Nintendo's New Wii Fit Makes Fitness Fun
REDMOND, Wash.--(BUSINESS WIRE)-- The path to fitness begins with a single
Nintendos new Wii Fit, launching today, combines fun and fitness
in ways that will have people getting up off their couches, moving around,
having fun and maybe even breaking a sweat. Wii Fit gets everyone pumped
up about making enjoyable physical activities a part of their daily
routines. Wii Fit even tracks users progress, which lets people see
how they have improved while challenging them to better their scores and
stay motivated to keep going.
At an MSRP of $89.99, Wii Fit comes packaged with the Wii Balance
Board accessory, a precisely engineered platform that senses both weight
and shifts in movement and balance. The Wii Balance Board connects
wirelessly to the Wii console and serves as the centerpiece for more
than 40 fun activities that challenge users in areas like yoga, aerobics,
strength training and balance. Helpful virtual trainers in the game talk
users through the different activities and make suggestions for
Wii Fit will get you moving whether youve been playing video games
for years or this is your first time, said Cammie Dunaway, Nintendo of
Americas executive vice president of Sales & Marketing. Wii Fit is
easy for anyone to try and is yet another example of how Nintendo
continues to expand the world of video games to new audiences.
To celebrate the launch of Wii Fit, Nintendo is holding an
interactive release party today for the public in the southwest corner of
New Yorks Central Park, near the Merchants Gate. Were looking for
everyone to get on board and get excited about their fitness, said
celebrity trainer Ashley Borden, who will be on hand to do personal Wii
Fit demos and training.
Wii Fit, which has sold more than 2 million in Japan, starts with a
simple measurement that calculates an adult users Body Mass Index, or
BMI. From there, the Wii Balance Board accessory can be used as a platform
for twirling a virtual Hula Hoop®, shredding on a virtual snowboard,
performing leg extensions or doing a downward-facing dog yoga pose. Wii
Fit contains a wide variety of fun games and physical activities that
target the bodys core.
Different people in the same household can use Wii Fit and track
their progress separately. Users Mii caricatures even reflect their
fitness levels and change as people become more proficient at the
Wii is the first video game system ever included in the Presidents
Challenge, a program of the Presidents Council on Physical Fitness and
Sports that encourages all Americans to make physical activity a part of
their daily lives. Wii Fit builds on that honor by encouraging people to
keep their bodies moving.
Wii Fit is available today exclusively at the Nintendo World store
in New York, and will be at retail stores across the country May 21.
Remember that Wii features parental controls that let adults manage the
content their children can access. For more information about this and
other Wii features, visit Wii.com.
For more information about Wii Fit, visit WiiFit.com.
About Nintendo: The worldwide innovator in the creation of
interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its Wii, Nintendo DS,
Game Boy® Advance and Nintendo GameCube systems. Since 1983,
Nintendo has sold nearly 2.7 billion video games and more than 460 million
hardware units globally, and has created industry icons like Mario,
Donkey Kong®, Metroid®, Zelda and Pokémon®. A wholly owned
subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as
headquarters for Nintendos operations in the Western Hemisphere. For more
information about Nintendo, visit the companys Web site at
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