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April 30, 2008

Fatal Inertia EX Coming to PLAYSTATION 3 in May 2008

/KOEI's Upgraded Futuristic Racer Coming Exclusively to PLAYSTATION®

Burlingame, CA - April 30, 2008 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that /Fatal
Inertia®EX/ will be available at the end of May 2008 exclusively on
PLAYSTATION® Network, and only for PLAYSTATION®3 computer entertainment

"We're really excited about what we've accomplished with Fatal Inertia
EX," said Mike Bond, lead game designer for Fatal Inertia EX. "Gamers
will be amazed by all of the improvements we've made. Fatal Inertia EX
is a faster, more visually-captivating experience packed with new
content not found in the original."

/Fatal Inertia EX/ features a never-before-seen environment exclusive to
the PLAYSTATION 3 system. Situated amidst scorching desert dunes, the
Fatal Inertia Proving Grounds is a mecca for aspiring flight jocks
driven to prepare themselves for the mental and physical punishment of
low-altitude combat maneuvering. Along with offering a restructured
training curriculum, the Proving Grounds are also home to the game's
eight new tracks.

A re-tuned flight model improves handling and achieves higher speeds
than previously seen. Flight controls take advantage of the DUALSHOCK®3
wireless controller and give the optional use of SIXAXIS^(TM) motion
sensing technology. The game's newly-added "Master" level Quick Races
will push the fastest men and women to their limit.

/Fatal Inertia EX/ delivers heightened visuals which include new weather
effects, significant scenery enhancements, and an overhauled garage for
racecraft customization. Spread across 59 courses in seven exotic
high-definition environments including lush rainforests, massive glacier
fields, and canyons of razor-sharp rock, the beauty of /Fatal Inertia
EX/ could easily mask the harrowing thrills in this high-speed contest
of champions.

Set in the middle of the 22nd century /Fatal Inertia EX/ is an
evolutionary sporting event that draws from the combined disciplines of
rally racing, demolition derby, and tactical air warfare. In this brave
new world of combat racing, players pilot their gravity-defying machines
through the untamed wilderness, while unconventional weapons move and
react to realistic principles of physics and magnetism rather than
follow pre-scripted motions.

/Fatal Inertia EX/ delivers a glimpse into the future of racing in
stunning 720p HDTV and in-game Dolby® Digital audio. Multiplayer
features include split-screen two-player races, online and LAN races for
up to eight players, plus leaderboards. This game is rated "E10+"
(Everyone 10 and older - Fantasy Violence) by the ESRB. Fatal Inertia EX
is developed by KOEI CANADA. For more information visit

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors® and Samurai Warriors® series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the UK, France, Canada, China, Korea, Taiwan, Singapore and
Lithuania. More information about KOEI and its products can be found at

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Mastiff and Tim 'Eater X' Janus Set World Sushi Eating Record

141 Pieces Downed in Six Minutes at Press Event for Major League Eating:
The Game for WiiWare

*SAN FRANCISCO**, CALIF.** -* *Apr 30, 2008* - Ingestion history has
been made. Friday, April 11, 2008 professional eater, Tim 'Eater X'
Janus, set the world sushi eating record with 141 pieces of sushi eaten
in six minutes at a San Francisco press event to preview the upcoming
WiiWare title, Major League Eating: The Game.

Mastiff, international publisher of videogames and interactive
entertainment, under license of Major League Eating (MLE) and the
International Federation of Competitive Eating (IFOCE) has created Major
League Eating: The Game, which will makes its debut as an exclusive on
WiiWare(TM), Nintendo's new downloadable game service for the Wii(TM)
console, which launches May 12 in North America. The game will make
extensive use of the Wii Remote(TM) to simulate the fast and furious
action of a professional eating competition.

From the lovely Spanish Suite of the Clift hotel in the surprisingly
sunny and warm city of San Francisco, CA, Tim Janus, a 31-year-old
professional stock trader from New York, NY is the IFOCE's fourth ranked
eater in the world. In addition to the record he set last week for sushi
eating, Janus also holds eating records for consuming tamales, burritos,
cannoli, and ramen noodles.

Starting next month, Mastiff is giving gamers a chance to take a bite
out of that title and many others from the comforts of their own home
with Major League Eating: The Game for Wii's upcoming new WiiWare(TM)

Like the Turducken, Major League Eating: The Game is jam packed with a
cornucopia of fun food action:
· Play as any one of 10 MLE gurgitory athletes and duke it out against
the CPU or against a
friend, for some two player head-to-head action MLE style.
· Once you have honed your eating skills you can take your game online
using Nintendo® W-iFi
Connection and chow down against players all over the nation.
· Become MLE champ and post your score to the scoreboard for all to see.
· Over 12 different foods that will satisfy your virtual palate
including: Hotdogs, Hamburgers,
Watermelon, Pizza, Shrimp, Sushi, Meatballs, Corn on the Cob and more!
· Offensive, defensive and counter attacks allow you to swallow your
competition whole.

"With the help of the IFOCE and its eaters we are able to create an
enjoyable and what is sure to be memorable new experience for Nintendo's
hot new WiiWare channel," said Bill Swartz, Head Woof at Mastiff Games.
"Major League Eating: The Game is sure to satisfy the virtual hunger of
all gamers looking for something fresh and fun."

For more information please visit the following sites:



About Mastiff:
Mastiff is a publisher of interactive entertainment with offices in
Tokyo, San Francisco and Los Angeles. Titles from Mastiff include
Gurumin for PSP (PlayStation®Portable) system, Dr Sudoku for the Game
Boy® Advance, Pump It Up: Exceed, and La Pucelle: Tactics, which was
awarded an Editor's Choice Award from leading gaming website, IGN.com.
Other releases include Gungrave: Overdose, Technic Beat and Top Gun:
Combat Zones. Please visit www.mastiff-games.com for more information.
About Major League Eating: Major League Eating (MLE), the world
governing body of all stomach-centric sport, conducts more than 80
events annually, including the Nathan's Famous Fourth of July
International Hot Dog Eating Contest in Coney Island, N.Y. Last year,
MLE produced six hours of original programming on Spike TV and ESPN. The
MLE competitive eating community, which numbers more than 8,000 veteran
and rookie athletes, travels the nation in search of top titles and the
glory that they provide.

About International Federation of Competitive Eating:
The International Federation of Competitive Eating, Inc. supervises and
regulates eating contests in their various forms throughout the world.
The IFOCE helps to ensure that the sport remains safe, while also
seeking to achieve objectives consistent with the public interest --
namely, creating an environment in which fans may enjoy the display of
competitive eating skill. The IFOCE coordinates members and affiliates
in the United States, Japan, England, Germany, Canada, Ireland, Thailand
and the Ukraine, helping to promote the sport in local, national and
international media. The IFOCE establishes liaison with all individual
competitive eating venues and sponsors and helps to organize a wide
variety of competitive eating events.

*About Major League Eating:
*Major League Eating (MLE), the world governing body of all
stomach-centric sport, conducts more than 80 events annually, including
the Nathan's Famous Fourth of July International Hot Dog Eating Contest
in Coney Island, N.Y. Last year, MLE produced six hours of original
programming on Spike TV and ESPN. The MLE competitive eating community,
which numbers more than 8,000 veteran and rookie athletes, travels the
nation in search of top titles and the glory that they provide.

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April 29, 2008


Nectar Meets Metal in Exclusive User Video Mash-Up Contest

SAN FRANCISCO ? April 29, 2008 ? Today Ubisoft, one of the world's larges=
t video game publishers, and GameTrailers, the premier provider of video =
for gamers and a division of Viacom Inc.'s (NYSE: VIA, VIA.B) MTV Network=
s Entertainment Group, announced the creation of a user-generated video c=
ontest inspired by the video game HAZE(TM), the new first-person shooter =
developed by shooter experts Free Radical, and the sounds of the groundbr=
eaking, multi-platinum hard rock band Korn.=20

Beginning today and running until May 19, 2008, video game enthusiasts, a=
spiring filmmakers and fans of metal everywhere are encouraged to visit G=
ameTrailers.com at http://www.gametrailers.com/usermoviecontest_haze_cont=
est_details.php. Contestants will be given access to exclusive materials =
to create and inspire their videos including never-before-seen in-game fo=
otage from Haze, live concert footage from Korn and a portion of their or=
iginal song entitled "Haze,? inspired by the game. Using these materials,=
participants can create and submit their own mash-up videos for the chan=
ce to win a grand prize of a Sony 46? HDTV, a PLAYSTATION=AE3 computer en=
tertainment system, a customized Haze guitar signed by Korn, an amp and $=
1,000. The second-place winner will receive a PLAYSTATION 3 system, the e=
ntire collection of Korn CDs, Ubisoft's library of games for the PLAYSTAT=
ION 3 system, and $500. The third-place winner will receive the entire co=
llection of Korn CDs and Ubisoft's library of games for the PLAYSTATION 3=

"The fundamental link between video games and music, namely the emphasis =
on creative spirit, is something that cannot be ignored," said Tony Key, =
senior vice president of sales and marketing at Ubisoft. "By developing t=
his contest, with Korn and our partners at GameTrailers, we have found a =
way to let amateurs try their hand at playing producer, and really bring =
their passion for both industries to light. We're looking forward to seei=
ng the submissions and anticipate having to make a tough decision in decl=
aring a winner."

Expanding upon the existing collaboration between Haze and Korn, the Ubis=
oft/GameTrailers user-generated video contest allows fans of both the gam=
e and the band to express their creative vision and share it with the wor=
ld, as visitors of GameTrailers.com from all over the globe will be able =
to see their work. =20

"GT is committed to providing our community with one-of-a-kind contests t=
o help foster the creation of compelling user-generated content," said Br=
ad Winters, general manager of GameTrailers. "Partnering with Ubisoft and=
Korn to create this promotion is an amazing opportunity that will defini=
tely resonate with our active fans."

Finalists will be selected by a panel of judges consisting of Korn front =
man Jonathan Davis, representatives from Ubisoft and GameTrailers and the=
vote of the viewers themselves. All submitted films will be posted on th=
e GameTrailers website, to be viewed and voted on by fans, who will ultim=
ately cast their votes to determine the number one entry. All videos will=
then be presented across the GameTrailers network. Winners will be annou=
nced on May 30, 2008. For full contest rules and regulations, please visi=
t http://www.gametrailers.com/usermoviecontest_haze_contest_details.php.=

"Haze,? the exclusive song written by Korn for the video game, is availab=
le now in the U.S via online music download sites. Fans that currently ow=
n, or plan to buy Korn's latest untitled CD are offered the track for fre=
e. Using PUSH technology, fans can simply insert the disc into their comp=
uter and visit www.korn.com/bonus where they will be prompted with instru=
ctions on how to access their free mp3.=20

HAZE is scheduled for release exclusively on the PLAYSTATION=AE3 computer=
entertainment system on May 20, 2008 and is rated "M? for Mature by the =
ESRB. For more information on HAZE(TM), please visit www.hazegame.com.=20

=A9 2008 Ubisoft Entertainment and Free Radical Design Limited. All Right=
s Reserved. Haze is a trademark of Ubisoft Entertainment and Free Radical=
Design. Free Radical Design and its associated logo are trademarks of Fr=
ee Radical Design Limited. Ubisoft, Ubi.com, and the Ubisoft logo are reg=
istered trademarks of Ubisoft Entertainment in the U.S. and/or other coun=
tries. Developed by Free Radical Design Limited. "PlayStation?, "PLAYSTAT=
ION? and "PS? Family logo are registered trademarks of Sony Computer Ente=
rtainment Inc.

About Ubisoft=20
Ubisoft is a leading producer, publisher and distributor of interactive e=
ntertainment products worldwide and has grown considerably through a stro=
ng and diversified line-up of products and partnerships. Ubisoft has offi=
ces in 24 countries and sales in more than 55 countries around the globe.=
It is committed to delivering high-quality, cutting-edge video game titl=
es to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated =
sales of 920 million Euros. To learn more, please visit www.ubisoftgroup.=

About Free Radical
Founded in 1999, Free Radical Design is one of the UKs leading independen=
t videogame developers and is now wholly focused on next-generation devel=
opment. It recently achieved its first listing in the Sunday Times Micros=
oft Tech Track 100, being one of the UK's fastest growing technology comp=
anies. To learn more, please visit www.frd.co.uk.

About EMI Music:
EMI Music is the recorded music division of EMI Group, the world's larges=
t independent music company. Its EMI Music division represents artists sp=
anning all musical tastes and genres. Its record labels include Angel, As=
tralwerks, Blue Note, Capitol, Capitol Nashville, EMI Classics, EMI CMG, =
EMI Records, EMI Televisa Music, Manhattan, Mute, Parlophone and Virgin. =
Artists on EMI labels include Lily Allen, The Beatles, Coldplay, Corinne =
Bailey Rae, The Good The Bad & The Queen, Gorillaz, Norah Jones, The Kook=
s, Korn, Kylie Minogue, Pink Floyd, Rolling Stones, Joss Stone, 30 Second=
s To Mars, KT Tunstall, Keith Urban and Robbie Williams, as well as inter=
national artists such as Amaral (Spain), Diam's (France), Utada Hikaru (J=
apan), LaFee (Germany), Radja (Indonesia), RBD (Mexico) and Vasco Rossi (=

EMI has been at the cutting edge of the rapidly growing digital music mar=
ketplace since it released David Bowie's "Hours? as the world's first eve=
r album to be offered as a digital download in 1999. EMI has signed agree=
ments with hundreds of digital partners to distribute its music across th=
e globe. It continues to facilitate the development of a growing range of=
new digital business models to enable fans to experience and purchase it=
s artists' output through a number of different platforms including adver=
tising-supported online music streaming in China through Baidu, legal pee=
r-to-peer agreements with QTrax, Mashboxx and GNAB, and a deal to offer a=
dvertising-supported videos on mobile phones in the US through Rhythm New=

For further information on EMI, please visit: www.emigroup.com

About GameTrailers=20
GameTrailers (GT) is the premier video destination for gaming entertainme=
nt and information. GT delivers timely, high-resolution broadband video =
content for gamers that includes original shows, video reviews, game trai=
lers and comprehensive video coverage of gaming events from around the wo=
rld. GT also has a robust community that features user-generated content=
, a community marketplace and a variety of communication tools so gamers =
can talk to friends and share media such as fan movies, machinima and dai=
ly blogs. GT has offices in Los Angeles, San Francisco and New York and =
is a division of Viacom Inc.'s (NYSE: VIA, VIA.B) MTV Networks Entertainm=
ent Group.

About MTV Networks
MTV Networks, a unit of Viacom (NYSE: VIA, VIA.B), is one of the world's =
leading creators of programming and content across all media platforms. =
MTV Networks, with more than 130 channels worldwide, owns and operates th=
e following television programming services ? MTV: MUSIC TELEVISION, MTV2=
E FROM MTV NETWORKS, a package of 13 digital services, with all of these =
networks trademarks of MTV Networks. MTV Networks connects with its audi=
ences through its robust consumer products businesses and its more than 2=
00 interactive properties worldwide, including GameTrailers.com, IFILM, N=
eopets, Xfire, Y2M, and online, broadband, wireless and interactive telev=
ision services. MTV Networks also has licensing agreements, joint ventur=
es, and syndication deals whereby all of its programming services can be =
seen worldwide.

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April 28, 2008

Ubisoft Announces Prince of Persia for Consoles, PC and Nintendo

A New Chapter in the Legendary Franchise to Debut Holiday 2008

SAN FRANCISCO ?April 28, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announced that a new Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360® video game and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system and PC. This new Prince of Persia marks the debut of the critically acclaimed franchise on next-generation consoles. Developed by Ubisoft's award winning Montreal studio that brought you Assassin's Creed(TM) and the same all-star team that created the previously acclaimed Prince of Persia® Sands of Time trilogy, Prince of Persia is opening a new chapter in the Prince of Persia universe, featuring a new breed of gameplay. The game is poised to rejuvenate the action-adventure genre in addition to introducing a brand-new illustrative art style.

Ubisoft will also release a Prince of Persia game specifically designed for the Nintendo DS(TM) system, featuring an entirely new storyline and new characters. More details to be unveiled in the future.

About the Prince of Persia Franchise
Since Prince of Persia® Sands of Time's launch in 2003, Prince of Persia has won over 30 awards worldwide, including the highly coveted Game Critics Awards: Best of E3 2003's Console Platform Best Action/Adventure Game of the Year for Prince of Persia: the Sands of Time(TM). To date, the Prince of Persia franchise has sold approximately 10,3 million units worldwide.

Check www.princeofpersiagame.com regularly for more news.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 24 countries and sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated sales of 920 million Euros. To learn more, please visit www.ubisoftgroup.com.

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Wii-kly Update: One New Classic Game Added to Wii Shop Channel

There’s one new game for the Virtual Console™ this week – and it’s
a double. Double Dragon™ is a true action-fighting classic. This
side-scroller brought the arcade original into the home and laid the
groundwork for numerous sequels. It’ll get your nostalgia engine fired up.
Now go put the hurt on some bad guys and save Marian.

Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time
every Monday. Wii™ owners with a high-speed Internet connection can
redeem Wii Points™ to download the games. Wii Points can be purchased in
the Wii Shop Channel or at retail outlets. This week’s new games

Double Dragon (NES®, 1-2 players, Rated Everyone 10+ — Mild
Violence, 500 Wii Points): Double Dragon begins with Billy Lee’s
girlfriend, Marian, being kidnapped by a group called the Black Warriors.
They demand to know the secrets of Billy’s martial-arts style in exchange
for his girlfriend. However, Billy won’t stand for these underhanded
tactics and decides to rescue her himself. Help him fight through city
streets, buildings, jungles, temples and various other locations in a
quest to find his girl. He’ll gain experience by using different fighting
techniques to obtain more hearts, which will unlock more powerful
techniques to use against his enemies. Keep an eye out for crates,
boulders, whips, bats, knives and even dynamite along the way, as Billy
can also use them to annihilate opponents. Armed with his mysterious and
powerful martial arts, help Billy pummel his way through an array of
goons, gang members and other Black Warrior scum to free Marian from their

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Buckle Up! Mario Kart Wii Puts Everyone in the Driver's Seat

Since the invention of the automobile, kids have pantomimed driving with
pretend steering wheels. Since the dawn of the video game age, people of
all ages playing racing games have twisted and turned their controllers to
steer their vehicles, even though it had no effect on the action on the
screen. Now, Mario Kart® Wii makes these fantasies a reality and brings a
new level of immersion and interaction to video games.

[I got Mario Kart on Friday and played it for a few hours. A full review is on
the way, but in short, I actually find it harder to play with the steering
wheel. And playing alone isn't much fun. Playing with a full crowd, now
that's fun. The word mayhem comes to mind. Hmmm. I like that, Mario Mayhem.

The raucous driving game, which launched Sunday, comes packaged with the
Wii Wheel™ steering wheel accessory that houses the Wii Remote™
controller and lets players steer just as though they were driving a real
car. The accessory has been specifically designed and engineered so that
even someone who has never played a video game before can pick up the Wii
Wheel and start racing instantly.

“Just like Wii Sports, Mario Kart Wii will have everyone in the
household playing together, laughing and having fun,” said Cammie Dunaway,
Nintendo of America’s executive vice president of Sales & Marketing.
“With the Wii Wheel and ability to race with Mii caricatures, Mario Kart
Wii literally puts players directly into the game.”

While newcomers will find it easy to hop into a race, Mario Kart Wii
holds plenty of challenges to keep veterans busy. Mario Kart Wii features
16 new tracks, as well as 16 retro tracks from previous Mario Kart games.
Dozens of characters from the Mushroom Kingdom are present, and each has
his or her own collection of customized vehicles to race.

For the first time in the Mario Kart series, racers can compete on
either motorbikes or karts as they find shortcuts, grab power-ups and take
down other racers in a frantic free-for-all. In addition to the Wii Wheel,
players can also choose from three other control configurations, such as
the Nunchuk™ and Wii Remote controllers, Nintendo GameCube™
controller or the Classic Controller™, so everyone will find a suitable

Four people can compete on a single Wii™ system, or up to 12 people
near or far can race via Nintendo® Wi-Fi Connection, Nintendo’s online
gaming service. A new Mario Kart Channel on the Wii Menu lets players
compete in tournaments, check rankings, see when their friends are playing
and download ghost data.

For more information about Mario Kart Wii, visit www.mariokart.com.
Remember that the Wii console features parental controls that let adults
manage the content their children can access. For more information about
this and other Wii features, visit Wii.com.

About Nintendo: The worldwide innovator in the creation of
interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its Wii™, Nintendo DS™,
Game Boy® Advance and Nintendo GameCube™ systems. Since 1983,
Nintendo has sold nearly 2.7 billion video games and more than 460 million
hardware units globally, and has created industry icons like Mario™,
Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned
subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as
headquarters for Nintendo’s operations in the Western Hemisphere. For more
information about Nintendo, visit the company’s Web site at

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April 25, 2008

Lineage II: Hellbound Update and 4th Anniversary Edition

*NCsoft Announces New /Lineage II/ Expansion *

*and Retail Package*

/ /

/New content for epic game launches with the incentive-packed/

/4^th Anniversary Edition/

/ /

* *

*AUSTIN, Texas, April 24, 2008* – NCsoft^® today announced the release
of /Hellbound//^™ //,/ the newest addition to the /Lineage/^® / II/
franchise, in conjunction with its /4^th Anniversary Edition/ retail
package. Continuing the storyline and content from December’s popular
expansion /Kamael//^™ /, /Hellbound/ increases the game’s level capacity
to 85 and adds significant quests and skills. Players finally get the
chance to best the diabolical boss Beleth fighting their way through
multiple towers in the Steel Citadel. Enhancements to the pet system
enable players to grow their wolf pet into a mount called a Fenrir.
Additionally, this update adds more transformation options, where
players earn the ability to temporarily transform into a powerful
alter-ego with special skills that will aid them in their ventures.

The /Hellbound/ expansion is free to current /Lineage II/ subscribers;
however, there are many added bonuses for those who purchase the /4^th
Anniversary Edition/, available this week in stores. Customers who
purchase this game pack receive the game client, all /Lineage II/
expansions including /Hellbound/, plus an unprecedented sixty days of
game time. Customers also receive two exclusive in-game items, and
/Lineage II/ fans that have had accounts for a year or more can take
advantage of special discounts on account services, including gender,
character name and server changes.

/Lineage II/ is known as the gaming market’s premier
player-versus-player (PvP) online role-playing game, with a customer
reach of more than 19 million players worldwide.

“The content in our /Hellbound/ expansion really rounds out what we
started in /Kamael/,” said Tim Tan, NCsoft’s North American producer of
/Lineage II/. “The expansion was very popular with our players and we’re
happy to follow up with more content so soon after its launch. Players
can now really sink their teeth into the Hellbound area of the game, and
the raised level cap gives them a fighting chance against Beleth! The
/4^th Anniversary Edition/ box we’re releasing today adds value for our
current players, but we also encourage our former players to check out
the unique account service loyalty benefits and start playing again.”

The/ Lineage II 4^th Anniversary Edition/ retail pack is available
starting this week for an estimated street price of US $39.99. For more
information about the retail box contents go to:
www.lineage2.com/4thanniv.html .

To find out more about the game, please visit the /Lineage II/ web site
at: www.lineage2.com .

The game is rated Teen by the Entertainment Software Rating Board.

* *

*About NCsoft *

NCsoft North America is headquartered in Austin, Texas and is a
wholly-owned subsidiary of Korea-based NCsoft Corporation. NCsoft, with
its own development and publishing offices in Texas and California, also
works with other NCsoft subsidiaries and third party developers
throughout North America to develop and publish innovative online
entertainment software products. The company has successfully launched
multiple online titles and continues to support its franchises that
include /Lineage///Lineage II/, /City of Heroes/^® //City of Villains/^®
, /Guild Wars/^® //Guild Wars Factions/^® //Guild Wars Nightfall/^® ,
/Guild Wars: Eye of the North/^® /, Dungeon Runners/^™ /, Exteel//^™ /
and /Richard Garriott//’s Tabula Rasa/^® . More information about NCsoft
can be found at http://www.PlayNC.com .

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Madden NFL 09 Celebrates 20th Anniversary with Future Hall of Famer
> Brett Favre
> REDWOOD CITY, Calif., - April 25, 2008 - Electronic Arts Inc., (NASDAQ:
> ERTS) announced today that former Green Bay Packers quarterback Brett
> Favre will be featured as the cover athlete of Madden NFL 09, coming to
> stores across North America on August 12 from EA SPORTS(tm). Madden
> NFL 09 marks the 20th anniversary of one of the best-selling and most
> critically-acclaimed videogame franchises of all time, and the game will
> feature adaptable gameplay tailored to every type of gamer, online
> enhancements and a broadcast style presentation delivering an authentic
> NFL experience.
> "Madden NFL Football and Brett Favre are sports icons who have set the
> standard and revolutionalized their positions within their respective
> genres," said Madden NFL Executive Producer Dale Jackson. "Brett Favre
> is a perfect fit for the Madden NFL 09 cover, as he epitomizes
> everything the franchise has stood for the past 20 years - longevity,
> excellence, and a love of football."
> For passionate Madden NFL fans, this year's iteration will take
> authenticity and depth of gameplay to an entirely new level with more
> than 85 new features and enhancements, including the all-new Virtual
> Trainer tutorial mode. Utilizing a holographic environment, this mode
> teaches gamers simple concepts about playing football and how to use the
> controls in quick, fun and stylized drills. In Madden NFL 09, the game
> engine is continually assessing the player's performance and will adapt
> a custom experience to every type of gamer, from newcomer to the veteran
> Madden NFL player.
> Madden NFL 09 will also feature a network-inspired broadcast
> presentation. Players will benefit from the authentic football
> knowledge of an in-booth play-by-play and color commentary team
> featuring Cris Collinsworth and Tom Hammond. In addition, numerous
> graphical enhancements have been made, including realistic weather and
> grass, sleeker player models and exterior stadium views.
> Madden NFL 09 gives gamers the ability to create online leagues. Avid
> Madden NFL fans can now take their rivalries online and compete in
> leagues with up to 32 teams. Online league play will feature in-depth
> stat tracking, player trades and a flexible scheduling option.
> Favre's legacy is cemented as one of the most beloved players of his
> generation and one of the most admired NFL players to ever grace the
> cover of Madden NFL. The future Hall of Famer is the league's only
> three-time Most Valuable Player and he holds the NFL record for most
> consecutive starts for quarterbacks. He completed his 17-year career as
> the NFL's all-time leader in touchdowns, completions, attempts, yards,
> and wins.
> Last year, Madden NFL 08 was named the 2007 Game Critics "Best Sports
> Game" award at the E3 Media and Business Summit, "Best Team Sports Game"
> at the Spike TV Video Games Awards, "Best Sports Game of the Year" by
> GameTrailers. The game also earned GameSpot's "Best Sports Game"
> Reader's Choice Award and was named one of MSNBC's "Best Sports Games"
> of 2007. Over the past 20 years, the Madden NFL franchise has sold more
> than 70 million* copies and, since 2002, Madden NFL football has been
> the top selling sports game** each year in North America.
> Madden NFL 09 is developed in Orlando, Florida by the award-winning EA
> Tiburon studio, which also produces NCAA(r) Football, Tiger Woods PGA
> TOUR(r) and NASCAR(r) racing.
> Madden NFL 09 will be available for the Xbox(r) and Xbox 360(tm) video
> game systems from Microsoft, PlayStation(r)2 and PLAYSTATION(r)3
> computer entertainment systems, Wii(tm), Nintendo DS(tm), PSP(r)
> (PlayStation(r)Portable) handheld entertainment system and is rated RP
> by the ESRB.
> EA SPORTS(tm) is the leading interactive sports software brand in the
> world, with top-selling titles and franchises including Madden NFL
> Football, FIFA Soccer, NHL(r) hockey, NBA LIVE basketball, NCAA(r)
> Football, Tiger Woods PGA TOUR(r) and NASCAR(r) racing.
> For more information about Madden NFL 09, check out www.madden09.com
> .
> * Based on internal sales data
> ** According to the NPD Group

Posted using Meow

April 24, 2008

Ubisoft Reports Fourth Quarter 2007-08 Sales

* *Full-year sales up 36% to €928 million ($1.32 billion)*
* *Fourth quarter sales up ten percent to €217 million ($307.70
million) *
* *Ubisoft maintains its ranking as the third largest independent
publisher in the U.S.*
* *Ubisoft acquires the Tom Clancy brand***
* *Fourth quarter sales outstripped initial forecasts due to strong
performances from Tom Clancy’s Rainbow Six® Vegas 2, The Games For
Everyone Brands and Assassin's Creed™*

* *

*Paris, April 24, 2008* – Today, Ubisoft, one of the largest video game
publishers reported its sales for the fourth fiscal quarter ending March
31, 2008.


* *

Sales for the fourth quarter of 2007-08 came to €217 million ($307.70
million), up 10.0 percent, or 20.3 percent at constant exchange rates,
compared with the €197 million ($279.34 million) recorded for the same
period of 2006-07.

Full-year sales for fiscal 2007-08 totaled €928 million ($1.32 billion),
versus €680 million ($964.21 million) for fiscal 2006-07, representing
an increase of 36.4 percent, or 42.9 percent at constant exchange rates.

Fourth-quarter sales outstripped the initial guidance of approximately
€165 million ($233.96 million) issued on January 23, 2008. This strong
showing was driven by better-than-expected performances from the
following games:

* Tom Clancy’s Rainbow Six® Vegas 2, which reached almost two
million sell-in units and ranked second in all-format sales for
March in the United States and United Kingdom according to NPD and
* The Games For Everyone (G4E) brands, which topped €230 million
($326.13 million) in sales for the year.
* Assassin's Creed™, which continued its robust performance,
achieving more than six million sell-in units since its launch.

During the first three months of the 2008 calendar year, Ubisoft
continued to grow faster than the market^^[1] <#_ftn1> based on
sell-through data:

* In the United States, Ubisoft posted growth of 38 percent
(compared to 28 percent for the United States market as a whole),
with market share of 7.2 percent versus 6.7 percent in the first
quarter of 2007.
* In Europe, Ubisoft’s growth was 43 percent (compared to 26 percent
for the European market as a whole), with market share of 9.5
percent versus 8.4 percent in the first quarter of 2007.

Yves Guillemot, Chief Executive Officer of Ubisoft, stated: /"2007-08
was a remarkable year for Ubisoft, underpinned by three strategic
achievements: /

* /Continued strengthening of existing franchises such as Rainbow
Six, Rayman, The Settlers and Ghost Recon which recorded excellent
sales levels. /
* /The sharp ramp-up of the "Games For Everyone" casual range, whose
sales figures tripled over the year./
* /A steady output of new releases with Assassin's Creed and Imagine
that have performed exceptionally well. /

/These strategic focuses will once again be the key to our success in
2008 which is set to be another record year for the industry with growth
expected to reach at least 15 percent. //Ubisoft’s games line-up is
particularly strong, with no fewer than seven existing franchises, five
new releases and new brands in the casual segment//."/

* *

* *


_ _

_Targets for full-year 2007-08 current operating income maintained_

Ubisoft maintains its target, revised upwards on March 31, 2008, for
current operating income before stock options to represent around 14
percent of sales.

_ _

_First-quarter 2008-09 sales_

This period will see the following releases:

* Haze ™ for the PlayStation^® 3 computer entertainment system;
* Assassin's Creed™ and Tom Clancy's Rainbow Six^® Vegas 2 for PC;
* New casual games for the Nintendo DS™ and Nintendo Wii™.

Ubisoft expects sales for the first quarter of 2008-09 to come in at
around €154 million ($218.37 million), representing a 15 percent
increase compared to the first quarter of 2007-08.

_Guidance raised for 2008-09 current operating income_

Ubisoft maintains its €1 billion ($1.42 billion) sales target for
2008-09 that was announced on January 23, 2008. Ubisoft is also raising
its guidance for current operating income before stock options to at
least 12 percent of sales, versus the previous estimate of at least 11
percent. This revision takes into account savings on royalties resulting
from the acquisition of the Tom Clancy name for video games and
ancillary products as well as the Group’s stronger back-catalog
following better-than-expected performances in the fourth quarter of

* *

* *

*Recent highlights*

_ _

_Market share_:

* During the first three months of 2008 Ubisoft was ranked the
number 3 independent publisher in the United States with 7.2
percent market share (compared with number 3 and 6.7 percent one
year earlier)
* Number 2 in Europe with 9.5 percent market share (compared with
number 2 and 8.4 percent)
* Number 2 in France with 9.1 percent market share (compared with
number 2 and 8.5 percent)
* Number 3 in the United Kingdom with 10.5 percent market share
(compared with number 2 and 10.3 percent)
* Number 2 in Germany with 8.0 percent market share (compared with
number 3 and 7.2 percent)

_Ubisoft acquires the Tom Clancy name for video games and ancillary
products_. This acquisition transfers to Ubisoft all intellectual
property rights to the Tom Clancy name on a perpetual basis, free of all
related future royalty payments for use in video games and ancillary
products including related books, movies and merchandising.

*_ _*

_Ubisoft acquires its first development studio in India, based in Pune_.
Established in late 2006 by Gameloft, this studio has a team of 120
developers and testers who will initially focus on porting titles to
handheld consoles and will reinforce Ubisoft’s testing teams. The goal
is to become 200-people strong in 12 months' time and to reach a team of
500 in the coming years.

*_ _*

_Ubisoft opens a new development studio in Singapore_. The decision to
establish this new studio validates part of Ubisoft's strategy to
strengthen the Group's presence in Asia and follows closely behind the
opening of a testing and development studio in Chengdu (China) in
September 2007. The objective is for teams to reach about 300 people
over the next few years. __

*_ _*

*_ _*

*_ _*


*_ _*

*_ _*


_ _

This statement may contain estimated financial data, information on
future projects and transactions and future business
results/performance. Such forward-looking data are provided for
estimation purposes only. They are subject to market risks and
uncertainties and may vary significantly compared with the actual
results that will be published. The estimated financial data have been
presented to the Board of Directors and have not been audited by the
Statutory Auditors. (Additional information is specified in the most
recent Ubisoft Registration Document filed on June 27, 2007 with the
French Financial Markets Authority (/l'Autorité des marchés

*Financial calendar*



2007-08 full-year results

May 22, 2008

/This date is subject to change and will be confirmed at a later stage.///

_ _

*_ _*

*_About Ubisoft_*__

Ubisoft is a leading producer, publisher and distributor of interactive
entertainment products worldwide and has grown considerably through a
strong and diversified line-up of products and partnerships. Ubisoft has
offices in 25 countries and sales in more than 55 countries around the
globe. It is committed to delivering high-quality, cutting-edge video
game titles to consumers. Ubisoft generated sales of €928 million for
the 2007-08 fiscal year. To learn more, please visit
www.ubisoftgroup.com .__

* *

© 2008 Ubisoft Entertainment. All Rights Reserved. Rayman, Chessmaster,
Emergency Heroes, The Settlers, Ghost Recon, Imagine, Farm Life, Petz,
Dogz, Gourmet Chef, Assassin’s Creed, EndWar, Ubisoft, Ubi.com, and the
Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or
other countries. Rainbow Six, Red Storm and Red Storm logo are
trademarks of Red Storm Entertainment in the U.S. and/or other
countries. Red Storm Entertainment, Inc. is a Ubisoft Entertainment

© 2007 Ubisoft Entertainment SA and Free Radical Design Limited. All
Rights Reserved. Haze is a trademark of Ubisoft Entertainment and Free
Radical Design. Free Radical Design and its associated logo are
trademarks of Free Radical Design Limited.

© 2008 Tivola Publishing Germany GmbH. All Rights Reserved. Published
and distributed by Ubisoft Entertainment under license from Tivola
Publishing Germany GmbH.

© 2008 Scholastic Inc. All Rights Reserved. Translation 2008 All Rights
Reserved Published and distributed by Ubisoft Entertainment under
license from Scholastic Inc. The title “Animal Genius” and is used
under license from Scholastic Inc. SCHOLASTIC, SCHOLASTIC ANIMAL GENIUS
and associated logos are trademarks of Scholastic Inc in the US and/or
other countries. All Rights Reserved.

© 2007 Spike. All Rights Reserved. Published and Distributed by Ubisoft
Entertainment under license from Spike.

© 2008 Ubisoft Entertainment. All Rights Reserved. Published and
distributed by Ubisoft Entertainment under license from 505 Games. My
Fashion Studio, Goumet Chef, Ubisoft and the Ubisoft logo are trademarks
of Ubisoft Entertainment in the US and/or other countries.

© 2008 Gameloft. All Rights Reserved. Published and distributed by
Ubisoft Entertaimnent under license from Gameloft. “Mindnight Play Pack”
is a trademark of Gameloft and is used under license. Gameloft is a
trademark of Gameloft in the US and/or other countries.

© 2008 Royal Jumbo B.V. & Games Factory Online BV. All Rights Reserved.
Published and distributed by Ubisoft Entertainment under license from
Games Factory Online BV. Stratego® is a trademark of Royal Jumbo B.V.
and is used under license.

© 2007 Left Field Productions Inc. All Rights Reserved. Published and
distributed by Ubisoft Entertainment. Nitrobike and Left Field
Productions are trademarks of Left Field Productions Inc. and are used
under license.

© 2007 Natsume Inc. All Rights Reserved. Published by Natsume Inc.
Distributed by Ubisoft Entertainment under license from Natsume Inc.
Metropolismania and Natsume are registered trademarks or trademarks of
Natsume Inc in the US and other countries and are used under license.

© artlist INTERNATIONAL. Published and distributed by Ubisoft
Entertainment under license from YUKE’S Co., Ltd. THE DOG is a
trademark of artlist INTERNATIONAL, and is used under license.

“PlayStation”, “PLAYSTATION”, “PS” Family logo and “PSP” are registered
trademarks of Sony Computer Entertainment Inc. PSP® system– Memory Stick
Duo™ may be required (sold separately).

Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks
of the Microsoft group of companies.

Nintendo DS, and the Wii logo are trademarks of Nintendo. © 2006 Nintendo.


*/ /*

*_Breakdown of sales by geographic region_***

*% sales *

*% sales *

*% sales*

*% sales *

* *

*Q4 2007/08*

*Q4 2006/07*

*12 months 2007/08*

*12 months 2006/07*






North America





Rest of world










*_Breakdown of sales by platform_*

*Q4 2007/08*

*Q4 2006/07*

*12 months 2007/08*

*12 months 2006/07*

_Nintendo _DS_™_





_Game Boy Advance_





_Nintendo GameCube__™_










_PlayStation__^® _2




















XBOX_^® _^





XBOX 360_™_















*_Breakdown of sales by business line_***

*Q4 2007/08*

*Q4 2006/07*

*12 months 2007/08*

*12 months 2006/07*





















*_Title Release Schedule_*

*1^st Quarter (April –June 2008)*


Nintendo DS™


Nintendo DS™


(certains pays européens)

Nintendo DS™



Chessmaster® The Art of Learning (Europe)




FARM LIFE™ (Europe)

Nintendo DS™


Nintendo DS™


PlayStation^® 3


Nintendo DS™


Nintendo DS™


Nintendo DS™




Nintendo DS™


Nintendo DS™


Wii™, PlayStation®2






Nintendo DS™






Nintendo DS™


^^[1] <#_ftnref1> Source: NPD, Chart-Track, Nielsen and GFK.

Posted using Meow

April 23, 2008

Romance of the Three Kingdoms XI Coming to Windows-based PC

/One of Video Gaming's Longest-Running Historical Simulation Series
Returns to PC on July 29, 2008/

Burlingame, CA -- April 23, 2008 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, announced today that the
Historical Simulation game, /Romance of the Three Kingdoms®XI/ (RTK XI)
is coming to Windows-based PCs for gamers throughout North America on
July 29, 2008.

"Following KOEI's successful launch of Warriors Orochi for Windows-based
PC earlier this year, the response to bringing more of KOEI's popular
franchises to the platform has been overwhelming," said Amos Ip, Senior
Vice President at KOEI Corporation. "For PC releases, the Romance of the
Three Kingdoms series has always been at the top of our fans' wish
lists. We are looking forward to bringing Romance of the Three Kingdoms
XI to Windows-based PC this summer."

From legendary video game producer Kou Shibusawa comes his next
historical simulation masterpiece. Rediscover an ancient civilization
with an explosive history in the most stunning edition of Romance of the
Three Kingdoms.

Set during the end of China's Han Dynasty and the 2nd and 3rd centuries
A.D., RTK XI presents the most visually captivating evolution in the
history of the series. Blurring the line between video games and art,
RTK XI features visuals evocative of classical Chinese ink-paintings
along with debates and duels rendered in real-time 3D animation.

As the ruler of a kingdom, each player will have complete control over
their territories. More than 40 base commands give players the power to
govern cities, manage their personnel, practice diplomacy and much more.
Complete freedom to develop markets, shipyards, outposts, forts and
military units expand on the already substantial benchmarks established
by previous editions of the series. Furthermore, players will watch the
era come to life through the uniquely individual personalities of the
more than 780 officers and supporting characters they will encounter.

Players will need to dig deep within to prove themselves adept at both
the military and political arts in order to bring China under one rule.
Domestic affairs, diplomacy and warfare are all conducted on a single
vast 3D relief map, dramatically bringing to life the eight massive
scenarios that lie before them.

For improved control over each military campaign, RTK XI's turn-based
game play allows the player to plan their movements without undue time
constraints, and then execute their battle tactics when ready. RTK XI
also introduces an entirely new system for researching military
techniques, as well as an Advanced Tactics System that allows players to
drive or lure enemies into devastating ambushes. Skilled players will be
able to link together tactics for maximum damage.

Produced by Kou Shibusawa and developed by KOEI Co., Ltd, /Romance of
the Three Kingdoms XI/ is rated "RP" (Rating Pending) by the ESRB. The
suggested retail price is US$19.99. Media can find assets at gamespress.com.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors® and Samurai Warriors® series of games have
generated a combined 15 million units in global sales.

KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the UK, France, Canada, China, Korea, Taiwan, Singapore and
Lithuania. More information about KOEI and its products can be found at

Posted using Meow


Demo With System Benchmark Mode Will Be Available Before the Game's Release

SAN MATEO, Calif ? April 23, 2008 ? Capcom®, a leading worldwide
developer and publisher of video games, today announced that the highly
anticipated PC version of Devil May Cry® 4 is locked and loaded for
release this summer. Devil May Cry 4 is already a certifiable hit in the
console world, having shipped over 2 million units world wide since its
release in North America in February. A demo of the game will be
released for PC players before the retail version ships, allowing PC
gamers to try the game ahead of time, as well as testing their system?s
prowess with the included benchmark mode. The PC version of Devil May
Cry 4 will feature new modes, enhanced graphics options and some
additional content. Devil May Cry 4 has been rated M for Mature by the
Entertainment Software Ratings Board.

Posted using Meow


/Most Played Board Game in the World Reinvented /

/With a Party Twist For Next-Gen Video Game Platforms /

* *

*REDWOOD CITY**, Calif.** – April 23, 2008 – *The Casual Entertainment
Label of Electronic Arts Inc. (NASDAQ: ERTS) today released additional
details on /MONOPOLY (working title), /the first Hasbro-branded video
game set to launch on next-generation consoles including Wii™ and the
Xbox 360™ video game and entertainment system. /MONOPOLY/ will also be
appearing on the PLAYSTATION®2 computer entertainment system as well as
mobile phones and Pogo.com ™. The multiplatform
video game is inspired by Hasbro’s highly anticipated MONOPOLY /HERE &
NOW: /The World Edition board game. Currently, the /MONOPOLY/ video
games are set to release this fall simultaneously with the global launch
of the new board game.

The /MONOPOLY/ video games promise a fresh take on the timeless classic
with accessible gameplay for players of all ages and skill levels. The
all-new digital gaming edition brings a party twist and features
4-player simultaneous play, ensuring that everyone is engaged and
allowing the whole family to get involved in the fun and play together.
Faster gameplay eliminates downtime freeing up players to wheel and deal
their way through some of the most recognizable cities and landmarks
from around the world. Families can fill up their passports as they try
to unlock new and never-before-seen game boards or challenge each other
to fun interactive mini-games like breaking out of the jail cell and
running away with all the loot. Play in offline single or multi-player
mode and compete to own it all and win!

“EA is taking MONOPOLY’S core gameplay and bringing it to life in a way
never before imagined,” said Chip Lange, Vice President and General
Manager of EA’s Casual Label. “With this dynamic take on Hasbro’s
classic board game, we’ve accelerated the pace of play, added new
interactive mini-game sequences and integrated multi-player moments
designed to make /MONOPOLY/ a non-stop party for the whole family.”

“It promises to be a very exciting fall for MONOPOLY fans worldwide,”
said Mark Blecher, General Manager of Digital Media and Gaming at
Hasbro. “EA has done a tremendous job of re-imagining the world’s most
popular board game by remaining true to the traditional gameplay that
millions of consumers have come to love while also creating new digital
twists that can only be achieved in an interactive world. Rolling the
dice and passing go will never be the same.”

Posted using Meow

Midway Gamers Day 2008

I recently went out to Las Vegas for Midway's Gamers Day at the Red Rock Resort. They showed a few games: NBA Ballers: Chosen One, Wheelman, TNA Impact, Unreal Tournament 3 Xbox 360, and This is Vegas were playable. They also announced a Mortal Kombat and DC Comics game, which looked like a MK fighter with Scorpion, Sub Zero, Superman, and Batman confirmed as characters. There was a lot of excitement in the crowd about that one. We wondered how the whole fatality thing would play out with the super heroes, for example, would DC want Superman to rip out his opponent's skull and show it to him? They also announced sequels for Game Party and Touch Master as well as Blitz: The League.



There was a lot of talk, especially from Midway execs like Mark Booty, Interim President and CEO, about how Midway is reaping the benefits of centralization and standardization. The different studios share assets like game engines and design tools as well as knowledge. You could see how licensing the Unreal Engine and then using it to build every game is paying off in terms of how the games look, how complex the game play is, and how quickly they can come to market.

The big focus was on This is Vegas. The game is being made by Surreal Software in Seattle - they've been working on it for three plus years. It's an open world of a likeness of Vegas where you gamble, party, race, and fight. It's an ambitious project to create a world that big. This gives players the chance to live out "their Vegas fantasy." It looked OK, nothing special in terms of graphics or audio. The focus has definitely been on game play. I did the dancing mini-game, the same that was shown during the press conference. I thought that it was fun. I wonder about it conceptually though. My concern is that by offering many types of game play it may end up asking players to play in ways that they don't want to play, for example, the guy who wants to drive around and beat people up may not be the same guy who wants to enter a dance contest. But I talked to Darci Morales about this concern and she said that if you don't want to play a particular mini-game you don't have to. The point of all the mini-games is to build your buzz and gain experience and you could choose to do that however you want. I'm mainly interested in seeing how all of the different games and gaming mechanics translate into a holistic gaming experience. I think This Is Vegas is noteworthy because it looks like it'll be a hell of an achievement for Surreal and Midway when it is done and it deserves merit if only for being a massive effort at establishing an open game play world with lots of variety. I'm not sure whether that translates into being a successful game in an overall sense. I'd get a better idea from a more in depth demo where I could see how the player goes from one mode to the other, how fluid that is, and how all of the different modes combine.

I played quite a bit of Unreal Tournament 3 for Xbox 360. It was a lot of fun. It's essentially the same as the PC version but adapted for the 360 meaning mostly tweaking controls and graphics. I thought that it played a sluggish compared to the lightening fast PC version, but no one else noticed that so maybe it was just me. It was fun, but it's not a genre defining game (at least this version) as compared to recent FPS's like Call of Duty 4 and Halo 3.

TNA Impact! is coming along nicely. A funny thing is that I thought the graphics during game play are higher quality than the full motion video. They've added the X mode which TNA fans know and love. This is a fun to play wrestling game complete with grapples and counters. There was some weird collision detection going on where I stepped out of the ring and then stepped back in but the surface of the ring was at my knees. This is usually the type of thing that gets fixed before the game goes final so it shouldn't be a concern (I only put the detail in there so you'll know I was paying attention). I did not get the chance to talk to Samoa Joe which disappointed me; I wanted to see if he remembered me from the event in Atlanta.

Wheelman was far and away the most pleasant surprise of the night. I loved it. Then again, I loved The Getaway... They've worked closely with Vin Diesel to design the ultimate car chase game. It takes place in a reasonable facsimile of Barcelona - I swear I saw the roundabout with the statue in it that I got trapped in when I drove there all those years ago. I thought it looked great and the controls had a good feel. There's a strong driving mechanic with a special side-swipe feature - when you're in a car chase you can make the car side-swipe with the right thumbstick. It is quite effective. There are also special moves where you do things like spin around and shoot and your pursuers and then spin back around and keep driving. I thought the driving was solid as was the third person action and shooting. It was a lot of fun and I'm looking forward to playing it this fall.

April 21, 2008

Midway Soars Into Stores With The Release Of NBA BALLERS:

* *

/Orlando// Magic Superstar Dwight Howard Shines As Cover Athlete/

**CHICAGO - April 21, 2008 **– Midway Games Inc. (NYSE: MWY), a leading
interactive entertainment software publisher and developer, today
announced that NBA Ballers®: Chosen One™ has shipped for the Xbox®360
videogame and entertainment system and the PlayStation®3 computer
entertainment system. With fast-paced gameplay and state-of-the-art
player likenesses, Chosen One delivers classic Midway arcade-style hoops
action. NBA Ballers: Chosen One is scheduled to be available at a U.S.
suggested retail price of $59.99

"With Dwight Howard as cover athlete, NBA Ballers: Chosen One brings the
franchise back to its basketball roots with fantastic gameplay and true,
next generation graphics," said Mona Hamilton, vice president of
marketing, Midway Amusement Games, LLC. "We definitely wanted to listen
to our NBA Ballers fan base and focus on the gameplay elements that were
considered most desirable to them. As a result, we feel as if Chosen One
delivers the best over-the-top basketball gaming experience available."

Dwight Howard of the Orlando Magic and Al Horford of the Atlanta Hawks
are featured on the packaging for NBA Ballers: Chosen One. Howard has
established himself as one of the NBA's elite big men, enjoyed a
breakout season averaging 20.7 points and 14.2 rebounds per game. Voted
by fans as the starting center on the Eastern Conference 2008 All-Stars,
Dwight wowed the nation by winning the Sprite Slam Dunk contest with
some of the most innovative dunks ever seen during an NBA All-Star
Weekend. Atlanta rookie, Al Horford, who plays a key role in the game's
single player story mode, is enjoying a fantastic rookie season in the
NBA. The "double-double machine" has been named the NBA Rookie of the
Month twice and is in the running for the NBA Rookie of the Year Award.

In addition to its superstar NBA talent, Midway has also employed the
talents of two music industry heavyweights to score the game's
soundtrack and to announce the game's play-by-play. Chuck D, the famed
front man and founder of Public Enemy, serves as announcer and
studio-host for Chosen One, and provides play-by-play commentary
throughout the game. Just Blaze, who has produced tracks for
best-selling artists such as Jay-Z, Usher, Kanye West, Busta Rhymes,
T.I. and many more, produced the entire instrumental score for NBA
Ballers: Chosen One.

*/NBA Ballers: Chosen One/** Marketing Highlights:*

* National television advertising campaign on multiple mainstream
broadcast and cable networks, including ABC, BET, ESPN, ESPN2,
* Large presence at this year's 2008 NBA All-Star Weekend in New
Orleans, including a full-court basketball activity area and game
arcade at Jam Session, as well as partnering with the NBA to build
a new basketball court at a Katrina-damaged, New Orleans
elementary school
* Aggressive online campaign with top-tier enthusiast and mainstream
consumer sites including NBA.com, Facebook.com, IGN.com, and Yahoo.com
* Print advertising campaign across multiple major video game and
consumer publications including Game Informer, PlayStation
Official Magazine, Official Xbox Magazine, SI for Kids, XXL and Dime
* Aggressive pre-sell / launch programs across all national retailers
* Dedicated web presence at www.nbaballers.com, the official website
of NBA Ballers: Chosen One

**_About NBA Ballers: Chosen One_**__

NBA Ballers: Chosen One is a unique fantasy basketball entertainment
experience featuring one-on-one and two-on-two action with the NBA's
elite players. More than 65 of the NBA's top superstar athletes come to
life as the NBA Ballers franchise continues its legacy as the graphical
leader in the sports videogame industry. NBA Ballers: Chosen One will
put players up-close and into the action with new "action movie" style
game cameras that highlight every move. Create-a-Baller and take on the
challenge of the epic "Chosen One Tournament", brought to you live from
the most exotic courts around the world. As you progress through the
game, earn the right to use an NBA star's "Shut 'Em Down" Super Move or
take your Baller online to test your playing skills against others.

For the latest game information, screenshots and more, please click on
to www.nbaballers.com .

**_About Midway_**__

Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with
offices throughout the world, is a leading developer and publisher of
interactive entertainment software for major videogame systems and
personal computers. More information about Midway and its products can
be found at www.midway.com .

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Two New Classic Games Added to Wii Shop Channel

Helping out your friends is often as easy as a ride to the airport or a
kind word of advice. But when they fall victim to dastardly kidnappers,
things get a little more complicated. Step up and find out what it takes
to rescue your imperiled pals in the latest additions to the Wii™ Shop
Channel. Both of these classic titles feature distinctive rescue-driven
storylines and villain-busting action to help bring out your inner hero.
Isn’t that what friends are for?

Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time
every Monday. Wii™ owners with a high-speed Internet connection can
redeem Wii Points™ to download the games. Wii Points can be purchased in
the Wii Shop Channel or at retail outlets. This week’s new games

River City Ransom™ (NES®, 1-2 players, Rated E10+ for Everyone
10 and Older—Mild Suggestive Themes and Mild Violence, 500 Wii Points):
River City Ransom takes place in River City, where our heroes, Alex and
Ryan, find a letter on Ryan’s locker from a guy named Slick. The
letter says that Ryan’s girlfriend, Cyndi, has been kidnapped, and Slick
has taken River City hostage with the help of countless gangs and evil
bosses. It’s up to our heroes to save poor Cyndi and free River City from
the clutches of Slick and his underlings. You can play as Alex and take on
the challenge alone or battle with two players simultaneously as Alex
and Ryan. Kick and punch to fight your way through gang members, evil
bosses and other goons, or use a variety of weapons including a chain
whip, brass knuckles and a tire, to name a few. Raise your stats by eating
right, and gain new techniques by reading books. With your fighting
prowess and never-ending spirit, the bad guys won’t know what hit them.

Phantasy Star™ III Generations of Doom (Sega Genesis, 1 player,
Rated E for Everyone—Mild Fantasy Violence, 800 Wii Points): As Rhys, the
crown prince of the Orakian kingdom of Landen, you are engaged to be
married to Maia, a woman from a rival kingdom. But Maia is kidnapped on
your wedding day, setting you on a quest filled with twists and turns that
will reintroduce you to people and places from previous Phantasy Star
games. This epic spans several generations of characters, and your choices
will dramatically impact the way the story unfolds, which makes it a great
game to play all the way through more than once. In Phantasy Star III,
things aren’t always what they seem—check it out and watch the mysteries

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April 18, 2008

Bethesda SoftworksR Announces Fallout 3 Collector's Edition

/Fallout 3 Collector’s Edition to be Available Worldwide/

April 18, 2008 (Rockville, MD) – Bethesda Softworks®, a ZeniMax Media
company, officially announced today that it will release a special
*/Fallout® 3/* collector’s edition worldwide for Xbox 360^® video game
and entertainment system from Microsoft, Games for Windows, and
PLAYSTATION®3 computer entertainment system. The limited collector’s
edition is available for pre-order through participating retailers.

This premium */Fallout 3/* package, presented in a customized, metal
Vault-Tec lunch box, includes the highly-anticipated game, a collectible
5” Vault-Tec Vault Boy Bobblehead, ‘The Art of /Fallout 3/’ hardcover
book, featuring never-before-seen concept art and commentary from
Bethesda Game Studios artists, and ‘The Making of /Fallout 3/’ DVD that
includes an inside look at Bethesda Game Studios and the team behind the

“We’re very excited about this collector’s edition and believe it truly
offers gamers an amazing mix of unique items from the Fallout universe,
combined with a great behind-the-scenes look at what goes into
developing such an immense title,” said Vlatko Andonov, president of
Bethesda Softworks.

*/Fallout 3/* features one of the most realized game worlds ever
created. Create any kind of character you want and explore the open
wastes of post-apocalyptic Washington, D.C. Every minute is a fight for
survival as you encounter Super Mutants, Ghouls, Raiders, and other
dangers of the Wasteland.

Currently under development at Bethesda Game Studios – creators of award
winning /The Elder Scrolls IV: Oblivion//®/, the 2006 Game of the Year –
*/Fallout 3/* is one of the most anticipated games of 2008 and is slated
for release this Fall on Xbox 360, Games for Windows, and PLAYSTATION®3

*/Fallout/**/®/**/ 3/* has not yet been rated by the ESRB. For more
information on */Fallout 3/*, visit http://fallout.bethsoft.com

*_About Bethesda Softworks_*

Bethesda Softworks, part of the ZeniMax Media Inc. family of companies,
is a premier developer and worldwide publisher of interactive
entertainment software and has produced numerous award-winning titles,
most recently with 2006 PC and Xbox 360™ Game of the Year and RPG of the
Year, /The Elder Scrolls IV: Oblivion®,/ and the 2002 PC and Xbox® Game
of the Year and RPG of the Year, /The Elder Scrolls III: Morrrowind®./
Among Bethesda’s more popular franchises are /The Elder Scrolls®/ series
and /Fallout®/, as well as its licensed properties, such as /Star
Trek®./ Its product line spans the sports, racing, RPG, strategy, and
action genres. For more information on Bethesda Softworks’ products,
visit _www.bethsoft.com _/. /

*/Fallout® 3/* © 2008 Bethesda Softworks LLC, a ZeniMax Media company.
Bethesda Softworks, Bethesda Game Studios, ZeniMax and related logos are
registered trademarks or trademarks of ZeniMax Media Inc. in the U.S.
and/or other countries. Fallout and related logos are trademarks or
registered trademarks of Bethesda Softworks LLC in the U.S. and/or other
countries. Other product and company names referenced herein may be
trademarks of their respective owners. All Rights Reserved

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EA Montreal’s Intense Two-Man Military Gameplay Continues with New Mode and
> Maps Available for Download
> Montréal, Canada, April 18, 2008 – Calling all private military
> contractors! Electronic Arts (NASDAQ: ERTS) announced today that its 3rd
> person co-op shooter, ARMY OF TWO™, is expanding its two-man combat
> experience by releasing the new Security and Strategy Corporation (SSC)
> Challenge mode and maps. The unique SSC Challenge mode has two teams of two
> competing in an intense obstacle course for the chance to join the SSC, the
> Private Military Corporation in ARMY OF TWO. The new maps will be available
> on April 24 in North America and Europe on Xbox LIVE® Marketplace. The
> download pack will also come to the PLAYSTATION® Store on April 24 in North
> America and May 2008 in Europe.
> “We want to support our fans with new content that delivers on the two-man
> gameplay but with a unique twist,” says Alain Tascan, VP and General
> Manager of EA Montreal and Executive Producer of Army of Two. “The SSC
> Challenge gives players a chance to test their skills in a different setting
> while retaining the action packed co-op intensity that gamers have come to
> expect in Army of Two.”
> Intertwined with over-the-top combat, feverish action and challenging
> obstacle courses, players will work as a team to race to the finish in the
> four new co-op maps. The team that completes the course with the most cash
> will be crowned the ultimate two-man military outfit. The SSC Challenge mode
> and maps will be available for $7.50 in North America and €4.75 and £3.80
> in Europe.
> ARMY OF TWO has been rated M by the ESRB and 18+ by PEGI. For more
> information on the game, please visit the official game website at
> www.armyoftwo.com

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Edmonton, Alberta, Canada (April 18, 2008) - Leading video game
> developer BioWare(tm), a division of Electronic Arts Inc. (NASDAQ:
> ERTS), has announced that "Bring Down the Sky," the first piece of
> downloadable content for the award-winning space epic Mass Effect(tm),
> will be available for PC gamers to download free* of charge when Mass
> Effect for the PC releases on May 28, 2008 in North America and June 6,
> 2008 in Europe.
> Fully optimized for the PC, "Bring Down the Sky" is the first in a
> series of planned downloadable content that will further expand the Mass
> Effect story and universe. It includes a new uncharted world that
> introduces the deadly Batarian alien race, approximately 90 minutes of
> new gameplay and an original soundtrack.
> Batarian extremists have hijacked a mobile asteroid station in the
> Asgard system, setting it on a collision course with the nearby colony
> world of Terra Nova. Only Commander Shepard can save the millions of
> innocent civilians before the asteroid completes its deadly descent.
> Originally released for the Xbox 360(tm) videogame and entertainment
> system, "Bring Down the Sky" has received critical acclaim as one of the
> "must have" downloadable expansion packs. Mass Effect has also received
> critical acclaim throughout the world with more than 80 awards including
> Console Game of the Year and Role-Playing Game of the Year.
> The "Bring Down the Sky" downloadable content for PC will be available
> at the launch of Mass Effect for the PC, and will be free of charge to
> registered BioWare community members.
> Screenshots for "Bring Down the Sky" can be found at press.bioware.com
> *Requires Mass Effect for the PC
> About BioWare
> BioWare develops computer, console, handheld and online video games
> focused on rich stories and memorable characters. Since 1995, BioWare
> has created some of the world's best-selling titles including the
> award-winning Baldur's Gate(tm) and Neverwinter Nights(tm) series, and
> Star Wars(r): Knights of the Old Republic(tm). Original BioWare-created
> IPs include Jade Empire(tm) and the 2007 Game of the Year, Mass Effect.
> With studios in Edmonton, Canada, and Austin, Texas, BioWare is hard at
> work on the epic fantasy RPG, Dragon Age and Sonic Chronicles: The Dark
> Brotherhood for the Nintendo DS(tm), as well as several unannounced
> projects including a massively multiplayer online game. In 2008,
> BioWare was acquired by the world's leading electronic entertainment
> publisher, Electronic Arts. For more information on BioWare, visit
> www.bioware.com
> About Electronic Arts
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com . M

Posted using Meow

April 17, 2008


Quintessential Def Leppard Track Pack Releases on April 24, 2008
> SANTA MONICA, CA - April 17, 2008 - Rock heavyweights Def Leppard have
> partnered with Activision Inc.'s (Nasdaq:
> ATVI) Guitar Hero(r) III: Legends of Rock on an epic three-song track
> pack that will give fans an exclusive opportunity to sample the band's
> #1 new radio single, "Nine Lives," five days before their upcoming
> studio album Songs from the Sparkle Lounge releases on April, 29, 2008.
> The single is the result of Def Leppard's groundbreaking collaboration
> with country music legend Tim McGraw, and will be featured on their
> highly anticipated upcoming record Songs from the Sparkle Lounge, the
> band's first new studio release since 2006's YEAH , which begins yet
> another remarkable new chapter in the band's 30-year recording career.
> The track pack also features live versions of "Photograph" and "Rock of
> Ages," two of Def Leppard's most beloved chart-toppers from their
> multi-platinum Pyromania album.
> "Being involved with Guitar Hero is very exciting for us and adds a
> whole new layer of appreciation," says Joe Elliott, lead singer, Def
> Leppard. "I know from personal experience how much more you get into the
> music by playing the game - which is why we were keen to explore this
> opportunity. Guitar Hero is extremely popular with all kinds of music
> heads, which includes a lot of our fans- and we think releasing 'Nine
> Lives' this way first is just fantastic!"
> "We are extremely thrilled to be partnering with Def Leppard, who are
> true rock icons," said Dusty Welch, Head of Publishing for RedOctane.
> "The band's participation in offering 'Nine Lives' to fans exclusively
> via Guitar Hero III downloadable content before their album hits store
> shelves, before the single is available for purchase on iTunes,
> demonstrates the level of commitment these legendary artists are making
> to Guitar Hero and how the franchise is transforming the music
> landscape."
> The track pack will be available for Xbox LIVE(r) Marketplace for Xbox
> 360(r) video game and entertainment system from Microsoft and in the
> PLAYSTATION(r)Store for the PLAYSTATION(r)3 computer entertainment
> system on April 24, 2008.
> Guitar Hero III: Legends of Rock offers the ultimate rock experience
> with new wireless guitars, freshly added content and features including
> a multiplayer action-inspired battle mode, grueling boss battles, a host
> of exclusive unlockable content and visually stunning rock venues.
> Expanded online multiplayer modes allow axe-shredders worldwide to
> compete head-to-head for true rock status as they riff through a
> star-studded soundtrack including master tracks by legendary artists
> such as Aerosmith, Guns 'N' Roses, The Rolling Stones, Beastie Boys,
> Rage Against the Machine and Pearl Jam, as well as original songs by
> guitar icons Slash and Tom Morello. Guitar Hero III: Legends of Rock is
> now available and is rated "T" for Teen by the ESRB. For more
> information visit www.guitarhero.com .
> About Activision, Inc.
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive
> entertainment and leisure products. Founded in 1979, Activision posted
> net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
> Australia, Japan and South Korea. More information about Activision and
> its products can be found on the company's World Wide Web site, which is
> located at www.activision.com .

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April 15, 2008

Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

April 14, 2008
Wii-kly Update: Two New Classic Games Added to Wii Shop Channel
Danger may not be your middle name, but you’ll find plenty of it in this
week’s additions to the Wii™ Shop Channel. Two classic side-scrolling
action titles invite players to blast and battle their way to a thrilling
climax. In a spaceship or an assault suit, it’ll take all the grit and
gusto you can muster to survive these perilous, heart-pumping adventures.

Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time
every Monday. Wii™ owners with a high-speed Internet connection can
redeem Wii Points™ to download the games. Wii Points can be purchased in
the Wii Shop Channel or at retail outlets. This week’s new games

Fantasy Zone (Sega Master System, 1-2 players, Rated E for Everyone,
500 Wii Points): Take command of the spaceship Opa-Opa and blast your way
through various fantastical levels as you try to take out all the enemy
bases in each stage. Once you’ve destroyed the bases, you’ll have to beat
the stage boss in order to move on to the next level. By using your guns
and bombs wisely, you’ll be able to take down your enemies and
explore each of the crazy environments in this side-scroller. You can also
buy upgraded weapons for your ship by accessing the shop. Various Sega
games through the years have referenced the Opa-Opa—now you can play the
game that started it all.

Mega Turrican (Sega Genesis, 1 player, Rated E10+ for Everyone 10
and Older—Fantasy Violence, 800 Wii Points): The Machine has enslaved the
galaxy under its tyrannical rule. As Bren McGuire, the last survivor of
the United Freedom Forces, it is your duty to destroy the evil forces of
the Machine that have devastated the galaxy. Fight through countless
hordes of enemies using everything at your disposal. Use the weapons and
power-ups of your Turrican Assault Suit, including the incredible Plasma
Rope, to fight back the tide of oncoming enemies and find the health and
power-ups that will keep you alive. Fifteen levels of chaos and
destruction stand between you and freedom.

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Cal Ripkens Real Baseball MMO Announces First Tournament of 2008

Free MMO Sports Game Tournament to Involve Teams From Around The World
> Competing Head to Head
> Diamond Bar, California - April 14, 2008 -- Cal Ripken's Real Baseball,
> a massively multiplayer online sports game (MMOSG) for baseball,
> announced today they would host a large tournament scheduled to begin
> on May 5, 2008, Cinco de Mayo. For more information, people can visit
> PlayRealBaseball.com and go to the "EVENTS" tab.
> The Cinco de Mayo Invitational will be a single elimination tournament.
> The registration period begins today and will be open until May 4,
> 2008. Players can earn their share of over $2,000 in prizes. Prizes
> include memberships to RotoWire.com and JRO High Performance
> Sunglasses from Elite Eyewear.
> Each Tournament game will be six-innings and scheduled three-to-five
> days a week. Real Baseball seeds their tournament based on a first to
> register first seed basis. Players that have reached Level 10 with
> their character are eligible to participate in Real Baseball events
> and at that time, they are also allowed to join or create a team.
> "We are excited to be hosting our first big tournament of the baseball
> season," said Andy Wang, founder and CEO of Netamin Communication
> Corporation. "Cal Ripken's Real Baseball brings video gaming and
> baseball to a whole new level. We hope players will continue enjoying
> the head to head competition not only with tournaments, but also all
> the other events we have to offer."
> Like baseball in real life, Real Baseball hosts different types of
> events throughout the year. These include tournaments, Homerun
> Derbies, and Rookie Challenges. Tournaments for Real Baseball are
> Level based tournaments and grouped into the following categories:
> Minor, Major, All Star and MVP, are either single elimination or
> double elimination, and the bigger events sometime offer a prize.
> Rookie Challenges are fun and educational, intended for new players,
> and are designed to get them ready for the big leagues and the
> tournaments.

About Real Baseball (www.PlayRealBaseball.com)
> In Real Baseball, baseball enthusiasts and gamers compete in 3D virtual
> stadiums. With stunning graphics and surround-sound audio reactions
> from the crowd, participants control customized characters for each
> position and compete together against other Real Baseball gamers.
> Players use an avatar to bat, pitch, field, run, steal and perform any
> baseball action. Participants can practice, play pick-up games, join
> or found their own teams, compete against rival teams, play in
> specialized tournaments, and win league championships in post-season
> play. Gamers create their own characters and build their skill level
> (player stats) through successful play on the field against other real
> human players. Unlike current video games that aim to simulate
> professional sports, Real Baseball delivers a first-person perspective
> of a character, created and developed by the player, interacting
> online in real-time with teammates and opponents.
> About Netamin (www.Netamin.com):
> Netamin Communication Corporation, a pioneer in Massively Multiplayer
> Online Sports Games (MMOSG), is headquartered in Diamond Bar,
> California with additional operations in Korea. The company has
> launched its first MMOSG title, Ultimate Baseball Online, with
> subsequent titles planned in the team sports genre. Founded in 1998,
> Netamin is a privately held corporation aiming to provide an online
> virtual playing field for all major sports. For more information,
> please visit www.Netamin.com.

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The Ant Commandos Announce New Guitar Controllers And Accessories

TAC's Upcoming Wireless Products Include the First 4-in-1 Double Range
> and Widow Maker Bass Guitars, Breakfree Microphone, Universal PS2 to
> PS3 Adapter and More
> April 14, 2008 - Ontario, CA- The Ant Commandos (TAC), a leading
> provider of innovative wireless video game music peripherals and
> accessories, announced today its upcoming lineup of products hitting
> retail this spring. The new lineup includes the first-ever guitar
> controllers to offer 4-in-1 compatibility, with all of its new
> guitars being 100% compatible with all Guitar Hero and Rock Band games
> for PlayStation 2 and PlayStation 3.
> The new lineup includes the Double Range Guitar in flame red, electric
> blue and jet black, the Widow Maker Wireless Bass Guitar, Breakfree
> Wireless Microphone Dual Pack, BreakFree Wireless Microphone Single
> Pack (for Rock Band) and a Universal PS2 to PS3 adapter for guitar and
> game controllers. TAC will also introduce illuminated drumsticks and
> a new Universal Guitar Controller Bag to help gamers tote their guitar
> controllers wherever they want to rock out.
> "The music genre in the video game industry has grown so much in recent
> years, we have seen the demand for products that deliver high-quality,
> high value musical experiences also grow," said Raymond Yow,
> Director of Marketing at TAC. "All of our Guitar controllers are
> designed to provide 100% 4-in-1 compatibility, even down to the most
> minute features, with Guitar Hero 1, 2 and 3 and Rock Band for both
> the PS2 and PS3 platforms."
> After successfully offering the first wireless and then the first 10
> button design guitars for the Guitar Hero games, TAC is at it again by
> introducing the first 4-in-1 guitar that is 100% compatible with all
> Guitar Hero and Rock Band products on the PlayStation 2 and
> PlayStation 3.
> TAC's new line of guitar controllers and accessories help make the most
> of any player's musical gameplay experience:
> The Double Range Guitar
> The first 4-in1 compatible guitar, the Double Range is 100 % compatible
> with all Guitar Hero and Rock Band products for the PS2 and PS3. The
> guitar will retail for $49.99 in late April and will be available in
> flame red, electric blue and jet black. The Double Range Guitar
> controller allows players to act out their rock star fantasies with
> its 2.4GHz wireless technology which doesn't require a direct line of
> infrared sight to the console. Providing gamers the freedom to thrash
> around up to 30 feet away from the console, players will also
> appreciate the second set of FeatherTouch fret buttons on its patent
> pending Xtended Fret Button Array which enables players to jam like
> their musical idols by jumping to the lower set of fret buttons for
> world-class solos, and then using the higher set for rhythm parts. The
> Double Range's lower 5 buttons are 100% compatible with Rock Band's
> Solo Guitar play and it offers a 5-way switch to support the sound
> effect feature in Rock Band. In addition, players will love the
> FreedomClip, a special belt clip that allows for strap-free play.
> The Widow Maker Wireless Bass Guitar
> The first bass guitar that is 100% compatible with both Guitar Hero and
> Rock Band, the Widow Maker will retail for $59.99. Compatible with all
> versions of Guitar Hero and Rock Band for the PlayStation 2 and
> PlayStation 3, the Widow Maker is the most advanced controller on the
> market, featuring AutoSense wireless technology using 2.4GHz
> connectivity and offering a larger and longer body design that mimics
> a real Bass guitar. The Widow Maker features the new BigBoy Strum
> Bar which makes for a wider and tighter strumming zone, and players
> can be ready for fast action with the FeatherTouch Fret Buttons which
> are undercoated with new rubber cushions, designed to activate at the
> slightest touch. For special features that every guitar fan will
> love, the Widow Maker features a special button cluster that has a
> recessed pause button so players do not accidentally pause during a
> jam session. With its
> 4-in-1 compatibility, players can be assured that their investment is a
> good one, even if they upgrade to another system-because their guitar
> will work with all PS2 and PS3 versions of the games.
> The Breakfree Wireless Microphone Dual Pack
> The Breakfree Wireless Microphone Dual Pack will carry a retail price
> of $49.99, comes in two colorful designs - flame red or electric blue,
> and the package includes two wireless microphones, two wireless
> microphone antennas and one wireless microphone receiver unit. The
> microphones are compatible with SingStar, Boogie, High School Musical
> and Karaoke machines. Featuring an AutoSeek 'n' Set RF wireless
> antenna, gamers can perform like a star up to 45 feet away from the
> base station without worrying about getting caught in wires and cords.
> No one will know you're not a professional singer, with the 100 to
> 10,000 Hz frequency response which delivers a wide spectrum of rich
> sound. The Breakfree Wireless Microphone conserves energy by turning
> off if it doesn't receive a signal for more than 10 minutes, and it
> offers up to 100 hours of extended play on one battery pack.
> PlayStation2 to PlayStation3 Adapter
> The new PlayStation 2 to PlayStation 3 adapter enables all PlayStation
> 2 controllers and Guitar Hero and Rock Band Guitars to be utilized on
> the PlayStation 3 so players do not have to throw away all of the
> valuable hardware and software they have invested in. Unlike previous
> adapters from other companies, this adapter is compatible with most of
> the popular guitar controllers on the market and is engineered to
> function perfectly with all the features of the Guitar Hero and Rock
> Band games.
For more information about TAC or the products it sells please visit
> www.theantcommandos.com.

About The Ant Commandos
> The Ant Commandos (TAC) is a leading designer, manufacturer, and
> distributor of innovative peripherals and accessories for the
> interactive entertainment industry. Named the third fastest-growing
> accessories companies of 2007 by NPD, TAC's imaginative designs follow
> the fundamental principles of simplicity, interactivity, and mobility
> for game enthusiasts worldwide. TAC was the first peripheral company
> to ship its wireless guitar and 10-Button Double Range Guitar for
> Guitar Hero, the first to distribute the Bass Guitar for Guitar Hero
> and Rock Band, and it led efforts to design and manufacture the first
> wireless microphone for the SingStar, Rock Band, Boogie and High
> School Musical games. TAC is based in Ontario, California. More
> information can be found about the company and its products at
> www.theantcommandos.com.

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"Halo 3" Multiplayer Action Rages On With Downloadable Legendary Map Pack

The award-winning multiplayer experience evolves with three new maps and
> expanded Forge options now available on Xbox LIVE Marketplace
> After launching in Sept. 2007, millions of fans the world over still log
> onto Xbox LIVE every day to experience the award-winning action of "Halo
> 3" multiplayer. That experience expanded first in December with the
> release of the Heroic Map Pack, and today Microsoft and Bungie release
> the next evolution with the Legendary Map Pack.
> Available for 800 Microsoft Points exclusively on Xbox LIVE Marketplace,
> this second major downloadable content offering includes three new
> multiplayer maps, as well as a bevy of new Forge options.
> Avalanche and Blackout revive two fan-favorite maps from previous "Halo"
> games, while Ghost Town welcomes desolate jungle combat to the
> experience. And now, using new options in the Forge, players can create
> more detailed challenges and map variants than ever, while also
> utilizing a variety of visual effects to create new, unique screenshots
> and saved films.
> Avalanche is a throwback all the way to "Halo: Combat Evolved." This
> snowy battlefield was inspired by the original Sidewinder, but the
> massive, vehicle-oriented objective map adds a twist to its classic
> predecessor with all new interiors, dramatically reshaped exteriors and
> brand new vehicle variants. Admire the view from above, as Avalanche
> also marks the arrival of the Hornet to "Halo 3" multiplayer.
> In keeping with the theme of "fan-favorites," Blackout will fill the
> void left by fans of "Halo 2's" Lockout. Although fully re-visualized,
> this map adheres very faithfully to the tightly wound perfection of the
> original, but eschews Forerunner architecture in favor of industrial
> human design. Blackout is perfect for fans of small battleground Slayer
> matches.
> The Legendary Map Pack also packs a brand new punch, in addition to the
> two classics, with Ghost Town - a battle-scarred maze of narrow passages
> and dangerous ruins. Collapsed ceilings and shell-battered buildings
> provide both valuable cover and deadly traps, as catwalks and stairways
> take the fight from claustrophobic ground combat to dizzying rooftop
> battles. Ghost Town is a mid-sized map ideal for Team Slayer games and
> smaller, objective types.
> As an added bonus, for a limited time only, gamers who purchase the
> Legendary Map Pack will receive a four month subscription to "Bungie
> PRO" via Xbox LIVE. Bungie PRO greatly expands the Halo 3 experience by
> increasing the maximum number of file share storage slots from six to
> twenty-four while also increasing the total file storage size to 250MB.
> This will allow players to upload and share more films, maps,
> screenshots and game-types than ever before.
> After downloading the new maps, gamers can register on Xbox LIVE for the
> "Halo 3 Legendary Map Pack Play & Win Sweepstakes" for their chance to
> win great prizes including a "Halo 3" Edition console, Halo ActionClix:
> Scarab Vehicle Pack, a complete set of "Halo 3" Series 1 Action Figures
> from McFarlane Toys, nearly one million MS Points and much more. Visit
> www.xbox.com/legendaryplaywin for more details.
> The maps of the Legendary Map Pack are available in matchmaking today to
> those who have purchased the download. Additionally, fans that have yet
> to purchase the Heroic Map Pack, which released in December, can now
> download it for free on Xbox LIVE Marketplace.

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Wii Fit to Keep Americans Moving at $89.99 MSRP

In anticipation of the U.S. launch of Wii Fit™, the new interactive
fitness game for the popular Wii™ system, Nintendo of America Inc. has
announced pricing details for this groundbreaking release. Available at
Nintendo World store starting on May 19, Wii Fit and the innovative Wii
Balance Board™ accessory will be bundled and sold together at a suggested
retail price of $89.99.

Boasting a dynamic mix of more than 40 yoga, aerobics, strength training
and balance activities, Wii Fit provides consumers with a fun, easy
and affordable way to incorporate exercise into their daily routines.
Using the included wireless Wii Balance Board accessory, every member of
the household can step up and stay active, setting individual fitness
goals and tracking their progress over time.

Consumers in the New York area who pre-order Wii Fit from the
Nintendo World store in Rockefeller Plaza will receive a special bonus
item. From April 18-20, the first 1,000 consumers who place a $5 deposit
for Wii Fit will receive a limited edition Wii Fit T-shirt featuring the
image and reproduced autograph of legendary Nintendo video game designer
Shigeru Miyamoto.

Through mid-February, Wii Fit had sold more than 1.4 million copies
in Japan since its Dec. 1, 2007 launch. For more information about Wii
Fit, please visit www.WiiFit.com

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2K Sports Announces Major League Baseball 2K8 Fantasy All-Stars Now Available

2K Sports Touches Them All With Major League Baseball(r) 2K8 Fantasy
> All-Stars Now Available on Retail Store Shelves
> Enjoy baseball like never before with fun and addictively interactive
> touch screen controls
> April 15, 2008 - 2K Sports, in partnership with Deep Fried
> Entertainment, today announced that Major League Baseball 2K8 Fantasy
> All-Stars is now
> available on retail store shelves. Available exclusively for Nintendo
> DS(tm), Major League Baseball 2K8 Fantasy All-Stars will put fans in
> touch with the action like never before while offering a wildly fun and
> interactive gameplay experience featuring starting lineups from all 30
> Major League Baseball clubs, a variety of exhibition and tournament
> modes, All-Star training mini-games, along with fantasy-themed baseball
> stadiums.
> Utilizing the functionality of the Nintendo DS touch screen, Major
> League Baseball 2K8 Fantasy All-Stars provides fans the unique
> opportunity to control the power and technique of their swings and the
> speed and accuracy of their pitch by performing specific gestures and
> intuitive usage of the stylus. Fielding, baserunning and other controls
> will also utilize the DS touch screen, as players drag and trace lines
> to execute these specific baseball actions.
> Adding to the addictive gameplay experience, players will also have the
> ability to obtain special "power ups" to complete incredible batting,
> pitching, and fielding performances. Players can force their opponents
> to chase after the "chicken ball" that runs away from fielders once it's
> on the ground, or confuse them with a "crazy ball" that takes an
> unpredictable flight path. Pitchers can throw amazing new pitches such
> as a "super splitter" that splits the ball into two pieces to confuse
> the batter or a "fireball" that screams over the plate at rocket speeds
> while engulfed in flames. Fielders can join in the power up fun with the
> "brick wall" that causes a wall to instantly rise out of the ground to
> stop the ball in its tracks or the "super jump" that allows them to jump
> incredibly high toward the ball in flight.
> Other fun and exciting features in Major League Baseball 2K8 Fantasy
> All-Stars include:
> * Unique Interactive Experience -- All aspects of the game will
> be controlled on the Nintendo DS touch screen, including batting,
> pitching, fielding and baserunning.
> * Exciting Gameplay Modes -- Exhibition mode will allow players
> to quickly choose their favorite teams so they can immediately jump into
> the intense baseball action, while Fantasy Pennant mode will offer
> various tournaments to compete in. All-Star Training will assist players
> in learning the fundamental DS control functions wrapped up in a variety
> of fun and challenging mini-games.
> * All-Star Lineups -- Players can create their own unique
> baseball teams by choosing from the different starting lineups and
> putting together their favorite All-Stars.
> * Uniquely Themed Stadiums -- Set in extreme environments that
> portray the diverse North American environment, uniquely themed stadiums
> are in locations ranging from the Everglades in Florida to the Frozen
> North, locations that can only be mastered by the best.
> * Multi-player -- Supports two-player DS Wireless and Nintendo
> Wi-Fi Connection. For added competitiveness, Major League Baseball 2K8
> Fantasy All-Stars will utilize DS Wireless and Nintendo Wi-Fi
> Connections so players can go head-to-head in intense worldwide
> multi-player gaming.
> Major League Baseball 2K8 Fantasy All-Stars, developed by Deep Fried
> Entertainment and published by 2K Sports, is now available exclusively
> on Nintendo DS for $29.99 and is rated E for Everyone by the ESRB. For
> more information about this title, please visit: www.2Ksports.com
> .

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> Special gold edition OFFERS FANS exclusive content at launch
> REDWOOD CITY, Calif. - April 15, 2008 - Prepare for the gold rush! This
> summer, the blockbuster action event of the season will not be in
> theatres. EA DICE, a studio of Electronic Arts Inc. (NASDAQ: ERTS) today
> announced that Battlefield: Bad Company(tm) will ship to retail outlets
> on June 23. Action fans and gamers worldwide will get their chance to
> join the 'B' company on exciting, sometimes irreverent, missions that
> take them through deserts, cities and mountain terrain to capture the
> spoils of war. Players will experience the tactical, destructive power
> in the deep single player campaign or go online for intense multiplayer
> action that only the Battlefield team can deliver.
> For a limited time only, gamers will be able to purchase the Gold
> Edition of Battlefield: Bad Company. The Gold Edition pack features
> exclusive content with behind-the-scenes action and strategy videos
> giving Battlefield: Bad Company players tricks and tips on how to own
> the battlefield. The Gold Edition also gives gamers early access to five
> unique weapons that players can take into battle. These weapons can also
> be unlocked after the launch of the game by ranking up to the highest
> level in multiplayer mode.
> "Players can forget about using walls as cover as we've fundamentally
> changed the way to play shooters offline and online through the use of
> tactical destruction," says Karl-Magnus Troedsson, Senior Producer for
> Battlefield: Bad Company. "Players will get the chance to reap the
> spoils of war this summer as they annihilate the enemy and search for
> gold in the dark, character-driven, single player storyline while
> returning Battlefield fans will love the intense and vehicle heavy
> multiplayer."
> Developed by Sweden-based developer EA DICE (Digital Illusions Creative
> Entertainment, www.dice.se ), Battlefield: Bad
> Company will be available for the Xbox 360(r) video game and
> entertainment system from Microsoft and the PLAYSTATION(r)3 computer
> entertainment system. The game is rated "T" by the ESRB and "16+" by
> PEGI. For more information about the game, please visit
> http://www.battlefield.com

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BET Networks Announces Partnership with Xbox LIVE Marketplace

*Shows Available for Download Include** *

*“College Hill,” “American Gangster,” “Comic View” and More*

*NEW YORK* —* April 15, 2008* — BET Networks today announced that it
will add a broad selection of full-length BET television shows for
download on Xbox LIVE, the online games and entertainment network on
Xbox 360. Effective immediately, a growing catalog of episodes from
BET’s top-rated programming will be available for download from Xbox
LIVE, including, but not limited to,* COLLEGE HILL 4*,* AMERICAN
GANGSTER* and* COMIC VIEW*, with* IRON RING* featuring a free download
of the premiere episode to consumers for one full week.

“This partnership is a natural fit for our audience. African Americans
and particularly BET viewers significantly over-index in console gaming
consumption,” said Denmark West, President of Digital Media. BET
Networks. “We are looking forward to providing on the Xbox 360 console
the BET programming our audience has grown to love.”

Establishing a partnership with Microsoft Xbox 360 provides a unique
opportunity for BET to expand its target demographic through Xbox 360
and its dynamic online entertainment platform, Xbox LIVE.

Currently offering more than 4,200 hours of premium entertainment
content from more than 40 studios and networks, Xbox LIVE Marketplace is
the only game console offering downloadable movies and TV shows in high

“By adding this popular programming from the BET library, our list of
consumer favorites on Xbox LIVE continues to thrive,” said Ross Honey,
Senior Director, Media and Entertainment Group at Microsoft. “Xbox LIVE
offers more than twice the on-demand high definition content than the
leading cable provider and the addition of BET helps us provide our
diverse community of users more of the premium entertainment content
they want.”

Every month, new episodes will be made available for download on Xbox
LIVE (U.S. only) from popular BET series, including:

· *_ IRON RING_** - IRON RING* introduces ‘new jack’ celebrities from
music, sports and Hollywood to the most dangerous fighters in the world.
An all-star line-up of celebrities will manage teams of fighters in the
best mixed martial arts match-ups on television. From a steel ring above
the arena, the celebrity ‘owners’ will interact with their gladiators
between rounds – and sometimes right in the middle of them. Only the
strong will survive! Headlining the show is boxing champ Floyd
Mayweather (with the assistance of hip hop star Rick Ross) managing the
Money Mayweather Boys, along with hip-hop heavyweights Ludacris and
Nelly representing Team Luda and Team Nelly (respectively); T.I. with
the help of Big Kuntry, Young Dro, DJ Drama and Alpha Omega leading Team
Grand Hustle; Juelz Santana and Jim Jones heading Dipset; and Lil Jon
with the Head Busters.

· *_ COMIC VIEW_* - BET’s hilarious original series* COMIC VIEW* is
known for its unparalleled reputation of breaking new talent and
providing rising stand-ups with invaluable national exposure season
after blockbuster season. See a spectacular line-up of comics with the
signature enthusiasm that has made the show a hit among audiences for
more than a decade.

· *_ HELL DATE_* - They say opposites attract. But when great dating
expectations are challenged, compromised, then thrown out the window, a
get together ripe with promise and fulfillment goes up in flames. You’re
on a* HELL DATE*. Watch as unwitting participants bare their all in the
hopes of connecting with Mr. or Ms. Right-- until reality sets in. This
is no ordinary dating show. Part reality, part romantic comedy, it’s
matchmaking with a devilish twist.* HELL DATE* is what happens when
dream dates go terribly, terribly wrong.

· *_ AMERICAN GANGSTER_* – Chronicled by actor Ving Rhames,* AMERICAN
GANGSTER* explores the life and times of some of Black America’s most
notorious crime figures. The show will explore without glorifying, and
investigate without celebrating, these criminal-minded men and women.
During each episode, the crimes of infamous Black figures such as Leroy
Nicky Barnes, Freeway Ricky Ross, The Chambers Brothers, Fat Cat
Nicholas and Stanley “Tookie” Williams will be put in the context of
Black history as we see how their actions both reflected and corrupted
the values of their community.

· *_ COLLEGE HILL_** -* BET’s hit reality series* COLLEGE HILL* is back
on a new college campus, complete with fresh look and more drama than
ever! While exploring the familiar themes of the black college
experience and boy/girl relationships, the new cast turns up the heat in
every imaginable way. Tempers fly, tears flow and secrets are revealed
as the students show us what it's like to live under one roof with
people of varying life experiences, sexual orientation and attitudes.
"Real" student woes, wonders and everything that happens in between in
the quest for higher education, it's all revealed on* COLLEGE HILL*.

More information about the great BET content being offered on the
service is available at

*_About BET Networks_*

BET Networks, a division of Viacom Inc. (NYSE: VIA, VIA.B), is the
nation's leading provider of quality entertainment, music, news and
public affairs television programming for the African-American audience.
The primary BET channel reaches more than 87 million households
according to Nielsen Media Research, and can be seen in the U.S., Canada
and the Caribbean. BET is the dominant African-American consumer brand
with a diverse group of business extensions: BET.com, a leading internet
destination for Black entertainment, music, culture, and news; BET
Digital Networks - BET J, BET Gospel and BET Hip Hop, attractive
alternatives for cutting-edge entertainment tastes; BET Event
Productions, a full-scale event management and production company; BET
Home Entertainment, a collection of BET-branded offerings for the home
environment including DVDs and video-on-demand; BET Mobile, a service
venture into the lucrative world of ringtones, games and video content
for wireless devices; and BET International, an extension of BET network
programming for global distribution.

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April 11, 2008


El Segundo, Calif. April 10, 2008 - Konami Digital Entertainment, Inc.
> announced
> today that the limited edition of the highly-anticipated release of Metal
> Gear
> Solid 4: Guns of the Patriots for the PLAYSTATION®3 computer entertainment
> system
> will be available in North America on June 12 exclusively at GameStop, the
> world's
> largest video game and entertainment software retailer. Additionally, Konami
> has
> revealed pricing and the first images of the final packaging for both the
> Metal
> Gear Solid 4: Guns of the Patriots Standard Edition and Metal Gear Solid 4:
> Guns
> of the Patriots Limited Edition.
> Marking the return of Hideo Kojima's legendary tactical espionage action
> series,
> Metal Gear Solid 4: Guns of the Patriots features a cinematic experience and
> visual
> masterpiece that will redefine this landmark franchise as a revolutionary
> game for
> the PLAYSTATION®3 system. The game is the final chapter in the saga of Solid
> Snake
> which sends him around the world in pursuit of his arch nemesis, Liquid
> Ocelot.
> Armed with new gadgets and abilities, Solid Snake must shift the tides of war
> into
> his favor, using the chaos of the battlefield to infiltrate deep into enemy
> territory.
> In his globetrotting final mission, Snake must sneak deep into enemy
> locations in
> the Middle East, South America, and other corners of the earth to foil Liquid
> Ocelot's.
> Metal Gear Solid 4: Guns of the Patriots includes Metal Gear Online "Starter
> Pack",
> which is the full and complete multiplayer component of Metal Gear Solid 4:
> Guns
> of the Patriots.
> Metal Gear Solid 4: Guns of the Patriots Standard Edition will be priced at
> $59.99
> SRP.
> Featuring collectible packaging with exclusive artwork by famed Kojima
> Productions
> illustrator Yoji Shinkawa, the Metal Gear Solid 4: Guns of the Patriots
> Limited
> Edition will contain everything that is included with the Standard Edition as
> well
> as an additional Blu-ray disc featuring two "making of" documentaries. The
> documentaries
> will include extensive interviews with Metal Gear Solid creator Hideo Kojima
> and
> the Metal Gear Solid 4: Guns of the Patriots Soundtrack CD. The Limited
> Edition
> will be available exclusively at GameStop.
> Metal Gear Solid 4: Guns of the Patriots Limited Edition will be priced at
> $84.99
> SRP.
> A special pre-sale program of Metal Gear Solid 4: Guns of the Patriots will
> be offered
> at participating retailers. This pre-sell entitles customers that pre-order
> either
> edition, a copy of the Metal Gear Saga Vol. 2 DVD (while supplies last).
> Featuring
> extensive original video content the DVD primarily focuses on the
> interconnected
> history between all of the "Snakes": Big Boss (Naked Snake), Liquid Snake,
> Solidus
> Snake, and of course, Solid Snake. The DVD also contains a compendium of the
> Metal
> Gear Solid 4: Guns of the Patriots trailers. Additionally, each DVD
> allocated during
> this pre-order period will contain a unique voucher code that will enable the
> consumer
> to download the Metal Gear Online Beta. The download of the Beta will be
> available
> from April 17th to May 5th and the gameplay will be available from April 21st
> to
> May 5th.
> "As the most anticipated game to be released for the PLAYSTATION®3 system
> this year,
> we wanted to make sure that no fan of Metal Gear Solid would be disappointed
> with
> the amount of content and gameplay at their disposal," said Anthony Crouts,
> Vice
> President of Marketing for Konami Digital Entertainment, Inc.

> Metal Gear Solid 4: Guns of the Patriots is rated "M" for Mature by the ESRB.
> About Konami
> Konami is a leading developer, publisher and manufacturer of electronic
> entertainment
> properties. Konami's titles include the popular franchises Metal Gear Solid®,
> Silent
> Hill®, DanceDanceRevolution® and Castlevania®, among other top sellers. The
> latest
> information about Konami can be found on the Web at www.konami.com. KONAMI
> is a publicly traded company based in Tokyo, Japan with subsidiary offices,
> Konami
> Digital Entertainment Co., Ltd. in Tokyo, Japan, Konami Digital
> Entertainment, Inc.
> in the United States and Konami Digital Entertainment GmbH in Frankfurt,
> Germany.
> KONAMI CORPORATION is traded in the United States on the New York Stock
> Exchange
> under the ticker symbol KNM. Details of the products published by Konami can
> be
> found at www.konami.com.
> © 1987 2008 Konami Digital Entertainment Co., Ltd. "METAL GEAR" and "METAL
> SOLID" and "GUNS OF THE PATRIOTS" are trademarks or registered trademarks of
> Konami
> Digital Entertainment Co., Ltd. Developed by Konami Digital Entertainment
> Co., Ltd.
> Published by Konami Digital Entertainment, Inc. "KONAMI" is a registered
> trademark
> About GameStop Corp.
> Headquartered in Grapevine, TX, GameStop Corp. is the world's largest video
> game
> and entertainment software retailer. The company operates 5,264 retail
> stores in
> 16 countries worldwide. The company also operates two e-commerce sites,
> GameStop.com
> and EBgames.com, and publishes Game Informer(R) magazine, a leading
> multi-platform
> video game publication. GameStop Corp. sells new and used video game
> software, hardware
> and accessories for video game systems from Sony, Nintendo, and Microsoft. In
> addition,
> the company sells PC entertainment software, related accessories and other
> merchandise.
> General information on GameStop Corp. can be obtained at the company's
> corporate
> website: http://www.GameStopcorp.com.

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Popular PC Gaming Franchise Offers Five Innovative City-Building Games
> in
> One Box at One Low Price
> REDWOOD CITY, CA. - April 10, 2008 - Today Electronic Arts Inc. (NASDAQ:
> ERTS) announced The SimCity(tm) Box, a bundled pack of five games from
> the world-renowned SimCity(tm) franchise. The SimCity Box contains
> SimCity(tm) Societies, SimCity Societies Destinations, SimCity(tm) 4,
> SimCity(tm) 4Rush Hour and The Sims Carnival(tm) SnapCity. Valued at
> approximately $100.00 USD, The SimCity Box will be available this June
> in North America at the affordable price of $39.99 USD.
> "The SimCity Box is the perfect opportunity to discover the fun of city
> building with SimCity," said Rod Humble, Head of Studio for The Sims.
> "This is the greatest value SimCity has ever offered and players
> everywhere can get hands-on with a wide range of SimCity products from
> one box at an amazing price."
> * SimCity Societies: In SimCity Societies, players
> construct not only the cities they desire, but mold their cultures,
> societal tendencies and environments as well. They can build artistic
> cities, authoritarian dictatorships, spiritual communities and many
> more. With this accessible, innovative and versatile city-builder,
> players can create the city of their dreams, or their nightmares. With
> more than 500 buildings and decorative objects to place, the
> possibilities are almost limitless. Since launch, four free game updates
> have added new strategic modes that will challenge your mayoral skills,
> three new exotic disasters (UFO invasion, giant robot attack and a
> massive fire-breathing monster) new crises, new UI functions, new
> buildings and much more. More free content and features are being
> planned for future updates.
> * SimCity Societies Destinations: SimCity Societies
> Destinations enhances the SimCity Societies experience by providing all
> the tools players need to create an entire city or town based on
> attractions and amenities that visitors enjoy. With an enhanced map
> generator, players can identify each city's opportunity for diversion
> and the city can capitalize on that draw. From sprawling theme parks and
> tropical beach resorts to country hiking trails, players can control
> more than 100 new buildings to create their customized destination.
> * SimCity 4: Right from the start in SimCity 4, players
> will experience new God-like powers of creation as they lay the
> groundwork for their cities by molding mountains, carving valleys,
> seeding forests and laying rivers. With these new landscape creation
> features, players can now construct the most realistic metropolis
> imaginable.
> * SimCity 4 Rush Hour: In SimCity 4 Rush Hour, players take
> control of their city's transportation with a wide variety of new
> options. They can create the elevated train networks of Chicago, the
> wide-avenues of New York, or the one-way streets of San Francisco.
> Players can develop a seamless mass-transit system including monorail,
> subway, or even a scenic ferry service that connects to a greater
> regional travel network. With all-new problem-solving maps and tracking
> tools, players can see the pulsing flow of traffic, map out the most
> efficient routes, and quickly get their Sims from one city to another.
> * The Sims Carnival SnapCity: The Sims Carnival SnapCity is
> a unique city-building simulation game with a puzzle twist that is both
> strategic and accessible. In a fun, open-ended gameplay environment,
> players are challenged to position falling, colored blocks in just the
> right places to build the best possible cities. Featuring an array of
> industrial, commercial and residential neighborhoods, it's never the
> same city twice! The fun never stops as you save your city from natural
> disasters, man-made catastrophes, even out-of-this-world alien
> attacks!Players can also pick-up-and-play by jumping into 25 unique
> existing neighborhood levels.
> The SimCity franchise is one of the most popular PC gaming franchises in
> history, having sold more than 17 million games worldwide to date since
> the SimCity launch in 1989.

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Announcing Strong Bad's Cool Game for Attractive People for WiiWare

New episodic series set in Homestar Runner universe coming in June from
> Telltale
> SAN RAFAEL, CA, April 10, 2008 - Interactive entertainment pioneer
> Telltale, Inc. is pleased to announce Strong Bad's Cool Game for
> Attractive People (SBCG4AP), a new series of episodic games for
> WiiWare(tm), in partnership with Videlectrix. Starring Strong Bad, the
> self-proclaimed coolest person ever, the series is based on Matt and
> Mike Chapman's online animated series, which has been running at
> Homestarrunner.com since 2000. SBCG4AP will launch on WiiWare this June.
> As the very first episodic series for connected consoles, Strong Bad's
> Cool Game for Attractive People has been designed specifically for
> WiiWare, with easy-to-use controls and WiiConnect24(tm) features. Like
> Telltale's popular Sam & Max series, SBCG4AP will be released as a
> five-episode "season" akin to a season of television. The episodes will
> come out on a monthly schedule. Release dates and pricing details will
> be revealed in a future announcement.
> "Homestarrunner.com is one of the biggest success stories in online
> entertainment," says Telltale CEO Dan Connors. "The Chapmans have been
> treating the Internet to episodic content for years. We're thrilled to
> have teamed up with them to take episodic gaming to the next level via
> Nintendo's innovative WiiWare delivery system."
> Telltale is working closely with the Chapmans on the series' art style,
> storylines, and scripts. This hands-on collaboration will deliver
> long-time fans the ultimate Strong Bad experience and give new players a
> crash course in the series' offbeat and unusual humor. The episodes play
> like extended cartoons, during which the player assumes the role of
> Strong Bad-controlling his actions, hearing his innermost thoughts, and
> becoming part of his awesome world. SBCG4AP features the cast of
> characters and locations from the Homestarrunner.com cartoons, and the
> games are fully voice acted by Matt Chapman and the rest of the original
> cast.
> Strong Bad's Cool Game for Attractive People is a story-driven series
> with a comic spin that's undeniably Strong Bad. The player uncovers each
> episode's comedic plot through character interaction, dialogue-based
> puzzles, and the use (and abuse) of inventory items. In addition, each
> episode will be crammed with time-wasters to keep players poking around
> in the world, including Strong Bad emails to check, prank phone calls to
> place, and mini-games styled after the arcade games on the
> Homestarrunner.com website.
> "Telltale has been rejecting my ideas for green text adventures for
> years," laments thousandaire gadabout Strong Bad, "but we finally
> reached a compromise with this puffy 3D point-and-click-em-up adventure.
> They claim all the coding was done with green text, so I guess that's
> pretty cool."
> In addition to WiiWare, Strong Bad's Cool Game for Attractive People
> will be available on PC. For more details about the series, including a
> brand new trailer, screenshots, and Strong Bad's development blog,
> please visit www.telltalegames.com .
> About Homestarrunner.com
> Homestar Runner was conceived in 1996 by Mike Chapman and friend Craig
> Zobel as an idea for a weird kids' book they would only make a few
> photocopies of for friends. In 2000, Mike and brother Matt dusted off
> the idea and launched Homestarrunner.com, featuring the Flash-animated
> exploits of the characters. Since 2002, they have updated with new
> cartoons almost every week including the popular feature 'Strong Bad
> Email' in which fans get their emails answered by the cartoon's charming
> antagonist, Strong Bad. Mike and Matt write and animate the cartoons
> with Matt and Missy Palmer providing voices for the characters. The site
> has been featured and mentioned in the New York Times, Wired Magazine,
> Entertainment Weekly, Time, The Wall Street Journal, and, most
> importantly, two songs from the site were featured in the Guitar Hero
> series.
> About Telltale, Inc.
> Telltale is pioneering new forms of interactive entertainment, building
> upon strong foundations in both traditional and new media. Founded in
> 2004 by industry veterans with decades of experience, the company has
> quickly become the leading online episodic gaming publisher and
> developer, delivering award-winning interactive experiences that
> emphasize engaging stories, strong characters, and rich worlds. Telltale
> is establishing a regular, ongoing schedule of online episodic series,
> across all major gaming and entertainment platforms and channels.
> Telltale's games include the Sam & Max episodic series; Strong Bad's
> Game for Attractive People, the first episodic series for WiiWare based
> on the Homestarrunner.com flash cartoons; episodes adapted from Jeff
> Smith's epic Bone graphic novels; and games based on television's
> popular CSI program in partnership with Ubisoft. Telltale has built a
> robust digital distribution channel at www.telltalegames.com
> , and also publishes its games with
> select partners.
> About Videlectrix
> Since the beginning of organized time, or shortly thereafter, the 'Trix,
> as they are sometimes known, has been at all four fronts of the
> electronic video gaming industry, providing lo-res entertainment to
> parents and children alike. In the early years, The Big V, as they are
> othertimes known, got their start by typing numbers into calculators and
> then turning the calculators upside down to form words. In 2003, they
> partnered with Homestarrunner.com and released the arcade peasant-masher
> Trogdor! They've since followed up with hit after hit, including
> next-gen text adventure Peasant's Quest, side scrolling platformer
> Stinkoman 20X6, and the unforgettable Color Television Calibration
> Cartridge. Vid'rix looks forward to working with Telltale Games and
> finding out just exactly what it is they do.

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April 10, 2008

Eidos Revitalizes A Timeless Coin-Op Classic With GAUNTLET® On The Nintendo DS

They're adding voice chat to our beloved Gauntlet - MDS

Redwood City, Calif. – April 07, 2008 – Eidos Interactive, creators of some
> of the world’s leading videogame properties, today announced Gauntlet®, a
> classic action role playing game (RPG), coming to the Nintendo DS™.
> “Eidos is proud to revitalize the iconic Gauntlet franchise from Midway by
> offering a totally revamped iteration of the classic multiplayer action RPG
> to the Nintendo DS™” said Robert A. Lindsey, Executive Vice President of
> Sales and Marketing for Eidos Inc. “Gauntlet pushes the technology behind the
> DS by introducing VoIP as well as offering gamers an in-depth competitive
> multiplayer experience never before explored in the Gauntlet universe.”
> One of the few titles taking full advantage of the hardware capabilities of
> the Nintendo DS™, Gauntlet offers Voiceover IP (VoIP) which allows voice
> communication through the Nintendo DS microphone, giving players more options
> to interact with their friends online.
> Gauntlet offers fast-paced, retro RPG gameplay in addition to the in-depth
> multiplayer features including cooperative play, and competitive multiplayer.
> The co-op story mode campaign features 40 maps across three realms, allowing
> players to experience Gauntlet with up to three friends, banding together
> with their powers to defeat swarms of demons and skeletons and clear a path
> to victory. The arcade style competitive multiplayer feature strengthens the
> addictive Gauntlet experience by introducing ranked multiplayer games like
> Death Match, Team Death Match and Treasure Hoard game modes across 16 unique
> maps. Co-op and competitive multiplayer can be hosted locally over Nintendo
> Wi-Fi Connection.
> Gauntlet is set in a fantasy-themed universe where evil cloaks the world from
> the high clouds of Ascendia to the depths of the lava-ridden Abyss. Players
> can choose from the four classic heroes, Elf, Warrior, Wizard, and Valkyrie,
> each with their own strengths, weaknesses and special abilities. Throughout
> the journey, the heroes will slash their way through demonic foes and gain up
> to four power move abilities to aid them in their battle with evil.
> Developed by Backbone Entertainment, a division of Foundation 9
> Entertainment, Gauntlet is scheduled for release on the Nintendo DS™ this
> summer 2008.

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April 9, 2008

Teenage Zombies Goes Gold

/Ignition Entertainment’s Highly Anticipated Comic Sci-Fi Game Set to
/ April 15, 2008 Exclusively on Nintendo DS* */
*Marina Del Ray, Calif. – April 9, 2008* – The Big Brain is threatening
mankind and the only hope to save the world is the Teenage Zombies!
Ignition Entertainment’s comic sci-fi title */Teenage Zombies: Invasion
of the Alien Brainy Thingys/* has gone gold exclusively for Nintendo
DS™. Get ready on April 15^th to help the un-dead heroes - Finnigan
“Fins” Magee, Lori “Lefty” Lopez and Zach “Halfpipe” Boyd – as they use
their insatiable zombie hunger for brains to help save mankind from the
Big Brain!
“With all the hard work that has gone into making */Teenage Zombies/* a
fiendishly clever and exciting title, it’s a fantastic feeling to see it
go gold,” said Ajay Chadha, President of Ignition Entertainment. “I’m
confident that DS gamers everywhere are going to love the game’s witty
sense of humor, unique comic book style of presentation and tons of
brain-challenging mini-games between each game level.”
In */Teenage Zombies/*, the Earth is under attack by a horde of Alien
Brain… uh…Thingys! Humans, succumbing to ray-guns and mind-control, have
failed to defend their planet and let it fall easily into the clutches
of the Big Brain and his army of Alien Brain Thingys. The only hope left
for mankind is three *Teenage Zombies* who ignore their normal human
victims in favor of the pulsing pink brains they see EVERYWHERE - all
the while being lured to the ultimate lunch: THE BIG BRAIN!
*/Teenage Zombies: Invasion of the Alien Brain Thingys /*is rated E10+,
developed by InLight Entertainment and retails for $29.99 USD. For more
information on */Teenage Zombies: Invasion of the Alien Brain Thingys!/*
visit www.teenagezombiesgame.com .
Ignition Entertainment Limited is a UTV Media Communication company.
Ignition was created by a core team of gaming industry veterans with the
purpose of building upon their successful track record to develop and
publish within the international games industry. You can find more
information about Ignition Entertainment Ltd. at
UTV Software Communications Ltd. is India’s foremost Media &
Entertainment Company with leadership position in four Verticals that
includes Motion Pictures, Broadcasting, TV Content and Interactive (i.e.
Animation and Gaming). Listed on the Mumbai Stock Exchange with the
Motion Pictures business listed on the AIM, London Stock Exchange. Walt
Disney Inc. holds a strategic stake in UTV. It has subsidiaries with
offices across India, the UK and USA. More information on the group is
available at www.utvnet.com
* *
InLight Entertainment Inc. develops content for a wide variety of
platforms including handheld (Nintendo DS™ and Game Boy® Advance),
console (Wii™), internet and PC. In addition to this, InLight produces
work for broadcast and DVD projects. InLight Entertainment Inc. is a
privately held, wholly owned Canadian company. More information on
InLight can be found at www.inlightentertainment.com

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OGPlanet Partners with Boarding for Breast Cancer

El Segundo, Calif. - April 9, 2008 - OGPlanet, an innovative provider of
multiplayer online games, today announced a fundraiser to benefit cancer

Beginning Thursday, April 10, fans of Albatross18, OGPlanet's fantasy
role-playing golf game, will be able to purchase Pink Ribbon Face Paint
for their characters. This in-game item will cost $2.50, with $2 of each
purchase going to support Boarding for Breast Cancer (B4BC), a nonprofit
organization dedicated to raising health awareness and supporting cancer

"We're honored to be working with B4BC," said Don Choi, COO of OGPlanet.
"It's a truly remarkable organization, with its focus on raising cancer
awareness and promoting healthy, active lifestyles among young people.
We know the members of the OGPlanet community will rise to the occasion
to support this tremendously important cause."

Pink Ribbon Face Paint will be available in the Albatross18 in-game
store from April 10 until April 30.

About B4BC

B4BC is a non-profit, youth-focused education, awareness and fundraising
foundation. Their mission is to increase awareness about breast cancer,
the importance of early detection and the value of an active lifestyle.

*About Albatross18*

Albatross18 incorporates fantasy role-playing game elements to bring an
entirely new spin to the timeless game of golf. This massively
multiplayer online game is set in the magical kingdom of Pangya, and
features colorful costumes, unique clubs, memorable characters and a
multitude of special shots and courses.

About OGPlanet

Based in El Segundo, California, OGPlanet is a leading publisher in
North American of free to play and downloadable games. OGPlanet offers
micro-transactions as a revenue source. Founded in 2005 by Sangchul
Park, President. For more information, visit www.ogplanet.com

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PC Version Features Four All-New Exclusive Investigation Missions

SAN FRANCISCO ? April 8, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announced that Assassin's Creed(TM) Director's Cut for PC is now available at retailers nationwide at the MSRP of $49.99. It is rated "M? for Mature by the ESRB.

Assassin's Creed Director's Cut for PC looks to follow the success of the critically acclaimed and worldwide console hit, Assassin's Creed, which has sold more than five million copies worldwide since launch. PC players will experience four brand-new exclusive types of investigation missions, providing even more ways for players to explore the various locations of the Third Crusade. Players will assume the role of the main character, Altair, whose purpose is to stop hostilities by suppressing both sides of the conflict while learning the art of becoming a master assassin.

The four new investigation missions are an addition to the five original ones found in the console version; meaning, players will never have to complete the same (investigation) mission twice before moving on to assassinate their next target.

Rooftop Race Challenge: Upon meeting an informer, the player will have a set amount of time to reach a second informer. The reward for reaching the second informer on time will be information on the mission target.

Archer Stealth Assassination Challenge: The player will need to assassinate all archers, without being seen, in a certain zone to help other assassins carry out their missions.

Merchant Stand Destruction Challenge: An informer requires the player to break a set number of merchant stands. The merchants have ties to Altair's target and their activities must be stopped.

Escort Challenge: The player needs to securely escort a fellow Assassin from point A to point B.

For more information, please visit www.assassinscreed.com.

About Ubisoft:
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 23 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

© 2008 Ubisoft Entertainment. All Rights Reserved. Assassin's Creed, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Software platform logo (TM and ©) EMA 2006.

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Vir2L Studios Announces AMF Bowling: Pinbusters! and Ducati

April 9, 2008 (Rockville, MD) – Vir2L® Studios, a ZeniMax Media company,
announced today two new sports titles, */AMF® Bowling Pinbusters!™/* and
*/Ducati® Moto/, *for Nintendo DS™ to be released Summer 2008.

*/AMF Bowling Pinbusters!/* puts the excitement of the lanes in the palm
of your hands. Choose from one of twelve unique characters, each with
their own style and signature move. Play alone in four single-player
modes or challenge bowlers from across the globe with Nintendo Wi-Fi
Connection to become the */AMF Bowling Pinbusters!/*/ /world champion.

The action-packed */Ducati Moto/* lets players experience the thrill of
racing while on board the most extreme roadracing motorcycle of today -
the Ducati! Challenge yourself in one of the various single-player modes
as you race across the globe in exotic locations including Hong Kong,
Italy, and Morocco. Choose from 11 Ducati bikes and eight unique
characters as you take on opponents from around the world via Nintendo
Wi-Fi connection.

*/AMF Bowling Pinbusters!/ *and */Ducati Moto/* have been rated E for
Everyone by the ESRB. */Pinbusters!/* is scheduled for release this May
at an estimated MSRP of $19.99. */Ducati/* is scheduled for a June
release at an estimated MSRP of $19.99. For more information on both
titles visit /_www.vir2l.com_/.

*_About Vir2L Studios_*

Headquartered in Rockville, Maryland, Vir2L Studios LLC, a wholly owned
subsidiary of ZeniMax Media Inc., is an award-winning developer of
interactive content for wireless devices, handheld systems, consoles,
and online. Vir2L develops compelling, cross-platform interactive
entertainment for mass-market consumers worldwide and has won two Clio
Awards and the Gold Cannes Cyber Lion. Vir2L also provides games for
franchises of its sister company, Bethesda Softworks, such as the
acclaimed /Ducati Extreme/, /IHRA Drag Racing Mobile, AMF Bowling Deluxe
3D,/ and /The Elder Scrolls Travels® IV: Oblivion, /and/ Shadowkey™/.
For additional information, please visit the Vir2L web site at:
http://www.Vir2L.com .

*Ducati® Moto* © 2008 Vir2L Studios LLC, a ZeniMax Media company. Ducati
Motor Holding S.p.A. - Official Licensed Product. Copyright © 2008
Ducati®. Vir2L, ZeniMax and related logos are registered trademarks or
trademarks of ZeniMax Media Inc. in the U.S. and/or other countries.
Developed in association with 4J Studios Ltd. 4J and the 4J logo are
registered trademarks or trademarks of 4J Studios Ltd. Nintendo,
Nintendo DS and the Official Seal are trademarks of Nintendo. © 2004
Nintendo. All Rights Reserved.

*AMF® Bowling: Pinbusters!™* © 2008 Vir2L Studios LLC, a ZeniMax Media
company. Distributed under license from QubicaAMF Worldwide, Inc. AMF
logos, marks and designs are registered trademarks or trademarks of
QubicaAMF Worldwide, LLC. Pinbusters, Vir2L, ZeniMax and related logos
are registered trademarks or trademarks of ZeniMax Media Inc. in the
U.S. and/or other countries. Developed in association with 4J Studios
Ltd. 4J and the 4J logo are registered trademarks or trademarks of 4J
Studios Ltd. All Rights Reserved. Nintendo DS is a trademark of
Nintendo. © 2004 Nintendo. All Rights Reserved.

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April 8, 2008

Gaming News: Mastiff Wants to Feed the Gaming World

Win Gift Certificates for Burgers, Hotdogs, Pizza and More at the /Major
League Eating: The Game/ Website

SAN FRANCISCO, CALIF. - April 7, 2008 Video game publisher Mastiff
announced today its plan to feed the video gaming world - or at least a
small part of it. Mastiff will honor each of the 12 foods found in its
upcoming WiiWare exclusive release, /Major League Eating: The Game/ with
a weekly drawing. Each week, Mastiff will select a 'food of the week'
and hold a drawing for gift certificates for that event, uh, 'food.'
Anyone can enter - even if you don't own a Wii. Starting April 7, 2008,
gamers can head to www.MLEGAME.com

to register and (hopefully) win. Even better, Mastiff promised not to
force feed you your prize if you do win.

"Professional gurgitory athletics is more than a hobby, more than a
sport, more than a way of life. It's an encapsulation of mankind's
history and struggle. Every drop of saliva, every bite, every postural
tilt of the epiglottis and relaxation of the esophageal sphincter
symbolizes the tension between mankind's base nature and the yoke of
civilization. While my money is on base nature over civilization,
offering free food seemed a civilized thing to do and a great way to
hedge my bets" says Bill Swartz, Head Woof at Mastiff.

WiiWare(tm), Nintendo's new downloadable game service for the Wii(tm)
console, which launches May 12 in North America. Major League Eating:
The Game will be available for download some time in May 2008. The
official Major League Eating: The Game website launches on April 7, 2008.

The game features the world's greatest gurgitory athletes competing
across a variety of foods and venues. Built much like a classic fighting
game and deeper than a Chicago style deep-dish pizza, MLE: The Game
requires players to master a smorgasbord of offensive and defensive
weapons including bites, burps, belches, mustard gas and jalape�o flames
while cramming and chewing food at a world-class pace. It's not for the
faint of heart, the slow of reflex, or those with an overly strong
aversion to a Technicolor reversal of fortune.

Major League Eating: The Game uses the Wii Remote to simulate a variety
of eating techniques including the cram, toss, and 'typewriter.'
Burp-offs and Hot Potato challenges during the contests keep the
competition intense and eaters on their toes.

Major League Eating: The Game is for one or two players, offers online
play and a leader board.

Major League Eating, the professional league which oversees all top
eating events in the nation, including the Nathan's Famous Fourth of
July International Hot Dog Eating Contest, counts among its members
Takeru Kobayashi, the Japanese eating phenomenon, and American Joey
Chestnut, current champion of the world.

About Mastiff

Mastiff is a publisher of interactive entertainment with offices in
Tokyo, San Francisco and Los Angeles. Titles from Mastiff include
Gurumin for PSP� (PlayStation�Portable) system, Dr Sudoku for the
GameBoy Advance, Pump It Up: Exceed, and La Pucelle: Tactics, which was
awarded an Editor's Choice Award from leading gaming website, IGN.com.
Other releases include Gungrave: Overdose, Technic Beat and Top Gun:
Combat Zones. Please visit www.mastiff-games.com

for more information.

About Major League Eating

Major League Eating (MLE), the world governing body of all
stomach-centric sport, conducts more than 80 events annually, including
the Nathan's Famous Fourth of July International Hot Dog Eating Contest
in Coney Island, N.Y. Last year, MLE produced six hours of original
programming on Spike TV and ESPN. The MLE competitive eating community,
which numbers more than 8,000 veteran and rookie athletes, travels the
nation in search of top titles and the glory that they provide.

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April 7, 2008

first posting from BlackBerry

The first entry in this blog to be submitted by BlackBerry is this. I'm not sure I could keep typing to make this as long as a typical entry. I could never go to a meeting and take notes like this. I can't type nearly fast enough for this to be worth it, although for a short posting the convenience can't be beat. If I had a decent keyboard I could work like this.

Crave Entertainment News: World Championship Cards Now Available

World Championship Cards Shuffles Into Stores
Crave ships most extensive collection of classic cards games available
for console

Newport Beach, CA -- Apr 07, 2008 -- Crave Entertainment, a leading
publisher of console videogames, today announced that /World
Championship Cards /for the PlayStation®2 computer entertainment system
has shipped to retailers throughout North America. The most complete
collection of card games currently available for console devices, the
game features more than 30 different varieties of classic card games
including Bridge, Gin Rummy, 10 varieties of Solitaire, Cribbage,
Hearts, Spades, Crazy 8's, and many more!

/World Championship Cards/ includes a robust create-a-character mode
that lets players choose from various personalities, skin tone, hair,
clothing and hats. Powerful multiplayer capabilities allow up to 8
players to challenge each other online, and World Championship Cards
also supports the EyeToy(tm) USB Camera and USB Headset for PlayStation
2 system.

The game is now available for an MSRP of $14.99 for the PlayStation 2
computer entertainment system and will be available in May 2008 for the
PSP (PlayStation®Portable) system.

About Crave Entertainment

Based in Newport Beach, California, Crave Entertainment is a subsidiary
of Handleman Company. Crave, a publisher of videogame entertainment
products creates games for the major console platforms including PSP®
(PlayStation®Portable) system, Nintendo DS(tm), Game Boy® Advance,
Nintendo GameCube(tm), Wii(tm), the PlayStation® game console,
PlayStation®2 computer entertainment system, the Xbox® video game system
from Microsoft and the Xbox 360(tm) video game and entertainment system
from Microsoft. For more information about Crave Entertainment, please
visit www.cravegames.com.


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April 6, 2008

Open It!


This isn't quite a game review, but it is a review of a handy little tool that every gamer will want. This tool is a plastic snipper, razor blade, and screw driver (interchangeable phillips and flathead). It is is really convenient. The big scissors cuts right through plastic blister packs, cord, and tie wraps. It's really convenient. The razor blade is recessed and there's a safety mechanism to prevent it from hurting anyone inadvertently. The razor blade makes opening games as easy as any razor blade would - just one slash across the top and the plastic comes off.

The razor blade is short and only comes out when you press the safety catch, which makes it both safe and effective.

There's not much else to say about it. The thing works as described. It feels solid and well constructed. I don't think that it will break easily. It is by far the best tool I've encountered for cutting open blister packs or those hard plastic clamshell that they put toys and electronics equipment in.

You don't have to worry about cutting a finger off if you use the built in safety for the plastic snips.

You can get more info on Open It! from EnjoyZibra.

April 3, 2008


New Tom Clancy Intellectual Property Poised to Become
the New Air Combat Benchmark

SAN FRANCISCO ? April 3rd, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announces the development of Tom Clancy's HAWX (high-altitude warfare), an awe-inspiring game that is primed to revolutionize the way players think about combat in the sky. Scheduled for release in Fall 2008, Tom Clancy's HAWX turns consumers into elite pilots of the future. The game will appear on the Xbox 360® video game and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system and on Windows-based PC.

"Tom Clancy's HAWX marks the next evolution of warfare set in the Tom Clancy video game universe,? said Tony Key, senior vice president of sales and marketing at Ubisoft. "We are thrilled to take to the skies and provide a new environment along with an extension of a familiar storyline from Ubisoft's successful Ghost Recon Advanced Warfighter 2®.?

Developed by Ubisoft's Bucharest studio, Tom Clancy's HAWX delivers an intense and authentic aerial combat experience by fully leveraging the benefits of the next-generation platforms. The story begins in the year 2012. As the era of the nation-state draws quickly to a close, the rules of warfare evolve even more rapidly. More and more nations become increasingly dependent on private military companies (PMCs), elite mercenaries with a lax view of the law. The Reykjavik Accords further legitimize their existence by authorizing their right to serve in every aspect of military operations. While the benefits of such PMCs are apparent, growing concerns surrounding giving them too much power begin to mount.

Tom Clancy's HAWX is the first air combat game set in the world-renowned Tom Clancy video game universe. Cutting-edge technology, devastating firepower and intense dogfights bestow upon this new title a deserving place in the prestigious Tom Clancy franchise. Soon, flying at Mach 3 becomes a right, not a privilege.

Key Features of Tom Clancy's HAWX:

? ENHANCED REALITY SYSTEM (E.R.S.) - E.R.S. is in-game technology that helps turn novice aviators into elite pilots of the future. The Enhanced Reality System is the backbone of the HAWX flight experience: radars and incoming missile detection, anti-crash system, damage control system, tactical map and information relay, and weapons trajectory control. E.R.S. also allows players to issue orders to their squadron, making this system as iconic to HAWX as the Cross-Com system is to Tom Clancy's Ghost Recon Advanced Warfighter.

? ASSISTANCE MODE ? Players can ease into their flight missions and gain a level of comfort with the use of the assistance mode. Once employed, players can take full advantage of their technological support through the E.R.S and gain maximum piloting security. If the situation calls for the player to unleash the full potential of the aircraft, the assistance mode can be switched off and all safety features will be deactivated. This comes with increased risks, but allows the player advanced dogfighting maneuvers and stunning third-person views.

? REVOLUTIONARY MULTIPLAYER - For the first time ever in the air-combat genre, players will be able to experience the entire solo campaign in four-player JUMP IN co-op mode. In PVP mode, players can challenge up to 15 friends in intense dogfighting sessions and find out who's the top gun. Winning players are rewarded with experience points and money to unlock more weapons.

? REALISM AND AUTHENTICITY ? Players have the opportunity to take the throttle of over 50 of the world's most famous aircrafts, as well as being able to dogfight over realistic modern landscapes that have endured years of post-war trauma.

For more information on Tom Clancy's HAWX, please visit www.hawxgame.com.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 24 countries and sales in 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated sales of approximately 920 million Euros. To learn more, please visit www.ubisoftgroup.com

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April 2, 2008

DUALSHOCK 3 Launching in North America This Week

Sony Computer Entertainment America (SCEA) today announced that the
DUALSHOCK®3 wireless controller will be available at retailers nationwide
beginning this week for $54.99 (MSRP). DUALSHOCK 3 incorporates both the rumble
feature and motion sensing SIXAXIS™ technologies for a more realistic,
interactive and intuitive gaming experience on PLAYSTATION®3 (PS3™)

DUALSHOCK 3 will enhance the gameplay experience on future PS3 titles,
including the highly-anticipated Gran Turismo™ 5 Prologue, the next
installment of the billion-dollar selling racing franchise, launching in two
weeks in North America. DUALSHOCK 3 will also bring the rumble feature to a
lineup of nearly 30 PS3 titles as well as compatible PS one® classics
already available. Some titles may require a software update, and users will be
prompted to download any updates upon starting the specific games. A complete
list of current titles compatible with DUALSHOCK 3 is copied below. This list
will also be available soon at http://us.playstation.com/.

DUALSHOCK 3 maintains the award-winning design and precise, responsive features
of PlayStation controllers along with the highly sensitive motion-control
SIXAXIS system. In June, a limited edition bundle including METAL GEAR
SOLID®4: GUNS OF THE PATRIOTS, an 80GB PS3 system, and one DUALSHOCK 3
controller will be available for $499.99 (MSRP).

DUALSHOCK 3 Compatibility List

Formula One Championship Edition*



High Velocity Bowling

MLB®08: The Show

Uncharted: Drake's Fortune

Resistance: Fall of Man

Ratchet & Clank Future: Tools of Destruction

Go! Sports Ski*


Heavenly Sword*


Super Stardust HD*


Toy Home

PSOne Emulation


PixelJunk Monsters

Blast Factor

Condemned 2: Bloodshot

Lost: Via Domus

Tom Clancys Rainbow Six Vegas 2*

Burnout Paradise

Dynasty Warriors 6

Devil May Cry 4

DragonBall Z Burst Limit


*Titles will be given rumble functionality through an update.

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April 1, 2008

Security Implications of Nintendo DS and Sony PSP

I had a really interesting talk about a month ago with some staff members from a maximum security facility for minors somewhere in the USA. I agreed to keep tany identifying information confidential and it is irrelevant anyway. They wanted to know what I thought about the security implications of residents (mostly teenagers) having Nintendo DS and Sony PSP in the facility. They had seen that I write a lot about network security for different magazines and sites and also seen this blog so they thought I would be a natural choice to speak about these issues. I thought it was an interesting exercise.

On the surface, what harm could there be from allowing some kids to play portable video games? It doesn't seem like such a bad thing.

This is what I came up with. There are probably more things that can be done that I might have gotten to if I had some more time to brainstorm.

1. The Nintendo DS and the Sony PSP can physically be used as weapons. You could hold one in your hand and hit someone with it. You could sharpen a stylus and shank someone with it. You could break a UMD and use the sharp edge to attack someone. If you allow the kids to have the device then you have to allow the chargers and maybe the headphones; the cords of either could be used to strangle someone.

2. The Nintendo DS has a plastic blank filling the compartment where a GBA cartridge gets plugged in. The inside of that blank can be used to conceal contraband. Likewise with the UMD bay of the PSP, and maybe even the Memory Stick Slot of the PSP.

3. The Sony PSP runs Skype which could be used for clandestine communication.

4. Both devices include chat type applications which could be used for clandestine communication.

5. Some games include voice chat or text chat. An inmate could use Pokemon voice chat for clandestine communication.

6. If the facility blocks WiFi signals then that might be a good way to shut down a lot of the secret channel kind of stuff. However, an ad hoc connection to someone in a car in the parking lot could be established and set up to proxy an Internet connection.

7. All kinds of software can be downloaded and run on a PSP. Someone could use a PSP to take remote control of a full PC. Not to mention the web browsing and what that opens up in terms of threat vectors.

8. Let's not forget that the PSP can share photos ad hoc wirelessly. I could easily see an impromptu porn network developing at a facility like this.

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