« The Lord of the Rings Online Launches | Main | Nintendo News: Pokemon Hotter Than Ever »

Ubisoft Reports Fourth Quarter Fiscal Year 2006/2007 Sales

Fourth Quarter Sales Up 37.4 Percent to €197 Million ($252.16 million U.S.)
> Outstripping Targets
>
> Full Year Sales Up 24.4 Percent to €680 Million ($870.4 million U.S.)
>
> Forecasts Revised Upwards for 2006/2007 Current Operating Income and Net Cash
> Position, as Well as for 2007/2008 Sales
>
> PARIS, April 26, 2007 – Today, Ubisoft, one of the world's largest video game
> publishers, reported its sales for the fourth fiscal quarter ended March 31,
> 2007.
>
> Sales
>
> Sales for the fourth quarter of 2006-07 came to €197 million ($252.16 million
> U.S.) up 37.4 percent, or 41.7 percent at constant exchange rates, compared
> with the €144 million ($184.32 million U.S.) recorded for the same period of
> 2005-06. Full-year sales for fiscal 2006-07 totaled €680 ($870.4 million
> U.S.) versus €547 million ($700.16 million U.S.) for fiscal 2005-06,
> representing an increase of 24.4 percent, or 27.2 percent at constant
> exchange rates.
> Fourth-quarter sales beat the €152 million ($194.56 million U.S.) minimum
> target Ubisoft projected in its third-quarter sales figures announcement by
> €45 million ($57.6 million U.S.). This superior performance was fueled by the
> following factors:
>
> Robust performances of two key games launched during the quarter :
> -Tom Clancy's Ghost Recon Advanced Warfighter® 2 got off to an excellent
> start with 1 million units sold on the Xbox 360(TM) video game and
> entertainment system from Microsoft. Launched just one year after the first
> game, this success highlights the proven strength of the Tom Clancy's Ghost
> Recon® franchise.
> -Teenage Mutant Ninja Turtles® (TMNT(TM)) also turned in a good showing with
> more than 1.1 million units sold for its launch on eight platforms.
>
> Continued success of games launched in previous quarters, including:
> -Tom Clancy's Rainbow Six® Vegas (1.7 million units sold since the game was
> launched).
> -Wii games, particularly Rayman® and Red Steel(TM) which have sold more than
> 830,000 and 950,000 units respectively since their launch.
> -The Petz® series of games, which collectively sold 3.5 million units during
> the fiscal year.
>
> During the first three months of the calendar year, Ubisoft continued to grow
> faster than the sector and gained new market share:
> -Second independent publisher in Europe, with growth of 31 percent (compared
> with market growth of 15 percent) and market share of 8.6 percent versus 7.6
> percent in the first quarter of 2006. Ubisoft was ranked as the number one
> independent publisher on Wii(TM), the Nintendo DS(TM) and the Xbox 360(TM).
> -Third independent publisher in the United States, with growth of 41 percent
> (compared with market growth of 28 percent) and market share of 6.7 percent
> versus 6.1 percent in the first quarter of 2006. Ubisoft was ranked as the
> number one independent publisher on Wii(TM) and number two on the Nintendo
> DS(TM) and Xbox 360(TM).
>
> Full-year 2006-07 Forecasts for Current Operating Income and Net Cash
> Position
>
> Due to its strong sales performance, Ubisoft has revised its target for
> full-year current operating income to approximately 5.5 percent of sales,
> higher than the previous guidance of approximately 4 percent of sales. In
> addition, the Company expects to achieve a positive net cash position of
> approximately €50 million ($64 million U.S.) sharply up on the former
> objective of zero net debt.
>
> Yves Guillemot, chief executive officer of Ubisoft, stated: "Our fourth
> quarter performance was an excellent way to round off 2006-07, a year in
> which we exceeded all of our targets. We have not only confirmed the strong
> position of our key franchises Splinter Cell, Ghost Recon, Rayman, and
> Rainbow Six but have also launched new brands in the form of Red Steel and
> Heroes of Might & Magic. Our investment in games for the Xbox360, Wii and
> Nintendo DS systems has paid off and we have successfully broken into the
> casual games segment with the Petz series of games (Catz, Dogz and Horsez).
> Finally, above and beyond the recognized quality of our internal development
> studios, this year has confirmed the increasingly important role of our
> Publishing and Third Party Development divisions.”
>
> Outlook for 2007-08
> Outlook for Full-Year 2007-08
>
> Ubisoft has raised its 2007-08 sales target to approximately €800 million
> ($1.024 billion U.S.) – compared with the previous forecast of between €750
> million ($960 million U.S.) and €766 million ($980.48 million U.S.) – in
> order to reflect the quality of its games line-up and the favorable outlook
> for the sector. Ubisoft is maintaining its previously-announced objective for
> current operating income before stock options to represent at least eight
> percent of sales.
>
> Based on the provisional games release schedule, the first half of 2007-08 is
> expected to account for a larger portion of full-year sales than in the past.
>
>
> Consequently, Ubisoft expects First-Quarter 2007-08 sales to be up 71 percent
> to approximately €120 million ($153.6 million U.S.) driven by:
>
> -The video game based on Sony Pictures Animation's feature-length CG animated
> film Surf's Up(TM).
> -Four new games for Wii(TM) and four for the Nintendo DS(TM).
> -Tom Clancy's Rainbow Six® Vegas on the PLAYSTATION®3 computer entertainment
> system.
>
> Yves Guillemot concluded: "In 2007-08, Ubisoft will have the best line-up in
> its history with the launch of seven franchises including Brothers In Arms
> and Splinter Cell; six new brands, including Assassin's Creed, EndWar and
> Haze; and four licensed games, including Surf's Up, Lost and Naruto. We
> intend to reap the full benefits of the ramp-up of new generation consoles
> and grow, again this year, our presence in the casual market on Wii and
> Nintendo DS systems. Ubisoft should continue to win market share and
> significantly boost its profitability in 2007-08.”
>
> Significant Events of the Quarter
>
> Market share: During the first three months of the year, Ubisoft has been
> ranked 3rd independent publisher in the US with 6.7 percent market share
> (compared to 4th with 6.1 percent the previous year), 2nd in France with 8.5
> percent market share (compared to 2nd and 8.2 percent), 2nd in the UK with
> 10.3 percent market share (compared to 2nd and 8.6 percent) and 3rd in
> Germany with 7 percent market share (compared to 3rd and 6.1 percent).
>
> Acquisition of Anno® (April 11, 2007): With five million units sold to date,
> Anno® is one of the most successful strategy games and a best-seller on the
> German market. This acquisition will strengthen Ubisoft's leading position in
> the strategy segment, Germany's most important segment and consolidate its
> number 2 position in this country.
>
> New expansion plan in Quebec: Objective of creating 1,000 additional jobs by
> 2013 and opening a studio specialized in the creation of digital cinema
> content.
>
> Conversion of 2008 warrants (BSAR): Ubisoft increased its capital by €50
> million ($64 million U.S.) following the conversion into shares of 92 percent
> of its 2008 warrants.
>
> New awards: Ubisoft was honored at the 10th Annual Academy of Interactive
> Arts & Sciences Achievement Awards, winning the award for First-Person
> Shooter of the Year for Tom Clancy's Rainbow Six® Vegas.
>
> Quarterly sales
>
> Sales
>
> (in € millions)
> 2006-07
> 2005-06
> 2006-07 vs 2005-06
> % change at constant exchange rates
>
> First quarter
> 70
> 43
> +62%
> +64%
>
> Second quarter
> 102
> 110
> -7%
> -4%
>
> Third quarter
> 311
> 250
> +24%
> +27%
>
> Fourth quarter
> 197
> 144
> +37%
> +42%
>
> Full year
> 680
> 547
> +24%
> +27%
>
> Disclaimer
>
> This statement may contain estimated financial data, information on future
> projects and transactions and future business results/performance. Such
> forward-looking data are provided for estimation purposes only. They are
> subject to market risks and uncertainties and may vary significantly compared
> with the actual results that will be published. The estimated financial data
> have been presented to the Board of Directors and have not been audited by
> the Statutory Auditors. (Additional information is specified in the most
> recent Ubisoft Registration Document filed on September 20, 2006 with the
> French Financial Markets Authority (l'Autorité des marchés financiers).
>
> Financial calendar
>
> Release
> Date
>
> 2006-07 annual results
> May 29, 2007
>
>
> N.B. This date is subject to change and will be confirmed at a later stage.
>
> About Ubisoft
>
> Ubisoft is a leading producer, publisher and distributor of interactive
> entertainment products worldwide and has grown considerably through a strong
> and diversified line-up of products and partnerships. Ubisoft has offices in
> 21 countries and sales in more than 50 countries around the globe. It is
> committed to delivering high-quality, cutting-edge video game titles to
> consumers. Ubisoft generated sales of 680 million Euros for the 2006-07
> fiscal year. To learn more, please visit www.ubisoftgroup.com.
>
> APPENDICES
> Breakdown of sales by geographic region
> % sales
> % sales
> % sales
> % sales
>
>
> Q4 2006-07
> Q4 2005-06
> 12 months 2006-07
> 12 months 2005-06
>
> Europe
> 53%
> 43%
> 49%
> 49%
>
> North America
> 41%
> 52%
> 45%
> 45%
>
> Rest of world
> 6%
> 5%
> 6%
> 6%
>
> TOTAL
> 100%
> 100%
> 100%
> 100%
>
> Breakdown of sales by platform
> Q4 2006-07
> Q4 2005-06
> 12 months 2006-07
> 12 months 2005-06
>
> Nintendo DS(TM)
> 20%
> 1%
> 11%
> 6%
>
> Game Boy Advance
> 3%
> 5%
> 5%
> 7%
>
> Nintendo GameCube(TM)
> 1%
> 0%
> 1%
> 3%
>
> PC/DVD-ROM
> 10%
> 15%
> 16%
> 16%
>
> PlayStation®2
> 15%
> 12%
> 16%
> 27%
>
> PlaySTation®3
> 5%
> -
> 2%
> -
>
> PSP(TM)
> 4%
> 14%
> 5%
> 9%
>
> Wii(TM)
> 14%
> -
> 14%
> -
>
> XBOX®
> 0%
> 7%
> 1%
> 17%
>
> XBOX 360(TM)
> 28%
> 47%
> 28%
> 15%
>
> Other
> 0%
> 1%
> 0%
> 1%
>
> TOTAL
> 100%
> 100%
> 100%
> 100%
>
> Breakdown of sales by business line
> Q4 2006-07
> Q4 2005-06
> 12 months 2006-07
> 12 months 2005-06
>
> Development
> 77%
> 83%
> 76%
> 85%
>
> Publishing
> 14%
> 14%
> 18%
> 10%
>
> Distribution
> 9%
> 3%
> 6%
> 4%
>
> TOTAL
> 100%
> 100%
> 100%
> 100%
>
> Games Release Schedule
>
> First Quarter 2007-08 (April – June 2007)
>
> BROTHERS IN ARMS® DS
> Nintendo DS(TM)
>
> CALL OF JUAREZ®
> Xbox 360(TM), PC (US)
>
> COSMIC FAMILY®
> Wii(TM)
>
> DOGZ® 2
> Game Boy Advance
>
> DRIVER® PARALLEL LINES
> Wii(TM), PC
>
> DRIVER® 76
> PSP(TM)
>
> ENCHANTED ARMS(TM)
> PlayStation®3 (US)
>
> TOM CLANCY'S GHOST RECON ADVANCED WARFIGHTER® 2
> PC
>
> GUITAR HITS®
> PSP(TM)
>
> HORSEZ®
> Game Boy Advance (US)
>
> The Elder Scrolls® IV : Oblivion(TM)
> PlayStation®3 (Europe)
>
> PRINCE OF PERSIA® RIVAL SWORDS
> Wii(TM), PSP(TM)
>
> TOM CLANCY'S RAINBOW SIX® VEGAS
> PlayStation®3, PSP(TM)
>
> RAYMAN RAVING RABBIDS(TM)
> Xbox 360(TM)
>
> resident evil 4(TM)
> PC (US)
>
> WarTech(TM) Senko no Ronde
> Xbox 360(TM)
>
> THE SETTLERS® 2 10TH ANNIVERSARY
> Nintendo DS(TM)
>
> PLATINIUM SUDOKU(TM) 2007
> Nintendo DS(TM) (Europe)
>
> SURF'S UP(TM)
> US only :
>
> PlayStation®3, PlayStation®2, Wii(TM), Xbox 360(TM), Nintendo DS(TM),
> PSP(TM), Nintendo GameCube(TM), Game Boy Advance, PC
>
> © 2006 Mirage Studios, Inc. Teenage Mutant Ninja Turtles(TM) is a trademark
> of Mirage Studios, Inc. All rights reserved. Game © 2006 Ubisoft
> Entertainment. All Rights Reserved.
>
> © 2007 Ubisoft Entertainment. All rights reserved. Published by Ubisoft
> Entertainment under license from Gearbox Software. Brothers In Arms is a
> trademark of Gearbox Software and is used under license. Gearbox Software and
> the Gearbox logo are registered trademarks of Gearbox Software, LLC.
> Developed by Gameloft.
>
> © 2006 Ubisoft Entertainment SA and Free Radical Design Limited. All Rights
> Reserved. Haze is a trademark of Ubisoft Entertainment and Free Radical
> Design. Free Radical Design and its associated logo are trademarks of Free
> Radical Design Limited. Developed by Free Radical Design Limited.
>
> © 2006 Techland. All Rights Reserved. Published and distributed by Ubisoft
> Entertainment under license from Techland. Call of Juarez is a trademark of
> Techland and is used under license.
>
> © 2007 Ubisoft Entertainment. All Rights Reserved. Anno, Petz, Guitar Hits,
> Cosmic Family, Driver, Red Steel, Splinter Cell, Heroes, Heroes of Might and
> Magic, Assassin's Creed, Rayman, Rayman Raving Rabbids, Ghost Recon, Ghost
> Recon Advanced Warfighter, Ubisoft, Ubi.com, and the Ubisoft logo are
> trademarks of Ubisoft Entertainment in the U.S. and/or other countries. The
> Settlers, Rainbow Six, Red Storm and Red Storm logo are trademarks of Red
> Storm Entertainment in the U.S. and/or other countries. Red Storm
> Entertainment, Inc. is a Ubisoft Entertainment company.
>
> © 2006 MTO, Inc. All Rights Reserved. Published and distributed by Ubisoft
> Entertainment under license from MTO. Dogzis a trademark of Ubisoft
> Entertainment in the U.S. and/or in other countries. Developed by MTO Inc.
>
> The Elder Scrolls IV: Oblivion® © 2007 Bethesda Softworks LLC, a ZeniMax
> Media company. The Elder Scrolls, Oblivion, Bethesda Game Studios, Bethesda
> Softworks, ZeniMax and related logos are registered trademarks or trademarks
> of ZeniMax Media Inc. in the U.S. and/or other countries. Published and
> distributed by Ubisoft Entertainment with Bethesda Softworks LLC. All Rights
> Reserved.
>
> © 2006 Ubisoft Entertainment. Based on Prince of Persia® created by Jordan
> Mechner. All Rights Reserved. Prince of Persia is a trademark of Jordan
> Mechner in the U.S. and/or other countries used under license by Ubisoft
> Entertainment.
>
> © 2005, 2006, 2007 G.rev Ltd. All Rights Reserved. Published and distributed
> by Ubisoft Entertainment under license from G.rev Ltd. Wartechis a trademark
> of Ubisoft Entertainment in the U.S. and/or other countries.
>
> © 2007 Gameloft. All Rights Reserved. Published by Ubisoft Entertainment.
> Platinum Sudoku is a trademark of Gameloft and is used under license.
>
> Surf's Up: TM & © 2007 Sony Pictures Animation Inc. All rights reserved. Game
> Software excluding Sony Elements: © 2007 Ubisoft Entertainment. All rights
> reserved.
>
> © 1990, 2006, 2007 SQUARE ENIX CO., LTD. All Rights Reserved. TITLE DESIGN:
> Yoshitaka Amano. CHARACTER DESIGN: Akihiko Yoshida. ILLUSTRATION © 1990, 2006
> Yoshitaka Amano. FINAL FANTASY, SQUARE ENIX and the SQUARE ENIX logo are
> registered trademarks of Square Enix Co., Ltd.
>
> Lost. Under license by © Touchstone Television. All Rights Reserved.
>
> Naruto. © 2002 MASASHI KISHIMOTO. This product is manufactured, distributed
> and sold under license from TV TOKYO Media, LLC. All Rights Reserved.
>
> ”PlayStation”, "PLAYSTATION” and the "PS” Family logo are registered
> trademarks of Sony Computer Entertainment Inc.
>
> Microsoft, Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are
> trademarks of the Microsoft group of companies.
>
> Nintendo DS, and the Wii logo are trademarks of Nintendo. © 2006 Nintendo.

Posted using Meow

AddThis Social Bookmark Button

Post a comment

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)

Your Ad Here
Your Ad Here