition, Microsoft today announced a power-packed lineup that will be added to the already significant library of Xbox Live Arcade titles. Gamers can expect the following nostalgic favorites and original, innovative gaming experiences by end of year:

· NAMCO BANDAI Games America Inc. NAMCO BANDAI Games America Inc. is bringing legendary coin-op favorites “Pac-Man,” “Galaga,” “Dig Dug” and “Rally-X,” all complete with Xbox Live features such as leaderboards and achievements.

· Konami. Konami revives classic franchises including “Frogger,” “Contra” and “Super Contra,” “Track & Field,” “Time Pilot,” and “Scramble,” each offering updated graphics and Xbox Live support.

· Midway. Midway Games Inc. brings a new suite of classic arcade titles to Xbox Live Arcade, including “Defender®,” “Paperboy®,” “Root Beer Tapper™” and “Ultimate Mortal Kombat® 3,” complete with graphical upgrades and multiplayer play over Xbox Live.

· “Sonic The Hedgehog High Speed” (SEGA). Microsoft and SEGA® join forces to bring some of the best console classics to Xbox Live Arcade including “Sonic The Hedgehog High Speed.” Everyone’s favorite blue hedgehog makes his high-speed debut in high definition with full leaderboard and achievement support.

· “Lumines Live!” (Q Entertainment). A fresh new installment to the original puzzle action hit titles series, “Lumines Live!” will debut exclusively on Xbox Live Arcade. It features frenetic puzzle action married with video, music and themes from today’s hottest pop culture icons. What’s more, “Lumines Live!” features full multiplayer play over Xbox Live, an exclusive Duel mode and an all-new Puzzle mode, downloadable puzzles, and music and skins from Xbox Live Marketplace, including the hit Madonna single, “Sorry.”

· Indie Game Lineup. For the first time in history, Microsoft has opened the world of video game consoles to independent game developers. Some of the world’s most creative independent game talents are developing games for Xbox Live Arcade, including PopCap Games (the creators of award-winning games such as “Zuma”), which brings its first action shooter title, “Heavy Weapon,” to the platform. Additional Xbox Live Arcade titles featured at E3 include “Cloning Clyde” (Wahoo Studios/NinjaBee), “RoboBlitz,” (Naked Sky Entertainment Inc.) and “Mutant Storm Empire” (PomPom).

Xbox 360 Accessories: More Ways to Play

The suite of Xbox 360 accessories continues to expand to give gamers more ways to experience their favorite games and movies and to stay connected with friends. Microsoft announced new, cross-platform accessories that will enable gamers to take the thrill of wireless gaming one step further on the Xbox 360 console and Windows®-based PC, while providing additional details on other new accessories coming to the Xbox 360 system this holiday:

· The Xbox 360 Wireless Racing Wheel uses the latest wireless and force feedback technology to bring new realism to racing games such as “Project Gotham Racing® 3” and “Forza Motorsport 2.” From drifting to power sliding, feel the intensity of every turn.

· The Xbox 360 Wireless Headset integrates seamlessly with the Xbox 360 console to provide wireless voice chat, stylish ergonomic design and superior voice quality to chat over the Xbox Live network.

· The Xbox 360 HD DVD Player, available this holiday, delivers a superior digital audio and visual experience to consumers, enabling them to enjoy blockbuster movies in stunning high definition through their Xbox 360 system. It includes the Xbox 360 Universal Media Remote.

· The Xbox 360 Wireless Gaming Receiver for Windows connects existing and future Xbox 360 wireless accessories to the PC, allowing gamers to enjoy the Xbox 360 Wireless Controller, Xbox 360 Wireless Headset and Xbox 360 Wireless Racing Wheel on a second platform.

· The Xbox Live Vision video camera will allow gamers with Xbox Live Gold to customize their gamer picture, send photo messages, and video chat with friends and family over Xbox Live. Featured titles include “Pinball FX” (Zen), “Tom Clancy’s Rainbow Six® Vegas” (Ubisoft), “TotemBall” (Freeverse) and “World Series of Poker: Tournament of Champions” (Activision). Xbox Live Vision launches in North America and Europe on Sept. 19 and the rest of the world on Feb. 10, 2007.

· Xbox 360 Memory Unit (256MB). With four times more capacity than the original, gamers can easily store and transfer even more Xbox 360 saved games, Xbox Live profiles, full Xbox Live Arcade titles and other entertainment content downloaded from Xbox Live Marketplace.

Xbox Continues to Deliver

Xbox gamers have even more to celebrate. With more than 825 Xbox games available and more than 24 million Xbox consoles sold worldwide, the community of Xbox gamers continue to have superb videogame experiences.

This year at E3 top-tier Xbox games such as “Mortal Kombat® 3” (Midway Games), “Justice League Heroes” (Warner Bros. Interactive Entertainment), “Disney/Pixar’s Cars” (THQ Inc.), “Destroy all Humans!™2” (THQ) and “LEGO® Star Wars™ II: The Original Trilogy” (LucasArts) will all be highlighted at this year’s E3.

About Xbox and Xbox 360

Microsoft revolutionized the gaming industry with the November 2001 launch of Xbox (http://www.xbox.com), its first-generation video game and entertainment system, now sold in 26 countries. Microsoft introduced its next-generation system, Xbox 360, in the 2005 holiday season in Europe, Japan and North America, and launched the system in Australia, Colombia, Hong Kong, Korea, Mexico, New Zealand, Singapore and Taiwan in 2006. Xbox 360 (http://www.xbox.com/xbox360) is the most powerful video game and entertainment system, delivering the best games, the next generation of the premier Xbox Live entertainment network, and unique digital entertainment experiences that revolve around gamers.

About Microsoft Game Studios

Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox and Xbox 360 video game systems, the Windows operating system, and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as “Age of Empires®,” “Flight Simulator” and “Zoo Tycoon®;” Xbox and Xbox 360 (http://www.xbox.com), including such games as the upcoming “Gears of War” and franchises such as “Halo,” “Fable,” “Project Gotham Racing” and “Forza Motorsport”; and MSN® Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic®.”

About Xbox Live

Xbox Live is the first and only unified online entertainment network seamlessly integrated throughout the entire console experience, making it easy for people to find the friends, games and entertainment they want from the moment they power on their Xbox 360 system. Xbox Live connects more than 3 million members across 24 countries to enjoy hundreds of multiplayer games, downloadable games via Xbox Live Arcade, free and premium playable game demos, music videos, and movie trailers, as well as new game levels, characters and vehicles for all their favorite retail games. More information can be found online at http://www.xbox.com/en-us/live.

About Microsoft

Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.

Bill Gates Declares 10 Million-Unit Head Start for Xbox 360 and Outlines Future of Interactive Entertainment

LOS ANGELES — May 9, 2006 — Microsoft Corp. Chairman and Chief Software Architect Bill Gates today staked the claim that the Xbox 360™ system will have a 10 million-unit head start by the time the competition enters the market and more than 160 games by the end of the year. Gates went on to outline the company’s bold new vision to connect millions of Xbox 360 gamers with hundreds of millions of Microsoft® Windows®-based PC and mobile gamers from around the world through the Xbox Live® online entertainment network. Gates made the announcements at a press conference to open the Electronic Entertainment Expo (E3), the largest annual confab for the interactive entertainment industry.

Dubbed “Live Anywhere,” the initiative puts gamers at the center of a ubiquitous always-on world where their digital identities, games, friends and digital entertainment are always accessible through the familiar Xbox Live interface, regardless of location or device. The plan also clears the way for groundbreaking cross-platform gameplay scenarios, with participants using Windows-based PCs, mobile phones and Xbox 360 consoles to play together simultaneously.

By this time next year, Microsoft expects more than 6 million gamers to be connected to the Xbox Live network. In addition, more than 25 million casual gamers are currently playing games on MSN® Messenger and MSN Games. Envisioning a forward look to more closely align these powerful communities, Gates outlined next steps to bring the Live Anywhere vision to fruition:

· Xbox Live experiences come to Windows-based PCs. Gamers will have the ability to jack into the vibrant Xbox Live world from their Windows-based PCs early next year to play games with friends. Answering the call of millions of Windows gamers for a world that is always on, the Xbox Live experience on Windows will give gamers a consistent online game experience in which they have one identity, one friends list, one set of achievements and voice communications across all games on the network. These experiences will debut on Windows with the Windows Vista™ operating system and “Shadowrun™” this winter.

· Microsoft’s mobile offering. Spanning Windows Mobile®, Java and BREW-based handsets, the world-class mobile games service will give gamers on-the-go access to cross-platform gaming communities at any time, from any location. By this time next year, users will be able to send messages, access friends lists, download the best of mobile game content, and sample, purchase and play favorites such as “Bejeweled,” “Zuma” and “Hexic®” as part of the integrated gaming world.

“By opening the Xbox Live entertainment network to the entire universe of Windows and mobile gamers, we’re creating unparalleled gameplay opportunities that will drive incredible growth of the online community,” said Gates. “Our vision is to deliver consistent, compelling experiences that make it easy for consumers to jump in and play, from any device at any time. It’s a vision that only Microsoft can deliver.”

Gates, making his first appearance at E3, joined Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division, on stage to announce a barrage of new game titles coming to the Xbox 360 and Windows Vista platforms.

Microsoft announced that it will have 160 Xbox 360 titles by end of 2006. The stunningly smooth high-definition graphics and sophisticated level of gameplay in these titles are proof positive that the development community is hitting its stride with the console’s powerful hardware and programming tools.

Gates and Moore dazzled the crowd with an initial look at “Halo® 3,” the hugely anticipated sequel to the highly successful and critically acclaimed “Halo” franchise. Enthusiasm for “Halo 3” has been building since its predecessor, “Halo 2” — launched by Microsoft Game Studios in 2004 — rewrote history books by becoming the biggest launch in U.S. entertainment retail history, with $125 million in sales and 2.4 million copies sold in the first 24 hours. In this third chapter of the “Halo” trilogy, Master Chief returns to finish the fight, bringing the epic conflict between the Covenant, the Flood and the entire human race to a dramatic, pulse-pounding climax.

Microsoft Game Studios also showcased exclusive Xbox 360 titles “Gears of War” (Epic Games Inc.), “Fable® 2” (Lionhead Studios) and “Forza Motorsport™ 2” (Turn 10). Ubisoft’s next-generation version of “Tom Clancy’s Splinter Cell Double Agent™” will also debut on Xbox 360. In addition, Microsoft Game Studios showed “Alan Wake” (Remedy Entertainment Inc.) and “Shadowrun™” (FASA Studio), both slated for Xbox 360 and Windows Vista. Bringing the Microsoft vision of Live Anywhere to life, “Shadowrun” is the first cross-platform Xbox 360 and Windows Vista-based game featuring team-based combat that ushers gamers into a new dimension with a revolutionary blend of modern weaponry and ancient magic.

For Windows gamers, the consumer launch of Windows Vista in January 2007 will continue the momentum and excitement for the Windows platform. With Windows Vista, Microsoft will introduce the DirectX® 10 API, showcasing astonishing new graphics as well as enhanced performance, better hardware integration and new ways for developers to make the most of the Windows game platform. Microsoft highlighted several games from major publishers that will support Windows Vista and DirectX 10 technologies: “Crysis™” (Electronic Arts Inc.), “Age of Conan: Hyborian Adventures” (Funcom) and “Flight Simulator X” (Microsoft Game Studios).

In addition to these blockbuster titles on Xbox 360 and Windows Vista, several new games are coming to Xbox Live Arcade. Gamers of all ages and levels of experience are flocking to these quick, fun (and often nostalgic), downloadable titles that take advantage of the unique high-definition and Xbox Live capabilities that only Xbox 360 can deliver. Microsoft and its partners announced a significant expansion of the Xbox Live Arcade catalog, adding classic favorites such as “Pac-Man,” “Galaga,” “Dig Dug” and “Rally-X” from NAMCO BANDAI Games America Inc.; “Frogger,” “Track & Field,” and “Contra” and “Super Contra” from Konami; “Defender®,” “Paperboy®,” “Root Beer Tapper™” and “Ultimate Mortal Kombat® 3” from Midway Games Inc.; “Sonic the Hedgehog™ High Speed” from SEGA®; and new titles such as “Lumines Live” from Q Entertainment Ltd.

As part of the Live Anywhere initiative, Microsoft has announced new cross-platform accessories such as the Xbox 360 Wireless Controller, Xbox 360 Wireless Racing Wheel and Xbox 360 Wireless Headset, which will enrich game experiences on Xbox 360 and Windows. The new Xbox Live Vision video camera will allow consumers to customize their gamer picture, send photo messages, and video chat with friends and family over Xbox Live.

The appetite for Xbox 360 gaming around the world continues to grow. Microsoft is excited to meet that demand in seven new countries in the coming year with launches in Chile, the Czech Republic, Hungary, India, Poland, Slovakia and South Africa. Additional markets will continue the momentum of the largest next-generation installed base for any console after a second holiday season.

About Xbox and Xbox 360

Microsoft revolutionized the gaming industry with the November 2001 launch of Xbox® (http://www.xbox.com), its first-generation video game and entertainment system, now sold in 26 countries. Microsoft introduced its next-generation system, Xbox 360, in the 2005 holiday season in Europe, Japan and North America, and launched the system in Australia, Colombia, Hong Kong, Korea, Mexico, New Zealand, Singapore and Taiwan in 2006. Xbox 360 (http://www.xbox.com/xbox360) is the most powerful video game and entertainment system, delivering the best games, the next generation of the premier Xbox Live online gaming network, and unique digital entertainment experiences that revolve around gamers.

About Xbox Live

Xbox Live is the first and only unified online entertainment network seamlessly integrated throughout the entire console experience, making it easy for people to find the friends, games and entertainment they want from the moment they power on their Xbox 360 system. Xbox Live connects more than 3 million members across 24 countries to enjoy hundreds of multiplayer games, downloadable games via Xbox Live Arcade, free and premium playable game demos, music videos, and movie trailers, as well as new game levels, characters and vehicles for all their favorite retail games. More information can be found online at http://www.xbox.com/en-us/live.

About Microsoft Casual Games

The Microsoft Casual Games group, home to MSN Games, Messenger Games, Microsoft Mobile Games, Windows Games and Xbox Live Arcade, is dedicated to providing the ultimate playing experience to every user. By offering a variety of casual single-player and multiplayer games, the Microsoft Casual Games group is able to provide a thrilling play experience across multiple platforms. As casual, online gaming reaches new heights of popularity, Microsoft Casual Games prides itself on its loyal community of active users and remains committed to offering innovative content and exciting around-the-game experiences.

About Microsoft Game Studios

Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox and Xbox 360 video game systems, the Windows operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as “Age of Empires®,” “Flight Simulator” and “Zoo Tycoon®;” Xbox and Xbox 360 (http://www.xbox.com), including such games as the upcoming “Gears of War” and franchises such as “Halo,” “Fable®,” “Project Gotham Racing®” and “Forza Motorsport”; and MSN Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic.”

About Games for Windows

Microsoft Windows is the most popular operating system in the world for games, delivering the widest range of titles, the most gaming hardware choices, and advanced gaming technology for players of all types. With Windows as the cornerstone, the Games for Windows platform offers publishers and gamers the most enjoyable and innovative gaming experiences available on a PC. More information can be found online at http://www.gamesforwindows.com.

About Microsoft

Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.

Microsoft Game Studios and Remedy Partner in Delivering “Alan Wake”

Today at Microsoft’s E3 press conference, Microsoft Game Studios confirmed it will publish “Alan Wake,” the highly anticipated psychological action thriller by the renowned and successful developer, Remedy. The title will be made exclusively for Windows Vista and the Xbox 360 video game and entertainment system.

"We are thrilled about the opportunity to work with the gifted and experienced Remedy team," said Frank Pape, Senior Director of Business Development at Microsoft. "Our teams are dedicated to pushing the envelope of the gaming experience for Windows and the Xbox 360 with 'Alan Wake.' Millions of gamers have come to expect highly innovative and compelling content from Remedy and Microsoft Game Studios is proud to partner with them on this phenomenal title."

“Partnering with Microsoft Game Studios creates a complementary blend of talents and a shared passion to create something incredible,” said Petri Järvilehto, Creative Director at Remedy. "We put a lot of effort into finding the best publisher match for our game and the Remedy team. As a result, we are truly excited to work with MGS to make ‘Alan Wake’ the game it deserves to be and to continue our track record of success.”

Set in the deceptively idyllic town of Bright Falls, Washington, “Alan Wake” places gamers in the role of the best-selling suspense author, Alan Wake. He escapes to this small town to recover from the mysterious disappearance of his fiancée. In Bright Falls Wake comes face to face with his darkest nightmares.

“Alan Wake” immerses players in an intense and expansive cinematic world that enables players to roam freely in hyper-realistic, dynamic and interactive environments. “Alan Wake” is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn. Players will unravel the riveting plot through character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the creatures of darkness — light itself.

About Remedy

Remedy Entertainment Ltd. (www.remedygames.com) is a privately held developer of cinematic action games and franchises. Remedy is based in Espoo, Finland. Remedy has developed critically acclaimed and top-selling action franchises. “Alan Wake” and “Remedy” are either registered trademarks or trademarks of Remedy Entertainment Ltd.


About Microsoft Game Studios

Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox® and Xbox 360™ video game systems, the Windows® operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as “Age of Empires®,” “Flight Simulator” and “Zoo Tycoon®;” Xbox and Xbox 360 (http://www.xbox.com), including such games as the upcoming “Gears of War” and franchises such as “Halo®,” “Fable®,” “Project Gotham Racing®” and “Forza Motorsport™”; and MSN® Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic®.”

Rockstar Games announces Grand Theft Auto IV for the Xbox 360™ and PLAYSTATION®3 computer entertainment system

New York, NY – May 9th, 2006 -- Rockstar Games, the universally-renowned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce Grand Theft Auto IV, the next-generation console debut of the genre-defining Grand Theft Auto franchise. Developed by world-class designers Rockstar North, Grand Theft Auto IV will be simultaneously available for the PlayStation®3 and Xbox 360™ and is currently planned to be in stores in North America on October 16, 2007 and in Europe on October 19, 2007.


About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation® game console, PlayStation®2 computer entertainment system, PSP™ (PlayStation®Portable) system, Xbox® and Xbox 360™ video game and entertainment systems from Microsoft, Nintendo GameCube™, Nintendo DS™ and Game Boy® Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K and 2K Sports, and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Vienna, Milan, Sydney, Breda (Netherlands), Auckland, Shanghai and Tokyo. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

Wii Will Offer Unprecedented Video Game Experiences for Everyone

LOS ANGELES, May 9 /PRNewswire/ -- For more than 20 years, video game players have used body language to "help" them play. With Nintendo's upcoming Wii(TM) console, those movements become a real part of the play. After grabbing the Wii Remote for the first time, hesitation gives way to concentration. Confidence builds. Excitement morphs into pure delight. And everyone watching says the same thing: "Hey -- let me try!"
What drives this phenomenon? A remarkable controller and games that enhance the experience ... realizing that the swing of your arm -- not the movement of your thumb -- causes a baseball to leave the park or a sword to find its mark. The Wii console introduces the next leap in gaming, one where players not only control their characters on the screen, but they also become them.
"The Wii console gives every game developer a tool to create new experiences, not just linear advancement," said Reggie Fils-Aime, Nintendo of America's executive vice president of sales & marketing. "It will attract all kinds of new players, and thoroughly satisfy the hard-core gamers."
One of Wii's launch titles will be Wii Sports, a new type of product designed to expand the video game experience to everyone, regardless of age, gender or gaming experience. These games will form the bridge that connects current gamers to newcomers. Wii Sports will include a tennis game that lets up to four players swing at, hear and feel the ball. Anyone can pick up the Wii Remote and start hitting straight shots and lobs, with top spin or a slice, using their forehand or backhand, simply by simulating the arm and wrist movements of a real tennis game. In the baseball game, players can hit or pitch a baseball using the Wii Remote as the characters on the screen mimic their movements. And in the golf game, players can drive the fairways or putt for the cup simply by swinging the Wii Remote as if they were swinging a real golf club. Games can be played with small, precise hand movements, but it's likely people will want to immerse themselves physically in the reality of the experience.
The Legend of Zelda(R): Twilight Princess also will launch at the same time as Wii. It will thrill gamers with its captivating storyline, stunning game play and gorgeous look. The game makes use of the unique Wii Remote and Nunchuk controller for elements like fishing and special sword attacks.
Other Wii games in development include Metroid(R) Prime 3: Corruption, which redefines how first-person shooters look and feel. Players use the Wii Remote as their pinpoint-accurate arm cannon, while the Nunchuk attachment can be used to deploy a variety of functions, such as the Grapple Beam. The amazing Super Mario(R) Galaxy represents a crowning achievement for legendary Nintendo game designer Shigeru Miyamoto and his team. Mario(TM) floats from planet to planet while performing massive zero-gravity jumps in an environment new to gaming fans.
Excite Truck(TM) builds on a classic Nintendo franchise, but features a radical play mechanic in which players hold the Wii Remote sideways like a steering wheel. On jumps, they must balance it to make sure their vehicle lands squarely and earns a turbo boost. Many games make racing look real, but Nintendo also makes it feel real. WarioWare(TM): Smooth Moves contains about 200 microgames that will have players holding the Wii Remote to their hips to do a hula-hoop motion, curling it like a barbell or putting it on their head and doing squats.
The Wii console already enjoys strong third-party support. Nintendo is working with every major publisher worldwide to create fresh intellectual properties and host strong, classic franchises on the console. Gamers can look forward to multiple offerings, including:

* Tony Hawk's Downhill Jam(TM), Marvel: Ultimate Alliance and Call of Duty(R) 3 from Activision

* Sonic and Super Monkey Ball games from SEGA

* DRAGON QUEST SWORDS(TM): The Masked Queen and the Tower of Mirrors(TM) and CODENAME: FINAL FANTASY(R) CRYSTAL CHRONICLES: Crystal Bearers(TM) from SQUARE ENIX

* Madden NFL from Electronic Arts

* Rayman Raving Rabbids(TM) and Red Steel(TM), the only original first-person game built from the ground up exclusively for the Wii launch, from Ubisoft

* and a SpongeBob SquarePants title from THQ.

Gamers also can expect ground-breaking offerings from Atari, Buena Vista Games, Eidos, Konami Digital Entertainment, Majesco, Mastiff, Midway Games, NAMCO BANDAI Games, Atlus and SNK. Nintendo and publishers large and small worldwide will introduce original franchises of all kinds, aimed both at pleasing the hard-core crowd and encouraging new generations and demographics of people to play.
"Once again Nintendo has challenged the status quo and opened new creative landscapes for us," says John Schappert, EA Canada's senior vice president and group studio general manager. "We look forward to creating original experiences for the Wii console while seeing how some of our best sellers play using the extraordinary controllers."
In addition to a healthy selection of new games, Wii will enjoy one of the largest launch libraries in video game history thanks to its built-in Virtual Console and backward compatibility with Nintendo GameCube(TM). The Virtual Console provides downloadable access to Nintendo games from the NES(R), Super NES(R) and Nintendo(R) 64. The Virtual Console also will feature a "best of" selection from Sega Genesis titles and games from the TurboGrafx console (a system jointly developed by NEC and Hudson).
Wii will launch worldwide in the fourth quarter of 2006. Prices and other launch details will be announced at a later date.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM) systems, and upcoming Wii(TM) console. Since 1983, Nintendo has sold more than 2 billion video games and more than 360 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.

Nintendo Introduces the Next Leap in Video Games

LOS ANGELES, May 9 /PRNewswire/ -- Anyone can tell you how video games look. Nintendo wants you to experience how they can feel.
Today Nintendo unveils the next leap in gaming by demonstrating its upcoming Wii(TM) home console, which lets users manipulate action on their television screens through the precise, life-like motion of the Wii Remote.
Continuing Nintendo's long tradition of developing highly innovative products that redefine the standards for the industry, Wii (pronounced "we") will allow players to "feel" games in a way never known before: the adrenaline of a tennis match, the thrill of making an airplane bank or the rush of gripping the wheel of a speeding truck. The control scheme is simple enough that everyone, no matter what their prior gaming experience, can use it with ease and will want to try it.
"Not only is Wii compelling to current game players, but it also will entice new players with new experiences," explains Nintendo President Satoru Iwata. "To expand the total number of game players, we must make our experience both friendlier and more compelling. With Wii, it is."
Iwata made his comments during Nintendo's annual media briefing in Los Angeles prior to the start of the Electronic Entertainment Expo (E3) global video game trade show. Thanks to Nintendo's leadership in innovation, Wii will challenge conventional thinking and will be a disruptive element in the video game industry.
Players manipulate their games through the motion of the remote control-like Wii Remote, which also includes a built-in speaker. In a four-player tennis game shown during Nintendo's media briefing, the Wii Remote became a virtual tennis racket, from the vibration of the hit to the sound of the ball. The Wii Remote's sensors are delicate enough to enable players to hit straight, add slice or put top spin on the ball.
Depending on the game, the Wii Remote could be a weapon, a baseball bat or an airplane. The applications are limited only by imagination. The Nunchuk controller attachment also includes a motion sensor, a development that suggests additional creative possibilities for this dual control system: Games could involve the use of a sword in one hand and a shield in the other. Or a clamp and a scalpel. Or a pair of boxing gloves.
A new, immersive playing experience represents the most important factor to keep the industry healthy and growing. For more than a year, Nintendo has demonstrated living examples of how this strategy continues to work to the benefit of players, Nintendo and the marketplace. New interfaces can change the gaming landscape almost overnight, as evidenced by the success of the hand-held Nintendo DS(TM) system. To date, more than 16 million units have sold through to gamers of all types. Between now and the end of 2006, more than 100 new, envelope-pushing games will launch for the system to continue the tremendous momentum it enjoys worldwide.
Wii will be available in the fourth quarter of 2006 and priced affordably for the mass market. It will feature a very quick startup, silent operation and low power consumption. These elements make the "sleepless" WiiConnect24 experience possible. Users never need to turn it off. The combination of the new interface, including the Wii Remote, the Virtual Console and WiiConnect24 (which takes advantage of the console's low power consumption represents a true leap forward in gaming.
Games in development for the Wii console include a third chapter in the Metroid(R) Prime series, a new Mario(TM) game and The Legend of Zelda(R): Twilight Princess. Additionally, dozens of developers worldwide are working to bring new experiences to the Wii console. Nintendo will expand the gaming circle to as many types of people as possible, including lapsed gamers and people who have never played before.
Along with Wii Sports, which includes the tennis game, the highly anticipated The Legend of Zelda: Twilight Princess will launch at the same time as Wii and thrill gamers with its captivating storyline, stunning game play and gorgeous look. The game makes use of the unique Wii Remote functions for elements like fishing and special sword attacks. The game also will be playable on Nintendo GameCube(TM), but without the widescreen format or special controller functions.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM) systems, and upcoming Wii(TM) console. Since 1983, Nintendo has sold more than 2 billion video games and more than 360 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.

Nintendo DS Continues to Set a New Course for Portable Gaming

LOS ANGELES, May 9 /PRNewswire/ -- For 18 months, hundreds of thousands of new players have joined together to disrupt the portable video game market. They proudly identify themselves as owners of Nintendo DS(TM), Nintendo's remarkable hand-held system that continues to overturn traditional thinking. As the movement grows and becomes stronger, developers worldwide have taken notice. Both new and traditional players will be well-served in 2006, as more than 100 new games of all kinds hit the market for Nintendo DS.
On June 11, Nintendo DS itself gets a makeover when Nintendo introduces the lighter, brighter Nintendo DS(TM) Lite in the Americas. The redesigned system features a more compact size and screens with four adjustable brightness levels. The Polar White system will sell as low as $129.99 at retailers nationwide.
"We remain committed to going where others can't -- or won't," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications, during Nintendo's annual media briefing in Los Angeles prior to the start of the Electronic Entertainment Expo (E3) video game trade show. "By grouping our innovative DS games together under the umbrella term 'Touch Generations,' new players will easily be able to identify games designed for them."
To date, Nintendo DS has sold through more than 16 million units worldwide. Nintendo DS demonstrates that marrying improvements to the interface with amazing software results in a dramatic shift in the way that both game makers and the public think of video games. With new ways to play and new categories of software, the success of Nintendo DS is setting the stage for Wii(TM).
More than 100 games will be available for Nintendo DS this year alone from publishers worldwide. Some of the biggest fan favorites will come from Nintendo:

* New Super Mario Bros.(R), a new 2-D Super Mario game that anyone can enjoy.

* The Legend of Zelda(R): Phantom Hourglass builds on the cel-shaded fun of The Legend of Zelda(R): The Wind Waker(TM) with touch-screen controls and wireless competition.

* Chibi-Robo(TM): Park Patrol sends everyone's favorite robotic helper on a new mission in the great outdoors.

* Elite Beat Agents(TM) brings the cult import hit Osu! Tatakae! Ouendan! to the Americas.

* DK(TM): King of Swing DS sends Donkey Kong(R) on a swinging new adventure.

* Hotel Dusk: Room 215(TM) turns Nintendo DS into a film noir mystery.

* Pokemon(R) Mystery Dungeon: Blue Rescue Team for the first time lets users play as a Pokemon, speaking and interacting with other characters in a world populated only by Pokemon.

* Gamers also can anticipate creative new Nintendo DS games featuring Star Fox(R), Wario(TM) and Kirby(TM), as well as a wild adventure set on Yoshi's Island(R).

From the start, Nintendo DS challenged convention, and consumers responded en masse. Nintendogs(TM) taught people that they could communicate with simulated puppies -- and with one another. Mario Kart(R) DS, Animal Crossing(TM): Wild World and Metroid(R) Prime Hunters have attracted millions of people around the world to play via Nintendo(R) Wi-Fi Connection. Brain Age(TM): Train Your Brain in Minutes a Day demonstrated that gamers could no longer be defined by age, while both Brain Age and Animal Crossing have expanded the video game market to female customers. The next wave of Nintendo DS games stands ready to capitalize on these triumphs.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems, and upcoming Wii(TM) console. Since 1983, Nintendo has sold more than 2 billion video games and more than 360 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.

Velocity Micro Introduces Gaming PCs Powered by AGEIA PhysX

Richmond, Va., May 9, 2006—Velocity Micro, the premier manufacturer of award winning, ultra performance PCs, announces today the availability of gaming systems with the new AGEIA PhysX graphics solution. Customers can configure Gamers’ Edge and Raptor PCs with the new physics card, which utilizes new graphics technology to deliver a more realistic 3D gaming experience.

“We are pleased to be a launch partner with AGEIA on this exciting new technology,” said Randy Copeland, CEO and President of Velocity Micro. “Gamers are always looking to Velocity Micro to push the envelope when it comes to speed. With the AGEIA PhysX card, we can deliver PCs with even higher levels of performance to our customers.”

The AGEIA PhysX physics processing unit (PPU) is the world’s first dedicated, hardware-based physics accelerator. PhysX handles the ever-increasing processing demands of 3D games by offloading the calculation of complex physical interactions from the PC’s CPU and GPU. In games designed to take advantage of AGEIA PhysX, this technology can more accurately depict real-world objects and allow many more scene elements to interact in a realistic way. Explosions cause collateral damage to surrounding objects, scene elements can look and react more convincingly to player input, and smoke, fog, and liquids look more genuine.

Fully customizable systems in the Gamers’ Edge and Raptor series with the AGEIA PhysX card are available today at www.velocitymicro.com.


About Velocity Micro, Inc.
Velocity Micro, Inc. is the premier high-performance personal computer provider in North America. Founded in 1992, Richmond, Va.-based Velocity Micro custom builds award winning gaming, mobile, multimedia, home office, and small business solutions. Every Velocity Micro high-end system includes meticulous hand assembly and precision cable routing, individual system performance tuning, rigorous quality control testing and benchmarking, and 24/7 tech support from Velocity Micro’s highly trained, U.S.-based support technicians.

Velocity Micro systems are now available at Best Buy retail stores and www.bestbuy.com. For more information on Velocity Micro, please visit http://www.velocitymicro.com or call, toll-free, (800) 303-7866. Velocity Micro has earned over 30 industry awards including eight PC Magazine “Editor's Choice Awards” and “Best of the Year” for both 2003 and 2004. Maximum PC, Mobile PC, PC World, Computer Gaming World, Computer Shopper, CNET, and PC Gamer editors have all chosen Velocity Micro systems as some of the industry’s best performing, highest quality, and most reliable PCs.

E3 Coverage - Microsoft Press Conference

The press conference was held at the Chinese Theater and began with a demo of Gears of War. Someone played a level from the beginning of the game and it looked great. Very dark and futuristic, lots of realistic blood splatter, tons of shooting, and even a chainsaw. Spectacular graphics.

Then Peter Moore took the stage and talked about how Microsoft is delivering the most powerful HD gaming to date. For the first time ever, all of MS gaming is under a single organization unit. Games drive entertainment at MS. Fastest start in console history 5 million Xbox 360 sold by end of June, 4.5 games and 3 peripherals per unit sold. These are great numbers. It’s about the games, the friends, and the lifestyle.

Xbox Live – a unique online experience, friend’s lists, achievements, etc. 6 million members by this time next year. Evolving beyond a shared game space to a true entertainment venue. Xbox Live Arcade has something for everyone. Classic arcade games from Namco, Konami, Midway, SEGA. More than games, a shared heritage. Created a space for independent developers where innovation can thrive. Lumines Live with exclusive Warner Bros content.

Xbox 360 games – Lost Planet Extreme Condition, Mass Effect, Moto GP 06, Saint’s Row, John Woo Presents Stranglehold, Test Drive Unlimited, DDR Universe, Prey, Superman Returns: The Videogame, by this holiday there will be over 160 360 games. 825 titles currently available on Xbox.

Fable 2 announcement Peter Molyneaux and Lionhead Studios

Forza Motorsport 2 – more customization, 300 cars to tune and paint, 12 player races through xbox live, available this holiday season matched with wireless steering wheel

Wireless headset

Xbox Live Vision Camera

Working on building better games for Japanese market

Splinter Cell Double Agent to be released Sept 06

Viva Pinata – whole new world that kids can jump into anytime and anywhere this game is about what happens to piñata when they’re not at a party holiday 06

Xbox Live Marketplace – digital distribution, 1000 pieces of content available today. Changes the way people try and buy games. Provides true episodic content keeping your favorite games fresh for years. Opens new worlds of digital entertainment – music videos, movie trailers. All in HD.

Xbox 360 HD DVD Player – roughly 2/3 the size of 360. Available this holiday. $499

Grand Theft Auto IV – 360 on October 2007. Exclusive episodic content via Xbox Live

Windows Gaming – revitalized marketing effort, latest in graphics technology, Windows Vista is game friendly. “Games for Windows” Vista is where it’s at for gaming, Direct X 10, it does look good, parental controls, more horsepower, more stability, more joint release titles that will come out on 360 and PC such as Shadowrun. There is talk of a single "Live Anywhere" interface so you can be on the equivalent of Xbox Live from an Xbox, a PC, or a mobile phone. There will be seamless interaction between platforms, so someone on a 360 could message someone on a PC and then they could play Shadowrun against each other.

Bill Gates came on stage and that was pretty cool.

I was struck by something Peter Moore said. There could very well be 10 million Xbox 360s out there by the time PS3 ships. That's a lot of Xbox 360s. And then I start thinking, "and the PS3 is going to be so expensive no one will buy it." So now my theory is that the minute people read the press release about PS3 costing $600 they're going to go out and buy an Xbox 360. Is Microsoft beating Sony, or is Sony beating itself?

E3 Coverage - Nintendo Press Conference

I had a little problem with the Nintendo press conference this morning. For some reason I had it on my calendar for 10:30 and it was really scheduled for 9:30. So I'm walking around Hollywood and Highland wondering where everyone is. Suffice it to say I missed a large portion of the press conference.

Satoru Iwata, President
Nintendo wanted to expand the number of people who play games. Target current gamers, those who have lost interest and new gamers. Stylus makes gaming easy, so will Wii controller. Most lapsed gamers have wonderful memories of games they used to play. The virtual console will satisfy them. Load times really try our patience. Wii will solve this problem by booting very quickly. Wii never sleeps and there is a mode called Wii Connect 24 – console enters standby mode where it is responsive but using low energy. “What we are aiming for is a system that is new every day.” Wii Sports – tennis, golf, baseball in 1 game – everyone will like it.

Then all of the Nintedo executives played tennis with one lucky contest winner who turned out to be pretty good at it. Tennis looks like a great game. You swing the controller the way that you would swing a racquet. It tracks how hard you swing and the angle of your swing, not to mention whether you put any spin on the ball. It definitely looked innovative.

I'm pretty psyched for Wii. This has been a funny morning. I absolutely no longer care about PS3 because of the outrageous price point, and Wii has piqued my curiosity.

E3 Coverage - Sony Press Conference

The big news from the Sony press conference is that PS3 will hit North America on 11/17/06. However, and this is the part that not only puzzles me but also makes me feel sick, there will be two versions, one for $499 and one for $599. Both have built in hard drives. With the $599 package you get a bigger hard drive. I'd write more about what Sony said, but I'm still in shock. I thought the Xbox 360 was expense. The PS3 is going to be rediculous.

For that price it had better play the games for me.

ACTIVISION ANNOUNCES NEXT-GENERATION CONSOLE LINEUP

Santa Monica, CA. – May 8, 2006 -- Activision, Inc. (Nasdaq: ATVI) today confirmed that the company is currently in development on three launch titles for both the PLAYSTATION® 3 computer entertainment system and Wii™ (formerly code named Revolution) platforms. The company has been working closely with both Sony Computer Entertainment America and Nintendo on the development of Call of Duty® 3 and Marvel: Ultimate Alliance, which will be released on both next-generation systems, as well as on the Xbox 360™ video game and entertainment system from Microsoft. Activision also is developing two completely different games based on the Tony Hawk franchise – Tony Hawk’s Project 8™ for the PlayStation 3 and Xbox 360, and Tony Hawk’s Downhill Jam™ for Nintendo’s new Wii system. In fiscal 2007, the company will release 10 games for the three next-generation platforms including the titles listed above as well as X-Men: The Official Game for the Xbox 360.

Additionally, at the 2006 Electronic Entertainment Expo Activision will unveil a sneak peak from its highly anticipated Spider-Man 3™ video game that demonstrates the in-game model of the renowned Super Hero and the power of next-generation technology. Activision’s Windows PC lineup is led by id Software’s Enemy Territory™: QUAKE Wars, the highly-anticipated online team-based first-person action game.

These announcements underscore Activision’s commitment to being a leader on all of the next-generation gaming systems. The company established an early leadership position on the Xbox 360 and according to the NPD Group, has the #1 Xbox 360 game with Call of Duty® 2. Activision’s next-generation slate is anchored by well-established, recognizable brands that the company owns or controls.

Activision also announced its game lineup for the 2006 Electronic Entertainment Expo, taking place at the Los Angeles Convention Center from May 10 - 12, 2006. The company’s slate showcases games for both next-and current-generation consoles and Windows PC platforms.

“Activision will showcase a diverse and well-rounded game slate at this year’s E3 convention,” said Mike Griffith, President and CEO, Activision Publishing, Inc. “We expect that our well-established brands and multi-platform development strategy should continue to provide us with an advantage in the new console era. The next-generation console systems feature significant visual and audio enhancements that will continue making video games more accessible to audiences worldwide.”

Next-Generation Launch Titles:

Activision’s PlayStation 3 system launch lineup will take advantage of the hardware’s multi-core processing to deliver smoother, faster gaming experiences that will closely resemble feature film quality values. The company’s launch games for Nintendo’s Wii system will fully utilize the Wii’s revolutionary freehand-style controller by offering more immersive gameplay.

Call of Duty 3, the follow-up to the #1 next-generation game, delivers the intensity of being closer than ever to the fury of combat during the battle for the Liberation of Paris, the most harrowing campaign of WWII, known as The Normandy Breakout. Through a seamless narrative, Call of Duty 3 delivers the rush of unrelenting battle and breathtaking action of the Allied offensive that changed the fate of the world. (PlayStation 3 system, Xbox 360® video game and entertainment system from Microsoft, Wii, Xbox, PlayStation® 2 computer entertainment system; fall; not yet rated by the ESRB)

Marvel: Ultimate Alliance is an all-new action/RPG that features over 140 Marvel Super Heroes and Super Villains and the largest roster of comic book characters ever seen in a video game. Players get to create their Super Hero team from over 20 playable characters including Spider-Man, Wolverine, Blade and Captain America, and through their actions determine the fate of both planet Earth and the Marvel Universe, which is revealed in one of several epilogues. (PlayStation 3 system, Xbox 360, Wii, PlayStation 2, Xbox, PSP™ (PlayStation® Portable) system, Nintendo Game Boy Advance, Windows PC; fall; not yet rated by the ESRB)

Designed and built exclusively for Nintendo’s next-generation and handheld systems, Tony Hawk’s Downhill Jam delivers a totally innovative and unique skateboard experience focused on head-to-head racing. The game allows players to feel the breakneck speed of downhill competition as they tear up the world’s steepest terrains while performing tricks and outmaneuvering opponents in such locations as San Francisco, Machu Picchu and Hong Kong. Taking on the role of Tony Hawk or one of nine characters, players compete in time-based challenges in one of three gameplay modes including race, trick and slalom. (Wii, Nintendo DS, Game Boy Advance; fall; not yet rated by the ESRB)

Reengineered from the ground up for the PlayStation 3 system and Microsoft’s Xbox 360, Tony Hawk’s Project 8 immerses players in the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and extremely responsive controls that simulate the feeling of skating with every trick and bail. The game challenges players to experience the intensity and pressure of skating against some of the world’s top pros in true to life competitions as they aim to become the #1 skater. (PlayStation 3 system, Xbox 360, PlayStation 2, Xbox, PSP system; fall; not yet rated by the ESRB)

Powerhouse E3 Lineup:

Set to redefine online action gaming, id Software’s Enemy Territory: QUAKE Wars is the ultimate team-and objective-based multiplayer experience. Developed by Splash Damage and executive produced by id Software, the first person strategic action game is set within the epic QUAKE® universe in the year 2065 and pits the Allied troops of the Global Defense Force (GDF) against a new Axis of Evil – the barbaric and technologically advanced Strogg. Built on id Software’s new MegaTexture™ rendering technology and featuring strategic team play, persistent character promotions and the universe’s most powerful weapons and vehicles, Enemy Territory: QUAKE Wars transports players to the frontlines of an epic new war for Earth. (Windows PC; not yet rated by the ESRB)

Building on The Movies™’ critically acclaimed gameplay, The Movies: Stunts & Effects™ Expansion Pack ups the ante on movie production with the addition of stuntmen, death-defying stunts and new stunt double characters; a new particle effects engine that let’s players enhance their scenes with incredible visual effects including fireball explosions, shattering glass, smoke and steam; an all new “Freecam Mode” that allows players to adjust the camera location, angle, field of view and path to create truly unique movies; and the addition of new miniature sets that let players create dramatic sweeping angles. (Windows PC; summer; Rated “T” (Teen – Blood and Gore, Crude Humor, Mild Language, Sexual Themes, Use of Alcohol, Tobacco Violence) by the ESRB)

Based on DreamWorks Animation’s upcoming film, Over the Hedge™ takes players on an all-new adventure beyond the movie as they assume the roles of RJ the raccoon, Verne the turtle, Hammy the squirrel and Stella the skunk and turn a suburban neighborhood loaded with dangerous obstacles and traps into their personal playground. (PlayStation 2, Xbox, Nintendo GameCube and the PC have been rated E10+; Game Boy Advance, Nintendo DS have been rated E by the ESRB; available on North American retail shelves May 9)

X-Men: The Official Game catapults players into an original storyline that serves as a prelude to Twentieth Century Fox and Marvel Studios’ upcoming film, “X-Men: The Last Stand,” and allows them to command the distinct powers of Wolverine, Nightcrawler and Iceman as they face off against formidable enemies, battle through massive environments and embark on an epic quest to save mutant-kind. (Rated “T” (Teen - violence) for Xbox 360, PlayStation 2, Xbox, Nintendo GameCube and PC by the ESRB; Rated “E-10+” (Everyone 10 and older – fantasy violence) for the Nintendo DS and Game Boy Advance) by the ESRB; available on North American retail shelves May 16)

Building on last year’s #1 poker title and the #1 brand in poker, World Series of Poker®: Tournament of Champions takes a story-based approach putting players on the Pro Circuit as a new pro and protégé of Chris “Jesus” Ferguson. Players test their skills at the premier Circuit Events in hopes of qualifying for the winner-take-all, invitation-only Tournament of Champions at the Rio Resort in Las Vegas. Along the way, they face-off against more top pros than ever before, including Joseph Hachem, the 2006 World Series of Poker Main Event Champion and Jennifer Tilly, the Academy Award nominated actress and World Series of Poker bracelet holder, among others in hopes of bringing home the Tournament of Champions trophy. (Xbox 360, PlayStation 2, PC, PSP system; fall; not yet rated by the ESRB)

New Online Content:

Further expanding the experience of the #1 title for the Xbox 360, Activision will release four all new Call of Duty 2 Xbox 360 multiplayer maps at E3 that unleash a blistering barrage of battle for gamers. The four maps will be available via Xbox Live® online game network. The Bonus Pack features two maps set in Germany and will be released for free. While the Skirmish Pack contains two additional maps set in Russia and France will be sold for 400 Microsoft Points™ through Xbox Live® Marketplace.

Video taped comments from Activision’s CEO, Robert Kotick, concerning E3, the PlayStation 3 system, Nintendo Wii and the future of digital entertainment, are available at www.thenewsmarket.com/activision. Media can preview and request broadcast-standard video digitally or by tape at no cost from this site.

About id Software

id – Freud's primal part of the human psyche and one of the hottest game shops on Earth – has been rocking the gaming world from Mesquite, Texas since 1991. As a renowned leader in the industry, id Software forged such frenetic titles as Wolfenstein 3D®, DOOM®, DOOM II®, QUAKE® QUAKE II®, QUAKE III Arena®, QUAKE 4®, Return to Castle Wolfenstein®, DOOM 3®, and Enemy Territory: QUAKE Wars™. With intense graphics and mind-blowing action, id’s games have helped redefine the modern video game, continually setting industry standards for technology and gameplay. Check out more about id Software at www.idsoftware.com.


About Marvel Entertainment, Inc.

With a library of over 5,000 characters, Marvel Entertainment, Inc. is one of the world's most prominent character-based entertainment companies. Marvel's operations are focused on utilizing its character franchises in licensing, entertainment, publishing and toys. Areas of emphasis include feature films, DVD/home video, consumer products, video games, action figures and role-playing toys, television and promotions. Rooted in the creative success of over sixty years of comic book publishing, Marvel's strategy is to leverage its character franchises in a growing array of opportunities around the world. More information about Marvel can be found at www.marvel.com.

About Wii

Nintendo’s next system, Wii (formally code-named Nintendo Revolution), will feature a controller designed to be used with either one hand or two – a first in the videogame industry. When picked up and pointed at the screen, the controller gives a lightning-quick element of interaction, sensing motion, depth, positioning and targeting dictated by movement of the controller itself.

About Activision, Inc.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.5 billion for the fiscal year ended March 31, 2006.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia, Spain and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

May 8, 2006

EA UNVEILS THE NEXT GENERATION OF GAMES AT E3

REDWOOD CITY, Calif., May 4, 2006-- Electronic Arts (NASDAQ: ERTS) today announced its next generation of game titles for the upcoming Electronic Entertainment Expo (E3) taking place in Los Angeles May 10-12, 2006. EA’s line up of EA SPORTS™ and EA™ branded games for the Xbox 360™ video game system from Microsoft, the PlayStation®3 computer entertainment system, PSP™ (PlayStation®Portable) handheld entertainment system, Nintendo Wii™, Nintendo DS™, PC and mobile phones will be showcased in EA’s booth #1000 in the South Hall. With a renewed focus on original and wholly-owned intellectual property EA will unveil an array of titles and the technology that drives gameplay innovation.

Shown exclusively behind closed doors, EA is presenting its recently announced next generation console action title out of EA Montréal, ARMY OF TWO™; Will Wright’s original PC work in progress, SPORE™; and the newest PC iteration in the acclaimed Command & Conquer™ series, Command & Conquer 3 Tiberium Wars™.

The EA SPORTS line up will go behind closed doors in the EA SPORTS Lab highlighting the technology that fuels the gameplay innovations for the ’07 lineup. Madden NFL 07 will be playable on the PlayStation 3 console, Xbox 360, PSP system, Nintendo DS and Nintendo Wii.

“EA is leading the industry with a new generation of games on a new generation of platforms,” said Paul Lee President of EA Studios. “We’re pushing the technology to provide more innovation in our EA branded games and authentic athletic performance in our EA SPORTS games. We’re also leading the resurgence of PC gaming with groundbreaking titles like Battlefield 2142, Command & Conquer 3 Tiberium Wars, Crytek Studio’s Crysis and of course Will Wright’s new game, SPORE.”

“EA is demonstrating a ground-breaking level of quality and innovation at E3 this year,” said Frank Gibeau, EA Executive Vice President and General Manger of North American Publishing. “Games like ARMY OF TWO and NBA LIVE 07 are going to unleash the power of new consoles like PlayStation3 and Xbox 360. Madden NFL 07 makes great use of the new controller on Nintendo’s Wii system.”

“E3 is a showcase for EA’s portfolio of globally recognized entertainment,” said Executive Vice President and General Manager of International Publishing, Gerhard Florin. “Titles like FIFA Soccer, The Lord of the Rings, The Battle for Middle-earth II and the Battlefield franchise are among the most popular games in the world.”
EA SPORTS™ branded E3 line up

Along with playable demos that showcase deep new offerings of Madden NFL 07 and NCAA Football 07, EA will feature tech demonstrations of NBA LIVE, Tiger Woods PGA TOUR and FIFA Soccer behind closed doors in the EA SPORTS Lab. These demos will illustrate the new tools and development philosophy that drives gameplay and feature innovation in EA SPORTS games on next generation consoles. Highlighting the EA SPORTS Lab will be never-before-seen technology that delivers authentic athletic performance— the athletic movements, awareness, look and emotional intensity that bring characters to life in EA SPORTS games. The Lab will also feature a demonstration of ESPN content integrated in upcoming EA SPORTS games, including ESPN ticker and ESPN SportsCenter Radio updates.

Madden NFL 07 - With the exclusive video game license of the NFL and its players, Madden NFL 07 continues to be the #1 football franchise in history with more than 51 million copies sold. In its 17th installment, you control the running game like never before. For the first time ever, step up as the lead blocker to create a hole, and then take control of the tailback and smash through, overpower, or slash away from would-be tacklers as you fight for every yard. Innovative rushing controls give you a game-breaking ground attack featuring all-new jukes, cutbacks, and the distinct running styles of your favorite backs. Developed by EA Tiburon, Madden NFL 07 will launch in August on the Xbox 360, Xbox® videogame system from Microsoft, PlayStation®2 computer entertainment system, Nintendo GameCube™, PSP system, PC, Nintendo DS and Game Boy® Advance. Madden NFL 07 is also in development on the PlayStation 3 console and Nintendo Wii.

NCAA® Football 07 - Momentum changes everything—now college football’s most celebrated videogame turns the tide with NCAA Football 07. Whether battling your biggest rival or playing for the first-ever BCS National Championship Game in Dynasty Mode™, success on the field depends on your ability to maintain momentum. Featuring unprecedented graphics that capture every moment in complete detail—from the authenticity of the stadiums, mascots, and marching bands, to the true-to-life look and feel of the players on the field. NCAA Football 07 delivers the most realistic college football experience ever. NCAA Football 07 is scheduled to ship in July on the PlayStation 2 console, Xbox, Xbox 360 and the PSP system.

NASCAR® 07* (Working title) - Take risks, be rewarded, and become a champion with NASCAR® 07* on the PSP system. With all-new Adrenaline Moments, use your skill and instinct during the most intense situations and control the outcome by avoiding disastrous wrecks and flying debris. Maintain your focus on dangerous conditions ahead with the new RaceBreaker feature, which guides you through every treacherous moment of the race. With all-new speed blurring, realistic spark and smoke effects, and camera shakes, get your adrenaline pumping and experience the all-out drama and intensity of 190-mph racing with NASCAR 07.

EA™ branded E3 lineup

The EA game line up is as diverse as the audience games reach today. Gamers will have all-new experiences on award-winning franchises or discover completely new franchises; EA titles will demonstrate that next generation has arrived on the console, PC and handheld devices.

ARMY OF TWO™ - You’re not alone soldier, not anymore. At E3, EA unveils details of the action title that has been kept top secret for the past year. Developed at EA’s boutique production house in Montréal, Canada, the new, original game will redefine strategic TWO man cooperative play when it launches on the PlayStation 3 console and Xbox 360 in 2007. ARMY OF TWO will throw gamers into hot spots ripped from current day headlines where they will utilize unique TWO man strategies and tactics while seamlessly transitioning between playing with intelligent Partner AI (PAI) and a live player. When one man is not enough, it will take an army of two to fight through war, political turmoil and a conspiracy so vast it threatens the entire world.

Battlefield 2142™ - The year is 2142, and the dawn of a new Ice age has thrown the world into a panic. The soil not covered by ice can only feed a fraction of the Earth’s population. The math is simple and brutal: Some will live, most will die. In Battlefield 2142, players choose to fight for one of two military superpowers in an epic battle for survival. Armed with a devastating arsenal of hi-tech weaponry, including assault rifles, cloaking devices, EMP grenades and sentry guns, players can level the playing field against massive Battle Walkers that control the ground and futuristic aircraft that rule the skies. Massive online* battles for up to 64 players drop gamers on the front lines as part of a formal squad, or behind the scenes in Commander Mode to direct the strategic assaults of their team-mates. Battlefield 2142 also introduces an all-new game type for the first time in franchise history: “Titan” mode, which challenges gamers to control the battlefield and destroy their opponent’s Titan - a massive flying warship - while defending their own. Battlefield 2142 is developed by Digital Illusions/DICE Sweden and is slated to ship for PC in Fall 2006.

SPORE – SPORE takes players on an epic journey from the origin and evolution of life through the development of civilization and eventually into the outer reaches of space. Create a creature, then control every dimension of its evolution from pond scum to galactic god. Experience multiple styles of gameplay as your creature advances through different stages of development. Fight for survival in the wild, develop a sprawling metropolis, trade and war against rival civilizations and explore the outer reaches of the galaxy. Every aspect of the universe from creatures to vehicles, buildings to plants, are created by the player and automatically shared with other players, providing a limitless number of worlds to explore and play. Create, control and explore your universe with SPORE. SPORE is under development for the PC by legendary game designer, Will Wright.

Crysis™ – Crysis is all-new first person shooter from Crytek, the award-winning developers of the critically-acclaimed hit Far Cry. Powered by the revolutionary CryEngine™2, Crysis delivers next-generation PC technology, graphics and gameplay. Set in 2019 after a colossal asteroid crashes to Earth, Crysis begins amidst a tense military standoff between the North Korean and United States governments for control of the impact zone. Amid rising tensions, the asteroid suddenly bursts open revealing a massive alien ship, which begins freezing vast portions of the island and altering the global weather system. The invasion of Earth has begun. Crysis features an epic three-act story of alien invasion where players are able to customize their armor and weapons in real time to confront an ever-changing enemy and a harsh, dynamic environment. Advanced enemy AI employs realistic military tactics, forcing gamers to actively outsmart their opponents rather than simply reacting to them. Crysis is slated to ship for the PC in Winter 2006.

Command & Conquer 3 Tiberium Wars™ – The genre defining Command & Conquer series is back! The epic struggle between the Global Defense Initiative (GDI) and The Brotherhood of NOD continues…and the third Tiberium War™ is about to begin. Welcome back, Commander. Command & Conquer, the groundbreaking series that put the Real-time Strategy (RTS) genre on the map, is returning in full force with Command & Conquer 3 Tiberium Wars. This highly-anticipated next chapter takes the popular series back to its roots in the Tiberium universe and features the fast, fluid gameplay that Command & Conquer is known for and a gripping story that will redefine storytelling in RTS games. Experience a revolution in RTS gaming with a breakthrough single player campaign that rewards you for your gameplay style. Add layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customizing your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport. Windows PC, 2007.

The Lord of the Rings™, The Battle for Middle-earth™ II for the Xbox 360 – Now command the epic battles of Middle-earth from your living room couch! Take control of huge armies and venture into the heart of Middle-earth to live the battles seen in the blockbuster New Line Cinema films and classic J.R.R. Tolkien literary fiction—all in spectacular high-definition. The game boasts a new, intuitive console-specific control scheme that allows novice players to enjoy the game’s signature Real-time Strategy gameplay while giving expert players the flexibility needed to engage in a deeply complex strategy experience. Directly control hundreds of units in an attempt to defeat enemy armies, conquer new lands, and seal the fate of Middle-earth. As the first game in The Lord of the Rings™ series to be playable over Xbox LIVE™*, add to the intensity of the experience and challenge friends online* to engage in action-packed real-time battles. Summer 2006.

SUPERMAN RETURNS™: THE VIDEOGAME challenges players to master Superman's unrivaled powers to save Metropolis. Based on 60 years of DC Comics and the upcoming motion picture, SUPERMAN RETURNS™: THE VIDEOGAME creates the ultimate open-world super hero experience. As the Man of Steel™, you’ll hone your unworldly super powers such as Flight, X-Ray Vision and Freeze Breath to fight villains that only Superman™ can defeat. SUPERMAN RETURNS: THE VIDEOGAME will be available on Xbox 360, the PlayStation 2 console, Xbox, the PSP system, Nintendo DS and Game Boy Advance.

Def Jam® Fight For NY™: The Takeover – Experience the ultimate hip hop fighting game anywhere you go. Master over 180 new fighting moves and 50 new dirty moves in order to win fights and rise among the ranks of your crew. Create your own fighter and battle through over 40 of the hottest artists and celebrities in Hip Hop including Busta Rhymes, Ludacris, Method Man, Redman, Snoop Dogg, and Xzibit. With a new story, new moves, new venues, and head to head wireless gameplay, Def Jam Fight For NY: The Takeover is the summer's must have title for the PSP system.

EA MOBILE E3 GAME LINE UP

EA Mobile is the leader in wireless entertainment with a slate of games that demonstrate a commitment to quality, innovation and value. The dynamic roster offers something for every mobile phone user – puzzle, sports and cutting-edge action. At E3, EA will debut of Orcs & Elves™, id Software’s first original intellectual property since Quake®, created exclusively for mobile phones by Fountainhead Entertainment. The line up also boasts an impressive slate of EA SPORTS games including 2006 FIFA World Cup™, EA SPORTS™ Fight Night Round 3, Madden NFL 07, NBA LIVE 07, Tiger Woods PGA TOUR® 07 and an enhanced version of the popular puzzle game Tetris®.

May 7, 2006

Buena Vista Games Unveils New Video Game Lineup at 2006 Electronics Entertainment Expo

BURBANK, Calif. — (May 8, 2006) — Buena Vista Games, Inc. (BVG), the interactive entertainment arm of The Walt Disney Company (NYSE: DIS), today announced its largest and most diverse lineup ever of console, computer and handheld video game titles to be showcased at the Electronic Entertainment Expo (E3), May 10-12 at the Los Angeles Convention Center, Booth No. 1024 in the South Hall.

With a broad portfolio of video games that appeals to a wide audience, BVG’s portfolio includes titles inspired by major theatrical releases, popular and award-winning television shows and new intellectual properties.

“Buena Vista Games’ 2006 portfolio features the most diverse and extensive product mix to date, with titles based on the rich movie and television brands of The Walt Disney Company and new original properties that we look to build into evergreen franchises for the future,” said Graham Hopper, senior vice president and general manager, Buena Vista Games. “We continue to strengthen our self-publishing business with compelling new games that have broad entertainment appeal across all audiences and all major markets worldwide.”

For console game players, BVG will showcase a broad range of titles including Turok, an FPS game set on a mysterious planet that is based on the Classic Media comic book license; Disney’s Chicken Little: Ace in Action, based on the “super hero movie within a movie” of the box office hit film “Chicken Little”; Disney’s Meet the Robinsons, inspired by the upcoming Walt Disney Pictures’ futuristic computer-animated film; Lumines Plus, the first console extension of the highly popular Lumines puzzle franchise; and Disney’s Kim Possible: What’s the Switch?, the first console game based on the hit Disney Channel franchise.

For Windows PC users, Desperate Housewives: The Game, based on the award-winning ABC/Touchstone Television series “Desperate Housewives” will be available for game play for the first time.

BVG’s strategy for its kids games portfolio is focused on three endeavors in 2006 – the launch of the Disney on the Go brand; new efforts in handheld preschool learning games with the launch of Disney’s Little Einsteins for Game Boy® Advance; and migrating handheld franchise hits to the console for sophisticated gameplay in a family-safe environment with Disney’s Kim Possible for PlayStation®2 computer entertainment system.

BVG will showcase handheld games for all major handheld platforms (the PSP (PlayStation®Portable) system, Nintendo DS and Game Boy Advance). The company’s handheld portfolio will include Pirates of the Caribbean: Dead Man’s Chest, based on the upcoming summer blockbuster movie; Spectrobes, a new original title being developed in Japan; Lumines II, Every Extend Extra and Meteos: Disney Edition, action puzzle games from Q ENTERTAINMENT; and games based on popular Disney Channel properties including “Hannah Montana,“ “Little Einsteins,” “American Dragon,” “Phil of the Future,” “The Suite Life of Zack & Cody,” “That’s So Raven” and more. Also, BVG will present new titles for young girls based on the Disney Princess franchise including a game based on the upcoming DVD release of “The Little Mermaid.”

Along with its self-publishing business, BVG continues to work with its licensing partners on phenomenal games based on Disney and Disney€Pixar properties. THQ Inc. will showcase Disney€Pixar Cars and Bethesda Softworks will show Pirates of the Caribbean: The Legend of Jack Sparrow in their respective booths at E3.

Console Games

Turok*
Turok is an epic, story-driven FPS game set on a dark, mysterious planet in the near future. Players take on the role of Joseph Turok, a former Black Ops commando, now part of an elite Special Forces squad on a mission to take down a war criminal on a genetically-altered planet. After the ship is shot down while approaching the planet, Joseph Turok must use his instincts and elite military training to elude an army of well-trained soldiers, and the ravenous, unpredictable creatures that populate the dangerous environment. Joseph Turok’s mission? Survive at all costs.

Platforms: Xbox 360 video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system
Release Date: 2007

Lumines Plus*
Lumines Plus is a pulsing new version of the original PSP system game for the PlayStation 2 computer entertainment system. Lumines Plus includes new skins and a two-player battle mode.

Platform: PlayStation 2
Release Date: Fall 2006

Disney’s Meet The Robinsons
Disney’s Meet the Robinsons, based on the upcoming Walt Disney Pictures animated film, is a time-traveling action/adventure game. Players will experience the adventure as Wilbur Robinson, helping him chase the dastardly Bowler Hat Guy and his diabolical robotic hat Doris through multiple timelines in an attempt to thwart their evil plans. The game weaves in and out of the film’s plot, expanding the Robinson world and offering an all-new adventure. Wilbur will have a host of gadgets at his disposal as he battles enemies and solves puzzles while pursuing Bowler Hat Guy and trying not to alter the future.

Platforms: Wii, PlayStation 2, Nintendo DS and Game Boy Advance
Release Date: 2007

Disney’s Chicken Little: Ace in Action
Inspired by the “superhero movie within the movie” finale of Walt Disney Pictures’ box office hit film “Chicken Little,” Disney’s Chicken Little: Ace in Action features Ace, the superhero alter ego of Chicken Little, and the Hollywood versions of his misfit band of friends: Runt, Abby and Fish-Out-of-Water. The crew of the intergalactic Battle Barn faces off against Foxy Loxy and her evil Amazonian sidekick, Goosey Loosey, who have an evil plan to take over Earth. Battle evil alien robots through multiple levels across the solar system and combat your foes in one of three distinct game play modes: Ace on foot as a soldier, Runt as the driver of an armored tank, or Abby as the pilot of a spaceship. The original Chicken Little and his friends Abby, Runt and Fish we know from the film are featured in cut scenes throughout the game.

Platforms: Wii, PlayStation 2 and Nintendo DS
Release Date: Fall 2006

Disney’s Kim Possible: What’s the Switch?
Kim Possible and her perennial nemesis Shego must grudgingly team up to bring everything back to normal when the minds of Dr. Drakken and Ron Stoppable are switched in this action-packed adventure. It’s now up to Kim and Shego to save the day – together.

Platform: PlayStation 2
Release Date: Fall 2006

Windows PC Game

Desperate Housewives: The Game
A lifestyle simulation game for Windows based on the hit ABC/Touchstone Television phenomenon, Desperate Housewives: The Game lets you become the newest housewife on Wisteria Lane, extending the experience from the TV series through new storylines. As a new housewife, you must uncover delicious scandals and reveal some shocking secrets of your own. The gameplay is a story-driven adventure, in which each episode contains unique plot points and secrets for you to uncover.

Platforms: Windows XP and Windows Vista
Release Date: Fall 2006

Handheld Games

Spectrobes
An original concept and new intellectual property from Buena Vista Games, Spectrobes introduces two junior Interplanetary Patrol officers named Rallen and Jeena who learn of strange, prehistoric creatures called Spectrobes that possess special powers. These Spectrobes hold the key to defeating a vicious and merciless force, known only as the Krawl that threatens to destroy the galaxy. The two heroes embark on a mission to save their galaxy – to do so they must excavate, awaken, train and collect all the Spectrobes they can and battle to defeat the Krawl.

Platform: Nintendo DS
Release Date: To Be Announced

Pirates of the Caribbean: Dead Man’s Chest
Pirates of the Caribbean: Dead Man’s Chest, based on the upcoming Walt Disney Pictures’ film, is a swashbuckling third-person action/adventure. Players will engage in game play that reflects the cunning world of the film franchise -- with an abundance of disloyalty, humor and revenge. Players embark on a daring adventure while sword dueling and hunting for hidden treasure in the quest for the legendary Dead Man’s Chest.

Platforms: PSP system, Nintendo DS and Game Boy Advance
Release Date: June 27, 2006

Lumines II
Lumines II is the highly anticipated sequel to the extremely addictive puzzle-based video game, Lumines. Gamers control squares made of four smaller block pieces that are dropped into the playing field one at a time to form same-color squares. The vertical “timeline” sweeps across the playing field from left to right and wipes the same-color squares from the playing field. Unmatched blocks pile up, and the game ends when the pile gets to the top of the playing screen. Advance through many action-packed levels, each with its own musical theme and sound effects.

Platform: PSP system
Release Date: Fall 2006

Every Extend Extra
Every Extend Extra is a unique “puzzle shooter,” brought to the PSP system by the creators of the critically acclaimed hit Lumines. Every Extend Extra delivers an addictive gameplay experience through a fusion of arcade-style shooting action, cutting-edge music and visuals. Players evade enemy attacks and then use perfect timing to blast their foes in a colorful display of explosive chain reactions. The bigger the chain reaction results in the higher the score and the larger the rewards.

Platform: PSP system
Release Date: Fall 2006

Meteos: Disney Edition
Meteos: Disney Edition is a new version of the popular galactic action puzzle title Meteos featuring beloved Disney characters.

Platform: Nintendo DS
Release Date: Fall 2006

BVG will also showcase upcoming handheld titles including for the Nintendo DS:

Disney’s American Dragon: Jake Long, Attack of the Dark Dragon
Disney’s Kim Possible: Global Gemini
Hannah Montana
That’s So Raven: Psychic on the Scene
Disney’s The Little Mermaid: Ariel’s Undersea Adventure
The Suite Life of Zack & Cody: Tipton Trouble

Games for the Game Boy Advance include:

The Cheetah Girls
Phil of the Future.
W.I.T.C.H.

Licensed Games

Disney€Pixar Cars
Published by THQ, Cars, the video game, is a high performance interactive experience in the open world created in the film, challenging players to relive the excitement created by Lightning McQueen and his friends. Fans will discover unique characters and environments inspired by the film with more than 10 playable characters and 30 races and mini games to choose from. The game features a fully immersive recreation of all major environments introduced in the movie, including Radiator Springs and Ornament Valley, which will offer distinctive racing experiences to players while maintaining the artistic style of the film.

Platforms: Xbox 360, Wii, PlayStation 2, Xbox® video game and entertainment system from Microsoft, Nintendo GameCube®, Nintendo DS, PSP system, Game Boy Advance, Windows PC and Mac
Release Date: June 2006; Xbox 360 and Wii versions – Fall 2006

Pirates of the Caribbean: The Legend of Jack Sparrow
What’s not to love about Captain Jack Sparrow? Play as Jack Sparrow, Will Turner, and Elizabeth Swann as you hack and slash your way through fully interactive environments, including burning buildings, wrecked ships, and misty moonlit caves. One minute you are fighting hordes of enemies and the next you’re evading capture by the Royal Navy. Pirates of the Caribbean: The Legend of Jack Sparrow is being published by Bethesda Softworks.

Platforms: PlayStation 2 and Windows PC
Release Date: Summer 2006

About Buena Vista Games

Buena Vista Games, Inc. (BVG) is the interactive entertainment arm of The Walt Disney Company. The division publishes, markets and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide. The company also licenses properties and works directly with third-party interactive game publishers to bring products for all ages to market. For more information, please log on to www.bvg.com.

DISCOVER MY GAMES APPLICATION, LOGITECH CORDLESS GAMEPAD CERTIFIED FOR USEWITH INTEL VIIV PLATFORM

Long Beach, CA - May 5, 2006 - DISCover, a premier provider of on-demand videogame content and technology products, today announced that the integration of its My Games software interface with the LogitechR Cordless RumblepadT 2 vibration-feedback controller has been certified for use on IntelR ViivT technology-based entertainment PCs. Intel tested the DISCover technology and Logitech controllers with many top PC games on the new Viiv platform, which is designed to make it easier for people to enjoy, manage and share digital entertainment in the home.

DISCover's My Games application gives gamers the ability to play PC games without the hassle of downloading software and configuring controller settings for each individual title. DISCover's technology, a Logitech Cordless Rumblepad 2 controller and an Intel Viiv technology-based entertainment PC combine to deliver a true plug-and-play, console-like gaming experience, enabling gamers to comfortably navigate and play popular PC games in the living room.

"PC gaming with a gamepad often requires special driver installation and game-by-game configuration," said Fred Swan, Logitech's director of strategic development for interactive entertainment. "Now, with an entertainment PC featuring Intel Viiv technology, a Logitech Cordless Rumblepad 2 controller, and the DISCover My Games living room-style gaming environment, gamers can enjoy a wide range of powerful PC titles from the comfort of their living-room couch, all with plug-and-play convenience."

"The integration of DISCover's technology with Logitech's Cordless Rumblepad 2 has created a consumer friendly environment that allows PC gamers to quickly pick up a Rumblepad 2 and start playing their favorite games in the living room without any complicated configurations," said Loren Kaiser, senior vice president of business development at DISCover. "Our work with Logitech for the Intel Viiv technology-based entertainment PC platform means that Rumblepad 2 users have a more complete living room gaming experience --
one that delivers a much more immersive and console-like experience than a keyboard and mouse set up."

"The combination of DISCover My Games, Logitech's Cordless Rumblepad 2 controller and a Intel Viiv technology-based entertainment PC gives consumers the option to take PC gaming from a small monitor desktop PC experience to a big screen, family room setting," said Kevin Corbett, vice president of Intel's Digital Home Group, and general manager of the Content Services Group.

DISCover's My Games product includes the company's patented Drop 'n' Play technology, which provides a simple, console-like experience when playing PC titles. My Games also gives players the added advantage of being able to organize, access, and play hundreds of top-selling PC games that they can try and buy right from their desktop. The user-friendly design allows customers to view in-depth game information, screenshots, box art and descriptions of thousands of top games. Customers can also purchase boxed
copies of games via top online retailers with ease via the Media Center Edition remote. A Parental Control feature is also available to ensure that only appropriately rated content is accessible to minors.

About DISCover
Based in Long Beach, CA, DISCover is a premier provider of on-demand video content and technology products that enable consumers to centralize their PC games, easily load games with their proprietary Drop 'n' Play technology, and purchase new games via the internet. Companies leveraging DISCover's technologies include: HP, Sony, Intel Viiv, Microsoft, Alienware, GameTap and EB Games. For more information about DISCover, please visit: www.discoverconsole.com.

May 5, 2006

Xploder Cheat Saves for Nintendo® DS® - blows games wide open

With this advanced desktop application you can connect your NDS to the PC, allowing you to manage save data, download new cheat saves and saves from DS games on your PC.

Pre-loaded with the very latest cheat saves for games such as Animal Crossing: Wild World® (including Maximum Money and every item unlocked), Nintendogs® (including all gold tools unlocked) and Mario Kart® DS - Xploder gives you access to special features and in-game options and is fully updateable for the latest games.

Back-up important game saves from DS game cartridges to your PC, and free up valuable 'save slots', you can even add save descriptions, or delete unwanted game saves, all at the click of a mouse button.

innovative 'iTunes style' interface features multiple panels to display connection status, PC save and back-up information, as well as providing access to the online Xploder database for the latest save downloads. You can simply drag and drop cheats saves for your favourite games from the web, to the PC, to the console in a matter of seconds.

The high speed USB cable and cradle (supplied) ensure a smooth, fast and safe transfer to and from the game cartridge and the live RSS feed keeps users updated with the latest DS Cheat Saves and DS news.

Fire Product Manager James Gill comments "Xploder has become synonymous with quality game enhancement software. As new consoles and games become available, Fire continues to be at the forefront of delivering products to enhance the end-users game-play experience."

Colin McRae to Return in 2007 with a Sensational Next-Generation Off-Road Racing Experience

New York (May 4, 2006) – Colin McRae Rally, the genre-leading off-road racer, is set to return in 2007. Codemasters confirmed that the all-new McRae game, (working title CMR’07), is now in development exclusively for next-generation platforms, and will be available next year.

After a two-year break for the series, Codemasters Studios’ designers are back and re- creating a totally reinvigorated McRae experience. The new Colin McRae title will go beyond the series’ point-to-point rallying to deliver the most diverse selection of extreme off-road competitions. Sensational gravel, mud and dirt racing events from the world over will include perilous Hill Climb and collision-packed Rally Cross events.

The game will also feature international rallying competitions, with official cars on tracks based on real roads and locations around the globe. McCrae will expand on beat-the-clock racing and include events with multiple cars on track to satisfy gamers who want to push their on-the-edge driving further.

“The all-new Colin McRae Rally will be a real evolution for the series and offer a massive variety of off-road events, more than any other single-championship rally game has before,” said Gavin Raeburn, executive producer at Codemasters. “It's being designed to offer a totally accessible, high-speed ride for newcomers to the series, yet hardened McRae players will be able to delve under the hood and immerse themselves in the most challenging of competitions.”

With official cars and official events across a wide variety of off-road and rally disciplines, the most authentic and thrilling tracks ever in a McRae game, modes that make the most of online multiplayer and the series’ trademark intuitive car handling system tuned to perfection, Colin McRae Rally is evolving and will appear on next-generation systems in 2007.

JUMP INTO THE BATTER’S BOX WITH A BRAND NEW DEMO FOR BASEBALL MOGUL 2007

PARKVILLE, MD – May 5, 2006 - Enlight Interactive, a leading software developer and publisher, announced today that a brand new demo for Baseball Mogul 2007 is available for download. The award-winning statistical baseball simulation game allows players to create and manage their own fantasy dream team to achieve baseball’s ultimate glory, a World Series trophy. One full season of play is included with the demo and those interested in accessing the Player Editor and League Editor may purchase the retail version which is now available in stores.

Baseball Mogul 2007 gives players total control over every aspect of their baseball franchise from calling up hot prospects, acquiring baseball’s most legendary stars and even setting ballpark ticket prices. New players can use the fan difficulty setting, while “baseball experts” can try their hand at the mogul setting, which mirrors the difficulty of running a major league franchise. This year’s version is packed with more features than ever before and challenges players to design a baseball legacy.

Features will include:

• As an exclusive licensee of the Sean Lahman Baseball Database, Mogul allows gamers to acquire hall of fame legends or the next budding superstar. Rosters must be created with the perfect mix of personalities, talent, and chemistry in order to achieve the ultimate team.
• Draft, Sign, or Trade your favorite players while using the updated Tradezilla, which features smarter artificial intelligence to challenge gamers in a world of unrivaled realism.
• Utilize the animated play by play mode to experience virtual decision making as if you were the manager. Call a hit and run, double steal, or a suicide squeeze to establish your place among the managing elite.

To download the PC demo of Baseball Mogul 2007 please visit:
http://downloads.sportsmogul.com/demo/Baseball-Mogul-2007-Demo-Setup-v916.exe

Baseball Mogul 2007 is now available for the PC, Rated E for Everybody by the ESRB and carries a suggested retail price of $19.95. To purchase a digital copy of the game, please visit:
http://www.sportsmogul.com/Orders/orderbaseball2k7.htm

D3PUBLISHER OF AMERICA TO BRING ‘TWISTED NOIR’ TO PSP™ (PLAYSTATION®PORTABLE) SYSTEM WITH DEAD HEAD FRED™

LOS ANGELES, CA – May 4, 2006 - D3Publisher of America, Inc. (D3PA) will be turning heads at this year’s Electronic Entertainment Expo (E3) as D3PA announced today that it will be showcasing Dead Head Fred at the Los Angeles Convention Center from May 10-12, 2006. Created specifically for the PSP™ (PlayStation®Portable) system by developer Vicious Cycle, Dead Head Fred draws players into an original alternative universe as they embark on a quest for vengeance to solve their own murder by using the decapitated heads of enemies to battle through environments designed to showcase each head’s unique abilities. Dead Head Fred is anticipated for release in Q1 2007.

“D3PA’s focus is to find great intellectual properties that have unique gameplay elements, distinctive characters and environments that draw players into the game-world,” said Brian Christian, vice president of product development, D3PA. “Vicious Cycle has combined their creativity and cutting-edge technology so that Dead Head Fred delivers on all three counts and it has twisted humor that gamers are going to enjoy.”

“Vicious Cycle has a great working relationship with the team at D3PA and we are pleased to be collaborating with them on Dead Head Fred,” said Eric Peterson, president at Vicious Cycle. “D3PA has given us the time and freedom to create a game that will introduce compelling gameplay mechanics to the PSP system using the Vicious Engine. The combination of a completely original IP with our cutting-edge technology will deliver a game unlike anything before on the PSP system.”

In Dead Head Fred, players take on the persona of private detective Fred Neuman. Savagely murdered and then resurrected in a bizarre scientific experiment, Fred is without his memory or his head! The game immerses players in the action with the most revolutionary camera to date on a handheld device as they collect, upgrade and switch heads on the fly to strategically fight malformed mutants, ghoulish gangsters, and maniacal mob bosses in a unique and compelling story of revenge and redemption.


About D3Publisher of America

D3Publisher of America, Inc. is a subsidiary of D3 Inc., with headquarters in Tokyo. D3Publisher of America’s strategic focus is on licensed and original titles from leading third-party developers that appeal to mass-market consumers or gaming enthusiasts. Based in Los Angeles, D3Publisher of America distributes and publishes software for personal computers and the major console platforms including Game Boy® Advance, Nintendo GameCube™, Nintendo DSÔ, PlayStation® game console, PlayStation®2 computer entertainment system, PSP™ (PlayStation®Portable) system and the Xbox® video game system from Microsoft. For additional information on D3Publisher of America and its products, visit the website at http://www.d3publisher.us

About Vicious Cycle Software, Inc.

Vicious Cycle® Software, Inc., based in Chapel Hill, NC, is a premier developer of interactive entertainment software for "PlayStation®2", "PSP(tm)", Xbox®, Nintendo GameCube(tm), Nintendo DS(tm), and the PC. The company, founded in 2000, blazed onto the gaming scene with its debut title Robotech: Battlecry and continues to create titles for all age groups based on both licensed and original IP. Vicious Cycle® Software, Inc. is also the developer of the Vicious Engine(tm), a comprehensive and fully portable middleware solution for current generation consoles, handhelds, and the PC. For more information, visit the company's web sites at www.viciouscycleinc.com, www.monkeybargames.com and www.viciousengine.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Tarantinos Cult Classic Movie, Reservoir Dogs To Make Its Gaming Debut at E3

San Francisco, CA – (May 4, 2006) – Eidos, one of the world’s leading publishers and developers of entertainment software, part of SCi Entertainment Group Plc (SEG), today announced that it plans to publish Reservoir Dogs™ on the Xbox™ video game and entertainment system from Microsoft, the PlayStation®2 computer entertainment system and PC for release in fall 2006. The game will be unveiled at the 2006 Electronic Entertainment Expo (E3), held May 10-12 in Los Angeles, California.

With multiple DVD releases through Lionsgate, as well as assorted merchandise such as apparel, action figures, posters and novelty items, the film’s cult status has only increased in the years since its theatrical premiere, leading to the next evolution with the video game debut.

Reservoir Dogs is based on the 1992 Quentin Tarantino-directed classic movie about five total strangers who are brought together to carry out a diamond heist. The robbery goes wrong when the alarm is tripped and the cops show up. In the ensuing confusion, four of the robbers make it back to their warehouse rendezvous but it is quickly apparent that one of them is an undercover police officer – but which one?

Staying true to the original plot, this intense, third person shooter follows the progress and planning of the famed diamond heist while filling in some of the cliffhanger questions from the film: What happened to Mr. Blue and Mr. Brown? Where did Mr. Pink hide the diamonds? What actually happened at the heist? These questions and more will be answered as the game unfolds and according to the player’s tactics.

“Almost 15 years after the original debut of Reservoir Dogs, we are proud to reflect one of the most esteemed and duplicated directorial film debuts of all time in a gaming format, said Kevin Gill, US Marketing Manager. “Gaming and movie fans alike will have the unprecedented opportunity to play through the events of the movie as well as experiencing parts of the movie that happened off screen but are tangential to the main plot.”

Players get to fill the shoes of each iconic character in the film as they relive the Reservoir Dogs experience complete with the movie’s trademark style and wit. The game will also feature the full and original soundtrack from the movie – the super sounds of the seventies brought alive with the thematic “Little Green Bag”, the unforgettable “Stuck in the Middle with You “and more.

SIERRA ENTERTAINMENT¹S SCARFACE: THE WORLD IS YOURS ASSEMBLES UNPRECENDENTED ENSEMBLE VOICE-OVER CAST WITH TOP CELEBRITIES FROM FILMS, TELEVISION, MUSIC AND SPORTS

Los Angeles (May 4, 2006) ­ Vivendi Games¹ (³VG²) Sierra Entertainment has unveiled part of the A-list talent that will help bring drug-lord TonyMontana¹s criminal empire to life in the upcoming video game Scarface: The World Is Yours. Attracting an unprecedented array of Hollywood¹s brightest film and television stars as well as returning cast members from the 1983 classic film, the hotly-anticipated game will plunge players deep into the seedy underbelly of 1980s Miami as they rebuild Tony Montana¹s empire and seek vengeance on his enemies. Further announcements about additional cast members will be made later this year.

The cast includes stars from the original film including Robert Loggia(Jagged Edge), who played Frank Lopez, Steven Bauer (Traffic), who starred as Manny Ribera, and Al Israel (Dangerous Minds), who appeared as Hector the Toad. Al Pacino lends his likeness to the lead role in the game and hand-picked the voice-over actor playing Tony Montana. In addition, key lines from Mr. Pacino¹s performance in the original film appear in the game.

Scarface: The World Is Yours has also attracted a host of stars new to the Scarface franchise who have lent their voices to characters throughout the game, creating a cast list and performance level that is unparalleled in video games.

The groundbreaking ensemble cast includes, James Woods (Casino); Robert Davi (Die Hard); Michael Rapaport (Beautiful Girls, The War at Home); rapper/actor Ice T (Law & Order: Special Victims Unit); Oliver Platt (The Ice Harvest); Jay Mohr (Jerry Maguire); Miguel Sandoval (Jurassic Park, Medium); Daniel Dae Kim (Lost); Willa Holland (The O.C.); Roma Maffia (Nip/Tuck); Robert LaSardo (Nip/Tuck); Brenda Strong (Desperate Housewives); NASCAR champion Dale Earnhardt, Jr.; Cheech Marin (From Dusk ŒTil Dawn); Ricky Gervais (The Office); Michael York (Austin Powers films); Michael Rooker (Slither); Tommy Chong (Cheech & Chong movies); Jason Mewes (Jay & Silent Bob Strike Back); Anthony Anderson (Hustle & Flow); Rick Yune (Die Another Day); Wilmer Valderrama (That 70s Show); Entourage¹s Kevin Dillon and Jerry Ferrara; Richard Roundtree (Shaft); Tiny Lister (Next Friday); Bai Ling (Lords of Dogtown); Bam Margera (Viva La Bam); Cree Summer (Drawn Together); rapper N.O.R.E.; Tommy Lee; Cypress Hill¹s B. Real and Sen Dog; and Elliott Gould (Ocean¹s Eleven & Twelve).

³Scarface is a brand universally recognized for its cutting-edge cool, even two decades after the movie¹s original release. It¹s no surprise that so many of the top talent from film, television and music would want to be a part of that world,² said Cindy Cook, Chief Strategy and Marketing Officer for Vivendi Games. ³The video game is allowing people to be part of one of the most popular franchises in Hollywood. We¹re excited to be able to give today¹s talent the chance to play in Tony¹s world, and gamers the best Scarface experience with the best possible cast.²

Scarface: The World Is Yours is expected to ship this Fall for the PlayStation®2 computer entertainment system, the Xbox® video game and entertainment system from Microsoft and Windows PC. For more information about Scarface: The World Is Yours, please visit the game¹s official Web site at www.scarfacegame.com

EIDOS AND TT GAMES ANNOUNCE BIONICLE® HEROES

San Francisco, CA (May 4, 2006) – Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, and TT Games, the makers of LEGO® Star Wars™, today confirms a new LEGO™ adventure in BIONICLE™ HEROES, set for release in fall 2006 on PlayStation™ 2, PC, Nintendo Game Boy Advance™, Nintendo DS™, and NINTENDO GAMECUBE™ (NTSC only).

BIONICLE HEROES brings to life the most powerful and exciting LEGO characters ever seen in one game, in an action-packed world of adventure and discovery. Take control of a young hero as he steps out of the real world and into the strange and dangerous universe of BIONICLE. Only by mastering the powers and special abilities of the greatest BIONICLE heroes will he be able to overcome the many challenges ahead.

“2006 is a huge year for BIONICLE. We are providing strong levels of support for the brand in 2006 and we are excited that the same winning team behind the success of LEGO Star Wars: The Video Game is making the official BIONICLE videogame”. Said Jay Bruns, Director of Global Partnerships and Alliances for LEGO Group. He added “With such a pedigree of highly entertaining and engaging titles for young gamers, we are really looking forward to seeing the BIONICLE range bought to life in an immensely fun and immersive experience, both for our core BIONICLE fans and for those new to the universe.”

BIONICLE HEROES will be available in autumn 2006.

Microsoft to Acquire In-Game Advertising Pioneer Massive Inc.

REDMOND, Wash. — May 4, 2006 — Today at the seventh annual MSN® Strategic Account Summit, Microsoft Corp. announced it is acquiring Massive Inc., the New York-based creator of a world-leading network for video game advertising, in a move that will help deliver dynamic, relevant ads across Microsoft’s online services, starting with Xbox Live® and MSN Games. Massive’s solution depicts brands in various forms within the game — on soft-drink cans and pizza boxes, on billboards and posters, and in images on TV screens — where gamers would expect to see them in real life, adding realism to the overall gaming experience. Massive employees will continue to work from their current locations, including their headquarters in New York and offices in London, Los Angeles, Chicago, San Francisco, Paris, Sydney, Cologne and Toronto. Financial details of the acquisition were not disclosed.

The Opportunity for Advertisers

The acquisition of Massive broadens Microsoft’s commitment to providing advertisers with a highly effective means of reaching specific demographic groups of consumers in the rapidly growing and interactive medium of online gaming.

“Advertisers are having a tough time connecting with the elusive 18- to 34-year-old male demographic because this group continues to spend less time watching TV and more time playing video games,” said Joanne Bradford, corporate vice president of Global Sales and Marketing and chief media revenue officer at Microsoft. “Massive and Microsoft can help lead with our shared vision of delivering more targeted, measurable and effective opportunities for advertisers to reach today’s youth audience in a largely untapped market.”

The Commitment to Gamers

Massive and Microsoft will continue to prioritize gamer satisfaction, applying very rigorous standards to ads before they can be included in a game. These standards allow for only those ads that add realism and entertainment value to the overall game experience, not those that might detract from gameplay. Xbox has worked with Massive for more than a year and found that Massive’s technology, innovations and global gaming ecosystem are designed to ensure that in-game advertising is implemented effectively. According to research by Nielsen Interactive Entertainment, the majority of gamers find that relevant advertising enhances the realism of games.

The ad-funded model supported by Massive helps game developers deliver high quality and push the creative boundaries of video games to deliver the best gaming experience. It helps publishers offset the skyrocketing costs of video game development, which can in turn benefit gamers, keeping game prices affordable and opening the door to free gameplay, free content, tournaments and other possibilities.

Within the casual gaming space, Microsoft plans to implement Massive’s solution to extend in-game advertising capabilities to games on MSN and within MSN Messenger, delivering advertising solutions for the casual gaming audience of females 35 years old and up.

Taking Dynamic Ads Beyond Games

Microsoft also has begun exploring how to apply Massive technology to incorporate dynamic advertising into other online environments, such as Windows Live™ and MSN, and to make it available on the adCenter advertising platform. “We are committed to building an advertiser network that serves a wide spectrum of needs,” said Kevin Johnson, co-president of the Platforms & Services Division at Microsoft. “Our acquisition of Massive will expand opportunities for advertisers and enable connection to a broader audience of digital consumers.”

“Joining forces with Microsoft will allow Massive to deliver even greater benefits for advertisers, game developers and gamers through one of the world’s largest, most comprehensive online networks,” said Mitchell Davis, CEO of Massive Inc. “While our current business relationships will remain in place, with Microsoft we have the prospect of extending our technology into a vast array of new markets and online environments.”



About MSN and Windows Live

MSN attracts more than 465 million unique users worldwide per month. With localized versions available globally in 42 markets and 21 languages, MSN is a world leader in delivering compelling programmed content experiences to consumers and online advertising opportunities to businesses worldwide. Windows Live, a new set of personal Internet services and software, is designed to bring together in one place all the relationships, information and interests people care about most, with enhanced safety and security features across their PC, devices and the Web. MSN and Windows Live will be offered alongside each other as complementary services. Some Windows Live services entered an early beta phase on Nov. 1, 2005; these and future beta updates can be found at http://ideas.live.com. Windows Live is available at http://www.live.com.

MSN is located on the Web at http://www.msn.com. MSN worldwide sites are located at http://www.msn.com/worldwide.ashx.

About Microsoft

Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.

May 4, 2006

BFG TECHNOLOGIES’ PHYSICS CARDS POWERED BY AGEIA PHYSX TO BE AVAILABLE IN NORTH AMERICA, EUROPE, JAPAN, KOREA AND AUSTRALIA AT LEADING E-TAIL WEBSITES MAY 9, 2006

Lake Forest, IL – (May 4, 2006) -- BFG Technologies Inc., the leading U.S.-based supplier of advanced 3D graphics cards and other PC enthusiast products, announced today that the BFG physics accelerator add-in cards powered by AGEIA PhysX will be available at leading e-tail websites on May 9, 2006. The AGEIA PhysX processor is the first and only physics processor enabling a totally new class of PC gaming with dynamic motion and extreme physical interaction.

“The only way to bring the next evolution of PC gaming to the masses is by giving the masses access to the technology across the world,” said Shane Vance, executive vice president of sales at BFG Technologies, Inc. “We have worked diligently over the past few months with our strategic e-tail partners to have ready on May 9, 2006, the ability to sell one of the most anticipated PC hardware products since the dawn of 3D graphic cards. BFG PhysX cards will be widely available at premier locations around the globe.”

Backed by BFG’s innovative Lifetime Warranty and world class 24/7 technical support, the BFG PhysX Accelerator card will be a PCI bus system solution with 128-bit 128MB GDDR3 on board memory with an AGEIA PhysX chip that is capable of approximately 533,000 max collisions per second; 58 GFLOPS sphere-sphere collisions per second; and 22 billion instructions per second. These dedicated BFG PhysX add-in card features will lead gamers worldwide to massively destructible buildings and landscapes; explosions that cause collateral damage; lifelike characters with spectacular new weapons; realistic smoke, fog and oozing fluids. For a more detailed look at the BFG PhysX card log-on to http://www.bfgtech.com/physx.

BFG PhysX Accelerator cards can be found for sale on May 9, 2006 at the following leading e-tail and system builder websites:

Australia

Computer Alliance – www.computeralliance.com.au

PLE Computers – www.ple.com.au

Austria

Gameware – www.gameware.at

Belgium, Netherlands & Luxemburg

Mycom – www.mycom.nl

Vobis – www.vobis.nl

Canada

ASI – www.asipartner.com

CompuSmart – www.compusmart.com

Future Shop – www.futureshop.ca

NCIX – www.ncix.com

Tiger Direct – www.tigerdirect.ca

Denmark

Midt Data – www.midtdata.dk

SHG – www.shg.dk

Germany

Atelco Computer – www.atelco.de

Alternate – www.alternate.de

Japan

UAC Corp – www.uac.co.jp

Korea

EMTEK Inc. – www.e-mtek.co.kr

Poland

Action S.A. – www.action.pl

eXtremeMem. – www.extremem.com

Russia

Niagara – www.niagara.ru

Oldi – www.oldi.ru

Sunrise – www.sunrise.ru

Zeon – www.zeon.ru

Sweden

Datorbutiken – www.datorbutiken.com

Perry – www.perry.se

Switzerland

Brack Elecktronics – www.brack.ch

U.K.

Ebuyer – www.ebuyer.com

Novatech – www.novatech.co.uk

Play.com – www.play.com

Overclockers Uk –www.overclockers.co.uk

Scan Computers – www.scan.co.uk

United States

Alienware – www.alienware.com

ASI – www.asipartner.com

Best Buy – www.bestbuy.com

CompUSA – www.compusa.com

Dell – www.dell.com

Falcon-NW – www.falcon-nw.com

Fry’s Electronics – www.outpost.com

Ma Labs – www.malabs.com

MWave – www.mwave.com

Newegg – www.newegg.com

Tiger Direct – www.tigerdirect.com

Zip Zoom Fly – www.zipzoomfly.com

Me and My Katamari Fan Contest Rolls Onto Web Site

SANTA CLARA, Calif., (May 4, 2006) – Leading video games publisher NAMCO BANDAI Games America Inc. announced today that it has launched a Katamari costume contest on the official Me and My Katamari™ web site. By visiting http://katamari.namco.com/, fans of the award-winning series will be able to submit pictures of their favorite Katamari inspired apparel – hats, complete costumes, etc. – for site visitors to view and enjoy.

From now until June 30, submissions will be received and judged by NAMCO BANDAI Games America Inc. Prizes including prince puppets, autographed soundtracks and official T-Shirts will be awarded to the best entries.

Me and My Katamari launched on March 21, 2006 exclusively for the PSP™ (PlayStation®Portable) system. To participate in the contest or for more information about Me and My Katamari, please visit http://katamari.namco.com/.

iBloks Cutting-edge Personalized Entertainment™ Application to Debut on E3Insider.com at E3Expo 2006

LOS ANGELES, May 4, 2006 – iBloks, maker of new self-expression software to address consumers’ growing need to personalize their digital media and entertainment experiences, announced today that the company has teamed up with E3Insider.com to debut its downloadable self-expression application at the Electronic Entertainment Expo (E3Expo) in Los Angeles. E3Insider.com, the official consumer news source for E3Expo, offers brand new exclusive features and an inside look at the hottest new consoles, game titles and related peripherals through exclusive videos, images, news and blogs. This is the ultimate debut vehicle for iBloks.

E3Insider.com will feature iBloks on its site and allow visitors to sign up for the first-ever, iBloks Mix.Share.Play.™ & Win! E3Insider 2006 Sweepstakes. Everyone who enters the online contest is an instant winner and will receive a free iBloks download that includes a personalized Sudoku game and the iBloks flagship “Dancin’ Man Mod.” The Grand Prize winner will take home a Fender guitar signed by entertainment icon Nile Rodgers. As producer of the Halo2, Kameo and Perfect Dark Zero soundtracks and recipient of numerous music awards, Rogers is one of the most enduring and prolific figures in the entertainment industry.

“E3Expo is the perfect venue to debut iBloks and offer all the loyal fans of E3Insider.com free iBloks software when they enter the iBloks Mix.Share.Play.™ & Win! E3Insider 2006 Sweepstakes,” said Julia Miller, CEO and founder of iBloks and former director of Xbox Live, and other former Xbox and Apple developers. “As early adopters of technology and entertainment trends, E3Expo gamers and attendees deserve to be the first people to access our new personalized digital media and entertainment software when we launch this summer.”

iBloks provides an easy way for people to create personalized, multimedia, entertainment experiences using all major digital media formats including photos, videos, games, music and sound effects. iBloks is a totally immersive experience where people can mix media together, save and then share their creations via email, IM, Web pages or blogs. iBloks offers social innovation that's fun, elegantly-designed and a totally new way for people to express themselves.

For more information about E3Expo and the iBloks Mix.Share.Play.™ & Win! E3Insider 2006 Sweepstakes, visit: www.e3Insider.com.

About iBloks

Founded in 2005, iBloks’ mission is to revolutionize personalized entertainment™ and self-expression. At the heart of the company’s solutions is its software, which provides digital building blocks for entertainment and fun via the concept of mix.share.play.™ The company was founded by entertainment and software industry veterans from Apple, Microsoft, Xbox Live, and MongoMusic, and is funded by entertainment industry executives from Warner Music, DreamWorks Records, Maverick Records, and GUESS?. For additional information, please visit iBloks at: http://www.ibloks.com

Eidos Releases Two Video Developer Diaries for Lara Croft Tomb Raider: Legend!

You have seen the game, now it is time to take a trip inside the development studio behind Lara Croft Tomb Raider: Legend. Crystal Dynamics has brought Lara Croft back to the top, and you will find that not only are they skilled at game design, they also have a good sense of humor! In these two video developer diaries you get to hear from members of the development team about what their thoughts are regarding Lara Croft and the new game. Also take a look at some of the design aspects that were used to create the fluid movement system, as well as a nice tour of the sound studio where music genius Troels Folmann works.

Download the videos now over at:
http://www.eidosinteractive.com/downloads/search.html?gmid=158!

Lara Croft Tomb Raider: Legend is available in stores now for the PS2, Xbox, Xbox360 and PC, with the PSP version still to come.

The recently announced GameCube, DS, and GBA versions are set for release this Fall 2006!

LARA CROFT PUTS ON A NEW FACE: VIDEO GAME ICON SELECTED AS SPOKESMODEL FOR THE SKIN CANCER AWARENESS FOUNDATION

San Francisco, CA (May 03, 2006) -- Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, today announced gaming legend Lara Croft has been chosen to be the spokesmodel for the Skin Cancer Awareness Foundation of Minden, Nevada. Lara’s image will be used to educate and place skin cancer awareness information in the hands of teens across the country via the Sun Smart Teen Program beginning in November of 2006. Dr. Ann F. Haas M.D., Dermatology will act as advisor and consultant for the program.

"The goal of the Sun Smart Teen Program is to bring education and awareness of the dangers of the sun and skin cancer to the youth. Skin cancer is the fastest growing cancer in the world and the most preventable. Melanoma is being diagnosed in the young populations, no longer just in the older adults. What better role model than someone who the youth can relate to, and Lara Croft is that individual. She personifies the benefits of having a healthy body. The youth today are our future tomorrow." said William H. Barth, President/CEO of the Skin Cancer Awareness Foundation.

For information: www.skincaf.org or info@skincaf.org.

Lara Croft is a billion-dollar brand and pop culture icon transcending well beyond her Tomb Raider video game franchise. She is the inspiration behind music videos, comic books, amusement park attractions and endorsements for products, ranging from hot pants to energy drinks. Lara’s selection as spokesmodel for the Skin Cancer Awareness Foundation adds an entire new dimension to the Tomb Raider brand.

"We are delighted that Lara has been selected to help bring awareness to teen sun care education," said Bill Gardner, President and CEO of Eidos Interactive North America. "Lara is the epitome of a positive role model for teens: she’s extremely health–conscious, physically fit, independent, ecologically concerned, and intelligent. Lara fights strongly for her beliefs, and we are pleased she can do her part in supporting the cause."

The Lara Legacy:
Lara is arguably the first, and certainly the most recognizable game crossover star. In the ten years since the world first met adventuress Lara Croft, she has become a pop culture Lara icon extending well beyond her Tomb Raider video game franchise. In addition to being the face that sold more than 28 million game units sold to date, she’s been lauded in Entertainment Weekly’s "It" issue of 100 most creative entertainment elite, Time Magazine’s most influential figures of the 20th century and as the only virtual celebrity figure featured in Details’ Sexiest Women of the Year. With two movie spin-offs and 200+ magazine covers, the digital diva was honored with a star at the Walk of Game in San Francisco, California in March 2006. And most recently, Lara was awarded the Guinness World Record as the ‘Most Successful Human Videogame Heroine.’

Lara’s most recent video game adventure, Lara Croft Tomb Raider: Legend, hit retail stores nationwide on April 11 for the PlayStation®2 computer entertainment system, the Xbox™ 360 and Xbox® video game and entertainment systems from Microsoft, and the PC. Lara Croft Tomb Raider: Legend will be available on the PSP™ (PlayStation®Portable) system, the Nintendo GameCube™, Nintendo DS™ and the Game Boy® Advance later this year.

Lara Croft Tomb Raider: Legend is published by Eidos Interactive and presents Lara in the finest fidelity to date. A revamped control system provides intuitive and fluid character movement, while a compelling storyline and vast environments lure players into an unrivalled adventure experience. More details are available at www.tombraider.com.

GAMETAP TO WEBCAST E3'S BIGGEST NEWS

ATLANTA - May 3, 2006 – Even if consumers can’t attend the Electronic Entertainment Expo (E3), now they can witness the conference’s biggest news as it unfolds live. GameTap, the first-of-its-kind broadband entertainment network from Turner Broadcasting System, Inc. (TBS, Inc.), today announced that it will broadcast live at E3 from Monday, May 8th through Friday, May 12th, featuring coverage of Sony, Microsoft and Nintendo’s highly anticipated press conferences.

In addition to webcasting the convention’s biggest news, GameTap will stream live content daily, including interviews between popular figures in the video game industry and animated cult hero, Space Ghost, for his “Space Ghost Coast to Coast” show. GameTap will also broadcast live on Friday with editorial takes on the Show and big news items from editors and pundits from a number of leading online and print publications.

“E3 is the biggest event of the year for the game industry, but it’s for insiders only. GameTap is pulling back the curtain and inviting our audience to experience the show like they are there with live coverage all week long,” said Ricardo Sanchez, GameTap’s vice president of content. “See what you’ll be playing this holiday season and then stick around for the largest catalogue of the greatest games ever made and exclusive video programming you won’t find anywhere else.”

GameTap’s “Live from E3” coverage will appear on “GameTap TV,” which is where the GameTap network houses a dynamic mix of channels and shows for the rapidly growing broadband community with more than 300 videos on demand.

The following are the dates of the three major console company press conferences. Specific airtimes and additional details will be posted at www.gametap.com/e3.

· Sony - Monday, May 8th

· Nintendo - Tuesday, May 9th

* Microsoft - Tuesday, May 9th

In addition to broadcasting E3’s console announcements, GameTap will be streaming content from the conference floor throughout the week including:

* Daily Highlights – End-of-day recaps of what’s hot each day.
* Space Ghost Coast to Coast LIVE – Throughout the first two days of E3, prominent industry faces will be interviewed by the cartoon talk show host at GameTap’s booth (South Hall - Booth #1078).
* Best of E3 – Following the show, GameTap will broadcast its best of E3 round-up featuring editors’ picks on the hottest news and content from E3.

Consumers can preview the network or view the shows at www.gametap.com. All recordings will also be archived for future viewing. GameTap’s monthly subscription rate of $9.95 allows all-you-can-play-and-watch access to GameTap’s games and videos content libraries. Go to www.gametap.com now and sign up for a free two week offer.

About GameTap
GameTap delivers hundreds of the greatest games-on-demand plus original programming via a broadband-connected PC. To access GameTap, players securely download and install Turner-developed client software from www.gametap.com that acts as a gateway to the GameTap vault. Because games reside securely on the PC, not across a network, they act just as if they were still on the console or at the arcade. Fast response times, 3D effects, colors, and characters are all present and accounted for. New games and original programming will be added to the service each week. GameTap supports navigation and game play using keyboard and mouse, as well as most USB peripherals.

About Turner
Turner Broadcasting System, Inc. (TBS, Inc.), a Time Warner company, is a major producer of news and entertainment products around the world and the leading provider of programming for the basic cable industry.

500 Entries and Counting!

I can't believe that I'm posting my 501st blog entry. I remember back when I hit 100 and I thought that was something special. It's been a wild ride so far, from site design to daily editing this hobby keeps me busy. This site is a labor of love. I don't make any money from my ads. I'm lucky enough if I can bring in enough to defray my hosting costs. But I get a kick out of posting stories and then using my website analytics package to see who reads them. The coolest thing is that I've got readers from all over the world, not just from the USA.

Next week it is off to E3 where I ambitiously aim to blog the show. Of course, I'll never be able to blog the whole show but I can certainly blog my meetings and demos. This should be fun.

Here's to another 500 entries!

New Nintendo DS Lites the Way for Mario

REDMOND, Wash., May 4 /PRNewswire/ -- Millions of people around the world already enjoy playing Nintendo DS(TM), and the system's future looks even brighter. On June 11, Nintendo DS(TM) Lite joins Nintendo's video game family when it launches in the Americas. The lighter, brighter version of thehot-selling Nintendo DS is expected to be priced as low as $129.99 at retailers throughout the United States. The inaugural color is an elegant Polar White with a raised DS logo on the cover.
Nintendo DS Lite arrives just in time for players to pop in the latest version of one of the most storied franchises in video game history. New Super Mario Bros.(R), launching May 15, updates classic Mushroom Kingdom action with new features and fun.
"DS Lite and New Super Mario Bros. represent a double shot of gaming excellence," says Reggie Fils-Aime, Nintendo of America's executive vice president of sales & marketing. "We've got something for both lovers of beautiful, new gadgets and fans of old-school gaming."

Nintendo DS Lite comes with a variety of distinctive changes that set it apart from the original -- and from all other hand-held video game systems:

* It's less than two-thirds the size of the original Nintendo DS and more than 20 percent lighter.
* Its two bright screens can be adjusted to four levels to adapt to different lighting conditions and to extend battery power.
* The microphone sits in the center of the unit, and the LED lights are clearly visible whether the unit is open or closed.
* The stylus is 1 centimeter longer and 1 millimeter thicker than the stylus of the original, and slides into a side storage slot.
* The Start and Select buttons were repositioned for easier access.
* A removable cover keeps the Game Boy(R) Advance cartridge slot clear from dust and debris when it's not in use.

New Super Mario Bros. is just one of the many Nintendo DS games that look great on Nintendo DS Lite. Players set off on a side-scrolling platform adventure bursting with the style and superb game play that got many people hooked on video games in the first place. The Mushroom Kingdom is populated with friends and foes, both new and old, and tons of power-ups, including mushrooms that make Mario mega- and micro-sized. The Super Mario franchise has sold more than 184 million games worldwide, which makes it one of the top-selling video game franchises of all time.
Ever since its November 2004 launch, the original Nintendo DS has helped to redefine perceptions of what constitutes a video game. Many systems have been sold to people who are discovering video games for the first time. Nintendo(R) Wi-Fi Connection, Nintendo's wireless gaming service, has seen more than 1 million connections worldwide. Thousands of people every day log on to battle one another in Metroid(R) Prime Hunters or see who has all their Tetriminos (falling blocks) in a row in Tetris(R) DS.
Nintendo DS continues to broaden the market for video games. Nintendo DS has software that appeals to older gamers, hard-core gamers and even lapsed gamers. Brain Age(TM): Train Your Brain in Minutes a Day went on sale in the United States on April 17 after encountering massive success in Japan. Nintendo will continue that momentum by introducing two upcoming titles that require more brain power than firepower. On June 5, Big Brain Academy(TM) arrives to challenge users with a variety of mental tests designed to evaluate various skills. Then on June 26, Sudoku Gridmaster will keep number crunchers busy with more than 400 sudoku puzzles, each one sanctioned by the original creators of sudoku.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold more than 2 billion video games and more than 360 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.

May 3, 2006

Get a Glimpse at the Mysterious Wheelchair Man from Hitman: Blood Money in the Latest Trailer!

Agent 47 is set to make his triumphant return in the latest installment of the Hitman franchise, Hitman: Blood Money. As the world’s deadliest assassin, Agent 47 is normally the one stalking the target. This time however, other assassins from his contract killing firm known as the Agency have been ending up on the wrong side of the executions. Sensing that he might be the next target, Agent 47 travels to America to uncover clues about this rival agency which has suddenly entered the fray.Much of this conspiracy is still unknown, but in the latest trailer released for Hitman: Blood Money you can take a first look at the mysterious Wheelchair Man, and it is pretty clear that Agent 47 is definitely not on his good side. Who is this Wheelchair Man and what are his motives... these answers you will have to find out for yourself.

Download the new trailer now at:
http://www.eidosinteractive.com/downloads/search.html?gmid=159!

The hunter will become the hunted, when Hitman: Blood Money is released on May 30th, 2006 in North America for the PS2, Xbox, Xbox360 and PC!

UBISOFT ANNOUNCES E3 2006 VIDEO GAME LINEUP

SAN FRANCISCO – MAY 3, 2006 – Today Ubisoft, one of the world’s largest video game publishers, announced its lineup of titles for the 2006 Electronic Entertainment Expo (E3) May 10–12, 2006 at the Los Angeles Convention Center. Ubisoft will showcase its titles at booth #924 in the South Hall. “Our E3 lineup demonstrates Ubisoft’s profound commitment to the next-generation of video games,†said Yves Guillemot, president and chief executive officer of Ubisoft. “Ubisoft is very excited to be introducing ground-breaking new intellectual property and showcasing how we bring innovation to our best-selling franchises. Our award-winning development teams are pushing the limits of what can be achieved and leading the industry into the future.†Ubisoft lineup for E3 2006: • Assassin’s CreedTM: Experience the power of a feared Assassin in the game that will redefine the action adventure genre for the next generation. Players’ actions will throw the immediate environment into chaos and shape events in this pivotal moment during the Third Crusade. • Brothers In Arms Hell’s Highway™: Gearbox Software’s critically acclaimed squad-based WWII shooter launches into the next generation of gaming with amazing graphics and cutting-edge game play features powered by Unreal Engine 3 and a completely redesigned online component. As Matt Baker, lead a squad of real soldiers who think, relate and fight together through the brutal trials of the dramatic Operation Market Garden. • Dark Messiah™ of Might & Magic®: Discover a new breed of PC game that will redefine the Action-RPG genre. Powered by an enhanced version of the Source engine from Valve, the second chapter in the new Might & Magic® franchise allows players to experience ferocious combat as an expert warrior, mage, or assassin using a vast array of devastating weapons against vicious creatures in a captivating fantasy environment. • Enchanted Arms™: The first RPG developed exclusively for Xbox 360™, this epic adventure created by FromSoftware in Japan is arriving for the first time in North America and Europe. Enchanted Arms allows players to escape to a fantasy world filled with beautiful cinema-quality graphics, unique characters and bizarre creatures. • Game to be Unveiled: Experience the next-generation project from Ubisoft and Free Radical, the developers of the critically-acclaimed Timesplitters® series for the first time at E3. • Open Season™: Team up with the cast of characters from Sony Pictures Animation’s feature-length CGI film Open Season coming in September. It’s a riotous romp in the great outdoors for kids of all ages when a rowdy brood of forest animals turn the tables on unsuspecting hunters. • Rayman Raving Rabbids™: Developed by famed creative director Michel Ancel, this new installment of the Rayman franchise will be the funniest and zaniest yet. Rayman’s world is threatened by a devastating invasion by the most unexpected creatures and Rayman must battle to save his world and its inhabitants. • Red Steel™: The only original first-person game built from the ground up and exclusively for the Wii™ launch. Red Steel takes full advantage of Nintendo’s innovative controller and provides the unique experience of combined gunplay and swordplay. • Tom Clancy’s Splinter Cell Double Agent™: The best-selling Tom Clancy’s Splinter Cell® saga is taking an entirely new direction. In the highly anticipated next chapter, play as a double agent spy for the first time. Take on dual roles of covert operative and ruthless terrorist, where choices of whom to betray and whom to protect affect the outcome of the game. • Tom Clancy’s Rainbow Six® Vegas: Tom Clancy’s Rainbow Six® makes its dramatic next-generation debut. Rainbow operatives take to the chaotic streets of Las Vegas as an escalating terrorist siege in “Sin City†threatens to take world terrorism to new heights. Follow Ubisoft News at our special E3 website: http://e3.ubi.com. For more information about Ubisoft, please visit www.ubi.com and www.ubisoftgroup.com. About Ubisoft Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated revenue of 547 million Euros for the 2005–2006 fiscal year. To learn more, please visit www.ubisoftgroup.com. © 2006 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Rayman, the character of Rayman, Rayman Raving Rabbids, Red Steel, Splinter Cell Double Agent, Ubisoft, Ubi.com and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. © 2006 Gearbox Software, L.L.C. All rights reserved. Published and distributed by Ubisoft Entertainment under license from Gearbox Software, L.L.C. Brothers in Arms Hell’s Highway is a trademark of Gearbox Software and is used under license. Gearbox Software and the Gearbox logo are registered trademarks of Gearbox Software, LLC. Free Radical Design and its associated logo are trademarks of Free Radical Design Limited. Developed by Free Radical Design Limited. © 2006 Ubisoft Entertainment. All Rights Reserved. Persistent Elite Creation and the Soldier Icon are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Rainbow Six, Red Storm and Red Storm logo are trademarks of Red Storm Entertainment in the U.S. and/or other countries. Red Storm Entertainment, Inc. is a Ubisoft Entertainment company. © 2006 Ubisoft Entertainment. All Rights Reserved. Might and Magic, Dark Messiah, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Developed by Arkane Studios and Floodgate Entertainment. Valve, Half-Life, and Source are trademarks or registered trademarks of Valve Corporation in the United States and/or other countries. Microsoft, Xbox, Xbox 360, the Xbox Logos and Xbox Live are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or in other countries.

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Los Angeles Anxiously Awaits Mercenaries 2: World in FlamesTM

LOS ANGELES (May 3, 2006) – Pandemic Studios unveils Mercenaries 2: World in FlamesTM, the sequel to the best-selling original console IP of 2005, next week at the Electronic Entertainment Expo in Los Angeles.

In Mercenaries 2, Pandemic has constructed a whole new ‘playground of destruction’ from the ground up, fully stocked with the hottest vehicles and weapons. Set in a new and exotic hotspot, you can be your own boss in a wide-open world where there’s only one rule: everybody pays.

“While the original MercenariesTM’ high-octane, go anywhere, do anything and blow the crap out of everything style was a hit with gamers, the whole experience was screaming to run on next-generation game systems,” explains Pandemic CEO Andrew Goldman. “And while we’re building on the core mercenary experience we created for the original, we’ve taken full advantage of next-gen technology to offer a more richly detailed, reactive, living world than gamers have ever seen before.”

While Pandemic is keeping the full story under wraps until E3, fans have discovered the Studio dropping hints about the game at http://www.pandemicstudios.com/projectq/everybodypays/index.php?id=2.

About Pandemic Studios

With a long series of top-selling, critically acclaimed game releases, Pandemic Studios is one of the world’s premier developers of console and PC entertainment. Over its eight year history, Pandemic has established a reputation for producing award-winning, cutting edge original content and for enhancing the value of existing major licenses. Recent hits include sales-record setters Star Wars BattlefrontTM, and Star Wars BattlefrontTM II, and three original Pandemic-created IPs: MercenariesTM, Destroy All HumansTM, and Full Spectrum WarriorTM. In addition to the recently released Full Spectrum Warrior: Ten HammersTM, Pandemic is developing a number of new, original titles for next generation platforms at its Los Angeles and Brisbane studio locations. For more information on Pandemic and its games visit www.pandemicstudios.com.

About BioWare/Pandemic Studios

BioWare/Pandemic Studios was formed through the fusion of two industry powerhouses and private equity firm, Elevation Partners. A leader in the action/adventure category, Pandemic Studios joined forces in 2005 with BioWare, a company known for its role-playing games rich in story and character. Co-equal and complementary, the newly partnered video game studios are working both in tandem and separately to develop new, original titles as well as continuing to leverage the licensed franchises and owned-IP each is known for including: MercenariesTM, Destroy All Humans!TM, Full Spectrum WarriorTM, and Star Wars BattlefrontTM II from Pandemic and Mass EffectTM, Dragon AgeTM, Baldur’s GateTM, Neverwinter NightsTM, Star Wars®: Knights of the Old RepublicTM and Jade EmpireTMfrom BioWare. Focused on next-generation platforms to create bold new concepts in entertainment, the studios are located in Los Angeles, California; Brisbane, Australia; and Edmonton, Alberta, Canada. For more information, please visit http://bioware.pandemicstudios.com.

BioWare, BioWare Corp., Mass Effect, Dragon Age and Jade Empire are trademarks or registered trademarks of BioWare Corp. in the U.S. and other countries. Pandemic, Pandemic Studios, Full Spectrum Warrior, and Mercenaries are trademarks or registered trademarks of Pandemic Studios in the U.S. and other countries. Elevation Partners is a registered trademark of Elevation Partners. All other trademarks are the property of their respective owners.

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Zoo Tycoon 2: African Adventure Goes Gold

The savannah is heating up as Microsoft Game Studios today announced that the “Zoo Tycoon 2: African Adventure”* expansion pack has gone gold. The newest addition to the award-winning “Zoo Tycoon 2” franchise will make tracks to retail on May 16. Gamers of all ages will experience firsthand the biodiversity of the African continent and the animals that live there as they customize their African-inspired dream zoo.

With this new, E10+ rated expansion pack from Blue Fang Games, LLC, children and parents alike will broaden their knowledge of the African animal kingdom while improving their zoo keeping skills. Gamers will choose from an abundance of new content, including 20 new African animals from eight different biomes, ranging from the striped hyena roaming the desert landscape to the wildebeest roving the savannah.

Complete with new scenarios and challenges, animal enthusiasts will be tasked with creating African habitats and zoo attractions, sure to please guests and animals alike. Gamers can venture further into their zoo in the new Jeep® Liberty vehicle that’s decked out in outrageous, animal-skin paint jobs, also available with the Jeep Wrangler and Commander vehicle options. For more information please visit the newly updated Zoo Tycoon website at http://www.zootycoon.com.

Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment. Blue Fang’s “Zoo Tycoon” franchise, published by Microsoft Game Studios, has established itself as one of the most popular PC gaming franchises and has sold over 5 million units worldwide. Founded in 1998, Blue Fang Games is located in Waltham, MA. For more information visit Blue Fang Games on the Web at www.bluefang.com.

Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox® and Xbox 360™ video game systems, the Windows® operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as “Age of Empires®,” “Flight Simulator” and “Zoo Tycoon®;” Xbox and Xbox 360 (http://www.xbox.com), including such games as the upcoming “Gears of War” and franchises such as “Halo®,” “Fable®,” “Project Gotham Racing®” and “Forza Motorsport™”; and MSN® Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic®.”


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Crave Entertainment Announces E3 Lineup

Newport Beach, Calif.--May 3, 2006--Crave Entertainment, a leading publisher of console videogames for the casual gamer, today announced its lineup for the 2006 Electronic Entertainment Expo (E3), to be held May 10-12, 2006 at the Los Angeles Convention Center in Los Angeles, California. Crave will showcase its titles at South Hall booth #846.

"The past year has been tremendously successful for Crave," said Rob Dyer, COO of Crave Entertainment. "World Championship Poker continues to lead the pack as the first choice of serious poker players, and with brands like VeggieTales we are expanding our presence in the family gaming space. Crave has solidified its position as the leading publisher of casual games on the gaming consoles."

World Championship Poker: Featuring Howard Lederer "All In" (PlayStation®2 computer entertainment system, PSP(tm) (PlayStation®Portable) system and Xbox 360(tm)
The third installment of the best-selling poker video game franchise in North America, features some of the most recognizable and successful poker stars in the world, including Howard Lederer, his sister Annie Duke, Greg Raymer, Amir Vahedi, Paul Darden, and Robert Williamson III. Joining the roster for this year's edition are noted international poker superstars Marcel Luske, Thomas Bihl, and Erin Ness.

World Championship Poker All-In will support for the EyeToy(tm) USB Camera (for PlayStation®2), which allows online opponents to see each other as they play, in addition to supporting text chat. The Xbox 360 version of the game supports the Xbox Live® online game service including Scoreboards, Voice/Chat and Live Aware.

VeggieTales LarryBoy and the Bad Apple (PlayStation®2 and Game Boy® Advance)
When the citizens of Bumblyburg need help, there is one superhero who they can always count on: LarryBoy! For the first time ever, the amazing smash hit VeggieTales is coming to game consoles in the heroic adventure LarryBoy and the Bad Apple. The adventure platformer game allows gamers to help LarryBoy in his quest to right wrongs and save the good citizens from the Bad Apple and her webs of temptation. Scheduled for an August 1st simultaneous release with the full length feature DVD, now fans can "Be that Hero!"

The VeggieTales brand has sold over 47 million video units & over 6 million audio units in 12 years and is the #1 values-based product line in the U.S. The launch of the new LarryBoy title is the game kids have been clamoring for!

Gun Club (PlayStation®2)
This non-violent target shooter allows gamers to enter the shooting range, steady their nerves, and take aim at the bull's-eye. The game puts over one hundred faithfully recreated firearms in the hands of the player who can try his or her skill in a wide range of immersive 3D practice environments, from indoor ranges with paper targets, to hillsides with watermelons or flying sporting clays. A certification mode challenges would-be sharpshooters' skills, and detailed descriptions and information for every firearm make it a must-have for gun collectors and enthusiasts.

Dave Mirra BMX Challenge (PlayStation®Portable)
The next installment in the popular BMX franchise gives you BMX Legend Dave Mirra (one of the most recognized action sports athletes in the world) as the featured rider and the option to customize player characters. There are 17 levels with 9 different environments throughout the game. With 9 bikes to choose from and up to 4 player ad hoc wireless play, it's time to ride.

Hard Rock Casino (PlayStation®2 and PlayStation®Portable)
Gamers can try their luck at more than 20 different casino games, including table games, machine games, poker rooms and sports bets, while experiencing high-stakes areas, invitation-only tournaments and many unlockable upgrades for your highly customizable character.

Beginning with a modest bankroll, players must amass winnings and establish their reputation as the highest roller at the Hard Rock Casino. Along the way, they will encounter unique tournaments, characters, side tasks and unlockables, keeping the game play fresh and challenges exciting.

Foster's Home for Imaginary Friends (Game Boy Advance)
Foster's Home for Imaginary Friends, from Craig McCracken, creator of The Powerpuff Girls, features the somewhat shy Mac and his imaginary friend, Blooregard Q. Kazoo. The game is inspired by memorable episodes from the Cartoon Network hit series and allows fans to control Mac and Bloo as they solve quirky challenges and complete mission objectives. The action takes place in and around Foster's Home for Imaginary Friends and features many of the signature characters from the show including Wilt, Eduardo, Coco and more.

Camp Lazlo (Game Boy Advance)
Camp Lazlo is an eccentric animated series from Cartoon Network that chronicles the odd but happy camping life of a Bean Scout named Lazlo and his bunkmates at Camp Kidney. Players can take alternating control of Lazlo, an optimistic, high-energy Brazilian monkey, Raj, a wise and compulsive Indian elephant, and Clam, an eccentric and highly intelligent pygmy Rhino, to compete in a variety of camp challenges, earning the right to represent their camp in a final tournament against - the Squirrel Scouts.


About Cartoon Network
Cartoon Network (CartoonNetwork.com), currently seen in more than 88 million U.S. homes and 160 countries around the world, is Turner Broadcasting System, Inc.'s ad-supported cable service offering the best in original, acquired and classic animated entertainment for kids and families. Overnight from 11 p.m.-6 a.m. (ET, PT), Cartoon Network shares its channel space with Adult Swim, a late-night destination showcasing original and acquired animation for young adults 18-34. Turner Broadcasting System, Inc., a Time Warner company, is a major producer of news and entertainment product around the world and the leading provider of programming for the basic cable industry.

About Crave Entertainment
Based in Newport Beach, California, Crave Entertainment is a subsidiary of Handleman Company. Crave, a publisher of videogame entertainment products creates games for the major console platforms including PSP(tm) (PlayStation Portable) system, Nintendo DS(tm), Game Boy® Advance, Nintendo GameCube(tm), the PlayStation® game console, PlayStation®2 computer entertainment system, the Xbox® video game system from Microsoft and the Xbox 360(tm) video game and entertainment system from Microsoft. For more information about Crave Entertainment, please visit www.cravegames.com.

Naughty America: The Game Garners National Attention But Not at E3

SAN DIEGO, Calif. – May 3, 2006 – The newest evolution in the ever changing world of online dating, Naughty America: The Game (www.naughtyamericathegame.com) has been racking up coverage from coast to coast. However, the soon-to-be-released MMO will not be allowed to participate in the gaming industry’s largest tradeshow, the Electronic Entertainment Expo (E3), due to what was described as “adult content”.

“We were very disappointed to learn of E3’s stance toward Naughty America: The Game,” stated Noah Dudley, President of Eight Legs, Inc., the corporate entity overseeing the design and development of the title. “It’s the next step in social networking and online matchmaking. It’s certainly not intended for everyone, but then again neither are a number of the titles featured at the show.”

Despite the ban by E3, Naughty America: The Game has already been receiving a tremendous amount of national media coverage. Press outlets such as The New York Times, CNBC, Fox News, ABC Radio, BusinessWeek.com and CNN.com have already profiled the game, which is due to launch this summer.

About Naughty America: The Game

Naughty America: The Game is a new twist on the world of online dating, combining in-game chat functionality with real-world profiles and a heaping dose of entertaining games and exploration features. However, this massively multiplayer online world separates itself from the competition by allowing players to do what they’ve always wanted to… be naughty. But, fear not, for The Game incorporates Sentry’s background verification services, allowing for a much safer gaming experience than ever before possible. It’s the online destination where fantasy and reality find the right kind of friction. For more information about Naughty America: The Game please visit www.naughtyamericathegame.com.

MGM AND EON GRANT ACTIVISION RIGHTS TO JAMES BOND VIDEO GAME LICENSE

Santa Monica, CA, May 3, 2006 – MGM Interactive and EON Productions Ltd. have awarded Activision Inc. (Nasdaq: ATVI) the rights to develop and publish interactive entertainment games based on the James Bond license through 2014.

This marriage of best-in-class intellectual property and next-generation gaming expertise continues the Bond franchise’s long legacy of providing thrills to audiences around the globe. Since the initial release of Dr. No in 1962, James Bond films have grossed more than $3.6 billion theatrically worldwide and approximately 30 million units of video games based on the world of James Bond have been sold to date. James Bond continues to delight audiences worldwide with a quintessential blend of action, glamour and sophisticated style synonymous with top secret agent 007.

“James Bond is the ultimate action movie franchise, and we look forward to establishing a long-term relationship with MGM and EON,” said Mike Griffith, president and CEO of Activision Publishing Inc. “The James Bond franchise creates tremendous global expansion opportunities for Activision as it is one of the few video game licenses that appeals equally to domestic and international consumers. James Bond storylines are rich with style, drama and action, all of which lend themselves perfectly to developing extraordinary games that capture the thrill of being the most celebrated secret agent in the world.”

Under the terms of the agreement, Activision will obtain the worldwide rights to create video games for all current and next-generation consoles, PC and hand-held platforms. The license will grant Activision the right to develop and publish games based on all of the James Bond movies, as well as non-movie based games.

“MGM Interactive continues to work with best in class publishing and development teams, to ensure we deliver both memorable and fully immersive interactive gaming experiences for both core and mass-market gamers,” said Travis Rutherford, MGM’s executive vice president, Consumer Products and Location-Based Entertainment. “Activision’s proven expertise in developing cutting edge games, their core competency in managing large movie franchises combined with the global appeal of the James Bond property, will create a new benchmark for the next-generation gaming experience. We are excited to be partnered with Activision and look forward to a long and mutually successful partnership.”

“Activision's track record of developing engaging and sophisticated games across all platforms makes it the ideal partner to introduce the Bond videogame experience to a new generation of game players, as well as to provide new thrills and excitement for the legions of people who are already fans of the Bond films and games” said David Pope, CEO of EON Productions Limited, maker of the James Bond films.

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CONSUMERS ON THE GO TURN TO MAJESCO ENTERTAINMENT FOR PORTABLE FUN

Edison, N.J., May 3, 2006 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of digital entertainment products and content with a focus on video game publishing for portable systems, today announced its product lineup being showcased this month at the 2006 Electronic Entertainment Expo (E3), May 10-12 at the Los Angeles Convention Center.

“With more than 40 million handheld systems in the marketplace, our development focus is ideally timed and leverages the portable expertise that has served the company so well” said Ken Gold, vice president of Marketing. “Our 2006 portable software lineup offers a broad spectrum of consumer choices, as well as innovative uses of each system’s technology.”

PSP™ (PlayStation® Portable) system

Guilty Gear Judgment - offers gamers incredible value by combining two games on one UMD. The game includes the fast-paced arcade fighting of Guilty Gear X2 #Reload plus a brand new side scrolling experience in Guilty Gear Judgment.

Nintendo DS™

MechAssault®: Phantom War (DS) - brings the future of interstellar combat to today’s handheld gamers in an explosive third-person shooter based on the best-selling Xbox game from Microsoft Game Studios. Commandeer over 20 types of vehicles, including ‘Mechs, Tanks, Turret and BattleArmor while wreaking havoc with a fully upgradeable arsenal.

Monster Bomber (DS) – A new take on classic arcade gameplay, Monster Bomber challenges players to power up and fling different colored balls on the Touch Screen to hit rapidly

descending, multi-colored monsters on the top screen. Destroy all monsters and you pass the stage but if they reach you first, it’s game over.

Cooking Mama (DS) – Let Mama show you how to cook on your Nintendo DS! Featuring 76 different recipes, Cooking Mama challenges players to use the stylus as their master kitchen tool to chop, slice, pan fry, knead, grate, mash, peel and more. Share recipes with up to 4 other people or transfer a saved game to a friend via the DS wireless link.

Additional information about the company’s E3 2006 product line-up can be found at Majesco’s booth located in the South Hall, Meeting Room #304A during E3 or online at www.majescoentertainment.com.

DreamCatcher Games Announces Line-Up for E3 2006

Toronto, May 3, 2006 – DreamCatcher Interactive Inc. today announced its 2006 line-up for the Electronic Entertainment Expo (E3). The company will showcase a strong line-up for 2006 and introduce 9 First Look products at the show.

DreamCatcher will show 3 games as featured titles this year that are guaranteed to draw attention. The first is Agatha Christie: Murder on the Orient Express, the follow-up title to the highly successful Agatha Christie: And Then There Were None of 2005, and the second in The Adventure Company’s Agatha Christie series. Next up is Genesis Rising, an RTS set in a unique world of genetic engineering with a cross-genre mix of the best elements from strategy and RPG. Last but not least is Painkiller for Xbox®/PSP®, DreamCatcher’s award winning first-person horror shooter. Graphically unmatched, it is designed to satisfy a gamer’s hunger for intense, fast-paced action.

Details on the full line-up follows.

E3 2006 Product Line-up

For Xbox®/PSP®

Painkiller Hell Wars

Developed by People Can Fly

Territory: Worldwide

Release Date: Xbox – May 2006

PSP – November 2006

A fast-paced gothic first-person horror shooter designed to satisfy an adrenaline addict’s hunger for action. Painkiller is graphically unmatched. The PAIN engine along with the Havok 2.0 physics engine create a realistic environment in a totally fantastical setting.

Windows® Only

Safecracker

Developed by Kheops Studio

Territory: Worldwide

Release Date: August 2006

This new puzzle game will have puzzle enthusiasts and wanna-be safecrackers enthralled! Safecracker is a puzzle game at heart, but infuses key adventure game elements to keep you on your toes. Play an expert safecracker hired by the wealthy family of a deceased eccentric billionaire who has hidden the deed to his riches in one of the safes scattered in his magnificent mansion. Use your experience, wits, deductive reasoning and puzzle solving skills to crack 35 unique safes.

Windows® Only

The Sacred Rings / AURA 2

Developed by Streko-Graphics Inc.

Territory: Worldwide

Release Date: September 2006

The sequel to AURA: Fate of Ages, The Sacred Rings will take you on an epic adventure in a dark, fantastical world of magic and intrigue. Explore over 400 beautiful locations using the game’s easy to navigate mouse-driven, point-and-click interface. Interact with numerous characters while you solve challenging and original puzzles and enjoy the spectacular FMV sequences.

Windows® Only

Genesis Rising

Developed by Metamorf Studios

Territory: Worldwide

Release Date: November 2006

This futuristic full 3D RTS game uses the best elements of role-playing games within the context of a fast-paced real-time strategy game. Set in a mysterious futuristic universe where organic machines are built using genetic engineering, take on the role of Captain Iconah to explore and conquer the Universal Heart, the only part of the universe remaining unconquered 3,000 years into the future.

Windows® Only

Agatha Christie: Murder on the Orient Express

Developed by AWE Games

Territory: Worldwide

Release Date: November 2006

Based on the famous mystery novel by the Queen of Crime, Agatha Christie, this second PC CD-ROM adventure game in the Agatha Christie series is filled with spectacular twists-and-turns and includes a surprising ending different from the original novel.

Windows® Only

Dead Reefs

Developed by Streko-Graphics Inc.

Territory: Worldwide

Release Date: November 2006

Dead Reefs is a hauntingly beautiful investigative adventure that takes place on the island of Dead Reefs off the coast of England infamous for the wicked pirate inhabitants and a frightful curse. Set in the tumultuous 18th century, play as Amadeo Finvinero, sent by the King to discover the source of all the evil plaguing the island.

Windows® Only

The Secret Files: Tunguska

Developed by Fusionsphere Systems

Territory: North America

Release Date: August 2006

This X-Files like point-and-click adventure game is based on the mysterious Tunguska phenomenon that occurred in July 1908 in which the Siberian region of Tunguska was engulfed in an inferno of flames that turned everything into debris and ashes. This phenomenon remains unexplained to this day. With its unique mysterious setting, spectacular graphics, and innovative puzzles, The Secrets Files: Tunguska sets the stage for intrigue, drama, and a deep conspiracy to uncover.

Windows® Only

EVIDENCE: The Last Ritual

Developed by Lexis Numérique

Territory: North America

Release Date: October 2006

The notorious serial killer “The Phoenix” is back and the authorities need your help to catch him once and for all. Using an innovative blend of Windows® gameplay and the Internet, the player will explore key cities in Europe and North America. Players will receive live emails from various contacts around the world and can partner up with other players to crack the case. From the creators of MISSING: Since January.



For PlayStation®2

GunGrave: Overdose

Developed by Red Entertainment

Territory: Europe

Release Date: June 2006

It was three years ago that Mika Asagi, a desperate young girl, delivered a pair of deadly guns to the resurrected man known as “Beyond the Grave.” Guided by disjointed memories and armed with the twin guns named Cerberus, along with a coffin full of heavy weaponry, “Beyond the Grave” proceeded to wage war on the crime syndicate Millennion… GunGrave: Overdose is an intense, non-stop anime-style third-person shooter filled with destruction and mayhem from start to finish!

New 3D RPG game "Grotesque - Heroes Hunted" now in Schanz portfolio for exclusive worldwide licensing

Schanz International Consultants (SIC) is very pleased to present the upcoming RPG with a humorous and emotional twist for exclusive w/w licensing from it's German partner Studio Silent Dreams:
"Grotesque - Hunted Heroes"

The unique game ( first SKU on PC ) offers an easy to control fight system with amazing gameplay, hilarious dialogues and outstanding next generation graphics. Gamers will play in the colourful fantasy world of Grotesque which is inhabited by distinctive characters taking on the Role of Roger Sun, a big RPG Fan of present times, who suddenly wakes up in the medieval world of Grotesque with a lost memory and a conviction that he has to save this world!

Pleased to be signing "Grotesque - Hunted Heroes" , MD of Schanz International Consultants, Gerhard Schanz says: "The unique and innovative concept of Grotesque as an RPG parody with it's advanced technology, will tickle every fan of the RPG genre!"

Rayk Kerstan, co-founder of Silent Dreams comments: "Silent Dreams team is looking forward to a most exciting and fruitful co-operation with Schanz International Consultants pertaining to the commercialization of our newest RPG, "Grotesque". Due to their knowledge and expertise, as well as successful market entries in entertainment software business, inter-facing with the staff of Schanz International is a real pleasure and motivating experience already"

"Grotesque - Hunted Heroes" will be a trend setter among the fantasy games all over the world because each RPG fan will find his alter ego in Grotesque. The entertaining role game features a diversified game play and an enthralling story line, and, last but not least, an outstanding technique. Silent Dreams has focused particularly on the accuracy of the charismatic characters, which are displayed in a brilliant quality.

For more on Grotesque - Heroes Hunted: www.grotesque-game.com

For more on SIC - www.schanzgames.com

One of the Largest publishers in Europe releases 5 new titles for the US

MOSCOW, Russia, May 3, 2005 – Leading Eastern and Central European publisher 1C Company unveiled today the 5 titles to be shown at the Electronic Entertainment Expo (E3) in May, 2006. 1C is the largest publisher in Europe (by territory) and plans to release all of their top games for 2006 in the US for the first time ever. 1C’s hot new lineup spans multiple genres including a first-person action title, real-time strategy, simulation and role-playing games. These titles represent the pinnacle of gaming entertainment from various developers across Europe.

1C’s titles this year include: Whirlwind of Vietnam, a helicopter flight simulator from the producers of IL-2 Sturmovik; Battle Lord (from the developers of Space Rangers 2: Rise of the Dominators), a fantasy RPG with turn-based battles that take place in full 3D; Death to Spies a 3rd person stealth-action title pitting one covert agent in real-life missions from WWII; You Are Empty, a tense 1st person action game with stunning graphics and a fascinating storyline; and Theatre of War, the most accurate WWII strategy game ever created with graphics and physics to match. 1C has a multitude of other new and original titles that will be coming out in 2006 not mentioned above. Information on these titles will be available during any meeting upon request.

“1C is continuing our strong tradition of innovative gameplay and immersive storylines with this newest group of titles for 2006. We are truly starting to see what our developers can do with orginal content and state-of-the-art graphics,” said Nikolay Baryshnikov, International Sales Director 1C Company. “We expect these titles to have a huge impact in the US where innovative titles are recognized and respected by the gamers.”

1C Company will be located at booth #6059 in Kentia Hall, in the heart of the Los Angeles Convention Center. 1C’s booth is the first you encounter as you come down the right-side escalator making access easy and fast. The booth will not be open for public viewing. Instead there will be a receptionist in the front of the booth escorting appointments and approved journalists into private meeting rooms. To make an appointment to see any titles please contact Traction Public Relations at the US number above.

About 1C Company

1C Company specializes in distribution, publishing and development of interactive entertainment products and business software. Founded in 1991, 1C has become the leading publisher and distributor of computer games in Eastern and Central Europe. 1C Company is widely acknowledged as a game developer and has several internal studios. Internal developments of 1C include IL-2 Sturmovik, IL-2 Sturmovik: Forgotten Battles, Aces Expansion Pack and Pacific Fighters. 1C Company works as a publisher and producer with over 30 independent development studios and has produced over 100 projects for PC and consoles.

More information about the company is available at http://int.games.1c.ru

May 2, 2006

LARA CROFT CATAPULTS ONTO THE NINTENDO PLATFORMS

San Francisco, CA (May 2, 2006) -- Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, is pleased to announce further details of Lara Croft Tomb Raider: Legend on Nintendo GameCube™, Nintendo DS™ and Game Boy® Advance. Available this fall, the handheld versions will faithfully capture the detail and breadth of Lara Croft Tomb Raider: Legend for the PlayStation®2 computer entertainment system, Xbox® video game and entertainment system from Microsoft and the soon-to-be-released Nintendo GameCube version.

Lara Croft Tomb Raider: Legend on the Nintendo platforms will deliver the same innovative level of gameplay and high production value experience that has helped the PlayStation®2 and Xbox® versions rise to the top of the sales charts all over North America and Europe. Nintendo fans will be able to experience Tomb Raider’s dynamic controls, Lara’s fluid movement system, engaging puzzles, and gorgeous environments.

“There are a host of new and exciting features for Lara on the Nintendo platforms,” said Senior Brand Manager Kathryn Clements. “With the stunning graphics of the original games optimized to Nintendo’s platforms, Legend will further extend the reach of the Lara universe.”

Lara Croft Tomb Raider: Legend is the seventh title to be released in the Tomb Raider™ series, which originally launched in 1996 and is still one of the best selling videogame franchises of all time, with over 28 million copies sold.

For further information visit: www.tombraider.com

Rampage: Total Destruction

Score 2.5 out of 5
Midway
If you'd like to view the slideshow click here.

It's been twenty years since the original coin-op Rampage hit the arcades. Is this $19.99 value title a worthy follow-up?

Midway brings that arcade classic to the Playstation 2 and Nintendo GameCube in the form of Rampage: Total Destruction! With all new graphics and some new gameplay; without substantialy changing what the game actually is. It's still the same smash and bash game that it ever was. And that's good news.

The story believe it or not loosely follows the original arcade game story, but with slight updates. A group of human subjects were taste testing Scum, inc's. newest soda, Scum Soda. Everyone who tried the drink mutated into a vicious monster who wants to wreak Total Destruction! The Scum Labs guys cryo froze the monsters so they wouldn't get loose, but they, I mean you did.

There are two ways to play Rampage: Total Destruction; by yourself, or with a friend. The Playstation 2 version supports 2 players, and the GameCube version supports 4. You can play through an entire campaign spanning 7 cities, or play King of the City and King of the World, two games where you battle it out with your friend(s) for the most points and the most destruction. Multiplayer is actually pretty fun. There's nothing like a little friendly competition when trying to wipe out a whole city block. Then again, it's also pretty fun to play the Campaign mode together.

Rampage: Total Destruction also includes the original arcade versions of Rampage, and Rampage: World Tour. They'll take you back in time.

The thing that makes Rampage so much fun to play is its complete simplicity, just like the original arcade game. Unfortunately, it may also be the game's biggest weakness, just like the original arcade game. As good as Rampage was at mindless and rampant destruction, and easy to use controls, it eventually becomes monotonous, repetitive and boring. Rampage: Total Destruction has the same effect, even though parts of the game are definitely upgraded from the 1986 original. The game in a nutshell goes like this. Think Godzilla, or every other Saturday afternoon 1950's gigantic monster movie you ever saw. You are a monster, you saw the story above. You walk up and down a city street beating the crap out of a host of buildings, trying to knock them down. While doing this, an ever increasing force is trying to take you out. It starts with just police, then graduates to military; coming at you with tanks and helicopters, etc;. The evil doctor that cryo-froze you in the first place before your escape also comes after you trying to put you back in the freezer so you don't get away. So you have a life bar. As you get hit with bullets, tank shells, and grenades, your health goes down. In order to keep your health up and not turn back into your human form, you have to find things to eat. In the buildings you smash up, you can grab from inside windows all kinds of foods which will give you life. But you can also grab things that will hurt you even more, like radioactive waste, bombs, and hot peppers. You can also grab and eat people, but they don't help your health. It does take care of your police problem though. Once you have destroyed all the buildings in the level, you move on to the next one where things get even more difficult. That's the gameplay right there. When you get through about 10-12 levels, you start to tire of things and end up turning the game off. That's the only complaint, and it's really just the way it is with games like this..

Midway tried with Rampage: Total Destruction to add some things to make it good for 2006. They are able to do just that without tampering with the core gameplay from the arcade. For example, in the arcade, you could punch and jump and move. In Total Destruction not only can you punch, but you can also kick, which is great for kicking the side of a building or a tank on the street. Not only do you have the fast punch, which also serves as your grab for items and food and such, but a full powerful punch that can really knock out a piece of a building. Another big change is the move from 2D to 3D, because of course you're working on the PS2 and GameCube. So while with the arcade you more or less climbed up and down the side of a building, in Total Destruction you can also climb up and down the front of it and punch out pieces of building ahead of you. This means that the buildings are also much bigger and need a lot more bashing. You can also jump on top of a building which does damage to it, albeit slower than punching and kicking it. You can also do a down bash which can knock out cars, people, and building tops. Again, all this new gameplay and it still feels like the original arcade game.

The coolest changes in the game from the arcade are that the number of playable characters has been dramatically increased. In Rampage, there were 3 humans that were mutated into monsters; George, Lizzie, and Ralph. In this game, there are 30! You start with the original 3, and work your way through the game to unlock the other 27. There are all kinds of crzay monsters that you can find throughout the levels. You have Leon the Lion, Jack the Jackalope, Bart the Bat, Rocky the Rock Monster, Wally the Warthog (which looks like the angry, evil twin brother of Pumbaa from The Lion King), Crock the Croc, and more. Each monster has his own attributes. Some are better at crushing, some at jumping, and some at running. They also have upgrades which make them stronger. These are special attacks like a Jump Smash or Roar Attack. And once you unlock them, you can switch to them after any level. Each level in the game also has challenges which you must complete in order to score higher points, or unlock some of these upgrades. They are deceptively difficult to acheive. Normally they are collecting a number of certain items, or destroying various things. Challenges aren't necessary to move on, but they do help you to unlock special attacks. Finally, there are a ton of levels to play through which span 7 cities; Las Vegas, San Franciso. You make your way through area after area in each city, which is where the monotonous part comes into play.

Graphically, for a $20 game, Rampage: Total Destruction looks pretty good. It reminds me of Kill All Humans. It's got a cartoonish feel to it. The cities are 3D rendered but the textures over the buildings all start repeating. But be warned, each level really looks like the last one because they overuse a lot of the textures, throwing in just enough new ones to make it feel different. But it isn't really different. But for the $19.99 price tag, it's insignificant. Same with the sound effects. It's just there, nothing special. The soundtrack is just average, and there are some voices in the game that tell you what's going on. And it's repetitive. Did I say that already?

Buena Vista Games to Create and Publish New Original Video Game Property - Spectrobes

TOKYO — (May 1, 2006) — Buena Vista Games, Inc. (BVG), the interactive entertainment arm of The Walt Disney Company (NYSE: DIS), today announced that it is creating and publishing the company’s first video game based on an original property, Spectrobes. Set to release exclusively for the Nintendo DS, Spectrobes is an anime-inspired action/role playing game that is being developed by Jupiter Corporation in Kyoto. The announcement was made this morning from BVG’s local offices in Tokyo.

“We’ve experienced tremendous success developing new intellectual properties such as KINGDOM HEARTS in Japan, and the innovation and style of Spectrobes are a perfect fit for the expertise of renowned developer Jupiter Corporation,” said Graham Hopper, senior vice president and general manager, Buena Vista Games. “Spectrobes is a new and unique property with endless potential for a dynamic entertainment company such as The Walt Disney Company. There is tremendous interest in this franchise from other divisions such as media networks, online and consumer products.”

“Based on BVG’s original concept and utilizing the creative style of Japanese anime, manga and traditional Japanese art, Spectrobes is an innovative game developed by the outstanding team at Jupiter,” said Kentaro Hisai, producer at BVG Japan. “The game’s intense real-time battle and unique excavation features should enthrall gamers throughout the world.”

Spectrobes introduces two junior Interplanetary Patrol officers named Rallen and Jeena who learn of strange, prehistoric creatures called Spectrobes that possess special powers. These fossilized Spectrobes hold the key to defeating a vicious and merciless force, known only as the Krawl that threatens to destroy the galaxy. The two heroes embark on a mission to save their galaxy – to do so they must excavate, awaken, train and collect all the Spectrobes they can and battle to defeat the Krawl.

Spectrobes is infused with the edgy, highly stylized look and feel of Japanese anime and manga, and uniquely combines original characters, a compelling story and breakthrough gameplay. Spectrobes allows players to excavate, train and battle with nearly 500 unique creatures -- utilizing every interactive feature of the Nintendo DS. Once the creature is excavated using the touch screen portion of the Nintendo DS, the Spectrobe is then awakened and can be utilized in real-time battles with enemies. Players must collect, train and help their Spectrobes evolve in order to progress and succeed in the game. With highly customizable elements and powers, each Spectrobe is unique to individual game players.

The release date for Spectrobes will be announced later.

NAMCO BANDAI GAMES AMERICA INC. ANNOUNCES GAME LINE-UP FOR E3 2006

SANTA CLARA, Calif., (May 2, 2006) – Leading video games publisher NAMCO BANDAI Games America Inc. announced today plans to showcase 19 of its highly anticipated console, PC and handheld releases at the 2006 Electronic Entertainment Expo (E3) in Los Angeles, May 10-12, 2006 (booth #824 in the South Hall at the Los Angeles Convention Center).

"This year's E3 marks the debut of our integrated title line-up and exemplifies the industry strength behind the NAMCO BANDAI merger," said Genichi Ito, president and CEO of NAMCO BANDAI Games America Inc. "Our strong commitment to extending popular franchises, creating original content and developing strategic partnerships with key licensors allows us to deliver quality games for all ages, interests and platforms."

New installments of notable franchises to be unveiled at this year's E3 include Xenosaga® EPISODE III: Also sprach Zarathustra, Tales of the Abyss™, Pac-Man World Rally™, Ace Combat® X: Skies of Deception, Tekken®: Dark Resurrection, The Legend of Heroes™ II: Prophecy of the Moonlight Witch™ and Mobile Ops™: The One Year War.

NAMCO BANDAI Games America Inc. will also be showcasing its highly-anticipated PC titles such as Mage Knight Apocalypse, Warhammer: Mark of Chaos and HELLGATE: LONDON from Flagship Studios.

Popular licensed properties making their debut at the show include The Fast and The Furious, Snoopy vs. The Red Baron and Charlie Brown All-Stars.

Renown anime based franchises on display for play include Naruto: Ultimate Ninja, Zatchbell: Mamodo Fury, .hack//G.U. Vol.1: Rebirth, IGPX, One Piece: Grand Adventure, and Eureka Seven Vol. 1: The New Wave.

Popular Franchise Sequels:

Xenosaga EPISODE III: Also sprach Zarathustra (PlayStation®2 computer entertainment system)

A year has passed since Xenosaga® EPISODE II. Shion has resigned her post at Vector Industries after realizing that the company is deeply connected to the cause of the Gnosis phenomenon. She has thus joined forces with Scientia, an underground organization, in order to unveil Vector's true objectives. Featuring more than eight hours of movies including voiced cut-scenes, Xenosaga EPISODE III: Also sprach Zarathustra is the exciting conclusion to the epic trilogy loved by RPG fans worldwide. Players will experience an updated battle system combining the best aspects of the first two games, while introducing the new Break system. Xenosaga EPISODE III: Also sprach Zarathustra will also feature an extensive mini-game complete with a mini-game map editor. Uncover the future of humanity this Fall 2006.

Tales of the Abyss (PlayStation 2)

Tales of the Abyss puts players in the role of Luke fon Fabre, sole heir to a family of aristocrats. He was kidnapped several years ago, and the shock left him with no memories of his life before. Luke is suddenly thrown into the outside world where he knows nothing of those who might be his friends, or those who already are his enemies. This epic story is told with some of the most realistic character models ever used in the Tales series and beautiful anime cut-scenes by Production I.G. Tales of the Abyss also features the Flexible Motion Battle System where the player controls characters in a free-roaming battlefield. Players can start their epic quest in Fall 2006.

Pac-Man World Rally (PlayStation 2, PSP(PlayStation®Portable) system, Nintendo GameCube, PC)

Pac-Man World Rally lets players race through a variety of environments from Pac-Man World as Pac-Man® , Pac Jr. and other beloved characters from past Namco classics. In one of the fastest and most exciting kart racing games ever, players will race for the win or fight it out in colorful Battle Arenas with special weapons, power-ups and a variety of Pac-Man powers. The race begins in Summer 2006.

Ace Combat X: Skies of Deception (PSP system)

Featuring an entirely new world and story, this first PSP system installment of the popular Ace Combat franchise features a suite of highly detailed and realistically modeled licensed aircraft. New additions include original aircraft and wireless multiplayer, ensuring Ace Combat for the PSP system will be a memorable experience. Ace Combat X: Skies of Deception also features a Strategic AI System where mission objectives reflect a player's decision. The PSP system takes flight with Ace Combat X: Skies of Deception in Fall 2006.

Tekken: Dark Resurrection (PSP system)

Tekken: Dark Resurrection is one of the most explosive fighting games to arrive on the PSP system. Featuring some of the most realistic graphics on a handheld platform, Tekken Dark: Resurrection will have 19 stages with destructible objects. Players will have the choice of two new characters Lili and Dragunov allowing for more than 30 characters to choose from. This extensive list of characters is possible through character customization with more than double the items seen in TEKKEN®5. Using the wireless connectivity of the PSP system, players can battle friends using their customized characters. The fighting genre will resurrect on the PSP system in Summer 2006.

The Legend of Heroes II: Prophecy of the Moonlight Witch (PSP system)

The popular RPG series makes another appearance on the PSP system with The Legend of Heroes II: Prophecy of the Moonlight Witch. In this game, players embark on a pilgrimage to find 5 shrines in Tirasweel, and discover a mystery left behind by a mysterious witch. Taking place in a beautiful world inhabited with rich details, players are quickly drawn into the storyline. Enemies appear on the world map, eliminating random battles. They can gauge the player's strength and will "turn tail and run" if they sense the player is stronger than they are. The prophecy is set to take place in June 2006.

Mobile Ops: The One Year War (Xbox 360)

Mobile Ops: The One Year War opens when rebel space colonies launch a brutal bid for independence from the Earth Federation. Advanced ECM (Electronic Countermeasures) has rendered range sensors and communications useless, resulting in the rise of new war machines called Mobile Suits. These ultimate instruments of destruction, capable of metal-clashing hand-to-hand combat, completely redefine modern warfare. Fight on foot, in vehicles and in Mobile Suits in a robust single and multiplayer experience through multiple scenarios and battlefields. Pick your side, choose your weapon and prove your supremacy.

PC Titles:

Mage Knight Apocalypse (PC)
A select group of heroes must defeat the Apocalypse Dragon, a seemingly unstoppable five-headed monstrosity that has been summoned by the forces of Chaos in Mage Knight Apocalypse. Five unique character classes can be selected - all with hundreds of weapons, armor and abilities to customize. These heroes will battle hundreds of unique enemies with brilliant special effects in a beautiful 3D world. Players will adventure as they've only before imagined as they explore with a free camera, engage in multiplayer missions. Dynamic enemy scaling and multiple alternate scenarios means near infinite replay-ability. For the PC in Summer 2006.

Warhammer: Mark of Chaos (PC)

Faithful to the Warhammer® world, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army. This RTS focuses on armies and battling while de-emphasizing the tedious aspects of base and resource management. Players will also have the opportunity to use environments to their advantage, as well as customize Heroes and Champions with inventories and skill trees and challenge opponents in dueling. Choose from a variety of modes for both casual and competitive play coming to a battlefield on a PC near you in Fall 2006.

HELLGATE: LONDON (PC)
HELLGATE: LONDON combines the depth of role-playing games and action of first-person titles, while offering infinite playability with randomly created levels, items and events. The player creates a heroic character and then, completes quests and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances and a massive variety of randomly generated equipment allow players to create their own unique hero.

Licensed Properties:

The Fast and The Furious (PlayStation 2, PSP system)

Inspired by Universal Pictures' upcoming film, The Fast and the Furious: Tokyo Drift, this game will immerse players in the underground world of drift racing – a form of racing that replaces simple drag racing with a rubber-burning, automotive art form that consists of an exhilarating balance of speeding and gliding through a heart-stopping course of hairpin turns and switchbacks. Set in a world related to, yet separate from, the movie, the game features a ground-breaking drift mechanic that makes drifting accessible to both beginning and veteran racing game drivers. The gameplay features evolutionary new systems like the Drift Indicator that make The Fast and the Furious the most accessible yet realistic drift game. Created through a licensing agreement with Universal Studios Consumer Products Group, this must-have racing title drifts to retailers in Summer 2006.

Snoopy vs. The Red Baron (PlayStation 2, PSP system, PC)

While snoozing atop his doghouse one day, Snoopy has a magical dream. Just like in the celebrated Peanuts® comic strip, he becomes a virtuoso flying ace, piloting his World War I bi-plane in a heroic attempt to foil the plans of his archenemy, the Red Baron. Join Snoopy and the rest of the Peanuts gang as you soar above six vividly rendered worlds. Pilot Snoopy’s famous Sopwith Camel and other unique aircraft in perilous sky-high dogfights, air races and heart-pounding missions with dozens of comical weapons and gadgets at your disposal. Snoopy vs. The Red Baron takes to the skies in Fall 2006.

Charlie Brown’s All-Stars (PlayStation 2, PSP system)

The cast of Peanuts has come together in an entertaining and fun pick-up-and-play baseball game, Charlie Brown’s All-Stars. Players can help Charlie Brown end his 900 game losing streak as they play baseball with an incredible cast of more than 30 Peanuts characters. Players can also take part in any of four Party Games, including batting, fielding and pitching contests, as well as a good ol’ fashioned game of “Lucy Says.” As players progress through the game they will have the chance to enjoy classic Peanuts storylines, artwork and unlock tons of bonus content including every baseball-related Peanuts comic strip. Charlie Brown’s All-Stars steps up to the plate in Spring 2007. This title has not yet been concept approved by Sony Computer Entertainment America.

Anime Based Franchises:

Naruto: Ultimate Ninja (PlayStation 2)

Experience the hit manga and TV series NARUTO like never before. Join Naruto and his friends in their Ninja Academy quests as they battle the best in the land. Fight as one of more than 12 playable characters in interactive stages while performing powerful ninjutsu moves. Players can battle in close combat, use weapons and call on support characters to assist with super attacks or drop off power-ups. Tons of replay value is added with unlockable features and more! Players can enroll in the Ninja Academy in June 2006.

Zatchbell!: Mamodo Fury (PlayStation 2, Nintendo GameCube)

Players join Zatch, Kiyo and other characters from the hit manga and TV series ZATCHBELL! as they battle to become the mighty mamodo king! This time, up to four players can choose from more than 20 different playable teams. With three gameplay modes including Story Mode, VS mode and Arcade Mode, players can experience all the action in environments faithful to the TV series. All voice acting is even done by the U.S. TV show cast. Zatchbell!: Mamodo Fury hits consoles Fall 2006.

.hack//G.U. Vol.1: Rebirth (PlayStation 2)

The hit video game and TV series returns to the epic fantasy online RPG stage on the PlayStation 2. Years after the events of the first .hack installment, the most popular MMORPG in the world has returned from the ashes as “The World: R2”. As Haseo the Terror of Death, players are thrown into his quest for revenge in his search for the mysterious PK (Player Killer) Tri-Edge. This time, players will interact in the real and virtual worlds with fellow “The World” players through various chats, mails, and fully voiced video news clips. Together with Haseo’s virtual partners, login to challenge and solve the mysteries of “The World”.  hack//G.U. Vol.1: Rebirth arrives in stores in Fall 2006.

One Piece Grand Adventure (PlayStation 2, Nintendo GameCube)

Based on the popular comic and anime series, One Piece: Grand Adventure delivers battles that take place with a new free-moving Vs. Battle action system that will offer hours of entertainment. The game has also been completely revamped with the inclusion of an engrossing Adventure Mode, sending players on various mini-game filled quests as well as allowing players to create their very own band of roving pirates. One Piece: Grand Adventure hits stores in Fall 2006. This title has not yet been concept approved by Sony Computer Entertainment America.

IGPX (PlayStation 2)

The thrill of the popular Cartoon Network series IGPX, comes to the PlayStation 2 in an exhilarating fashion. Delivering the intense chase as you battle against your opponents, IGPX provides a type of thrill never before experienced. By creating a strategic scenario with a variety of formations, players are able to participate in combinations with partners that will deliver high-impact attacks. IGPX takes the flag on the PlayStation 2 in Fall 2006.

Eureka Seven Vol 1: The New Wave (PlayStation 2)

The original TV series comes to life on the PlayStation 2 with Eureka Seven Vol 1: The New Wave. Players assume the role of Sumner Sturgeon, a government agent looking to unravel a deep conspiracy, in this prequel to the animation that unfolds the events leading up to the Eureka Seven anime series. Featuring intense mecha combat and mind-boggling board riding action, Eureka Seven Vol 1: The New Wave is riding into stores in Summer 2006.

Battlefield 2: Armored Fury Booster Pack brings the frontlines to America

This Spring, the American Heartland is the new battlefield! The Battlefield 2: Armored Fury™* booster pack for Battlefield 2 brings all-out mechanized battles to U.S. soil for the first time.

Battlefield 2: Armored Fury drops players into a deadly confrontation between the Middle Eastern Coalition, Chinese, and U.S. forces following an attempted invasion of America.

Three epic new maps set in the USA provide the setting for huge armored warfare. The conflict spreads near the Pacific Ocean in a battle for the Alaskan port of Valdez in Operation Midnight Sun, where Chinese forces are attempting to secure much-needed fuel from the pipeline. Meanwhile, tensions will escalate in Operation Harvest as the MEC army begins their march East towards the U.S. Capital. Can American forces stall the advance long enough for reinforcements to arrive? Finally, Operation Road Rage has MEC forces infiltrating deep into the USA, using the highways to move quickly towards key industrial sites that are dangerously near civilian areas.

Tactical air offensives and effective recon are the keys to winning this historic conflict. To contain and eliminate the domestic threat, Players will need every ounce of muscle from their tank busting ground assault aircraft, and the finesse of the radar-equipped scouting choppers.

Battlefield 2: Armored Fury will be available this Spring exclusively via the EA Downloader at http://downloader.ea.com and will retail for $9.99USD.

In addition, be sure to keep your eyes peeled for Battlefield 2: Deluxe Edition, which includes the original Battlefield 2, the Battlefield 2: Special Forces™ expansion pack, and patch 1.3, which will introduce single player co-op to all maps. Battlefield 2: Deluxe Edition will be available this June at North American retailers for $49.99USD.

UBISOFT ANNOUNCES ENCHANTED ARMS EXCLUSIVELY FOR XBOX 360

SAN FRANCISCO MAY 1, 2006 Today Ubisoft, one of the world's largest video game publishers, announced that it will publish Enchanted Arms exclusively for the Xbox 360 video game and entertainment system from Microsoft. Enchanted Arms was created by development studio FromSoftware in Japan and is the first true next-generation Japanese RPG adventure game. The Enchanted Arms adventure takes place in a fantasy world filled with beautiful cinematic graphics and vibrant characters. It includes over 50 hours of gameplay and is the only Xbox 360 RPG with a fast-action, turn-based battle system that enables the player to move characters while in battle. Enchanted Arms is scheduled to ship in North America and Europe in summer 2006.

In Enchanted Arms, players will embark on an epic adventure filled with unique characters and more than 75 special controllable creatures that players can unlock as they progress. Players will take on the role of Atsuma, an Enchanter-in-training who will transform from a naive student to the most powerful savior in a war 1,000 years in the making. As the story develops, players face increasingly difficult challenges and learn to master Atsuma's special fighting and magical abilities.


"Enchanted Arms is the first classic Japanese RPG game created specifically for Xbox 360," said Jay Cohen, vice president of publishing at Ubisoft. "With its fast-action gameplay, stunning high-definition graphics, rich and colorful environments, and over an hour of anime-style cinematics, it's a must-have for every Xbox 360 owner."

For more information about Enchanted Arms, please visit www.ubi.com.

Metroid Prime Hunters Fans Get Ready to Rumble - For Free

Nintendo is shaking things up this summer by offering a free Nintendo DS Rumble Pak(TM) with the purchase of Metroid(R) Prime Hunters for Nintendo DS(TM). The accessory fits into the Game Boy(R) Advance cartridge slot and delivers good vibrations to immerse players even further in the smack-talking, morph-balling, Wi-Fi multi-playing Metroid action that Nintendo DS owners are raving about.

Since its March 20 launch, Metroid Prime Hunters has impressed players with its beautiful graphics and deeply engaging game play. Six new bounty hunters, Wi-Fi multi-player action, voice chat and intergalactic rumblings in the palms of players' hands make this a bold and distinct chapter in the epic franchise.

Free Rumble Paks with Metroid Prime Hunters purchase are now available at select retailers for a limited time and while supplies last.

Metroid Prime Hunters is Rated T for Teen. For more information about Metroid Prime Hunters, visit www.metroidhunters.com. To learn more about Nintendo(R) Wi-Fi Connection or the extensive online stat tracking, log onto www.nintendowifi.com

May 1, 2006

D3PUBLISHER OF AMERICA AND TOMY CORPORATION ANNOUNCE NARUTO 2 - BELIEVE IT!

LOS ANGELES, CA – May XX, 2006 - North America has gone wild over NARUTO – Believe it! Following the successful launch of NARUTO: Clash of Ninja and NARUTO: Ninja Council in March 2006, D3Publisher of America, Inc. (D3PA) and TOMY Corporation will present NARUTO: Clash of Ninja 2 for Nintendo GameCube™ and NARUTO: Ninja Council 2 for Nintendo Game Boy® Advance at this year’s Electronic Entertainment Expo (E3), taking place at the Los Angeles Convention Center from May 10-12, 2006. The latest video games follow the storyline of VIZ Media’s hit anime series SHONEN JUMP’s NARUTO, and will feature more playable characters, new locations and added gameplay features including multiplayer modes for up to four players .

“The critical and retail success of the NARUTO video games in North America are a testament to the global appeal of the franchise , said Alison Quirion, vice president of marketing, D3PA. “NARUTO: Clash of Ninja 2 on GameCube and NARUTO: Ninja Council 2 on Game Boy Advance will build upon the success of the first titles by offering a host of new playable characters, non-stop ninja annihilation with heated multi-player battles and challenging gameplay modes that are sure to please gamers of all ages.”


“We are very pleased with the response for NARUTO thus far and are excited to be working with D3PA to bring these Naruto games to the USA,” said Laura Yoshioka, senior marketing manager, TOMY Corporation. “The Naruto franchise continues to be enormously popular and we look forward to bringing more quality titles featuring the rich storylines and fascinating characters from the hit TV series to American gamers.


NARUTO: Clash of Ninja 2, developed exclusively for Nintendo GameCube, will offer non-stop ninja style combat action for 1-4 players where gamers choose to play as one of 23 total available characters. All-new multi-player modes will engage players in frantic simultaneous four player battles and single-player modes will offer more gameplay choices than before with survival and timed attack modes that allow players to showcase their taijutsu and special jutsu abilities. Developed by 8ing, NARUTO: Clash of Ninja 2 is anticipated for release in September 2006.

The second Game Boy Advance title in the series, NARUTO: Ninja Council 2 builds on the storyline of the first game and will allow players to switch between 3 unique characters on the fly to strategically conquer each challenging level. All-new multiplayer modes offer head-to-head action or cooperative play for up to four players. Developed by Aspect, Ninja Council 2 is anticipated to be released in Fall 2006.

NARUTO takes place in a world where ninja hold the ultimate power. Infused with the spirit of a once fearsome Nine-Tailed Fox, Naruto Uzumaki is a ninja-in-training who is learning the art of Ninjutsu with his classmates Sakura and Sasuke. The trio studies under the instruction of their teacher, Kakashi, who helps the group face dangerous and daunting tests and challenges. Through their adventures, the young ninja learn the importance of friendship, teamwork, loyalty, hard work, creativity, ingenuity, and right versus wrong.

Namco Bandai Announces Next Generation Console Line-Up

SANTA CLARA, Calif., (May 1, 2006) – Leading video games publisher and developer NAMCO BANDAI Games America Inc. announced today its plan to be a key industry force in the next generation market with the unveiling of its next generation line-up at the 2006 Electronic Entertainment Expo. NAMCO BANDAI Games America Inc.’s highly-anticipated content offerings for the next generation of consoles will include a variety of its signature franchises as well as introducing some new and exciting IP’s into the HD era.

Triple-A franchises including Tekken and Ridge Racer will both be making their way to the PLAYSTATION®3 computer entertainment system. Ridge Racer® 7 will bring racing excitement to a new level when it ships to PLAYSTATION 3, while TEKKEN® 6 will pack a punch as an acclaimed fighting franchise.

Taking full advantage of the Xbox 360™ video game and entertainment system from Microsoft, MOBILE OPS™: The One Year War will take mechanized warfare to the next level as the player enters the intense battlefields of The One Year War as a soldier who fights by foot, in vehicles and in a wide array of mecha. Boasting online play and high definition graphics, Mobile Ops: The One Year War will bring the battlefield into the player’s living room in the most immersive mech-action game to date.

Also making its way to the Xbox is the newest installment of the popular card battle series, Culdcept Saga. The popular puzzle series’ latest installment is being developed by Omiya Soft and will feature exciting online battle via Xbox Live.

“As a recently integrated company, NAMCO BANDAI is excited to demonstrate our new publishing strength within the industry by unveiling our next generation line-up at E3 2006,” said Genichi Ito, president and CEO of NAMCO BANDAI Games America Inc. “We are looking forward to supporting the next generation of consoles and being at the forefront of delivering quality content for all gamers to enjoy.”

About NAMCO BANDAI Games America Inc.
NAMCO BANDAI Games America Inc. is an interactive entertainment software publisher and developer based in Santa Clara, CA. The company is a subsidiary of the newly formed NAMCO BANDAI Holdings (USA) Inc. based in Cypress, CA.

On September 29, 2005, Bandai Co., Ltd. and NAMCO LIMITED implemented a management integration to form NAMCO BANDAI Holdings Inc. This step was taken to compete more effectively on the global stage in the fast-changing entertainment industry and to deliver further growth.

The resulting BANDAI NAMCO Group is a global entertainment group involved in business fields ranging from toys, amusement facilities, video game software and visual software, to apparel, sundries and network content.

As previous separate entities (Namco Hometek Inc. and Bandai Games Inc.) the companies were each known for creating some of the industry’s top video game franchises including: Tamagotchi®, Tekken®, SOULCALIBUR®, Dead to Rights®, Pac-Man® World™, Digimon®, Ridge Racer®, Time Crisis® and ACECOMBAT®. For more information about NAMCO BANDAI Games America Inc. and its products log onto www.namcobandaigames.com.

SQUARE ENIX TO SHOWCASE ALL ENCOMPASSING LINE-UP AT E3 2006

Los Angeles, Calif. (April 24, 2006) – Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, will have on display entertainment experiences for all platforms at this year’s Electronic Entertainment Expo (E3) to be held May 10-12 at the Los Angeles Convention Center in South Hall, Booth #746. Square Enix will hold a preview event and reveal special product announcements during its press briefing on Monday, May 8.

“E3 attendees will be immersed in Square Enix’s most diverse line-up ever,” said Daishiro Okada, President and COO, Square Enix, Inc. “We're evolving and growing, extending the Square Enix brand beyond video games to a variety of entertainment vehicles and a broader consumer base bridging the generation and gender gap. Our goal is to provide consumers with the most engaging and immersive entertainment experiences possible and we hope to give attendees at E3 a taste of what’s to come."

Following is a partial list of entertainment products Square Enix will have on display:

PlayStation®2 computer entertainment system

Dawn of Mana

Dawn of Mana™, the first true Mana sequel in a decade, reveals the origins of the legend behind the Mana Tree and the Sword of Mana™. Breaking the series’ 2D mold, Dawn of Mana brings the world of Mana to three-dimensional life while preserving the atmosphere that fans have come to know and love. Players can see for themselves how vividly characters and monsters move about these new yet familiar surroundings. This installment of the Mana is a true action-adventure, with sweeping plains and mountains stretching as far as the eye can see. It’s a world ripe for adventure!

A World of Sensation

“Touch” is the theme of Dawn of Mana’s world. You can virtually feel realistically rendered, lifelike objects.

The release date for Dawn of Mana will be announced at a later time. Dawn of Mana has not yet been rated by the ESRB. This title has not yet been concept approved by Sony Computer Entertainment America.

DIRGE OF CERBERUS -FINAL FANTASY VII-

Three years after the events of FINAL FANTASY® VII, an unknown group of seemingly unstoppable soldiers appears, bringing a swift and bitter end to the peace enjoyed by the people of the world. The members of this enigmatic group are the ones who were trapped under the ruins of Midgar for three long years—the Deepground soldiers. Vincent Valentine finds himself pursued by several elite members of the mysterious Deepground organization. An unrelenting chain of events leads Vincent to the truth behind his past—and forces him once again to be the key player in a battle for the planet itself and all those living on it.

Just what is the connection between Vincent's past and the recent attacks? When the world is engulfed in darkness, his gun will toll a dreadful dirge…

DIRGE of CERBERUS™ will be released Summer 2006. The ship date will be announced at a later time. This title is rated “T” for Teen by the ESRB.

FINAL FANTASY XII

As war looms on the horizon, the mighty Archadian Empire begins a campaign to subjugate its neighbors. The small kingdom of Dalmasca shares their fate, and it is here that our tale begins.

Two years after the fall of Dalmasca, the citizens are without guidance and direction. In the capital city of Rabanastre, the denizens gather and await the introduction of Archadia’s new consul. To Vaan, a young man living on the streets of Rabanastre, the Empire is a hated enemy who took the life of his brother, the only family he had left. In an effort to exact revenge, Vaan hatches a plot to break into the palace and steal from the occupying imperials. There, he gets more than he bargained for as he runs into Princess Ashe, the sole surviving heir to the Dalmascan throne. Together, the two will embark on an incredible journey through Ivalice, tracing the mysteries behind the Archadian Empire’s invasion. The choices they make will determine the very fate of the world.


Active Dimension Battle

The Active Dimension Battle (ADB) system enables players to move seamlessly between exploration and combat. Jarring random battles and their load times are a thing of the past, keeping you in the world from start to finish.


An All-New Combat System

Characters act according to an intricate “gambit” system of actions and reactions that you determine. As they fight, characters earn license points that can be spent to broaden their knowledge of magic, arms and armor.

FINAL FANTASY XII will be released Fall 2006. This title has not yet been rated by the ESRB.

VALKYRIE PROFILE 2: SILMERIA

Hundreds of years before Lenneth’s tale, another saga lies concealed by the gods. The valkyrie Silmeria once served Odin loyally, but after an incident ignited a conflict between them, Odin forcefully reincarnated her as a human. The human soul that would carry her spirit was that of Alicia, Princess of Dipan. Ordinarily, Silmeria’s consciousness would have been sealed, her spirit dormant until she was next summoned… However, the forced transmigration causes Silmeria’s spirit to awaken within Alicia, leaving two souls to inhabit a single body. The spirit that should have been sealed has awakened—a situation Odin will not ignore for long.


Photon Action System

This installment introduces the new Photon Action System to the classic side-scrolling action format found in the original. Projecting photons grants players more freedom to explore and expands the action, resulting in challenging puzzles with clever solutions. Add to that “sealstones” that affect the laws of nature in dungeons, launching strategy to new heights.


Advanced Tactical Combination

The unique, highly acclaimed battle system of the previous game has evolved into the Advanced Tactical Combination Battle System. Feel the exhilaration of accelerated battles raging across 3D environments for more spectacular and more strategic combat than ever before!

VALKYRIE PROFILE® 2: SILMERIA will be released 2006. This title has not yet been rated by the ESRB. This title has not yet been concept approved by Sony Computer Entertainment America

Online

FINAL FANTASY XI: Treasures of Aht Urhgan

The once sleepy port town of Mhaura has become the center of unprecedented commotion. The cause of this disturbance can be attributed to the arrival of mercenary recruiters from the Aht Urhgan Empire, a land far to the east of Windurst. Starting in the city of the Tarutaru, they have been touting the benefits of their Empire-sanctioned business throughout Vana'diel® in an effort to garner the interest of prospective candidates, and also seek to organize a ferry route from Mhaura to the Imperial capital of Al Zahbi. The majority of the conservative townspeople frowns upon the insistence of their foreign visitors. However, the large number of action-starved Mithran mercenaries is putting pressure on the governor, who is gradually losing her resolve to refuse entry to the Empire's ships.

Why is the Empress so desperate to recruit mercenaries? What trouble is brewing in the Near Eastern land of Aht Urhgan? The road to epic new adventures will soon be revealed...

FINAL FANTASY XI and the brand new third expansion, Treasures of Aht Urhgan™ are available now on PlayStation 2, Windows® and Xbox 360™ video game and entertainment system from Microsoft. This title is rated “T” for Teen. For more information on FINAL FANTASY XI and all of its expansions please visit: http://www.playonline.com/ff11us

Handheld

Game Boy® Advance

FINAL FANTASY V ADVANCE & FINAL FANTASY VI ADVANCE

The classic FINAL FANTASY games that premiered on the Super Nintendo® Entertainment System are now making their way to the Game Boy Advance! Hot on the heels of FINAL FANTASY IV ADVANCE (now available in stores), FINAL FANTASY V ADVANCE and FINAL FANTASY VI ADVANCE will soon be available to handheld gamers. However, these titles are more than simple ports—every aspect of the games has been reviewed and enhanced. Additionally, a host of brand-new elements have been seamlessly merged with the original games, providing unexpected surprises for longtime fans. With new dungeons, new job classes, and other exciting features, both old-school players and newcomers can enjoy these genre-defining FINAL FANTASY titles in a portable format!

The magic of the FINAL FANTASY classics is returning to gamers’ hands—and soon the wait will be over.

FINAL FANTASY V ADVANCE & FINAL FANTASY VI ADVANCE will both be released 2006. These titles have not yet been rated by the ESRB.

Nintendo DS™ System

Children of Mana

In ages past, an island called Illusia floated at the center of the world. At the heart of the island towered an ancient, enormous tree that stretched up to the very heavens. For ages past, chaos and sorrow had engulfed the world until at last its salvation appeared in the form of a boy, a girl, and a holy sword.

Time flowed on and peace returned. The sword and the tree remained, and they soon came to be known as the Sword of Mana and the Mana Tree. Followers of the Mana Tree returned to Illusia as the world started slowly but surely down the path to recovery.


More Magic with the Eight Spirits

The eight elemental spirits are a staple of the Mana series. These powerful allies aid you with healing and special status effects. They can also unleash fearsome magic upon your foes.


Cooperative or Competitive Gameplay for Up to Four Players

The greatest innovation of this installment of the Mana series is allowing four players to advance the story and solve quests together while maintaining the feel of an action RPG. Players' actions affect each other in a gameplay experience completely unlike previous action RPGS!

Children of Mana™ will be released 2006. This title has not yet been rated by the ESRB.

DRAGON QUEST HEROES: ROCKET SLIME

The latest game from the creative minds behind the 2005 RPG classic, Dragon Quest™ VIII: Journey of the Cursed King™, has arrived on the Nintendo DS. The hero of this brand-new action-adventure is a slime—one of the most popular monsters from the Dragon Quest series. The game is set in the kingdom of Slimenia, a peaceful land that is suddenly invaded by a mysterious cartel called “the Plob,” who then proceed to kidnap all the slimes in the capital city of Boingburg. Our protagonist, Rocket, is the only slime left behind, and must embark on a journey throughout Slimenia to save his friends and uncover the Plob’s nefarious plot!


Bounce, Stretch, and Carry

The adventure stages consist of our hero bouncing and stretching, as well as carrying various objects on his head, while solving the mysteries behind each area, and rescuing his captured slime friends along the way. Simple, streamlined controls allow players of all ages and skill levels to take part in the action with ease.


Fierce Tank Battles

Each adventure stage culminates in Rocket hopping aboard a colossal slime-shaped war machine called the Schleiman Tank and battling it out with the enemy’s Monster Tanks. Customize tanks by collecting a vast array of weapons and items. Call upon allies, each with their own individual personality and abilities, to aid in the heated tank battles. Even shoot your fellow slimes so they can infiltrate and sabotage the enemy’s Monster Tank! Pit tanks against a friend’s in exciting player-vs.-player action, using the Nintendo DS wireless multiplayer game feature!

DRAGON QUEST HEROES: ROCKET SLIME™ will be released 2006. This title has not yet been rated by the ESRB.

FINAL FANTASY III

The only FINAL FANTASY that was never localized—the third installment of the original series—will finally reach North American shores! Lauded as “legendary” by the Japanese fan base, FINAL FANTASY III has been reborn, incorporating the latest in portable gaming technology. Using the features of the Nintendo DS to their fullest, FINAL FANTASY III features graphics that have been reworked and remodeled in 3D, while maintaining the mythical FINAL FANTASY look and feel.

This is the fans’ chance to complete the circle. The legend of FINAL FANTASY III is reborn.

FINAL FANTASY III will be released 2006. This title has not yet been rated by the ESRB.

PSP™ (PlayStation®Portable) system

VALKYRIE PROFILE: LENNETH

Asgard, the realm of the gods, remains locked in an eternal struggle between the benevolent Aesir and the demonic Vanir. With the end of the world approaching, Odin, Lord of Asgard, summons Lenneth Valkyrie to his side. Possessing the ability to hear the thoughts and feelings of men and women in their dying moments, he charges Valkyrie to search Midgard, the world of mortals, to recruit and train the souls of worthy warriors to join the ranks of the Aesir in the Sacred War. VALKYRIE PROFILE®: LENNETH brings the classic PlayStation® game console title, originally released in 2000, to the PSP system with completely new CG cut scenes. tri-Ace, the developers behind the acclaimed Star Ocean® series and Radiata Stories™, introduce new fans to the spectacular combo attacks, unique side-scrolling environment, and gripping storyline that first captivated players six years ago.


Additional CG Cutscenes

To give players a deeper understanding of the plot and to complement the game’s dramatic storyline, additional CG cutscenes have been incorporated. Some of these new scenes contain links to the story of VALKYRIE PROFILE 2: SILMERIA.

VALKYRIE PROFILE: LENNETH will be released 2006. This title has been rated “T” for Teen by the ESRB.

Mobile - Square Enix

BEFORE CRISIS -FINAL FANTASY VII-

The Shinra Company achieved the pinnacle of success by monopolizing Mako energy and gaining unstoppable political power. It came at a price though. Many had fallen victim during Shinra's rise to the top, and those with great hatred for the company were far from few. The rebel group Avalanche was formed with the intent of eradicating the Shinra Company and all those within its greedy corporate circles. With its very existence in danger, Shinra was forced to take secret measures. The company entrusted everything to its elite unit: the Turks.

BEFORE CRISIS™ -FINAL FANTASY VII- allows players to take on the role of a new recruit in Shinra's elite Turks unit and conduct various missions and operations. Utilizing the mobile network, multiple players are able to simultaneously participate in real-time combat. Several other features possible only on mobile phones are also included, creating an exciting new experience.

BEFORE CRISIS -FINAL FANTASY VII- will launch 2006. North American compatible handsets TBA.

FINAL FANTASY I

Since ages long past, the legend of the Light has been handed down from generation to generation. The legend tells that the world would remain safe so long as the Crystals maintain their brilliance. Should they lose their light, the skies will blacken, the land wither, and the seas rage. In this hour, four warriors would appear--they are the Warriors of Light. Originally released in 1987, FINAL FANTASY's enthralling story and extraordinary graphics spawned a series now numbering twelve core titles. FINAL FANTASY retains its original charm while making the evolution to convenient play on mobile phones.

FINAL FANTASY I will launch 2006. North American compatible handsets TBA.

Mobile - Taito

3D Space Invaders

Space Invaders are back–now in 3D! Reborn using 3D polygon functions, that timeless classic can now be experienced from new camera perspectives with the press of a button. Set the perspective to first-person and get ready for an exciting, realistic invasion!

Availability and North American compatible handsets TBA.

Chase H.Q. 3D

Chase H.Q. 3D is the latest version of that legendary, realistic car chase action classic. Originally developed for the arcades in 1988, Chase HQ was ported to various consoles such as the Amiga, the Atari ST, the Commodore 64, the Genesis, the Sega Master System, and the TurboGrafx-16. Today, you can enjoy Chase HQ on your mobile phone. Go undercover and pursue criminal suspects with the help of your operator, Nancy!

Availability and North American compatible handsets TBA.

Elevator Action 3D

Originally developed for the arcades in 1983, Elevator Action, has been ported to several consoles, such as the Commodore 64, the Game Boy, the Game Boy Color, the NES, the Saturn, and the ZX Spectrum, where it has since enjoyed a large and loyal following. Fans of the original and fans of the FPS genre will be pleased to find that classic Elevator Action has now been realized in 3D with crisp graphics, special tactical elements, and fast-paced, FPS action.

Availability and North American compatible handsets TBA.

For updates on Square Enix at E3 2006 please visit http://na.square-enix.com/e306/.

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