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December 31, 2007

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

What are you doing New Year’s Eve?

Thanks to the Wii™ Shop Channel, you’ve got some outrageous new options.
This week’s classic game additions offer brilliant fantasy and crackling
action to help you ring in ’08. So if you haven’t made any New Year’s
resolutions yet, allow us to suggest a few: pop more bubbles, battle more
medieval beasts and try to save the universe a little more often.Three new
classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the
Wii Shop Channel every Monday. Wii™ owners with a high-speed Internet
connection can redeem Wii Points™ to download the games. Wii Points can be
purchased in the Wii Shop Channel or at retail outlets.
This week’s new games are:

BUBBLE BOBBLE® (NES®, 1-2 players, Rated E for Everyone, 500 Wii Points):
BUBBLE BOBBLE’s release in 1986 introduced the two bubble dragons, Bub and
Bob, and brand new play mechanics, with players defeating enemies by trapping
them in bubbles and then popping them. Although the puzzle-action game can be
beaten by clearing all 100 rounds, it also contains secret elements such as not
being able to get the “true ending” in single-player mode; hidden commands
that lead to secret rounds; and a ton of different items. These elements are
some of the game’s most memorable and important features. Each round even has
different air currents that are not visible, so bubbles rise in unpredictable
patterns. Aspects like forcing players to understand and utilize these
different patterns while playing help make this a revolutionary game that is
fun to play anytime.

Light Crusader™ (Genesis, 1 player, Rated E for Everyone—Animated Violence,
800 Wii Points): Each day, more good townspeople of Green Row have been
mysteriously disappearing, and beleaguered King Weeden summons the knight Sir
David to investigate. Armed with his wits and his sword, Sir David must find
the cause of this strange evil and save the citizens of Green Row before things
get any worse. Take the role of the brave knight in this action RPG and get to
the bottom of the mysteries of Green Row as you fight enemies, solve puzzles
and use your best combination of brains and brawn to save the kingdom.

TOP HUNTER (NEOGEO, 1-2 players, Rated E10+ for Everyone 10 and older—Cartoon
Violence, 900 Wii Points): Take on the role of either Roddy or Cathy, bounty
hunters in this side-scrolling action game set far in the future when humans
have colonized space. But all is not well: Space pirates called the Klaptons
are making their way through the galaxies, wiping out peaceful settlements
along their path. This disgraceful behavior leads to them having a price on
their heads, so now Roddy and Cathy must travel through four distinct worlds on
a mission to defeat their leader, Captain Klapton. Both characters have
retractable arms—used to grab enemies or other objects in the scenery—that
can then be thrown at others to destroy them. Also, be on the lookout for rings
or levers to pull, as this might reveal special bonuses. Further adding to the
mix, the game uses a unique system where the action happens on two planes, with
the player switching between them at will. Can you prove yourself worthy of the
Top Hunter name and help save the universe?

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December 24, 2007

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

If you hear a rumbling on the roof tonight, don’t assume that it’s reindeer
when there are gorillas on the loose. Yes, this week’s merry Wii™ Shop
Channel lineup includes a classic adventure title to entertain every reveler in
your household, from the nicest to the naughtiest. Plus, you’ll find a
wicked-cool dose of ice hockey action and a thrilling secret-agent sequel to
help keep spirits bright all winter long. You were expecting lumps of coal?
Sorry—maybe next year.

Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games
to the Wii Shop Channel every Monday. Wii™ owners with a high-speed Internet
connection can redeem Wii Points™ to download the games. Wii Points can be
purchased in the Wii Shop Channel or at retail outlets.

This week’s new games are:
BLADES OF STEEL™ (NES®, 1-2 players, Rated E for Everyone—Mild Violence,
500 Wii Points): With stick in hand and confidence brimming, you are looking to
bring home the cup, win the MVP award, get on the covers of major sports
magazines and date a beautiful model (not necessarily in that order). But soon
you will learn that, in this league, nothing is ever given to you, and before
you can reach your goals, you’ll have to put the puck in the net and score
some. You’ll need both the artful skills of a finesse player and the
bone-crushing brutality of an enforcer. Defend your own goal against
unrelenting power plays, or put the pressure on your opponent’s goalie and
try a slap shot of your own. Don’t forget to defend yourself when anger
flares because the gloves come off and fists start flying. So strap on blades
of steel and prepare to either make a name for yourself or be put on ice.

Donkey Kong Country 3: Dixie Kong’s Double Trouble™ (Super NES®, 1-2
players, Rated E for Everyone, 800 Wii Points): Revisit Donkey Kong Island and
join the Kong family for their latest adventure. The Kremlings have a
mysterious new leader named KAOS and are up to their usual mischief, even
capturing Donkey Kong and Diddy Kong. Now it’s up to Dixie Kong and the
newest Kong, a giant infant named Kiddy, to rescue the two missing apes.
They’ll travel across previously unseen parts of the island in their search,
and even take to the skies in a rocket at one point. Lucky for them, Dixie and
Kiddy’s powers complement each other (including Kiddy’s talent for rolling
like a barrel), so they form a powerful team capable of major Kremling damage.
They’re not completely on their own, either, since returning favorites like
Funky Kong and Enguarde the swordfish provide help along the way. And in a
series known for its abundance of secrets and high replay value, this entry
doesn’t disappoint, with enough hours of game play to satisfy Donkey Kong
himself. Anyone else have a sudden urge for some bananas?

Rolling Thunder™ 2 (Genesis, 1-2 players, Rated E for Everyone—Violence,
800 Wii Points): In this follow-up to the original classic, you are once again
a member of Interpol’s Rolling Thunder task force, and it’s up to you to
stop the return of the evil Geldra organization. Now known as Neo-Geldra and
led by a newcomer named Gimdo, the bad guys are bent on destroying several
valuable outer-space satellites. In this one- or two-player game, you can play
as Leila or Albatross—both characters from the original—as you venture
through several different levels, trying to put a stop to the nefarious efforts
of Gimdo and the rest of Neo-Geldra. Use your bullets wisely and make Rolling
Thunder proud.

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December 19, 2007

LEGENDS OF NORRATH ONLINE STRATEGY GAME DEALS OUT FIRST EXPANSION

*/LEGENDS OF NORRATH /*ONLINE STRATEGY GAME DEALS OUT

*FIRST EXPANSION - /FORSWORN/ *

*/ /*

/French and German Launch of Legends of Norrath to Happen Simultaneously /

/ /

*DENVER, CO December 19, 2007* Sony Online Entertainment LLC (SOE)
announces today that /Forsworn/, the first expansion set for the popular
online strategy game /Legends of Norrath (LoN),/ is available for
purchase via digital download at www.station.com
.
Based on the legendary MMOs /EverQuest/^ (EQ) and /EverQuest/^ / II
(EQII),/ /Forsworn /expands upon the immersive Norrathian story arc,
high-fantasy art style and thrilling gameplay offered with the premiere
set of virtual trading cards, /Oathbound/, which was released in North
America this past summer. Localized versions of the original online game
and the new expansion are now live for players in France, Germany and
the UK.

Challenging even the most seasoned strategist, /Forsworn/ presents
further opportunities to duel friends and defeat foes with the addition
of more than 230 unique cards, several new game mechanics and highly
sought after loot items, said Scott Martins, Director of Development,
SOE Denver. Bringing /Legends of Norrath/ to the international markets
of France, Germany and the UK has been a goal for us since the beginning
of the development process and we are proud to see that come to fruition.

/Forsworn,/ the second release in the /Legends of Norrath/ storyline,
features enhanced multiplayer support that allows team-based 2 vs. 2
games, as well as cooperative multiplayer raid games against powerful
AI opponents. /Forsworn/ also boasts 22 additional loot items each for
/EQ/ and /EQII/, including player mounts, potions, clothing and spells
and introduces an updated client with new content and bonus features for
all registered users./ /

Available in both 58-card digital starter decks and 15-card digital
booster packs, /Forsworn /cards/ /will be available via digital download
only from SOEs Station Store. The digital starter decks (58 cards) will
be available for $9.99USD (plus any applicable taxes), with digital
booster packs (15 cards) selling for $2.99USD (plus any applicable taxes).

Developed at SOEs Denver, CO studio, /Legends of Norrath/ is the first
online strategy game based on and playable from within SOEs popular
franchises/ EverQuest /and /EverQuest II,/ as well as from a free
stand-alone client. Launching from a menu within either MMO or using a
free SOE Station ID (available at www.station.com
) in the stand-alone client, players can
challenge opponents on their game server and across other /EQ/ and
/EQII/ servers.

* *

*About Sony Online Entertainment*

Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in
massively multiplayer online games, with hundreds of thousands of
subscribers around the globe. SOE creates, develops and provides
compelling entertainment for the personal computer, online, game console
and wireless markets. Known for its blockbuster franchises and hit
titles including EverQuest, EverQuest II, Champions of Norrath,
Untold Legends, and PlanetSide, as well as for developing Star Wars
Galaxies, SOE continues to redefine the business of online gaming and
the creation of active player communities while introducing new genres
on various entertainment platforms. Headquartered in San Diego, CA, with
additional development studios in Austin, TX, Seattle, WA, Denver, CO,
Los Angeles, CA and Taiwan, SOE has an array of cutting-edge games in
development. SOE is owned by Sony Pictures Digital and Sony Computer
Entertainment America.

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Samurai Warriors: KATANA Gold


*SAMURAI WARRIORS®: KATANA FOR NINTENDO WII™ REACHES GOLD STATUS*

/KOEI's First-Person Action-Adventure Will Ship to North American
Retailers on January 15, 2008/

Burlingame, CA --December 19, 2007 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that
/Samurai Warriors®: KATANA/ for Nintendo Wii™ has reached gold status
and is set to ship to North American retailers starting on January 15,
2008. Players can pre-order the game now at GameStop.com, EBGames.com
and Amazon.com.

KOEI has also launched the official minisite for /Samurai Warriors:
KATANA/ at: www.koei.com/katana. On the site players can learn more
about the game, watch exclusive movies and more.

*About Samurai Warriors: KATANA
*Using an exhilarating first-person perspective, /Samurai Warriors:
KATANA/ is based on the hugely popular Samurai Warriors series and
delivers total arcade-style action right into your own home. By
mastering different weapons using the motion-sensitive Wii Remote™,
veteran and first-time players alike will discover a whole new dimension
of excitement to the Samurai Warriors series of games.

On each mission, legendary samurai and allies will serve as your guide.
Prevent pirates from invading your ships, rescue maidens from a burning
castle, and explore mysterious caverns stalked by ninjas. These and many
more challenging missions require quick reflexes, fast thinking, and
precision marksmanship.

On the battlefield ninja assassins will be poised to strike at your
every turn, but with close-range and long-range weapons, you'll be well
equipped for your counterattack. Combat gets up close and personal with
the classic samurai sword, spear, and mighty war hammer, but you can
still target enemy soldiers in the distance using a bow and arrow, a
gun, and even a cannon.

/Samurai Warriors: KATANA/ offers three different modes of play.
Action-packed with nearly 30 hours of game play, Musou Mode takes you on
an incredible adventure through Feudal Japan. Samurai-in-training can
prepare for battle with a multitude of challenges in Trial Mode. Here
you'll earn gold which can be used to purchase weapons and precious
items. And in Vs. Mode, you can go head-to-head with a friend in eight
exciting mini games.

Developed by KOEI's award-winning internal team, Omega Force, /Samurai
Warriors: KATANA/ is rated "T" (Teen - Mild Language, Violence) by the
ESRB. /Samurai Warriors: KATANA/ has three difficulty levels for players
of all skill levels, and is for up to 2 players (in Vs. mode). This game
features Dolby® Pro Logic II audio. Media can find watermark-free assets
at gamespress.com. For more information about /Samurai Warriors:
KATANA/, visit www.koei.com/katana
.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors® and Samurai Warriors® series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the United Kingdom, France, Canada, China, Korea, Taiwan,
Singapore and Lithuania. More information about KOEI and its products
can be found at www.koei.com.
###

Samurai Warriors, Dynasty Warriors and the KOEI logo are registered
trademarks or trademarks of KOEI Co., Ltd. ©2007-2008 KOEI Co., Ltd. All
rights reserved. Wii and the Wii logo are trademarks of Nintendo. ©2006
Nintendo. The ratings icon is a trademark of the Entertainment Software
Association. "Dolby", "Pro Logic", and the double-D symbol are
trademarks of Dolby Laboratories. All other trademarks are properties of
their respective owners.

Press Release ©2007 KOEI Co., Ltd.

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December 18, 2007

SONY NEWS: Sony Adds Internet Radio to the PSP

Sony Computer Entertainment America (SCEA) today announced a firmware
> upgrade for the PSP(r) (PlayStation(r)Portable) that brings Internet
> Radio via AOL's SHOUTCast Radio to the handheld entertainment device.
>
>
>
> PSP users will be able to listen to a selection of more than 20,000
> stations whenever they're at a Wi-Fi hotspot, streaming a variety of
> musical genres, from pop and hip-hop to rock and talk. More than 50
> percent of PSP owners use the system to listen to music, and this new
> service makes PSP even more compelling for music fans, travelers and
> gamers alike.
>
>
>
> Also, just in time for the holidays, SCEA recently announced the PSP
> Extended Life Battery Kit to get you through your holiday travels and
> any long delays at the airports. Available this week at retailers for
> $44.99 (MSRP), the new PSP Extended Life Battery Kit can double the
> battery life of the new PSP model (PSP-2000). Due to the fact that the
> battery pack is thicker because it requires higher amps, the Kit will
> ship with two custom PSP battery covers in both Piano Black and Ice
> Silver.

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December 17, 2007

EA OPENS UP THE ORANGE BOX FOR PLAYSTATION 3

Critically-Acclaimed PC and Xbox 360 Game
>
> is now Available for PLAYSTATION 3 in North America and Europe
>
>
>
> Redwood City, Calif. - December 14, 2007 - 2007's best reviewed PC and
> Xbox 360(tm) game is now available for the PLAYSTATION(r)3 computer
> entertainment system. Praised by many publications as the best value in
> the history of the video game industry, The Orange Box was originally
> developed by Valve and gives players five innovative action games for
> the price of one. Now Electronic Arts Inc. (NASDAQ: ERTS) brings this
> amazing collection to the PLAYSTATION 3 in North America and most of
> Europe, with French and German versions expected in early 2008.
>
>
>
> The Orange Box was released earlier this year on the Xbox 360 and PC to
> wide critical acclaim - both versions have averaged a 96 based on
> Metacritic.com and are tied for the highest rated games on each
> respective platforms, including 17 perfect scores.
>
>
>
> The five-games-in-one-package includes the highest-rated first person
> shooter of all time Half-Life(r) 2, Half-Life 2: Episode One, and three
> all-new games:
>
>
>
> * Half Life 2: Episode Two - Episode 2 is the latest chapter in
> the best-selling, highest-rated action game franchise of all time,
> taking gamers outside the walls of City 17 for the first time as Gordon
> and Alyx race across the White Forest in race to save mankind from the
> Combine.
>
>
>
> * Portal(tm) - A groundbreaking new kind of action game that will
> forever change the way gamers interact with their environment, Portal
> gives players mastery over 3D space with the mind-bending new Portal
> gun.
>
>
>
> * Team Fortress(r) 2 - The long-awaited return of the standard for
> class-based multiplayer games, Team Fortress 2 delivers fast-paced
> action with nine distinct character classes and six all-new gameplay
> modes.
>
>
>
> The Orange Box ,created by Valve and brought to the PLAYSTATION 3 by the
> EA UK studio, is rated M for Mature by the ESRB. For more information,
> please visit www.whatistheorangebox.com.
>
>
>
>
>
>
> About Half-Life
>
> Released in November 1998, Half-Life was Valve's debut title. With over
> 16 million units sold and over 100 Game of the Year Awards, the
> franchise is comprised of multiple SKUs and has appeared on multiple
> platforms.
>
>
>
> About Valve
>
> Valve is an entertainment software and technology company founded in
> 1996 and based in Bellevue, Washington. The company's portfolio of
> entertainment properties includes Half-Life(r), Counter-Strike(tm), Day
> of Defeat(r), Team Fortress(r) and Portal. Valve's catalog of products
> accounts for over 20 million retail units sold worldwide, and over 80%
> of PC online action gameplay. In addition, Valve is a developer of
> leading-edge technologies, such as the Source game engine and Steam, a
> broadband platform for the delivery and management of digital content.
> For more information, please visit www.valvesoftware.com
>
>
>
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com . More information about EA's
> products and full text of press releases can be found on the Internet at
> http://info.ea.com .
>
>
>
> EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks or registered
> trademarks of Electronic Arts Inc. in the U.S. and/or other countries.
> PLAYSTATION is a registered trademark of Sony Computer Entertainment
> Inc. Microsoft and Xbox 360 are trademarks of the Microsoft group of
> companies. All other trademarks are the property of their respective
> owners.

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Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

It's sci-fi/fantasy week on the Virtual Console(TM), and you know what that
means. The Cybernators are deadly, the aliens are ruthless and the monsters are
... cute. It's a collection of three classic action games designed to keep
your blood boiling as the weather gets cooler and the days get shorter. Virtual
Console: your winter security blanket.Three new classic games go live at 9 a.m.
Pacific time. Nintendo adds new games to the Wii(TM) Shop Channel every Monday.
Wii(TM) owners with a high-speed Internet connection can redeem Wii Points(TM)
to download the games. Wii Points can be purchased in the Wii Shop Channel or
at retail outlets.

This week's new games are:

Cybernator (SNES(R), 1 player, rated E 10+ for Everyone 10 and Older - Mild
Fantasy Violence, 800 Wii Points): It is the near future. Resources are
dwindling, and the major powers of the world are in dispute over territory.
Pilot the Cybernator G5-E for the 95th brigade of the mechanized marines and
throw yourself into the war. Get briefed before each mission to confirm your
targets, and then do your best to clear each of the seven stages, freely using
the suit's equipped tools and four types of weaponry. By collecting the "power
chips" left by defeated enemies, it is also possible to reinforce each weapon
up to a maximum of three levels. It is left to your judgment as to whether to
reinforce a specific weapon or to power up all weapons simultaneously, adding a
bit of strategy to the nonstop action. The powerful background music,
military-like atmosphere (look for bullet marks on the walls and the strained
communication during combat) and intense story development combine to give the
world of Cybernator a gritty, sci-fi feel that you won't soon forget.

Alien Storm(TM) (Sega Genesis, 1-2 players, rated E 10+ for Everyone 10 and
Older - Mild Fantasy Violence, 800 Wii Points): Shape-shifting aliens have
infiltrated the city, creating chaos and panic! Fortunately, a trio of heroes
called the Alien Busters has agreed to wipe out the invading creatures. The
members of the team wield their own special attacks, and they unload a world of
hurt on the Martian menaces from the city streets to the mother ship. Gordon, a
tough guy with a bazooka, has a special gunship attack, while Karla has a
flamethrower for alien crisping, though she prefers to use her special
ballistic-missile attack. Finally, Slammer the robot can self-destruct at will
and attacks the intruders with an electric whip and other devices. Take the
aliens by storm and save your city.

Monster Lair (TurboGrafx16 CD-ROM, 1-2 players, rated E for Everyone - Mild
Cartoon Violence, 800 Wii Points): Join young Adam and Laura as they embark on
a fantastic adventure in this comical action/shooting game. Featuring beautiful
music brought to life by the power of the CD-ROM, the game consists of 14
rounds packed with cute monster enemies. Players can either play alone as Adam
(or play with a friend controlling Laura) as they battle their way through
round after round. The first half of each round is the action scene, where
players must avoid obstacles and pits. Use your Power Boost weapons against
enemies and restore your Life Force with food as you head for the gate at the
end. The second half is the exhilarating shooting scene, where players must
shoot down flying enemies. Take out the boss at the end to clear the round and
move to the next one.

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December 15, 2007

LINKIN PARK, MASTADON AND THE USED HIGHLIGHT DOWNLOADABLE CONTENT ARRIVING IN TIME FOR THE HOLIDAYS

LINKIN PARK, MASTADON AND THE USED HIGHLIGHT DOWNLOADABLE CONTENT ARRIVING IN
> TIME FOR THE HOLIDAYS
>
>
>
> Guitar Hero III: Legends of Rock Set List Expansion Also to Include Hit
> European Singles,
>
> Free Rock Rendition of Christmas Classic
>
>
>
> SUNNYVALE, CA - December 14, 2007 - Master recordings from Warner/Reprise
> artists Linkin Park, Mastadon and The Used will be available as a
> downloadable track pack for Activision, Inc.'s (Nasdaq: ATVI) Guitar Hero
> III: Legends of Rock, during the month of December. Additionally, Activision
> will offer single song downloads from such popular European bands as
> Extremoduro, Trust and Die Fantastischen Vier, as well as a free, exclusive
> rock rendition of the holiday classic "We Three Kings," recorded by Steve
> Ouimette. The Warner/Reprise Track Pack, single song downloads, and free
> holiday classic will be available for the Xbox 360 video game and
> entertainment system from Microsoft and PLAYSTATION3 computer entertainment
> system.
>
>
>
> The Warner/Reprise Track Pack includes master recordings of "No More Sorrow,"
> by Linkin Park, "Sleeping Giant," by Mastadon and "Pretty Handsome Awkward,"
> by The Used. The single song downloads offer such popular singles as "So
> Payaso," from Extremoduro, "Antisocial" from Trust, and "Ernten Was Wir Sen"
> from Die Fantastischen Vier.
>
>
>
> After downloading the new tracks, Guitar Hero fans are encouraged to visit
> www.guitarhero.com to enter fret-bending
> competitions with the opportunity to win various prizes.
>
>
>
> Guitar Hero III: Legends of Rock contains explosive new content and features
> including a multiplayer action-inspired battle mode, grueling boss battles, a
> host of exclusive unlockable content and visually stunning rock venues.
> Expanded online multiplayer game modes allow axe-shredders worldwide to
> compete head-to-head for true rock status. The game features a star-studded
> soundtrack including master tracks by legendary artists such as Aerosmith,
> Guns 'N' Roses, The Rolling Stones, Beastie Boys, Rage Against the Machine
> and Pearl Jam, as well as original songs by guitar icons Slash and Tom
> Morello. While continuing to retain all the key features from their prior
> legendary performances, fresh downloadable content will be available on
> multiple platforms, and players can now shred to a killer set list from many
> of the most popular rock songs ever recorded.
>
>
>
> For the first time ever, Guitar Hero fans are able to thrash and burn with
> new wireless guitar controllers available for each platform, including
> exclusive Gibson Guitar's Les Paul model for the Xbox 360 video game and
> entertainment system from Microsoft, Wii(tm) home video game system from
> Nintendo, and PLAYSTATION3 computer entertainment system. PlayStation2
> computer entertainment system gamers also get to shred on a new exclusive
> shape, Gibson's Kramer guitar, popularized by hard rockers and known for its
> body design, pickups, electronics and construction for furious finger
> fretting.
>
>
>
> Guitar Hero III: Legends of Rock, developed by Neversoft, is rated "T" for
> Teen by the ESRB, and is currently available at North American retailers.
> For more information about the Guitar Hero franchise, please visit the
> dedicated community site: www.guitarhero.com
> .
>
>
>
> About Gibson Guitar:
>
> Gibson is known worldwide for producing classic models in every major style
> of fretted instrument, including acoustic and electric guitars, mandolins,
> and banjos. Gibson's HD.6X-PRO Digital Guitar represents the biggest advance
> in electric guitar design in over 70 years.
>
> Founded in 1894 in Kalamazoo, Michigan, and headquartered in Nashville since
> 1984, Gibson Guitar Corp.'s family of brands now includes Epiphone, Dobro,
> Maestro, Kramer, Steinberger, Tobias, Echoplex, Electar, Flatiron, Gibson
> Baldwin Music Education, Slingerland, Valley Arts, Maestro, Oberheim,
> Sunshine Piano, Take Anywhere Technology, Baldwin, J&C Fischer, Chickering,
> Hamilton, and Wurlitzer. Visit Gibson's website at www.gibson.com

> About Activision:
>
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive entertainment
> and leisure products. Founded in 1979, Activision posted net revenues of
> $1.5 billion for the fiscal year ended March 31, 2007.
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia,
> Japan and South Korea. More information about Activision and its products
> can be found on the company's World Wide Web site, which is located at
> www.activision.com .
>
> Cautionary Note Regarding Forward-looking Statements: Information in this
> press release that involves Activision's expectations, plans, intentions or
> strategies regarding the future are forward-looking statements that are not
> facts and involve a number of risks and uncertainties. Activision generally
> uses words such as "outlook", "will," "could," "would," "might," "remains,"
> "to be," "plans," "believes", "may", "expects," "intends," "anticipates,"
> "estimate," future," "plan," "positioned," "potential," "project," "remain,"
> "scheduled," "set to," "subject to," "upcoming" and similar expressions to
> help identify forward-looking statements. Factors that could cause
> Activision's actual future results to differ materially from those expressed
> in the forward-looking statements set forth in this release include, but are
> not limited to, sales of Activision's titles, shifts in consumer spending
> trends, the seasonal and cyclical nature of the interactive game market,
> Activision's ability to predict consumer preferences among competing hardware
> platforms (including next-generation hardware), declines in software pricing,
> product returns and price protection, product delays, retail acceptance of
> Activision's products, adoption rate and availability of new hardware and
> related software, industry competition, rapid changes in technology and
> industry standards, protection of proprietary rights, maintenance of
> relationships with key personnel, customers, vendors and third-party
> developers, international economic and political conditions, integration of
> recent acquisitions and the identification of suitable future acquisition
> opportunities and foreign exchange rate changes. Other such factors include
> additional risk factors identified in Activision's most recent annual report
> on Form 10-K and subsequent quarterly reports on Form 10-Q. The
> forward-looking statements in this release are based upon information
> available to Activision as of the date of this release, and Activision
> assumes no obligation to update any such forward-looking statements.
> Forward-looking statements believed to be true when made may ultimately prove
> to be incorrect. These statements are not guarantees of future performance
> and are subject to risks, uncertainties and other factors, some of which are
> beyond our control and may cause actual results to differ materially from our
> current expectations.

Posted using Meow

December 10, 2007

Wii-kly Update: Photo Feature, Gifting Abilities and Three Classic Games Added to Wii Shop Channel

Get ready to celebrate the arrival of a bunch of fun new features on the Wii™
Shop Channel. This week marks the debut of the first Pokémon® game for the
Virtual Console: Pokémon Snap™, which originally was a hit on Nintendo® 64.
This Pokémon photographic adventure comes with a special Wii bonus: It now
includes a special feature that allows players to post pictures they take in
the game to their Wii Message Board and send them to friends with whom
they’ve traded Friends Codes.And let’s not ignore the other sure-to-please
titles: Ghosts’n Goblins and BASEBALL STARS 2. These three new classic games
go live at 9 a.m. Pacific time. But wait – there’s more!Later in the day on
Monday, Nintendo will make your holiday shopping just a little bit easier. If
some people on your gift list have visions of classic video games dancing in
their heads, you’re in luck. Starting this week, Wii Shop Channel patrons can
use a new Gifting feature to send games to other Wii owners with whom they’ve
traded Friend Codes. It’s an easy and inexpensive way to give your fellow
Nintendo buffs the gift of a classic game—no wrapping paper required. And
don’t worry about duplication. If your friend already has the game you’re
trying to give, you’ll get a simple message and be bumped back into the
catalog to continue shopping.Nintendo adds new games to the Wii Shop Channel
every Monday. Wii™ owners with a high-speed Internet connection can redeem
Wii Points™ to download the games. Wii Points can be purchased in the Wii
Shop Channel or at retail outlets.

This week’s new games are:

Pokémon Snap (Nintendo 64, 1 player, Rated E for Everyone, 1,000 Wii Points):
As one of the most unique games in a renowned series, Pokémon Snap was the
first truly 3-D Pokémon game and introduced the phenomenon to the Nintendo 64.
Travel to Pokémon Island and meet Professor Oak to begin a safari, taking the
best possible photographs of 63 different Pokémon as they exist in the wild,
undisturbed by humans. This is not as easy as it sounds—the island has many
types of climates and environments to explore, along with secret activities and
hidden passages to discover. Plus, some of the Pokémon can be a little shy and
won’t pose for the camera unless you tease them with special items. After
you’re done, submit one picture of each Pokémon to Professor Oak, and
he’ll judge it based on size, pose, technique and number of Pokémon
captured.

Ghosts’n Goblins (NES®, 1-2 players, Rated E for Everyone—Mild Animated
Violence, 500 Wii Points): Ghosts’n Goblins was a popular arcade game before
it made the leap to the NES in 1986. Like later games in the series, Ghosts’n
Goblins presents quite a challenge to players brave enough to take on the role
of Arthur and delve into the realm of demons and monsters to rescue the
kidnapped princess. Choose your weapons wisely and take advantage of their
strengths to deal with the situation at hand. Pass through the six gates that
stand between you and Astaroth, and teach him a lesson in chivalry he’ll
never forget. Demonstrating a high level of technical prowess for a game of its
era, Ghosts’n Goblins presents a unique and unforgettable universe. The stage
for adventure is set. Are you up to the test?

BASEBALL STARS 2 (NEOGEO, 1-2 players, Rated E for Everyone, 900 Wii Points):
Lace up your cleats and step onto the diamond with the pros of BASEBALL STARS
2. You’ll find everything you’d expect in a classic game of baseball, but
with an arcade feel and intense action that distinguish it from the pack. Pick
one of six unique teams from cities around the world, then get ready for nine
innings of excitement, whether you’re taking on the computer in a 15-game
tournament or squaring off against a friend. There are two modes of game play,
so even the most inexperienced player can compete at the major-league level
(with a little computer-aided fielding). Watch as the game develops through
split-screen views and close-up shots worthy of any highlight film, and see if
you can catch the numerous over-the-top animations of the large and detailed
player models. Think you have what it takes to win the pennant?

Posted using Meow

December 6, 2007

Games for Health Announces 4th Annual Conference 2008

ISSUES CALL FOR CONTENT FOR FOURTH ANNUAL GATHERING

December 6, 2007 - (Portland, ME) - Today the Games for Health Project (www.gamesforhealth.org) announced plans for its fourth annual Games for Health Conference. The conference will be held May 8?9, 2008, at the Baltimore Convention Center in Baltimore, Maryland. Games for Health announced Humana has signed on as a premiere industry sponsor for the event.

Prior to the conference, on May 7, the Project will also host two additional day-long events devoted to virtual worlds and health, as well as games accessibility. Together, these three days of meetings will cover the intersection of next-generation game technologies, health, and health care.

Registration is now open at www.gamesforhealth.org, and a call for content has now been issued on the site and is available to prospective speakers and presenters.

The Games for Health Project is dedicated to exploring and building on the use of games and game technologies to improve health and health care. The Project was started in 2002 by the Serious Games Initiative (www.seriousgames.org) and is sponsored by the Pioneer Portfolio of the Robert Wood Johnson Foundation (RWJF). On November 7, 2007,RWJF announced an $8.25M grant to fund new research and continued efforts to build the games for health field, which includes support for the Games for Health Project and primary sponsorship of the Games for Health Conference through 2011.

"On the heels of the Robert Wood Johnson Foundation?s grant announcement, we are proud to launch what we expect to be our biggest and best gathering to date," said Games for Health Project Communications Director and conference organizer Beth Bryant. "The theme this year is ?Leveling Up,? which we feel signifies the great leaps forward the games for health community has made since our last major event in September 2006."

The Games for Health Conference expects over 300 attendees at Games for Health 2008. ?This conference provides a forum for collaborations to emerge between the video game industry and the health and health care industry.? said Chinwe Onyekere, RWJF program officer. ?Through these exchanges, we hope attendees will continue to explore how the power of video games can help to solve complex health and health care challenges.?

GAMES FOR HEALTH CONTENT
The Games for Health Conference 2008 will feature more than 30 sessions and an expanded expo, including specific tracks on exergaming and training?two of the biggest areas of activity within the greater games for health field. Over the course of the two-day conference, researchers and game developers are expected to share research, games, and related engineering covering a diverse portfolio of activities, including:

* Exergaming & Rehabitainment
* Health Behavior Change
* Disease Management & Education
* Public Health Messaging & Patient Communication
* Cognitive Health
* Training and Management Sims & Occupational Recruitment
* Accessibility for Games & Disability-Focused Games
* Epidemiology
* Pain Distraction & Stress Relief
* CyberPsychology
* Entertainment Games About Health or Substantial Health-Related Play
* Health Effects of Games
* First Responders & Mass Casualty Training
* Medical Informatics & Health Data Collection
* Virtual Patients
* Interface & Visualization Applications
* Personal Health & Electronic Medical Record Systems

On May 8, a network reception will also be held, sponsored by Virtual Heroes of Research Triangle Park, North Carolina. During the reception attendees will be able to play with 3DiTeams. Funded by the U.S. Army Telemedicine and Advanced Technology Research Center (TATRC), 3DiTeams was developed by Virtual Heroes with Duke University's Human Simulation and Patient Safety Center and lets people interact with a fully 3D simulation of emergency healthcare environments.

HUMANA PROVIDES PREMIERE INDUSTRY SPONSORSHIP
In addition to RWJF?s primary sponsorship, Games for Health also announced today that Humana, headquartered in Louisville, Kentucky, had signed on as a Premiere Sponsor of the 2008 conference, funding a range of activities at the event. The sponsorship includes the creation of the Humana Exergaming Room, which will be one of the largest showcases of exergaming research, software, and hardware seen to date.

"Humana is proud to be the first in the healthcare industry to sponsor the Games for Health Conference. We're excited to support the Games for Health Conference's ability to bring together leading researchers and game developers to address critical health issues,? said Paul Puopolo, Director of Consumer Innovation at Humana. ?Our participation in this conference is just one part of our overall initiative that is committed to understanding and applying electronic games to positively impact health."

Ben Sawyer, co-founder of the Games for Health Project, stated, "One of our goals when we started the Games for Health Project was for major health industry companies such as Humana to join with the community to identify and move forward on shared areas of interest. This leading sponsorship is a sign we're able to serve as a platform to enable the kind of partnership needed to help the field grow and to play a meaningful role where research indicates games offer good benefit." Sawyer continued, "In the coming months we expect to announce other sponsorships and partnerships aimed at making our 2008 conference a not-to-be-missed event."

ABOUT GAMES FOR HEALTH
The Games for Health Project is produced by the Serious Games Initiative, a Woodrow Wilson International Center for Scholars effort that applies cutting-edge games and game technologies to a range of public and private policy, leadership, and management issues. The project also produces the Games for Health Conference, now in its fourth year.

The Initiative founded Games for Health to develop a community and best practices platform for the numerous games being built for health care applications. To date, the project has brought together researchers, medical professionals, and game developers to share information about the impact games and game technologies can have on health, health care, and policy. For more information, visit www.gamesforhealth.org

Posted using Meow

EA AND NUNCHUCK GAMES TEAM UP TO CO-PUBLISH NINJA REFLEX

Party Game for Wii and Nintendo DS
>
> Will Challenge Gamers to Develop the Reflexes of a Ninja in March 2008
>
>
>
> Redwood City, Calif. - December 5, 2007 - Do you have what it takes to
> be a ninja? Electronic Arts Inc. (NASDAQ: ERTS) today announced it has
> teamed with Nunchuck Games Inc. to co-publish the unique action party
> game, Ninja Reflex(tm) for the Wii(tm) and Nintendo DS(tm) in March
> 2008. The game is being developed by Sanzaru Games and will be
> co-published in North America and Europe by EA Partners (EAP) and
> Nunchuck Games.
>
>
>
> Ninja Reflex uses a series of martial arts challenges to test gamers'
> reflexes and measure their reaction times with millisecond precision.
> As players develop their ninja skills, they will strive to earn a black
> belt from their own personal Sensei. Players can also compete for ninja
> supremacy against their friends in fierce multiplayer battles with up to
> four players.
>
>
>
> "Ninja Reflex channels the accessible multiplayer fun of Wii Sports and
> the self-improvement aspect of Brain Age into a martial arts universe
> that is ideally suited for the Wii and Nintendo DS," said David Luntz,
> President and CEO of Nunchuck Games. "Nunchuck Games is thrilled to
> team up with EA Partners to bring Ninja Reflex to gamers everywhere."
>
>
>
> "Ninja Reflex trains players to be better gamers by sharpening their
> speed and skill, and is exactly the kind of unique concept and creative
> design that EAP helps bring to market on a global stage," said David
> DeMartini, Vice President and General Manager of EA Partners. "EA
> Partners brings the same publishing resources to bear for up-and-coming
> partners like Nunchuck Games as it does for legendary teams like Valve
> and Harmonix, helping foster the independent game development community
> by giving studios of all sizes a chance to publish their games around
> the world."
>
>
>
> Nunchuck Games was founded in 2006 by industry veteran David Luntz, who
> had previously been the founder of Z-Axis Studios.
>
>
>
> Ninja Reflex is not yet rated by the ESRB. Visit www.esrb.org
> for updated rating information. More information
> about Ninja Reflex is available at www.ninjareflex.com
>
>
>
>
> ###
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com . More information about EA's
> products and full text of press releases can be found on the Internet at
> http://info.ea.com .
>
>
>
> About Nunchuck Games and Sanzaru Games
>
> Nunchuck Games is a small company with a big mission: to shepherd the
> creation of breakthrough franchises for the console gaming market.
> Nunchuck selected studio Sanzaru Games to be the developer of Ninja
> Reflex. Both companies are founded by industry veterans who have
> delivered multiple platinum-selling games. Nunchuck and Sanzaru are
> based in the San Francisco Bay Area.
>
>
>
> EA, EA SPORTS, EA SPORTS BIG, and POGO are trademarks or registered
> trademarks of Electronic Arts Inc. in the U.S and/or other countries.
> Ninja Reflex is TM and (c) 2007 Nunchuck Games Inc. All rights
> reserved. Nunchuck Games is a trademark of Nunchuck Games Inc. Sanzaru
> Games is a trademark of Sanzaru Games Inc. Nintendo DS and Wii are
> trademarks of Nintendo. All other trademarks are the property of their
> respective owners.


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December 5, 2007

Majesco Announces Blokus Portable: Steambot Championships

_MAJESCO ENTERTAINMENT BRINGS AWARD-WINNING BOARD GAME 'BLOKUS' TO THE
PLAYSTATION^ PORTABLE SYSTEM_

_Portable Version Joins Strategic Gameplay with /Steambot Chronicles/
Characters _

EDISON, N.J., December 5, 2007 -- Majesco Entertainment Company (NASDAQ:
COOL ),
an innovative provider of video games for the mass market, today
announced *Blokus* *Portable: Steambot Championship *for the PSP^
(PlayStation^ Portable). Developed by IREM Software Engineering Inc.,
*Blokus Portable *is based on the world-renowned /Blokus/ board game
that has earned 26 prestigious toy awards and ranks among the best of
2007 holiday board games lists. This fan and critic favorite now blends
its outstanding strategic gameplay with the anime characters from the
/Steambot Chronicles/ series to create a unique portable title.

"With three million units sold and credit as the most acclaimed game of
the century, the /Blokus /board game is clearly an international
sensation," said Gui Karyo, Executive Vice President of Operations,
Majesco. "Based on this incredibly successful property, *Blokus
Portable* combines strategic gameplay with 16 player support to make it
the perfect social puzzle game that's easy to pick-up, yet hard to put
down."

The rules of /Blokus/ are simple: Each player places his/her pieces on
the board in turn, ensuring that pieces of the same color touch at one
or more corners, but never along the sides. The objective is to
strategize and place as many pieces as you can before your opponent/s
beats you to it. Based on the same basic rules and intuitive gameplay
that made the board game a success, *Blokus Portable *allows up to 16
people to play in ad hoc wireless mode, or up to three friends to play
simultaneously using one Universal Media Disc (UMD^^(TM) ) in the ad hoc
game sharing mode. *Blokus Portable* combines the original 4-player
/Blokus/ plus the 2-player /Blokus Travel/Duo/, while letting players
customize their own character and unlock 18 additional characters from
the /Steambot Chronicles/ series.

*Blokus Portable: Steambot Championship *will launch in early 2008 for a
suggested retail price of $19.99. For additional information, please
visit www.majescoentertainment.com .

*About Majesco Entertainment Company
*Headquartered in Edison, NJ, with an international office based in
Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an
innovative provider of video games for the mass market, with a focus on
publishing video games for leading portable systems and the Wii^^(TM)
console. Product highlights include /Nancy Drew^^(TM) /,^ /Cooking Mama
2: Dinner with Friends/ and /Zoo Hospital^^(TM) /^ for the Nintendo
DS^^(TM) and /Cooking Mama: Cook Off/ for the Wii^^(TM) console. More
information about Majesco can be found online at http:///
www.majescoentertainment.com
.

*About Sekkoa
*Sekkoia is the publisher of the Blokus range of board games (1 million
units sold per year), made of Blokus Classic, Blokus Travel (AKA Blokus
Duo), Blokus Trigon and Blokus Giant. Blokus is sold in more than 40
countries around the world. More information on www.blokus.com
.

Safe Harbor

Certain statements contained herein are "forward-looking statements"
within the meaning of the Private Securities Litigation Reform Act of
1995, Section 27A of the Securities Act of 1933, as amended, and Section
21E of the Securities Exchange Act of 1934, as amended. These
forward-looking statements may be identified by reference to a future
period(s) or by the use of forward-looking terminology, such as "may,"
"will," "intend," "should," "expect," "anticipate," "estimate" or
"continue" or the negatives thereof or other comparable terminology. The
Company's actual results could differ materially from those anticipated
in such forward-looking statements due to a variety of factors. These
factors include but are not limited to, the demand for our products; our
ability to complete and release our products in a timely fashion;
competitive factors in the businesses in which we compete; continued
consumer acceptance of our products and the gaming platforms on which
our products operate; fulfillment of orders preliminarily made by
customers; adverse changes in the securities markets and the
availability of and costs associated with sources of liquidity. The
Company does not undertake, and specifically disclaims any obligation,
to release publicly the results of any revisions that may be made to any
forward-looking statements to reflect the occurrence of anticipated or
unanticipated events or circumstances after the date of such statements.

Posted using Meow

Activision Rocks in the Holiday Season with a Stellar Line-up for Gamers of All Ages

Santa Monica, CA - December 5, 2007 - Activision, Inc. (Nasdaq: ATVI) is
> making wishes come true this holiday season with games for kids of all
> ages and interests from the top brands in interactive entertainment
> including Call of Duty(r) 4: Modern Warfare(tm) and Guitar Hero(r) III:
> Legends of Rock to games based on such blockbuster movie hits as
> "TRANSFORMERS," Sony Pictures Entertainment's Columbia Pictures and
> Marvel Studios' "Spider-Man 3," and DreamWorks Animation's "Bee
> Movie(tm)" and "Shrek the Third(tm)."
>
>
>
> Titles Based on Top Brands in Interactive Entertainment:
>
> Call of Duty 4: Modern Warfare -- The new action-thriller from the
> award-winning team at Infinity Ward, the creators of the Call of Duty(r)
> series, delivers the most intense and cinematic action experience ever.
> Call of Duty 4: Modern Warfare arms gamers with an arsenal of advanced
> and powerful modern day firepower and transports them to the most
> treacherous hotspots around the globe to take on a rogue enemy group
> threatening the world. Call of Duty 4: Modern Warfare is available for
> the Xbox 360(tm) video game and entertainment system from Microsoft,
> PLAYSTATION(r) 3 computer entertainment system and Windows(r) PC and is
> rated "M" for Mature.
>
>
>
> Guitar Hero III: Legends of Rock -- Fire up the fretboard, crank up the
> amp and get ready to rock like never before. Guitar Hero III: Legends
> of Rock offers the ultimate rock experience with new wireless guitars,
> freshly added content and features including a multiplayer
> action-inspired battle mode, grueling boss battles, a host of exclusive
> unlockable content and visually stunning rock venues. Expanded online
> multiplayer modes allow axe-shredders worldwide to compete head-to-head
> for true rock status as they riff through a star-studded soundtrack
> including master tracks by legendary artists such as Aerosmith, Guns 'N'
> Roses, The Rolling Stones, Beastie Boys, Rage Against the Machine and
> Pearl Jam, as well as original songs by guitar icons Slash and Tom
> Morello. Guitar Hero III: Legends of Rock is now available for the Xbox
> 360(r)video game and entertainment system from Microsoft, Wii(tm) home
> video game system from Nintendo, PLAYSTATION(r)3 computer entertainment
> system, and PlayStation(r)2 computer entertainment system, and is rated
> "T" for Teen by the ESRB.
>
>
>
> Tony Hawk's Proving Ground -- In the largest and deepest Tony Hawk game
> yet, gamers are now in total control of their skating destiny in Tony
> Hawk's Proving Ground. Set in the streets of Baltimore, Philadelphia
> and Washington, D.C., the title empowers players with the freedom to
> define their character, story and style based on the choices they make,
> the paths they select and the style of skating they want. Tony Hawk's
> Proving Ground is available for the Xbox 360(tm) video game and
> entertainment system from Microsoft, PLAYSTATION(r)3 computer
> entertainment system, Wii*, PlayStation*2 computer entertainment system
> and the Nintendo DS* and is rated "T" for Teen.
>
>
>
> Enemy Territory: QUAKE Wars(tm) -- Set within the expansive QUAKE
> universe in the year 2065, id Software's Enemy Territory: QUAKE Wars
> offers the ultimate in objective-based multiplayer action, either online
> or offline with computer controlled players. Up to 24 gamers can play
> online, electing to play as the human GDF or alien Strogg in one of five
> unique character classes and employ an arsenal of weapons, vehicles and
> deployable armaments for an action-packed test of skill and coordinated
> teamwork through a series of combat objectives. Enemy Territory: QUAKE
> Wars is available for Windows PC is rated "T" for Teen.
>
>
>
> Titles Based on Blockbuster Movies:
>
>
>
> Bee Movie(tm) Game -- Based on DreamWorks Animation's hit movie from
> creator Jerry Seinfeld, Bee Movie Game allows players to race, chase,
> fly and blast their way through the adrenaline-fuelled world from the
> feature film and beyond. As the witty and courageous Barry B. Benson,
> gamers are propelled on an exciting adventure to save the bee's right to
> produce honey. Bee Movie Game is available for the Xbox 360(tm) video
> game system from Microsoft, PlayStation*2 computer entertainment system,
> Nintendo Wii* and DS* and Games for Windows(r). The game is rated "E"
> for Everyone.
>
>
>
> Shrek the Third(tm) -- In the Shrek the Third video game, players
> adventure as Shrek(r) and friends to save Far Far Away in a hilariously
> twisted fairy tale from the movie and beyond. Gamers assume the role of
> their favorite characters from the film - Shrek, Donkey, Puss-in-Boots,
> Fiona, Artie and Sleeping Beauty - and embark on an all-new adventure to
> save the land from the evil clutches of Prince Charming. Shrek the
> Third is available for the Xbox 360(tm) video game system from
> Microsoft, Nintendo Wii*, PlayStation*2 computer entertainment system,
> PSP* (PlayStation* Portable) system and Windows(r) PC and are rated
> "E10+" for Everyone 10 and older. The Nintendo DS(tm) and Game Boy*
> Advance versions of the game are rated "E" for Everyone.
>
>
>
> Shrek(r): Ogres and Dronkeys(tm) -- Shrek: Ogres and Dronkeys gives
> handheld gamers the chance to train, play and explore with Shrek and
> Fiona's adorable triplets and Donkey and Dragon's playful offspring, the
> Dronkeys. Once ready, players use the mischievous youngsters' newly
> learned skills and talents to embark on an exciting journey of puzzle
> solving and mini-game mayhem throughout the hilarious world of Shrek.
> The game is available for the Nintendo DS* and is rated "E" for
> Everyone.
>
>
>
> Spider-Man(tm) 3 -- Based on Sony Pictures Entertainment's Columbia
> Pictures' blockbuster feature film, Spider-Man 3 allows players to
> experience the actions of heroic red-suited Spider-Man and, for the
> first time ever, his darker, more mysterious black-suited persona. Set
> in a larger, dynamic, free-roaming New York City, the game gives players
> the freedom to choose their own gameplay experience through multiple
> movie-based and original storylines, fully integrated city missions and
> performance rewards including improved speed, combat maneuvers and
> agility. Spider-Man 3 is available for the Xbox 360(tm) video game
> system from Microsoft, PLAYSTATION(r) 3 computer entertainment system,
> Windows(r) PC, Nintendo Wii*, PlayStation*2 computer entertainment
> system, and PSP* and is rated "T" for Teen. The Nintendo DS* and Game
> Boy* Advance versions are rated "E10+" for Everyone 10 and older.
>
>
>
> Spider-Man(tm): Friend or Foe -- Inspired by the Spider-Man film trilogy
> and the classic Spider-Man(tm) comics, Spider-Man: Friend or Foe was
> designed for younger Spider-Man fans and challenges them to defeat and
> then join forces with notorious movie nemeses including Doc Ock, Green
> Goblin, Venom and Sandman, as they embark on an epic quest to overcome a
> worldwide evil threat. Spider-Man: Friend or Foe is available for the
> Xbox 360(tm) video game system from Microsoft, Nintendo Wii*,
> PlayStation*2 computer entertainment system, Nintendo DS*, PSP* and
> Windows(r) PC and is rated "E10+" for Everyone 10 and older.
>
>
>
> TRANSFORMERS: The Game -- Based on Hasbro's TRANSFORMERS property and
> the blockbuster live-action feature film from DreamWorks Pictures and
> Paramount Pictures, TRANSFORMERS: The Game lets gamers control the
> outcome in the battle for Earth as they choose to protect it as AUTOBOTS
> or destroy it as DECEPTICONS. The game is available for the Xbox
> 360(tm) video game system from Microsoft, PLAYSTATION(r) 3 computer
> entertainment system, Nintendo Wii*, PlayStation*2 computer
> entertainment system, Windows(r) PC and is rated "T" for Teen. The
> Nintendo DS* and PSP* games are rated "E10+" for Everyone 10 and older.
>
>
>
> About Spider-Man Merchandising, L.P.
>
> Spider-Man Merchandising, L.P. is a 50/50 limited partnership comprised
> of Marvel Entertainment, Inc. and Sony Pictures Consumer Products, Inc.
> The partnership oversees all of the licensing and merchandising
> activities for the Columbia Pictures Spider-Man(tm) feature films as
> well as the Sony Pictures Television's animated series entitled "The
> Spectacular Spider-Man," all based on the Marvel characters.
>
>
>
> About HPG
>
> HPG, the licensing division of Hasbro, Inc. (NYSE:HAS), translates one
> of the industry's richest portfolios of brands into a world of fun and
> excitement for children and adults globally. Through a host of
> publishing, digital media, lifestyle and entertainment platforms, HPG is
> able to surround fans worldwide with consumer products that expand
> Hasbro's core brands, such as TRANSFORMERS, LITTLEST PET SHOP, MY LITTLE
> PONY, MONOPOLY, G.I. JOE, TONKA and PLAYSKOOL.
>
>
>
> About HASBRO
>
> Hasbro (NYSE: HAS) is a worldwide leader in children's and family
> leisure time entertainment products and services, including the design,
> manufacture and marketing of games and toys ranging from traditional to
> high-tech. Both internationally and in the U.S., its PLAYSKOOL, TONKA,
> MILTON BRADLEY, PARKER BROTHERS, TIGER and WIZARDS OF THE COAST brands
> and products provide the highest quality and most recognizable play
> experiences in the world.
>
>
>
> About id Software
>
> id - defined by Freud as the primal section of the human psyche; id
> Software, located in Mesquite, Texas, was founded in 1991. From
> inception to present day, id Software has relentlessly provided
> technical, design and artistic leadership as an independent game
> developer and technology provider. Transcending the games industry, id's
> iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have
> become staples of popular culture for generations of gamers. More
> information on id Software can be found at www.idsoftware.com
> > tware.com> .
>
>
>
> About Activision, Inc.
>
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive
> entertainment and leisure products. Founded in 1979, Activision posted
> net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
>
>
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
> Australia, Japan and South Korea. More information about Activision and
> its products can be found on the company's World Wide Web site, which is
> located at www.activision.com .
>
>
>
> Cautionary Note Regarding Forward-looking Statements: Information in
> this press release that involves Activision's expectations, plans,
> intentions or strategies regarding the future are forward-looking
> statements that are not facts and involve a number of risks and
> uncertainties. In this release they are identified by references to
> dates after the date of this release and words such as "will," "will
> be," "remains," "to be," "plans," "believes", "may", "expects,"
> "intends," and similar expressions. These risks and uncertainties
> include, but are not limited to, sales of Activision's titles, shifts in
> consumer spending trends, the seasonal and cyclical nature of the
> interactive game market, Activision's ability to predict consumer
> preferences among competing hardware platforms (including
> next-generation hardware), declines in software pricing, product returns
> and price protection, product delays, retail acceptance of Activision's
> products, adoption rate and availability of new hardware and related
> software, industry competition, rapid changes in technology and industry
> standards, protection of proprietary rights, maintenance of
> relationships with key personnel, customers, vendors and third-party
> developers, international economic and political conditions, integration
> of recently acquired subsidiaries and identification of suitable future
> acquisition opportunities, limitations on our ability to issue stock and
> options and foreign exchange rate changes. Other factors that could
> cause Activision's actual future results to differ materially from those
> expressed in the forward-looking statements set forth in this release
> include, without limitation, the further implementation, acceptance and
> effectiveness of the remedial measures recommended or adopted by the
> special sub-committee of independent directors established in July 2006
> to review Activision's historical stock option granting practices, the
> board and Activision; the outcome of the SEC's formal investigation and
> the derivative litigation filed in July 2006 against certain current and
> former directors and officers of Activision relating to Activision's
> stock option granting practices, the possibility that additional claims
> and proceedings will be commenced, including additional stockholder
> litigation, employee litigation, and additional action by the SEC and/or
> other regulatory agencies, other litigation (unrelated to stock option
> granting practices), and the risks identified in Activision's most
> recent annual report on Form 10-K and recent reports on Form 8-K. The
> forward-looking statements in this release are based upon information
> available to Activision as of the date of this release, and Activision
> assumes no obligations to update any such forward-looking statement.
> Forward-looking statements believed to be true when made may ultimately
> prove to be incorrect. These statements are not guarantees of future
> performance and are subject to risks, uncertainties and other factors,
> some of which are beyond our control and may cause actual results to
> differ materially from our current expectations.

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December 3, 2007

Wii-kly Update: Three New Classic Games Announced for Wii Shop Channel

Sometimes the Wii-kly Updates have a nice, unifying theme. Sometimes they
don’t. This week we scoured the recesses of the classic games vault to come
up with some interesting, if unrelated, gems. You can fight mechanized forces,
battle with a bunch of fighters in the afterlife or play the role of a heroic
regal bug. Like we said: Sometimes they don’t.Three new classic games go live
at 9 a.m. Pacific time. Nintendo adds new games to the Wii™ Shop Channel
every Monday. Wii™ owners with a high-speed Internet connection can redeem
Wii Points™ to download the games. Wii Points can be purchased in the Wii
Shop Channel or at retail outlets.

This week’s new games are:

ZANAC (NES®, 1 player, rated E for Everyone – Mild Fantasy Violence, 500 Wii
Points): ZANAC is a vertically scrolling shoot-’em-up game that was released
in November 1986. Take control of the state-of-the-art fighter, ZANAC, with the
objective of destroying the bases of the mechanized enemy forces. Use your full
array of regular weapons as well as eight special weapons to clear the 12
intense areas of the game. Be careful, though, as the game changes the degree
of difficulty in real time based on how well you play. This ensures that it
feels like you’re experiencing a new game every time you play.

Eternal Champions™ (Sega Genesis, 1-2 players, rated T for Teen – Animated
Blood, Animated Violence, 800 Wii Points): This 2-D fighting game introduces a
cast of different characters that met untimely deaths in their lives on Earth.
Now they have been given a chance to compete against each other, with the
winner taking on the Eternal Champion, the ultimate fighter in the universe.
The reward for defeating the Eternal Champion is a return to Earth for the
opportunity to avenge death and restore balance to the universe. Choose from
nine unique characters with a variety of fighting styles, and bring your best
moves to defeat all comers in your quest to topple the Eternal Champion.

The Dynastic Hero (TurboGrafx16 CD-ROM, 1 player, rated E for Everyone –
Comic Mischief, 800 Wii Points): The Dynastic Hero is an action RPG featuring a
cast of insect characters. The story begins with the invasion of their peaceful
homeland of Tarron by the evil Drilkor Empire. Rushing to the insects’ aid is
Dyna, the prince of Beetras. Take control of Dyna as he battles through
action-filled stages. Equip weapons and items to vanquish the relentless foes,
and acquire special items that enable you to brave the journey across the
perilous desert or open sea. But it’s not just all action. Correctly answer
multiple-choice quizzes, and play the ocarina to find the right melody to open
doors. Plus, there are countless traps and other puzzles packed into this fun
game to keep you entertained and ensure you continue coming back for more.

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