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The Bigs


This game will ship June 25 and be available for 360, ps-3 psp, wii. This is the first 2k sports game on Wii, all aspects of the game use the Wiimote - pitching, catching, running.

Today we're looking at the Xbox 360 version.

Why The Bigs? It's a heroic baseball game, over the top, arcadey. The game celebrates the sport of baseball and make highllights and dramatic moments happen, including big catches, wall catches, dives, etc. It's all genuine MLB licensed products with all teams and all stadiums, but with a little bit of a dramatic flare.


There are super slo-mo diving catches. What the players do is still tied to stats but also like a mini-game of timing button pushes to pull off the spectacular. In a double play timing is critical, hold onto it for too long and they slide into and knock you down. There's a knock over catcher button mashing to get slider on your side and then you bowl the catcher over and maybe he loses the ball. 2K Sports is bending the rules to make the game more interesting but not taking it to extremes like MLB Slugfest which was a ton of fun but not very much like baseball.


There's a turbo meter and a big play meter. When pitching, throw strikes to earn turbo, batter takes ball and gets turbo, use turbo to enhance pitches and hits, use turbo in the field to run to the ball or whip it in from the outfield. Turbo becomes pretty important tactically. Pitches based on button that you push to choose pitch, aim with reticle, them meter fills up. Batting is simple - contact green or power red; you can influence direction of the hit with the left thumbstick. You manage baserunning with the left analog stick and color coded base running icons over each guys head. It's easiest to advance all or retreat all using bumpers. The big play meter gives you power blast ability to drive ball deep just by making contact, or make a defensive big play meaning big heat so all pitches are super charged and when you strike the opponent out you steal his points

Homerun pinball is Katie's favorite feature. It was pretty fun. It's like batting practice in Times Square and all the signs and objects are worth points when you hit them. It's a lot of fun and very competitive.

multiplayer - 2-4 players coop switching turns
online play also

Rookie Challenge - take a rookie and building him from the ground up, spring training, break into the big leagues, customize and create, play through a series of challenges, training mini games, earn points to improve your guy. unlock nick names, "steal player" can take players from other team when you beat them. estimated at a 20 hour mode


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