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id Software Debuts id Tech 5 Groundbreaking New Videogame

WWDC, San Francisco, June 11, 2007 – Today, id Software unveiled their
never-before-seen next-generation game engine technology, id Tech 5™,
running on a Mac at Apple's Worldwide Developers Conference. This
revolutionary new technology will power the studio’s internally created
new game property and will be available for licensing to third parties.
Previous iterations of id technology have powered games with worldwide
retail sales totaling more than $1 billion, cementing id’s status as the
premier technology provider for the industry.

id Software's co-founder and technical director, John Carmack,
demonstrated id Tech 5 during the keynote address and commented, “Since
many developers at id have made the switch to the Mac for their personal
use, we decided it was now time to bring our core game technology to OS
X. After a rapid bring up of the codebase, we were delighted to find
that the latest Macs are the fastest systems in our offices for some of
the time consuming processing jobs and will be contributing to our
development process in many useful ways.”

The new id rendering technology practically eliminates the texture
memory constraints typically placed on artists and designers and allows
for the unique customization of the entire game world at the pixel
level, delivering virtually unlimited visual fidelity. Combined with a
powerful new suite of tools designed specifically to facilitate and
accelerate the content creation process, id Tech 5 will power games that
contain vast outdoor landscapes that are completely unique to the
horizon, yet have indoor environments with unprecedented artistic detail.

While shown for the very first time running in real time on a Mac, id
Tech 5 additionally supports the Xbox 360 and Playstation3 console
platforms as well as the PC, and will be available for licensing to
developers and publishers interested in working with a truly
next-generation rendering and game development solution. id Software
will be showing id Tech 5 to interested developers and publishers by
appointment only at the E3 Media & Business Summit from July 11 – 13,
2007 in Santa Monica, Calif. Companies interested in id Tech licensing
information can visit www.idsoftware.com or
email licensing@idsoftware.com with an
E3 appointment request.

*_About id Software:_*

id – defined by Freud as the primal section of the human psyche; id
Software, located in Mesquite, Texas, was founded in 1991. From
inception to present day, id Software has relentlessly provided
technical, design and artistic leadership as an independent game
developer and technology provider. Transcending the games industry, id’s
iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have
become staples of popular culture for generations of gamers. More
information on id Software can be found at www.idsoftware.com

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