EA AND DIGITAL ILLUSIONS UNVEIL BATTLEFIELD: BAD COMPANY FOR NEXT-GENERATION CONSOLES
Redwood City, Calif. â August 21, 2006 â Throw out the rules of engagement, this is all-out war! Electronic Arts (NASDAQ: ERTS) today announced that Battlefield: Bad Companyâ¢ is currently in development for the Xbox 360â¢ video game system from MicrosoftÂ® and PlayStationÂ®3 computer entertainment system.
Built from the ground-up for next-generation consoles using Digital Illusionsâ bleeding-edge Frostbiteâ¢ game engine, Battlefield: Bad Company drops gamers behind enemy lines with a squad of renegade soldiers who risk it all on a personal quest for gold and revenge. Featuring a deep, cinematic single-player experience loaded with adventure and dark humor, the game delivers the seriesâ trademark sandbox gameplay in a universe where nearly everything is destructible.
âThe heart of DICEâs multiplayer games is the frenetic, unpredictable nature of the sandbox experience, where anything could happen at any moment, and thatâs what weâre bringing to the core of Battlefield: Bad Companyâs single-player campaign, said Karl Magnus Troedsson, senior producer at DICE. âIn a world thatâs 90 percent destructible, the gameplay possibilities are infinite â the battlefield is always changing, forcing players, teammates, and enemies to react accordingly. Gamers will have total freedom to adapt to and tackle challenges in creative Battlefield-style ways.â
Battlefield: Bad Company also will feature a full suite of the franchiseâs trademark multiplayer options with deep gameplay modes designed to take full advantage of the gameâs massively destructible environments.
Developed by Sweden-based developer Digital Illusions, Battlefield: Bad Company is slated to ship for the Xbox 360 and PlayStation 3 in 2007. For more information about the Battlefield franchise, please visit http://battlefield.ea.com