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September 27, 2007

Namco Networks previews four new games at the DigitalLife

*Namco Networks Offers Sneak Peek of Four Upcoming Mobile Game Titles at
DigitalLife*

SAN JOSE, Calif. (Sept. 27, 2007) – (From DigitalLife, New York, Sept.
27-30, 2007) – Namco Networks, a leading developer and publisher of
mobile games and entertainment, today announced four game previews to
demo at DigitalLife, the ultimate consumer technology, gaming and
entertainment show, held in New York, Sept. 27-30. Along with many of
Namco’s already released mobile games, including such hits as PAC-MAN
and Scene It? Movie Edition, attendees can play demos of Popeye,
Atlantis Sky Patrol, Mr. Do! and Mr. Do!’s Castle.

All four games enhance Namco Network’s portfolio that includes arcade
classics, original titles tied to top-tier brands, and the highest
quality original titles for mobile. At the show, attendees and media can
demo these games prior to their general availability later this year.

“As one of the largest entertainment shows targeting consumers,
DigitalLife is a great place to showcase our upcoming games and get
consumers interested before they are officially launched to the public,”
said Scott Rubin, vice president, sales and marketing, Namco Networks.
“In line with our current game portfolio and strategy, these four titles
provide instant entertainment, new features and overall entertainment on
the go.”

*Atlantis Sky Patrol*

Inspired by the online PC hit game, Atlantis Sky Patrol is an addictive,
action-driven puzzler with more than 100 levels. In the game, players
must knock out and destroy doomsday devices by shooting and matching
chains of colored marbles moving through a track before the chain
reaches a detonation core. The endless stream of marbles won’t cease
until players dismantle the machine’s stationary control mechanism,
cleverly-placed static marbles that continually regenerate the moving
chains that fill the track. The game will be available on select
national carriers in Winter 2007.

* *

*Popeye*

Capturing the spirit of the classic ‘80s arcade hit, Popeye lets players
relive his perennial quest to win back his sweetie, Olive Oyl, while
overcoming the antics of his rival, Bluto. Players help Popeye win her
back by collecting Olive’s love tokens in this mobile-optimized update
to the popular arcade classic. Collect the hearts, musical notes and
cries of “H-E-L-P” that a captured Olive tosses down to collect bonus
points, while avoiding the Sea Hag’s thrown bottles, Bluto’s punches and
other dangers. True to the comic and cartoon series, Popeye is “strong
to the finich” if he eats his spinach, temporarily gaining the strength
to go after Bluto and knock him off the screen. Players can redeem
earned points to view Popeye comic’s right on their mobile phone. Play
Popeye by Namco in arcade or enhanced mode (filled with action-packed
new levels and character cameos). Popeye will be available on select
national carriers in Fall 2007.

* *

*Mr. Do!*

Debuting on mobile phones in Winter 2007, Namco’s update to the arcade
classic challenges players to help Mr. Do! collect cherries for his
pie-tossing clown act. Players must clear the field of cherries while
avoiding wild animals that have escaped from the traveling circus
caravans such as Red Rovers, Munchie Monsters or Alpha Monsters. To
eliminate pesky animals, players can throw Mr. Do!’s rubber nose at them
or drop apples on them. The mobile game comes with both the arcade
classic mode and an enhanced mode which includes fresh graphics and new
power-ups.

*Mr. Do!’s Castle*

Relive classic arcade action in Mr. Do!'s Castle, the popular sequel to
Mr. Do!, also debuting on mobile this Winter. Mr. Do!’s magic clown act
is in an enchanted castle overrun with Unicorns. Players must clear the
Unicorns out before the show. To clear a level, players can also knock
out cherry bricks while pushing back the Unicorns with a mallet. Players
can also wave a magic wand to turn Unicorns into gargoyles, kick ladders
to detour pursuers or use a magician’s hat to teleport for a quick
escape. The game offers an arcade original and an enhanced mode for
fresh graphics and new power-ups.

* *

*About Namco Networks*

Since 2002, Namco Networks America Inc., a subsidiary of Namco Bandai
Holdings (USA) Inc. and a worldwide leader in the high-tech
entertainment industry, has used cutting-edge technology to provide fun,
quality entertainment to mobile consumers throughout the Americas. For
more information about Namco mobile games, please visit:
www.namcogames.com .

©2007 King Features Syndicate, Inc. TM Hearst Holdings, Inc. POPEYE®
©2007 Namco Networks America Inc., Mr. Do!^TM ©1982, 2007 Aruze Corp.
(Universal). All Rights Reserved. ©2007 Namco Networks America Inc., Mr.
Do!'s Castle^ TM ©1983, 2007 Aruze Corp. (Universal). All Rights
Reserved. ©2007 Namco Networks America Inc., Atlantis Sky Patrol ©2007
Big Fish Games, Inc. All rights reserved. The Big Fish Games logo, the
Atlantis Sky Patrol logo, and Atlantis Sky Patrol are either trademarks
or registered trademarks of Big Fish Games, Inc. © 2007 Namco Networks
America Inc.


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September 26, 2007

Lessons Learned From Video Gamers

> Lessons Learned From Video Gamers
>
> Interactive Agency applies insight to market products, services. and itself
>
>
>
> Video Gamers push the technological envelop and have high expectations when
> it comes to interactive experiences. As a response to these expectations,
> GMS (Game Marketing Solutions), a provider of online, interactive engagement
> solutions offers their clients strategies, tactics and technologies that
> deliver the interactive experience gamers are accustomed to and expect. The
> GMS style of engagement has empowered marketers, such as the US Navy and The
> Art Institutes, to captivate gamers through interactive entertainment,
> online contests, mini games, integrated sponsorships and marketer
> underwritten online community enhancements.
>
>
>
> For most, the word "game" brings current "blockbuster" titles to mind.
> Contrary to this line of thought, GMS takes a more universal path and
> defines "game" as ANY interactive experience that entertains and informs a
> "gamer". GMS views the positive "interactive experience" at the heart of a
> blockbuster title or an online game of chess as the exact same thing.
> Perceiving the experiences as identical and extracting that essence is the
> critical first step in understanding GMS. More importantly, that perception
> allows one to grasp how GMS applies the lessons it's learned from "hardcore"
> game industry experience to an incredibly diverse client set that targets
> numerous consumer segments.
>
>
>
> GMS believes that gaming (interactive entertainment) has dramatically
> impacted the way gamers' consume information. As a result of their continual
> exposure, GMS recognizes that gamers require entertaining, interactive
> experiences when approaching any subject matter. This insight serves as a
> core principle GMS applies to their client's marketing initiatives. And,
> given the consumer receptiveness evidenced in their campaign reports, it
> appears they are addressing a real consumer need.
>
>
>
> Despite popular opinion, GMS also defines the gamer, primarily male 18-34,
> not as a definitive gaming demographic but as "early adopters" and
> influencers ushering in interactive platforms that are appropriate in
> engaging, informing and entertaining all demographics.
>
>
>
> In an effort to encapsulate its marketing philosophy, the company's website
> was developed to reflect the strategy GMS employs for its clients. A visit
> to the GMS website, http://www.e-gms.com, will confirm that they have gotten
> it right.
>
>
>
> GMS Founder and CEO, Kevin Carney, states, "Our website features the
> "Marketer's Challenge". a viral, data driven trivia application that tests
> our visitors' knowledge on the topic of marketing. Complete with commercial
> breaks, showcasing GMS facts and some of our clients, the game serves as a
> practical application of the GMS philosophy. We believe it reinforces our
> belief that interactive entertainment can enhance the delivery of any
> subject matter. Ultimately, we are certain that the experience we've created
> begs the question. 'I wonder what GMS can do for my brand?' "
>
>
>
>
>
> ABOUT GMS
>
> Game Marketing Solutions (GMS) is a provider of online, interactive
> engagement solutions. Founded on 15 years of internet and game industry
> experience, GMS launched in 2002 and has since applied its marketing tactics
> and strategies to many of the world's most recognizable brands.

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Xbox 360 Exclusive "Halo 3" Registers Biggest Day in US Entertainment History

Xbox 360 Exclusive "Halo 3" Registers Biggest Day in US Entertainment
> History
>
> with $170 Million in Sales
>
>
>
> Microsoft today announced that the Xbox 360 exclusive game "Halo 3" has
> officially become the biggest entertainment launch in history, garnering
> an estimated $170 million in sales in the United States alone in the
> first 24 hours. The Xbox 360 title beat previous records set by
> blockbuster theatrical releases like "Spider-man 3" and novels such as
> "Harry Potter and the Deathly Hallows."
>
>
>
> "Halo 3" is the conclusion to the epic trilogy and picks up where "Halo
> 2" left off, answering questions around the fates of the beloved
> protagonist Master Chief and his artificial intelligence sidekick
> Cortana as they struggle to save humankind from destruction at the hands
> of the alien coalition known as the Covenant. In addition to the rich
> storyline, "Halo 3" continues the franchise's grand tradition of
> delivering innovative online multiplayer experiences via Xbox LIVE, the
> world's largest social network on TV.
>
>
>
> "Halo 3 has become a pop-culture phenomenon," said Shane Kim, corporate
> vice president of Microsoft Game Studios. "Not only is "Halo 3" setting
> sales records, it's also redefining entertainment.
>
> Within the first 20 hours alone, we've seen more than a million Xbox
> LIVE members come online to play Halo 3 - that makes September 25 the
> most active Xbox LIVE gaming day in history."
>
>
>
> Retailers have also expressed their excitement about the launch of "Halo
> 3."
>
>
>
> Bob McKenzie, Senior Vice President of Merchandising for GameStop Corp
> commented that, "With consumer demand for Halo 3 and related products,
> we expect it to be the biggest video game title generator in GameStop's
> history."
>
>
>
> "The initial demand we've seen for 'Halo 3' has been astounding, and the
> game is on track to become the number one gaming title of all time.
> 'Halo 3' is a genuine entertainment phenomenon and our customers have
> responded very enthusiastically to the release," said Jill Hamburger,
> vice president of movies and games at Best Buy.
>
>
>
> Developed by Bungie Studios, the "Halo" franchise is exclusive to the
> Xbox 360 video game and entertainment system and optimized for the Xbox
> LIVE(r) online entertainment network. The more than 7 million Xbox LIVE
> users will get a continually evolving gaming experience with "Halo 3."
> Its online multiplayer and cooperative gameplay for Xbox LIVE Gold
> users, the much-talked-about Saved Films feature that enables players to
> capture and save their favorite moments on their hard drives, and Forge,
> an innovative map editor that enables infinite customization options are
> just some of the new features to experience.
>
>
>
> More than 10,000 retailers hosted Midnight Madness events to celebrate
> the launch of this third installment in the billion-dollar franchise. In
> New York, Seattle, Miami and Los Angeles, Microsoft and retail partners
> hosted marquee launch events that featured contests and appearances by
> local celebrities and professional athletes who are fanatical about the
> "Halo" franchise, including Ludacris and Zac Efron and Microsoft
> Chairman Bill Gates.
>
>
>
> More than 1.7 million copies of "Halo 3" were preordered in the United
> States before a single store opened its doors at midnight, Sept. 25,
> making this the fasting pre-selling game in history, surpassing the
> previous record-setting pre-sales of "Halo 2." Well beyond just a U.S.
> phenomenon, the launch of "Halo 3" was a worldwide celebration that
> released in 37 countries and available in 17 languages.
>
>
>
> About Xbox 360
>
> Xbox 360 is a superior video game and entertainment system delivering
> the best games, unique entertainment features and a unified online
> gaming network that revolve around gamers. Xbox 360 will have a
> portfolio of more than 300 games and will be available in nearly 40
> countries by the end of 2007. More information can be found online at
> http://www.xbox.com/xbox360.
>
>
>
> About Xbox LIVE
>
> Xbox LIVE is the first and most comprehensive unified online
> entertainment network seamlessly integrated throughout the entire
> console experience, making it easy for people to find the friends, games
> and entertainment they want from the moment they power on their Xbox 360
> system. Xbox LIVE connects millions of members across 25 countries to
> enjoy hundreds of multiplayer games, downloadable games via Xbox LIVE
> Arcade, free and premium playable game demos, music videos, TV shows and
> movies in the United States as well as new game levels, characters and
> vehicles for all their favorite retail games. More information can be
> found online at http://www.xbox.com/en-us/live.
>
> About Bungie Studios
> Bungie Studios was founded in 1991 with two goals: to develop games that
> combine brilliant technology, beautiful art, intelligent stories and
> deep gameplay, and then sell enough of those games to achieve its real
> goal of total world domination. Over the past 10 years, it has produced
> games such as the "Marathon" trilogy and the first two "Myth" games,
> hailed as classics by critics and gamers around the world. Bungie's
> "Halo" franchise is an international award-winning action title that has
> grown into a global entertainment phenomenon, selling more than 14.8
> million units worldwide, logging nearly one billion hours of multiplayer
> action on Xbox LIVE, and spawning action figures, books, a graphic
> novel, apparel and more. "Halo 3," the final installment in Bungie's
> epic "Halo" trilogy, released on Sept. 25 to critical acclaim and record
> setting sales. More information on Bungie can be found at
> http://www.bungie.net.

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September 25, 2007

UBISOFT ANNOUNCES CSI: CRIME SCENE INVESTIGATION(TM) HARD

UBISOFT ANNOUNCES CSI: CRIME SCENE INVESTIGATION(TM) HARD EVIDENCE HAS
SHIPPED TO STORE SHELVES FOR

XBOX 360(TM) AND PC DVD-ROM

For the First Time CSI Fans Can Play a CSI Video Game on Xbox 360


SAN FRANCISCO ? September 25, 2007 ? Today, Ubisoft announced CSI: CRIME SCENE INVESTIGATION(TM) Hard Evidence has shipped to store shelves for the Xbox 360(TM) video game and entertainment system from Microsoft and PC DVD-ROM. This release marks the debut of the CSI franchise on Xbox 360. Players will experience cinematic-style graphics and a user interface that has been completely redone with a console audience in mind, making the game more like the show than ever. CSI: CRIME SCENE INVESTIGATION(TM) Hard Evidence is rated "M? for Mature and has a MSRP of $39.99 for Xbox 360 and $29.99 for PC DVD-ROM.

About CSI: CRIME SCENE INVESTIGATION(TM): Hard Evidence
Developed by Telltale Games, CSI: CRIME SCENE INVESTIGATION(TM) Hard Evidence will continue the crime-solving experience of Ubisoft's CSI video game series. Players will join Gil Grissom, Catherine Willows and the rest of the Las Vegas cast to help solve crimes using realistic techniques and lab equipment. The game features forensic reconstructions and atmospheric crime scenes taken directly from the television show, including an all-new garage lab for analyzing large pieces of evidence, improved evidence gathering, lab mini-games and more. There are more areas to explore and increased interaction with the CSI team, resulting in a longer play experience. Game features include:

? More Crime-Solving Action
Break down the evidence and bring suspects to justice in five all-new, bizarre crimes. Unravel longer cases, search bigger crime scenes and uncover hidden evidence in unique locations like never before.

? Go Deeper into the Evidence
Master new forensic tools and find more evidence than ever. Use the new garage lab to examine large pieces of evidence like cars and trucks. Recreate gunfights with ballistic lasers, uncover shocking secrets with video analysis and much more.

? The Ultimate CSI Experience
Experience your very own CSI episodes as you piece together clues with the real CSI actors. Take part in dramatic interrogations, create grisly crime reenactments and explore atmospheric crime scenes inspired by the show.

CSI: CRIME SCENE INVESTIGATION(TM) is consistently one of the top-rated shows on network television and won the People's Choice Award for Favorite Television Drama in 2003, 2004, 2005 and 2006 and was a People's Choice Award nominee in 2007 as well. The CSI video game franchise, published by Ubisoft, has sold approximately 2.4 million units worldwide since the first CSI title was released in March 2003.


About CBS Consumer Products
CBS Consumer Products, a unit of CBS Entertainment, manages worldwide licensing and merchandising for a diverse slate of television brands and series from CBS, CBS Paramount Network Television and CBS Television Distribution, as well as from the company's extensive library of titles. Additionally, the group oversees the CBS Retail Store and online sales of programming merchandise. For more information, visit www.CBS.com.

About Telltale, Inc.
Telltale is a new breed of interactive entertainment company pioneering high-caliber episodic game publishing and development. Founded in 2004 by industry veterans with decades of experience, the company has quickly become a leader in episodic gaming by delivering award-winning interactive experiences that emphasize engaging stories, strong characters and rich worlds. To learn more about Telltale, please visit www.telltalegames.com.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

CSI: CRIME SCENE INVESTIGATION and elements and characters thereof © 2000?2007 CBS Broadcasting Inc. and Alliance Atlantis Productions, Inc. All Rights Reserved. CSI: CRIME SCENE INVESTIGATION is a trademark of CBS Broadcasting Inc. and outside USA is a trademark of Alliance Atlantis Communications Inc. ALLIANCE ATLANTIS with the stylized "A? design TM Alliance Atlantis Communications Inc. CBS and the CBS Eye Design TM CBS Broadcasting Inc. Software © 2007 Ubisoft Entertainment. All Rights Reserved. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Company logos are trademarks of their respective owners. No celebrity endorsements implied. Microsoft, Xbox, Xbox 360, and the Xbox logos are trademarks of the Microsoft group of companies.

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Ubisoft Launches An Aerial Assault With New Tom Clancy Air

SAN FRANCISCO ? September 25, 2007 ? Today Ubisoft, one of the world's largest video game publishers, announced the creation of a new Tom Clancy franchise being developed by Ubisoft's Bucharest studio for next generation consoles and PC. The first air combat brand from the Tom Clancy universe will launch in 2008.

"Ubisoft has an unrivaled track record of creating and sustaining new brands,? said Serge Hascoet, chief creative officer at Ubisoft. "Our commitment to refreshing our catalog with regular introduction of new IPs is what keeps gamers coming back for more. With this new brand we're redefining the aerial combat genre and extending the Tom Clancy universe to deliver a compelling new action title to next-generation gamers.?

The game is set in the near future in a world where a private military force has cumulated such power that it attacks the United States. Placed into the cockpits of incredibly powerful and technologically advanced jet fighters, gamers will benefit from high-tech piloting assistance, providing comfort, security, and enhanced perception. As players gain skills and confidence, they will be able to progress with less assistance, but will have to weigh the risks carefully before choosing performance over security.

"We are confident that this new brand will become the new benchmark for flight combat games and will be, like other Tom Clancy based games, an instant online multiplayer hit,? says Sebastien Delen, managing director of Ubisoft's Bucharest studio. "The player will experience all the action and excitement of modern air combat, from intense dog fighting to tactical strikes.?

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 23 countries and sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

About Tom Clancy
With more than 80 million books sold, Tom Clancy is arguably the world's most recognized author. His works include fiction such as The Hunt for Red October, Clear and Present Danger, The Sum of All Fears, Rainbow Six, Without Remorse and The Teeth of the Tiger. Clancy also writes nonfiction works about weapons and various military units. Four of his books have already been adapted into highly successful feature films.


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PLAYLOGIC AND IGNITION SIGN PUBLISHING AND DISTRIBUTION AGREEMENT

*Playlogic and Ignition Sign Publishing and Distribution Agreement for
North America *
* *
*Xyanide Resurrection (PS2) and Obscure: The Aftermath (PC, PS2, Wii) to
be released in North America early 2008 *
* *
(Amsterdam, The Netherlands) September 25, 2007 – *Playlogic
Entertainment, Inc. New York City, USA (OTCBB: PLGC), *announced today
that it has signed a publishing and distribution agreement with Ignition
Entertainment Ltd for the North American market. The titles covered by
this agreement are Xyanide: Resurrection for PS2, and Obscure: The
Aftermath for PC, PS2 and Wii.
Playlogic’s International Sales Director, Pierre Thiercelin comments,
“We are excited to enter into this partnership with Ignition and we are
confident in their ability to successfully bring these titles to market.”
“We very much look forward to working with Playlogic and bringing their
titles to the American market place,” states Ajay Chadha, President,
Ignition USA. “We feel that each game will be well received by fans of
their respective genres.”
* *
*Obscure: The Aftermath* (PC, PS2, Wii) takes place two years after the
gruesome events of the first game. The survivors have gone on to college
and try to return to their normal lives. After the discovery of a
beautiful but strange plant on school campus, events take a turn for the
worse. Soon, the college students have to battle for survival once again.
* *
*Players of Obscure: The Aftermath *can choose between six playable
characters, each with unique abilities. In single player mode, the
player controls his main character supported by an artificial
intelligence controlled sidekick. Due to the game’s unique co-op
feature, friends can join the action at any time, taking control of the
second character to team up and attempt surviving Obscure: The Aftermath
together. There are many available weapons to keep the monsters that
hunt you at bay.
* *
*Xyanide Resurrection* is an action packed classic 3-d Shoot’em up game.
The player takes on the role of Drake, a government executioner from the
planet Mardar. His mission is to capture the escaped evil witch Aguira
and bring her back to the judge. Aguira uses the mythical power of
Xyanide to transform worlds and create creatures and obstacles to keep
Drake from catching her.
* *
*The technology used for Xyanide Resurrection* has never been seen
before on the PS2. High quality interactive video backdrops are
seamlessly, integrated with the real-time game scenery to deliver
breathtaking graphics and effects. This game has been created at the
Playlogic in house studio, the Playlogic Game Factory in Breda, The
Netherlands.
* *
*About Playlogic:
*Playlogic Entertainment, Inc. is an independent publisher of
entertainment software for PCs, consoles, handhelds, mobile devices, and
other digital media. Playlogic distributes its products worldwide
through all available channels, online and offline. Playlogic, who
currently has approximately 75 employees, is listed on the OTCBB under
the symbol "PLGC" and is headquartered in New York and Amsterdam. Its
internal game development studio is based in Breda (The Netherlands).

Playlogic's portfolio includes games that are being developed by several
teams at the Playlogic Game Factory, Playlogic's in-house development
studio based in Breda, as well as games developed by a number of studios
throughout the world with approximately 300 people of external
development staff. Currently, 10 games on 12 platforms are in the works
including “Obscure II,” “Officers” and “Age of Pirates: Captain Blood”
and “Evil Days of Luckless John” which will be published this year, and
“Dragon Hunters” based on the animated TV series and up-coming movie
which will be published early next year. Recent world-wide releases
include “Xyanide Resurrection,” “Ancient Wars: Sparta,” "Infernal,” "Age
of Pirates: Caribbean Tales," “World Racing 2,” “Knights of the Temple
2” and “Gene Troopers.”
Playlogic publishes quality games, working with leading technology to
produce digital entertainment from concept to finished product.
*FORWARD LOOKING STATEMENTS*
This release contains statements about Playlogic's future expectations,
performance, plans, and prospects, as well as assumptions about future
events. The reader is cautioned not to put undue reliance on these
forward-looking statements, as these statements are subject to numerous
factors and uncertainties, including without limitation, business and
economic conditions and trends; fluctuations in operating results;
reduced customer demand relative to expectations; competitive factors;
and other risk factors listed from time to time in the company's SEC
reports. Actual results may differ materially from our expectations as
the result of these and other important factors relating to Playlogic's
business and product development efforts, which are further described in
filings with the Securities and Exchange Commission. These filings can
be obtained from the SEC website located at www.sec.gov
. Any forward-looking statements are based on
information available to Playlogic on the date of this release, and
Playlogic assumes no obligation to update such statements.

*_About I_**_GNITION ENTERTAINMENT LIMITED_*
* *
Ignition Entertainment Limited is a privately owned software developer
and publisher. Ignition was created by a core team of gaming industry
veterans with the purpose of building upon their successful track record
within the international games industry, and to bring a fresh new
approach to both the development and distribution of original gaming
product. You can find more information about IGNITION ENTERTAINMENT
LIMITED at http://www.ignitionent.com
*About UTV Software.*
UTV Software Communications Ltd. is India’s foremost Media &
Entertainment Company with leadership position in four verticals that
includes Motion Pictures, Broadcasting, TV Content and New Media (i.e.
Animation and Gaming). Listed on the Mumbai Stock Exchange. Walt Disney
Inc holds a strategic stake in UTV. It has subsidiaries with offices
across India, the UK and USA.
UTV Motion Pictures pioneered the Studio Model in India with operations
encompassing Production, Marketing, Distribution and International
Co-Productions. Strategic relationships with 20th Century Fox, Walt
Disney and Sony Pictures, along with Will Smith’s Overbrook, have
positioned UTV as the only South Asian Company in the International
Movie Space. Recent releases include Mira Nair’s “The Namesake” and
under-Production M. Night Shyamalan’s “The Happening”. Its Indian slate
includes the BAFTA nominated Rang De Basanti with a slate of over 12
movies on the floor, along with its International Co-Productions makes
it the largest Movie Studio in South Asia.
In New Media, UTV has one of the largest 3D Animated facilities located
in Mumbai and after it acquiring controlling stakes in two Gaming
Companies i.e. India Games (India’s largest Mobile Gaming company) and
Ignition UK (Console Gaming), along with it having under production
three of the largest animation movies to come out of India in the next 2
years, it has carved a space as the premier New Media Company in South Asia.
In Television Content, a business with which UTV was founded, the
company produces and markets over 20hrs of television programmes a week
in multiple languages.
In Broadcasting, after its roaring success of its Kids Channel – Hungama
TV to the Number 1 position in 18 months, UTV launches a bouquet of
Channels including India's first Youth Entertainment Brand and related
channels called "Bindass", a World Cinema Channel entitled "Olive" and a
slue of other Channels to be announced soon. UTV will also create its
own Distribution Bouquet for its channels.
More information on the group is available at www.utvnet.com

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Elephant Entertainment Announces Cake Mania 2 Available At

*FLOUR POWER HITS RETAIL OUTLETS THIS FALL AS*

*ELEPHANT ENTERTAINMENT AND OBERON MEDIA ANNOUNCE*

*‘CAKE MANIA 2’!*

*/Award-Winning Sequel from Sandlot Games Hits Stores in October/*

*MINNEAPOLIS**, MN**, September 25, 2007* – Over 50 million Cake Maniacs
can start dusting off their aprons this fall as Elephant Entertainment
and Oberon Media today announced the retail release of Sandlot Games’
*Cake Mania 2 *for the PC.*/ /*The sequel to the award-winning and
massively successful title, /Cake Mania/, which has achieved a
staggering 50 million downloads to date, *Cake Mania 2* offers the same
tension-building, cake-baking action and adds in new game play elements
that will have fans salivating.

* *

“With its massive fan base and compulsively fun gameplay, *Cake Mania 2*
is the perfect mass-market game,” said Wim Stocks, President and COO of
Elephant Entertainment. “Preliminary feedback from retail regarding the
product has been tremendously positive, and we are pleased to deliver
such a popular game in time for the holidays.”

“Elephant Entertainment and Oberon are well known throughout the
industry for unique and compelling retail distribution efforts around
casual games. Sandlot Games is excited to be working with both companies
as we bring *Cake Mania 2* to variety of consumer channels around the
world,” said Daniel Bernstein, Founder and CEO of Sandlot Games.

After working to re-open the Evans Bakery, Jill is ready to make her
long-awaited, triumphant return to PC’s everywhere in *Cake Mania 2*,
only this time, players get to decide which new adventures Jill should
pursue! Each exciting choice leads to new baking challenges, as well as
new dilemmas, ultimately resulting in Jill reaching one of six
fun-filled endings. Choices abound for players as they decide whether to
help Jill’s college friend Risha in her posh, Northwestern rooftop
bakery; rescue her old college flame, Jack, in his underwater theme park
located on the ocean floor; or wind up in four other far-flung bakery
locations, each with its own unique layout.

Offering brand new game features including 204 levels of cake-baking
mania, 18 quirky new customers, a unique non-linear storyline with
all-new locations, and an Endless Baking mode, *Cake Mania 2* enhances
the increasingly frenetic gameplay of its predecessor in an original new
way. The six different possible endings offer players hours of
out-of-this-world adventures.

Developed by Sandlot Games and coming to retail courtesy of Elephant
Entertainment and Oberon Media, *Cake Mania 2* will be available this
October for a suggested retail price of $19.99. For more information
about Elephant Entertainment’s exciting lineup of products, please visit
www.elephant-entertainment.com .

*About Elephant Entertainment*

Elephant Entertainment LLC (_www.elephant-entertainment.com
_) is a publishing company
specializing in bringing innovative game and entertainment content to
the retail marketplace. Elephant Entertainment achieves this via unique
and compelling retail distribution and consumer availability models,
encompassing accessibility both in-store and online. Elephant
Entertainment publishes within the spectrum of gaming experiences --
from casual games to massively multiplayer experiences -- publishing on
all major gaming platforms. Elephant Entertainment is proudly
headquartered in Minneapolis, MN, with branch offices in Chicago,
Seattle, New York City, Dallas, and London.

*About Sandlot Games*

*Sandlot Games Corporation, headquartered in Bothell, Washington, is the
world’s premier developer and publisher of casual and family-friendly
games. Sandlot Games boasts a captivating portfolio of popular game
titles and franchises including Cake Mania^™ , Glyph^™ , Super Granny^®
, Tradewinds^® and Westward^® . Sandlot Games reaches millions of game
players worldwide through a variety of distribution channels including
online, PC, PDA’s, handhelds, video game consoles and mobile phones.
Since 2002, more than 100 million games have been downloaded by its
loyal fan base. For more information or to play one of our award winning
games, please visit us at www.sandlotgames.com
*

* *

*About Oberon Media*

Oberon Media, the world’s leading multi-platform casual-games company,
is the first company to deliver global, integrated casual-games
solutions across online, mobile and interactive TV platforms, following
its recent acquisitions of I-play and PixelPlay, respective leaders in
the mobile games and iTV casual games markets.

The Oberon Game Center platform is the industry standard and has been
adopted by some of the world's largest corporations including Microsoft,
Comcast, Verizon, Electronic Arts, France Telecom and NHN. The platform
combines casual-game content, merchandizing and features to fulfill each
partner's specific needs. Oberon Media's publishing arm works with the
industry's best, award-winning game developers to produce the
top-selling casual games, which can be played in more than a dozen
languages across online, mobile, console and iTV platforms.

Founded in 2003, Oberon Media is headquartered in New York with offices
across North America, Europe and Asia, and is backed by Goldman Sachs,
Morgan Stanley, Oak Investment Partners and Lehman Brothers. For more
information visit: http://www.oberon-media.com

* *


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THE SETTLERS RISE OF AN EMPIRE VIDEO GAME IN STORES NOW

Butchers, Beer and Blacksmiths Abound in Bustling Medieval Cities


SAN FRANCISCO ? September 25, 2007 ? Today Ubisoft, one of the world's largest video game publishers, announced that The Settlers® Rise of an Empire has shipped to retailers nationwide and is available exclusively for Games for Windows®. The Settlers Rise of an Empire is the sixth game in the popular PC strategy franchise that was created by Ubisoft's Blue Byte studio and has sold more than six million copies worldwide. The Settlers Rise of an Empire is rated "E10+? for Everyone 10 and Older and has an MSRP of $49.99.

In The Settlers Rise of an Empire, the player builds lively, bustling towns in a medieval world. Everything is visible, lovingly animated and realistic. Each settler has his or her own daily routine, with a range of different actions and behaviors that can be observed by the player at all times. By expanding the empire, the player can aspire to become a legendary king or queen.

The most popular features of the predecessors in the series have been retained and many of the fans' requests were incorporated into Settlers Rise of an Empire, creating an all-new Settlers atmosphere. The result is a realistic medieval world, captured in intricate detail. The game features an immersive, yet transparent economic system based on the resources, wares and goods produced by the settlers in their various trades and occupations.


Key Features:

? Create big, bustling medieval cities: Plot your expansion, manage your resources wisely and provide for your people. The Settlers Rise of an Empire offers gameplay that is easy to pick up and allows everybody from beginners to strategy experts to enjoy the game.

? Protect your citizens and your empire: Build up armies, vehicles and walls to protect your empire. Everything depends on your economy: Is your empire wealthy enough to supply a powerful defense force?

? Exciting multiplayer experience: Work cooperatively with a friend and play against another team: Will your division of labor be efficient enough to beat your opponent?

? A full living, detailed atmosphere: The RenderWare engine creates an extremely detailed universe with numerous plants, animals and other details that bring the environment to life in rich detail.

? Four climatic zones: The four climatic zones and four seasons have full impact on resource management and gameplay.

? Natural interaction of Settlers: Every Settler has his or her own daily life and interacts naturally with others.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 23 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

Ubisoft Blue Byte
Ubisoft Blue Byte was founded in Düsseldorf, Germany 1988 by Thomas Herzler and a colleague, both veterans of Rainbow Arts. Blue Byte's goal was to create and market real-time strategy games. The studio's first hit came in 1991 with Battle Isle, followed in 1993 with the perennial favorite The Settlers®. Blue Byte became a wholly owned subsidiary of Ubisoft in 2001 and the 20 team members continue to contribute to the Settlers® series, releasing The Settlers® V: Heritage of Kings in 2005.

©2007 Ubisoft Entertainment. All Rights Reserved. The Settlers, Blue Byte and the Blue Byte logo are trademarks of Red Storm Entertainment in the U.S. and/or other countries. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Red Storm Entertainment Inc. is a Ubisoft Entertainment company. Developed by Blue Byte Software. RenderWare is a registered trademark. Windows and the Windows Vista start button logo are registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries and "Games for Windows? and the Windows Vista start button logo are used under license from Microsoft.


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September 24, 2007

EA REVS UP BURNOUT PARADISE WITH INNOVATION AND STYLE

PLAYSTATION(r)3 version to feature Rumble Controls, 3-Button EasyDrive &
> PLAYSTATION(r)Eye for Instant Mugshots that Capture the Fun of the
> Moment
>
>
>
> Redwood City, CA - September 21, 2007 - Paradise City awaits. Electronic
> Arts Inc. (NASDAQ: ERTS) today revealed the unique feature set that will
> define Burnout(tm) Paradise - the next-generation of Burnout. With true
> open world freedom, seamless 'EasyDrive' online multiplayer, four unique
> single-player events, and hundreds of online Freeburn challenges,
> Burnout Paradise thrusts gamers into an incredibly vivid HD world that
> pushes the limits of the PLAYSTATION(r)3 computer entertainment system
> and Xbox 360(tm) videogame system. The white knuckle action explodes as
> players pull up at any stoplight and spin their wheels to jumpstart the
> action.
>
>
>
> Spectacular bone-crushing crashes and an unparalleled sense of speed
> will always be a hallmark of Burnout games but Burnout Paradise ups the
> ante with an all new game design that expands the experience into a
> deeper, ever more immersive driving dream. Some of the key features that
> set Burnout Paradise apart include:
>
>
>
> * True Open World Freedom - The entire city will be available from
> the outset, giving players the freedom to explore this immersive world
> known as Paradise City. Experience open world driving Burnout style as
> the action begins with you, but it doesn't have to end.
> * EasyDrive Online Social Gaming - See your friends online with
> the EasyDrive Friends List and connect with them instantly without
> having to wait or exit your game. Burnout Paradise is revolutionizing
> the way players jump on and offline, making it as simple and quick as
> possible.
> * Single-player Events - Choose from Race, Marked Man, Road Rage,
> and Stunt by pulling up to the numerous stoplights in the game to
> initiate the event. The action isn't forced any longer, as players have
> the freedom to start and even end a challenge at their leisure.
>
>
>
> "This is the true beginning of next generation racing. On PLAYSTATION 3
> and Xbox 360, we are delivering a game that brings brilliant graphics
> into HD at 60 frames per second. Burnout Paradise does something that no
> other Burnout game has ever done - it gives the player full control on
> how to play the game," said Alex Ward, Creative Director at EA
> Criterion. "At Criterion, we have a long history of delivering stand-out
> software on the PlayStation consoles. The entire team is fired up about
> the opportunity to carry that heritage into the PLAYSTATION 3
> generation."
>
>
>
> Burnout Paradise will have you feeling every bump, crash, scrape, and
> collision using Sony's new DUALSHOCK(r)3 Wireless Controller with rumble
> feature for the PLAYSTATION 3 . The EasyDrive online Friends List keeps
> the action flowing on the PLAYSTATION 3, as players get into a challenge
> with three easy taps of a button. Once the competition heats up, players
> can grab snapshots as they rip through opponents and collect candid
> Mugshots of friends and foes alike using the PLAYSTATION Eye. The Xbox
> 360 version of the game features Mugshots using Xbox LIVE(r) Vision.
>
>
>
> Burnout Paradise has not yet been rated by the ESRB and PEGI. Developed
> by the award-winning team at EA Criterion in Guildford, the game will
> ship under the EA(tm) brand this Winter. For more information about the
> Burnout franchise, please visit http://burnout.ea.com

Posted using Meow

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

Sept. 24, 2007
Wii-kly Update: Three New Classic Games Added to Wii Shop Channel
When you take on a challenge, it’s helpful to know your goal. Are you trying
to bury an opponent under colorful boulders, defeat the evil Syndicate’s
lifelike robots or rescue a princess? Maybe all three? Well, you can rest easy
knowing that this week’s diverse selection from the Wii Shop Channel is here
to help you take care of all the above.Three new classic games go live at 9
a.m. Pacific time. Nintendo adds new games to the Wii Shop Channel every
Monday. Wii™ owners with a high-speed Internet connection can redeem Wii
Points™ to download the games. Wii Points can be purchased in the Wii Shop
Channel or at retail outlets. This week’s new games are:

Kirby’s Avalanche™ (Super NES®, 1-2 players, rated E for Everyone, 800 Wii
Points): Everyone’s favorite round, pink hero takes a break from swallowing
his enemies to put your brain to work in this fast-paced puzzle game. Players
take control of Kirby and match wits with well-known enemies from the Kirby
series (including his archrival, King Dedede) in an effort to win the First
Annual Dream Land Avalanche Competition. The simple-but-addictive game play
revolves around brightly colored blobs and boulders. When the right amount of
matching blobs are stacked, they explode and rain down on your opponent’s
field of play. Repeat this until your screen is clear to move on to the next
round. But be careful—the farther you advance, the faster the blobs fall and
the smarter the opponents get. Are you good enough to help Kirby become the
avalanche king?

Streets of Rage™ 3 (Sega Genesis, 1-2 players, rated E 10+ for Everyone 10
and Older – Violence, 800 Wii Points): Just when you thought the world was
safe from the Syndicate and its shady leader, Mr. X, they have returned to
torment the city once again. Mr. X has developed lifelike robots to take the
place of various city officials so he can be in complete control. Now it’s up
to our old heroes Axel, Skate and Blaze to stop the threat with their amazing
fighting skills. With more weapons and combat moves, as well as secret
characters and various endings, this return to the streets is one you won’t
want to miss.

LEGEND OF HERO TONMA (TurboGrafx16, 1-2 players, rated E for Everyone – Mild
Cartoon Violence, 600 Wii Points): LEGEND OF HERO TONMA is an action game that
puts players in control of the magic-user Tonma, whose role – as was typical
for game heroes of the day – is to travel to another world and save the
princess. Fight your way through seven stages using Tonma’s jump ability and
shot power. Collect power-ups and barriers to grow in strength and pummel your
enemies. Bring that strength to the end of each stage to face off against and
defeat the menacing bosses that aim to keep you from the princess. This
well-detailed game’s comic visuals and feel will have players wanting to come
back for more frantic and exciting action.

Posted using Meow

September 21, 2007

SEGA Rally Revo Demo for PLAYSTATIONR3 Speeds Onto the PLAYSTATIONRNetwork

SEGA(r) of America, Inc. today announced that the demo for SEGA Rally
> Revo(tm), the truly thrilling and highly anticipated racing game, is
> available for download on the PLAYSTATION(r)3 computer entertainment
> system via the PLAYSTATION(r)Network, an emergent entertainment network
> aimed at delivering innovative content and community to a worldwide
> audience. The demo features two quick race tracks taken from the
> colorful, steep-sided Canyon environment and the gloriously muddy and
> downright dirty Tropical environment. Players will also have the choice
> of tearing up the deformable surfaces in either the Mitsubishi Evo IX
> FQ3 or the Subaru Impreza STi Spec C type RA.
>
>
>
> SEGA Rally Revo will be released in North America for the
> PLAYSTATION(r)3 computer entertainment system, the Xbox 360(tm) video
> game and entertainment system from Microsoft and the PSP(r)
> (PlayStation(r)Portable) system on October 9, 2007 and the PC shortly
> thereafter.

Posted using Meow

THE MONTREAL CONNECTION TO HALO 3

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Montreal-based visual effects and animation studio damnfx tag teams on Halo
> 3
>
>
>
>
>
> (Montreal, Canada) – Thursday, September 21, 2007 - damnfx is pleased to
> announce the completion of 20 minutes of cinematic animation for Halo 3, the
> third chapter in the immensely popular videogame franchise from acclaimed
> developer Bungie Studios. Halo 3’s release on September 25, 2007 is one of
> the most highly awaited entertainment events of the year.
>
>
>
> James McQuillan, lead producer at Bungie Studios, tapped damnfx to assemble
> a cinematic animation team capable of everything from subtle,
> character-driven performances to all-out action sequences, and tasked them
> with providing some of the character animations for Halo 3’s in-game
> cinematics. “We wanted damnfx to bring their attention to character detail
> to our cinematics, their ability to work shots from blocking to final polish
> and deliver renderable Maya scenes in a very tight production pipeline.”
> Once incorporated into Bungie’s game engine, these scenes are rendered on
> the fly by the Xbox 360 in high definition as players reach cinematic
> sequences.
>
>
>
> “Having recently worked on two large format stereoscopic films for IMAX
> theatres, it was refreshing to focus simply on delivering outstanding
> animation, while letting Bungie’s Halo 3 game engine worry about lighting,
> rendering and compositing the shots!” said damnfx executive producer Peter
> Skovsbo.
>
>
>
> CJ Cowan, Bungie’s cinematics director, worked closely with damnfx animation
> supervisor Emilio Ghorayeb to develop a standard of quality for all of the
> animation. “Bungie provided us with assets for each shot, from rigged and
> textured models to layouts for animation scenes, and provided clear reviews
> so we could maintain our level of quality and deliver on schedule,” said
> Ghorayeb.
>
>
>
> After an initial trip to Bungie Studios outside Seattle last January to
> mind-meld with Cowan, Ghorayeb and Skovsbo returned to Montreal to gear up
> for an intense six months of work. Autodesk Maya 3D software was used by a
> team of 25 animators whose previous projects included such films as The Lord
> of the Rings, Shrek, King Kong, Pirates of the Caribbean, and Transformers.
> “One amazing aspect of the Halo franchise is its ability to attract
> top-notch artists who normally work exclusively on films,” said damnfx
> producer Chris Capell, who oversaw the day-to-day running of the project.
> “It’s just that highly regarded as an entertainment franchise.”
>
>
>
> "It's been a true pleasure working with such talented animators. They took
> the layout we gave them and were able to add personality, character, and
> subtle detail that is really hard to find in most animation houses, and was
> exactly what I was looking for. I look forward to working with them again,"
> added Cowan.
>
>
>
> Capell and Ghorayeb worked together to create a very specific pipeline that
> could distribute and manage all the various shots and sequences amongst
> animators working both in-house and remotely. “With today's technology, I
> was able to work with animators in locations such as Montréal, Québec City,
> Los Angeles, Seattle and New York, to name a few, and deliver on time.” said
> Ghorayeb.
>
>
>
> Reacting enthusiastically to the animation they saw from the damnfx team,
> Bungie brought Ghorayeb and a crack team of animators to Seattle near the
> end of production for some last minute fine-tuning and additional animation.
> “Being invited out for these last minute tweaks at Bungie was the icing on
> the cake. The animators knocked themselves out and it was tremendously
> rewarding to give them the opportunity of seeing Bungie from the inside, of
> collaborating with CJ and his team face to face. Halo 3 was a fantastic
> experience. Would I do it again? Most definitely,” added Ghorayeb.
>
>
>
> “In addition to our other VFX work, damnfx is carving a niche in character-
> and creature-based animation, and Halo provided us with just the perfect
> opportunity to show off what we can do,” concluded damnfx creative director
> Mark Dubeau.
>
>
>
> - 30 -
>
>
>
> About damnfx
>
>
>
> damnfx is an award-winning visual effects and animation studio located in
> Montreal, Canada, devoted to creating high-end digital imagery for film,
> television and commercials. The studio currently houses a team of over 80
> artists and industry professionals, and its client/credit list includes
> Microsoft/Bungie, Sony Pictures, France 2, Marathon, BBC, Discovery
> Communications, National Geographic Society, Cirque du Soleil, TVA, Cossette
> Communication, and Galafilm.
>
>
>
> About Bungie Studios
>
>
>
> Bungie Studios was founded in 1991 with two goals: to develop games that
> combine brilliant technology, beautiful art, intelligent stories and deep
> gameplay, and then sell enough of those games to achieve its real goal of
> total world domination. Over the past 10 years it has produced games such as
> the Marathon Trilogy and the first two Myth games, hailed as classics by
> critics and gamers around the world. Bungie's Halo franchise is an
> international award-winning action title that has grown into a global
> entertainment phenomenon, selling more than 14.5 million units worldwide,
> logging over 800 million hours of multiplayer action on Xbox Live and
> spawning action figures, books, a graphic novel, apparel, an upcoming film
> adaptation and more. Halo 3 represents the third chapter in the Halo trilogy
> and is slated for release in September, 2007. More information on Bungie can
> be found at http://www.bungie.net .

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Posted using Meow

SEGA OF AMERICA ANNOUNCES NEW UPCOMING TITLES

Japan Developed SEGA Titles Destined for North American Release
>
>
>
>
>
>
> SAN FRANCISCO (September 20, 2007) - SEGA® of America, Inc. today announced
> three titles to be released in North America that will be added to its
> release roster coming out in 2008. These titles are:
>
>
>
>
> Yakuza 2 (PlayStation®2 computer entertainment system): The sequel to the
> critically acclaimed Yakuza, released in North America in 2006, continues the
> twisting storyline one year later. Kazuma is named Fourth Chairman of the
> Tojo Clan and retires from the yakuza life the same day. The person he
> entrusts the future of the Tojo clan is assassinated by a former allied gang
> called the Omi. These events set in motion a chain of events that see Kazuma
> traveling back and forth between Kamuro-cho and Western Japan in a desperate
> effort to stave off an all-out war between the Tojo and Omi clans. Kazuma
> will find himself alternately dealing with the police, meeting the ladies,
> and punching hundreds if not thousands of people really, really hard in this
> fully upgraded sequel to the critically acclaimed Yakuza game.
>
>
>
> Dinosaur King (Nintendo DS(tm)): As Max or Rex, otherwise known as the
> D-Team, players will collect over 100 dinosaurs, each with its own special
> moves totaling over 240 in all. Traveling to five different territories
> around the globe, players will dig for fossils that are indigenous to that
> region. Once the player has collected their dinosaurs, exciting battles can
> begin with the evil Dr. Z, a greedy scientist bent on destruction and world
> domination.
>
>
>
> Mystery Dungeon: Shiren the Wanderer (Nintendo DS(tm)): The game, from the
> creators of Pokemon Mystery Dungeon, takes place in a fantastical version of
> feudal Japan and stars a Ronin (a masterless samurai) named Shiren who
> travels with a weasel named Koppa. Together they are on a quest to discover
> the mystical Land of the Golden Condor, said to be the home of the legendary
> city of gold known as El Dorado. Mystery Dungeon: Shiren the Wanderer
> features a turn-based control scheme and an inventory system that harkens to
> the days of classic 16-bit RPGs. The game will also feature three new areas
> not found in the original SNES version as well as new monsters, updated
> graphics and sounds, and a tutorial mode.
>
>
>
> "SEGA's product development strategy in North America and Europe is to create
> great games for Western audiences using Western developers," said Simon
> Jeffery, President and COO, SEGA of America, Inc. "In addition, we have the
> unique advantage of being able to tap into content streams from SEGA's
> talented Japanese studios. We work closely with Japan to identify compelling
> games, such as these three titles, that we know Western audiences will
> enjoy."
>
>
>
> North American titles showcased at Tokyo Game Show 2007 include:
>
> Nights: Journey of Dreams (Wii)
>
> Sonic Rush Adventure (Nintendo DS)
>
> The Golden Compass (Wii, PlayStation 2, PLAYSTATION® 3 system, PSP, Xbox 360,
> and PC)
>
> Virtua Fighter 5 (Xbox 360)
>
> SEGA Rally Revo (PLAYSTATION 3 system, PSP, Xbox 360, and PC)

Posted using Meow

September 19, 2007

Namco Networks - Super Yum Yum 2 Tournament at DigitalLife

*Namco Networks Challenges Consumer Mobile-Gaming Skills at DigitalLife
with Daily Tournaments*

/Super Yum Yum 2 tournament sponsored by AT&T/

SAN JOSE, Calif. (Sept.19, 2007) – Namco Networks, the leading publisher
and developer of mobile games and entertainment for mass-market casual
gamers, today announced a series of mobile gaming tournaments sponsored
by AT&T and centered around the game Super Yum Yum 2 to take place at
Namco Network’s booth, #1436, at the DigitalLife show. For the second
year in a row, DigitalLife has selected Namco Networks as the official
wireless game company for the event, the ultimate consumer technology,
gaming and entertainment show, to be held in New York, Sept. 27-30.

“More than 200 million people own cell phones and many consumers attend
DigitalLife to get their first look at new, cutting-edge technology and
entertainment,” said Scott Rubin, vice president of sales and marketing
for Namco Networks. “This mobile gaming tournament will demonstrate to
attending consumers the high level of quality and fun that can be had on
mobile phones with Super Yum Yum 2, an easy-to-learn addictive puzzler
that’s perfect for instant entertainment on the go.”

Namco Networks will hold a daily tournament from noon to 5 p.m. during
which contestants can compete on AT&T mobile phones. Show participants
may enter the competition by signing up at the Namco Networks booth for
same-day competition. Contestants must help Leon the Chameleon eat his
way through a challenging fruit maze, and the five contestants who
complete the maze in the fastest time will compete in a daily final
challenge beginning at 5 p.m. Each day, finalists will compete against
the clock on one of the game’s hardest levels. The finalist that is
fastest to completely clear the maze will be named the day’s grand-prize
winner and receive prizes from clubNAMCO.com.

“As one of the industry’s top five mobile game publishers, Namco
Networks has been instrumental in introducing DigitalLife attendees to
the entertainment of mobile games,” said Monica Vila, vice president of
DigitalLife. “The tournament provides a great opportunity for our
attendees to experience mobile gaming first hand and see its possibilities.”

Visitors to DigitalLife can also demo many other mobile games, including
arcade classics such as PAC-MAN^® , Ms. PAC-MAN^® , Galaga^® , and Dig
Dug^® , and newer hits including Pool Pro Online II™, Scene It?^® Movie
Edition and Snoopy™ the Flying Ace.

*About Namco Networks*

Since 2002, Namco Networks America Inc., a subsidiary of Namco Bandai
Holdings (USA) Inc. and a worldwide leader in the high-tech
entertainment industry, has used cutting-edge technology to provide fun,
quality entertainment to mobile consumers throughout the Americas. For
more information about Namco mobile games, please visit www.namcogames.com.

Super Yum Yum 2™ © 2007 AirPlay UK Ltd. All rights reserved. © 2007
Namco Networks America Inc. clubNAMCO™ ©2006, 2007 NAMCO BANDAI Games
Inc., PAC-MAN^® ©1980, 2007 NAMCO BANDAI Games Inc., MS. PAC-MAN^®
©1980, 1982, 2007 NAMCO BANDAI Games Inc., Galaga^® ©1981, 2007 NAMCO
BANDAI Games Inc., Dig Dug^® ©1982, 2007 NAMCO BANDAI Games Inc.


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Warriors Orochi Ships to North American Retailers

*WARRIORS OROCHI^(TM) SHIPS TO NORTH AMERICAN RETAILERS
*/KOEI's Crossover of the Blockbuster Dynasty Warriors® and Samurai
Warriors®
Video Game Franchises is Available Now
/

/
/


Burlingame, CA -- September 19, 2007 -- KOEI, recognized worldwide as
the premier brand of strategy and action games, announced today that
Warriors Orochi^(TM) is available starting today at retailers throughout
North America, for the Xbox 360^(TM) video game and entertainment system
from Microsoft and PlayStation®2 computer entertainment system.
*About Warriors Orochi*
Without warning, the venomous Serpent King Orochi descended from the
skies above. Using his unworldly powers to shatter time and space,
Orochi kidnapped the strongest, wisest and most courageous warriors from
Ancient China and Feudal Japan in a scheme to test his might against the
heroes of these ages.
Most of the great armies of these two periods would succumb to the might
of Orochi. Yet powerful warriors remain and are ready to continue the
fight. Now, the greatest showdown in history is about to take place
In /Warriors Orochi/ the characters from both franchises must team-up to
wage war against this new, yet powerful force. The game boasts an
amazing roster of 77 playable characters from both the Dynasty Warriors
and Samurai Warriors franchises, while four action-packed "crossover"
storylines feature amazing team-ups and some long-awaited confrontations
between characters from both series.
The game's new "Team Battle System" and "Weapon Fusion" push Tactical
Action to a whole new level. For the first time in KOEI's Tactical
Action games, players can create their own three-person tag team. At any
given time, one warrior will be engaged in battle, while the other two
are recuperating; restoring their Life Meters and Musou Gauges. Every
character is categorized according to offensive ability, and with new
fighting techniques, it's up to the player to find the most lethal
combination of warriors. "Weapon Fusion" lets players combine the
attributes from different weapons for more devastating results.
/Warriors Orochi/ for Xbox 360 delivers the complete Tactical Action
experience with stunning graphics in 720p HDTV and in game Dolby®
Digital audio. This game is rated "T" (Teen- Mild Language, Mild
Suggestive Themes, and Violence) by the ESRB. /Warriors Orochi/ is
developed by KOEI's award-winning internal team, Omega Force. Press can
find (watermark-free) assets at gamespress.com.
For more information, please visit www.koei.com/whoisorochi

*About KOEI Corporation*
KOEI Corporation, the North American subsidiary of KOEI Co., Ltd. of
Japan, established operations in 1988. Based in the San Francisco Bay
Area, the company is now in its eighteenth year and is recognized as a
leading content provider in the highly competitive video game industry.
KOEI is respected worldwide as the premier brand for Strategy and
Simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors® series has generated more than 15 million
units in sales worldwide since its first release for the PlayStation
game console in 1997.
KOEI develops, publishes, and distributes interactive software worldwide
for video game systems and personal computers. For fiscal 2005, KOEI
posted worldwide revenues of $223 million. KOEI maintains operations in
Japan, the United States, the United Kingdom, France, Canada, China,
Korea, Taiwan, Singapore and Lithuania. The company constantly seeks the
fine balance between entertainment, technology, art and education. More
information about KOEI game products can be found online at koei.com.
###

Warriors Orochi, Samurai Warriors, Dynasty Warriors and the KOEI logo
are registered trademarks or trademarks of KOEI Co., Ltd. ©2007 KOEI
Co., Ltd. All rights reserved. "PlayStation" and the "PS" Family logo
are registered trademarks of Sony Computer Entertainment Inc. Microsoft,
Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox Live logo are
either registered trademarks or trademarks of Microsoft Corporation in
the United States and/or other countries The ratings icon is a trademark
of the Entertainment Software Association. "Dolby", "Pro Logic", and the
double-D symbol are trademarks of Dolby Laboratories. All other
trademarks are properties of their respective owners.

Posted using Meow

Pokemon Trades Span the Globe

Pokemon Trading Heats Up, Spreads Worldwide with Global Trade Station
REDMOND, Wash., Sept. 17 /PRNewswire/ -- They invaded. They evolved. And now
they'll be traded -- across oceans, and without regard for national borders or
native tongue.

Nintendo today announces the Pokemon(R) GTS (Global Trade Station) Web site
goes online worldwide Sept. 15 and will be a great resource for Pokemon fans
interested in learning more about trading their favorite characters.

The Global Trade Station already allows the trade of millions of Pokemon
between trainers worldwide. Pokemon(R) Diamond and Pokemon(R) Pearl are the
fastest-selling games in the history of the series, with worldwide sales in
excess of 10 million games. Players use their Nintendo DS(TM) portable game
systems to link wirelessly to Nintendo(R) Wi-Fi Connection, allowing them to
scan which Pokemon are available from different nations and offer to trade with
other players.

The new Pokemon Global Trade Station Web site, http://www.pokemon-gts.net, can
be reached via any Internet-connected computer. The site will let users see
which Pokemon are the most popular to trade, provide statistics about the
number of trades completed and allow them to bookmark their favorite Pokemon.
The site will operate in seven different languages and inform users about the
nation they're "visiting" electronically. Visitors can even listen to audio
files to learn how to say "hello" and "thank you" in select countries
languages. "Pokemon is now truly global in nature," says George Harrison,
Nintendo of America's senior vice president of marketing and corporate
communications. "A Pokemon Trainer from Chicago can be traveling in Sydney and
trade one of their Pokemon with another owner in Helsinki."

Pokemon USA, Inc., a subsidiary of The Pokemon Company in Japan, manages the
property outside of Asia which includes licensing, marketing, the Pokemon
Trading Card Game, an animated TV series, home entertainment, the official
Pokemon Web site and an online retail center http://www.pokemoncenter.com.
Pokemon was launched in Japan in 1996 for play on Nintendo's Game Boy(R) and
has since evolved into a global cultural phenomenon. Pokemon was introduced in
North America in September 1998 and today is one of the most popular toy and
entertainment properties in the world. For more information, visit
http://www.pokemon.com.

The worldwide innovator in the creation of interactive entertainment, Nintendo
Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for
its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM)
systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more
than 420 million hardware units globally, and has created industry icons like
Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned
subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as
headquarters for Nintendo's operations in the Western Hemisphere. For more
information about Nintendo, visit the company's Web site at
http://www.nintendo.com.

Posted using Meow

SEGA'S SONIC RUSH ADVENTURE FOR NINTENDO DS SPEEDS INTO STORES

*SEGA’s /SONIC RUSH ADVENTURE/ for nintendo DS
Speeds/ / into stores*

/ /

/DS Gamers are invited on a high-seas adventure on September 18/

/ /

*SAN FRANCISCO *(September 18, 2007) – SEGA^® of America, Inc. today
announced that /Sonic Rush Adventure/™, created exclusively for the
Nintendo DS™, has shipped to stores across North America. /Sonic Rush
Adventure /takes Sonic fans on an exciting high-speed island-hopping
adventure filled with action-packed gameplay and all-new vehicles.
Taking full advantage of the DS Touch Screen, players can perform
amazing tricks to avoid treacherous waters and dangerous enemies – all
while keeping an eye on both screens thanks to the much-loved DS dual
screen action.

* *

/Sonic Rush Adventure/ delivers the fast-paced adrenaline rush that DS
players crave. Players clash with ruthless pirates along irresistibly
fun 2D tracks packed with rings and power-ups to gather along the way.
Gamers will set out from Windmill Village and scour islands to find raw
materials to allow Tails to create high-powered water vehicles.
Exploring further and further out to sea, battle epic 3D bosses and
finally come face-to-face with the ultimate pirate foe – Captain
Whisker. Along the way, the finely-tuned DS Touch Screen is used to
control to fight battles at sea and rack up points. Amazing aerial flips
and turns are possible using the water-based vehicles that are all-new
to the Sonic world. Lush green lands, eerily haunted pirate ships, and
icy cold snowy mountains are just a few of the environments players will
explore while they discover enemy-filled islands that will offer even
the most experienced Sonic fan a challenge.

While in single-player action mode, players will be able to snowboard
down avalanches, springboard off giant mushrooms, swing from vines, and
hang glide across massive gaps. For players who like a little bit of
competition, /Sonic Rush Adventure/ also features two battle modes
utilizing the DS wireless capabilities. Players can face-off in non-stop
dual screen races or see who is the fastest collector of hidden
treasures spread all over the map.

/Sonic Rush Adventure /for the DS is rated “E” for everyone by the
Entertainment Software Review Board and has an MSRP of $29.95. For
screenshots, trailers, and additional information, please visit the/
/SEGA FTP site at http://segapr.segaamerica.com
.

_ _

/*/_About SEGA of _/*//*/_America_/*//*/_, Inc._/*/
SEGA® of America, Inc. is the American arm of Tokyo, Japan-based
SEGA//®// Corporation, a worldwide leader in interactive entertainment
both inside and outside the home. The company develops, publishes and
distributes interactive entertainment software products for a variety of
hardware platforms including PC, wireless devices, and those
manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc.
The SEGA of America Web Site is located at www.SEGA.com
.


Posted using Meow

Baseball Mogul Is #1 For 2nd Straight Year

September 19, 2007 – Sports Mogul Inc. announced today that their
award-winning product, Baseball Mogul 2008, has topped 115,000 units in
sales in just six months, breaking their sales record for the entire
year of 2006.

According to data from NPD Research, this makes Baseball Mogul 2008 the
#1-selling PC baseball game for the second straight year. This year's
Baseball Mogul was the first game ever to give the player full control
of any baseball franchise while also adding the strategic option of
playing each game one pitch at a time. To achieve this level of realism,
Sports Mogul built a database tracking every season from 1901 to 2007,
including individual pitch ratings and pitching styles for every pitcher.

"I can't say enough about how great our fans are," said Clay Dreslough,
founder and president of Sports Mogul Inc. "This company started twelve
years ago in my basement, with the idea of building games for sports
fans who care about strategy instead of reflexes. I never dreamed we
could become the #1 overall baseball game without the development budget
of a large publisher."

Baseball Mogul's second year in the top spot also marks the second year
the product was published by Enlight Software Ltd. (www.enlight.com ).
Dreslough credits much of the game's success to the efforts of the
Enlight team. "We've worked with several publishers over the past 12
years. Enlight is by far the best of the bunch. Baseball Mogul is a game
that enlightens people; it helps them enjoy and understand their
favorite sport. Enlight understands that type of game and how to portray
it to the thinking sports fan."

About Sports Mogul Inc.
Sports Mogul Inc. is an electronic entertainment company that designs
and develops computer-based General Manager sports simulations. The
company's product line includes Baseball Mogul, Baseball Mogul Online,
and Football Mogul. The Mogul series of games has received numerous
accolades, including "Sports Game of the Year" from Computer Gaming
World magazine and "Editor's Choice" from PC Gamer.

About Enlight Software Ltd.
Enlight is one of the world's leading developers and publishers of
entertainment software. The company was founded by Trevor Chan in 1993,
with a mission of creating games that are not only entertaining, but of
equal importance, enlightening. Since the company's inception, Enlight
has won numerous industry awards for its innovative and top-quality game
products.

Posted using Meow

September 18, 2007

ELEPHANT AND OBERON ANNOUNCE FALL CASUAL GAME LINEUP!

_ELEPHANT ENTERTAINMENT AND OBERON MEDIA_

_ANNOUNCE FALL CASUAL GAME LINEUP FOR THE PC_

_Five Hot New Games Are Sure to Be a Holiday Hit_

MINNEAPOLIS, MN, September 18, 2007 – An exciting new lineup of
mass-market casual games hits retail this fall, as Elephant
Entertainment and Oberon Media announce *NBC’s National Heads Up Poker
Championship*,* Dream Day Honeymoon*, *The Rise of Atlantis*, *Mahjong
Escape: Ancient Japan* and *Yumsters*. Demonstrating the fun and
accessibility of the casual games category, Elephant Entertainment and
Oberon Media’s new lineup offers consumers the types of games they are
interested in playing.

* *

“Our new lineup is packed with successful franchises whose online
counterparts are among the download leaders, and we’re excited to be
bringing them to retail,” said Wim Stocks, President and COO of Elephant
Entertainment. “Mass-market casual games are exploding and are sure to
be a hot item this holiday, and Elephant’s diverse lineup has something
for every type of player.”

The second in a series of romantic and unique seek-and-find adventures,
*Dream Day Honeymoon *follows in the footsteps of the hit game /Dream
Day Wedding/, only this time Jenny and Robert are off on an exciting
tropical honeymoon and players must help them search for the perfect
souvenir. Across 30 beautifully rendered levels filled with exotic
hot-spots such as Pa’ani Beach, Spa Luana, and Tony’s Tiki Bar, players
search for thousands of hidden treasures on their list, and hope to
unlock an extra First Class level where they can help the happy couple
solve their honeymoon crisis.

For puzzle fanatics, *The Rise of Atlantis* sets players on a quest
through ancient lands such as Babylon, Carthage, Egypt and Phoenicia, to
gather the seven great powers of Poseidon. With 77 levels of puzzle
matching fun, *The Rise of Atlantis *adds in spectacular bonuses and
power-ups, and backs it with a fantastic soundtrack for a puzzle
experience unlike any other. Those who finish the quest and complete the
game receive a stunning animated 3D Atlantis screen saver.

Based on NBC’s popular poker tournament, *NBC’s National Heads Up Poker
Championship* is the official video game version that puts players at
the final table inside an exact replica of Caesar’s Palace. With a
special one-on-one, head-to-head Texas Hold ‘Em tournament mode, *NBC’s
National Heads Up Poker Championship* puts players as close to the
action without actually being there. Whether pushing the pot limit or
carefully checking down, there are a million ways to play your hand and
only the most skilled card sharks can be the champion.

The second game in the hit /Mahjong Escape/ series,* Mahjong Escape:
Ancient Japan* includes all the classic mahjong action that players
love, and enhances it with all-new features including two different game
modes, over 200 levels, a Japanese-inspired soundtrack and 20
hand-painted backgrounds. Along the way, players will travel across 12
distinct Japanese eras, unlocking wisdom as they collect the Emperor’s
lost treasures.

Rounding out the diverse lineup is *Yumsters* – cute and stretchy
creatures that are gonzo about fruit and music. In order to earn money
for their band, Yumsters must stretch across their garden and clean it
of all fruit. Across 57 levels – including five musical ones – players
hope to earn enough money to buy the best musical instruments and
ultimately win the musical contest.

*About Elephant Entertainment*

Elephant Entertainment LLC (_www.elephant-entertainment.com
_) is a publishing company
specializing in bringing innovative game and entertainment content to
the retail marketplace. Elephant Entertainment achieves this via unique
and compelling retail distribution and consumer availability models,
encompassing accessibility both in-store and online. Elephant
Entertainment publishes within the spectrum of gaming experiences --
from casual games to massively multiplayer experiences -- publishing on
all major gaming platforms. Elephant Entertainment is proudly
headquartered in Minneapolis, MN, with branch offices in Chicago,
Seattle, New York City, Dallas, and London.

*About Oberon Media *

Oberon Media is the world’s leading multi-platform casual games company,
with expertise in the online, mobile and interactive TV categories. The
Oberon Game Center platform is the industry standard for casual games
distribution. Game Center and other Oberon products are now being
distributed by some of the world's largest corporations including
Microsoft, Comcast, Sprint, AT&T, Yahoo Games, Verizon, Electronic Arts,
AOL Games, France Telecom and NHN. The Game Center platform combines
world-class casual game content, merchandizing and features to provide
customized solutions for partners’ specific needs. Oberon Media’s
publishing arm works with the industry's best, award-winning game
developers to produce the top-selling casual games, which can be played
in more than a dozen languages on PC, web-based, mobile, console and iTV
platforms. Founded in 2003, Oberon Media is headquartered in New York
with offices across North America, Europe and Asia, and is backed by
Goldman Sachs, Morgan Stanley, Oak Investment Partners and Lehman Brothers.

Posted using Meow

BLAZING ANGELS 2: SECRET MISSIONS OF WWII LOCKS ON TO RETAIL

UBISOFT'S BLAZING ANGELS® 2: SECRET MISSIONS OF WWII LOCKS ON TO RETAIL
TARGETS

Heart-Pounding Action Flight Game Sequel on Xbox 360 system and PC Releases Today, Arrives in North American Stores This Week


SAN FRANCISCO ? September 18, 2007 ? Today Ubisoft, one of the world's largest video game publishers, announced that Blazing Angels® 2: Secret Missions of WWII for the Xbox 360(TM) video game and entertainment system from Microsoft and PC has released and will be arriving at North American retailers this week.

Blazing Angels 2: Secret Missions of WWII is an intense action-adventure air combat game that takes place during World War II. The players lead an elite undercover squad of pilots secretly created by the American government to execute Operation Wildcard. The squad's mission is to sabotage and destroy the Third Reich's evil plans to create a weapon of mass destruction. During this mission, players discover that the enemies also have an elite team of their own. In an attempt to disarm the enemy, players engage in dramatic and movie-like spy missions in some of the world's most exotic locations, using experimental weapons and flying never-before-seen prototype aircraft.

Key features of Blazing Angels 2: Secret Missions of WWII include:

Over-The-Top Action ? Engage in 18 high-stakes missions where you will bomb bridges, steal secret weapons, destroy zeppelins and more.

Fly Never-Before-Seen Aircraft ? Pilot over 50 authentic planes and prototypes including the Gotha Go 229, DH Vampire F Mk 1, Me-163 "Komet?, Meteor and many more.

Unusual Experimental Weapons ? Get the advantage in combat by using experimental WWII weapons including High Velocity Cannons (such as the German Mk 103), Self-Guided and TV-Guided missiles.

Exotic WWII Setting ? Engage in epic battles in some of the world's most captivating environments such as Cairo, the Himalayas, Moscow's Red Square, Rome's
San Pietro Basilica, the Swiss Alps, the Baltic Sea Coast and China.

Next-Gen Graphics ? Discover fully rendered environments and 3D aircraft models designed for next-generation gaming. Experience improved depth of field, jaw-dropping cinematographic lighting and outstanding sound effects.

Fast Paced Multiplayer Action ? Challenge up to 16 players in free-for-all, co-op and squad-based missions, including the all-new Epic Battle and Capture the Flag modes.

Epic Boss Battles ? For example, go up against a giant German zeppelin over the pyramids of Cairo. Take out its nine gun turrets while you expose its vulnerable underbelly.

Developed by Ubisoft's Romania studio, Blazing Angels 2: Secret Missions of WWII is rated T (Teen) and has a MSRP of $39.99 for the PC and $59.99 for Xbox 360 system.

For more information on the game, please visit the official Web site at: www.blazingangels2.com

About Ubisoft:
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

© 2007 Ubisoft Entertainment. All Rights Reserved. Blazing Angels, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Microsoft Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

Posted using Meow

September 17, 2007

Colin Mcrae Dies in Helicopter Crash

I just read the news and I'm heartbroken. I really knew nothing about rally racing until I played the Codemasters game and loved it. From what I've read, Colin was a great guy, really likable, and very approachable despite his fame. He was piloting a helicopter and crashed. His son died in the crash as well. It's very sad. I think I'll stop writing for the day and go play the game as a tribute.

Read the Reuters story.

September 14, 2007

Capcom Announces We Love Golf! for the Wii

* CAPCOM® JOINS FORCES WITH CAMELOT TO DEVELOP * */ WE LOVE GOLF!^(TM)
/* * FOR THE WII^(TM) *

/ Immersive Golfing Experience and Flexible Tee Times Thanks to the Wii
Remote^(TM) /

* *

* SAN MATEO, Calif --- Sept. 14, 2007 * ľ Capcom /^® /, a leading
worldwide developer and publisher of video games, today announced a
partnership with Camelot Software Planning to develop *We Love
Golf!^(TM)* for the Wii^(TM) home video game system. Best known for
developing /Hot Shots Golf/ and the /Mario Golf/ series, Camelot has a
proven track record of creating entertaining, successful sports video
games. This latest title transforms the Wii Remote^(TM) into a virtual
set of golf clubs, creating the most immersive golfing experience
available off the greens. Capcom plans to release *We Love Golf!* in
North America in 2008.

"Camelot's pedigree in this genre, coupled with Capcom's creative
expertise, is a virtual hole in one," said Nique Fajors, vice president,
marketing, Capcom Entertainment. "Combining an already great game
concept with the exciting innovations possible on the Wii is a winning
formula for an amazing experience for gaming and golfing fans."

*We Love Golf!* presents a realistic golfing experience with a fresh new
spin, incorporating the Wii Remote's unique motion-sensing
functionality. Players will use the controller to choose clubs, line up
shots, swing and even add a touch fade or draw with a flick of the
wrist. Just as on a real course, gauging wind conditions, correct club
selection and careful reading of the greens are all essential for
victory. A variety of game modes, multiple characters, and unlockable
content will provide endless hours of putting heaven.

*_ ABOUT CAPCOM _ *

Capcom is a leading worldwide developer, publisher and distributor of
interactive entertainment for game consoles, PCs, handheld and wireless
devices. Founded in 1983, the company has created hundreds of games,
including best-selling franchises /Resident Evil, Street Fighter, Mega
Man/ / and Devil May Cry/. Capcom maintains operations in the U.S.,
U.K., Germany, Tokyo and Hong Kong, with corporate headquarters located
in Osaka, Japan. More information about Capcom can be found on the
company web site, www.capcom.com .

Capcom, Resident Evil, Mega Man and Devil May Cry are either registered
trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other
countries. Street Fighter is a registered trademark of Capcom U.S.A.,
Inc. We Love Golf! is a trademark of Camelot Co., Ltd. Wii and the Wii
logo are trademarks of Nintendo. ©2006 Nintendo. All rights reserved.
All other marks are the property of their respective owners.


Posted using Meow

September 12, 2007

Fatal Inertia Blasts onto Store Shelves

*FATAL INERTIA^(TM) BLASTS ON TO STORE SHELVES*


/KOEI's Futuristic Combat Racing Game Ships to North American Retailers/

Burlingame, CA - September 12, 2007 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, announced today that its
much-anticipated racing game, /Fatal Inertia/, is available beginning
today at retailers throughout North America for the Xbox 360^(TM) video
game and entertainment system from Microsoft.

Powered by the award-winning Unreal Engine 3 from Epic Games, /Fatal
Inertia/ boasts sixteen racing series, over 1.3 million race craft
customization combinations, plus 51 courses and full-throttle 8-player
racing on Xbox LIVE® or on System Link.

/Fatal Inertia/ is the debut title from KOEI's Toronto-based development
studio, KOEI CANADA. The team is led by Producer Takazumi Tomoike,
creator of the Dynasty Warriors® series, and KOEI Co-Founder and Chief
Advisor Yoichi Erikawa, who under the pen name Kou Shibusawa is regarded
as one of the world's top video game designers.

*About Fatal Inertia
*In the middle of the 22nd century mankind's thirst for excitement has
spawned an evolutionary sporting event that draws from the combined
disciplines of rally racing, demolition derby and high-performance
aeronautics. In this brave new world of combat racing, gravity-defying
machines are no longer confined to the speedways and stadiums of
centuries past. In this grand spectacle of racing, the amphitheatre
where drivers must prove their superiority is the untamed wilderness.

Through harsh environments spanning dense rainforests to immense glacier
fields, and canyons of razor-sharp rock there is little room for error
as drivers will reach speeds of over 500 mph. But Fatal Inertia is not
merely a test of speed. The brave men and women who choose to compete
must face the mental and physical punishment of low-altitude combat
maneuvering.

In /Fatal Inertia/ each craft will be armed with a unique array of
unconventional weapons that manipulate velocity, force and even time.
Explosive magnets that impact race craft stability and rockets that can
counter thrust and velocity are just some of the dangers drivers must
face. But with each race craft hovering just a few feet from the earth,
any misguided attempts to evade or dislodge these weapons can result in
total (if not fatal) disaster.

/Fatal Inertia/ delivers a glimpse into the future of racing in stunning
720p HDTV and in game Dolby® Digital audio. This game is rated "E10+"
(Everyone 10 and older - Fantasy Violence) by the ESRB. Press can find
(watermark-free) assets at gamespress.com.

For more information, please visit www.fatalinertia.com
.

*About KOEI Corporation*
KOEI Corporation, the North American subsidiary of KOEI Co., Ltd. of
Japan, established operations in 1988. Based in the San Francisco Bay
Area, the company is now in its eighteenth year and is recognized as a
leading content provider in the highly competitive video game industry.
KOEI is respected worldwide as the premier brand for Strategy and
Simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors® series has generated more than 15 million
units in sales worldwide since its first release for the PlayStation
game console in 1997.
KOEI develops, publishes, and distributes interactive software worldwide
for video game systems and personal computers. For fiscal 2005, KOEI
posted worldwide revenues of $223 million. KOEI maintains operations in
Japan, the United States, the United Kingdom, France, Canada, China,
Korea, Taiwan, Singapore and Lithuania. The company constantly seeks the
fine balance between entertainment, technology, art and education. More
information about KOEI game products can be found online at koei.com.
###

Fatal Inertia ©2007 KOEI CANADA Inc. All rights reserved. Dynasty
Warriors and the KOEI logo are registered trademarks or trademarks of
KOEI Co., Ltd. All rights reserved. "PlayStation" and the "PS" Family
logo are registered trademarks of Sony Computer Entertainment Inc.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks
of the Microsoft group of companies. The ratings icon is a trademark of
the Entertainment Software Association. "Dolby", "Pro Logic", and the
double-D symbol are trademarks of Dolby Laboratories. All other
trademarks are properties of their respective owners

Posted using Meow

September 11, 2007

Nintendo's New Wii Zapper Targets Fun

First Wii Game-Play Accessory Comes Packaged with Zelda Software

REDMOND, Wash., Sept. 10 /PRNewswire/ -- Nintendo announced today that the Wii
Zapper(TM) interface for the hit Wii(TM) home video game system will come
packed with Link's Crossbow Training(TM). The software is based on the hugely
popular Legend of Zelda(R) series and provides a perfect demonstration of the
way the Wii Zapper could be used in other games. The Wii Zapper casing houses
both the motion-sensitive Wii Remote(TM) and Nunchuk(TM) controllers in a
single unit for precision targeting. It goes on sale Nov. 19 at an MSRP of just
$19.99.

"The Wii Zapper combines our remarkable controllers into one housing with a
classic style reminiscent of arcade-style games," says George Harrison,
Nintendo of America's senior vice president of marketing and corporate
communications. "Both veteran and first-time players will find it brings a
whole new dimension to games where targeting is key and provides even more
exciting game-play experiences."

Link's Crossbow Training drops players into a world in the style of The Legend
of Zelda(R): Twilight Princess. Players assume the identity of hero Link, who
progresses through a series of tests to perfect his crossbow marksmanship.
Start with stationary bull's-eyes and graduate to moving targets before
defending Link against all kinds of enemies.

Third-party publishers have lined up to support the Wii Zapper. EA's Medal of
Honor Heroes(TM) 2 lets players take World War II into their hands with the Wii
Zapper. The game features an all-new Wii-exclusive Arcade Mode that offers
accessibility to gamers of all skill levels, a full single-player campaign and
support for up to 32 players in multiplayer. Capcom's Resident Evil(R): The
Umbrella Chronicles reveals the back story behind the fall of the Umbrella
Corporation by exploring locations from Resident Evil 0, 1, 2 and 3, as well as
new never-before-seen locations like Umbrella's stronghold. One or two players
use the Wii Zapper to take aim against a horde of zombies in first-person
perspective. SEGA's Ghost Squad(TM) lets players replicate the arcade light-gun
experience at home with the Wii Zapper.

Remember that Wii features parental controls that let adults manage the content
their children can access. For more information about this and other Wii
features, visit Wii.com.

The worldwide innovator in the creation of interactive entertainment, Nintendo
Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for
its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM)
systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more
than 420 million hardware units globally, and has created industry icons like
Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned
subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as
headquarters for Nintendo's operations in the Western Hemisphere. For more
information about Nintendo, visit the company's Web site at
http://www.nintendo.com.

EA and Medal of Honor Heroes 2 are trademarks or registered trademarks of
Electronic Arts Inc. in the U.S. and/or other countries.

Posted using Meow

Oblivion Game of the Year for PC and Xbox 360 Now Shipping

*Bethesda Softworks Announces/ The Elder Scrolls IV: Oblivion® Game of
the Year Edition/ for Xbox 360™ and Windows Now Shipping*

/Expanded Version of Award-Winning Role Playing Game Available This Week /

September 10, 2007 (Rockville, MD) – Bethesda Softworks®, a ZeniMax
Media company, announced today that*/ The Elder Scrolls IV:/**/
Oblivion® Game of the Year/**/ Edition/* (*/GotY/*) for Xbox 360™ video
game and entertainment system from Microsoft and Windows has begun
shipping to retail stores throughout North America and will be in stores
as early as Tuesday, September 11.*/ Oblivion GotY/* includes the
original version of the award-winning RPG,*/ Oblivion,/* along with the
official expansion,*/ The Elder Scrolls® IV: Shivering Isles™/*, and the
downloadable content,*/ Knights of the Nine™./*

This new product allows players who have never played the 2006 Game of
the Year to experience*/ Oblivion/* along with additional content.
Gamers can also continue their existing games of*/ Oblivion/* and
experience the new quests and areas offered by the expansion and
downloadable content.

Released in March 2006 for Windows and Xbox 360™ video game and
entertainment system from Microsoft and in March 2007 for the
PLAYSTATION®3 computer entertainment system,*/ Oblivion/* has already
earned countless awards from publications around the world and won
numerous Game of the Year and RPG of the Year awards. It has also
recently achieved the status of both Xbox 360 Platinum Hit (North
America) and Xbox 360 Classic (Europe). The Xbox 360 Platinum Hits and
Classics programs allow existing gamers and new gamers alike to have
access to great games at an amazing price.

*/Oblivion/* features a powerful combination of free-form gameplay,
unprecedented graphics, cutting edge AI, character voices by acting
legends Patrick Stewart, Sean Bean, Terrance Stamp, and Lynda Carter,
and an award-winning soundtrack. Gamers can choose to unravel*/
Oblivion/*’s epic narrative at their own pace or explore the vast world
in search of their own unique challenges.

With more than 30 hours of new gameplay,*/ Shivering Isles/* allows you
to explore an entirely new plane of Oblivion – the realm of Sheogorath,
the Daedric Prince of Madness.*/ Shivering Isles/*// features a bizarre
landscape split between the two sides – Mania and Dementia –filled with
vast, twisting dungeons mirroring the roots of the trees they are buried
within. Sheogorath himself looks to you to be his champion and defend
his realm and its inhabitants from destruction as you discover all new
items, ingredients, spells, and much more.

*/Knights of the Nine/* features an all-new faction and quests for noble
characters and answers many of the questions surrounding the Ayleid
ruins found throughout*/ Oblivion/*. Players can join a new faction and
found their own order of holy knights – leading them into battle against
a sorcerer-king and his demonic minions while exploring massive dungeons
and searching for legendary relics – the holy armor and weapons of the
Divine Crusader.

*/Oblivion GotY/* will be available for PLAYSTATION®3 computer
entertainment system from SCEA next month. In October, Bethesda
Softworks will also ship*/ Shivering Isles/* for Xbox 360 at retail as a
standalone expansion. For more information on*/ Oblivion, Shivering
Isles,/* or*/ The Elder Scrolls/*, visit/ //_www.elderscrolls.com_/
.

_*About Bethesda Softworks*_
Headquartered in Rockville, MD, Bethesda Softworks LLC, a subsidiary of
ZeniMax Media Inc., is a premier developer and publisher of interactive
entertainment software and has produced numerous award-winning titles,
most recently with 2006 PC and Xbox 360™ Game of the Year and RPG of the
Year,/ The Elder Scrolls IV: Oblivion®,/ and the 2002 PC and Xbox® Game
of the Year and RPG of the Year,/ The Elder Scrolls III: Morrrowind®./
Among Bethesda’s more popular franchises are/ The Elder Scrolls®/ series
and/ Fallout®/, as well as its licensed property,/ Star Trek®./ Its
product line spans the sports, racing, RPG, strategy, and action genres.
For more information on Bethesda Softworks’ products, visit_
__www.bethsoft.com_ /. /

© 2007 Bethesda Softworks LLC, a ZeniMax Media company. The Elder
Scrolls, Oblivion, Shivering Isles, Knights of the Nine, Morrowind,
Bethesda Softworks, ZeniMax and their related logos are registered
trademarks or trademarks of ZeniMax Media Inc. in the United States
and/or in other countries. .“PlayStation”, “PLAYSTATION” and the “PS”
Family logo are registered trademarks of Sony Computer Entertainment
Inc. Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox
Live logo are either registered trademarks or trademarks of Microsoft
Corporation in the U.S. and/or other countries. Other product and
company names referenced herein may be trademarks of their respective
owners. All Rights Reserved.


Posted using Meow

LIMITED EDITION AG RIFF MASTER GUITAR CONTROLLER - PLAYSTATION

Art Guitar announces the limited edition */AG Riff Master Guitar
Controller/* will be available for pre-order from Art Guitars website
beginning September 10, 2007. This guitar controller is the first
genuine life size guitar modified for play with guitar-based games on
the Playstation2 computer entertainment system. www.artguitar.com

The collector’s item, erected from the body of a real Peavey guitar,
will showcase Art Guitar’s unique paintings featuring several mega rock
artists including iconic band KISS. Additional featured artists will be
announced in the weeks to come.
The limited edition */AG Riff Master Guitar Controller/* features
authentic qualities because */it’s a genuine guitar/*. The neck, crafted
from natural rosewood, displays five colorful buttons located amongst
original frets and position markers on a genuine fingerboard. The solid
strum bar is strategically positioned above the pickup while the whammy
bar features a durable spring for lasting play. The guitar strings have
been removed, but the headstock still includes real tuning pegs for an
added visual appeal.
Crank it up to 11 and rock harder than ever before with this limited
edition guitar controller only available for Holiday 2007!

Posted using Meow

September 10, 2007

2K Sports ships NHL 2K8

New York, NY - September 10, 2007 - 2K Sports, the sports publishing label of
> Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that NHL®
> 2K8 is shipping for the Xbox 360(tm) video game and entertainment system from
> Microsoft and PLAYSTATION®3 and PlayStation®2 computer entertainment systems.
>
>
>
>
> As the latest installment of the NHL® 2K series, the category leader in
> innovation, design and critical acclaim with five straight years as the
> top-rated* NHL video game, NHL 2K8 features Ottawa Senators star forward
> Jason Spezza on the cover and introduces exciting new features including:
>
>
>
> * ProStick(tm) - Full 360° analog controls intuitively mapped to the right
> stick allow for precision puck handling ability. Hundreds of new animations
> give gamers a full range of movement, creating a genuine NHL gameplay
> experience on both offense and defense.
>
>
>
> * All-New Goaltending - Completely overhauled with instinctive AI, entirely
> new animations, and situation specific behaviors. Goalies will now come out
> and challenge, guard the post, perform spectacular butterfly saves, and much
> more.
>
>
>
> * Ground-breaking Face-Off System - Based on timing and strategy, and
> featuring tie-ups, warnings, and toss-outs, this innovative system brings an
> unrivaled level of depth and realism with every drop of the puck.
>
>
>
> * NHL Signature Style - Striking next gen visuals, redesigned player models
> highlighting the new 2007-2008 NHL uniform style, accurate equipment
> featuring several real-life brands, and updated player likenesses bring
> gamers the most realistic hockey game to date.
>
>
>
> * Deeper Franchise - Now complete with nearly every CBA (Collective
> Bargaining Agreement) feature available including a revamped off-season mode
> with brand new negotiation system, improved draft, refurbished free agent
> signing, and an all-new player progression system.
>
>
>
> * My NHL - Gamers can customize their own style of play to create the exact
> hockey experience they want, and then share their Game Styles online for
> others to use. Using a new rating system to rank the best user Game Styles,
> gamers can let everyone else know how they should be playing hockey.
>
>
>
> * 2K Sports Online - Featuring full online leagues and tournaments complete
> with trades, stat tracking, fantasy drafts, and more, gamers go head-to-head
> against the best players around. Players can also enter for a chance to win
> an all-new car in the NHL 2K8 Tournament presented by Dodge.
>
>
>
> NHL® 2K8 is rated "E10+" for Everyone 10 and older and will be available on
> September 11, 2007 for the Xbox 360(tm) video game and entertainment system
> from Microsoft and PLAYSTATION®3 computer entertainment system for $59.99,
> and for the PlayStation®2 computer entertainment system for $19.99.
>
>
>
> For more information, log onto http://www.2ksports.com
> .
>
>
>
> *According to GameRankings.com average scores of 2003-2007 NHL video games.
>
>
>
> About Take-Two Interactive Software
>
>
>
> Headquartered in New York City, Take-Two Interactive Software, Inc. is a
> global developer, marketer, distributor and publisher of interactive
> entertainment software games for the PC, PlayStation® game console,
> PlayStation®2 and PLAYSTATION®3 computer entertainment systems, PSP®
> (PlayStation®Portable) system, Xbox® and Xbox 360(tm) video game and
> entertainment systems from Microsoft, Wii(tm), Nintendo GameCube(tm),
> Nintendo DS(tm) and Game Boy® Advance. The Company publishes and develops
> products through its wholly owned labels Rockstar Games, 2K and 2K Sports,
> and Global Star Software; and distributes software, hardware and accessories
> in North America through its Jack of All Games subsidiary. Take-Two's common
> stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate
> and product information please visit our website at www.take2games.com.
>
>
>
> Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of
> the Microsoft group of companies.
>
>
>
> "PlayStation", "PLAYSTATION", and "PS" Family logo are registered trademarks
> of Sony Computer Entertainment Inc. Memory Stick Duo(tm) may be required
> (sold separately).
>
>
>
> NHL and the NHL Shield are registered trademarks of the National Hockey
> League. All NHL logos and marks and team logos and marks depicted herein are
> the property of the NHL and the respective teams and may not be reproduced
> without the prior written consent of NHL Enterprises, L.P. © 2006. All rights
> reserved. © NHLPA. NHL 2K8 is an Officially Licensed Product of the NHLPA.
> NHLPA, National Hockey League Players' Association and the NHLPA logo are
> trademarks of the NHLPA and are used under license by Take-Two Interactive
> Software, Inc.
>
>
>
> All trademarks and copyrights contained herein are the property of their
> respective holders.

Posted using Meow

Micro Forte announces Kwari

*Sydney**, AUSTRALIA �C September 5, 2007* - With much speculation over
the last week since its official announcement, Micro Fort��, a leading
Australian developer of MMOs, today announced that its Canberra studio
is the developer contracted by the London based Kwari company for the
development of online-FPS /Kwari/.

Steve Wang �C Head of Studios for Micro Fort�� commented, ��We��re really
excited by the recent announcement of Kwari and even more so to announce
our involvement in bringing this unique game title to the table.��

The Kwari game, which has been developed out of Micro Fort����s Canberra
studio since mid 2006, is being built on BigWorld��s award-winning
Technology Suite, and is due for release later this year. It goes to
show that one can develop an action MMO in under 18 months using the
BigWorld platform.

��Working on Kwari has reinvigorated the act of making games for me,
without sounding crass it really does represent a paradigm shift that is
going to happen sooner or later in gaming whether we like it or not.��
said James Sutherland, Producer for Micro Fort��. ��From a development
perspective the existence of money as the core mechanic means you have
to throw away much of the conventional thinking and start from scratch;
when a health bar suddenly represents real cash the player expectations
change radically and you have to adjust everything accordingly. The
amount of thinking that has gone into each and every subsystem of the
game is far above and beyond anything I have worked on previously during
my time in the industry��

*About Micro Fort�� Pty Ltd*

* *

Established in 1985, Micro Fort�� is one of the most respected and
experienced games companies in Australia, having previously worked with
US Gold, Panasonic/Ripcord, Electronic Arts, Interplay, THQ, Universal
Interactive, Microsoft and now the Kwari company.

Micro Fort�� specialises in MMO game development across its two studios
in Sydney and Canberra for customers of BigWorld Technology,

*About Kwari*

Established in 2006, Kwari is a publisher and developer of skill-based
online interactive entertainment, based around players making money off
each other in real-time. Kwari software is available free to download
and play online. Kwari is an international business, comprising
functional experts and industry veterans. 'Kwari' and 'Cash for Kills'
are trademarks and/or registered of Kwari Limited in the UK and other
territories. The game and software are patent pending. The names of
actual companies and products mentioned herein may be the trademarks of
their respective owners. All rights reserved. More information about
Kwari is available online at http://www.kwari.com

Posted using Meow

FANTASY WARS DEMO AVAILABLE FROM 1C


****

*/Website goes live for turn-based strategy game/*

*MOSCOW, Russia - September 10, 2007* - Leading Eastern and Central
European publisher 1C Company and developer Ino-Co are proud to announce
Fantasy Wars, the turn-based strategy game set in a mystical universe,
is now available as a demo from its new website. Fantasy Wars is being
distributed by Atari, Inc. in the US and will be available from all
major retailers in October.

Fantasy Wars is a turn-based strategy game set in a fantasy world.
Combining both classic turn-based strategy gameplay and modern 3D
graphics players can experience epic battles like never before. Taking
place in a fantasy world of Human kingdoms, Orc clans, Dwarfs' citadels
and Elven forests the player is thrust into a world of war and legend.

The great Orc chieftain and conqueror Ugraum, incited by the cruel
shamans, gathers a huge horde to invade the land of Humans. Only a
small, but experienced army of general Pfeil is able to fight against
the powerful enemy. However the sides in this confrontation don't know
that this is all just a part of an evil plot of dark powers. Play the
role of an Orc or Goblin boss, a captain of the Human army or lead the
elite forces of the Elven army.

Players can participate in castle sieges and village defense, assault
and reconnaissance operations and swift raids. The game consists of
three story-connected campaigns. In each of them players will have to
gather an army, upgrade units, find magic artifacts and learn new
spells. With more than More than 70 units and 9 types of armies the
original epic story live will engross players. The advanced army
upgrade system will also carry over into the multiplayer modes allowing
friends to combat each other and the full force of their armies.

_More information on the game and new screenshots can be found with the
demo at www.1cpublishing.eu/game/fantasy-wars

._


*About 1C Company*

1C Company specializes in distribution, publishing and development of
mass market software. Founded in 1991, 1C has become the leading
publisher and distributor of computer games in Eastern and Central
Europe. 1C Company is widely acknowledged as a game developer and has
several internal studios. Internal developments of 1C include IL-2
Sturmovik, IL-2 Sturmovik: Forgotten Battles, Aces Expansion Pack,
Pacific Fighters and Theatre of War. 1C Company works as a publisher and
producer with over 30 independent development studios and has produced
over 100 projects for PC and consoles.

For more information on 1C please contact us at the numbers above or go
to our website at http://int.games.1c.ru
.

The statements contained in this release that are not historical facts
are "forward-looking statements." The Company cautions readers of this
press release that a number of important factors could cause the 1C
Company's actual future results to differ materially from those
expressed in any such forward-looking statements. 1C Company and 1C logo
are registered trademarks of the 1C Company. All other company names
mentioned herein may be trademarks of their respective owners.
Copyright ă 2007 1C Company, All Rights Reserved.

*About Atari, Inc.*

New York-based Atari, Inc. (Nasdaq: ATAR
)
develops interactive games for all platforms and is a third-party
publisher of interactive entertainment software in the U.S. The
Company's 1,000+ titles include hard-core, genre- defining franchises
such as /Test Drive®/; and mass-market and children's franchises such
/Dragon Ball Z®/. Atari, Inc. is a majority-owned subsidiary of
France-based Infogrames Entertainment SA (Euronext - ISIN:
FR-0000052573), an interactive games publisher in Europe. For more
information, visit http://www.atari.com
.

# # #


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Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

Football season is here, and whether you're into high school teams, college or
the pros, everyone can use a little gridiron refresher. This week Nintendo's
Wii Shop Channel helps you tackle the challenge with NES Play Action
Football(TM), a classic sure to revive feelings of gaming greatness. If
football isn't your thing, you can always join forces with a speedy hedgehog or
explore labyrinths as you try to defeat evil demons.Three new classic games go
live at 9 a.m. Pacific time.

Nintendo adds new games to the Wii Shop Channel every Monday. Wii(TM) owners
with a high-speed Internet connection can redeem Wii Points(TM) to download the
games. Wii Points can be purchased in the Wii Shop Channel or at retail
outlets. This week's new games are:

NES Play Action Football (NES(R), 1-4 players, rated E for Everyone, 500 Wii
Points): "Ready! Hut hut hut ... " Nintendo takes to the gridiron with the
classic football powerhouse NES Play Action Football. Featuring a distinct
overhead viewpoint that creates an almost 3-D field, the action is more
simulation-based than many of the more arcade-based games of the time. Play
through four 15-minute quarters (in accelerated time) and even substitute
players when your first-stringers get tired. Want more options? Each of the
eight available teams has multiple running/passing plays to choose from while
on offense, as well as a wide selection of defensive schemes that can be run
when you're on the other side of the ball. And in addition to viewing two full
teams on the screen at once without any slowdown, you'll hear voice snippets at
key points of the game. Line up, and see if you have what it takes to win the
Power Bowl.

Sonic the Hedgehog(TM) 3 (Sega Genesis, 1-2 players, rated E for Everyone -
Comic Mischief, 800 Wii Points): Sonic and Tails are back for another adventure
as they again battle the evil Dr. Eggman (aka Dr. Robotnik), who is desperately
trying to collect all the Chaos Emeralds to rebuild his Death Egg. Our heroes
must again find the Chaos Emeralds before Dr. Eggman does, but winning the race
won't be easy this time - a new adversary, Knuckles the Echidna, has arrived on
the scene and will do whatever he can to keep Sonic and Tails from reaching
their goal. Grab all the golden rings, find various bonus zones and overcome
Knuckles and Dr. Eggman as you rocket through the third chapter in Sonic's
adventures.

Neutopia II (TurboGrafx16, 1 player, rated E for Everyone - Mild Fantasy
Violence, 600 Wii Points): Experience improved graphics and controls in this
exciting sequel to the action role-playing game Neutopia. Take on the role of
the main hero's son and watch as the story begins with the apparent revival of
Dirth, the evil demon. Once again you'll need to rely on your magic compass and
the information you've gathered to find entrances to labyrinths and defeat the
bosses in them. Make your way through the field, which can be tricky at times,
to search for and find hidden information and items, or move blocks and destroy
walls to uncover secret rooms. Like the original, this game has a save
function, a finely tuned difficulty level and a fast-paced story, making it
truly an RPG that everyone can enjoy.

Posted using Meow

September 8, 2007

SEGA REVEALS SHIP DATE FOR THE CLUB

SEGA(r) of America, Inc. today announced the ship date of The Club(tm)
> will be February 2008 in North America for the PLAYSTATION(r)3 computer
> entertainment system, Xbox 360(tm) videogame and entertainment system
> and PC. From acclaimed developer Bizarre Creations, The Club takes the
> explosive action of the shooter genre and blends it with break-neck
> speed of high-octane race titles to create a radically new kind of
> action experience.
>
>
>
> Only the most ruthless killers can join the underground elite known as
> The Club, where the world's rich and powerful watch merciless fighters
> test their skills through secretive tournaments. While highly trained
> and effectively brutal, most combatants find themselves forced to
> participate. The posse of urban warriors represents a variety of
> countries and backgrounds. They share almost nothing in common except
> for participating in the ultimate blood sport where the greatest reward
> is survival.
>
>
>
> Players will choose between eight unique fighters, each with their own
> combat style and agendas, as they travel the globe in a series of
> visceral urban battlefields. In addition to a variety of single-player
> scenarios, The Club boasts an array of multiplayer options to satisfy
> even the most discerning action aficionado.

Posted using Meow

September 6, 2007

EA'S BOOGIE SHAKES ITS WAY ONTO THE NINTENDO DS AND PLAYSTATION 2


> EA'S BOOGIE SHAKES ITS WAY ONTO THE NINTENDO DS AND PLAYSTATION 2 THIS
> HOLIDAY SEASON
>
>
>
> Boogie on Nintendo DS Offers Players New Features Including 3D Gameplay
>
>
>
> Montreal, Canada - September 5, 2007 - Shake it. Sing it. Create it.
> Electronic Arts Inc. (NASDAQ: ERTS) announced today that Boogie(tm),
> which shipped for the Wii(tm) in August, is taking its dancing act on
> the road with a unique Nintendo DS(tm) version that features the first
> 3D gameplay on the handheld system. All the new modes in the game can be
> experienced in full 3D using special glasses packed in to the retail
> box. Boogie is also shipping on the PlayStation(r)2 computer
> entertainment system and brings both singing and dancing gameplay to one
> of the world's most prevalent hardware systems. Both titles will ship to
> retail stores this holiday 2007.
>
>
>
> Boogie on Nintendo DS introduces new gameplay modes and mini-games not
> found in the Wii version for easy gaming on the go. The game's unique
> modes include DS Download Play and Multi-Card Play, three main dancing
> gamplay modes including Copycat, Freestyle and Choreography as well as
> more than 10 mini-games. Players can also dive into the career mode for
> a deeper experience as they embark on a quest to become the Boogie
> Master.
>
>
>
> Boogie on the PlayStation(r)2 showcases the game's signature dancing and
> singing gameplay. Players can sing along to their favorite tunes or
> dance to the latest hit songs as well as catch their best dance moves,
> record their own voice and make music videos with the music video
> creator.
>
>
>
> Boogie features new versions of tracks made popular by hit bands such as
> The Jackson 5, Kool & The Gang, Black Eyed Peas and Britney Spears. An
> all-new intellectual property developed at EA Montreal, Boogie is the
> perfect party game for gamers of all ages. For more information on the
> game, please visit the website at http://www.boogie.ea.com
> .
>
>
>
> ###
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com .

Posted using Meow

Two Konami Mobile Games Receive 2007 National Parenting Publications Awards For Excellence

Professor Fizzwizzle(TM)And Frogger® 25th Take Home The Gold
>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
> EL SEGUNDO, Calif. - September 6, 2007 - Konami Digital Entertainment, Inc.
> announced
> today that two of its mobile games, Professor Fizzwizzle and Frogger 25th,
> have
> received gold National Parenting Publications Awards (NAPPA) from
> Parenthood.com
> and United Parenting Publications. The Software/Video Games category
> attracted
> 79 entrants, with 19 winning awards, and only 7 receiving Gold status.
> As a result of these award wins, Professor Fizzwizzle and Frogger 25th will
> now
> be included in the NAPPA holiday gift guide stories in more than 35 top
> regional
> parenting publications nationwide.
>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
> "The mobile game market can be confusing for parents who are looking for
> family-friendly
> content they can trust," said Joe Morris, vice president of mobile content,
> Konami.
> "Konami Mobile is very proud to receive two gold status NAPPA from
> independent judges
> who are experts in identifying products that are innovative, age appropriate
> and
> of exceptional and lasting educational and entertainment value."
> Konami Mobile plans to continue to develop family-friendly titles throughout
> 2007,
> working towards additional award wins in 2008. One such title, Fruit Fall, a
> simple
> yet absorbing puzzle game that can be enjoyed by players of all ages, is now
> available
> for download.
>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
> About Professor Fizzwizzle
> Professor Fizzwizzle needs help finding his way back to his lab. Players will
> take
> control of the diminutive genius and use his brains and gadgets to solve each
> level
> in this mind-expanding puzzle game. Three modes of game play provide hours
> of on-the-go
> enjoyment across 30 fast-paced levels.
> Professor Fizzwizzle is now available for the mobile platform on most major
> carriers,
> including AT&T, T-Mobile and Verizon Networks. For more information, please
> visit www.konamimobile.com.
> About Frogger 25th
> Frogger 25th is two games in one, as players choose between classic or
> evolution
> game play. In the new evolution edition, enhanced graphics and multiple
> versions
> of the Frogger franchise are featured. With each level of the game, Frogger
> relives
> his life as a video game icon. Players will start at the original Firefly
> Swamp
> and hop through level after level from Frogger's past, ultimately getting to
> never-before-seen
> stages.
> Frogger 25th is now available for the mobile platform on most major carriers,
> including
> AT&T, T-Mobile and Verizon Networks. For more information, please visit
> www.konamimobile.com.
> About NAPPA
> Now in it's 16th year, the National Parenting Publications Awards (NAPPA) is
> the
> most comprehensive awards program for children's products and parenting
> resources.
> Its independent panel of judges are experts in their fields with extensive
> professional
> experience working with children and parents. They evaluate hundreds of
> products
> to select the most fun, appealing, safe, educational, age-appropriate and
> enduring
> products so that parents can make the best purchasing choices for their
> families.
> NAPPA provides an unparalleled filter that parents trust and industry
> experts respect.
> It is one of the oldest and most comprehensive awards programs for children's
> products.
> More than just a seal of approval, NAPPA is a juried competition that helps
> parents
> make the best play choices for their families.
> About Konami
> Konami is a leading developer, publisher and manufacturer of electronic
> entertainment
> properties. Konami's titles include the popular franchises Metal Gear Solid®,
> Silent
> Hill®, Dance Dance Revolution® and Castlevania®, among other top sellers. The
> latest
> information about Konami can be found on the Web at www.konami.com. Konami
> Corporation
> is a publicly traded company based in Tokyo, Japan with subsidiary offices,
> Konami
> Digital Entertainment Co., Ltd. in Tokyo, Japan, Konami Digital
> Entertainment, Inc.
> in the United States and Konami Digital Entertainment GmbH in Frankfurt,
> Germany.
> Konami Corporation is traded in the United States on the New York Stock
> Exchange
> under the ticker symbol KNM. Details of the products published by Konami can
> be
> found at www.konami.com.

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EA SPORTS EXPANDS ITS PORTFOLIO WITH EA SPORTS GAMESHOW

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Massively Multiplayer Sports Trivia Game to Feature Live Hosts and
> Prizes
>
> REDWOOD CITY, Calif. - September 5, 2007 - Are you a sports trivia nut?
> Think you know more sports facts than anyone else? Get ready to prove
> it! Electronic Arts (NASDAQ: ERTS) today announced EA SPORTS(tm)
> GameShow, a new online sports trivia game. Developed at EA Tiburon,
> best known for the Madden NFL franchise, EA SPORTS GameShow will give
> players the opportunity to compete against sports fans from around the
> nation with a live game show host. EA SPORTS GameShow is a free
> downloadable PC game, with new programming updated on the daily basis,
> broadcasting will begin this fall.
>
>
>
> Peter Moore, president of the EA SPORTS Label commented, "EA SPORTS
> GameShow is an exciting addition to the EA SPORTS portfolio and the
> perfect complement to our core simulation sports product lineup. As we
> create new experiences on new platforms that target larger and more
> diverse audiences, EA SPORTS GameShow is a massively multiplayer game
> with broad appeal and high accessibility. It's the perfect test for
> sports fans of all ages."
>
>
>
> EA SPORTS GameShow allows participants from around the country to
> compete head to head, answering a series of multiple choice questions
> related to the world of sports. The live game show host will facilitate
> each session, streamed over the Internet in real-time. Questions will
> be presented through a variety of media, including text, audio and
> video. Players will also be able to track their performance instantly,
> with prize incentives. The online sports trivia game will also feature
> customizable avatars and leader boards, with call outs to regional and
> national winners.
>
>
>
> EA SPORTS is the leading interactive sports software brand in the world,
> with top-selling titles and franchises including Madden NFL Football,
> FIFA Soccer, NHL(r) hockey, NBA LIVE basketball, NCAA(r) Football, Tiger
> Woods PGA TOUR(r) and NASCAR(r) racing.
>
>
>
> ###
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com .
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MOVE OVER CANINES, EQUINES THE HOTTEST NEW PET ON NINTENDO DS™ AS D3PUBLISHER OF AMERICA ANNOUNCES HORSE LIFE

LOS ANGELES – September 6, 2007 – Horses are the new ‘top dog’ in the
> virtual pet world as D3Publisher of America, Inc. (D3PA) today announced
> the upcoming release of Horse Life, an original game exclusively for the
> Nintendo DS™. Anticipated to ship in the November 2007, Horse Life will
> immerse players in the equestrian world by putting a horse right inside
> of their DS. Using the touch screen and microphone players must keep
> their horse happy and fit by feeding them, cleaning their stall and
> riding them. Most importantly, players will put their training to the
> test by participating in national and international competitions to earn
> prestige and money to become a great champion.
>
> “For every parent whose children have pleaded for them to buy a horse,
> Horse Life offers a very fun and interactive way to own and raise a
> horse without the high costs and need for acres of land,” said Alison
> Quirion, vice president of marketing, D3PA. “Any young girl would love
> to have their own horse to pamper and love, and now they can with Horse
> Life.”
>
>
>
> Players will have the ability to choose from three horse breeds, French
> Saddle, English Thoroughbred and Thoroughbred Arabian that they can
> customize by choosing the name and coat color. Once players begin their
> training they can visit the Tack Shop to purchase over 80 different
> items such as clothing, saddles or food and treats for their horse. As
> players complete levels of competition, they will unlock the ultimate
> prize, a secret horse breed!
>
>
>
> Horse Life is under development by Neko Entertainment and is rated “E”
> (Everyone) by the ESRB.
>
>
>
> About D3Publisher of America, Inc
>
> D3Publisher of America, Inc. is a subsidiary of D3, Inc. with
> headquarters in Tokyo, Japan. D3Publisher of America’s strategic focus
> is on licensed and original titles from leading third-party developers
> that appeal to mass-market consumers or gaming enthusiasts. Based in Los
> Angeles, D3Publisher of America distributes and publishes software for
> personal computers, major console platforms and handheld systems
> including Wii™, Nintendo GameCube™, Nintendo DS™ Game Boy® Advance,
> PlayStation® game console, PlayStation®2 computer entertainment system,
> PLAYSTATION®3 computer entertainment system, PSP® (PlayStation®Portable)
> system, the Xbox® video game and entertainment system from Microsoft and
> the Xbox 360™ video game and entertainment system from Microsoft. For
> additional information on D3Publisher of America and its products, visit
> the website at http://www.d3publisher.us.

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EA ANNOUNCES THE SIMS ON STAGE

A NEW ENTERTAINMENT, COMMUNITY AND PERFORMANCE PLATFORM FROM THE SIMS
> LABEL
>
>
>
> Experience the Ultimate Online Destination for Performance and Creative
> Expression with The Sims and Find Your 15 Minutes of Fame!
>
>
>
> REDWOOD CITY, Calif.-Sept. 5, 2007-Today, Electronic Arts Inc. (NASDAQ:
> ERTS) announced the beta launch of The Sims(tm) On Stage, an interactive
> online playground that allows anyone with a standard PC or Mac(tm) and
> broadband connection to unleash their inner creativity! By visiting
> www.thesimsonstage.com , people can
> immediately and free-of-charge start recording karaoke songs, stories,
> comedy routines and more. The site offers incredibly fun and accessible
> tools that make it easy to watch, create and share recordings with just
> a few close friends, The Sims On Stage community, or the entire world
> online. Bringing together elements of performance, humor and community,
> The Sims On Stage is the perfect destination for people to express their
> creativity - and enjoy the talent and imagination of others!
>
>
>
> "The Sims has long had one of the largest, friendliest and most creative
> communities in the world. With the release of The Sims On Stage, we
> welcome a new kind of customer to our way of having fun," said Studio
> Head of The Sims Label, Rod Humble. "The world of interactive
> entertainment is now broader than ever thanks to new web-based
> technologies, and we are thrilled to give you a new way of having fun
> with The Sims On Stage."
>
>
>
> The Sims On Stage will also feature an easy-to-use Movie Mashup that
> will allow members to create original movies featuring The Sims content
> made available exclusively to members of The Sims On Stage community.
> Looking for your 15 minutes of fame? The Sims On Stage spotlight shines
> on thousands of well-known rock, pop and country songs available to
> karaoke fans at launch, making it easy to record and share your favorite
> ditty! And if singing is not your thing, take a shot at Open-Mic
> Recordings and share your favorite performances -- from spoken word and
> comedy routines, to knock-knock jokes and more!
>
>
>
> Keep recordings private or make them public for the world to see! With
> one click of the mouse, The Sims On Stage members can easily upload
> their recordings onto blogs, social networking sites and more. Plug in
> your microphone, grab your webcam and record away!
>
>
>
> Launching today in English, The Sims On Stage is an entertainment and
> performance destination based on the online karaoke community, SingShot
> Media that was acquired by Electronic Arts in February 2007. Please
> visit www.thesimsonstage.com for more
> details, and to experience the fun firsthand!
>
>
>
> ###
>
>
>
> About The Sims
>
> The Sims franchise celebrates an impressive 90 million units sold
> life-to-date since it's inception with The Sims launch in February 2000.
> Translated into 22 different languages over the past seven years, The
> Sims franchise has quickly become a universal gaming and cultural
> phenomenon. For the latest information about The Sims franchise, please
> visit http://www.thesims.com . To check out
> the hottest The Sims 2 creations made by our community members, please
> visit http://www.thesims2.com .
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com .

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Pontiac Presents the Halo 3 "First to Play" Events on IMAX Screens in New York and San Francisco

As part of the "First to Play/First to Own" promotion for "Halo 3," Xbox
> and Pontiac today announced that gamers will have the chance to play
> "Halo 3" for the first time at one of two events planned in San
> Francisco and New York City next week.
>
>
>
> This announcement comes on the heels of the recent news that "Halo 3"
> has been completed and will be officially released on September 25. To
> celebrate the impending launch of the biggest entertainment event of the
> year, premiering "Halo 3" on the biggest screen imaginable - IMAX -
> seemed only fitting. Gamers in attendance will have the chance to play
> the recently finished game projected on the world's largest IMAX
> screens.
>
>
>
> For those interested in attending, gamers are encouraged to go to
> http://www.pontiac.com/halo3 for the chance to win tickets. Space is
> limited for these two big-screen events so ticket holders are encouraged
> to arrive early to insure admittance. Receiving an event invitation
> does not guarantee entrance.
>
>
>
> In addition to these "first to play" events, site visitors also have a
> chance to be among the first to own "Halo 3." One thousand lucky
> winners will receive the highly anticipated game by September 24, 2007;
> one day before "Halo 3's" commercial release. For more information on
> both promotions, please visit http://www.pontiac.com/halo3.
>
>
>
> No purchase necessary. Void where prohibited. Must be legal U.S.
> resident, 18 years or older. Game ends Sept. 17, 2007. For official
> rules visit http://www.pontiac.com/halo3 > .

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Wii and Nintendo DS Sales Fuel Pokemon Momentum

Grown Men and Women Rediscover the Games of their Youth
REDMOND, Wash., Sept. 6 /PRNewswire/ -- Pokemon(R) games have always been
best-sellers. But the huge popularity of the portable Nintendo DS(TM) and the
Wii(TM) home video game system has put the Pokemon craze into a whole new
category. Just check out these statistics:
-- According to the independent NPD Group, through July Pokemon Diamond is
the best-selling video game of the year on any system, while Pokemon
Pearl ranks No. 3.
-- The newly released Pokemon Battle Revolution already ranks at No. 5 on
the list of best-selling Wii games for the year. -
- Pokemon Diamond and Pokemon Pearl for Nintendo DS have sold more than 3
million copies in the United States alone.
-- Pokemon games have helped boost sales of Nintendo hardware.
According to the NPD Group, Wii and Nintendo DS were again the two
best-selling video game systems in the United States in July. "These
hard numbers show that the Pokemon franchise and Nintendo's systems are
striking a chord with players of all ages and drawing in huge numbers of new
players year after year," says George Harrison, Nintendo of America's senior
vice president of marketing and corporate communications. "But anecdotally
we're also seeing that these new Pokemon games are appealing to older players,
the same ones who played the original Pokemon games when they debuted in the
United States almost 10 years ago."

Grown men and women with kids of their own proudly announce they are
training Pokemon and having a blast doing it. Gamer
sitehttp://www.Penny-Arcade.com ran a four-part comic about the artist's
Pokemania, while Kristin Brandt of ManicMommies.com posted: "I have become
obsessed. I have played for many, many hours (I can't even admit to how many --
it's embarrassing) ... And I can't seem to stop! There are more Pokemon to
capture, more levels to conquer and more badges to earn!"
The Pokemon franchise has sold more than 164 million games worldwide. For more
information about Pokemon Battle Revolution, Pokemon Diamond and Pokemon Pearl,
visit http://www.Pokemon-Games.com. Remember that Wii features parental
controls that let adults manage the content their children can access. For more
information about this and other Wii features, visit Wii.com. P
okemon USA, Inc., a subsidiary of The Pokemon Company in Japan, manages the
property outside of Asia which includes licensing, marketing, the Pokemon
Trading Card Game, an animated TV series, home entertainment, the official
Pokemon Web site and an online retail center http://www.pokemoncenter.com.
Pokemon was launched in Japan in 1996 for play on Nintendo's Game Boy(R) and
has since evolved into a global cultural phenomenon. Pokemon was introduced in
North America in September 1998 and today is one of the most popular toy and
entertainment properties in the world. For more information, visit
http://www.pokemon.com.
The worldwide innovator in the creation of interactive entertainment, Nintendo
Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for
its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM)
systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more
than 420 million hardware units globally, and has created industry icons like
Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned
subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as
headquarters for Nintendo's operations in the Western Hemisphere. For more
information about Nintendo, visit the company's Web site at http://www.nintendo.com.

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Archlord Crowns Game's First World Leader


> Codemasters Online announces the crowning of the first ArchLord!
>
-------------------------------------------------------------------------------------------
>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
> Monday, 3rd September (2pm GMT) - Codemasters Online is pleased to announce a
> new
> world leader has emerged as the first ever ArchLord is crowned!
> For almost one year players have waged war across this popular FREE-to-PLAY
> MMORPG
> as thousands of players battled it out in one of the largest online battles
> ever
> seen to become the games first ever ruling ArchLord.
> Ed Relf, Director of Marketing, Codemasters Online commented, "We are
> ecstatic to
> finally crown our very first all-ruling ArchLord! The crowning of the
> ArchLord marks
> another milestone in the games ongoing development as we look to continue to
> grow
> the game. Icecube, the games first all-ruling ArchLord will now rule for one
> month
> and we look forward to the challenge for the next ArchLord due to commence
> later
> next month."
> Since moving to a 100% FREE MMORPG, ArchLord's popularity has exploded with
> the
> game service growing 500% in less than a week attracting over 500,000 online
> game
> downloads!
> To download ArchLord the 100% FREE-TO-PLAY MMORPG visit the games official
> website
> www.archlordgame.com
> ABOUT CODEMASTERS
> Codemasters is a leading developer and publisher of best-selling interactive
> entertainment
> products for a global audience on current and future gaming platforms and
> channels.
> Established in 1986, the company's dominant brands include Colin McRae Rally,
> TOCA
> Race Driver, LMA Manager, Brian Lara Cricket and Operation Flashpoint. The
> company
> is headquartered in Southam, Warwickshire UK and maintains operations in the
> US,
> Germany, France, Spain, and Benelux. More information about the company and
> its
> products is available online at www.codemasters.com
>
[http://rs6.net/tn.jsp?t=6iabkecab.0.lpvnqacab.auj577bab.15358&ts=S0279&p=http%3A%2F%2Fwww.codemasters.com%2F]
> CODEMASTERS CODE M
> It's free to subscribe to Code M, Codemasters' privileged subscriber
> community.
> Sign up and receive priority access to playable demos, downloads and
> information
> ahead of general release. To subscribe, simply click this link:
> www.codemasters.com/codem/
>
>
> CODEMASTERS ONLINE GAMING RSS FEEDS
> Really Simple Syndication or RSS as its commonly known are web feeds that
> provide
> web content such as news items or summaries of web content together with
> links to
> the full versions of the content. These feeds can be placed into an RSS
> reader or
> a compatible web browser bringing all the news to your desktop, and ensuring
> you
> are always up-to-date with the latest ArchLord/LOTRO/DDO/RFO news!
> ABOUT ARCHLORD
> ArchLord is a fantasy themed MMORPG that holds a unique competitive premise
> for
> gamers: the opportunity to rise to become the game world's supreme ruler.
> Throughout
> this epic quest-based role-playing title set in the game world's Middle Ages,
> every
> month one player will gain control of the world and with it the opportunity
> to wreak
> havoc as they are crowned supreme ArchLord. Visit the game's official website
> online
> at www.archlordgame.com
>
> · Players can immortalise themselves in history and leave behind their
> legacy
> as they set about their heroic struggle for ArchLord supremacy, and with it
> gain
> control over powerful monsters, epic bodyguards and even wreak havoc from the
> skies
> with their very own mighty ArchLord Dragon mount
> · Control the economy, levee taxes, curse or enchant players
> · Players take their pick from 3 powerful races including Humans, Orcs or
> the
> enchanting Moon Elves. Learn and master character skills and develop them
> through
> a range of engaging quests and combat.
> · One the most advanced PVP systems ever seen within any MMO including
> full blown
> castle sieges, epic guild on guild battles incorporating hundreds of players
> and
> free battle areas where players can challenge their rivals
> · The mystical world of Chantra is fantastically realised with astounding
> character
> detail and gorgeous landscapes. Outstanding in game audio recorded by the
> world
> famous London Symphony Orchestra only acts to further enhance the gaming
> experience.
>

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EA'S POGO.COM PARTNERS WITH DR. KATHLEEN HALL TO RAISE AWARENESS ON HEALTH BENEFITS OF PLAY

Life-balance Expert Identifies Playing Casual Games as a Great Way to
> Reduce Stress
>
>
>
>
>
> Redwood City, Calif. - September 6, 2007 - Electronic Arts Inc. (NASDAQ:
> ERTS) today announced that its casual gaming destination Pogo.com(tm)
> has teamed up with Dr. Kathleen Hall and The Stress Institute to help
> raise awareness about the positive impact that game-playing has on
> reducing stress and improving life balance. According to Dr. Hall,
> players that take a break from their hectic lives and let the stress of
> the day melt away by playing casual games lead healthier and more
> balanced lives. Playing games such as those found at Pogo.com provide
> needed mental breaks, reduce stress and restore the mind and body
> connection.
>
>
>
> The Stress Institute notes that the health benefits of playing games on
> Pogo.com include:
>
> o Stress Reduction - Playing even five minutes of stress-busting
> games like Poppit!(tm) or Lottso! Deluxe, can lower blood pressure and
> stave off anxiety, depression and disease.
>
>
>
> o Brain Health - Games like Word Whomp(tm), Tumble Bees or any
> one of the 40+ puzzle games found on Pogo.com stimulate the brain and
> help to keep it sharp and healthy.
>
>
>
> o Social Community - By connecting with family, friends and new
> online buddies through unique chat features on Pogo.com, players can
> avoid feelings of isolation, loneliness and depression.
>
>
>
> o Build self-esteem - Everyone enjoys winning and the games on
> Pogo.com allow even the most novice player an opportunity to be a
> winner. The vibrant and supportive Pogo community offers encouragement
> further building a strong sense of individual empowerment.
>
>
>
> Through January 2008, Dr. Hall will interact with the Pogo community of
> over 13 million1 unique monthly players to offer advice and relaxation
> tips during the hectic holiday season and lend her expertise to a
> variety of issues that Pogo players face on a daily basis.
>
>
>
> "Play time is not a luxury, it is an essential element for your mental
> and physical health and well being and is an excellent stress reliever,"
> stated Dr. Hall. "Stress is the driver for most diseases and the
> benefits of play and laughter in overcoming and preventing stress, aging
> and disease are too numerous to ignore."
>
>
>
> Pogo Marketing Vice President, Beatrice Spaine commented, "Pogo players
> play online for many reasons - to take a break, collect badges, and
> re-connect with friends. However, according to a recent poll, 83% of
> players said that the #1 reason for playing on Pogo is to sit down, take
> a break and let the day's stress wash away. I'm so happy that we can
> partner with Dr. Kathleen to help spread the word about the connection
> between play and good mental health."
>
>
>
> Founded by Dr. Hall, The Stress Institute serves as a center for the
> collection and dissemination of information on the impact of stress on
> our lives. Comprised of professionals and prominent physicians in a
> variety of disciplines, the organization is interested in exploring the
> various effects of stress on mental and physical well being. The Stress
> Institute suggests resources and tools that are helpful in the reduction
> of life stress and solutions for work-life balance.
>
>
>
> For more information and to experience some of the best online games on
> the Internet, visit www.pogo.com . F
> 1 According to ComScore July 07
>
> About Dr. Kathleen Hall
>
> Dr. Kathleen Hall, internationally recognized stress and healthy
> lifestyle expert, founder and C.E.O. of The Stress Institute
> (www.thestressinstitute.com), has been featured on major media including
> The Today Show, Oprah & Friends, CNN, FOX, ABC News, CBS, Good Morning
> America Radio, Martha Stewart Radio, Fortune, Forbes, USA Today, Wall
> Street Journal, New York Times, Washington Post, Money, Business Week,
> Parents, Cosmopolitan, Real Simple, and Woman's Day. She is the author
> of A Life in Balance, 2007 Nautilus Book Award winner, and Alter Your
> Life; has a weekly radio show, Live with Dr. Kathleen Hall; and, is a
> contributing writer for PINK Magazine. In times of national crisis, the
> media looks to her for expert advice. In fact, Martha Stewart
> Publications coined her as "The Stress Queen".
>
>
>
> Her diverse background of study with medical pioneers includes, Dr. Dean
> Ornish of the Preventive Medicine Research Institute and Dr. Herbert
> Benson at the Harvard Mind/Body Institute. Dr. Hall has also studied
> under illustrious Nobel Peace Prize recipients including, His Holiness
> the Dalai Lama, Bishop Desmond Tutu and President Jimmy Carter.
>
>
>
> About Pogo.com
>
> Pogo.com is the #1 stickiest online casual game destination in the US1.
> The site is home to over 13 million unique visitors a month (worldwide)
> who play for more than 45 minutes a day1. Boasting a wide variety of
> more than 80 free online games including puzzle
> , word ,
> casino , classic card
> and board
> , Pogo.com features both single-player and multiplayer games. The site
> offers players an easy-to-use chat feature where millions of people talk
> about their favorite games, best scores, or simply share stories about
> their lives. Pogo.com is known for its thriving online community of
> players who forge life-long friendships through the site. Pogo has local
> sites and communities in UK (pogo.co.uk
> ),Germany (pogo.de ) and France (pogo.fr
> ).
>
>
>
> Pogo.com's premium service, Club Pogo, offers players a variety of VIP
> features including exclusive games, no ad interruptions, private chat
> and avatars. Club Pogo has over 1.5 million paying subscribers.
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com . More information about EA's
> products and full text of press releases can be found on the Internet at
> http://info.ea.com .
>
>
>
> EA, EA SPORTS, EA SPORTS BIG, POGO, Club Pogo, Poppit! and Word Whomp
> are trademarks or registered trademarks of Electronic Arts Inc. in the
> U.S. and/or other countries. All other trademarks are properties of
> their respective owners.
>

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KOEI Warriors Orochi Reaches Gold Status

*WARRIORS OROCHI^(TM) REACHES GOLD STATUS*

/

/Blockbuster Franchises Dynasty Warriors® and Samurai Warriors® will
Collide /

/in KOEI's Monumental Video Game Crossover Event!/

/

Burlingame, CA -- September 6, 2007 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, announced today that
/Warriors Orochi/^(TM) has reached gold status and will be available at
retailers throughout North America beginning the week of September 18,
2007, for the Xbox 360^(TM) video game and entertainment system from
Microsoft and PlayStation®2 computer entertainment system.
*About Warriors Orochi*
Without warning, the venomous Serpent King Orochi descended from the
skies above. Using his unworldly powers to shatter time and space,
Orochi kidnapped the strongest, wisest and most courageous warriors from
Ancient China and Feudal Japan in a scheme to test his might against the
heroes of these ages.
Most of the great armies of these two periods would succumb to the might
of Orochi. Yet powerful warriors remain and are ready to continue the
fight. Now, the greatest showdown in history is about to take place
In /Warriors Orochi/ the characters from both franchises must team-up to
wage war against this new, yet powerful force. The game boasts an
amazing roster of 77 playable characters from both the Dynasty Warriors
and Samurai Warriors franchises, while four action-packed "crossover"
storylines feature amazing team-ups and some long-awaited confrontations
between characters from both series.
The game's new "Team Battle System" and "Weapon Fusion" push Tactical
Action to a whole new level. For the first time in KOEI's Tactical
Action games, players can create their own three-person tag team. At any
given time, one warrior will be engaged in battle, while the other two
are recuperating; restoring their Life Meters and Musou Gauges. Every
character is categorized according to offensive ability, and with new
fighting techniques, it's up to the player to find the most lethal
combination of warriors. "Weapon Fusion" lets players combine the
attributes from different weapons for more devastating results.
/Warriors Orochi/ for Xbox 360 delivers the complete Tactical Action
experience with stunning graphics in 720p HDTV and in game Dolby®
Digital audio. This game is rated "T" (Teen- Mild Language, Mild
Suggestive Themes, and Violence) by the ESRB. /Warriors Orochi/ is
developed by KOEI's award-winning internal team, Omega Force. Press can
find (watermark-free) assets at gamespress.com.
For more information, please visit www.koei.com/whoisorochi

*About KOEI Corporation*
KOEI Corporation, the North American subsidiary of KOEI Co., Ltd. of
Japan, established operations in 1988. Based in the San Francisco Bay
Area, the company is now in its eighteenth year and is recognized as a
leading content provider in the highly competitive video game industry.
KOEI is respected worldwide as the premier brand for Strategy and
Simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors® series has generated more than 15 million
units in sales worldwide since its first release for the PlayStation
game console in 1997.
KOEI develops, publishes, and distributes interactive software worldwide
for video game systems and personal computers. For fiscal 2005, KOEI
posted worldwide revenues of $223 million. KOEI maintains operations in
Japan, the United States, the United Kingdom, France, Canada, China,
Korea, Taiwan, Singapore and Lithuania. The company constantly seeks the
fine balance between entertainment, technology, art and education. More
information about KOEI game products can be found online at koei.com.
###

Warriors Orochi, Samurai Warriors, Dynasty Warriors and the KOEI logo
are registered trademarks or trademarks of KOEI Co., Ltd. ©2007 KOEI
Co., Ltd. All rights reserved. "PlayStation" and the "PS" Family logo
are registered trademarks of Sony Computer Entertainment Inc. Microsoft,
Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox Live logo are
either registered trademarks or trademarks of Microsoft Corporation in
the United States and/or other countries The ratings icon is a trademark
of the Entertainment Software Association. "Dolby", "Pro Logic", and the
double-D symbol are trademarks of Dolby Laboratories. All other
trademarks are properties of their respective owners.

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1C SNEAKS IN DEATH TO SPIES

*/1C/**/ Company announces new stealth-action title has gone gold/*

*MOSCOW**, Russia**, September 6, 2007* - Leading Eastern and Central
European publisher 1C Company and Haggard Games are proud to announce
Death To Spies has gone gold. Death To Spies is an intense
stealth-action title based on the events of World War II. Death to
Spies is being distributed by Atari, Inc. in the US and will be
available from all major retailers shortly.

Smersh is Russian for "Death to Spies" and was the name of a set of
counterintelligence departments in the Soviet Union formed during World
War II. Their mission was to secure the rear of the active Red Army by
arresting traitors, deserters, spies and criminals, as well as perform
intelligence operations including stealing important documents,
eliminating different enemy officers or high-ranking officials,
kidnapping and sabotage. During the war these agents became the main
force combating the German intelligence service. Game missions are based
on historical events and operations executed by the Russian military
intelligence and counterintelligence during the war.

Death to Spies is a third-person stealth-action game which immerses the
player into the atmosphere of World War II military intelligence
operations. The player is given complete freedom to choose the way a
mission is completed as they battle and sneak through real-life indoor
and outdoor locations. A variety of different spy skills are at the
player's disposal such as sneaking, hiding, carrying dead bodies,
stealing enemy uniforms, looking through keyholes, throwing knives,
sniping, picking locks, setting traps and many others. The player has
access to enemy vehicles including cars and motorcycles as well as
authentic weapons of World War II. The advanced graphics and physics
engine brings the war to life as agents go about their assignments.


*_About 1C Company_*

1C Company specializes in distribution, publishing and development of
mass market software. Founded in 1991, 1C has become the leading
publisher and distributor of computer games in Eastern and Central
Europe. 1C Company is widely acknowledged as a game developer and has
several internal studios. Internal developments of 1C include IL-2
Sturmovik, IL-2 Sturmovik: Forgotten Battles, Aces Expansion Pack,
Pacific Fighters and Theatre of War. 1C Company works as a publisher and
producer with over 30 independent development studios and has produced
over 100 projects for PC and consoles.

For more information on 1C please contact us at the numbers above or go
to our website at http://int.games.1c.ru
.

The statements contained in this release that are not historical facts
are "forward-looking statements." The Company cautions readers of this
press release that a number of important factors could cause the 1C
Company's actual future results to differ materially from those
expressed in any such forward-looking statements. 1C Company and 1C logo
are registered trademarks of the 1C Company. All other company names
mentioned herein may be trademarks of their respective owners.
Copyright ă 2007 1C Company, All Rights Reserved.

*About Atari, Inc.*

New York-based Atari, Inc. (Nasdaq: ATAR
)
develops interactive games for all platforms and is a third-party
publisher of interactive entertainment software in the U.S. The
Company's 1,000+ titles include hard-core, genre- defining franchises
such as /Test Drive®/; and mass-market and children's franchises such
/Dragon Ball Z®/. Atari, Inc. is a majority-owned subsidiary of
France-based Infogrames Entertainment SA (Euronext - ISIN:
FR-0000052573), an interactive games publisher in Europe. For more
information, visit http://www.atari.com
.

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Bethesda Softworks Announces Shivering Isles Retail Disc for

*Bethesda Softworks Announces *

*/The Elder Scrolls® IV: Shivering Isles^(TM)/ Xbox 360 Retail Disc *

/Official Expansion to Award-Winning Role Playing Game, /

/Available at Retail, Combined With Knights of the Nine/


September 06, 2007 (Rockville, MD) -- Bethesda Softworks*/®/*, a ZeniMax
Media company, announced today that it will release*/ The Elder Scrolls®
IV:/**/ Shivering Isles^(TM)/* for Xbox 360^(TM) video game and
entertainment system from Microsoft at retail. Gamers will now be able
to play the award-winning expansion to the 2006 Game of the Year,*/ The
Elder Scrolls IV: Oblivion®,/* without accessing Xbox Live® online
entertainment network. The retail disc will also include the
downloadable content,*/ The Elder Scrolls® IV: Knights of the Nine^(TM)./*

Released in March 2006 for Windows and Xbox 360^(TM) video game and
entertainment system from Microsoft and in March 2007 for PLAYSTATION®3
computer entertainment system,*/ Oblivion/* has already earned countless
awards from publications around the world and won numerous Game of the
Year and RPG of the Year awards. It has also recently achieved the
status of both Xbox 360 Platinum Hit (North America) and Xbox 360
Classic (Europe). The Xbox 360 Platinum Hits and Classics programs allow
existing gamers and new gamers alike to have access to great games at an
amazing price.

*/Oblivion/* features a powerful combination of free-form gameplay,
unprecedented graphics, cutting edge AI, character voices by acting
legends Patrick Stewart, Sean Bean, Terrance Stamp, and Lynda Carter,
and an award-winning soundtrack. Gamers can choose to unravel*/
Oblivion/*'s epic narrative at their own pace or explore the vast world
in search of their own unique challenges.

With more than 30 hours of new gameplay,*/ Shivering Isles/* allows you
to explore an entirely new plane of Oblivion -- the realm of Sheogorath,
the Daedric Prince of Madness.*/ Shivering Isles/*// features a bizarre
landscape split between the two sides -- Mania and Dementia --filled
with vast, twisting dungeons mirroring the roots of the trees they are
buried within. Sheogorath himself looks to you to be his champion and
defend his realm and its inhabitants from destruction as you discover
all new items, ingredients, spells, and much more.

*/Knights of the Nine/* features an all-new faction and quests for noble
characters and answers many of the questions surrounding the Ayleid
ruins found throughout*/ Oblivion/*. Players can join a new faction and
found their own order of holy knights -- leading them into battle
against a sorcerer-king and his demonic minions while exploring massive
dungeons and searching for legendary relics -- the holy armor and
weapons of the Divine Crusader.

*/Shivering Isles/* for Xbox 360 will be available in retail stores in
October. For more information on*/ Oblivion, Shivering Isles,/* or*/ The
Elder Scrolls/*, visit/ //_www.elderscrolls.com_/
.

_*About Bethesda Softworks*_
Headquartered in Rockville, MD, Bethesda Softworks LLC, a subsidiary of
ZeniMax Media Inc., is a premier developer and publisher of interactive
entertainment software and has produced numerous award-winning titles,
most recently with 2006 PC and Xbox 360^(TM) Game of the Year and RPG of
the Year,/ The Elder Scrolls IV: Oblivion®,/ and the 2002 PC and Xbox®
Game of the Year and RPG of the Year,/ The Elder Scrolls III:
Morrrowind®./ Among Bethesda's more popular franchises are/ The Elder
Scrolls®/ series and/ Fallout®/, as well as its licensed properties,/
Pirates of the Caribbean^(TM)/ and/ Star Trek®./ Its product line spans
the sports, racing, RPG, strategy, and action genres. For more
information on Bethesda Softworks' products, visit_ __www.bethsoft.com_
/. /

© 2007 Bethesda Softworks LLC, a ZeniMax Media company. The Elder
Scrolls, Oblivion, Shivering Isles, Knights of the Nine, Morrowind,
Bethesda Softworks, ZeniMax and their related logos are registered
trademarks or trademarks of ZeniMax Media Inc. in the United States
and/or in other countries. ."PlayStation", "PLAYSTATION" and the "PS"
Family logo are registered trademarks of Sony Computer Entertainment
Inc. Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox
Live logo are either registered trademarks or trademarks of Microsoft
Corporation in the U.S. and/or other countries. Other product and
company names referenced herein may be trademarks of their respective
owners. All Rights Reserved.


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September 5, 2007

SOE MEDIA ALERT: LEGENDS OF NORRATH NOW LIVE!

* *

*/LEGENDS OF NORRATH/**/^? /**/ NOW AVAILABLE /*

*/FOR ALL EVERQUEST^® AND EVERQUEST^® II PLAYERS/*

/New Online Trading Card Game Playable Within and Across Online RPG?s; /

/Subscribers to Receive Free Starter Deck/

*WHAT:*

/Legends of Norrath^? Oathbound/, the online trading card game based on
the rich fantasy worlds of EverQuest^® and EverQuest^® II, is now live
and available for all EQ and EQII subscribers. Playable from within
either of the two online games, players can take on challengers in
casual gameplay or test their skills against AI opponents, across all
servers, within both live games.

/Oathbound/ is the first release in the /Legends of Norrath/ storyline,
featuring more than 375 digital cards, available in both 55 card digital
starter decks for $9.99 (plus applicable taxes) and 15 card digital
booster packs for $2.99 (plus applicable taxes). In the three-part/
Oathbound/ storyline, players become part of a secret war between the
forces of Order and Chaos, preventing the realm of Norrath from the
brunt of a bloody and eternal war.

In addition to player vs. player combat, /Legends of Norrath /provides
the complete online card gaming experience, featuring a sophisticated,
re-playable AI system for single player campaigns, easy to use
management tools and numerous Casual and Tournament game lobbies.
Victory can be achieved by completing quests or reducing your opponent?s
health, enabling players to employ their own unique strategies for
victory. The game also features a robust loot system; more than 30 loot
items each for EQ and EQII will be available, including player mounts,
potions, clothing, weapon adornments and spells.

To get started on the fun, EQ and EQII players will receive a free
starter deck and game client to play. Non-subscribers will also get a
chance to compete against the EQ and EQII community on September 12,
when a free stand alone version of the game is scheduled to be available.

For more information on /Legends of Norrath/, visit the website at
www.legendsofnorrath.com .

*WHEN:*

September 5, 2007

*WHERE:*

www.legendsofnorrath.com

www.station.com

*WHO: *

Sony Online Entertainment LLC (SOE), a global leader in the online
entertainment industry.

*About Sony Online Entertainment*

Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in
massively multiplayer online games, with hundreds of thousands of
subscribers around the globe. SOE creates, develops and provides
compelling entertainment for the personal computer, online, game console
and wireless markets. Known for its blockbuster franchises and hit
titles including EverQuest®, EverQuest® II, Champions of Norrath®,
Untold Legends?, and PlanetSide®, as well as for developing Star Wars
Galaxies?, SOE continues to redefine the business of online gaming and
the creation of active player communities while introducing new genres
on various entertainment platforms. Headquartered in San Diego, CA, with
additional development studios in Austin, TX, Seattle, WA, Denver, CO,
Los Angeles, CA and Taiwan, SOE has an array of cutting-edge games in
development. SOE is owned by Sony Pictures Digital and Sony Computer
Entertainment America.

* *


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EA Mobile announces SCRABBLE for your cell phone

*TAKE F-U-N ANYWHERE WITH SCRABBLE/ /FROM EA MOBILE*

* *

/Classic Board Game Now Available on Mobile Phones with /

/Exciting New Features – Play Solo or Against a Friend/

**LOS ANGELES– Sept. 5, 2007** – Electronic Arts Inc. (NASDAQ: ERTS)
announced today that America’s favorite word game, SCRABBLE/®/, is now
available for download on mobile phones in North America and Europe. The
EA Mobile™ version of SCRABBLE, under license for the U.S. and Canada
from Hasbro, Inc. (NYSE: HAS), brings the classic board game to life by
allowing consumers to choose their level of play and includes a built-in
word list, dynamic animations, and scrolling and full-board views. With
three different game modes, gamers can play alone, test their word wits
against the game’s built-in computer, or enjoy pass-and-play with a friend.

With fun new features, SCRABBLE for mobile phones appeals to both
wordplay enthusiasts and casual gamers. Intuitive, simple controls make
it easy to choose tiles, form words and see the whole board. Flexible
game options allow for quick games and challenges suitable for all skill
levels. New users can have fun learning the game; while SCRABBLE
veterans can customize the rules to fit their style of play. Players can
track statistics like best game, best single word and best turn, and
then go online to see how they rank against other mobile/ /SCRABBLE
players. Additionally, when facing a word challenge, players can easily
consult the official, built-in SCRABBLE dictionary.

“"SCRABBLE is one of the world's most recognized board games and is a
great compliment to our top-selling casual games," said Travis Boatman,
VP Worldwide Studios at EA Mobile. "This new mobile version of SCRABBLE
lets players choose from three fun game modes - short quick-play for a
fast SCRABBLE fix, pass-and-play with a friend, or play against the
computer's dictionary for the ultimate vocabulary challenge."

“SCRABBLE/ /is an iconic game in American culture, with a long
successful history of devoted fans, and it continues to attract millions
of players,” said Jeff Burdeen, VP of Digital Media at Hasbro, Inc.
“With its new mobile version, EA Mobile has put a fresh spin on the game
that we’re confident will be a hit with both SCRABBLE enthusiasts and
casual gamers.”

To learn more about EA Mobile, please visit: www.eamobile.com
.

###

*About Hasbro*
Hasbro (NYSE: HAS) is a worldwide leader in children's and family
leisure time entertainment products and services, including the design,
manufacture and marketing of games and toys ranging from traditional to
high tech. Both internationally and in the U.S., its PLAYSKOOL, TONKA,
MILTON BRADLEY, PARKER BROTHERS, TIGER and WIZARDS OF THE COAST brands
and products provide the highest quality and most recognizable play
experiences in the world.

* *

*About Electronic Arts*

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
the world's leading interactive entertainment software company. Founded
in 1982, the company develops, publishes, and distributes interactive
software worldwide for video game systems, personal computers, cellular
handsets and the Internet. Electronic Arts markets its products under
four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal
2007, EA posted revenue of $3.09 billion and had 24 titles that sold
more than one million copies. EA's homepage and online game site is
www.ea.com.

Electronic Arts, EA, EA MOBILE are trademarks or registered trademarks
of Electronic Arts Inc. in the U.S. and/or other countries. All other
trademarks are the property of their respective owners.

* *

SCRABBLE, the associated logo, the design of the distinctive SCRABBLE
brand game board, and the distinctive letter tile designs are trademarks
of Hasbro in the United States and Canada.

_ _

_ _


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Grateful Dead Coming to Rock Band

Grateful Dead Join Super Group Line-up Coming to Rock Band™

Harmonix and MTV Games Partner with Rhino Entertainment
to bring 18 Classic Grateful Dead Master Recordings to the Rock Band
Videogame Platform

New York, NY – September 5, 2007– Harmonix, the leading developer of
music-based games, MTV Games, a division of MTV Networks within Viacom
(NYSE: VIA, VIA.B), and Rhino Entertainment, a division of Warner Music
Group (NYSE:WMG), announced a deal that will bring the legendary band
Grateful Dead to the highly anticipated music videogame Rock Band. The
iconic group is making 18 master recordings from its diverse catalog
available as digitally distributed game levels following Rock Band’s
release this holiday season. Among the songs available will be the
classic Dead tracks “Truckin’,” “Uncle John’s Band,” “Touch of Grey,”
“Sugar Magnolia,” and “Casey Jones.”

“Grateful Dead’s unique fusion of rock, folk, bluegrass, blues, and jazz
challenged traditional musical boundaries and pushed the limits of
creativity to produce a signature sound that is undeniably their own,”
stated Paul DeGooyer, MTV's Senior Vice President of Audio, Home Video
and Electronic Games. “With an enormous legion of fans all over the
world, Rock Band will give players a chance to interact with the music
of these beloved rock pioneers and experience what Grateful Dead did
best - jam from the depths of their souls.”

Distributed by Electronic Arts (NASDAQ: ERTS), Rock Band is an all-new
platform for music fans and gamers to interact with music like never
before. The game challenges players to put together a band and tour for
fame and fortune – all while learning to master lead/bass guitar, drums
and vocals. Built on an unprecedented partnership with artists, record
labels and music publishers, the music featured in Rock Band will span
the full range of rock music and include original master recordings from
the greatest songs and artists of all time.

“Grateful Dead, with their 30 year career and their timeless music, are
the perfect addition to Rock Band,” says Mark Pinkus, Rhino’s Senior
Vice President of Strategic Marketing, Custom Product & Sync Licensing.
“It’s going to be a blast playing along to songs ranging from the Dead’s
earliest hit ‘Truckin’’ to their final hit ‘Touch of Grey.’ I’m
confident that Rock Band will be instrumental in introducing kids to the
magical music of Grateful Dead.”

Grateful Dead’s journey ignited in San Francisco’s Haight and Ashbury
district during the psychedelic ‘60s. The band, well known for
constantly touring, continued to spread their message of peace and love
for another three decades with a devoted community of fans known as Dead
Heads, many of whom traveled the country with them. Earlier this year,
the Recording Academy awarded Grateful Dead a Grammy Lifetime
Achievement Award for its contribution to the evolution of rock music.

Grateful Dead is the latest artist to join the vast musical downloadable
multi-track master offerings of Rock Band, joining the list of epic
artists such as Metallica and The Who’s iconic Who’s Next album, the
first full album scheduled for downloadable content, in addition to the
dozens of on-disc tracks spanning every genre of rock from alternative
to classic to heavy metal.

Rock Band is slated for release on Xbox 360™ video game and
entertainment system from Microsoft® and PLAYSTATION®3 computer
entertainment system this Holiday 2007 in North America. For more
information on Rock Band and Harmonix Music Systems please visit
www.rockband.com and www.harmonixmusic.com.


#####

About MTV Networks:
MTV Networks, a division of Viacom (NYSE: VIA, VIA.B), is one of the
world's leading creators of programming and content across all media
platforms. MTV Networks, with 130 channels worldwide, owns and operates
the following television programming services - MTV: MUSIC TELEVISION,
MTV2, VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND,
SPIKE TV, CMT, NOGGIN/THE N, VH1 CLASSIC, LOGO, MTVN INTERNATIONAL and
THE DIGITAL SUITE FROM MTV NETWORKS, a package of 13 digital services,
all of these networks trademarks of MTV Networks. MTV Networks connects
with its audiences through its robust consumer products businesses and
its more than 200 interactive properties worldwide, including online,
broadband, wireless and interactive television services and also has
licensing agreements, joint ventures, and syndication deals whereby all
of its programming services can be seen worldwide.

About MTV Games:
MTV Games is dedicated to creating, marketing and publishing
high-quality, innovative interactive products that are relevant to the
MTV audience and complement the core values of the MTV Networks brands.

About Harmonix Music Systems, Inc:
Harmonix Music Systems, Inc., based in Cambridge, MA, and established in
1995, is the leading developer of groundbreaking music-oriented
videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who
formed the company to invent new ways for non-musicians to experience
the unique joy that comes from making music and have pioneered music and
rhythm gaming in the US. For more information please visit:
http://www.harmonixmusic.com

About RHINO:
Based in Burbank, California, Warner Music Group’s Rhino Entertainment
serves as the central catalog development, licensing, soundtrack, and
television marketing area for the corporation. Rhino develops, markets,
and promotes both audio and video products from the vast WMG catalog and
through new productions with established artists. The division is also
responsible for lice3nsing WMG’s music for film, television, and video
game uses, and for creating custom premium products.


About Electronic Arts:
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
the world's leading interactive entertainment software company. Founded
in 1982, the company develops, publishes, and distributes interactive
software worldwide for video game systems, personal computers, cellular
handsets and the Internet. Electronic Arts markets its products under
four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal
2007, EA posted revenue of $3.09 billion and had 24 titles that sold
more than one million copies. EA's homepage and online game site is
www.ea.com. More information about EA's products and full text of press
releases can be found on the Internet at http://info.ea.com.


© 2007 Harmonix Music Systems, Inc. All Rights Reserved. Harmonix, Rock
Band and all related titles and logos are trademarks of Harmonix Music
Systems, Inc., a division of MTV Networks. Rock Band developed by
Harmonix Music Systems, Inc. MTV: Music Television, MTV Games and all
related titles and logos are trademarks of MTV Networks, a division of
Viacom International Inc. All other marks are the property of their
respective owners.

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Midway Brings Action Back With Release of Stranglehold


*_For Immediate Distribution_*


*MIDWAY BRINGS ACTION BACK WITH RELEASE OF STRANGLEHOLD™*

Highly Anticipated, Award-Winning Title Delivers Groundbreaking Graphics
and Environmental Destruction

**CHICAGO, IL - September 5, 2007** - Midway Games Inc. (NYSE: MWY), a
leading interactive entertainment publisher and developer today
announced that //Stranglehold™//, for the Xbox 360™ video game and
entertainment system from Microsoft, is now shipping to retail outlets
nationwide. Featuring duel-wielding, stunt-laden gameplay, incredible
environmental destruction and a multiplayer experience that brings all
the intense action online, //Stranglehold// is available for a U.S.
suggested retail price of $59.99 for Xbox 360. The Xbox 360 collector's
edition is available for a U.S. suggested retail price of $69.99.
Stranglehold is scheduled to be available for PC on September 18 and the
PlayStation®3 computer entertainment system on September 25 for a U.S.
suggested retail price of $49.99 and $59.99, respectively. The PS3
collector's edition will feature the game and a full-length version of
John Woo's critically acclaimed action film "Hard Boiled" both on the
same high-capacity PlayStation 3 Blu-ray disc, for a suggested retail
price of $69.99.

"//Stranglehold// marks a significant milestone in Midway's commitment
to developing and publishing high-quality, triple-A products," said
Steve Allison, chief marketing officer, Midway. "The game not only
delivers the intense, cinematic gunplay that acclaimed action director
John Woo is known for, but completely redefines what action gaming is
all about."

//Stranglehold's// high-action, intense and cinematic gameplay has been
met with critical acclaim from some of the industry's most respected
media outlets:

* "the most high-profile crime game coming out this year." -
Associated Press
* "This is stylized violence at its finest." - Stuff
* "The game is rife with Woo's filmmaking touches" USA Today
* "Stepping into Chow's shoes and pulling of Woo's trademark
run-and-gun stunts make for a concentrated blast of
adrenaline-fueled chaos." - Washington Post
* "Riveting action gameplay." - Yahoo! Games
* "This is a full throttle balls-to-the wall shooter." - IGN
* "The game is ripe with more awesomeness than Gears of War and
Rainbow Six Vegas put together" - Gamepro.com
* IGN Best Action Game of E3 - Runner Up
* "a fully playable, kickass action movie." - Spin

**About **/*/Stranglehold™/*/
A collaboration with world renowned action film director John Woo's
Tiger Hill Entertainment, //Stranglehold// allows players to experience
the excitement of true next-gen action as you take on the role of
Inspector Tequila created by John Woo for his influential action film,
//Hard Boiled// starring Chow Yun-Fat. Ensnared by a crime boss with a
gripping secret, Inspector Tequila is forced to cross the line from
sworn duty to renegade cop. Engage your enemies with intense cinematic
gun battles and cause massive environmental damage in real-time or
revolutionary slow-motion Tequila Time. //Stranglehold// is currently
expected to release for the Xbox 360 and PC on August 27 and PlayStation
3 on September 17. More information about //Stranglehold// can be found
online at www.strangleholdgame.com .

**About Tiger Hill Entertainment**
Tiger Hill is the sister company to Woo and Chang’s Lion Rock
Productions, the feature film and television company whose credits
include BROKEN ARROW, FACE/OFF, MISSION IMPOSSIBLE II, THE BIG HIT and
WINDTALKERS. Tiger Hill develops and creatively produces content for
video games, animation, and comic book properties. Currently on shelves
now is John Woo’s 7 BROTHERS published by Virgin Comics, and due for
release early next year is the feature length anime EX MACHINA, the
sequel to the 2005 feature anime APPLESEED. Woo's next directing project
RED CLIFF is due for release in the summer of 2008.

**About Midway**
Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with
offices throughout the world, is a leading developer and publisher of
interactive entertainment software for major videogame systems and
personal computers. More information about Midway and its products can
be found at www.midway.com .

"PlayStation", "PLAYSTATION" and "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc. "Xbox" and "XBOX 360" are
registered trademarks of Microsoft Corporation in the United States
and/or other countries. All other trademarks are the property of their
respective companies.

Midway has provided the Yahoo, GamePro.com, and IGN.com links solely as
a convenience for you. The information on these sites has been prepared
by third parties, and Midway does not monitor, endorse or accept
responsibility for the content on non-Midway sites.

"This press release contains "forward-looking statements" within the
meaning of the Private Securities Litigation Reform Act of 1995
concerning future business conditions and the outlook for Midway Games
Inc. (the "Company") based on currently available information that
involves risks and uncertainties. The Company's actual results could
differ materially from those anticipated in the forward-looking
statements as a result of these risks and uncertainties, including,
without limitation, the financial strength of the interactive
entertainment industry, dependence on new product introductions and the
ability to maintain the scheduling of such introductions, the current
console platform transition and other technological changes, dependence
on major platform manufacturers and other risks more fully described
under "Item 1. Business - Risk Factors" in the Company's Annual Report
on Form 10-K for the year ended December 31, 2006, and in any more
recent filings made by the Company with the Securities and Exchange
Commission. Each forward-looking statement, including, without
limitation, financial guidance, speaks only as of the date on which it
is made, and Midway undertakes no obligation to update any
forward-looking statement to reflect events or circumstances after the
date on which it is made or to reflect the occurrence of anticipated or
unanticipated events or circumstances, except as required by law."


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September 4, 2007

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

Everyone believes education is important, even apes. To celebrate the
back-to-school season, Donkey Kong Jr.™ Math is now available on the Wii Shop
Channel. It’ll help you get those math skills back in shape after their
summer slumber. After that, there’s still plenty of adventure, treasure
seeking and a never-ending supply of bad guys to fight. Good thing it’s a
holiday today, huh? Enjoy.Four new classic games go live at 9 a.m. Pacific
time. Nintendo adds new games to the Wii Shop Channel every Monday. Wii™
owners with a high-speed Internet connection can redeem Wii Points™ to
download the games. Wii Points can be purchased in the Wii Shop Channel or at
retail outlets.

This week’s new games are:

Adventure Island (NES®, 1 player, rated E for Everyone – Comic Mischief, 500
Wii Points): A mysterious tropical paradise known as Adventure Island is the
setting for this side-scrolling action game. The evil Witch Doctor has
kidnapped Tina, the true love of Master Higgins. To save her, you must safely
guide Master Higgins through eight perilous stages – including dense forests
and creepy caves – while defeating all of the enemies in your path. Each area
is made up of four rounds filled with enemies determined to stop you in your
tracks. In addition, as time passes, Master Higgins’s vitality is
automatically drained. To keep going, he must eat constantly by grabbing fruit,
milk and whatever other goodies he can as he races toward his goal. Sometimes
eggs containing miraculous items like axes to throw at enemies or honey that
grants temporary invincibility will appear. Use items skillfully to help you
clear the areas. At the end of each area you’ll face the Witch Doctor, who
you must defeat to advance. Go, Master Higgins, go!

Donkey Kong Jr. Math (NES, 1-2 players, rated E for Everyone, 500 Wii Points):
Learning can be fun, especially when you play along with Donkey Kong Jr.
Practice addition, subtraction, multiplication and division by directing
Junior, a cute little monkey who must climb up and down vines to collect
numbers and math symbols to solve the math problems his father gives him.
Compete with a friend in a race to solve problems in Game A or add more
challenge with Game B. Of course, you can also practice on your own. This game
is perfect for younger players who are looking for a fun and easy way to
develop their math skills.

Landstalker: The Treasures of King Nole™ (Sega Genesis, 1 player, rated E for
Everyone – Mild Fantasy Violence, 800 Wii Points): After hearing of the
legendary treasure of King Nole, the elvish treasure hunter Nigel undertakes a
quest to gather various pieces of the famed loot. His journey takes him through
Mercator Island’s villages, caves and dungeons that hold King Nole’s
riches. Along the way, he’ll have to help the inhabitants of the island while
fighting against the treachery of Duke Mercator, who is searching for the
treasure as well. A variety of obstacles and foes will try to deter Nigel, who
must use all his wits and skills to defeat Duke Mercator and uncover the secret
of King Nole’s treasure.

Bonk 3: Bonk’s Big Adventure (TurboGrafx16, 1-2 players, rated E for Everyone
– Comic Mischief, 600 Wii Points): The hard-headed hero is back for more
side-scrolling action in the third installment of the popular Bonk series.
It’s up to Bonk once again to thwart the plans of the relentless evil King
Drool. There are seven rounds scattered throughout the Dinosaur Kingdom, each
one filled with fun contraptions and comical enemies. Grab a Flower Copter or
exchange 16 Smileys at the end of each round to play up to eight different
bonus stages. Or you can change the size of Bonk by grabbing the new red or
blue candy items. Depending on the situation, you can change your size to bonk
your way through a dead end or to get a hard-to-reach item. And if that’s not
enough, you can grab a friend and put your heads together to defeat King Drool
in the new two-player mode.

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Cake Mania 2 - Fresh From the Oven

Ding! Sandlot Games? Cake Mania 2 Fully Baked and Ready for Play

Sequel to Best Selling Casual Game of 2006 Hits Market

BOTHELL, Wash--Sandlot Games®, a leading developer and publisher of casual
and family-friendly games, today announced the general availability of
Cake Mania 2, the sequel to Cake Mania, Yahoo?s 2006 Casual Game of the
Year and the best selling game of 2006. Free trials of Cake Mania 2 are
now exclusively available at www.sandlotgames.com and the full game can be
purchased for $19.99 (U.S.).

Cake Mania 2 picks up where the original game left off. After spending
most of 2006 working to re-open the Evans Bakery, and sending her
grandparents on an exotic Hawaiian cruise, Jill is ready to make her
long-awaited, triumphant return to PCs everywhere in Cake Mania 2. This
time, players get to decide what new adventures Jill should pursue! Each
exciting choice leads to new baking challenges, as well as new dilemmas,
ultimately resulting in Jill reaching one of six fun-filled endings. For
example, help Jill?s college friend Risha in her posh, Northwestern
rooftop bakery; rescue Jill?s old college flame, Jack, in his underwater
theme park located on the ocean floor; or wind up in 4 other far-flung
bakery locations, each with its own unique layout!

?I?m hooked on Cake Mania, so the release of Cake Mania 2 is just feeding
the appetite I have for this game,? said Melissa Heckman, casual gamer. ?I
can say after playing the new version that this game takes it to another
level. The visuals are clean, the game play is fantastic, and once again
Jill?s character is pure gaming magic.?

Cake Mania 2 also comes with new features, such as branching, non-linear
storylines, 204 levels of cake-baking nirvana and more:

-Customize Jill?s bakeries with 50 unique kitchen upgrades
-Keep Jill on her toes with 18 all-new quirky and demanding customers that
range from Federal Agents to mysterious Aliens
-Play with deliciously different cake styles that have 6 fabulous frostings
-Earn extra cash with 8 wild cake toppers
-Players measure their skills in a new Endless Baking mode

Sandlot Games utilizes a feedback-driven development program for all of
its games. For Cake Mania 2, more than 3,000 people participated in the
beta test of the game. Beta testers can sign up for future game releases
by subscribing to the Sandlot Games newsletter at the company?s website.

?The response to our focus tests was just incredible,? said Daniel
Bernstein, CEO at Sandlot Games. ?We received more download requests and
feedback for Cake Mania 2 than for any other game test in our history.
We?re excited that so many gamers were willing to offer up there time to
play and test what we feel will be a great follow-up to the original.?

Cake Mania fans can also visit the Cake Mania 2 mini-site at
www.cakemania2thegame.com. Here consumers can participate in exclusive
promotions, download free items and content, get the latest tips and
tricks, and find out more about Cake Mania 2 and the unique customers.

About Sandlot Games

Sandlot Games Corporation, headquartered in Bothell, Washington, is the
world?s premier developer and publisher of casual and family-friendly
games. Sandlot Games boasts a captivating portfolio of popular game titles
and franchises including Cake Mania?, Glyph?, Super Granny®, Tradewinds®
and Westward®. Sandlot Games reaches millions of game players worldwide
through a variety of distribution channels including online, PC, PDAs,
handhelds, videogame consoles and mobile phones. Since 2002, more than 100
million games have been downloaded by its loyal fan base. For more
information or to play one of our award winning games, please visit us at
www.sandlotgames.com.


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