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August 11, 2008

CRYPTIC STUDIOS GIVES FIRST GLIMPSE OF HIGHLY ANTICIPATED STAR TREK ® ONLINE AT ANNUAL STAR TREK CONVENTION

To View Webcast and First Game Trailer Visit www.StarTrekOnline.com

Las Vegas, NV –August 10, 2008 – Cryptic Studios™, a leading independent developer and publisher of massively multiplayer online role-playing games (MMORPGs), today revealed at the annual Star Trek Convention the first details and gameplay trailer for Star Trek® Online, a massively multiplayer online game based on the legendary Star Trek franchise.

Convention attendees and Trek fans from around the globe attended the live webcast event held in the Gene Roddenberry Theater. Cryptic’s Chief Creative Officer, Jack Emmert, was joined on stage by renowned Star Trek actor Leonard Nimoy, as he outlined the details of Star Trek Online.

“I spent many, many Saturday afternoons watching reruns of Star Trek and dreaming of its worlds. Leonard Nimoy helped inspire my imagination of what mysteries the universe might in fact hold,” said Emmert. “I’d like to think that very same imagination is what fuels my desire and drive as a game designer, pushing toward creating an MMO that is the ultimate Star Trek experience.”

Set in the year 2409, Star Trek Online will allow players to immerse themselves in the future of the Star Trek universe, exploring strange new worlds, seeking out new life and new civilizations in an ever expanding vast universe. Command a starship as a Federation or a Klingon Captain, outfit it with custom systems and recruit, train and mold a crew into an elite force for exploration and combat. Missions take players into thrilling space battle, planetside for face-to-face combat and even inside starships!

For more information regarding Cryptic Studios, to register for the Star Trek community or to view today’s webcast please visit www.startrekonline.com.

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August 8, 2008

EA PREPARES FOR WAR AND ANNOUNCES SHIP DATE FOR WARHAMMER(r) ONLINE: AGE OF RECKONING

FAIRFAX, Va. – August 6, 2008 - Hot on the heels of spectacular showings at E3 and Comic-Con, Mythic Entertainment, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced that fans will be able to enter the gritty fantasy world of Warhammer® Online: Age of Reckoning™ (WAR) on September 18th, 2008 when the highly-anticipated MMORPG goes live. After three years in development by Virginia-based Mythic Entertainment, WAR will open its North American, European and Oceanic servers and offer players a variety of flexible subscription options. Gamers who pre-order WAR in North American will enjoy special benefits including open beta admission, a live game head start, and bonus in-game items.

Based on Games Workshop’s epic and longstanding tabletop fantasy war game, WAR is a unique MMORPG that features revolutionary Realm vs. Realm™ (RvR) gameplay that will immerse players in a world of perpetual conflict for years to come. WAR has been recognized for its unique play style that appeals to novice MMO players while offering incredible depth for more seasoned players.

Consumer demand for WAR is mounting with all units of the game’s Collector’s Edition having been pre-sold in North America. In addition, the title is receiving significant media attention, picking up numerous critic awards at this year’s E3, including “Best PC Game” from G4’s XPlay, “Best MMO” from IGN and Voodoo Extreme, and “Top 10 PC Game” from GameSpy, as well as being nominated for the prestigious Game Critic’s Awards “Best PC Game”.

“The countdown has officially begun. Mark your calendars! September 18th is the Day of Reckoning,” said Mark Jacobs, founder and general manager of Mythic Entertainment. “For the last three years, the entire team at Mythic has poured their hearts into making Warhammer Online the next great MMORPG. We are so excited to open up this world and share it with the fans that will live in it, quest in it, go to war in it and make it come alive.”

Fans looking forward to laying siege to their enemy’s capital city will have several pricing options available, beginning with a $14.99 monthly subscription. Additionally, collectible 30- and 60-day prepaid Game Time™ Cards will be available at many game retailers. WAR subscription options include:

* Monthly Subscription: $14.99 USD

* 3-Month Subscription: $41.97 ($13.99 per month)
* 6-Month Subscription: $77.94 ($12.99 per month)

Players can now pre-order their copy of WAR to secure their spots on the frontlines with a special pre-order package that includes:

* Open beta admission: Pre-order customers can experience the glory of battle and the thrill of WAR by participating in the open beta test.
* Head Start program: Players can begin their adventures in the Age of Reckoning before the game’s official launch.
* Bonus in-game items: Players can equip their characters with two bonus in-game items by pre-ordering from select retail partners.
* Universal Fighting System™ Battle Deck: The Emperor Karl Franz and Tchar’zanek, dread Champion of Tzeentch, go head-to-head in this exclusive collectible card game from Fantasy Flight Games. (Available in a limited supply from select retailers.)

Participating pre-order partners include Amazon.com, Best Buy, Circuit City, Direct2Drive, EAStore.com, EB Canada, EB Games, Fry’s, Futureshop, GameCrazy, GameStop, GoGamer.com, and Walmart.com. (Pre-order offers will vary by retailer.) The European pre-order program is scheduled to begin in late August. For more information about the North American pre-order program, visit www.warhammeronline.com/preorder.

Available for the PC, WAR is rated “T” for TEEN by the ESRB. WAR will be the first MMORPG to launch servers simultaneously in North America, Europe, and Oceania when it goes live on September 18th, 2008. For more information, visit http://www.warhammeronline.com/.

Continue reading "EA PREPARES FOR WAR AND ANNOUNCES SHIP DATE FOR WARHAMMER(r) ONLINE: AGE OF RECKONING" »

August 5, 2008

Strong Bad's Cool Game for Attractive People Launches August 11

SAN RAFAEL, CA, August 5, 2008 – Telltale Inc., the leader in interactive episodic entertainment, is announcing that "Homestar Ruiner", the first of five monthly Strong Bad's Cool Game for Attractive People episodes, will premiere Monday, August 11. "Homestar Ruiner" will release on Nintendo's WiiWare™ download service in North and South America and worldwide on PC simultaneously. WiiWare availability for Europe, Australia and New Zealand will follow shortly.

As the star of the popular Homestarrunner.com web cartoons, Strong Bad has been answering emails (in boxing gloves), pranking his friends, pummeling his enemies, and making people with questionable taste snort milk out of their noses for years. Now he's branching out to star in the monthly Strong Bad's Cool Game for Attractive People series developed in partnership with Homestarrunner.com creators Mike and Matt Chapman.

In the season premiere, Strong Bad's plans to beat the snot out of his rival Homestar Runner backfire, and he ends up with an unwanted houseguest cramping his style. Now he needs to get life back to normal, by any means possible. Comical point-and-click gameplay progresses the story, with side quests, mini games, achievements, and an "extended play" sandbox mode that unlocks after the story is completed rounding out the game experience.

"Homestar Ruiner is a great series premiere and kick-off for the season. The next five months will be filled with lots of surprises," says Telltale CEO Dan Connors. "This is how we always envisioned episodic gaming—monthly releases, straight into the living room. We’re happy to be working with the Chapmans and Nintendo to make it a reality."

New Strong Bad episodes can be downloaded from the Wii™ Shop Channel each month for 1000 Wii Points™. The series takes advantage of the WiiConnect24™ technology by giving players the ability to send Strong Bad-themed emails to Wii friends directly from the Lappy. Photos taken using the in-game camera feature can be attached to emails, allowing players to show off Easter eggs uncovered or hidden costumes collected during the game.

"We are very excited," said a Videlectrix spokesperson from his pretend high-rise office, "Our last game topped out at 8 bits. We've heard this one might reach 9 or 10!"

Downloadable versions of each Strong Bad episode will also be available for the PC exclusively from Telltale's website, with preorders starting today at www.telltalegames.com/strongbad. Episodes can be purchased individually for $8.95 or as part of a five-episode subscription for $34.95. As with Telltale's popular Sam & Max series, customers who purchase the full series from Telltale will later be eligible to get a disc version for the cost of shipping and handling.

After the "Homestar Ruiner" premiere on August 11, storylines in the monthly episodes will run the gamut from political struggles to rock’n roll to the world of videogames (of course), building to the exciting season finale in December. Many fan favorite characters from Free Country USA will appear in each episode, along with special new super 8-bit style mini-games from Videlectrix. Additional details about the series can be found at www.telltalegames.com/strongbad.

About Homestarrunner.com
Homestar Runner was conceived in 1996 by Mike Chapman and friend Craig Zobel as an idea for a weird kids' book they would only make a few photocopies of for friends. In 2000, Mike and brother Matt dusted off the idea and launched Homestarrunner.com, featuring the Flash-animated exploits of the characters. Since 2002, they have updated with new cartoons almost every week including the popular feature 'Strong Bad Email' in which fans get their emails answered by the cartoon's charming antagonist, Strong Bad. Mike and Matt write and animate the cartoons with Matt and Missy Palmer providing voices for the characters. The site has been featured and mentioned in the New York Times, Wired Magazine, Entertainment Weekly, Time, The Wall Street Journal, and, most importantly, two songs from the site were featured in the Guitar Hero series.

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July 29, 2008

GameFly Announces Fully Integrated Campaign on Xbox LIVE®

LOS ANGELES - July 29, 2008 - GameFly, the leading online video game rental service, today announced a fully integrated campaign with Microsoft to execute a multi-tiered program on the Xbox LIVE® online entertainment network. This relationship will provide another avenue for users to learn about the benefits of GameFly. The program includes a special subscription offer exclusive for Xbox LIVE members -- $5.95 for the first month of GameFly -- plus 400 Microsoft Points, which can be used to purchase downloadable content on Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft. The campaign will run now through September 13, 2008.

The GameFly presence on Xbox LIVE includes a GameFly Branded Destination Experience (BDE) which lets users learn more about GameFly, watch the newest commercial and download GameFly Themes and Gamer Pics. Additionally, Xbox LIVE members can enter the "Register and Win" Sweepstakes, with a grand prize package featuring tickets to meet and see multi-platinum recording artist Metallica perform.

"Working with Microsoft and establishing a presence on Xbox LIVE is a natural fit for GameFly," said Sean Spector, GameFly's co-founder and senior vice president, business development and content. "With millions of Xbox LIVE members in the U.S., this is a great way to share the benefits of GameFly with the largest gaming community in the console market."

"We're delighted to work with GameFly and provide the passionate community on Xbox LIVE access to exclusive offers and exciting new experiences," said Mark Kroese, General Manager for the Advertising Business Group under Microsoft's Entertainment & Devices division. "Programs such as GameFly are a great example of how brands can create engaging and valuable offerings for members on Xbox LIVE."

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July 28, 2008

G4BOX Releases the First Screen Shots of Online FPS Cross Fire

Toronto, CANADA-July 24, 2008-- G4BOX Inc, a North American publisher
and distributor of interactive entertainment media, released today the
first screen shots and additional game feature information for its
upcoming online military first-person shooter, Cross Fire. The game
is coming to North America and the United Kingdom in fall 2008.

"We have been bombarded with people wanting a sneak peek at Cross Fire
before it comes out this fall so we are excited to release the first
screen shots and details for the game," said Howard He, Chief
Executive Officer of G4BOX. "Cross Fire is an innovative and
compelling FPS and we have no doubt it will be a huge hit when it hits
the market. But in the meantime people can whet their appetite with
these first images."

Cross Fire is being developed by Smilegate for the PC platform. The
game boasts fast and stable multiplayer action and graphics thanks to
a sophisticated game engine that runs even on low-end PCs.

With two international mercenary forces corporations at war, players
assume the role of either a Black Risk mercenary or Global Risk
terrorist, and join an online team that must work together to win
certain objective-based scenarios. There are four modes of play in the
game including Team Death Match, Exploder Match, Elimination Match and
Ghost Match. Upon successful completion of these exciting and
competitive modes and matches, players earn experience points and
achievements which advance their character up various military ranks.

Key features of the game include:

? An all-new match-type called "Ghost Mode" where Mercenaries play
versus an invisible assailant
? Powerful and widely varying weapons
? Customizable in-game characters that can carry different equipment
and weapons
? Duffle bag system that allows players to carry more weapons
? Runs on very low system requirements

The game has proven to be a huge success in Korea where it was first
launched in 2007 by Neowiz. Additional servers had to be added within
one hour of the game going live due to the amount of traffic and
people playing the game. In mid-March of this year, Cross Fire was
the first FPS to launch its open beta in Vietnam. Within three days of
the launch, the number of Cross Fire concurrent users reached 62,000
with more than 1.09 million subscribers in total.

For more information about G4BOX and its current product offerings
visit www.G4BOX.com.

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Batman: The Dark Knight Video and Game Exclusives

As you probably already know BATMAN: THE DARK KNIGHT is the hottest movie in the USA and we have more exclusive videos and an online game for you!
Check out http://www.comcast.net/thedarkknightmovie/#/videos/exclusives for 6 exclusive videos, as well as a brand-new exclusive videogame: http://www.comcast.net/thedarkknightmovie/game/ .

EA KICKS-OFF MADDEN NFL 09 LaUNCH WITH MADDENPaLOOZA CELEBRATION

REDWOOD CITY, Calif., July 24, 2008 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that Madden NFL 09 will celebrate its launch with Maddenpalooza, a music, sports and gaming fan festival hosted at the Rose Bowl in Pasadena, California on August 11. To commemorate the 20th anniversary of the award-winning Madden NFL franchise and the release of Madden NFL 09, Maddenpalooza will run from 2 p.m. to 10 p.m. the day before the official August 12 launch date. The event will feature live musical performances by bands from past and current Madden NFL soundtracks, including Good Charlotte who will headline the music stage. In addition to the music performances, Maddenpalooza attendees can enjoy a number of fan-friendly festivities including autograph signing stations with retired NFL legends, interactive NFL activities, 300 Xbox 360® gaming kiosks to play Madden NFL 09, and a Wal-mart pop-up store where customers can be among the first to purchase their copy of Madden NFL 09.

”Maddenpalooza will truly be a celebration of the 20th anniversary of one of the most popular video games in history,” said Director of Marketing Chris Erb. “The fan festival will provide an interactive experience for Madden fans to come together and experience Madden NFL 09 before its launch.”

Each summer, the launch of Madden NFL has emerged as a highly anticipated event that wins the attention of both consumers and media across the country. Past Madden NFL launches have centered around the concept of Maddenoliday, where thousands of Madden NFL fans flocked to stores and took the day off from work and school to immerse themselves in that year’s copy of Madden NFL. This year, with Maddenpalooza, EA SPORTS™ will take it to the next level for the 20th anniversary of Madden NFL. Hosted at the Rose Bowl, the stadium where John Madden and the 1976 Oakland Raiders won their first Super Bowl, Maddenpalooza brings together the impressive mix of elements from sports, entertainment and video games that have made the Madden NFL franchise an American pop culture icon.

In addition to Good Charlotte, whose song “The Anthem” first appeared on the Madden NFL 03 soundtrack, other music acts scheduled to perform include Busta Rhymes, Rev Theory, Airbourne, From First to Last and Young Dre The Truth. Each of these bands will perform throughout the day – leading up to the first sales of Madden NFL 09 which will begin at 9 p.m. PST at the Wal-mart pop-up store located within the Rose Bowl stadium.

Admission to Maddenpalooza is free, tickets will be distributed through the Los Angeles based radio station KIIS, as well as various other local radio stations and promotional partners. There will also be a limited amount of tickets available at the Rose Bowl on August 11 through a first-come-first-serve basis.

Madden NFL 09, the First Sports Game That Adapts To You, introduces over 85 new features and enhancements. Whether you are a seasoned veteran, or a franchise rookie, Madden NFL 09 will continuously asses your skills and adjust the gameplay to keep the experience both fun and challenging, all while training gamers to become better Madden players. Madden NFL 09 also includes a brand-new broadcast presentation package featuring Cris Collinsworth and Tom Hammond, online leagues, and the most realistic graphics in franchise history.

Continue reading "EA KICKS-OFF MADDEN NFL 09 LaUNCH WITH MADDENPaLOOZA CELEBRATION" »

Next Spore prototype, BIOME, is now available for play!

BIOME, which can be downloaded at http://community.spore.beta.online.ea.com/comm/prototypes, is a programmable cellular automata simulator that allows players to develop simple "SimCity-like" grid simulations. Inspired by John Conway's "Game of Life" program, BIOME uses a language based on chemical stoichiometry and simulates how cells change their state the same way that chemicals change when exposed to other chemicals. BIOME supports both rectangular and spiral cellular automata configurations.

Throughout the planning and development of Spore, Maxis explored countless design directions in gameplay, simulation and user interface. One of the ways in which they explored possible design directions was by building simple, playable prototypes that were used to get a sense for a particular system. Usually these prototypes are never seen by the public, but Maxis decided to give gamers a “golden ticket” to get an inside look at their creative process. Make sure to check back for more Spore prototypes in the coming weeks!

Spore gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe created by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs. Players can then seamlessly share their creations with the world or explore infinite new galaxies created by other gamers.

New Soulcalibur® IV VIDEO NOW AVAILABLE FOR DOWNLOAD

NAMCO BANDAI Games America Inc. today released a new video for Soulcalibur IV®, the latest entry to their acclaimed weapons-based fighting game franchise. The new video highlights some of the game's exciting features including Critical Finish moves, equipment destruction and the upgraded character customization feature.

Retooled from the ground up, Soulcalibur IV provides a true next generation experience by bringing the beloved series to the HD era and presenting the game as it was meant to be enjoyed. Take control of an expanded roster of warriors from around the galaxy in their unrelenting search for the Soul Edge and Soul Calibur swords. Also, fighting aficionados can now battle online for the first time in franchise history using customized characters or fan favorites to challenge others for worldwide domination.

Soulcalibur IV will be available nationwide on July 29, 2008 for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system.

For more information about Soulcalibur IV, please visit: http://www.namcobandaigames.com, http://www.soulcalibur.com

Warner Bros. Interactive Entertainment Unveils New Project Origin Low-Violence E3 Trailer

Warner Bros. Interactive Entertainment recently unveiled a revamped low-violence E3 trailer from Project Origin, developer Monolith Productions’ sequel to the critically acclaimed supernatural first-person shooter F.E.A.R.

The recently unveiled E3 trailer has been re-cut and fine tuned for a wider audience and is now live on the Project Origin Community site. The E3 Trailer pulls the curtain on the newest footage showcasing the latest weapons, deadliest enemies and spine-tingling locations from the world of Project Origin.

Please visit the official Project Origin website to uncover the trailer for yourself!

http://www.projectorigincommunity.com/


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Wii-kly Update

If variety is the spice of life, we’ve got an extra-spicy lineup for you this week on the Wii™ Shop Channel. From bouncing balls to out-of-control cars to hardcore fisticuffs, the latest game additions offer an incredibly diverse mix of Wii™ thrills. So if you’ve been saving up your Wii Points™ for something new and different, here’s your opportunity to cash in and kick up some serious fun. Enjoy!

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare™

Pong Toss—Frat Party Games™ (JV Games, 1-4 players, Rated E for Everyone—Mild Language, 800 Wii Points): Pony up—it’s Pong Toss time. Compete against your friends or the computer in this ultimate party-game favorite. Play on a regulation table with up to four players. Make consecutive shots for the Fireball bonuses and Roll-Backs as you or your team try to dominate the table and reign as Pong Toss champs. In Speed Pong, up to three challengers can compete at the same time. Speed and strategy are the keys to this fast-paced game. Jack up your opponents by using a slew of power-ups that will slow them down. The first one who sinks the last cup wins it all. Be fast. Be furious. Be victorious.

Virtual Console™

Chase H.Q.® (TurboGrafx16, 1 player, Rated E10+ for Everyone 10 and Older—Drug Reference, Mild Violence, 600 Wii Points): This is a different style of racing game in which you attempt to catch criminals by chasing them and ramming their cars off the road. Playing as two cops from the NYPD special “CHASE H.Q.” unit, the first half of each stage involves you maneuvering your unmarked car in a heated chase, followed by an action sequence in the latter half. Once you reach the target vehicle, you flip on your lights and siren, and then try to stop the culprits by repeatedly colliding with them. Use your different gears wisely as you make your way through streets and around corners, and be careful not to hit objects or other cars, or you’ll lose speed. Also at your disposal are turbo units for temporary extra speed and ramming power.

ART OF FIGHTING 2 (NEOGEO, 1-2 players, Rated T for Teen—Alcohol and Tobacco Reference, Violence, 900 Wii Points): Released in 1994 by SNK, ART OF FIGHTING 2 sees 12 characters compete for the title in the toughest fighting contest of them all: King of Fighters. Each character has a range of deadly techniques in his or her arsenal, and players must use these lethal techniques to fight their opponents. As in the original ART OF FIGHTING, however, using a deadly technique lowers a character’s mental-energy gauge. For this reason, players must use these techniques carefully. Meanwhile, players can taunt an opponent to exhaust his or her mental energy, and even suppress their opponent’s techniques if successful. This type of mental-energy offense and defense gives ART OF FIGHTING 2 a uniquely enjoyable spin on the fighting-game genre. Further adding to the strategy required to win, an attack will become stronger or weaker depending on exactly when the button is pressed. And even if a player is thrown, defensive action is possible with the timely press of a button. All of this adds up to an intense and nail-biting fighting-game experience not found anywhere else.

July 25, 2008

Crave Lets the Cat out of the Bag with Purr Pals(tm) for Wii(tm)

Newport Beach, Calif.- Jul 23, 2008 - Crave Entertainment, a leading distributor and specialty publisher of console videogames, has released Purr Pals for Wii(tm). A full-featured pet simulator, Purr Pals offers hours of interactive kitty cat fun as players adopt and customize their very own virtual kittens!

Adopt, raise and play with your own cute virtual kitten created from a selection of 40 breeds and hundreds of facial and body combinations. Players use their Wii Remote(tm) to groom, clean, feed and interact with their virtual pet by controlling a laser pointer, fishing string and other play items. Pet owners can also enjoy meow-a-long melodies or playing ping-pong and mini-games with their kitty. Customized indoor and outdoor environments and fashionable kitty accessories round out the furry fun, while competitions make for some friendly rivalry.
The game is currently available at retailers throughout North America for a suggested retail price of $29.95. Purr Pals has been rated "E" for Everyone.

Continue reading " Crave Lets the Cat out of the Bag with Purr Pals(tm) for Wii(tm)" »

July 14, 2008

Wii-kly Update

Enjoying a nice hot dog, tending to your flowers—not exactly the hallmarks of an adventurous lifestyle, right? Think again. This week’s additions to the Wii™ Shop Channel feature action and excitement in unlikely settings, from super-charged eating contests to a greenhouse that’s been invaded by a certain world-famous ape. We’ve also thrown in a classic scrolling actioner for those who prefer a more familiar brand of fist-flying combat. For WiiWare™ lovers and Virtual Console™ devotees alike, it’s a great week to get some unexpected kicks.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare

Major League Eating: The Game™ (Mastiff, 1-2 players, Rated E10+ for Everyone 10 and Older—Crude Humor, 1,000 Wii Points): The ultimate chomp-off is about to begin. Grab your Wii Remote™ controller and dig into 12 different foods as you compete against the greatest major-league eaters in the world. This isn’t just a race to stuff your face—you’ll need strategy to master a smorgasbord of digestive attacks, defenses and counters. These include the Mega Burp, Gas Attack, Antacid and more. And don’t forget to keep an eye on your Barf-O-Meter, because if the food hits the plate twice, you’re out. Unlock more than 10 characters in single-player career mode, go gut-to-gut against your friends in versus mode, or compete online using Nintendo® Wi-Fi Connection. Online play supports friend codes, random matchmaking and leader boards.

Virtual Console

Donkey Kong™ 3 (NES®, 1-2 players, Rated E for Everyone, 500 Wii Points): Based on the third game in the enormously popular arcade series, Donkey Kong 3 introduces an exterminator named Stanley as he desperately tries to protect the flowers in his greenhouse from Donkey Kong. Armed only with a can of bug spray, Stanley must force Donkey Kong higher and higher into the greenhouse rafters until Donkey Kong is off the screen and the next stage is reached. Not surprisingly, Donkey Kong isn’t going to move without a fight, so he sends wave after wave of bugs, bees and other creatures toward Stanley. Not only must Stanley repel the insects in order to save the flowers, but he’ll also have to keep an eye out for projectiles thrown by Donkey Kong himself. If Stanley is good enough, he’ll be able to grab a can of more powerful bug spray and really get Donkey Kong moving. It all adds up to frantic fun that anyone can enjoy.

NINJA COMMANDO (NEOGEO, 1-2 players, Rated E10+ for Everyone 10 and Older—Mild Language, Fantasy Violence, 900 Wii Points): NINJA COMMANDO is a vertically scrolling action game released by ADK in 1992. Players choose from among three ninjas—Joe, descended from the Koga ninja; Rayar, a woman who has learned the ways of the Iga ninja; and Ryu, descendant of the famous ninja Fuma Kotaro—as they pursue the merchant of death known as Spider, who plans to use a time machine to bring havoc to the world. The battle spans seven time periods, including the Stone Age, the Egyptian era and the Japanese Civil War era. Each hero features a variety of attack options in addition to their own normal attacks, including a deadly attack that inflicts damage upon all enemies on the screen, special ninja-arts attacks performed by inputting specific commands, and a powerful attack unleashed by taking on the “shape of the beast” when three scrolls have been collected. The game also supports two-player cooperative play, so you’re welcome to bring a friend and enjoy taking on the evil Spider together.

July 12, 2008

ACTIVISION AND LINE 6 ANNOUNCE FULL LINE 6 POD® GUITAR TECHNOLOGY INTEGRATION INTO GUITAR HERO® WORLD TOUR MUSIC STUDIO

SANTA MONICA and CALABASAS, Calif.,— July 11, 2008— Activision, Inc. (Nasdaq: ATVI) and Line 6, Inc. announced today that Guitar Hero® World Tour for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system will integrate Line 6’s guitar tone technology, enabling gamers to use amps, cabs and effects from the world-renown Line 6 POD® in the game’s Music Studio. The game’s innovative new Music Studio lets players express their musical creativity by giving them access to a full complement of tools to compose, record, edit and share their own rock ’n’ roll anthems.

The sound modeling technology of Line 6’s POD is integrated into Guitar Hero World Tour’s Music Studio so gamers can now join the ranks of elite POD using bands including, U2, Radiohead, Keane, Muse, Nine Inch Nails, Story of the Year, Slipknot, Dashboard Confessional, Alice in Chains, Stone Temple Pilots, Garbage, Lenny Kravitz and countless others.

“With Guitar Hero World Tour’s new Music Studio functionality, we wanted to give gamers access to the most authentic music creation tools available, so we went to the pacesetters of professional guitar technology—Line 6,” said Dusty Welch, head of publishing for Activision/RedOctane. “The integration of Line 6 technology in the game underscores our commitment to delivering unprecedented innovation to the Guitar Hero® franchise that has the potential to revolutionize consumer generated music.”

The signature sounds of legendary bands and top musicians today come from a combination of guitar amps, cabs and effects. Through digital signal processing, POD delivers accurate emulations of the most coveted amplifiers, effects and cabinets ever made. It is famous for revolutionizing the way guitarists record, perform, rehearse, and write songs. It eliminates the need for complicated setups with its proprietary technology for simulating the complex interaction of amplifiers, effects, microphones, speaker cabinets and room acoustics. Whether POD is used with headphones to practice, for direct recording or playing live, POD is what musicians turn to for the best guitar sound.

“Line 6 strives to push the boundaries, from revolutionizing the way guitarists record to how they perform live to helping enable the creative process for musicians,” said Marcus Ryle, Line 6 Founder and SVP of Research and Development. “Thanks to the incredible processing power of the of the next generation video game consoles, we placed the actual tone algorithms right into the game to give gamers the tools to choose their own sounds for the music they create. For the first time, gamers will have the ability to compose and record with the same technology used by professional musicians.”

A preview of Music Studio featuring exclusive screenshots, amp presets and content is available at www.line6.com/GH.


Continue reading "ACTIVISION AND LINE 6 ANNOUNCE FULL LINE 6 POD® GUITAR TECHNOLOGY INTEGRATION INTO GUITAR HERO® WORLD TOUR MUSIC STUDIO" »

July 1, 2008

ROCK BAND™ TAKES FANS AND GAMERS ON AN AMAZING JOURNEY, ADDS “The Best of The Who: Rock Band Edition” TO CATALOG OF DOWNLOADABLE CONTENT

New York, NY, July 1, 2008 – There have been several important dates in the history of The Who: May 23, 1969 – Iconic rock album Tommy is released and rockets to No. 4 on the U.S. charts. May 31, 1976 – The Who’s second concert at Charlton football ground earns them an entry in the Guinness Book of Records as the “world’s loudest rock band.” July 13, 1985 – The Who re-form to perform at Live Aid and whip Wembley Stadium into an absolute frenzy.

Now, July 15, 2008 joins these dates, as a dozen classic songs by The Who get new life as Rock Band™ game levels. MTV Games and Harmonix announced today that many of the legendary group's greatest hits will be added to the Rock Band catalog of downloadable content with the release of “The Best of The Who: Rock Band Edition.”

“We’re really pleased to have our songs featured in Rock Band,” said Roger Daltrey, lead singer of The Who. “It allows our established fan base to interact with our music in a way that’s fresh and exciting, while also exposing our songs to new audiences.”

“I’m a fan of Rock Band,” said Who guitarist Pete Townshend. “I play the game with my son and girlfriend and love the way it brings different generations together through music. I like the idea that people of all ages will be having fun playing our songs.”

“We are very excited to be working so closely with Roger and Pete on this release for Rock Band,” said Paul DeGooyer, SVP Electronic Games and Music, MTV. “The Who is consistently one of our most requested bands, and it is great to be able to bring this exclusive compilation of their music to the Rock Band community.”

The 12 songs were selected by Harmonix and MTV Games in consultation with Townshend and Daltrey. The tracks represent the meaty, beaty, big and bouncy best of The Who, including classics such as “Amazing Journey,” “Baba O'Riley” and “Sea & Sand,” three songs from the classic Live At Leeds album (including a special Rock Band edit of “My Generation”) and more.

Each track will be available for $1.99 at the PLAYSTATION®Store and the Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft (160 Microsoft Points for Xbox 360) or $19.99 (1600 Microsoft Points for Xbox 360) for the entire collection of tracks.
The release of The Who’s Greatest Hits through Rock Band coincides with the“VH1 Rock Honors” celebration honoring the legendary rock band. Premiering on Thursday, July 17 at 9pm on VH1, VH1 Classic and MHD, the show will celebrate The Who’s monumental legacy with a two-hour tribute saluting the music and lasting impact of this groundbreaking band. The sweeping influence of The Who will be expressed through spoken tributes, filmed packages and performances by some of today’s premiere rock acts as well as the legends themselves. The night will feature tribute performances by Pearl Jam, Foo Fighters, The Flaming Lips, Incubus and Tenacious D as well as an electrifying grand finale performance from The Who.


Release date: Tuesday, July 15, 2008 (Xbox LIVE Marketplace and PLAYSTATION Store)

TRACKS: The Who 12 Pack

“Amazing Journey”
“Baba O'Riley”
“Behind Blue Eyes”
“Eminence Front”
“Going Mobile”
“Leaving Here”
"My Generation” (Live at Leeds)
“Real Good Looking Boy”
“Sea & Sand”
“Summertime Blues” (Live at Leeds)
“Who Are You”
“Young Man Blues” (Live at Leeds)

(All tracks utilize the original master recordings)

Price: $1.99 (160 Microsoft Points for Xbox 360) per track or
$19.99 (1600 Microsoft Points for Xbox 360) for the entire collection of tracks.

Locations: Xbox LIVE Marketplace and PLAYSTATION®Network

** Dates for Rock Band game tracks are tentative and subject to change **
**Tracks will be available in both North America and Europe**

With the addition of these tracks there are now more than 200 tracks available to date via disc and download purchase (complete list of tracks at http://www.rockband.com/dlc). Rock Band continues to fly off shelves and satisfy music fans and gamers’ voracious appetite for rock as more than 15 million downloads have been purchased since its launch on November 20, 2007. The Rock Band Music Store allows players to preview and purchase downloadable individual music tracks and packs from the vast selection of offerings available to date without ever leaving the game as they build their own custom Rock Band library.

Rock Band allows online play and features that expand the boundaries of music gaming. Rock Band downloadable content is playable and integrated into setlists in all game modes including: Solo Tour, Band World Tour, head-to-head competition either locally or online, and from any Quickplay mode. In order to play downloadable content for head-to-head matches or multiplayer online, all players must own the same downloadable track. Downloadable content for the Xbox 360 is available for purchase via Xbox LIVE Marketplace using Microsoft Points and is downloaded directly to the Xbox 360 hard drive. Downloadable content for the PLAYSTATION®3 computer entertainment system's version of Rock Band is available for purchase on the PLAYSTATION Store through the free PLAYSTATION Network and is downloaded directly to PLAYSTATION 3 system's built in hard drive.

Rock Band is rated "T" for Teen (lyrics, mild suggestive themes) by the ESRB.

For more information on Rock Band and Harmonix Music Systems please visit www.rockband.com and www.harmonixmusic.com.

Continue reading "ROCK BAND™ TAKES FANS AND GAMERS ON AN AMAZING JOURNEY, ADDS “The Best of The Who: Rock Band Edition” TO CATALOG OF DOWNLOADABLE CONTENT" »

June 25, 2008

Midway Announces Mortal Kombat vs DCU Comic-Con Panel With Ed Boon and Jimmy Palmiotti

Today, Midway announced they'll be hosting a Mortal Kombat vs. DC
Universe panel with MK co-creator Ed Boon and comic scribe Jimmy
Palmiotti on Friday, July 25 at Comic-Con 2008.

Worlds Collide: The Making of Midway's Mortal Kombat vs. DC Universe -
Ed Boon (Mortal Kombat) and Jimmy Palmiotti (Painkiller Jane) discuss
how two billion-dollar entertainment franchises collide as Mortal Kombat
warriors battle DC superheroes for the first time ever in this highly
anticipated video game. Join Ed Boon and Jimmy Palmiotti for an
exclusive look at never-before-seen gameplay, the unveiling of key
characters on the game's roster, as well as a Q&A session for Mortal
Kombat vs. DC Universe! All panel attendees will receive an exclusive,
limited edition Mortal Kombat vs. DC Universe Comic-con 2008 poster.
Friday, July 25th 11:15AM - 12:15PM, Room 6B

First-ever Mortal Kombat vs. DC Universe screenshots and character
renders now available:














For additional game information visit www.worldscollide.com
.


Continue reading "Midway Announces Mortal Kombat vs DCU Comic-Con Panel With Ed Boon and Jimmy Palmiotti" »

June 23, 2008

Wii-kly Update

Everybody loves a classic battle between good and evil. With the latest additions to the Wii™ Shop Channel, your greatest challenge will be choosing where to wipe out the bad guys—in deep space, on mean city streets or in a monster-ridden fantasy world. Whatever the venue, be ready for outrageous enemies and memorable missions you’ll relish from beginning to end.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare™

Gyrostarr™ (High Voltage Software, 1-4 players, Rated E for Everyone—Mild Fantasy Violence, 700 Wii Points): Gyrostarr challenges you and up to three additional players to pilot your ships through a series of twisting, turning technoplasma tracks while battling a variety of deadly alien foes at ever-increasing speeds. While fighting and maneuvering, you must collect enough energy to activate the ancient warpgate at the end of each track. Succeed, and you can journey to the next, even deadlier track. Fail, and the gate will slam shut, destroying your ship. Enhance your ship with weapon pickups, coordinate attacks with your friends to fire powerful combined blasts and use your grapple to snag energy and pickups in the midst of combat. Control your ship with the Wii Remote™ controller, Nunchuk™ controller or Classic Controller™, or use the “paired” control system that allows two players to use a connected Wii Remote and Nunchuk or Classic Controller at the same time. Offering 50 levels of intense action, powerful pickups, high-speed bonus levels and mayhem for up to four players, Gyrostarr is a killer arcade challenge.

Virtual Console™

Alex Kidd in Miracle World (Sega Master System, 1 player, Rated E for Everyone—Comic Mischief, 500 Wii Points): In this platformer from the 1980s, you’re Alex Kidd, looking for your lost brother Egle. In order to find your brother, you’ll have to contend with the evil Janken the Great, who will send his henchmen and monsters at you to thwart your progress. One aspect of this adventure is that you’ll have to play the classic game of “rock, paper, scissors” against the henchmen in order to defeat them. With 16 different levels to conquer in order to save Egle, this classic is sure to test your skills and your wits at the same time.

BURNING FIGHT (NEOGEO, 1-2 players, Rated E10+ for Everyone 10 and Older—Mild Suggestive Themes, Violence, 900 Wii Points): Released in 1991 by SNK, BURNING FIGHT is a side-scrolling hand-to-hand-combat action game. In pursuit of Casterora, leader of a huge syndicate that has escaped from New York to Osaka, the protagonists are three detectives: Duke, Ryu and Billy. Each character fights using a combination of punches, kicks and jumps, plus his own particular special move, activated by simultaneously pressing the jump and attack buttons. These lethal techniques have enormous destructive force, but they also consume a great deal of energy. For this reason, players must use their special moves with skillful timing. Luckily for the detectives, new weapons and additional health can be found by breaking things like phone booths and street signs along the way. A boss, who must be defeated in order to continue the mission, awaits players at the end of each stage. You can also take on the gang with a friend, but beware—attacks by one player can damage the other, so keep an eye on where your partner is in the heat of the battle. End Casterora’s reign of terror once and for all.

ACTIVISION’S GUITAR HERO®: ON TOUR FOR NINTENDO DS™ TAKES THE SHOW ON THE ROAD TO RETAIL STORES NATIONWIDE

SANTA MONICA, CA – June 23, 2008 – After playing to sold-out crowds in living rooms around the world, the blockbuster video game Guitar Hero is hitting the road with Guitar Hero®: On Tour for Nintendo DS™, Activision, Inc. (Nasdaq: ATVI) today announced. Available now at retail outlets nationwide, Guitar Hero: On Tour brings a new dimension to handheld gaming and gives fans the ability to shred along to their favorite tunes with complete portability.

Packaged with the revolutionary Guitar Hero™ Guitar Grip™ peripheral that fits snugly into Nintendo DS, and a unique Guitar Hero pick-stylus, Guitar Hero: On Tour delivers a unique experience by challenging handheld gamers to rock out and prove their shredding skills on one of the most diverse set lists ever offered in a Guitar Hero game, including master track hits from Nirvana, OK Go, No Doubt, blink-182 and Bloc Party.

“Guitar Hero: On Tour offers handheld gamers an all-new Guitar Hero experience letting them unleash their inner rock star anywhere, anytime,” said Dusty Welch, Head of Publishing for RedOctane. “Utilizing the innovative Guitar Hero Guitar Grip peripheral and Guitar Hero pick-stylus, and taking full advantage of the unique voice and touch abilities of Nintendo DS, Guitar Hero: On Tour is going to again redefine how fans can experience music.”

Designed from the ground up specifically for Nintendo DS, the game continues to build on the franchise’s signature easy-to-play, yet difficult to master addictive gameplay, and now lets players take their experience wherever they go. Players use the Guitar Hero Guitar Grip, which mimics a guitar fret board, and the Guitar Hero pick-stylus on the touch screen to strum their favorite tunes and create their rock ‘n’ roll legacy in career mode. Fans can also join together to play co-op mode using a local wireless connection, or battle each other in a Guitar Duel using new Battle Items unique to Nintendo DS.

Guitar Hero: On Tour is developed by Vicarious Visions, is rated “E 10+” (Everyone 10 and older) by the ESRB and is available now at retailers nationwide. For more information about Guitar Hero: On Tour, visit www.GuitarHeroOnTour.com.

About Activision, Inc.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $2.9 billion for the fiscal year ended March 31, 2008 .

Activision maintains operations in the U.S. , Canada , the United Kingdom , France , Germany , Ireland , Italy , Sweden , Spain , the Netherlands , Australia , Japan and South Korea . More information about Activision and its products can be found on the company's website, www.activision.com.

June 20, 2008

MORE THAN 250,000 CREATURES CREATED AND SHARED IN THE SPORE CREATURE CREATOR

Redwood City, CA – June 18, 2008 – We’re not alone in the galaxy! Maxis, an Electronic Arts Inc (NASDAQ: ERTS) studio, today announced that Spore™ fans and the creatively curious have designed and shared more than 250,000 new alien life forms since yesterday’s launch of the Spore Creature Creator – currently more than two creatures are being shared every second! Anyone can download their own copy of the Spore Creature Creator or check out thousands of amazing creations from around the world in the Sporepedia at www.spore.com.

“The response to the Spore Creature Creator has been overwhelming,” said Lucy Bradshaw, executive producer of Spore at Maxis. “The creativity and passion that the community is putting into their creatures is spectacular. The development team has spent the last 24 hours checking out the amazing creations racing in from all corners of the globe – with peak volume hitting more than 1,000 creatures being shared a minute.”

The Spore Creature Creator is a stand-alone product and creativity toy box where players create their own unique creatures, bring them to life with entertaining animations, and share them online with friends around the world. The full version of the Spore Creature Creator will be available for $9.99 at retail stores or by visiting www.spore.com. A free trial version of the Spore Creature Creator is also available today at www.spore.com. The trial version features 25% of the creature-making parts from Spore and lets players shape, paint and play with their custom-created creatures. Creatures made in the Spore Creature Creator can also be imported into the full Spore game, allowing players to populate their own galaxies when the game ships worldwide later this year.

The Spore Creature Creator lets players create their own creatures, take them on a test drive, snap pictures, and make movies of them. Sharing pictures or videos with friends is as easy as the click of a button. Players can also share their creations with others by uploading to the Sporepedia™ at www.Spore.com. The Sporepedia is an extraordinarily vast online destination where people worldwide can search for and share Spore creations, comment on other player’s designs, check out celebrity creature creations and much more.

The Spore Creature Creator is rated E for Everyone by the ESRB. The downloadable demo version is free. The complete version has an MSRP of $9.99 in North America . Spore ships for the PC, Mac, Nintendo DS™ and mobile phones on September 5, 2008 in Europe and September 7, 2008 in North America and Asia . Visit www.Spore.com to download a free version of the Spore Creature Creator, sign up for the Spore newsletter or check out all-new screenshots and videos from the game.

Legendary Games Reimagined: SPACE INVADERS EXTREME and ARKANOID DS Launch Today

LOS ANGELES (June 17, 2008) – TAITO Corporation (TAITO™), a wholly-owned subsidiary of Square Enix Co., Ltd., announced that SPACE INVADERS EXTREME™ and ARKANOID™ DS were shipped to North American retailers today.

These highly anticipated releases are legendary titles reimagined for the 21st century. SPACE INVADERS®, a worldwide sensation since its original release in 1978, has been reborn as SPACE INVADERS EXTREME for Nintendo DS™ and PSP® (PlayStation®Portable) system. Celebrating its 30th anniversary, SPACE INVADERS is as addictive as ever, with this new edition carrying on the classic gameplay experience while adding fast-paced new twists.

Meanwhile, the 1986 blockbuster hit ARKANOID comes exclusively to Nintendo DS with multiple modes and playful new backgrounds. With ARKANOID DS, players can test their skills against other DS users through the multiplayer option.

Loved around the globe for generations, these milestone titles in computer game history are simply timeless. Both SPACE INVADERS EXTREME and ARKANOID DS were developed to appeal to fans of the original titles and a new generation of players alike. The exhilarating arcade experience is now portable and available on store shelves today.

Features: SPACE INVADERS EXTREME

* New Look: The classic design of the original SPACE INVADERS, now with revamped graphics and new background movies that add to the game’s excitement.
* New Music: Get in the groove with upbeat techno tunes that are synched to gameplay.
* New Mini-Games: Experience varied gameplay with mini-games (Rounds) that are launched mid-game – they add to the fun, and are a good way to rack up points.
* New Twists: Discover exciting twists to the classic game that provide exciting, fast-paced game play.
* New Functionalities:
o DS Version
+ Worldwide (Japan, North America and Europe) two player competitive play and score ranking available via Nintendo Wi-Fi Connection.
+ Two player wireless competitive play and game sharing available
+ Compatible with Nintendo DS and Nintendo DS™ Lite Rumble Pak
o PSP system Version
+ Two player competitive play available via ad hoc wireless connection

Features: ARKANOID DS

* Explore three game modes that offer varied gameplay designed for a wide range of users.
* Compete against two to four players via Nintendo Wi-Fi Connection, and enter high scores in the ranking system.
* Decorate ARKANOID DS with colorful designs by trading points gained through gameplay for fun backgrounds and icons.
* Rock to an irresistible soundtrack produced by Zuntata, TAITO’s award-winning sound team.

SPACE INVADERS EXTREME is rated E (Everyone). ARKANOID DS is rated E (Everyone). Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings.

SPACE INVADERS EXTREME will be available at North American retailers for the suggested retail price of $19.99 (USD). The official website can be found at http://www.taito.com/csm/title/2008/sie/index.html.

ARKANOID DS will be available at North American retailers for the suggested retail price of $19.99 (USD). The official website can be found at http://www.taito.com/csm/title/2008/arkanoid_ds/index.html.

About TAITO Corporation

TAITO Corp. (TAITO) is a wholly-owned subsidiary of Square Enix Co., Ltd. With headquarters in Tokyo, Japan, TAITO operates core businesses such as game arcade operations, coin-operated game machines, and mobile phone content services. A seminal part of gaming history, TAITO caused a worldwide sensation with its arcade legend, SPACE INVADERS, and developed such fan favorites as EXIT™ and ARKANOID. Today, TAITO continues to thrill game lovers of all generations by offering both classic and new family-oriented titles on the latest gaming platforms. TAITO delivers a wide range of entertainment experiences with the goal of providing consumers with fresh surprises and new discoveries. More information on TAITO can be found on the Internet at http://www.taito.co.jp/english.

Continue reading "Legendary Games Reimagined: SPACE INVADERS EXTREME and ARKANOID DS Launch Today" »

FATAL INERTIA®EX AVAILABLE NOW EXCLUSIVELY ON PLAYSTATION® NETWORK

Burlingame, CA - June 20, 2008 -- KOEI, recognized worldwide as the premier brand of strategy and action games, today announced that Fatal Inertia®EX for PLAYSTATION®3 computer entertainment system is available today, and only on PLAYSTATION® Network. A free demo of Fatal Inertia EX which includes an online multiplayer mode is also out now.

For more information, visit the official website and developer blog at www.fatalinertia.com.

ABOUT FATAL INERTIA®EX FOR PLAYSTATION®3
Set in the middle of the 22nd century, Fatal Inertia EX is an evolutionary sporting event that draws from the combined disciplines of rally racing, demolition derby, and tactical air warfare. In this brave new world of combat racing, players pilot their gravity-defying machines through the untamed wilderness, while unconventional weapons move and react to realistic principles of physics and magnetism rather than follow pre-scripted motions.

Fatal Inertia EX features a never-before-seen environment exclusive to the PLAYSTATION 3 system. Situated amidst scorching desert dunes, the Fatal Inertia Proving Grounds is a mecca for aspiring flight jocks driven to prepare themselves for the mental and physical punishment of low-altitude combat maneuvering. Along with offering a restructured training curriculum, the Proving Grounds are also home to the game's eight new tracks.

A re-tuned flight model improves handling and achieves higher speeds than previously seen. Flight controls take advantage of the DUALSHOCK®3 wireless controller and the option of using SIXAXIS™ motion sensing technology. The game's newly-added "Master" level Quick Races will push the fastest men and women to their limit.

Fatal Inertia EX delivers heightened visuals which include new weather effects, significant scenery enhancements, and an overhauled garage for racecraft customization. Spread across 59 courses in seven exotic high-definition environments including lush rainforests, massive glacier fields, and canyons of razor-sharp rock, the beauty of Fatal Inertia EX could easily mask the harrowing thrills in this high-speed contest of champions.

Developed by KOEI CANADA, Fatal Inertia EX provides a glimpse into the future of racing in stunning 720p HDTV and in-game Dolby® Digital audio. Multiplayer features include split-screen two-player races, online and LAN races for up to eight players, plus leaderboards. This game is rated "E10+" (Everyone 10 and older - Fantasy Violence) by the ESRB. Fatal Inertia EX has an MSRP of $29.99.
About KOEI Corporation
Based in Burlingame, California, KOEI Corporation established operations in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan. KOEI is respected worldwide as the premier brand of strategy and simulation games, and is the innovator of the Tactical Action genre. The company's Warriors series of games have generated a combined 18 million units in global sales.

KOEI develops, publishes, and distributes interactive software for video game systems and personal computers. For fiscal 2007, KOEI posted worldwide revenues of $256 million. KOEI maintains operations in Japan, the U.S., the UK, France, Canada, China, Korea, Taiwan, Singapore and Lithuania. More information about KOEI and its products can be found at www.koei.com.

Wii WANNA ROCK!

Cambridge, MA – June 20, 2008-- Harmonix, the leading developer of music-based games, and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA, VIA.B), along with distribution partner Electronic Arts, Inc. (NASDAQ: ERTS), announced that Rock Band™ Special Edition Bundle for the Wii™ home videogame console from Nintendo is shipping to retail stores across America and Canada, available starting Sunday, June 22nd for the suggested retail price of $169.99.

Rock Band for Wii features over 60 songs ranging across all genres of rock, including five extra bonus tracks exclusive to the disc for Wii gamers! Rock Band Special Edition Bundle for Wii includes game software, wireless drums, drum sticks, microphone, guitar strap and a wireless guitar. Standalone instruments and software are also available.

“The addictive fun of Rock Band and the social phenomenon of Wii combine to make this release an essential addition to the family entertainment collection,” stated Bob Picunko, Vice President of Electronic Games and Interactive Products, MTV. “Mark your calendars because “Family Rock Band Nite” is going to replace the traditional board game and movie night starting June 22nd.”

In addition, Rock Band Track Pack Volume 1 for Wii and PlayStation®2 computer entertainment system will be shipping to retail on July 15, 2008, for a MSRP of $29.99. The 20-song pack features an electrifying mix of classic hits and current favorites, including songs by Boston, Nine Inch Nails, Stone Temple Pilots, and 30 Seconds to Mars.

Rock Band is an all-new platform for music fans and gamers to interact with music like never before. The game challenges players to put together a band and tour for fame and fortune – all while learning to master lead/bass guitar, drums and vocals. Featuring the most master recordings of any music game ever by the world’s biggest rock artists, Rock Band includes tracks that span every genre of rock ranging from alternative and classic rock to heavy metal and punk. Rock Band has garnered more than 40 awards including Game Critics Award: Best of Show E3 2007 and three awards at The 11th Annual Interactive Achievement Awards including Outstanding Innovation in Gaming, Family Game of the Year, and Outstanding Achievement in Soundtrack.

Rock Band is rated “T” for Teen (lyrics, mild suggestive themes) by the ESRB.

Rock Band is also currently available for the Xbox 360™ video game and entertainment system from Microsoft®, PLAYSTATION®3 computer entertainment system and the PlayStation 2 system.

EA is the exclusive distribution and marketing partner for Rock Band.

For more information on Rock Band and Harmonix Music Systems please visit www.rockband.com and www.harmonixmusic.com.

June 16, 2008

EA SPORTS FANTASY FOOTBALL DELIVERS INNOVATIVE CONSOLE-BASED TOOLS AND IN GAME INTEGRATION WITH MADDEN NFL 09

REDWOOD CITY, Calif., - June 16, 2008 – Electronic Arts Inc., (NASDAQ: ERTS) announced today that EA SPORTS™ Fantasy Football will be launching a new website, fantasy.EASPORTS.com and will have fantasy football applications specific to the Xbox 360™ video game and entertainment system and PLAYSTATION®3 computer entertainment system later this summer. The web-based service of EA SPORTS Fantasy Football is free, while members of Xbox LIVE or PLAYSTATION 3 Network will have the opportunity to download the innovative fantasy football applications for a fee. In addition, for the first time ever, gamers will have the ability to play their fantasy football squad in Madden NFL 09. EA Experts, a team of internal fantasy football gurus, returns and serves as a go-to source for all fantasy football information.

“EA SPORTS Fantasy Football this year takes fantasy football leagues to the next level,” said EA SPORTS Fantasy Football Executive Producer Jeremy Strauser. “Through our draft day and live scoring applications we have made fantasy football a truly interactive and innovative experience. In addition, we have created integration between our EA SPORTS Fantasy Football product and Madden NFL 09 which gives the football gamer the complete football gaming experience.”

Exclusive to EA SPORTS Fantasy Football customers, gamers will have the ability to download the EA SPORTS Fantasy Football Live Draft Tracker application and experience a fantasy draft that includes all of the fanfare and presentation of an authentic professional football draft on their Xbox 360 or PLAYSTATION 3. The days of paper draft boards are over and gamers can view video clips and hear the EA Experts team provide commentary on top players. Moreover, gamers will be able to track their EA SPORTS Fantasy Football teams and leagues through the EA SPORTS Fantasy Football Live Score Tracker application, which is also available via download from Xbox LIVE or PLAYSTATION 3 Network. The fantasy scores can be viewed in two ways: full screen mode with complete rosters and details or picture-in-picture mode which allows gamers to keep an eye on scoring updates while watching live football action.

If you’ve ever wanted to test your fantasy team against others in the Madden NFL franchise, EA SPORTS Fantasy Football now gives you the opportunity. Through the website, players designate which fantasy team will be imported into Madden NFL 09. This fantasy team is a fully-functional created team and can be played in all areas available to created teams, including online head-to-head games, providing the ultimate football gaming experience.

EA SPORTS Fantasy Football is an officially licensed product of NFL PLAYERS, the licensing and marketing subsidiary of the NFL Players Association.

EA SPORTS Fantasy Football is developed in Orlando, Florida by the award-winning EA Tiburon studio, which also produces Madden NFL 09, NCAA® Football, Tiger Woods PGA TOUR® and NASCAR® racing.

EA SPORTS™ is the leading interactive sports software brand in the world, with top-selling titles and franchises including Madden NFL football, FIFA Soccer, NHL®, NBA LIVE, NCAA® Football, Tiger Woods PGA TOUR® and NASCAR® racing.

POP CUTIE! STREET FASHION SIMULATION™ BRINGS STREET STYLE TO THE NINTENDO DS

Burlingame, CA -- June 16, 2008 -- KOEI, recognized worldwide as the premier brand of strategy and simulation games, announced today that the company is preparing to bring POP CUTIE! Street Fashion Simulation™ to North America this September 2008. The game will be available exclusively for the Nintendo DS.

"POP CUTIE! Street Fashion Simulation brings together an eclectic mix of Tokyo street style, cosplay (costume play), fashion design and trend hunting to create a game that's part retail management simulation and part style exploration," said Amos Ip, Senior Vice President for KOEI Corporation. "As the game's shop owner you'll compete against rival designers, hire models and staff, design new items, all in search of the ultimate fashion trend."

About POP CUTIE! Street Fashion Simulation
POP CUTIE! Street Fashion Simulation is a game where players manage the day-to-day happenings of their very own fashion boutique. They'll hire models and assistants, choose the look and music for their shop, run the cash register and even place magazine ads. Best of all, they'll take to the streets and meet different characters in search of up-and-coming trends. Players will then use this inspiration in their studios where they'll create new clothes, accessories and even hairstyles. However, other shop owners are also prowling the streets looking for the next big thing.

Players will start the game as an independent designer with a small shop at a flea market. As players progress, they'll move into larger boutiques. The competition against rival shop owners culminates in a 'Fashion Battle,' where a panel of judges will decide if a player's style has enough cute or enough cool to become all the rage.

By gathering 'images' from people on the street and combining them, players will create clothing lines ranging from the conventional to the most outrageous trends from the streets of Tokyo. A simple touch interface allows players to consider color and shape combinations on the bottom screen while reviewing the actual design on the upper screen. Using Nintendo DS Multi-Card Wireless Play, up to two friends can challenge each other in fabulous Fashion Battles.

Developed by KOEI Co., Ltd, POP CUTIE! Street Fashion Simulation is for 1 to 2 players. This game is not yet rated by the ESRB.

June 10, 2008

Square Enix Annunces RPG Line-up for Xbox 360

*/Global Releases to bring the Next Generation of Square Enix RPGs
to Players Worldwide /*

* *

*LOS ANGELES (June 10, 2008) *� Square Enix, Inc., the publisher of
Square Enix� interactive entertainment products in North America,
announced three new RPG titles for Microsoft Xbox 360� system that will
be released in North America, beginning with INFINITE UNDISCOVERY�
followed by THE LAST REMNANT� and STAR OCEAN�: The Last Hope�. All three
RPGs will be developed for global releases in 2008-2009.

�Square Enix is expanding on its commitment to deliver exciting gaming
experiences to our fans all around the world,� said John Yamamoto,
president and chief executive officer of Square Enix, Inc. and Square
Enix, Ltd. �INFINITE UNDISCOVERY, THE LAST REMNANT and STAR OCEAN: The
Last Hope represent significant steps in bringing our titles to a global
audience and to make each new release a global event.�

* *

* *

*INFINITE UNDISCOVERY*

Publisher: Square Enix, Inc.

Developer: tri-Ace Inc.

Platform: Xbox 360 Exclusive

Genre: RPG

ESRB: Not Yet Rated

Ship Date: September 2, 2008

INFINITE UNDISCOVERY is a collaborative project with fan favorite
development studio tri-Ace Inc. (STAR OCEAN and VALKYRIE PROFILE�). The
game will be released worldwide in September with the North American
version shipping on September 2^nd , available across Europe and other
PAL territories on September 5^th and released in Japan on September 11^th .

*THE LAST REMNANT *

Publisher: Square Enix, Inc.

Developer: Square Enix Co., Ltd.

Platform: Xbox 360 / PLAYSTATION�3 computer entertainment system

Genre: RPG

ESRB: Not Yet Rated

Ship Date: (Xbox 360) This Winter / (PLAYSTATION�3) TBA

THE LAST REMNANT is the first RPG in a new series brought to you by
Square Enix�s next-generation creators, scheduled for a global release
this winter on Xbox 360.

* *

*STAR OCEAN: The Last Hope*

Publisher: Square Enix, Inc.

Developer: tri-Ace Inc.

Platform: Xbox 360

Genre: RPG

ESRB: Not Yet Rated

Ship Date: Scheduled for 2009

STAR OCEAN: The Last Hope is the latest entry in the futuristic space
opera RPG series STAR OCEAN. The game is scheduled for a global release
in 2009.

*/_About Square Enix Co., Ltd. and Square Enix, Inc. _/*

Square Enix Co., Ltd. (Square Enix), with headquarters in Tokyo, Japan,
develops, publishes and distributes entertainment content including
interactive entertainment software and publications in Asia, North
America and Europe. Square Enix brings two of Japan's best-selling
franchises - FINAL FANTASY�, which has sold over 80 million units
worldwide, and DRAGON QUEST�, which has sold over 43 million units
worldwide - under one roof. Square Enix is one of the most influential
providers of digital entertainment content in the world and continues to
push the boundaries of creativity and innovation.

Square Enix, Inc. is a wholly-owned subsidiary of Square Enix Co., Ltd.
with offices in Los Angeles, California. It handles operations in North
America, including development, localization, marketing, and publishing
of Square Enix titles. More information on Square Enix can be found on
the Internet at http://www.square-enix.com .

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DION PHANEUF NAMED WORLDWIDE COVER ATHLETE OF EA'S NHL 09

DION PHANEUF NAMED WORLDWIDE COVER ATHLETE OF EA'S NHL 09
>
> NHL Stars Alexander Ovechkin and Daniel Alfredsson Featured on Packaging
> in Russia and Sweden Respectively
>
> Redwood City, Calif. - Monday, June 9, 2008 - Electronic Arts Inc.
> (NASDAQ: ERTS) announced today that Calgary Flames defenseman Dion
> Phaneuf will be the cover athlete and spokesman for NHL(r) 09. With just
> three NHL seasons under his belt, Dion Phaneuf has been nominated for
> the 2007-2008 Norris Trophy, is a two-time All-Star, and has put up 159
> points thus far in his short NHL career. Phaneuf is joined by some of
> the NHL's biggest international stars on packaging across Europe,
> including Alexander Ovechkin (Russia) and Daniel Alfredsson (Sweden).
> NHL 09 is being developed under the EA SPORTS(tm) brand by EA Canada in
> Vancouver, B.C and will be available worldwide this September.
>
> "It is an incredible honor to be named to the cover of NHL 09," said
> Phaneuf. "I've been a really big fan of the franchise for as long as I
> can remember and am looking forward to being the face of the game this
> year, particularly because of the significant improvements that have
> been made to the defensive game and the new checking engine."
>
> Player Territory Team
> Dion Phaneuf Worldwide* Calgary Flames
> Alexander Ovechkin Russia Washington Capitals
> Daniel Alfredsson Sweden Ottawa Senators
> *with the exception of the countries named below
> As the successor to the critically acclaimed NHL 08, winner of seven
> sports game of the year awards, NHL 09 builds on the momentum of last
> year, with innovative controls, added depth and new features designed to
> help newcomers jump into the series.
> The revolutionary Skill Stick System evolves to bring an unparalleled
> level of control to the defensive side of the puck. The all new
> Defensive Skill Stick gives you the ability to sweep your stick to block
> passing lanes and lift an opponent's stick to prevent one-timers. Take
> your game online with 6 vs.6 team play, where 12 people can play
> together on 12 different consoles around the world. With new teams from
> the Russian, Czech Republic and German Elite leagues, NHL 09 connects
> hockey fans around the globe like never before.
> Players new to the series can now shoot, pass and check with ease. NHL
> 09 features Be A Pro, a game mode that will put you on the ice with a
> dynamic new 3rd person camera that allows you to play the role of one
> player. With a performance tracker grading your progress in more than 50
> categories, you will know exactly where you need to improve to become
> the next NHL superstar.
> The EA SPORTS NHL franchise is the #1 selling hockey game and the #1
> selling sports game in Canada**. The game will be available for the
> PLAYSTATION(r)3 computer entertainment system, PlayStation(r)2 computer
> entertainment system, Xbox 360(tm) video game system from Microsoft, and
> PC. For more information, log onto www.easports.com/nhl09.

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June 6, 2008

1C LAUNCHES CONSOLE DEVELOPMENT, Announces 2 new titles


/Unveils First Two Titles for 2008 - 2009 Line Up/

***MOSCOW**, Russia** - June 5, 2008 -* Leading Eastern and Central
European publisher 1C Company today announced the development of two
brand new console games to be released in 2008 - 2009. These titles mark
the first cross-platform games from 1C to be developed and published
worldwide - /Captain Blood/, a pirate adventure with combat on land and
the high-seas, and /IL-2: Sturmovik: Birds of Prey, /a brand new console
version of the critically acclaimed combat flight simulation.

"1C is using cutting-edge technology, including the amazing power of
modern consoles, to bring superior games to every market," said Nikolay
Baryshnikov, International Sales Director, 1C Company. "Our aim is to
bring our games to even more players and expand our vision with cross
platform development. We are embracing any new gaming technology that
will improve our products including digital downloads, consoles,
handheld gaming, Epic's Unreal 3 Engine, NVIDIA PhysX and DirectX 10."

1C's first internally developed console title is /Captain Blood (Xbox
360 and PC)/, an action/adventure game inspired by novels by Rafael
Sabatini which tells an alternative story of the famous captain's
adventures. The story unfolds in the world of noble robbers and the
golden age of piracy in the Caribbean. Ship boardings and fort assaults,
treasure hunts and fights against dishonorable villains - this is the
story of Captain Blood.

The second title brings 1C's best selling game of all time,
IL2-Sturmovik, to a new audience with all new graphics, missions,
physics and planes. /IL-2: Sturmovik: Birds of Prey (developed by
Gaijin Entertainment for Xbox 360 and Playstation 3, by DiP Interactive
for Nintendo DS and by Beatshapers for PSP)/ includes large-scale aerial
combat and ground based military operations from World War II. Players
will participate in some of the war's most famous battles piloting
fighters, battle planes and heavy bombers across a range of thrilling
missions. There are five areas of war to engage in - The Battle of
Britain, Stalingrad, Berlin, Sicily and Korsun' representing the main
airborne battles of World War II in Europe. As well as advanced
environmental visuals enriching the game play, IL-2 also boasts an all
new damage effects engine. Players can see real time damage to the
aircraft such as holes in the wings and trail lines during dog fights.
Hundreds of airplanes will take part in air battle in /IL-2: Sturmovik:
Birds of Prey/ and the unique environmental engine produces highly
detailed, realistic landscapes that allows players to see breathtaking
ground support actions. The difficulty levels will range from arcade to
simulation.

*About 1C Company*

1C Company specializes in distribution, publishing and development of
mass market software. Founded in 1991, 1C has become the leading
publisher and distributor of computer games in Eastern and Central
Europe. 1C Company is widely acknowledged as a game developer and has
several internal studios. Internal developments of 1C include IL-2
Sturmovik, IL-2 Sturmovik: Forgotten Battles, Aces Expansion Pack,
Pacific Fighters and Theatre of War. 1C Company works as a publisher and
producer with over 30 independent development studios and has produced
over 100 projects for PC and consoles.

For more information on 1C please contact us at the numbers above or go
to our website at www.1cpublishing.com
.

The statements contained in this release that are not historical facts
are "forward-looking statements." The Company cautions readers of this
press release that a number of important factors could cause the 1C
Company's actual future results to differ materially from those
expressed in any such forward-looking statements. 1C Company and 1C logo
are registered trademarks of the 1C Company. All other company names
mentioned herein may be trademarks of their respective owners.
Copyright 2008 1C Company, All Rights Reserved.

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June 5, 2008

The Lost Cases of Sherlock Holmes News from Legacy Interactive

*LOS ANGELES � June 5, 2008*/�/Legacy Interactive announces today that/
*The Lost Cases of Sherlock Holmes*/, their top selling downloadable
game for the PC, is now available at retail as a hybrid CD-ROM for the
PC and Mac. The game will also be available as a Mac download at
www.gametreeonline.com. TransGaming, Inc. (TSX-V: TNG) made the game Mac
compatible using their Cider Portability Engine.

As the first computer game officially licensed by the Conan Doyle
Estate,*/ The Lost Cases of Sherlock Holmes/* launches players into the
world of the eccentric and world-renowned detective. The game features
familiar personalities including Sherlock Holmes, Watson, Mycroft,
Inspector Lestrade and more than 100 historical characters.
*_
_*As part of the venerable team of Sherlock Holmes and Doctor Watson,
gamers get to play through 16 individual mystery cases set in Victorian
London. Each case ties to the next, as an overall storyline is revealed
and a list of potential suspects is whittled down until the perpetrator
is ultimately exposed. Players journey to over 40 historically accurate
locales such as the British Museum, Big Ben, Kew Gardens, The Royal
Theater and others in search of clues that are then evaluated back at
221b Baker Street.

On their adventure, players will encounter over 100 puzzles of all
kinds--hidden object, Sudoku, find the difference, and picture memory
games. There are also additional puzzles and mini-games like anagrams,
cryptograms and jigsaw memory games, which are available at various
levels. Gamers can also take advantage of the fact that they can easily
begin their adventure where they just left off; there is no disruption
in game play.

�Casual gamers are embracing */The Lost Cases of Sherlock Holmes/*. It
has been a best-selling game on major game portals since we first
launched online. We are excited about bringing this great casual game to
retail and new platforms,� says Ariella Lehrer, CEO, Legacy Interactive.
�Now mystery and adventure lovers everywhere will have the opportunity
to play the game.�

*/The Lost Cases of Sherlock Holmes/* is available for purchase across
the U.S. and Canada at retailers including Best Buy, Fry�s and online at
Amazon.com for $19.95. The Mac downloadable version of the game is
available at www.gametreeonline.com and
the PC downloadable version is available at www.legacygames.com
.

*About Legacy Interactive
*Legacy Interactive (www.legacyinteractive.com
) is a leading developer and
publisher of casual games for people of all ages. Entertaining customers
since 1998, the company has built a reputation for developing
intelligent, realistic and engaging games for a broad audience. Located
in Los Angeles, Legacy is known for its TV-branded games, such as Law &
Order and The Apprentice, as well as for its popular simulation games
Pet Pals: Animal Doctor, Emergency Room and Zoo Vet. Through Legacy's
online casual game portal at www.legacygames.com, customers can download
and try more than 500 casual games plus read and write reviews and share
play lists of their favorite games. Legacy has ongoing distribution,
marketing and content strategic partnerships with a number of companies,
including Vivendi Games, Universal Studios, Ubisoft, Mindscape, Majesco
Entertainment, and Scholastic.

June 2, 2008

Starz and Microsoft Launch Sweepstakes for Starz Channel on

*/Free Downloads Also Available /*Prizes Include Xbox 360 Consoles,
Games and DVDs;

*New York, NY June 2, 2008 * Xbox LIVE members can receive free
episodes of Starz original series *Martin Lawrence Presents: 1^st
Amendment Stand-Up* and *The Bronx Bunny Show,* starting today, as
part of a larger campaign aimed at promoting the new Starz storefront on
the Xbox LIVE Video Store. The co-marketing initiative was announced by
Mara Winokur, Starz Media vice president, digital media and business
development.

Launched in mid-May, the Starz channel on Xbox 360 features original
programming from Starz including* Martin Lawrence Presents: 1^st
Amendment Stand-Up,* *The Bronx Bunny Show,* and *Head Case,* as
well as the popular sci-fi animation series *Tripping the Rift.*
Additional seasons of these titles will be added in the next few months
as will other series such as *Painkiller Jane *and the highly
anticipated series *Crash, *based on the Best Picture Oscar^ -winning
movie.

The large, energized Xbox LIVE community is just the kind that will
enjoy our original programming, said Stephan Shelanski, executive vice
president, programming for Starz Entertainment. The Xbox LIVE platform
provides a unique opportunity for these programs to find new audiences,
who may not already subscribe to our premium television services, as
well as for fans to purchase and watch our programs in this new,
innovative way. //

* *

We are excited to be partnering with Starz Media to continue providing
consumers with the best entertainment content out there, said Scott
Nocas, global group marketing manager for Xbox LIVE. This partnership
serves as a great opportunity for us to offer Xbox LIVE members in the
U.S. the chance to download this great content free of charge, which is
something we know our community will be excited about.

The launch of the Starz channel on Xbox LIVE has once again shown us
that working with Xbox can be a win-win situation for both companies,
Winokur said. So it makes business sense for us to combine forces to
promote both our content and the Xbox 360 platform.

Consumers who log on to _www.StarzOnXbox.com
_ can download the free episodes and/or
enter the sweepstakes which runs through June 23. Three grand prize
winners will receive Xbox 360 Consoles and several video games; other
winners will receive DVDs from Starz Medias Anchor Bay Entertainment.

Xbox LIVE Video Store continues to grow as new partners and content are
added to the service. The service currently offers more than 5,000 hours
of premium entertainment content from 37 networks and studios, and is
the leading high-definition VOD service in the industry. //

Xbox LIVE Video Store content from Starz is available to all Xbox LIVE
members in the U.S. More information is available online at
_www.xbox.com/tvmovies_.

*About Starz Media*

Starz Media, LLC, is a programming, production and distribution company
operating worldwide. It includes the Film Roman, Anchor Bay
Entertainment, and Manga Entertainment brands. Its units create animated
and live-action programming including theatrical films and
programming created under contract for other media companies. It
distributes that programming, and programming acquired from outside
producers, through home video retailers, theaters, broadcasters,
ad-supported and premium television channels, and Internet and wireless
video distributors in the U.S. and internationally. Starz Media is an
operating unit of Starz, LLC, which is a wholly owned subsidiary of
Liberty Media Corporation that is attributed to Liberty Capital Group,
www.starz.com
.


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Rock Band Goes to Japan

*Harmonix and MTV to Partner with Q Entertainment for Rock Band: Japan*
*CAMBRIDGE, Mass - June 2, 2008* Harmonix Music Systems, the leading
developer of music-based games, and MTV Games, a part of Viacoms MTV
Networks (NYSE: VIA, VIA.B), announced today that they will team up with
Q Entertainment, a leading Japanese music game designer, to bring the
best-selling music videogame */Rock Band/* to Japan. The two studios
will work together to develop the title, marking the first US-originated
rock music game to be heavily localized for the Japanese market. The
game will feature Japanese musical acts as well as other localized assets.
Rock Bands return to the birthplace of rhythm games will benefit from Q
Entertainments experience designing progressive and engaging games many
of which have a heavy focus on integrating music elements into gameplay.
Since its founding in 2003, Tokyo based Q Entertainment has become a
leader in rhythm oriented titles, including the critically acclaimed
music and luminary action puzzle game series */Lumines/*,and the
recently released Extend Every Extra Extreme (E4) and Rez HD for Xbox Live.
Todays announcement was also featured Saturday at the 2008 MTV Video
Music Awards - Japan, where a Rock Band trailer was presented. The
US-version of Rock Band was also prominently featured backstage and at
the afterparty, giving Japanese attendees a taste of whats to come in
the newly announced title.
*/Rock Band/*, which has sold over 3 million units in North America and
Europe, is an all-new platform for music fans and gamers to interact
with music. The game challenges players to put together a band and tour
for fame and fortune, mastering lead/bass guitar, drums and vocals.With
more master recordings than any other music game, */Rock Band/* features
some of the worlds biggest rock artists and spans every genre of rock
ranging from alternative and classic rock to heavy metal and punk.
*/Rock Band /*is a true music platform, with over 12 million songs sold
as downloadable content since its initial release. There are currently
over 140 songs available for download in the */Rock Band/* Music Store
and Harmonix continues to release new music every week.
Since its North American release in 2007, */Rock Band/*hasgarnered over
40 awards including Game Critics Award: Best of Show E3 2007and three
awards at The 11th Annual Interactive Achievement Awards including
Outstanding Innovation in Gaming, Family Game of the Year, and
Outstanding Achievement in Soundtrack.
For more information on */Rock Band/* and Harmonix Music Systems please
visit _www.rockband.com _ and
_www.harmonixmusic.com _.

Posted using Meow

May 29, 2008

GHskinz Launches New DS PSP iPod iPhone and Console Skins

Guitar and Peripheral Skins Manufacturer, GHSkinz.com Launches Handheld
> Skins Line
>
> Decorative Skins for Nintendo DS, Sony PSP, iPhone and More Now
> Available at www.GHSkinz.com
>
> Macomb, Mich. May 28, 2008 - GHskinz.com, a designer and manufacturer
> of skins that replicate real life guitars for games like Guitar Hero
> and Rock Band, announced today that it has added skins for handheld
> gaming systems and the iPhone to its lineup. The new products, which
> are now available at www.GHSKinz.com for an estimated retail price of
> $4.49 each include over 20 different designs for each of the following
> systems: Nintendo DS Lite, Sony PSP, Apple iPod Touch MP3 Player and
> the Apple iPhone. Consumers who purchase an iPhone skin will also
> receive a link to download the matching Background image for their
> phone. Consumers who purchase a Sony PSP skin will receive a link to
> download a matching background image for their phone and also a Clear
> Screen Protector.
>
> "Handheld gaming systems and cell phones have become a big part of our
> everyday lives so it makes sense that people would want to customize
> something that they have with them at all times," said Matt Witek,
> Co-founder of GHskinz.com. "Our new skins for the DS, PSP, iPhone and
> more offer people a chance to give their accessories a bit of personal
> style and flair."
>
> The company also recently released its first home console skins for the
> Nintendo Wii and Xbox 360 and offers several lines of real life rock
> star inspired guitar skins including a series called "ROCKIN WILD"
> which is based on guitars used by Zack Wylde, as well as a full line
> of classic American burst guitar skins including Sun, Blue, Cherry,
> Silver and more. GHskinz.com also offers a full line of drum skins for
> the Rock Band drums and a full line of Rockin' accessories including
> guitar stands, guitar straps, mic stands, mic covers & drum sticks.
> These products are all available at GHskinz.com.
>
> In addition to the GHskinz.com replica designs available on their web
> site, GHskinz.com also works with celebrities and rock bands on tour
> to design, manufacture and package customized products.
>
> For more information about GHskinz.com and its products visit
> www.GHskinz.com.

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Cal Ripken's Real Baseball Home Run Derby Announced

CAL RIPKEN'S REAL BASEBALL ANNOUNCES SECOND TOURNAMENT FOR 2008 SEASON:
> Home-Run Derby Contest
>
> Free MMO Sports Game Tournament to Involve Teams From Around The World
> Competing Head to Head
>
> May 27, 2008--Diamond Bar, California - Cal Ripken's Real Baseball, the
> world's only massively multiplayer online sports game (MMOSG) for
> baseball, announced today they will host a Home-Run Derby Tournament
> scheduled to begin on June 2nd at 12:00 PM PST.
> The Home-Run Derby Tournament is a revolving two-week competition,
> meaning a new winner will arise from the competition every two weeks.
> In order to foster competition, each player will compete against
> players of his or her own skill level. Unlike most Free Agent
> Tournaments, formal registration for this event is not required. The
> only requirements to participate in this event are an active account
> and the ability to provide an accurate character profile with current
> contact and personal information.
> Players may participate in the Home-Run Derby Tournament at any time of
> the day during the set time parameters established by Cal Ripken's
> Real Baseball. Home-Runs are not accumulated during the two week
> term. The player with the most home-runs at the end of ten outs, at
> the end of two weeks, will be declared the winner. Winners of the
> Home-Run Derby will earn a spot in Cal Ripken's Real Baseball Hall of
> Fame! The winners will have the option to place a photograph of him
> or her in the list of honorees.
> "Cal Ripken's Real Baseball brings video gaming and baseball to a
> whole new level. Players can continue to enjoy the head to head
> competition with tournaments and other events we have to offer," said
> Andy Wang, founder and CEO of Netamin Communication Corporation.
> Regarding the nature of a new tournament like this, Andy went on to
> mention that "it is a single player tournament, and players will not
> just experience winning or losing but learn about playing the game of
> baseball as well. It will help players to have better experience when
> they start to play with real people!"
> Like baseball in real life, Real Baseball hosts different types of
> events throughout the year. These include tournaments, Homerun
> Derbies, and Rookie Challenges. Tournaments for Real Baseball are
> Level based tournaments and grouped into the following categories:
> Minor, Major, All Star and MVP, are either single elimination or
> double elimination. Rookie Challenges are fun and educational,
> intended for new players, and are designed to get them ready for the
> big leagues and the tournaments.
> About Real Baseball (www.PlayRealBaseball.com):
> In Real Baseball, baseball enthusiasts and gamers compete in 3D virtual
> stadiums. With stunning graphics and surround-sound audio reactions
> from the crowd, participants control customized characters for each
> position and compete together against other Real Baseball gamers.
> Players use an avatar to bat, pitch, field, run, steal and perform any
> baseball action. Participants can practice, play pick-up games, join
> or found their own teams, compete against rival teams, play in
> specialized tournaments, and win league championships in post-season
> play. Gamers create their own characters and build their skill level
> (player stats) through successful play on the field against other real
> human players. Unlike current video games that aim to simulate
> professional sports, Real Baseball delivers a first-person perspective
> of a character, created and developed by the player, interacting
> online in real-time with teammates and opponents.
> About Netamin (www.Netamin.com):
> Netamin Communication Corporation, a pioneer in Massively Multiplayer
> Online Sports Games (MMOSG), is headquartered in Diamond Bar,
> California with additional operations in Korea. The company has
> launched its first MMOSG title, Ultimate Baseball Online, with
> subsequent titles planned in the team sports genre. Founded in 1998,
> Netamin is a privately held corporation aiming to provide an online
> virtual playing field for all major sports. For more information,
> please visit www.Netamin.com.

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May 28, 2008

Major League Eating: The Game - Meet the Eaters Week 2


San Francisco, Calif. - May 27, 2008 - /Note to Editors: In Mastiff's
upcoming WiiWare(tm) release, /Major League Eating: The Game/ players
control professional eaters in epic one-on-one gurgitory battles. For
three weeks, we'll be releasing information about the eaters featured in
/Major League Eating: The Game/, including their real-life stats and
accomplishments, as well as their unique strengths and vulnerabilities
in the game. / / /

/Eater bios and art can be downloaded from the MMPR ftp site at
http://www.mmpr.com/MMPRFTP
,
inside the Mastiff folder./

Erik "The Red" Denmark
Seattle, WA
Age: 29
Weight: 208 pounds

Erik "the Red" Denmark, a golfer living in Seattle, embodies his
namesake's passionate hunger and also enjoys a similar respect - not
just from Greenlanders, but from all who have witnessed his tireless
determination at the competitive eating table. He boasts a tolerance for
hot and spicy fare, having performed in jalapeos, huevos rancheros, and
buffalo wings. In /Major League Eating: The Game/, Erik dominates the
competition when shrimp is involved, and is especially strong when it
comes to Spicy, a flaming belch of flames. He's most vulnerable to
Rotten Food.

*Records:*
Native American Fry Bread: 9.75 in 8 minutes
Shrimp: 4 lbs, 15 oz. Spot shrimp in 12 minutes
45 Krystal Burgers in 8 minutes
61 Hard-Boiled Eggs in 8 minutes

Richard "The Locust" LeFevre
Henderson, NV
Age: 63
Weight: 132

The Locust is known for a strong jaw, and stomach capacity that seems to
increase, not decrease, as a contest progresses. Previously considered
an outsider in the competitive eating community, LeFevre embraced the
formal eating circuit for the first time in 2002, participating in hot
dogs, all-you-can-eat buffet and chili. Since then his prowess and
reputation have grown. In /Major League Eating: The Game/, LeFevre
shines when confronted with Jalapeos or Spicy, but has difficulties
with Antacid.

*Records:*
Jalapeos: 247 in 8 minutes
Huevos Rancheros: 7.75 lbs in 10 minutes
SPAM: 6 lbs in 12 minutes
Chili: 1.5 Gallons in 10 minutes

Patrick "Deep Dish" Bertoletti
Chicago, IL
Age: 22
Weight: 190

Patrick Bertoletti is a gurgitating force of nature. He has beaten every
major eater, taking out two superstars at one chomp on October 9, 2007
with his victory over Takeru Kobayashi and Joey Chestnut in the Spike TV
televised Las Vegas chicken wing "Chowdown." Bertoletti considers
himself a sweet specialist but proven himself capable of claiming
victory regardless of food type. Some say the intimate knowledge of food
he carries as a recent culinary school graduate gives him an unfair
advantage. Others credit his habit of using the music of Irish punk band
Dropkick Murphys, channeled in via earphones, to maintain pace during
competitions. However, no one disputes his stature as true force of
nature in competitive eating and one of the greatest eaters of all time.
In /Major League Eating: The Game/, Bertoletti is strong in Pizza-eating
events and Mustard Gas, a dangerous gaseous cloud, but weak against
Invincible.

*Records:*
Grits: 21 lbs in 10 minutes
Waffles: 14.5 lbs in 10 minutes
Strawberry Shortcake: 15.25 lbs in 8 minutes
Ice Cream: 1.75 Gallons in 8 minutes

"El Toro" Jimenez
Las Vegas, NV
Age: 30
Weight: 187

El Toro has a big mouth, although it doesn't seem to serve him well in
competition. Fond of extravagant claims, personal attacks on other
eaters and all sorts of theatrics, he is usually at the bottom of the
pack at the end of any given contest. Other eaters see him as abrasive,
offensive, and void of talent. He does, however, contribute to the sport
by setting an example of what not do

*Records:*
6.66 lbs Cranberry Sauce in 8 minutes
10 Nathan's Famous Hot Dogs in 12 minutes
11 Bratwurst in 10 minutes
34 Hard-Boiled Eggs in 8 minutes


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May 27, 2008

Veteran Video Game Talents Announce Launch of New Company,

Seasoned Executives from the Music and Entertainment Space Join Forces
to Launch Video Game Portal Focused on Casual Gamers and Music Fans

*

*El Segundo, California - May 27, 2008* Today the formation of *Music
Video Games* (MvG) was announced, a music-based game company focused on
delivering interactive entertainment experiences for both casual gamers
and music fans. *MvG* was founded by David Warhol, president of video
game studio Realtime Associates, Inc., and Vincent Bitetti, a video game
publishing executive and former CEO of TDK Mediactive, which was sold to
Take Two Interactive (NASDAQ:TTWO) in 2004.

MvG has been created with the goal of bringing fun and easily
accessible music games to an audience that has largely remained
unnoticed to this point, said Vincent Bitetti, CEO of MvG. The music
video game market and the online casual games market both continue to
grow exponentially. MvG will provide games that will appeal to both
demographics.

Mr. Bitetti will act as the companys CEO while Mr. Warhol will be the
Chief Creative Officer. Acting as strategic advisors to the new company
are music industry veteran Mark Goldstein, former Senior Vice President
of Business and Legal Affairs at Warner Bros Records Inc. (NYSE:WMG),
and interactive entertainment guru Tim Walsh, formerly the Senior Vice
President of International Publishing, President of THQ Wireless, and a
Corporate Officer at THQ (NASDAQ:THQI).

According to Pacific Crest Securities the online casual games business
will grow to $725 million in 2008 from $375 million in 2006, with casual
games becoming a primary industry growth driver for 2008 and beyond.

To find out more about *MvG*, please visit www.musicvideogames.net

*

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May 26, 2008

Wii-kly Update: Two WiiWare Games and Two Virtual Console Games Added to Wii Shop Channel

This weeks Wii-kly Update pretty much covers the full spectrum.
Maybe youll want to blast away with an arsenal of old-school weapons. But
then again, three-day weekends are a good time to relax. So maybe youll
take a wild road trip or settle in for some table tennis. And if you
overdo it, we have a physician standing by.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m.
Pacific time every Monday. Wii owners with a high-speed Internet
connection can redeem Wii Points to download the games. Wii Points can be
purchased in the Wii Shop Channel or at retail outlets. This weeks new
games are:

WiiWare

Dr. Mario Online Rx (Nintendo, 1-4 players, Rated E for Everyone,
1,000 Wii Points): The doctor is in! Mario takes a break from his
adventuring ways and once again dons his stethoscope for a new generation
of germ-battling mayhem. In addition to the classic mode of using vitamins
to exterminate viruses, youll find two battle modes and an online
multiplayer mode where you can hone your skills against players from
around the world. Feel like challenging a friend who doesnt have Dr.
Mario Online Rx? Then the WiiWare-exclusive Friend Battle Demo is just
what the doctor ordered. Or maybe youd like some help taking on
those nasty viruses? Try out Virus Buster, where four players can
simultaneously move capsules simply by pointing at them with a Wii Remote
controller. Any way you look at it, Dr. Mario Online Rx is a prescription
for fun that everyone can enjoy.

Family Table Tennis (Aksys Games, 1-2 players, Rated E for Everyone,
500 Wii Points): Its time for some good old family fun, and whats more
fun than table tennis? Just like a real family, choose your character from
a cast of four, which includes Daddy, Mommy, Sarah and Billy. There are
four table tennis-tastic stages where it doesnt matter if youre an
indoors or outdoors table-tennis player. Pick your poison from a
gymnasium, a forest park, a beach or even an amusement park. Choose from
Single or Versus mode, or select a minigame to play. In Versus mode, you
and a friend can play against each other to see who is the better
table-tennis player. And if Single and Versus modes arent enough, select
between three minigames, which include Target Table Tennis, Thrilling
Table Tennis and Matching Table Tennis. The appealing cell-shaded graphics
and endearing music, on top of the super-fun game play, will have you and
your family playing from morning till night. Get your paddles ready.

Virtual Console

City Connection (NES, 1-2 players, Rated E for Everyone
Comic Mischief, Tobacco Reference, 500 Wii Points): Based on the arcade
hit, a young man born in California sets out to tour famous sites and
cities around the world. As he drives the highways surrounding these
locations, the road is painted white as proof of his visit. Only once all
sections of the road have been painted will he move on to the next
location in his world tour. Not surprisingly, the local police will chase
the driver and do their best to stop him from completing his goal. In
addition, cats roam the highways and spikes lie in wait for unsuspecting
drivers. To combat these dangers, the drivers customized car can
jump, fire cans of oil and collect balloons to warp to a new stage. Its
the ultimate road trip.

Metal Slug (NEOGEO, 1-2 players, Rated T for Teen Blood, Violence,
900 Wii Points): Released in 1996 by SNK, Metal Slug is a side-scrolling
military-action game. Players control Marco and Tarma, both members of the
special-ops force Team Peregrine Falcon (commonly known as Team PF), and
battle their way through stage after stage of intense action. The goal is
to try to overthrow General Morden and win back the stolen weapon, the
Metal Slug. Players must blast through waves of enemies and machines
(while also jumping over any obstacles in the way) to advance through the
stages. Its not as hopeless as it might sound, thoughweapons such
as heavy machine guns, shotguns, rocket launchers and flamethrowers, as
well as the Metal Slug itself (which appears frequently in the game), will
make the battle easier. Take on General Morden with a friend to lighten
your load and ramp up the excitement even more.

Posted using Meow

May 23, 2008

UBISOFT AND FREE RADICAL ANNOUNCE =?ISO-8859-1?Q?PLAYSTAT?=

New First-Person Shooter Invites Players to Fight the War, On Drugs

SAN FRANCISCO ? May 22, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announced that Haze, the new first-person shooter set in a harsh future where war is never quite what it seems, is now available in stores nationwide. Developed by shooter experts Free Radical, creators of the critically acclaimed TimeSplitters series, Haze is available exclusively on the PLAYSTATION3 computer entertainment system with an MSRP of $59.99. Haze is rated "M? for Mature by the ESRB.

"We are excited to inject the marketplace with Haze and its Nectar-driven twist on the classic shooter genre,? stated Tony Key, senior vice president of sales and marketing at Ubisoft. "Today, gamers everywhere can fight the good fight as they get their hands on the next big PLAYSTATION 3 system exclusive shooter.?

About Haze:

Set in the year 2048 in a world where governments have outsourced military operations to private military corporations (PMCs), you play as Shane Carpenter, a newly enlisted soldier seeking fulfillment and thrills by fighting for a good cause. As the leading PMC, Mantel Global Industries offers an array of cutting-edge military equipment, including a high-tech arsenal of vehicles, deadly weaponry and the performance-enhancing drug Nectar.

Your conflict begins in a war-torn country where you have been sent to fight a vicious rebel faction, the Promise Hand. At first all is well, but things quickly begin to look a little strange?

Uncover the truth, switch sides and break away from Mantel's manipulative grip when you join your former enemies, the Promise Hand.

Key Features:

- Impeccable FPS credentials from the developers of the critically acclaimed TimeSplitters series and the publishers of Tom Clancy's Ghost Recon Advanced Warfighter and Far Cry. Free Radical and Ubisoft have proved their ability to create innovative, platform-defining FPS titles.

- Play both sides of the same war: Evolve from a ruthless high-tech Mantel Trooper to a cunning Promise Hand rebel, each featuring distinct game systems, weaponry and abilities.

- Experience the power of a Mantel Trooper. You'll be equipped with the most advanced gear and deadliest weapons and empowered by Nectar, Mantel's battlefield-optimized performance-enhancing medication that lets you boost your fighting abilities and experience the highs and lows of drug-laden warfare. Perform fighting abilities such as Nectar Focus, Nectar Foresight and Melee Blast.

- Expose the truth, switch sides and break away from Mantel's control. Join up with your former enemies, and lead the rebels against the Mantel army. Use your knowledge of your former teammates' weaknesses and new abilities and techniques such as Play Dead, Weapon Stealing and the deadly Nectar Grenade.

- Cutting-edge gaming technology exclusively developed for the PLAYSTATION 3 system featuring the Disparity Rendering System(TM), which shapes players' views of the world on and off Nectar. Haze also features an entirely streaming experience and the groundbreaking Conspire(TM) AI System, in which all enemy behaviors are entirely dynamic ? nothing is scripted.

- State-of-the-art multiplayer modes. Fire up your console for online battles and choose from a variety of online modes, including furious four-player co-op action! Play as both Troopers and Rebels and unveil hidden secrets from the single-player campaign.

For more information on Haze, please visit www.hazegame.com.

Haze 2008 Ubisoft Entertainment and Free Radical Design Limited. Tom Clancy's Ghost Recon Advanced Warfighter 2006 Ubisoft Entertainment. Far Cry 2004 Crytek. All Rights Reserved. Haze is a trademark of Ubisoft Entertainment and Free Radical Design. Free Radical Design and its associated logo are trademarks of Free Radical Design Limited. Ghost Recon, Ghost Recon Advanced Warfighter, the Soldier Icon, Far Cry, Ubisoft, Ubi.com, and the Ubisoft logo are registered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Haze developed by Free Radical Design Limited. Far Cry published by Ubisoft Entertainment. "PlayStation?, "PLAYSTATION? and "PS? Family logo are registered trademarks of Sony Computer Entertainment Inc.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 24 countries and sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated sales of 920 million Euros. To learn more, please visit www.ubisoftgroup.com.

About Free Radical:
Founded in 1999, Free Radical Design is one of the UK's leading independent video game developers and is now wholly focused on next-generation development. It recently achieved its first listing in the Sunday Times Microsoft Tech Track 100, being one of the UK's fastest-growing technology companies. To learn more, please visit www.frd.co.uk.

Posted using Meow

=?ISO-8859-1?Q?UBISOFT=AE_OFFERS_GAMERS_AN_ALL_?=

UBIDAYS Opening Conference to be Broadcast Live Via Uplay.com Wednesday
May 28

SAN FRANCISCO ? May 22, 2008 ? Today Ubisoft announced that the UBIDAYS 2008 opening conference will be broadcast live on www.uplay.com on Wednesday May 28th at 7 p.m. Paris time. Taking place May 28th and 29th in the heart of Paris' world-famous Louvre museum, UBIDAYS is Ubisoft's unique yearly event which presents the company's upcoming line-up to press and business partners.

The opening conference of UBIDAYS, an innovative, customer-oriented event, will be dubbed simultaneously in four languages: French; German; Spanish and Italian, allowing gamers around the world to take part in this exceptional experience.

Gamers will also have the opportunity to watch all UBIDAYS 2008 videos on Uplay.com, Ubisoft's new video portal which launches May 29th. This new video portal will feature all of Ubisoft's videos, as well as additional interviews which will be released exclusively on Uplay.com.

Opening live conference schedule:
London: 6 p.m. May 28th
Los Angeles: 10 a.m. May 28th
New York: 1 p.m. May 28th
Paris: 7 p.m. May 28th
Shanghai: 1 a.m. May 29th
Sydney: 3 a.m. May 29th

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and sales in 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft generated sales of ?928 million. To learn more, please visit www.ubisoftgroup.com.

Posted using Meow

SEGA ANNOUNCES PICTOIMAGE FOR NINTENDO DS

/Get ready to push your freehand drawing skills to the limit in a
variety //of //challenging, drawing-based multiplayer games/

**SAN FRANCISCO & LONDON **(May 22, 2008) SEGA of America, Inc. and
SEGA Europe Ltd. today announced that //PictoImage////, //a fun and
challenging party game that will sharpen wit and drawing skills// //is
coming to// //Nintendo DS. //PictoImage// is a pick-up-and-play puzzle
game scheduled for release in August 2008. //

//PictoImage// enables up to eight players to take turns drawing the
image of a word generated from a large database while competitors race
against the clock to guess the word first. Featuring eight multi-player
game modes, players can compete against each other in a variety of party
games including Picture Pass, a mode where a subject will be passed from
player to player in an image and the last player has guess the subject
based on all the drawings. In multiplayer mode players can also create a
personal library of words to use when they square off against other players.

/PictoImage/ will also include a single-player and two-player mode where
players must guess an image from a library of 300 drawings created by
people of all ages. The tutorial mode teaches players how to draw a
variety of different images from four main categories (Animals, Objects,
Food, and Other).


*_ _*

*_About SEGA of America Inc.: _*

SEGA of America, Inc. is the American arm of Tokyo, Japan-based SEGA
Corporation, a worldwide leader in interactive entertainment both inside
and outside the home. The company develops, publishes and distributes
interactive entertainment software products for a variety of hardware
platforms including PC, wireless devices, and those manufactured by
Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA of
Americas Web site is located at www.sega.com .

*_About SEGA Europe Ltd.:_*

SEGA Europe Ltd. is the European Distribution arm of Tokyo, Japan-based
SEGA Corporation, and a worldwide leader in interactive entertainment
both inside and outside the home. The company develops and distributes
interactive entertainment software products for a variety of hardware
platforms including PC, wireless devices, and those manufactured by
Nintendo, Microsoft and Sony Computer Entertainment Europe. SEGA
Europes web site is located at www.sega-europe.com
.


Posted using Meow

May 21, 2008

NCsoft Covers New Ground in City of Heroes

/Newest expansion takes players to ancient city to save the present day/

* *

*AUSTIN, Texas, May 21, 2008*NCsoft^ Corporation, the worlds leading
developer and publisher of online computer games, today announced the
release of /City of Heroes/^ Issue 12: Midnight Hour. The newest free
expansion for current subscribers, Issue 12 brings to life a special
covert group from the games lore, highly-anticipated Villain Epic
Archetypes, more powerset options and character slots for players, plus
a whole new Greek- and Roman-inspired zone to explore!

/City of Heroes/ Issue 12, developed and published by NCsoft, brings the
Midnight Squad out of the lore and into the game. The Midnight Squad is
the clandestine organization of mystics, scholars and mages who hold a
secret that could bring the alien group, the Rikti, to its knees.
Players are encouraged to help the Midnight Squad uncover the secret
that could help save Paragon City^ and the Rogue Isles from further
alien assaults.

Part of this secret will be revealed in a new zone called Cimerora,
which uses the Ouroboros time travel system introduced in Issue 11. This
zone, inspired by ancient Greece and Rome, is only accessible by working
with the Midnight Squad. Once the player has access, both villains and
heroes must face deadly creatures and defeat an unexpected threat. As a
reward for their accomplishments in Cimerora, players can unlock special
Greek- and Roman-inspired armor and costumes.

Another key feature in Issue 12 is Villain Epic Archetypes. Now,
villains who reach level 50 unlock two brand new epic archetypes; Wolf
Spiders and Blood Widows. Wolf Spiders can specialize into Bane Spiders
or Crab Spiders, and Blood Widows can develop into Night Widows or
Fortunatas. Each specialty enjoys a unique set of wickedly powerful attacks.

Issue 12 also introduces Powerset Proliferation
, which
vastly increases the variety of villain and hero characters that players
can create. Some powersets, previously only available to hero
archetypes, are now available to designated villain archetypes, and vice
versa. To help accommodate all of these new character options, the
development team has opened additional character slots. All current
subscribers receive two new character slots for use on the server of
their choice. Other slots may be acquired as a part of the Veteran
Rewards
program, or for purchase. Details can be found on the /City of Heroes/
web site
.

With the introduction of Villain Epic Archetypes, new costume options
and Powerset Proliferation in Issue 12, we knew players would want to be
able to create new characters, said Matt Miller, lead designer.
Expanding the number of character slots in this way ensures that our
players can use all these new features. We think its a great solution
that adds value to the service.

To join the adventures of the most successful comic-book themed game on
the market, players can purchase the /City of Heroes/ Good Versus Evil
Edition game pack at retailers across North America or through digital
download at the PlayNC Store
.
The Good Versus Evil Edition includes the complete /City of Heroes/
and /City of Villains/^ games, as well as a set of exclusive bonus
items. Customers receive the first month of play free and both games can
be played for the single monthly subscription price of $14.99.

For more information about /City of Heroes/, go to
http://www.cityofheroes.com .

*About NCsoft Corporation*

NCsoft North America is headquartered in Austin, Texas and is a
wholly-owned subsidiary of Korea-based NCsoft Corporation. NCsoft, with
its own development and publishing offices in Texas and California, also
works with other NCsoft subsidiaries and third party developers
throughout North America to develop and publish innovative online
entertainment software products. The company has successfully launched
multiple online titles in the last three years and continues to support
its franchises, which include /Lineage/^ //Lineage II/, /City of
Heroes///City of Villains/, /Guild Wars/^ //Guild Wars Factions/^
//Guild Wars Nightfall/^ //Guild Wars: Eye of the North/^ , /Richard
Garriott//s Tabula Rasa/^ , /Dungeon Runners/^ , and /Exteel/^ More
information about NCsoft can be found at http://www.plaync.com
.


Posted using Meow

EVERQUEST FRANCHISE ONLINE STRATEGY GAME LEGENDS OF NORRATH

/Fourth Set, Oathbreaker, Release Precedes World Championship Event at
Gen Con Indy 2008 /

/ /

*DENVER, COLO. ? May 20, 2008* ? The first four-set block of the heroic
Norrathian storyline for the popular online strategy game /Legends of
Norrath^? (LoN/) is nearly complete!

Sony Online Entertainment LLC announced today that /Oathbreaker is
/currently in development and scheduled to launch on Thursday, June 19,
2008. Featuring hundreds of new cards and gameplay features,
/Oathbreaker/ not only completes the Inquisitor story arc which
originated with /LoN/?s first set, /Oathbound/ ? it?s also the last
/LoN/ release before the $100,000 World Championship event at Gen Con
Indy, August 14-17!

?/Oathbreaker/ has played a significant role in the sequence of /Legends
of Norrath /development both internally and with the player community,?
said Scott Martins, director of development, SOE Denver. ?With over 250
new cards to enhance your strategies,/ Oathbreaker/ is a perfect point
to jump into the game, just in time for the monthly /Legends of Norrath/
Championship Series, which is set to culminate in August in Indianapolis
at Gen Con Indy 2008. At that event, 32 players will compete for a total
prize pool of $100,000!? **

/Oathbreaker /continues to draw upon the influence of SOE?s
groundbreaking /EverQuest/^ franchise, adding fun and familiar
elements, items and characters illustrated with highly-stylized fantasy
flair.

/Oathbreaker /will enthrall with a tale of corruption from within and
redemption that comes at a terrible cost, providing unprecedented level
of drama in the ongoing saga, while also expanding upon traditional game
and raid-play functionality.

Developed at SOE?s Denver studio, /Legends of Norrath/ is the only
online strategy game based on and playable from SOE?s popular
/EverQuest^ /and /EverQuest^ II /MMOs/,/ as well as from a stand-alone
client using a free SOE Station Account (available at www.station.com).
Players can challenge opponents on their game server and across other
/EQ/ and /EQII/ servers./ /

/ //Oathbreaker /is the last /Legends of Norrath/ release before the
World Championship event at Gen Con Indy. Players will have two more
monthly $5,000 Championship Qualifiers after the release of
/Oathbreaker/ and two days of qualification heats at Gen Con Indy to
compete for spots on the final day of the Championship. *//*

*/ /*

*/Oathbreaker?s/** features include:*

* *

*New Cards* ? More than/ 2/50 new cards for your online arsenal! Collect
all 210 base set cards, four starter decks featuring 16 new quests and
three random rares, 10 scenario rewards, fantastic new loot cards for
/EverQuest/ and /EverQuest II/ and lots of new promotional cards.

*Play For Free* - SOE is providing all registered /LoN /users even more
complimentary content and bonus features in the game client, including
ten new scenarios that tell the tale of /Oathbreaker/ and a brand new
raid. Go to www.legendsofnorrath.com

for complete details.

*New Raid Play ? *In the Antechamber of Fate, up to four players can
face off against the powerful island guardian Chel?Drak, the dragon turtle!

*New Gameplay* ? ?Charge? is a new keyword that provides additional
bonuses to cards while players have, or get rid of, their charge tokens.
Re-linkable navigation offers greater flexibility in play by allowing
linked cards to be linked again to a new target.

*New Faces* - Explore new unit types, legends, keywords and abilities
for your favorite /EverQuest/ and /EverQuest II/ classes, with the
introduction of ?unarmed? Monks, Coercers, Templars and Beastlords (with
their warder pets)!

/Oathbreaker /cards/ /will be available via digital download from SOE?s
Station Store in both 58-card digital starter decks for $9.99 (plus any
applicable taxes), and 15-card digital booster packs for $2.99 (plus any
applicable taxes).

To get started, players can download the client for free, test their
skills 24 hours a day against AI and real opponents, and then head over
to the tournament lobby to compete. Tournament eligibility limited and
subject to Official Rules

.
Residents of certain territories are ineligible to participate in /LoN/
tournament play. Please see the


for details. For a schedule of events, rules and further details, see
the

or the

.

For more information on /Legends of Norrath/, visit the website at
www.legendsofnorrath.com .


Posted using Meow

May 19, 2008

Strong Growth Projected in Asian Online Gaming


*Strong Growth Projected in Asian Online Gaming*

/SCOTTSDALE, Ariz., May 19 2008/ Revenue for the online gaming market
in the Asia/Pacific region is expected to grow rapidly between 2008 and
2013, reports In-Stat (http://www.in-stat.com). Key factors driving this
growth include growing household Internet penetration, increased content
development for online-specific games, and the unique experience that
online gaming offers, the high-tech market research firm says.

"The online gaming market in Asia/Pacific is growing in tandem with the
significant increase in consumer Internet use," says Stephanie Ethier,
In-Stat analyst. "In addition, the number of market players is rapidly
expanding; therefore, improved content and a greater variety of games
are keys to success in this market."

Recent research by In-Stat found the following:

* Total revenue for the Asia/Pacific online gaming market is
expected to reach US$21.1 billion in 2013.
* MMORPGs remain the mainstream of Asia's online gaming market.
* China is the fastest-growing market for online gaming and is
expected to become the largest market in Asia in 2009.

The research, "Online Gaming in Asia: Strong Potential for Growth
"
(#IN0804025CM), covers the Asia/Pacific market for online gaming. It
provides forecasts for online gaming revenue and subscriber growth
through 2013, segmented by country. It also includes analysis of market
drivers and challenges, as well as profiles of popular game
developers/operators in the region.

For more information on this research or to purchase it online, please
visit:
http://email.in-stat.com/cgi-bin4/DM/y/hBJBb0MY8KQ0K560E2ji0EP or
contact a sales representative:
http://email.in-stat.com/cgi-bin4/DM/y/hBJBb0MY8KQ0K560EcTx0E6

The price is $3,495 (US).

This research is part of In-Stat's Consumer Media & Content service.
"Content is King," and as digital content evolves it drives a rapidly
shifting market place, which demands large investments in unproven
products and services. In-Stat too has made investments to cover the
consumer media and content markets, enlisting a half-dozen seasoned
In-Stat analysts who contribute to this service throughout the year,
leveraging In-Stat's wide breadth of research practices. Consumer Media
& Content (CMC) provides invaluable insights into how new delivery
methods and business models will influence the evolution of the media
value chain end-to- end. CMC also addresses the creation, acquisition,
distribution, and use of digital content (audio, imaging, video, and
voice), and how it fits into the evolving consumer's digital
entertainment lifestyle.

*Related In-Stat reports:*

Online Gaming: Worldwide Subscriber Growth Expected for Both Free and
Subscription-based Online Services

------------------------------------------------------------------------

About In-Stat

Technology vendors, service providers, technology professionals and
market specialists, worldwide, rely on In-Stats experienced staff and
in-depth research to support critical business, product and technology
decisions. In-Stats insights are derived from both a deep technology
understanding and comprehensive research, which examines each segment of
the value chain for each market. Regular and ongoing end-user demand and
primary research surveys underpin much of the analysis, enabling In-Stat
to provide incisive market knowledge and guidance on future market
opportunities via syndicated research products
, custom
consulting, and advisory services
.

In-Stat is a strategic segment of the $9 billion Reed Elsevier global
information network, with access to an expansive worldwide electronic
network, extensive technology databases and well-informed personnel. As
a member of Reed Business Information, In-Stat is a division of the
largest business-to-business publisher in the U.S.


Posted using Meow

May 16, 2008

KONAMI ANNOUNCES INNOVATIVE LINE-UP FOR 2008 AT GAMERS NIGHT

Hmmm. I wasn't good enough to invite to the event, but apparently I'm good
enough to run the story. - MDS

El Segundo, Calif. - May 15th, 2008 - Konami Digital Entertainment, Inc.
> announced
> last night new titles and additional details for its 2008 lineup.
> Highlighting
> this year's releases are all-new versions of blockbuster franchises such as
> Metal
> Gear Solid, Castlevania, DanceDanceRevolution, Lost In Blue and Silent
> Hill.
> Additionally, the recognized industry leader in the music gaming category
> announced
> its latest IP - Rock Revolution for the Xbox 360 video game and
> entertainment system
> from Microsoft(TM), PLAYSTATION3 computer entertainment system, Wii(TM) and
> Nintendo
> DS(TM). Below is additional information on the products that were showcased
> at Konami's
> 2008 Gamers Night:
> Critter Round-Up(TM)
> Release date: May 2008
> Genre: Puzzle/Action
> Platform: WiiWare(TM)
> As Konami's first WiiWare(TM) title, Critter Round-Up introduces a fun puzzle
> game
> where players are challenged with separating each different critter species
> into
> their own area by building fences. Avoid the predators and other
> mischievous animals
> as they will try and stop you from rounding them up. Test your skills and
> get more
> points by corralling all the same critters into just one area and by using
> less
> fence. Four player co-op and a great set of competitive mini-games will have
> you
> rounding up critters until the cows come home.
> Castlevania: Order of Ecclesia
> Release date: Fall 2008
> Genre: Action
> Platform: Nintendo DS(TM)
> Following on the success of Dawn of Sorrow and Portrait of Ruin the legendary
> Castlevania
> series is back in its 3rd installment on Nintendo DS(TM). This time you play
> as
> a member of the Ecclesia, an organization that has sworn to defeat the evil
> forces
> of Dracula. Use the brand new Glyph attack system which has more than 100
> different
> combinations to battle Dracula and his minions throughout 20 explorable areas
> inside
> and outside of the castle. Take part in side quests and collect items to
> power
> up your character in the next great Castlevania game produced by Koji
> Igarashi.
> DanceDanceRevolutionX
> Release date: Fall 2008
> Genre: Music/Dance
> Platform: PlayStation2 computer entertainment system
> Celebrate the 10th anniversary of the most popular dance video game!
> Continuing
> its evolution on the PlayStation2 system, DanceDanceRevolutionX explodes
> onto
> the dance floor with enhanced graphics, fun interactive gameplay, an
> incredible
> song selection with 70 awesome music tracks and innovative new game modes.
> Brand
> new LAN Battle Mode will let up to 8 players battle simultaneously through
> the
> LAN connection on their PlayStation2 system. Create your own workout and
> fitness
> program through an enhanced Workout Mode. Utilize the EyeToy USB Camera (for
> PlayStation2)
> to implement yourself into the game.
> DanceDanceRevolution Hottest Party(TM) 2
> Release date: Fall 2008
> Genre: Music/Dance
> Platform: Wii(TM)
> DanceDanceRevolution celebrates its 10th anniversary with an all-new game
> for Wii(TM)!
> The best selling dance game returns, with an entirely new soundtrack, game
> modes
> and interactivity. DanceDanceRevolution Hottest Party 2 enhances the series'
> trademark
> interactive gameplay by combining the physically engaging, innovative and
> easy-to-pick-up-and-play
> mechanics of the Wii(TM) console. DanceDanceRevolution Hottest Party 2 is
> sure
> to be the life of the party with 4 player multiplayer, Wii Remote(TM) and
> Nunchuk
> support, smash hits taken from the last four decades of music, entirely new
> modes
> and more!
> DanceDanceRevolution UNIVERSE3
> Release date: Fall 2008
> Genre: Music/Dance
> Platform: Xbox 360
> DanceDanceRevolution celebrates its 10th anniversary! DanceDanceRevolution
> UNIVERSE3
> dances its way to you with an all new sleek enhanced interface, fun new modes
> and
> settings for players of all skill levels, cool smash-hit songs, robust online
> and
> offline support and exciting new exclusives! DJ Mode makes its debut on the
> Xbox
> 360, allowing gamers to create their own tracks and song lists to dance to!
> Innovative
> City Mode lets you compete against bosses throughout the
> DanceDanceRevolution city
> to become the ultimate champion.
> Deca Sports(TM)
> Release date: May 13, 2008
> Genre: Sports
> Platform: Wii(TM)
> It's the ultimate sports package! So fun to play and easy to master for
> casual
> and hardcore gamers alike! Experience fun filled sports competition across
> 10 different
> sporting events. With easy-to-pick up and play controls, Deca Sports(TM) will
> make
> a multi-sport athlete out of everyone in your entire family. Smash, spike
> and smoke
> the competition in events like Badminton, Beach Volleyball, and Kart Racing.
> The
> spirit of competition never felt this good. Deca Sports(TM) takes Wii(TM)
> play to
> the next level!
> Hellboy(TM): The Science of Evil
> Release date: June 24, 2008
> Genre: Action
> Platform: PSP (PlayStationPortable) system, Xbox 360, PLAYSTATION3 system
> Hellboy(TM): The Science of Evil will give players the opportunity to
> experience
> the epic adventures of the acclaimed comic book hero, fusing action,
> atmosphere
> and humor. In his latest quest, Hellboy must rush to defeat the crazed
> Hermann
> Von Klempt before he can exert his evil will upon earth. The game lets
> players
> unleash Hellboy's superhuman abilities and the Right Hand of Doom as they
> smash
> their way through hordes of enemies using their environment for added
> destructive
> power and strategy. Just another day for Hellboy.
> Lost in Blue: Shipwrecked! (working title)
> Release date: Fall 2008
> Genre: Survival Adventure
> Platform: Wii(TM)
> The Lost in Blue series makes its console debut with Lost in Blue:
> Shipwrecked!
> (working title). Experience a survival adventure like never before through
> colorful
> 3D graphics and the uniquely interactive capabilities of Wii(TM). Players
> will find
> themselves stranded on a mysterious island filled with lush forests, ancient
> ruins,
> and an active volcano. With the help of a trusty pet and a new friend,
> you'll explore
> the mysteries of the island to find a way home or make a new life for
> yourselves
> there forever.
> Metal Gear Solid4: Guns of the Patriots
> Release date: June 12, 2008
> Genre: Stealth Action
> Platform: PLAYSTATION3 system
> Created by the legendary Hideo Kojima, Metal Gear Solid4: Guns of the
> Patriots
> is the final chapter in the saga of Solid Snake, which sends him around the
> world
> in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and
> abilities,
> Solid Snake must shift the tides of war into his favor, using the chaos of
> the battlefield
> to infiltrate deep into enemy territory. In his globetrotting final mission,
> Snake
> must sneak deep into enemy locations in the Middle East, South America, and
> other
> corners of the earth to foil Liquid Ocelot's plans for total world
> domination.
> Also included with Metal Gear Solid4: Guns of the Patriots is Metal Gear
> Online,
> the ultimate squad based, tactical shooter based on the Metal Gear Solid
> Universe.
> Players can immerse themselves in this next-gen multiplayer experience with
> various
> maps, game play type and weapons to choose from.
> Rock Revolution(TM)
> Release date: Fall 2008
> Genre: Music/Dance
> Platform: Xbox 360, PLAYSTATION3 system, Wii(TM), Nintendo DS(TM)
> Konami's latest addition to the music category, Rock Revolution(TM) will let
> players
> release their inner rockstar! Featuring the most realistic drum peripheral
> available,
> players can enjoy an immersive and realistic drum experience while allowing
> friends
> to accompany them on guitar or bass to mind bending rock and roll tracks.
> Rock Revolution
> will also feature an extensive selection of music tracks (including
> downloadable
> songs for the Xbox 360 and PLAYSTATION3 system), single-player and
> multiplayer
> co-op modes. This is the musical revolution the world has been waiting for!
> Silent Hill: Homecoming
> Release date: September 2008
> Genre: Survival Horror
> Platform: Xbox 360, PLAYSTATION3 system
> Silent Hill: Homecoming is the latest entry into the Silent Hill franchise.
> The
> story follows Alex Shepherd who returns to his hometown of Shepherd's Glen to
> investigate
> the sudden disappearance of his brother. From Shepherd's Glen to the foggy
> streets
> of Silent Hill, Alex must face the darkest of horrors in order to find his
> brother.
> Struggling with his own grip on reality, Alex must unravel the mystery behind
> his
> nightmares, discover the truth behind his brother's and father's
> disappearances,
> and confront the evil that has taken hold of his own flesh and blood.
> New International Track and Field(TM)
> Release date: July 2008
> Genre: Sports
> Platform: Nintendo DS(TM)
> The classic sporting game series of Track & Field celebrates its' 25th
> Anniversary
> by coming to Nintendo DS(TM). All the excitement and fun of the original
> titles
> is brought up to date with a bright and stylish new look, more events and
> online
> play.
> The hyper-addictive gameplay was developed to take full advantage of the
> touch screen
> and stylus, thus providing gamers with a unique experience on DS(TM). Players
> can
> either dip into single events or take on the challenge of the sporting career
> mode.
> Test your skills against the world via Nintendo Wi-Fi Connection and see if
> you
> have what it takes to become the best in the world. Going beyond mere online
> play
> New International Track and Field(TM) features online tournaments and
> worldwide
> rankings.
> For more information about Konami games visit: www.konami.com
> About Konami
> Konami is a leading developer, publisher and manufacturer of electronic
> entertainment
> properties. Konami's titles include the popular franchises Metal Gear Solid,
> Silent
> Hill, Dance Dance Revolution and Castlevania, among other top sellers. The
> latest
> information about Konami can be found on the Web at www.konami.com. Konami
> Corporation
> is a publicly traded company based in Tokyo, Japan with subsidiary offices,
> Konami
> Digital Entertainment Co., Ltd. in Tokyo, Japan, Konami Digital
> Entertainment, Inc.
> in the United States and Konami Digital Entertainment GmbH in Frankfurt,
> Germany.
> Konami Corporation is traded in the United States on the New York Stock
> Exchange
> under the ticker symbol KNM. Details of the products published by Konami can
> be
> found at www.konami.com.
> "PlayStation," "PLAYSTATION," "PS" Family logo and "PSP" are registered
> trademarks
> of Sony Computer Entertainment Inc. PSP system - Memory Stick Duo(TM) may be
> required
> (sold separately).
> 2008 Microsoft Corporation. All rights reserved. Microsoft, Xbox, Xbox 360,
> Xbox
> LIVE and the Xbox logos are trademarks of the Microsoft group of companies
> and are
> used under license from Microsoft.
> Wii and Nintendo DS are trademarks of Nintendo. 2006 Nintendo.

Posted using Meow

May 15, 2008

NCsoft Q1 Financial Results

/Results Show Quarterly Consolidated Sales of KRW 88.1 Billion,
Operating Income of KRW 19.7 Billion and Net Profit of KRW 8.1 Billion;
Operating Income is up 63% Quarter over Quarter and Increases 16% Year
over Year/

SEOUL, South Korea-- NCsoft^ Corporation (KSE: 036570.KS) today
announced financial results for the quarter ended March 31, 2008. On a
consolidated basis, sales came to KRW (Korean Won) 88.1 billion (US
$84.3 million), operating income of KRW 19.7 billion (US $18.9 million),
and net profit of KRW 8.1 billion (US $7.7 million). Operating profit
showed significant improvements quarter over quarter (63%) and year over
year (16%).

Popularity of the /Lineage/^ series in Asia, sustained sales of /Guild
Wars/^ and /City of Heroes/^ in North America and Europe, and a
decrease in expenses such as advertising and other variable sales costs
were some of the primary reasons for the increase in operating income.
Of note in Q1 2008, /Lineage II/ reached record-high sales since its
2003 release.

In Q1 2008, NCsoft decided to take a one time write-off expense for the
advanced development costs associated with the Spacetime Studios
project, after determining the project did not fit into the companys
core development plan. That left a net profit decrease of 22% quarter
over quarter and 43% year over year. However, excluding the write-off
expenses, net profit would be KRW 15.2 billion (US $14.5 million) an
increase of 48% quarter over quarter and 8% from the same quarter last
year.

By region, sales came to KRW 49.8 billion (US $47.7 million) in South
Korea, KRW 10.9 billion (US $10.4 million) in North America, KRW 8.9
billion (US $8.5 million) in Europe, KRW 9.6 billion (US $9.2 million)
in Japan, KRW 2.8 billion (US $2.7 million) in Taiwan, and KRW 6 billion
(US $5.7 million) in royalty income. The percentage breakdown of sales
by region shows 57% in Korea, 12% in North America, 10% in Europe, 11%
in Japan, 3% in Taiwan and 7% from royalty income.

By game title, sales came to KRW 29 billion (US $27.8 million) from
/Lineage/, KRW 35.7 billion (US $34.1 million) from /Lineage II/, KRW
5.4 billion (US $5.2 million) from /City of Heroes/City of Villains/^
and KRW 9.5 billion (US $9.1 million) from /Guild Wars./ The percentage
breakdown of sales by game title shows 35% from /Lineage/, 43% from
/Lineage II/ , 7% from /City of Heroes/City of Villains/ and 12% from
/Guild Wars./

NCsoft CFO Jaeho Lee said, As proven once again in the Q1 financial
results, we strongly believe our key franchise products, such as
/Lineage /and /Guild Wars/, will meet our sales target with a strong
customer base and continued content updates going forward. And he
added, We plan to ensure the smooth launch of many new products in the
next two to three years, which will strengthen our position as a global
leader in online games.

This summer NCsoft plans to launch its third closed beta test of /Aion^
/ before formally launching the much anticipated product later in the
year. Casual online games such as /Point Blank/^ /, Punch Monster/^ /,
Dragonica/^ /, /and/ Love Beat/^ are also scheduled for an official
service launch later in the year.

2008 Q1 Consolidated Earnings Summary (unit: KRW in millions)

Q1, 2008

Q4, 2007

Q1, 2007

QoQ

YoY

Sales

88,143

89,069

84,715

-1%

4%

Operating Income

19,732

12,078

17,067

63%

16%

Pre-tax Profit

11,160

14,057

19,773

-21%

-44%

Net Profit

8,074

10,289

14,121

-22%

-43%

NCsoft, the interlocking NC logo, /Lineage/, /Guild Wars/, /City of
Heroes/, /City of Villains/, /Aion/, /Point Blank/, /Punch Monster/,
/Dragonica/, /Love Beat/, PlayNC, PlayNC.com and all associated logos
and designs are trademarks or registered trademarks of NCsoft
Corporation. All other trademarks are the property of their respective
owners.

*Note: 1$US = 1,045 KRW (Korean Won)*

Posted using Meow

May 14, 2008

EA GAMES LABEL SETS THE SUMMER ON FIRE WITH EIGHT BLOCKBUSTER GAMES

Redwood City, Calif. - May 12, 2008 - The temperature is rising this
> summer as the Electronic Arts Inc. (NASDAQ: ERTS) Games Label gets ready
> to release eight action-packed titles from seven of the world's most
> critically acclaimed development studios including BioWare(tm),
> Criterion, DICE, EALA, Maxis(tm) and Pandemic(tm) as well as the revered
> EA partner Harmonix Music Systems, Inc., a company of MTV Networks.
> Between May and September, the EA Games Label will launch a stunning
> line-up of titles that rivals any independent game publisher, with
> offerings that appeal to the explorer, adventurer, action junkie,
> creator and rock star in all of us. This summer, whether playing on the
> Xbox 360(tm) videogame and entertainment system, PLAYSTATION(r) 3
> computer entertainment system (PS3(tm)), PlayStation(r)2 computer
> entertainment system, PC, Mac(r), Nintendo Wii, Nintendo DS(tm) or
> mobile phone, players will fire up their gaming rigs and have some
> serious fun.
>
>
>
> Players looking for action will hunt for the spoils of war while
> delivering over-top destruction in Battlefield: Bad Company(tm) and go
> for revenge in Venezuela in Mercenaries 2: World in Flames(tm). Those
> looking for world domination will control epic armies in Command &
> Conquer(tm) 3: Kane's Wrath, or for those more interested in conquering
> worlds beyond earth, they can explore the depths of space in Mass
> Effect(tm). For the creative class looking to express their inner
> artist, the Spore(tm) Creature Creator will allow them to design
> individual species even before the launch of Spore(tm), where they can
> create an entire universe and share it with friends. Adrenaline junkies
> will put the pedal to the metal with new downloadable content for
> Burnout(tm) Paradise or feel the rush of super-stardom as they take to
> the stage with Rock Band(tm).
>
>
>
> Later in the year, gamers can look forward to more outstanding
> entertainment from the EA Games Label including Battlefield Heroes(tm),
> Battleforge(tm), Command & Conquer(tm) Red Alert(tm) 3, Dead Space(tm),
> Mirror's Edge(tm), Skate It, Warhammer(r) Online: Age of Reckoning(tm)
> and much, much more.
>
>
>
> Mike Quigley, Group VP of Global Marketing, EA Games Label said, "If you
> need a break from GTA IV, or if you're looking for more than just the
> one or two great summer movies on tap, the EA Games Label is stepping up
> with eight huge summer titles. The incredible diversity of the title
> line-up reflects the talent range of our studios and partners. Big FPS
> action, amazing adventures, epic sci-fi fantasy or rock star reality -
> these are the summer entertainment experiences people will love."
>
>
>
> Battlefield: Bad Company
>
> Go for the gold! Battlefield: Bad Company drops gamers behind enemy
> lines with a squad of renegade soldiers who risk it all on a personal
> quest for gold and revenge. Featuring intense multiplayer action as well
> as a deep, cinematic single-player experience loaded with adventure and
> humor, the game delivers the Battlefield series' trademark sandbox
> gameplay in a universe where nearly everything is destructible.
>
>
>
> - ESRB - T for Teen
>
> - Platforms - Xbox 360 and PS3
>
> - Ship Date - June 23, 2008
>
>
>
> Burnout Paradise
>
> The Year of Paradise Continues! Following the launch of Burnout Paradise
> for the PLAYSTATION 3 computer entertainment system and Xbox 360
> videogame and entertainment system in January, EA Criterion is
> continuing to support the game's players throughout the year by
> delivering significant, game-changing content and regular broadcast
> activities. The first game-changing content will be coming to the
> PLAYSTATION Store and Xbox LIVE(r) Marketplace in June free to download.
> This will include 3 all-new online game modes (Road Rage, Marked Man,
> and Stunt Run), 70 new multi-part, timed Freeburn challenges and 7 new
> cars, instantly adding many hours of additional gameplay. Also being
> introduced is a new "Live" Global Paradise news system where players
> will be able to receive the most up-to-date information on the game and
> a schedule of upcoming online events, and the much requested custom
> soundtrack support for the PLAYSTATION 3. This is to bring the
> community of Burnout players together with the makers of the game to
> create a social online gaming experience that evolves throughout the
> year. To meet the team and get more details, please visit
> criteriongames.com.
>
>
>
> - ESRB - Rating Pending
>
> - Platforms - PC, Xbox 360 and PS3
>
> - Download Date - June 2008
>
>
>
> Command & Conquer 3: Kane's Wrath
>
> Command & Conquer is coming to the Xbox 360 this summer, with the
> revolutionary all-new CommandStick, a control system that simplifies the
> console RTS experience for new and hardcore RTS gamers alike. A follow
> up to last year's critically acclaimed Command & Conquer 3 Tiberium
> Wars(tm), Command & Conquer 3: Kane's Wrath for Xbox 360 includes all
> the units, structures, and powers from Tiberium Wars, a deep storyline
> campaign told through the series' trademark HD video cinematics, six
> diverse new sub-factions, giving players no less than nine armies to
> choose from, and all-new game-changing Epic Units. The Xbox 360 version
> also includes over 50 multiplayer maps and the 360-exclusive Kane's
> Challenge mode, where players will battle through over 80 matches versus
> a gauntlet of deadly sub-faction leaders. Best of all for 360 gamers,
> Command & Conquer 3: Kane's Wrath features a full complement of 1000
> achievement points - all for $39.99.
>
>
>
> - ESRB - T for Teen
>
> - Platforms - Xbox 360
>
> - Ship Date - June 2008
>
>
>
> Mass Effect
>
> As the first BioWare/Electronic Arts title, players take on the role of
> Commander Shepard as they set out to save the galaxy from imminent
> destruction. Wrought with treachery, heroism and difficult decisions,
> Mass Effect features a compelling storyline and a universe filled with
> unique creatures. Originally released for the Xbox 360 in 2007, Mass
> Effect has won over eighty awards globally including several 'Game of
> the Year' nods. Fully optimized for the PC, Mass Effect features higher
> resolution graphics, the ability to map biotic powers to 'hot keys', a
> new decryption mini-game, an enhanced inventory system and fast loading
> times. PC gamers are now able to control their individual squad mates
> with the new Tactical Heads-Up Display, allowing for deeper and more
> efficient control during combat.
>
>
>
> - ESRB - M for Mature
>
> - Platforms - PC
>
> - Ship Date - May 28, 2008
>
>
>
> Mercenaries 2: World in Flames
>
> The first rule for Mercenaries is: Everyone pays. But when sleazy
> Venezuelan Industrialist Ramon Solano breaks this simple rule, it is no
> longer about business; it is about payback, Mercs style. Mercenaries 2:
> World in Flames delivers over-the-top action, big explosions and
> world-class production values in a fully destructible, beautifully
> detailed Venezuela.
>
>
>
> - ESRB - Not yet rated
>
> - Platforms - PS3, Xbox 360, PC and PlayStation 2
>
> - Ship Date - August 31st 2008 in North America; September 5th
> 2008 in UK and Europe
>
>
>
> Rock Band
>
> Rock Band is an all-new platform for music fans and gamers to interact
> with music like never before. The game challenges players to put
> together a band and tour for fame and fortune - all while learning to
> master lead/bass guitar, drums and vocals. Featuring the most master
> recordings of any music game ever by the world's biggest rock artists,
> Rock Band includes tracks that span every genre of rock ranging from
> alternative and classic rock to heavy metal and punk. The Wii version
> will feature 63 songs including five bonus songs for the Wii. Rock Band
> is developed by Harmonix, published by MTV and distributed by EA.
>
>
>
> - ESRB - T for Teen
>
> - Platforms - Wii
>
> - Ship Date - June 22, 2008
>
>
>
> Spore Creature Creator
>
> In anticipation for the launch of Spore in September, the Spore Creature
> Creator gives Spore fans, and anyone who is creatively curious, a first
> hands-on opportunity to design their own species and share it with their
> friends. All creatures designed with the Spore Creature Creator can be
> imported into the full version of Spore. The free demo version of the
> Spore Creature Creator will be available worldwide via download from
> www.spore.com . The free demo lets players
> shape, paint and play with an unlimited number of creatures, using 25%
> of the creature-making parts from Spore. People can then share these
> creations with their friends, including seamless uploads to YouTube. The
> demo will also be included in the The SimCity(tm) Box, which ships on
> June 23.
>
>
>
> - ESRB - E
>
> - Platforms - PC, Macintosh
>
> - Ship Date - June 17, 2008
>
>
>
> Spore
>
> Get ready for the next Big Bang this fall! Spore, the highly anticipated
> game from the creators of The Sims(tm), gives players their own personal
> universe in a box. Create and evolve life, establish tribes, build
> civilizations, sculpt entire worlds and explore a universe created by
> other gamers. Spore gives players a wealth of creative tools to
> customize nearly every aspect of their universe: creatures, vehicles,
> buildings, and even UFOs. Players can then seamlessly share their
> creations with the world or explore infinite new galaxies created by
> other people.
>
>
>
> - ESRB - Not yet rated
>
> - Platforms - PC, Macintosh, Nintendo DS and mobile phones
>
> - (*NDS version is titled "Spore Creatures")
>
> - Ship Date - September 7, 2008

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May 13, 2008

Sandbox Summit Advisory Board Announced

Sandbox Summit


*SANDBOX SUMMIT™ ADVISORY BOARD ANNOUNCED*
Experts tapped to help reshape conversation about play and learning


FOR IMMEDIATE RELEASE:
*TIMONIUM, MD, May 13, 2008 * -- Sandbox Summit, the organization
created to explore how technology is affecting the ways kids play, learn
and connect in today’s digital world, has announced the formation of its
first Advisory Board. The announcement comes as summer, the unofficial
season of play, is about to begin. Drawing from a variety of fields, the
roster of accomplished professionals includes academics, educators,
policy makers and toy developers.

*The Sandbox Summit 2008 Advisory Board members include:*

* *Warren Buckleitner*, Ph.D., Editor, Children’s Technology Review
* *Jane Clark Chermayeff*, President, Jane Clark Chermayeff &
Associates, LLC
* *David Elkind, Ph.D.*, Professor Emeritus of Child Development at
Tufts University, Author, /The Hurried Child/
* *Judy Ellis*, Founder and Chair, Department of Toy Design, Fashion
Institute of Technology
* *Jim Engle*, President, Little Kids, Inc.
* *Ellen Galinsky*, President, Co-founder, Families and Work Institute
* *Richard Gallagher*, Ph.D., Director of Special Projects,
Institute of Attention Deficit Hyperactivity and Behavior
Disorders; Assistant Professor of Child and Adolescent Psychiatry,
NYU Child Study Center
* *Stephen Gass*, President, Every Baby Company, Inc.
* *Lisa Guernsey*, Journalist and Author/, Into the Minds of Babes/
* *Andy Kaplan*, CFO, DonorsChoose.org
* *Alexandra Kennedy*, Vice President, Editorial Director for
/FamilyFun/ and /Wondertime/ magazines, Disney Publishing Worldwide
* *Michael H. Levine*, Ph.D., Executive Director, Joan Ganz Cooney
Center at Sesame Workshop
* *Scot Osterweil*, Creative Director, MIT Education Arcade
* *Mitchel Resnick*, Professor of Learning Research, MIT Media Lab
* *Nancy Schulman*, Director, 92nd Street Y Nursery School
* *Joe Saldutti*, President, Head Start Capital
* *Peggy Healy Stearns, Ph.D.*, Children’s Software Designer and
Consultant
* *Teri Weiss*, Senior Vice President of Production & Development,
Nickelodeon Preschool Television
* *Alice Wilder, Ed.D., *Co-creator,Think It, Ink It and Publishing
and Head of Research and Education, PBS Super Why!

/For more about our Advisory Board visit:/
http://www.sandboxsummit.org/advisory.html

"The need for an ongoing national conversation around the influence of
technology on our children became very clear at the first Sandbox
Summit,” stated Alix Kennedy, Vice President, Editorial Director for
/FamilyFun/ and /Wondertime/ magazines, Disney Publishing Worldwide.
“Technology has afforded a wealth of opportunities, from the educational
to the social, but it has also brought a host of complications, and all
if it - the good and the bad - should be understood and debated by
parents, educators, and technologists."

The inaugural conference, Sandbox Summit: /A Playdate with Technology/,
held at the 2008 International Consumer Electronics Show (CES) garnered
industry kudos and international attention. The next conference, Sandbox
Summit: /The New Playing Fields/, will be held on September 24, 2008 in
New York City. This event will focus on the multiple platforms kids are
using to play, learn and communicate in their everyday lives.

As more and more actions and interactions by and between children are
rooted in technology, the way kids play and the “toys” they play
with---from babys’ touch pads to sophisticated cell phones---are
changing. /The New Playing Fields/ will not only delve into the new
types of play, but also debate how effectively techno-enhanced tools
teach kids basic skills such as problem solving and critical thinking.

“Self-initiated play is neither a waste of time nor a luxury, but
rather, a fundamental way in which children gain basic intellectual,
emotional and social skills,” states David Elkind, Ph.D., Professor
Emeritus of Child Development at Tufts University, and author of /The
Hurried Child. “/If we distort the opportunities for free play, we’re
depriving children of learning what they cannot acquire in any other way.”

“Look in any kid’s room---from the nursery to the college dorm—and
you’ll see how technology fills up their space,” observes toy industry
expert and Sandbox Summit cofounder Wendy Smolen. “Kids want and expect
their toys and tools to be state of the art. We want to make sure that
what we give them makes them active users of technology, rather than
passive consumers.”

“We’ve crossed the digital Rubicon,” said Claire Green, President of
Parents’ Choice Foundation, and cofounder of the Sandbox Summit. “It is
in the interest of businesses, educators, and consumers–both children
and parents–to make sure that the techno-charged activities that absorb
our children provide them with the kind of open-ended experiences that
stimulate creative and critical thinking.”

For further information about the Sandbox Summit, log on to
http://sandboxsummit.org

# # # #


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May 12, 2008

Nintendo Launches WiiWare: An Open Playground for Creativity

Downloadable Game Service Delivers Developers New Ideas Directly to
Consumers

This is apparently more of a revolution than Xbox Live - Matt

REDMOND, Wash.--(BUSINESS WIRE)-- Nintendos Wii console has already
changed the way people play games. Now its new WiiWare service
decisively tears down limitations for how developers create games and
the way people receive them.

Starting today, Wii owners with an Internet connection can download new,
creative games from a wide range of developers, from large publishers to
indie shops. By reducing the barriers that make console game development
prohibitively expensive, WiiWare showcases original ideas in the most
democratic environment in industry history, connecting the people who make
games more directly with the people who play them.

WiiWare frees developers from the traditional constraints of video game
development. WiiWare lets developers experiment with big ideas and small
budgets to the benefit of players everywhere. Newer, smaller teams now
have an outlet for their creative ideas. The constantly growing WiiWare
library will have a regular flow of unique video gaming experiences
consumers might not otherwise have access to.

WiiWare is to the video game industry what independent films are to
Hollywood, said Cammie Dunaway, Nintendo of Americas executive vice
president of Sales & Marketing. WiiWare lets developers experiment with
new ideas and experiences. Combined with our collection of classic Virtual
Console games, Wii provides one-stop shopping for the greatest games of
the past and the future.

WiiWare games are easy to download. Just go to the WiiWare section of
the Wii Shop Channel, find the game you want, redeem Wii Points and
start the download. Wii Points can be purchased in the Wii Shop Channel or
at retail outlets. New games, at various Wii Point values, will be added
to WiiWare on Mondays. The newly launched Nintendo Channel on Wii will let
people view videos of and read information about WiiWare games and other
Nintendo products. Users also can see player opinions to help them decide
what to play next.

Today, the inaugural lineup of WiiWare games is just a taste of things
to come:

FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King
(Square Enix, 1 player, Rated E for Everyone Mild Fantasy Violence, Mild
Suggestive Themes, 1,500 Wii Points): FINAL FANTASY CRYSTAL CHRONICLES: My
Life as a King takes a legendary franchise and launches it into the realm
of simulation gaming. Players are challenged to rebuild a kingdom, leading
its young king on a path of discovery through an adventure bristling with
mystery and intrigue.

LostWinds (Frontier Development, 1-2 players, Rated E for Everyone
Mild Fantasy Violence, 1,000 Wii Points): A fresh, enchanting platform
adventure that puts the power of the wind in the palm of your hand
from raging tornados to the gentlest breeze. Youll wield your Wii Remote
controller to power Tokus jumps and glides, suspend and smash
enemies, meet friends and solve puzzles using LostWinds novel, intuitive
and playful control system.

Defend your Castle (XGen Studios, 1-4 players, Rated E for Everyone
Cartoon Violence, 500 Wii Points): Defend your Castle takes place
on a grassy plain surrounded by invaders. You are the commander of your
castle, and it is your duty to fling the invading enemies sky-high,
watching them plummet to their demise. As you progress, add powerful
spells and upgrades to your arsenal for repelling the attacks. How long
can you hold them off?

Pop (Nnooo, 1-4 players, Rated E for Everyone, 700 Wii Points): Pop
bubbles to score points and stop the timer from running out. Pop can be
enjoyed by anyone casual gamers can simply play to pop bubbles and
keep the game moving, whereas advanced players will need to pick their
shots rapidly and accurately and generate combos to maximize their score.

V.I.P. Casino: Blackjack (High Voltage Software, Inc., 1-4
players, Rated T for Teen Simulated Gambling, 700 Wii Points): V.I.P.
Casino: Blackjack re-creates the casino experience, with fully animated
players and a realistic Las Vegas dealer. Single players can increase
their bankrolls, while multiple players can engage in a head-to-head
mini-blackjack tournament.

TV Show King (Gameloft, 1-4 players, Rated E for Everyone, 1,000 Wii
Points): TV Show King transforms your living room into a real TV quiz show
studio where youll face the challenge of answering more than 3,000
questions across six different categories. Compete against family and
friends and use your Wii Remote controller in original ways to make it to
the finals to see who can win the greatest amount of cash in one final,
deciding duel.

For more information about WiiWare, visit WiiWare.com. Remember that Wii
features parental controls that let adults manage the content their
children can access. For more information about this and other Wii
features, visit Wii.com.

About Nintendo: The worldwide innovator in the creation of
interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its Wii, Nintendo DS,
Game Boy Advance and Nintendo GameCube systems. Since 1983,
Nintendo has sold more than 2.7 billion video games and more than 460
million hardware units globally, and has created industry icons like
Mario, Donkey Kong, Metroid, Zelda and Pokmon. A wholly
owned subsidiary, Nintendo of America Inc., based in Redmond, Wash.,
serves as headquarters for Nintendos operations in the Western
Hemisphere. For more information about Nintendo, visit the companys Web
site at www.nintendo.com.


Posted using Meow

May 9, 2008

Ford Mustang GT-R Is Up For Grabs As Codemasters Launches the GRID Playable Demo

Top Five Players to Receive an All Expenses-Paid Trip to the GRID(TM) Launch
> Party
> and a Chance to Win the eBay Motors Ford Mustang GT-R
> UNIVERSAL CITY, Calif. - May 8, 2008 - Codemasters, a leading developer and
> publisher
> of interactive entertainment software, today announced the launch of the
> GRID(TM)
> playable demo, featuring the eBay Motors Challenge. The GRID playable demo is
> a
> US-exclusive fastest lap competition in which the ultimate winner will drive
> away
> with a brand new, customized, eBay Motors branded Ford Mustang GT-R.
> Based on one of the coolest concept cars ever introduced to the market, the
> eBay
> Motors Ford Mustang GT-R has been built and modified to feature a complete
> custom
> body kit including a supercharged engine with 445HP, a race inspired side
> ported
> exhaust system, 20" GTR concept wheels, and a six stage custom pearl paint
> job,
> complete with eBay Motors' graphics.
> The GRID(TM) playable demo is now available on Xbox LIVE Marketplace for the
> Xbox
> 360 video game and entertainment system from Microsoft and from the
> PLAYSTATIONNetwork
> for the PLAYSTATION3 computer entertainment system.
> For the game that's all about the race, the GRID(TM) playable demo delivers
> intense
> competition right from the start as players compete in single-player GRID
> World
> events, 12-player online races, and then prove their worth in the
> white-knuckle
> Time Trial competition, which is home to the eBay Motors Challenge.
> With the eBay Motors-branded Ford Mustang GT-R worth $90,000 as the ultimate
> prize,
> the eBay Motors Challenge has players competing for the fastest final lap
> time.
> To participate, players submit their best time online at
> http://community.grid-game.com/win-ebay-mustang
> Once authenticated, the lap time is then ranked against every other
> registered time
> on the online leaderboards. The challenge will end on May 25 at midnight. The
> top
> five players will be flown to San Francisco to attend a U.S. launch event for
> GRID
> on June 4 and compete in one final racing challenge for the Mustang GT-R.
> In addition to the eBay Motors Challenge, the GRID demo enables players to
> experience
> a trio of GRID World racing showdowns. Take to the wheel of a Ford Mustang
> GT-R
> on the streets of San Francisco in the eBay Motors Muscle Cup. In Japan, race
> in
> a Nissan S15 Silvia in the Advan Drift Trophy at Yokohama Docks, while the
> sweeping
> curves and hairpins of the Jarama circuit in Spain plays host to the Euro
> Touring
> Cars championship featuring BMW 320si touring cars. For players who want to
> challenge
> each other online, the demo delivers 12-player online competitions at the
> European
> and U.S. locations.
> "Codemasters Racing Studio redefined off road racing with DiRT last year, and
> we
> are confident that the launch of GRID, from the same acclaimed racing team,
> will
> again redefine the racing genre by putting the focus in racing games back on
> the
> racing itself," said Peter Chan, director of business development at
> Codemasters,
> Inc. "With eBay Motors integration, we are able to provide an exciting
> opportunity
> for racing fans to experience the GRID demo while rewarding them with a
> chance to
> win an amazing, one-of-a-kind eBay Motors Mustang."
> GRID, due out in June, takes players to dramatic and beautifully realized
> race locations
> over three continents to compete in an unprecedented variety of racing
> events.
> Packed with the most powerful racecars - new and classic, circuit and drift -
> players
> will compete to conquer the most prestigious official racetracks and
> championships,
> and in urban street races.
> Engage In-Game Advertising, an independent video game advertising company, in
> conjunction
> with Codemasters, worked with eBay Motors in advance of GRID production to
> develop
> a contextually relevant strategy for incorporating their marketplace inside
> the
> game. Gamers will be able to experience the eBay Motors marketplace as they
> buy
> and sell their performance vehicles to keep up with the competition and
> changing
> road conditions. This marks the first time a real world application has been
> deeply
> immersed as a core function in a driving video game.
> GRID is set to ship to US retail on June 3 for the Xbox 360 video game and
> entertainment
> system from Microsoft, the PLAYSTATION3 computer entertainment system, and
> Games
> for Windows, and is rated "E" (Everyone) by the ESRB. To register for
> future driver
> briefings and get a place on the grid, be sure to visit www.grid-game.com
>

Posted using Meow

SPLITFISH AG Announces Acquisition of GLOW GAMING INC.











Edmonton - May 08, 2008 - SplitFish AG (WKN: A0M8FF), a leader in video
game hardware innovation, today announced it has finalized the
acquisition of 100% of Glow Gaming Inc.

Glow Gaming Inc. is a corporation in Ontario Canada, with "GottaGlow"
branded Game controllers. A "Gotta Glow" Wii Product is scheduled for
release in Q3. All Glow Gaming products feature "luminescent" glow in
the dark materials, and are highly rated by gamers and reviewers. Unlike
competitor "glow" controllers who use LED or mini light technology, Glow
Gaming utilizes a custom injection process with a high quality impact
resistant composite to make their products glow naturally. By adding the
"GottaGlow" Nintendo Wii compatible products, including controllers and
accessories, to its product lineup for distribution, SplitFish will gain
access to the multi-billion Nintendo Wii market. Web URL:
www.glowgaming.com


Terms of the purchase are that SplitFish paid principal(s) of Glow
Gaming Inc, a private company, 300,000 shares at a price of one Euro per
share for the outright purchase of 100% ownership in all intellectual
rights, trademarks, products both present and future as well as
intellectual know how and personnel.

About SplitFish:

SplitFish is a developer of original patent pending video game hardware
technologies that include the FragFX controller and EdgeFX Controller.
More information is available on the company web site at www.splitfish.com.











Posted using Meow

May 8, 2008

THE CHAMP IS BACK! EA ANNOUNCES EA SPORTS FIGHT NIGHT ROUND 4

Mike Tyson Featured in First Boxing Videogame in Nearly a Decade

Maybe there's a career mode where you can bite opponents and then rape women.
Ah, Mike Tyson, our hero. - MDS
>
>
>
> REDWOOD CITY, Calif. - May 7, 2008 - Electronic Arts Inc. (Nasdaq: ERTS)
> announced today that EA SPORTS(tm)Fight Night Round 4 is in development
> at EA Canada in Vancouver under the EA SPORTS brand. EA SPORTS Fight
> Night is back with the most realistic "in the ring" experience to date,
> featuring some of the greatest boxers in history fighting in their
> prime.
>
>
>
> "The EA SPORTS Fight Night franchise has always been synonymous with
> quality and innovation that raised the bar for the sports videogame
> genre", said Kevin Wilkinson, Executive Producer, EA SPORTS. "EA SPORTS
> Fight Night Round 3 was a platform defining game as the industry
> transitioned to next generation consoles. EA SPORTS Fight Night Round 4
> will change how boxing games are played and measured in the future."
>
>
>
> Featuring a re-written gameplay engine, EA SPORTS Fight Night Round 4
> will add a variety of fighting styles and boxer differentiation to
> authentically emulate the greatest fighters of all time. Pressure your
> opponent with the brawling inside style of young Mike Tyson, bobbing and
> weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad
> Ali's reach, hand speed and fleetness of foot to bewilder your opponent
> with lightning fast jabs and straights from the outside. For the first
> time in history, EA SPORTS Fight Night Round 4 gives you the opportunity
> to pit these legendary heavyweights against one another and name a true
> champ.
>
>
>
> No fight will be the same with an all-new physics-based animation system
> that recreates the full spectrum of true-to-life punch impacts, giving
> boxers a devastating arsenal of punches, blocks and ring movement. The
> new physics system allows for missed punches, glancing punches, knockout
> blows and for the first time ever, rough and tumble inside fighting.
> Fatigue, adrenaline, footwork and timing all come into play as you
> hammer away at your opponents.
>
>
>
> EA SPORTS Fight Night Round 4 will be available for the Xbox 360(tm)
> system and the PlayStation(r)3 computer entertainment system and ships
> to retailers in 2009. The game has not yet been rated by the ESRB or
> PEGI.
>
>
>
> EA SPORTS(tm) is the leading interactive sports software brand in the
> world, with top-selling titles and franchises including Madden NFL
> Football, FIFA Soccer, NHL(r) hockey, NBA LIVE basketball, NCAA(r)
> Football, Tiger Woods PGA TOUR(r) and NASCAR(r) racing.

Posted using Meow

May 7, 2008

LEGACY =?ISO-8859-1?Q?INTERACTIVE=B9S_THE_LOST_CASE?=

Puzzle Adventure/Hidden Object Casual Game Includes 16 Original Cases to
Solve

LOS ANGELES May 7, 2008 Come, Watson, come! The game is afoot. Legacy
Interactive today announces the release of The Lost Cases of Sherlock
Holmes, a whodunit casual computer game of theft, espionage and murder in
which the player must tap their own powers of observation to solve puzzles
and identify the culprits. The game is now available for download at
http://legacygames.com/download_games/394/the_lost_cases_of_sherlock_holmes.

The Lost Cases of Sherlock Holmes is the first computer game officially
licensed by the Conan Doyle Estate. It features familiar personalities
including Sherlock Holmes, Watson, Mycroft, Inspector Lestrade and more than
100 historical characters that will launch players into the world of the
eccentric and famous detective. For each of the 16 individual cases, an
overall storyline is revealed and a list of potential suspects is whittled
down until the perpetrator is ultimately exposed.

In each case, set in Victorian London, players encounter the following
puzzles: a hidden object puzzle, Sudoku, find the difference puzzle, and a
picture memory game. There are also additional puzzles and mini-games such
as anagrams, cryptograms and jigsaw memory games, which are available at
various levels. Legacy has gone to great lengths to insure that the puzzles
and mini-games are relevant to the period and storyline of the game as the
player journeys from locales such as the British Museum, Big Ben, Kew
Gardens, the Royal Theater and others in search of clues that are then
evaluated back at 221b Baker Street.

Game Features
* Play as part of the venerable team of Sherlock Holmes and Doctor Watson.
* There are 16 different mystery cases for players to solve.
* Over 100 visual puzzles and mini-games tailored to the subject and period
of the game reveal a cohesive storyline as you play.
* A wide variety of mind-bending puzzles including hidden object, find the
difference, picture Sudoku and picture memory games.
* Realistic and relevant clues for each case.
* Gamers can easily begin their adventure where they just left off; there is
no disruption in game play.
* Players can explore 40 historically accurate locations around Victorian
London.
* Officially licensed by the Conan Doyle Estate.

Pricing and Availability
The Lost Cases of Sherlock Holmes is available for download at
http://legacygames.com/download_games/394/the_lost_cases_of_sherlock_holmes
for $19.95 U.S. The title is rated E-10+. The Lost Cases of Sherlock Holmes
is part of Legacys MyLife GAMES series dedicated to smart entertainment
for the busy mainstream game player. Online content syndicate uclick is
distributing the downloadable game through portals and online destinations.
Later this month, a retail version will ship to stores, distributed
exclusively by Navarre Corporation. More information on the game and The
Sherlock Holmes Hidden Object Contest can be found at www.sherlockgame.com.

About Legacy Interactive
Legacy Interactive (www.legacyinteractive.com) is a leading developer and
publisher of casual games for people of all ages. Entertaining customers
since 1998, the company has built a reputation for developing intelligent,
realistic and engaging games for a broad audience. Located in Los Angeles,
Legacy is known for its TV-branded games, such as Law & Order and The
Apprentice, as well as for its popular simulation games Pet Pals: Animal
Doctor, Emergency Room and Zoo Vet. Through Legacy's online casual game
portal at www.legacygames.com, customers can download and try more than 500
casual games plus read and write reviews and share play lists of their
favorite games. Legacy has ongoing distribution, marketing and content
strategic partnerships with a number of companies, including Vivendi Games,
Universal Studios, Ubisoft, Mindscape, Majesco Entertainment, and
Scholastic.

Posted using Meow

May 6, 2008

Cartoon Network Launches New Build-Your-Own Ben 10: Alien

*New /Ben 10: Alien Force Game Creator/ and current record-holding /Ben
10/ digital offerings build excitement for newly revamped series of hit
animated show*

Cartoon Network New Media today launched /Ben 10 Alien Force: Game
Creator/, a new, free online game that merges the popular animated
action franchise with user-generated content, marking the first game of
its kind.

Beginning today, fans can access the tools and animations they need to
build their own action-adventure game featuring the new series /Ben 10:
Alien Force,/ which premiered with record-breaking ratings April 18 on
Cartoon Network. The game is based on the new Ben 10 series, which
advances the plot five years into the future. The /Ben 10: Alien Force
Game Creator/ lets users easily build their own online games and share
them with fans everywhere. Players choose their own hero from four of
Ben's new aliens-Swampfire, Humongousaur, Jetray and Spidermonkey-each
of which has unique powers and abilities that impact game play.
Completed games can be shared with friends and sent to
CartoonNetwork.com's game gallery for other fans to play and rate.

/Ben 10/ games are consistently among the most popular of the 190+ free
games at CartoonNetwork.com. Most recently, the first game based on the
new series, /Ben 10 Alien Force: Forever Defense,/ smashed records on
the site, scoring more than five million game plays in its debut week of
March 10 - 16, 2008. The previous game-play record-holder for the site
was also from /Ben 10/ with /Ben 10: Savage Pursuit/, which grabbed more
than four million game plays its first week online in October of 2007.

"This year we will launch thousands of new games-or, rather, our
audience will," said Paul Condolora, senior vice president, Digital for
Turner's Animation, Young Adults and Kids Media Group. "/Ben 10: Alien
Force Game Creator/ gives kids the power and creative freedom to build
and publish their own games and is a first step in our ambition to
become the number one online destination where kids go to create, play
and share games."

/Ben 10/ games currently dominate the top 10 most popular games at
CartoonNetwork.com, holding five of the top ten spots, including /Ben
10: Alien Force Forever Defense/ at No. 2; /Ben 10: Alien Force Action
Packs at No. 3; Ben 10: Battle Ready/ at No. 4 and /Ben 10: Cannonbolt
Pinball/ at No. 5.

/Ben 10/ characters are also part of Cartoon Network New Media?s
upcoming foray into the massively multiplayer online gaming market with
/Cartoon Network Universe: FusionFall/. In addition, /Ben 10/ has
invaded the mobile space with its title on Cartoon Network's games
channel on Smashing Games for Verizon subscribers. Ring tones and
wallpapers for mobile devices also are available at CartoonNetwork.com.

/Ben 10/ premiered on Cartoon Network in January 2006 and has
consistently been the network's #1 show on Saturday mornings. Along
with the new series, /Ben 10/ has also spawned a tremendously successful
toy and video game line as well as two hit television movies. The
live-action movie /Ben 10: Race Against Time/ set record ratings for the
network when over 13 million viewers watched during its 2007
Thanksgiving weekend premiere.

The newest /Ben 10/ series,/ Ben 10: Alien Force,/ premiered Friday,
April 18, 2008 at 8 p.m. (ET, PT), and was the most-watched original
series premiere in Cartoon Network history. The new series began the
next chapter in the /Ben 10/ saga five years later, when 15-year-old Ben
Tennyson chooses to once again put on the OMNITRIX. He discovers that
it has reconfigured his DNA and can now transform him into 10 brand new
aliens. Joined by his super-powered cousin Gwen Tennyson and his
equally powerful former enemy Kevin Levin, Ben is on a mission to find
his missing Grandpa Max. In order to save his Grandpa, Ben must defeat
the evil DNAliens, a powerful alien race intent on destroying the
galaxy, starting with planet Earth. Ben joins forces with other young
heroes to save the galaxy and his Grandpa Max, while passing along his
knowledge to a whole new generation.

*About Cartoon Network New Media*
Cartoon Network New Media is responsible for the production of Cartoon
Network's popular Web sites, which include CartoonNetwork.com,
ToonamiJetstream.com, Awesomehouseparty.com and CartoonNetworkYa.com
(the Spanish-language site for kids). These sites are some of the most
popular entertainment sites in the world for kids, currently attracting
an average of more than 5 million unique users each month in the United
States (Nielsen//NetRatings). The top attraction is their roster of
games, which drew more than 2 billion game plays in 2007. In addition,
Cartoon Network New Media is the creative force behind Cartoon Network?s
video-on-demand offerings, interactive TV and mobile offerings, which
include partnerships with such major carriers as Sprint, Cingular and
Verizon.

*About Cartoon Network*
Cartoon Network (CartoonNetwork.com), currently seen in more than 91
million U.S. homes and 160 countries around the world, is Turner
Broadcasting System, Inc.'s ad-supported cable service offering the best
in original, acquired and classic animated entertainment for kids and
families. Overnight from 11 p.m. to 6 a.m. Monday through Saturday and
10 p.m. to 6 a.m. Sunday (ET, PT), Cartoon Network shares its channel
space with Adult Swim, a late-night destination showcasing original and
acquired animation for young adults 18-34.

Turner Broadcasting System, Inc., a Time Warner company, creates and
programs branded news, entertainment, animation and young adult media
environments on television and other platforms for consumers around the
world.


Posted using Meow

EA ANNOUNCES AOL SPORTS AS PROMOTIONAL PARTNER FOR EA SPORTS GAMESHOW

EA SPORTS Teams Up with AOL to Promote "Live Broadcast Gaming"
>
>
>
> REDWOOD CITY, Calif. - May 5, 2008 - Electronic Arts Inc. (NASDAQ: ERTS)
> today announced an agreement with AOL Sports, http://sports.aol.com/, to
> market and promote EA SPORTS(tm) GameShow, an innovative online sports
> trivia game available free* online at www.eagameshow.com
> .
>
>
>
> EA SPORTS GameShow is the only live-hosted, interactive online sports
> trivia game. Featuring programming that is updated daily, each trivia
> session is broadcast from the EA SPORTS GameShow studio in Orlando, Fla.
> Under terms of this agreement, AOL Sports now features EA SPORTS
> GameShow as part of its content available to the 10.9 million unique
> visitors who visit AOL Sports monthly.**
>
>
>
> "After several months of Beta testing, we're excited to move to the next
> phase of EA SPORTS GameShow," said executive producer Roy Harvey. "This
> agreement with AOL provides an outstanding opportunity to introduce new
> sports fans from across the country to 'live broadcast gaming', a
> captivating, innovative form of entertainment."
>
>
>
> "EA SPORTS GameShow on AOL Sports provides an opportunity for sports
> enthusiasts to interact in real time in a fun and competitive
> environment, and provides advertisers a chance to reach targeted
> consumers in an engaging, interactive environment," said Derrick
> Heggans, General Manager, AOL Sports. "Community is one of the
> cornerstones of AOL Sports and EA SPORTS GameShow is an ideal example of
> connecting people with their passion for sports. We strive to provide
> our users unique, best of class offerings and GameShow fits within our
> mission."
>
>
>
> AOL Sports is one of the top sports sites online, featuring its
> top-ranked sports blog, the FanHouse, http://fanhouse.com
> .
>
>
>
> Every Monday through Friday from 12pm-1pm, EA SPORTS GameShow presents
> the exclusive AOL "FanHouse Challenge Hour" at
> http://aolsports.eagameshow.com/ . Like many EA SPORTS GameShow
> sessions, "FanHouse Challenge Hour" is hosted live and streamed online
> in real-time, with players having the opportunity to interact with the
> on-air personalities while competing against sports fans from around the
> country. Questions are presented through a variety of media, including
> text, audio and video.
>
>
>
> A new flash version of EA SPORTS GameShow is now available, which makes
> playing as simple as logging on to www.eagameshow.com
> .
>
>
>
> EA SPORTS is the leading interactive sports software brand in the world,
> with top-selling titles and franchises including Madden NFL, FIFA
> Soccer, NHL(r) hockey, NBA LIVE basketball, NCAA(r) Football, Tiger
> Woods PGA TOUR(r) and NASCAR(r) racing.
>
>
>
> * Internet Connection Required
>
> **March 2008 comScore Media Metrix

Posted using Meow

May 5, 2008

Two New Classic Games Added to Wii Shop Channel

Which is more important: brains or brawn? Before you answer, check out
this weeks awesome additions to the Wii Shop Channel, which give you
ample opportunity to flex both. One game features frantic puzzle action
with a Pokmon twist, while the other invites players to brawl and battle
in the name of justice. If youre anxious to test your mental mettle
or your action-adventure muscle, these classic titles are just the ticket.

Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time
every Monday. Wii owners with a high-speed Internet connection can
redeem Wii Points to download the games. Wii Points can be purchased in
the Wii Shop Channel or at retail outlets. This weeks new games
are:

Pokmon Puzzle League (Nintendo 64, 1-2 players, Rated E for
Everyone, 1,000 Wii Points): Get ready for a new kind of Pokmon battle
where the power and speed of your brain are just as important as the
strength of your Pokmon. Join Ash, Brock, Misty and many more characters
from the Pokmon animated series as they gather in Puzzle Village to
compete for the title of Pokmon Puzzle Master. Just match three or
more blocks of the same color in any direction. Sounds simple, right? But
the actual game play is surprisingly addictive and deep (chains and
combos anyone?), especially when youre facing off against a human
opponent. Choose from six different modes offering a wide range of action,
from story or puzzle modes to continuous play or timed play. If thats not
enough, take on the challenge in 3-D and get ready for more blocks than
ever before. Featuring animated cut scenes combined with bright, fun
graphics, theres enough to satisfy any fan of Pokmon or puzzle games.


Renegade (NES, 1-2 players, Rated E10+ for Everyone 10 and Older
Mild Violence, 500 Wii Points): Renegade follows the story of a
vigilante who fights his way through countless gangs in order to bring
peace back to his city. Battle your way through subways, parks, alleyways
and parking lots. For added fun, theres a wild motorcycle ride to
challenge you. Use your arsenal of kicks, punches (including the infamous
sit-on punch) and jump kicks, as well as a variety of throws to knock your
opponents into submission. Along the way, pick up items like a hamburger
that restores your life, a heart that increases your lives by one, a
power-up to increase your attack strength, and a speed item that gives you
a speed burst while on your motorcycle. Youll need all the help you can
get to take out your aggression on street punks, thugs, outlaw bikers,
killer kung-fu females and an array of bosses standing in your way. Take
the law into your own hands to defeat countless scumbags and take your
city back like the renegade you are.

Posted using Meow

April 30, 2008

Fatal Inertia EX Coming to PLAYSTATION 3 in May 2008

/KOEI's Upgraded Futuristic Racer Coming Exclusively to PLAYSTATION
Network/

Burlingame, CA - April 30, 2008 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that /Fatal
InertiaEX/ will be available at the end of May 2008 exclusively on
PLAYSTATION Network, and only for PLAYSTATION3 computer entertainment
system.

"We're really excited about what we've accomplished with Fatal Inertia
EX," said Mike Bond, lead game designer for Fatal Inertia EX. "Gamers
will be amazed by all of the improvements we've made. Fatal Inertia EX
is a faster, more visually-captivating experience packed with new
content not found in the original."

/Fatal Inertia EX/ features a never-before-seen environment exclusive to
the PLAYSTATION 3 system. Situated amidst scorching desert dunes, the
Fatal Inertia Proving Grounds is a mecca for aspiring flight jocks
driven to prepare themselves for the mental and physical punishment of
low-altitude combat maneuvering. Along with offering a restructured
training curriculum, the Proving Grounds are also home to the game's
eight new tracks.

A re-tuned flight model improves handling and achieves higher speeds
than previously seen. Flight controls take advantage of the DUALSHOCK3
wireless controller and give the optional use of SIXAXIS^(TM) motion
sensing technology. The game's newly-added "Master" level Quick Races
will push the fastest men and women to their limit.

/Fatal Inertia EX/ delivers heightened visuals which include new weather
effects, significant scenery enhancements, and an overhauled garage for
racecraft customization. Spread across 59 courses in seven exotic
high-definition environments including lush rainforests, massive glacier
fields, and canyons of razor-sharp rock, the beauty of /Fatal Inertia
EX/ could easily mask the harrowing thrills in this high-speed contest
of champions.

*ABOUT FATAL INERTIA**EX FOR PLAYSTATION3*
Set in the middle of the 22nd century /Fatal Inertia EX/ is an
evolutionary sporting event that draws from the combined disciplines of
rally racing, demolition derby, and tactical air warfare. In this brave
new world of combat racing, players pilot their gravity-defying machines
through the untamed wilderness, while unconventional weapons move and
react to realistic principles of physics and magnetism rather than
follow pre-scripted motions.

/Fatal Inertia EX/ delivers a glimpse into the future of racing in
stunning 720p HDTV and in-game Dolby Digital audio. Multiplayer
features include split-screen two-player races, online and LAN races for
up to eight players, plus leaderboards. This game is rated "E10+"
(Everyone 10 and older - Fantasy Violence) by the ESRB. Fatal Inertia EX
is developed by KOEI CANADA. For more information visit
www.fatalinertia.com.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors and Samurai Warriors series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the UK, France, Canada, China, Korea, Taiwan, Singapore and
Lithuania. More information about KOEI and its products can be found at
www.koei.com.
###


Posted using Meow

Mastiff and Tim 'Eater X' Janus Set World Sushi Eating Record


141 Pieces Downed in Six Minutes at Press Event for Major League Eating:
The Game for WiiWare

*SAN FRANCISCO**, CALIF.** -* *Apr 30, 2008* - Ingestion history has
been made. Friday, April 11, 2008 professional eater, Tim 'Eater X'
Janus, set the world sushi eating record with 141 pieces of sushi eaten
in six minutes at a San Francisco press event to preview the upcoming
WiiWare title, Major League Eating: The Game.

Mastiff, international publisher of videogames and interactive
entertainment, under license of Major League Eating (MLE) and the
International Federation of Competitive Eating (IFOCE) has created Major
League Eating: The Game, which will makes its debut as an exclusive on
WiiWare(TM), Nintendo's new downloadable game service for the Wii(TM)
console, which launches May 12 in North America. The game will make
extensive use of the Wii Remote(TM) to simulate the fast and furious
action of a professional eating competition.

From the lovely Spanish Suite of the Clift hotel in the surprisingly
sunny and warm city of San Francisco, CA, Tim Janus, a 31-year-old
professional stock trader from New York, NY is the IFOCE's fourth ranked
eater in the world. In addition to the record he set last week for sushi
eating, Janus also holds eating records for consuming tamales, burritos,
cannoli, and ramen noodles.

Starting next month, Mastiff is giving gamers a chance to take a bite
out of that title and many others from the comforts of their own home
with Major League Eating: The Game for Wii's upcoming new WiiWare(TM)
channel.

Like the Turducken, Major League Eating: The Game is jam packed with a
cornucopia of fun food action:
Play as any one of 10 MLE gurgitory athletes and duke it out against
the CPU or against a
friend, for some two player head-to-head action MLE style.
Once you have honed your eating skills you can take your game online
using Nintendo W-iFi
Connection and chow down against players all over the nation.
Become MLE champ and post your score to the scoreboard for all to see.
Over 12 different foods that will satisfy your virtual palate
including: Hotdogs, Hamburgers,
Watermelon, Pizza, Shrimp, Sushi, Meatballs, Corn on the Cob and more!
Offensive, defensive and counter attacks allow you to swallow your
competition whole.

"With the help of the IFOCE and its eaters we are able to create an
enjoyable and what is sure to be memorable new experience for Nintendo's
hot new WiiWare channel," said Bill Swartz, Head Woof at Mastiff Games.
"Major League Eating: The Game is sure to satisfy the virtual hunger of
all gamers looking for something fresh and fun."


For more information please visit the following sites:
www.mastiff-games.com

www.mlegame.com

www.ifoce.com


About Mastiff:
Mastiff is a publisher of interactive entertainment with offices in
Tokyo, San Francisco and Los Angeles. Titles from Mastiff include
Gurumin for PSP (PlayStationPortable) system, Dr Sudoku for the Game
Boy Advance, Pump It Up: Exceed, and La Pucelle: Tactics, which was
awarded an Editor's Choice Award from leading gaming website, IGN.com.
Other releases include Gungrave: Overdose, Technic Beat and Top Gun:
Combat Zones. Please visit www.mastiff-games.com for more information.
About Major League Eating: Major League Eating (MLE), the world
governing body of all stomach-centric sport, conducts more than 80
events annually, including the Nathan's Famous Fourth of July
International Hot Dog Eating Contest in Coney Island, N.Y. Last year,
MLE produced six hours of original programming on Spike TV and ESPN. The
MLE competitive eating community, which numbers more than 8,000 veteran
and rookie athletes, travels the nation in search of top titles and the
glory that they provide.

About International Federation of Competitive Eating:
The International Federation of Competitive Eating, Inc. supervises and
regulates eating contests in their various forms throughout the world.
The IFOCE helps to ensure that the sport remains safe, while also
seeking to achieve objectives consistent with the public interest --
namely, creating an environment in which fans may enjoy the display of
competitive eating skill. The IFOCE coordinates members and affiliates
in the United States, Japan, England, Germany, Canada, Ireland, Thailand
and the Ukraine, helping to promote the sport in local, national and
international media. The IFOCE establishes liaison with all individual
competitive eating venues and sponsors and helps to organize a wide
variety of competitive eating events.

*About Major League Eating:
*Major League Eating (MLE), the world governing body of all
stomach-centric sport, conducts more than 80 events annually, including
the Nathan's Famous Fourth of July International Hot Dog Eating Contest
in Coney Island, N.Y. Last year, MLE produced six hours of original
programming on Spike TV and ESPN. The MLE competitive eating community,
which numbers more than 8,000 veteran and rookie athletes, travels the
nation in search of top titles and the glory that they provide.






Posted using Meow

April 29, 2008

UBISOFT AND GAMETRAILERS.COM ANNOUNCE CONTEST INSPIRED BY

Nectar Meets Metal in Exclusive User Video Mash-Up Contest

SAN FRANCISCO ? April 29, 2008 ? Today Ubisoft, one of the world's larges=
t video game publishers, and GameTrailers, the premier provider of video =
for gamers and a division of Viacom Inc.'s (NYSE: VIA, VIA.B) MTV Network=
s Entertainment Group, announced the creation of a user-generated video c=
ontest inspired by the video game HAZE(TM), the new first-person shooter =
developed by shooter experts Free Radical, and the sounds of the groundbr=
eaking, multi-platinum hard rock band Korn.=20

Beginning today and running until May 19, 2008, video game enthusiasts, a=
spiring filmmakers and fans of metal everywhere are encouraged to visit G=
ameTrailers.com at http://www.gametrailers.com/usermoviecontest_haze_cont=
est_details.php. Contestants will be given access to exclusive materials =
to create and inspire their videos including never-before-seen in-game fo=
otage from Haze, live concert footage from Korn and a portion of their or=
iginal song entitled "Haze,? inspired by the game. Using these materials,=
participants can create and submit their own mash-up videos for the chan=
ce to win a grand prize of a Sony 46? HDTV, a PLAYSTATION=AE3 computer en=
tertainment system, a customized Haze guitar signed by Korn, an amp and $=
1,000. The second-place winner will receive a PLAYSTATION 3 system, the e=
ntire collection of Korn CDs, Ubisoft's library of games for the PLAYSTAT=
ION 3 system, and $500. The third-place winner will receive the entire co=
llection of Korn CDs and Ubisoft's library of games for the PLAYSTATION 3=
system.

"The fundamental link between video games and music, namely the emphasis =
on creative spirit, is something that cannot be ignored," said Tony Key, =
senior vice president of sales and marketing at Ubisoft. "By developing t=
his contest, with Korn and our partners at GameTrailers, we have found a =
way to let amateurs try their hand at playing producer, and really bring =
their passion for both industries to light. We're looking forward to seei=
ng the submissions and anticipate having to make a tough decision in decl=
aring a winner."

Expanding upon the existing collaboration between Haze and Korn, the Ubis=
oft/GameTrailers user-generated video contest allows fans of both the gam=
e and the band to express their creative vision and share it with the wor=
ld, as visitors of GameTrailers.com from all over the globe will be able =
to see their work. =20

"GT is committed to providing our community with one-of-a-kind contests t=
o help foster the creation of compelling user-generated content," said Br=
ad Winters, general manager of GameTrailers. "Partnering with Ubisoft and=
Korn to create this promotion is an amazing opportunity that will defini=
tely resonate with our active fans."

Finalists will be selected by a panel of judges consisting of Korn front =
man Jonathan Davis, representatives from Ubisoft and GameTrailers and the=
vote of the viewers themselves. All submitted films will be posted on th=
e GameTrailers website, to be viewed and voted on by fans, who will ultim=
ately cast their votes to determine the number one entry. All videos will=
then be presented across the GameTrailers network. Winners will be annou=
nced on May 30, 2008. For full contest rules and regulations, please visi=
t http://www.gametrailers.com/usermoviecontest_haze_contest_details.php.=


"Haze,? the exclusive song written by Korn for the video game, is availab=
le now in the U.S via online music download sites. Fans that currently ow=
n, or plan to buy Korn's latest untitled CD are offered the track for fre=
e. Using PUSH technology, fans can simply insert the disc into their comp=
uter and visit www.korn.com/bonus where they will be prompted with instru=
ctions on how to access their free mp3.=20

HAZE is scheduled for release exclusively on the PLAYSTATION=AE3 computer=
entertainment system on May 20, 2008 and is rated "M? for Mature by the =
ESRB. For more information on HAZE(TM), please visit www.hazegame.com.=20

=A9 2008 Ubisoft Entertainment and Free Radical Design Limited. All Right=
s Reserved. Haze is a trademark of Ubisoft Entertainment and Free Radical=
Design. Free Radical Design and its associated logo are trademarks of Fr=
ee Radical Design Limited. Ubisoft, Ubi.com, and the Ubisoft logo are reg=
istered trademarks of Ubisoft Entertainment in the U.S. and/or other coun=
tries. Developed by Free Radical Design Limited. "PlayStation?, "PLAYSTAT=
ION? and "PS? Family logo are registered trademarks of Sony Computer Ente=
rtainment Inc.

About Ubisoft=20
Ubisoft is a leading producer, publisher and distributor of interactive e=
ntertainment products worldwide and has grown considerably through a stro=
ng and diversified line-up of products and partnerships. Ubisoft has offi=
ces in 24 countries and sales in more than 55 countries around the globe.=
It is committed to delivering high-quality, cutting-edge video game titl=
es to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated =
sales of 920 million Euros. To learn more, please visit www.ubisoftgroup.=
com.

About Free Radical
Founded in 1999, Free Radical Design is one of the UKs leading independen=
t videogame developers and is now wholly focused on next-generation devel=
opment. It recently achieved its first listing in the Sunday Times Micros=
oft Tech Track 100, being one of the UK's fastest growing technology comp=
anies. To learn more, please visit www.frd.co.uk.

About EMI Music:
EMI Music is the recorded music division of EMI Group, the world's larges=
t independent music company. Its EMI Music division represents artists sp=
anning all musical tastes and genres. Its record labels include Angel, As=
tralwerks, Blue Note, Capitol, Capitol Nashville, EMI Classics, EMI CMG, =
EMI Records, EMI Televisa Music, Manhattan, Mute, Parlophone and Virgin. =
Artists on EMI labels include Lily Allen, The Beatles, Coldplay, Corinne =
Bailey Rae, The Good The Bad & The Queen, Gorillaz, Norah Jones, The Kook=
s, Korn, Kylie Minogue, Pink Floyd, Rolling Stones, Joss Stone, 30 Second=
s To Mars, KT Tunstall, Keith Urban and Robbie Williams, as well as inter=
national artists such as Amaral (Spain), Diam's (France), Utada Hikaru (J=
apan), LaFee (Germany), Radja (Indonesia), RBD (Mexico) and Vasco Rossi (=
Italy).

EMI has been at the cutting edge of the rapidly growing digital music mar=
ketplace since it released David Bowie's "Hours? as the world's first eve=
r album to be offered as a digital download in 1999. EMI has signed agree=
ments with hundreds of digital partners to distribute its music across th=
e globe. It continues to facilitate the development of a growing range of=
new digital business models to enable fans to experience and purchase it=
s artists' output through a number of different platforms including adver=
tising-supported online music streaming in China through Baidu, legal pee=
r-to-peer agreements with QTrax, Mashboxx and GNAB, and a deal to offer a=
dvertising-supported videos on mobile phones in the US through Rhythm New=
Media.

For further information on EMI, please visit: www.emigroup.com

About GameTrailers=20
GameTrailers (GT) is the premier video destination for gaming entertainme=
nt and information. GT delivers timely, high-resolution broadband video =
content for gamers that includes original shows, video reviews, game trai=
lers and comprehensive video coverage of gaming events from around the wo=
rld. GT also has a robust community that features user-generated content=
, a community marketplace and a variety of communication tools so gamers =
can talk to friends and share media such as fan movies, machinima and dai=
ly blogs. GT has offices in Los Angeles, San Francisco and New York and =
is a division of Viacom Inc.'s (NYSE: VIA, VIA.B) MTV Networks Entertainm=
ent Group.

About MTV Networks
MTV Networks, a unit of Viacom (NYSE: VIA, VIA.B), is one of the world's =
leading creators of programming and content across all media platforms. =
MTV Networks, with more than 130 channels worldwide, owns and operates th=
e following television programming services ? MTV: MUSIC TELEVISION, MTV2=
, VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND, SPIKE TV=
, CMT, NOGGIN, VH1 CLASSIC, LOGO, MTVN INTERNATIONAL and THE DIGITAL SUIT=
E FROM MTV NETWORKS, a package of 13 digital services, with all of these =
networks trademarks of MTV Networks. MTV Networks connects with its audi=
ences through its robust consumer products businesses and its more than 2=
00 interactive properties worldwide, including GameTrailers.com, IFILM, N=
eopets, Xfire, Y2M, and online, broadband, wireless and interactive telev=
ision services. MTV Networks also has licensing agreements, joint ventur=
es, and syndication deals whereby all of its programming services can be =
seen worldwide.



Posted using Meow

April 28, 2008

Ubisoft Announces Prince of Persia for Consoles, PC and Nintendo

A New Chapter in the Legendary Franchise to Debut Holiday 2008


SAN FRANCISCO ?April 28, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announced that a new Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360 video game and entertainment system from Microsoft, the PLAYSTATION3 computer entertainment system and PC. This new Prince of Persia marks the debut of the critically acclaimed franchise on next-generation consoles. Developed by Ubisoft's award winning Montreal studio that brought you Assassin's Creed(TM) and the same all-star team that created the previously acclaimed Prince of Persia Sands of Time trilogy, Prince of Persia is opening a new chapter in the Prince of Persia universe, featuring a new breed of gameplay. The game is poised to rejuvenate the action-adventure genre in addition to introducing a brand-new illustrative art style.

Ubisoft will also release a Prince of Persia game specifically designed for the Nintendo DS(TM) system, featuring an entirely new storyline and new characters. More details to be unveiled in the future.

About the Prince of Persia Franchise
Since Prince of Persia Sands of Time's launch in 2003, Prince of Persia has won over 30 awards worldwide, including the highly coveted Game Critics Awards: Best of E3 2003's Console Platform Best Action/Adventure Game of the Year for Prince of Persia: the Sands of Time(TM). To date, the Prince of Persia franchise has sold approximately 10,3 million units worldwide.

Check www.princeofpersiagame.com regularly for more news.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 24 countries and sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated sales of 920 million Euros. To learn more, please visit www.ubisoftgroup.com.

Posted using Meow

Wii-kly Update: One New Classic Game Added to Wii Shop Channel

Theres one new game for the Virtual Console this week and its
a double. Double Dragon is a true action-fighting classic. This
side-scroller brought the arcade original into the home and laid the
groundwork for numerous sequels. Itll get your nostalgia engine fired up.
Now go put the hurt on some bad guys and save Marian.

Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time
every Monday. Wii owners with a high-speed Internet connection can
redeem Wii Points to download the games. Wii Points can be purchased in
the Wii Shop Channel or at retail outlets. This weeks new games
are:

Double Dragon (NES, 1-2 players, Rated Everyone 10+ Mild
Violence, 500 Wii Points): Double Dragon begins with Billy Lees
girlfriend, Marian, being kidnapped by a group called the Black Warriors.
They demand to know the secrets of Billys martial-arts style in exchange
for his girlfriend. However, Billy wont stand for these underhanded
tactics and decides to rescue her himself. Help him fight through city
streets, buildings, jungles, temples and various other locations in a
quest to find his girl. Hell gain experience by using different fighting
techniques to obtain more hearts, which will unlock more powerful
techniques to use against his enemies. Keep an eye out for crates,
boulders, whips, bats, knives and even dynamite along the way, as Billy
can also use them to annihilate opponents. Armed with his mysterious and
powerful martial arts, help Billy pummel his way through an array of
goons, gang members and other Black Warrior scum to free Marian from their
clutches.

Posted using Meow

April 25, 2008

Lineage II: Hellbound Update and 4th Anniversary Edition

*NCsoft Announces New /Lineage II/ Expansion *

*and Retail Package*

/ /

/New content for epic game launches with the incentive-packed/

/4^th Anniversary Edition/

/ /

* *

*AUSTIN, Texas, April 24, 2008* NCsoft^ today announced the release
of /Hellbound//^ //,/ the newest addition to the /Lineage/^ / II/
franchise, in conjunction with its /4^th Anniversary Edition/ retail
package. Continuing the storyline and content from Decembers popular
expansion /Kamael//^ /, /Hellbound/ increases the games level capacity
to 85 and adds significant quests and skills. Players finally get the
chance to best the diabolical boss Beleth fighting their way through
multiple towers in the Steel Citadel. Enhancements to the pet system
enable players to grow their wolf pet into a mount called a Fenrir.
Additionally, this update adds more transformation options, where
players earn the ability to temporarily transform into a powerful
alter-ego with special skills that will aid them in their ventures.

The /Hellbound/ expansion is free to current /Lineage II/ subscribers;
however, there are many added bonuses for those who purchase the /4^th
Anniversary Edition/, available this week in stores. Customers who
purchase this game pack receive the game client, all /Lineage II/
expansions including /Hellbound/, plus an unprecedented sixty days of
game time. Customers also receive two exclusive in-game items, and
/Lineage II/ fans that have had accounts for a year or more can take
advantage of special discounts on account services, including gender,
character name and server changes.

/Lineage II/ is known as the gaming markets premier
player-versus-player (PvP) online role-playing game, with a customer
reach of more than 19 million players worldwide.

The content in our /Hellbound/ expansion really rounds out what we
started in /Kamael/, said Tim Tan, NCsofts North American producer of
/Lineage II/. The expansion was very popular with our players and were
happy to follow up with more content so soon after its launch. Players
can now really sink their teeth into the Hellbound area of the game, and
the raised level cap gives them a fighting chance against Beleth! The
/4^th Anniversary Edition/ box were releasing today adds value for our
current players, but we also encourage our former players to check out
the unique account service loyalty benefits and start playing again.

The/ Lineage II 4^th Anniversary Edition/ retail pack is available
starting this week for an estimated street price of US $39.99. For more
information about the retail box contents go to:
www.lineage2.com/4thanniv.html .

To find out more about the game, please visit the /Lineage II/ web site
at: www.lineage2.com .

The game is rated Teen by the Entertainment Software Rating Board.

* *

*About NCsoft *

NCsoft North America is headquartered in Austin, Texas and is a
wholly-owned subsidiary of Korea-based NCsoft Corporation. NCsoft, with
its own development and publishing offices in Texas and California, also
works with other NCsoft subsidiaries and third party developers
throughout North America to develop and publish innovative online
entertainment software products. The company has successfully launched
multiple online titles and continues to support its franchises that
include /Lineage///Lineage II/, /City of Heroes/^ //City of Villains/^
, /Guild Wars/^ //Guild Wars Factions/^ //Guild Wars Nightfall/^ ,
/Guild Wars: Eye of the North/^ /, Dungeon Runners/^ /, Exteel//^ /
and /Richard Garriott//s Tabula Rasa/^ . More information about NCsoft
can be found at http://www.PlayNC.com .

Posted using Meow

NFL LEGEND QUARTERBACK BRETT FAVRE FEATURED AS COVER ATHLETE FOR MADDEN NFL 09

Madden NFL 09 Celebrates 20th Anniversary with Future Hall of Famer
> Brett Favre
>
>
>
> REDWOOD CITY, Calif., - April 25, 2008 - Electronic Arts Inc., (NASDAQ:
> ERTS) announced today that former Green Bay Packers quarterback Brett
> Favre will be featured as the cover athlete of Madden NFL 09, coming to
> stores across North America on August 12 from EA SPORTS(tm). Madden
> NFL 09 marks the 20th anniversary of one of the best-selling and most
> critically-acclaimed videogame franchises of all time, and the game will
> feature adaptable gameplay tailored to every type of gamer, online
> enhancements and a broadcast style presentation delivering an authentic
> NFL experience.
>
>
>
> "Madden NFL Football and Brett Favre are sports icons who have set the
> standard and revolutionalized their positions within their respective
> genres," said Madden NFL Executive Producer Dale Jackson. "Brett Favre
> is a perfect fit for the Madden NFL 09 cover, as he epitomizes
> everything the franchise has stood for the past 20 years - longevity,
> excellence, and a love of football."
>
>
>
> For passionate Madden NFL fans, this year's iteration will take
> authenticity and depth of gameplay to an entirely new level with more
> than 85 new features and enhancements, including the all-new Virtual
> Trainer tutorial mode. Utilizing a holographic environment, this mode
> teaches gamers simple concepts about playing football and how to use the
> controls in quick, fun and stylized drills. In Madden NFL 09, the game
> engine is continually assessing the player's performance and will adapt
> a custom experience to every type of gamer, from newcomer to the veteran
> Madden NFL player.
>
>
>
> Madden NFL 09 will also feature a network-inspired broadcast
> presentation. Players will benefit from the authentic football
> knowledge of an in-booth play-by-play and color commentary team
> featuring Cris Collinsworth and Tom Hammond. In addition, numerous
> graphical enhancements have been made, including realistic weather and
> grass, sleeker player models and exterior stadium views.
>
>
>
> Madden NFL 09 gives gamers the ability to create online leagues. Avid
> Madden NFL fans can now take their rivalries online and compete in
> leagues with up to 32 teams. Online league play will feature in-depth
> stat tracking, player trades and a flexible scheduling option.
>
>
>
> Favre's legacy is cemented as one of the most beloved players of his
> generation and one of the most admired NFL players to ever grace the
> cover of Madden NFL. The future Hall of Famer is the league's only
> three-time Most Valuable Player and he holds the NFL record for most
> consecutive starts for quarterbacks. He completed his 17-year career as
> the NFL's all-time leader in touchdowns, completions, attempts, yards,
> and wins.
>
>
>
> Last year, Madden NFL 08 was named the 2007 Game Critics "Best Sports
> Game" award at the E3 Media and Business Summit, "Best Team Sports Game"
> at the Spike TV Video Games Awards, "Best Sports Game of the Year" by
> GameTrailers. The game also earned GameSpot's "Best Sports Game"
> Reader's Choice Award and was named one of MSNBC's "Best Sports Games"
> of 2007. Over the past 20 years, the Madden NFL franchise has sold more
> than 70 million* copies and, since 2002, Madden NFL football has been
> the top selling sports game** each year in North America.
>
>
>
> Madden NFL 09 is developed in Orlando, Florida by the award-winning EA
> Tiburon studio, which also produces NCAA(r) Football, Tiger Woods PGA
> TOUR(r) and NASCAR(r) racing.
>
>
>
> Madden NFL 09 will be available for the Xbox(r) and Xbox 360(tm) video
> game systems from Microsoft, PlayStation(r)2 and PLAYSTATION(r)3
> computer entertainment systems, Wii(tm), Nintendo DS(tm), PSP(r)
> (PlayStation(r)Portable) handheld entertainment system and is rated RP
> by the ESRB.
>
>
>
> EA SPORTS(tm) is the leading interactive sports software brand in the
> world, with top-selling titles and franchises including Madden NFL
> Football, FIFA Soccer, NHL(r) hockey, NBA LIVE basketball, NCAA(r)
> Football, Tiger Woods PGA TOUR(r) and NASCAR(r) racing.
>
>
>
> For more information about Madden NFL 09, check out www.madden09.com
> .
>
>
>
> * Based on internal sales data
>
> ** According to the NPD Group

Posted using Meow

April 24, 2008

Ubisoft Reports Fourth Quarter 2007-08 Sales

* *Full-year sales up 36% to €928 million ($1.32 billion)*
* *Fourth quarter sales up ten percent to €217 million ($307.70
million) *
* *Ubisoft maintains its ranking as the third largest independent
publisher in the U.S.*
* *Ubisoft acquires the Tom Clancy brand***
* *Fourth quarter sales outstripped initial forecasts due to strong
performances from Tom Clancy’s Rainbow Six® Vegas 2, The Games For
Everyone Brands and Assassin's Creed™*

* *

*Paris, April 24, 2008* – Today, Ubisoft, one of the largest video game
publishers reported its sales for the fourth fiscal quarter ending March
31, 2008.

*Sales*

* *

Sales for the fourth quarter of 2007-08 came to €217 million ($307.70
million), up 10.0 percent, or 20.3 percent at constant exchange rates,
compared with the €197 million ($279.34 million) recorded for the same
period of 2006-07.

Full-year sales for fiscal 2007-08 totaled €928 million ($1.32 billion),
versus €680 million ($964.21 million) for fiscal 2006-07, representing
an increase of 36.4 percent, or 42.9 percent at constant exchange rates.

Fourth-quarter sales outstripped the initial guidance of approximately
€165 million ($233.96 million) issued on January 23, 2008. This strong
showing was driven by better-than-expected performances from the
following games:

* Tom Clancy’s Rainbow Six® Vegas 2, which reached almost two
million sell-in units and ranked second in all-format sales for
March in the United States and United Kingdom according to NPD and
Chart-Track.
* The Games For Everyone (G4E) brands, which topped €230 million
($326.13 million) in sales for the year.
* Assassin's Creed™, which continued its robust performance,
achieving more than six million sell-in units since its launch.

During the first three months of the 2008 calendar year, Ubisoft
continued to grow faster than the market^^[1] <#_ftn1> based on
sell-through data:

* In the United States, Ubisoft posted growth of 38 percent
(compared to 28 percent for the United States market as a whole),
with market share of 7.2 percent versus 6.7 percent in the first
quarter of 2007.
* In Europe, Ubisoft’s growth was 43 percent (compared to 26 percent
for the European market as a whole), with market share of 9.5
percent versus 8.4 percent in the first quarter of 2007.

Yves Guillemot, Chief Executive Officer of Ubisoft, stated: /"2007-08
was a remarkable year for Ubisoft, underpinned by three strategic
achievements: /

* /Continued strengthening of existing franchises such as Rainbow
Six, Rayman, The Settlers and Ghost Recon which recorded excellent
sales levels. /
* /The sharp ramp-up of the "Games For Everyone" casual range, whose
sales figures tripled over the year./
* /A steady output of new releases with Assassin's Creed and Imagine
that have performed exceptionally well. /

/These strategic focuses will once again be the key to our success in
2008 which is set to be another record year for the industry with growth
expected to reach at least 15 percent. //Ubisoft’s games line-up is
particularly strong, with no fewer than seven existing franchises, five
new releases and new brands in the casual segment//."/

* *

* *

*Outlook*

_ _

_Targets for full-year 2007-08 current operating income maintained_

Ubisoft maintains its target, revised upwards on March 31, 2008, for
current operating income before stock options to represent around 14
percent of sales.

_ _

_First-quarter 2008-09 sales_

This period will see the following releases:

* Haze ™ for the PlayStation^® 3 computer entertainment system;
* Assassin's Creed™ and Tom Clancy's Rainbow Six^® Vegas 2 for PC;
* New casual games for the Nintendo DS™ and Nintendo Wii™.

Ubisoft expects sales for the first quarter of 2008-09 to come in at
around €154 million ($218.37 million), representing a 15 percent
increase compared to the first quarter of 2007-08.

_Guidance raised for 2008-09 current operating income_

Ubisoft maintains its €1 billion ($1.42 billion) sales target for
2008-09 that was announced on January 23, 2008. Ubisoft is also raising
its guidance for current operating income before stock options to at
least 12 percent of sales, versus the previous estimate of at least 11
percent. This revision takes into account savings on royalties resulting
from the acquisition of the Tom Clancy name for video games and
ancillary products as well as the Group’s stronger back-catalog
following better-than-expected performances in the fourth quarter of
2007-08.

* *

* *

*Recent highlights*

_ _

_Market share_:

* During the first three months of 2008 Ubisoft was ranked the
number 3 independent publisher in the United States with 7.2
percent market share (compared with number 3 and 6.7 percent one
year earlier)
* Number 2 in Europe with 9.5 percent market share (compared with
number 2 and 8.4 percent)
* Number 2 in France with 9.1 percent market share (compared with
number 2 and 8.5 percent)
* Number 3 in the United Kingdom with 10.5 percent market share
(compared with number 2 and 10.3 percent)
* Number 2 in Germany with 8.0 percent market share (compared with
number 3 and 7.2 percent)

_Ubisoft acquires the Tom Clancy name for video games and ancillary
products_. This acquisition transfers to Ubisoft all intellectual
property rights to the Tom Clancy name on a perpetual basis, free of all
related future royalty payments for use in video games and ancillary
products including related books, movies and merchandising.

*_ _*

_Ubisoft acquires its first development studio in India, based in Pune_.
Established in late 2006 by Gameloft, this studio has a team of 120
developers and testers who will initially focus on porting titles to
handheld consoles and will reinforce Ubisoft’s testing teams. The goal
is to become 200-people strong in 12 months' time and to reach a team of
500 in the coming years.

*_ _*

_Ubisoft opens a new development studio in Singapore_. The decision to
establish this new studio validates part of Ubisoft's strategy to
strengthen the Group's presence in Asia and follows closely behind the
opening of a testing and development studio in Chengdu (China) in
September 2007. The objective is for teams to reach about 300 people
over the next few years. __

*_ _*

*_ _*

*_ _*

*_
_*

*_ _*

*_ _*

*_Disclaimer_*

_ _

This statement may contain estimated financial data, information on
future projects and transactions and future business
results/performance. Such forward-looking data are provided for
estimation purposes only. They are subject to market risks and
uncertainties and may vary significantly compared with the actual
results that will be published. The estimated financial data have been
presented to the Board of Directors and have not been audited by the
Statutory Auditors. (Additional information is specified in the most
recent Ubisoft Registration Document filed on June 27, 2007 with the
French Financial Markets Authority (/l'Autorité des marchés
financiers)/)/.///

*Financial calendar*

*Release*

*Date*

2007-08 full-year results

May 22, 2008

/This date is subject to change and will be confirmed at a later stage.///

_ _

*_ _*

*_About Ubisoft_*__

Ubisoft is a leading producer, publisher and distributor of interactive
entertainment products worldwide and has grown considerably through a
strong and diversified line-up of products and partnerships. Ubisoft has
offices in 25 countries and sales in more than 55 countries around the
globe. It is committed to delivering high-quality, cutting-edge video
game titles to consumers. Ubisoft generated sales of €928 million for
the 2007-08 fiscal year. To learn more, please visit
www.ubisoftgroup.com .__

* *


© 2008 Ubisoft Entertainment. All Rights Reserved. Rayman, Chessmaster,
Emergency Heroes, The Settlers, Ghost Recon, Imagine, Farm Life, Petz,
Dogz, Gourmet Chef, Assassin’s Creed, EndWar, Ubisoft, Ubi.com, and the
Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or
other countries. Rainbow Six, Red Storm and Red Storm logo are
trademarks of Red Storm Entertainment in the U.S. and/or other
countries. Red Storm Entertainment, Inc. is a Ubisoft Entertainment
company.

© 2007 Ubisoft Entertainment SA and Free Radical Design Limited. All
Rights Reserved. Haze is a trademark of Ubisoft Entertainment and Free
Radical Design. Free Radical Design and its associated logo are
trademarks of Free Radical Design Limited.

© 2008 Tivola Publishing Germany GmbH. All Rights Reserved. Published
and distributed by Ubisoft Entertainment under license from Tivola
Publishing Germany GmbH.

© 2008 Scholastic Inc. All Rights Reserved. Translation 2008 All Rights
Reserved Published and distributed by Ubisoft Entertainment under
license from Scholastic Inc. The title “Animal Genius” and is used
under license from Scholastic Inc. SCHOLASTIC, SCHOLASTIC ANIMAL GENIUS
and associated logos are trademarks of Scholastic Inc in the US and/or
other countries. All Rights Reserved.

© 2007 Spike. All Rights Reserved. Published and Distributed by Ubisoft
Entertainment under license from Spike.

© 2008 Ubisoft Entertainment. All Rights Reserved. Published and
distributed by Ubisoft Entertainment under license from 505 Games. My
Fashion Studio, Goumet Chef, Ubisoft and the Ubisoft logo are trademarks
of Ubisoft Entertainment in the US and/or other countries.

© 2008 Gameloft. All Rights Reserved. Published and distributed by
Ubisoft Entertaimnent under license from Gameloft. “Mindnight Play Pack”
is a trademark of Gameloft and is used under license. Gameloft is a
trademark of Gameloft in the US and/or other countries.

© 2008 Royal Jumbo B.V. & Games Factory Online BV. All Rights Reserved.
Published and distributed by Ubisoft Entertainment under license from
Games Factory Online BV. Stratego® is a trademark of Royal Jumbo B.V.
and is used under license.

© 2007 Left Field Productions Inc. All Rights Reserved. Published and
distributed by Ubisoft Entertainment. Nitrobike and Left Field
Productions are trademarks of Left Field Productions Inc. and are used
under license.

© 2007 Natsume Inc. All Rights Reserved. Published by Natsume Inc.
Distributed by Ubisoft Entertainment under license from Natsume Inc.
Metropolismania and Natsume are registered trademarks or trademarks of
Natsume Inc in the US and other countries and are used under license.

© artlist INTERNATIONAL. Published and distributed by Ubisoft
Entertainment under license from YUKE’S Co., Ltd. THE DOG is a
trademark of artlist INTERNATIONAL, and is used under license.

“PlayStation”, “PLAYSTATION”, “PS” Family logo and “PSP” are registered
trademarks of Sony Computer Entertainment Inc. PSP® system– Memory Stick
Duo™ may be required (sold separately).

Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks
of the Microsoft group of companies.

Nintendo DS, and the Wii logo are trademarks of Nintendo. © 2006 Nintendo.

*/APPENDICES/*

*/ /*

*_Breakdown of sales by geographic region_***

*% sales *

*% sales *

*% sales*

*% sales *

* *

*Q4 2007/08*

*Q4 2006/07*

*12 months 2007/08*

*12 months 2006/07*

Europe

44%

52%

51%

49%

North America

48%

41%

42%

45%

Rest of world

8%

6%

7%

6%

*TOTAL*

*100%*

*100%*

*100%*

*100%*

*_Breakdown of sales by platform_*

*Q4 2007/08*

*Q4 2006/07*

*12 months 2007/08*

*12 months 2006/07*

_Nintendo _DS_™_

27%

20%

26%

11%

_Game Boy Advance_

1%

3%

1%

5%

_Nintendo GameCube__™_

0%

1%

0%

1%

PC

4%

10%

7%

16%

_PlayStation__^® _2

2%

15%

5%

16%

_PLAYSTATION__^® _3

23%

5%

20%

2%

PSP_™_

2%

4%

4%

5%

Wii_™_

9%

14%

10%

14%

XBOX_^® _^

0%

0%

0%

1%

XBOX 360_™_

33%

29%

26%

28%

Other

0%

0%

0%

0%

*TOTAL*

*100%*

*100%*

*100%*

*100%*

*_Breakdown of sales by business line_***

*Q4 2007/08*

*Q4 2006/07*

*12 months 2007/08*

*12 months 2006/07*

Development

85%

77%

86%

76%

Publishing

12%

14%

12%

18%

Distribution

3%

9%

3%

6%

*TOTAL*

*100%*

*100%*

*100%*

*100%*

*_Title Release Schedule_*

*1^st Quarter (April –June 2008)*

PET ADOPTION CENTER (US)

Nintendo DS™

ANIMAL GENIUS™ (Europe)

Nintendo DS™

ASSASSIN’S CREED ALTAIR CHRONICLES™

(certains pays européens)

Nintendo DS™

ASSASSIN’S CREED™

PC

Chessmaster® The Art of Learning (Europe)

PSP™

EMERGENCY HEROES™

Wii™

FARM LIFE™ (Europe)

Nintendo DS™

PETZ FASHION DOGZ ^® (US)

Nintendo DS™

HAZE ™

PlayStation^® 3

IMAGINE ™ FIGURE SKATER (Europe)

Nintendo DS™

MY FASHION STUDIO (US)

Nintendo DS™

IMAGINE ™ ROCK STAR (US)

Nintendo DS™

METROPOLIS MANIA 2 (Europe)

PlayStation®2

MIDNIGHT PLAY PACK

Nintendo DS™

MY WEIGHT LOSS COACH

Nintendo DS™

NITROBIKE™ (Europe)

Wii™, PlayStation®2

TOM CLANCY’S RAINBOW SIX^® VEGAS 2

PC

THE SETTLERS^® 6 ADD ON (Europe)

PC

STRATEGO (Europe)

Nintendo DS™

THE DOG ISLAND™ (Europe)

PlayStation®2

THE DOG ISLAND™

Wii™

GOURMET CHEF (US)

Nintendo DS™


------------------------------------------------------------------------

^^[1] <#_ftnref1> Source: NPD, Chart-Track, Nielsen and GFK.


Posted using Meow

April 23, 2008

Romance of the Three Kingdoms XI Coming to Windows-based PC

/One of Video Gaming's Longest-Running Historical Simulation Series
Returns to PC on July 29, 2008/

Burlingame, CA -- April 23, 2008 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, announced today that the
Historical Simulation game, /Romance of the Three KingdomsXI/ (RTK XI)
is coming to Windows-based PCs for gamers throughout North America on
July 29, 2008.

"Following KOEI's successful launch of Warriors Orochi for Windows-based
PC earlier this year, the response to bringing more of KOEI's popular
franchises to the platform has been overwhelming," said Amos Ip, Senior
Vice President at KOEI Corporation. "For PC releases, the Romance of the
Three Kingdoms series has always been at the top of our fans' wish
lists. We are looking forward to bringing Romance of the Three Kingdoms
XI to Windows-based PC this summer."

*About ROMANCE OF THE THREE KINGDOMS XI*
From legendary video game producer Kou Shibusawa comes his next
historical simulation masterpiece. Rediscover an ancient civilization
with an explosive history in the most stunning edition of Romance of the
Three Kingdoms.

Set during the end of China's Han Dynasty and the 2nd and 3rd centuries
A.D., RTK XI presents the most visually captivating evolution in the
history of the series. Blurring the line between video games and art,
RTK XI features visuals evocative of classical Chinese ink-paintings
along with debates and duels rendered in real-time 3D animation.

As the ruler of a kingdom, each player will have complete control over
their territories. More than 40 base commands give players the power to
govern cities, manage their personnel, practice diplomacy and much more.
Complete freedom to develop markets, shipyards, outposts, forts and
military units expand on the already substantial benchmarks established
by previous editions of the series. Furthermore, players will watch the
era come to life through the uniquely individual personalities of the
more than 780 officers and supporting characters they will encounter.

Players will need to dig deep within to prove themselves adept at both
the military and political arts in order to bring China under one rule.
Domestic affairs, diplomacy and warfare are all conducted on a single
vast 3D relief map, dramatically bringing to life the eight massive
scenarios that lie before them.

For improved control over each military campaign, RTK XI's turn-based
game play allows the player to plan their movements without undue time
constraints, and then execute their battle tactics when ready. RTK XI
also introduces an entirely new system for researching military
techniques, as well as an Advanced Tactics System that allows players to
drive or lure enemies into devastating ambushes. Skilled players will be
able to link together tactics for maximum damage.

Produced by Kou Shibusawa and developed by KOEI Co., Ltd, /Romance of
the Three Kingdoms XI/ is rated "RP" (Rating Pending) by the ESRB. The
suggested retail price is US$19.99. Media can find assets at gamespress.com.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors and Samurai Warriors series of games have
generated a combined 15 million units in global sales.

KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the UK, France, Canada, China, Korea, Taiwan, Singapore and
Lithuania. More information about KOEI and its products can be found at
www.koei.com.


Posted using Meow

=?ISO-8859-1?Q?CAPCOM=AE=27S_DEVIL_MAY_CRY=AE_4_?=


Demo With System Benchmark Mode Will Be Available Before the Game's Release

SAN MATEO, Calif ? April 23, 2008 ? Capcom, a leading worldwide
developer and publisher of video games, today announced that the highly
anticipated PC version of Devil May Cry 4 is locked and loaded for
release this summer. Devil May Cry 4 is already a certifiable hit in the
console world, having shipped over 2 million units world wide since its
release in North America in February. A demo of the game will be
released for PC players before the retail version ships, allowing PC
gamers to try the game ahead of time, as well as testing their system?s
prowess with the included benchmark mode. The PC version of Devil May
Cry 4 will feature new modes, enhanced graphics options and some
additional content. Devil May Cry 4 has been rated M for Mature by the
Entertainment Software Ratings Board.


Posted using Meow

EA DEALS PRIME REAL ESTATE IN MONOPOLY VIDEO GAME

/Most Played Board Game in the World Reinvented /

/With a Party Twist For Next-Gen Video Game Platforms /

* *

*REDWOOD CITY**, Calif.** April 23, 2008 *The Casual Entertainment
Label of Electronic Arts Inc. (NASDAQ: ERTS) today released additional
details on /MONOPOLY (working title), /the first Hasbro-branded video
game set to launch on next-generation consoles including Wii and the
Xbox 360 video game and entertainment system. /MONOPOLY/ will also be
appearing on the PLAYSTATION2 computer entertainment system as well as
mobile phones and Pogo.com . The multiplatform
video game is inspired by Hasbros highly anticipated MONOPOLY /HERE &
NOW: /The World Edition board game. Currently, the /MONOPOLY/ video
games are set to release this fall simultaneously with the global launch
of the new board game.

The /MONOPOLY/ video games promise a fresh take on the timeless classic
with accessible gameplay for players of all ages and skill levels. The
all-new digital gaming edition brings a party twist and features
4-player simultaneous play, ensuring that everyone is engaged and
allowing the whole family to get involved in the fun and play together.
Faster gameplay eliminates downtime freeing up players to wheel and deal
their way through some of the most recognizable cities and landmarks
from around the world. Families can fill up their passports as they try
to unlock new and never-before-seen game boards or challenge each other
to fun interactive mini-games like breaking out of the jail cell and
running away with all the loot. Play in offline single or multi-player
mode and compete to own it all and win!

EA is taking MONOPOLYS core gameplay and bringing it to life in a way
never before imagined, said Chip Lange, Vice President and General
Manager of EAs Casual Label. With this dynamic take on Hasbros
classic board game, weve accelerated the pace of play, added new
interactive mini-game sequences and integrated multi-player moments
designed to make /MONOPOLY/ a non-stop party for the whole family.

It promises to be a very exciting fall for MONOPOLY fans worldwide,
said Mark Blecher, General Manager of Digital Media and Gaming at
Hasbro. EA has done a tremendous job of re-imagining the worlds most
popular board game by remaining true to the traditional gameplay that
millions of consumers have come to love while also creating new digital
twists that can only be achieved in an interactive world. Rolling the
dice and passing go will never be the same.


Posted using Meow

April 21, 2008

Midway Soars Into Stores With The Release Of NBA BALLERS:


* *

/Orlando// Magic Superstar Dwight Howard Shines As Cover Athlete/

**CHICAGO - April 21, 2008 ** Midway Games Inc. (NYSE: MWY), a leading
interactive entertainment software publisher and developer, today
announced that NBA Ballers: Chosen One has shipped for the Xbox360
videogame and entertainment system and the PlayStation3 computer
entertainment system. With fast-paced gameplay and state-of-the-art
player likenesses, Chosen One delivers classic Midway arcade-style hoops
action. NBA Ballers: Chosen One is scheduled to be available at a U.S.
suggested retail price of $59.99

"With Dwight Howard as cover athlete, NBA Ballers: Chosen One brings the
franchise back to its basketball roots with fantastic gameplay and true,
next generation graphics," said Mona Hamilton, vice president of
marketing, Midway Amusement Games, LLC. "We definitely wanted to listen
to our NBA Ballers fan base and focus on the gameplay elements that were
considered most desirable to them. As a result, we feel as if Chosen One
delivers the best over-the-top basketball gaming experience available."

Dwight Howard of the Orlando Magic and Al Horford of the Atlanta Hawks
are featured on the packaging for NBA Ballers: Chosen One. Howard has
established himself as one of the NBA's elite big men, enjoyed a
breakout season averaging 20.7 points and 14.2 rebounds per game. Voted
by fans as the starting center on the Eastern Conference 2008 All-Stars,
Dwight wowed the nation by winning the Sprite Slam Dunk contest with
some of the most innovative dunks ever seen during an NBA All-Star
Weekend. Atlanta rookie, Al Horford, who plays a key role in the game's
single player story mode, is enjoying a fantastic rookie season in the
NBA. The "double-double machine" has been named the NBA Rookie of the
Month twice and is in the running for the NBA Rookie of the Year Award.

In addition to its superstar NBA talent, Midway has also employed the
talents of two music industry heavyweights to score the game's
soundtrack and to announce the game's play-by-play. Chuck D, the famed
front man and founder of Public Enemy, serves as announcer and
studio-host for Chosen One, and provides play-by-play commentary
throughout the game. Just Blaze, who has produced tracks for
best-selling artists such as Jay-Z, Usher, Kanye West, Busta Rhymes,
T.I. and many more, produced the entire instrumental score for NBA
Ballers: Chosen One.

*/NBA Ballers: Chosen One/** Marketing Highlights:*

* National television advertising campaign on multiple mainstream
broadcast and cable networks, including ABC, BET, ESPN, ESPN2,
NBATV, TNT, and WGN
* Large presence at this year's 2008 NBA All-Star Weekend in New
Orleans, including a full-court basketball activity area and game
arcade at Jam Session, as well as partnering with the NBA to build
a new basketball court at a Katrina-damaged, New Orleans
elementary school
* Aggressive online campaign with top-tier enthusiast and mainstream
consumer sites including NBA.com, Facebook.com, IGN.com, and Yahoo.com
* Print advertising campaign across multiple major video game and
consumer publications including Game Informer, PlayStation
Official Magazine, Official Xbox Magazine, SI for Kids, XXL and Dime
* Aggressive pre-sell / launch programs across all national retailers
* Dedicated web presence at www.nbaballers.com, the official website
of NBA Ballers: Chosen One

**_About NBA Ballers: Chosen One_**__

NBA Ballers: Chosen One is a unique fantasy basketball entertainment
experience featuring one-on-one and two-on-two action with the NBA's
elite players. More than 65 of the NBA's top superstar athletes come to
life as the NBA Ballers franchise continues its legacy as the graphical
leader in the sports videogame industry. NBA Ballers: Chosen One will
put players up-close and into the action with new "action movie" style
game cameras that highlight every move. Create-a-Baller and take on the
challenge of the epic "Chosen One Tournament", brought to you live from
the most exotic courts around the world. As you progress through the
game, earn the right to use an NBA star's "Shut 'Em Down" Super Move or
take your Baller online to test your playing skills against others.

For the latest game information, screenshots and more, please click on
to www.nbaballers.com .

**_About Midway_**__

Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with
offices throughout the world, is a leading developer and publisher of
interactive entertainment software for major videogame systems and
personal computers. More information about Midway and its products can
be found at www.midway.com .


Posted using Meow

Two New Classic Games Added to Wii Shop Channel

Helping out your friends is often as easy as a ride to the airport or a
kind word of advice. But when they fall victim to dastardly kidnappers,
things get a little more complicated. Step up and find out what it takes
to rescue your imperiled pals in the latest additions to the Wii Shop
Channel. Both of these classic titles feature distinctive rescue-driven
storylines and villain-busting action to help bring out your inner hero.
Isnt that what friends are for?

Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time
every Monday. Wii owners with a high-speed Internet connection can
redeem Wii Points to download the games. Wii Points can be purchased in
the Wii Shop Channel or at retail outlets. This weeks new games
are:

River City Ransom (NES, 1-2 players, Rated E10+ for Everyone
10 and OlderMild Suggestive Themes and Mild Violence, 500 Wii Points):
River City Ransom takes place in River City, where our heroes, Alex and
Ryan, find a letter on Ryans locker from a guy named Slick. The
letter says that Ryans girlfriend, Cyndi, has been kidnapped, and Slick
has taken River City hostage with the help of countless gangs and evil
bosses. Its up to our heroes to save poor Cyndi and free River City from
the clutches of Slick and his underlings. You can play as Alex and take on
the challenge alone or battle with two players simultaneously as Alex
and Ryan. Kick and punch to fight your way through gang members, evil
bosses and other goons, or use a variety of weapons including a chain
whip, brass knuckles and a tire, to name a few. Raise your stats by eating
right, and gain new techniques by reading books. With your fighting
prowess and never-ending spirit, the bad guys wont know what hit them.


Phantasy Star III Generations of Doom (Sega Genesis, 1 player,
Rated E for EveryoneMild Fantasy Violence, 800 Wii Points): As Rhys, the
crown prince of the Orakian kingdom of Landen, you are engaged to be
married to Maia, a woman from a rival kingdom. But Maia is kidnapped on
your wedding day, setting you on a quest filled with twists and turns that
will reintroduce you to people and places from previous Phantasy Star
games. This epic spans several generations of characters, and your choices
will dramatically impact the way the story unfolds, which makes it a great
game to play all the way through more than once. In Phantasy Star III,
things arent always what they seemcheck it out and watch the mysteries
unfold.


Posted using Meow

April 18, 2008

Bethesda SoftworksR Announces Fallout 3 Collector's Edition

/Fallout 3 Collectors Edition to be Available Worldwide/

April 18, 2008 (Rockville, MD) Bethesda Softworks, a ZeniMax Media
company, officially announced today that it will release a special
*/Fallout 3/* collectors edition worldwide for Xbox 360^ video game
and entertainment system from Microsoft, Games for Windows, and
PLAYSTATION3 computer entertainment system. The limited collectors
edition is available for pre-order through participating retailers.

This premium */Fallout 3/* package, presented in a customized, metal
Vault-Tec lunch box, includes the highly-anticipated game, a collectible
5 Vault-Tec Vault Boy Bobblehead, The Art of /Fallout 3/ hardcover
book, featuring never-before-seen concept art and commentary from
Bethesda Game Studios artists, and The Making of /Fallout 3/ DVD that
includes an inside look at Bethesda Game Studios and the team behind the
game.

Were very excited about this collectors edition and believe it truly
offers gamers an amazing mix of unique items from the Fallout universe,
combined with a great behind-the-scenes look at what goes into
developing such an immense title, said Vlatko Andonov, president of
Bethesda Softworks.

*/Fallout 3/* features one of the most realized game worlds ever
created. Create any kind of character you want and explore the open
wastes of post-apocalyptic Washington, D.C. Every minute is a fight for
survival as you encounter Super Mutants, Ghouls, Raiders, and other
dangers of the Wasteland.

Currently under development at Bethesda Game Studios creators of award
winning /The Elder Scrolls IV: Oblivion///, the 2006 Game of the Year
*/Fallout 3/* is one of the most anticipated games of 2008 and is slated
for release this Fall on Xbox 360, Games for Windows, and PLAYSTATION3
system.

*/Fallout/**//**/ 3/* has not yet been rated by the ESRB. For more
information on */Fallout 3/*, visit http://fallout.bethsoft.com
.

*_About Bethesda Softworks_*

Bethesda Softworks, part of the ZeniMax Media Inc. family of companies,
is a premier developer and worldwide publisher of interactive
entertainment software and has produced numerous award-winning titles,
most recently with 2006 PC and Xbox 360 Game of the Year and RPG of the
Year, /The Elder Scrolls IV: Oblivion,/ and the 2002 PC and Xbox Game
of the Year and RPG of the Year, /The Elder Scrolls III: Morrrowind./
Among Bethesdas more popular franchises are /The Elder Scrolls/ series
and /Fallout/, as well as its licensed properties, such as /Star
Trek./ Its product line spans the sports, racing, RPG, strategy, and
action genres. For more information on Bethesda Softworks products,
visit _www.bethsoft.com _/. /

*/Fallout 3/* 2008 Bethesda Softworks LLC, a ZeniMax Media company.
Bethesda Softworks, Bethesda Game Studios, ZeniMax and related logos are
registered trademarks or trademarks of ZeniMax Media Inc. in the U.S.
and/or other countries. Fallout and related logos are trademarks or
registered trademarks of Bethesda Softworks LLC in the U.S. and/or other
countries. Other product and company names referenced herein may be
trademarks of their respective owners. All Rights Reserved

Posted using Meow

ARMY OF TWO RECRUITS TWO-MAN TEAMS FOR THE ULTIMATE ONLINE CO-OPERATIVE CHALLENGE

EA Montreal’s Intense Two-Man Military Gameplay Continues with New Mode and
> Maps Available for Download
>
>
>
> Montréal, Canada, April 18, 2008 – Calling all private military
> contractors! Electronic Arts (NASDAQ: ERTS) announced today that its 3rd
> person co-op shooter, ARMY OF TWO™, is expanding its two-man combat
> experience by releasing the new Security and Strategy Corporation (SSC)
> Challenge mode and maps. The unique SSC Challenge mode has two teams of two
> competing in an intense obstacle course for the chance to join the SSC, the
> Private Military Corporation in ARMY OF TWO. The new maps will be available
> on April 24 in North America and Europe on Xbox LIVE® Marketplace. The
> download pack will also come to the PLAYSTATION® Store on April 24 in North
> America and May 2008 in Europe.
>
>
>
> “We want to support our fans with new content that delivers on the two-man
> gameplay but with a unique twist,” says Alain Tascan, VP and General
> Manager of EA Montreal and Executive Producer of Army of Two. “The SSC
> Challenge gives players a chance to test their skills in a different setting
> while retaining the action packed co-op intensity that gamers have come to
> expect in Army of Two.”
>
>
>
> Intertwined with over-the-top combat, feverish action and challenging
> obstacle courses, players will work as a team to race to the finish in the
> four new co-op maps. The team that completes the course with the most cash
> will be crowned the ultimate two-man military outfit. The SSC Challenge mode
> and maps will be available for $7.50 in North America and €4.75 and £3.80
> in Europe.
>
>
>
> ARMY OF TWO has been rated M by the ESRB and 18+ by PEGI. For more
> information on the game, please visit the official game website at
> www.armyoftwo.com

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FIRST DOWNLOADABLE CONTENT FREE WITH MASS EFFECT PC

Edmonton, Alberta, Canada (April 18, 2008) - Leading video game
> developer BioWare(tm), a division of Electronic Arts Inc. (NASDAQ:
> ERTS), has announced that "Bring Down the Sky," the first piece of
> downloadable content for the award-winning space epic Mass Effect(tm),
> will be available for PC gamers to download free* of charge when Mass
> Effect for the PC releases on May 28, 2008 in North America and June 6,
> 2008 in Europe.
>
> Fully optimized for the PC, "Bring Down the Sky" is the first in a
> series of planned downloadable content that will further expand the Mass
> Effect story and universe. It includes a new uncharted world that
> introduces the deadly Batarian alien race, approximately 90 minutes of
> new gameplay and an original soundtrack.
>
> Batarian extremists have hijacked a mobile asteroid station in the
> Asgard system, setting it on a collision course with the nearby colony
> world of Terra Nova. Only Commander Shepard can save the millions of
> innocent civilians before the asteroid completes its deadly descent.
>
> Originally released for the Xbox 360(tm) videogame and entertainment
> system, "Bring Down the Sky" has received critical acclaim as one of the
> "must have" downloadable expansion packs. Mass Effect has also received
> critical acclaim throughout the world with more than 80 awards including
> Console Game of the Year and Role-Playing Game of the Year.
>
> The "Bring Down the Sky" downloadable content for PC will be available
> at the launch of Mass Effect for the PC, and will be free of charge to
> registered BioWare community members.
>
> Screenshots for "Bring Down the Sky" can be found at press.bioware.com
>
> *Requires Mass Effect for the PC
>
>
>
>
>
> About BioWare
>
> BioWare develops computer, console, handheld and online video games
> focused on rich stories and memorable characters. Since 1995, BioWare
> has created some of the world's best-selling titles including the
> award-winning Baldur's Gate(tm) and Neverwinter Nights(tm) series, and
> Star Wars(r): Knights of the Old Republic(tm). Original BioWare-created
> IPs include Jade Empire(tm) and the 2007 Game of the Year, Mass Effect.
> With studios in Edmonton, Canada, and Austin, Texas, BioWare is hard at
> work on the epic fantasy RPG, Dragon Age and Sonic Chronicles: The Dark
> Brotherhood for the Nintendo DS(tm), as well as several unannounced
> projects including a massively multiplayer online game. In 2008,
> BioWare was acquired by the world's leading electronic entertainment
> publisher, Electronic Arts. For more information on BioWare, visit
> www.bioware.com
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com . M

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April 17, 2008

HARD ROCK LEGENDS DEF LEPPARD ISSUE UNRELEASED SINGLE AS EXCLUSIVE DOWNLOADABLE CONTENT FOR GUITAR HEROR III: LEGENDS OF ROCK

Quintessential Def Leppard Track Pack Releases on April 24, 2008
>
>
>
> SANTA MONICA, CA - April 17, 2008 - Rock heavyweights Def Leppard have
> partnered with Activision Inc.'s (Nasdaq:
> ATVI) Guitar Hero(r) III: Legends of Rock on an epic three-song track
> pack that will give fans an exclusive opportunity to sample the band's
> #1 new radio single, "Nine Lives," five days before their upcoming
> studio album Songs from the Sparkle Lounge releases on April, 29, 2008.
> The single is the result of Def Leppard's groundbreaking collaboration
> with country music legend Tim McGraw, and will be featured on their
> highly anticipated upcoming record Songs from the Sparkle Lounge, the
> band's first new studio release since 2006's YEAH , which begins yet
> another remarkable new chapter in the band's 30-year recording career.
>
>
>
> The track pack also features live versions of "Photograph" and "Rock of
> Ages," two of Def Leppard's most beloved chart-toppers from their
> multi-platinum Pyromania album.
>
>
>
> "Being involved with Guitar Hero is very exciting for us and adds a
> whole new layer of appreciation," says Joe Elliott, lead singer, Def
> Leppard. "I know from personal experience how much more you get into the
> music by playing the game - which is why we were keen to explore this
> opportunity. Guitar Hero is extremely popular with all kinds of music
> heads, which includes a lot of our fans- and we think releasing 'Nine
> Lives' this way first is just fantastic!"
>
>
>
> "We are extremely thrilled to be partnering with Def Leppard, who are
> true rock icons," said Dusty Welch, Head of Publishing for RedOctane.
> "The band's participation in offering 'Nine Lives' to fans exclusively
> via Guitar Hero III downloadable content before their album hits store
> shelves, before the single is available for purchase on iTunes,
> demonstrates the level of commitment these legendary artists are making
> to Guitar Hero and how the franchise is transforming the music
> landscape."
>
>
>
> The track pack will be available for Xbox LIVE(r) Marketplace for Xbox
> 360(r) video game and entertainment system from Microsoft and in the
> PLAYSTATION(r)Store for the PLAYSTATION(r)3 computer entertainment
> system on April 24, 2008.
>
>
>
> Guitar Hero III: Legends of Rock offers the ultimate rock experience
> with new wireless guitars, freshly added content and features including
> a multiplayer action-inspired battle mode, grueling boss battles, a host
> of exclusive unlockable content and visually stunning rock venues.
> Expanded online multiplayer modes allow axe-shredders worldwide to
> compete head-to-head for true rock status as they riff through a
> star-studded soundtrack including master tracks by legendary artists
> such as Aerosmith, Guns 'N' Roses, The Rolling Stones, Beastie Boys,
> Rage Against the Machine and Pearl Jam, as well as original songs by
> guitar icons Slash and Tom Morello. Guitar Hero III: Legends of Rock is
> now available and is rated "T" for Teen by the ESRB. For more
> information visit www.guitarhero.com .
>
>
>
> About Activision, Inc.
>
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive
> entertainment and leisure products. Founded in 1979, Activision posted
> net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
>
>
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
> Australia, Japan and South Korea. More information about Activision and
> its products can be found on the company's World Wide Web site, which is
> located at www.activision.com .

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April 15, 2008

Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

April 14, 2008
Wii-kly Update: Two New Classic Games Added to Wii Shop Channel
Danger may not be your middle name, but youll find plenty of it in this
weeks additions to the Wii Shop Channel. Two classic side-scrolling
action titles invite players to blast and battle their way to a thrilling
climax. In a spaceship or an assault suit, itll take all the grit and
gusto you can muster to survive these perilous, heart-pumping adventures.

Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time
every Monday. Wii owners with a high-speed Internet connection can
redeem Wii Points to download the games. Wii Points can be purchased in
the Wii Shop Channel or at retail outlets. This weeks new games
are:

Fantasy Zone (Sega Master System, 1-2 players, Rated E for Everyone,
500 Wii Points): Take command of the spaceship Opa-Opa and blast your way
through various fantastical levels as you try to take out all the enemy
bases in each stage. Once youve destroyed the bases, youll have to beat
the stage boss in order to move on to the next level. By using your guns
and bombs wisely, youll be able to take down your enemies and
explore each of the crazy environments in this side-scroller. You can also
buy upgraded weapons for your ship by accessing the shop. Various Sega
games through the years have referenced the Opa-Opanow you can play the
game that started it all.

Mega Turrican (Sega Genesis, 1 player, Rated E10+ for Everyone 10
and OlderFantasy Violence, 800 Wii Points): The Machine has enslaved the
galaxy under its tyrannical rule. As Bren McGuire, the last survivor of
the United Freedom Forces, it is your duty to destroy the evil forces of
the Machine that have devastated the galaxy. Fight through countless
hordes of enemies using everything at your disposal. Use the weapons and
power-ups of your Turrican Assault Suit, including the incredible Plasma
Rope, to fight back the tide of oncoming enemies and find the health and
power-ups that will keep you alive. Fifteen levels of chaos and
destruction stand between you and freedom.


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Cal Ripkens Real Baseball MMO Announces First Tournament of 2008

Free MMO Sports Game Tournament to Involve Teams From Around The World
> Competing Head to Head
>
> Diamond Bar, California - April 14, 2008 -- Cal Ripken's Real Baseball,
> a massively multiplayer online sports game (MMOSG) for baseball,
> announced today they would host a large tournament scheduled to begin
> on May 5, 2008, Cinco de Mayo. For more information, people can visit
> PlayRealBaseball.com and go to the "EVENTS" tab.
>
> The Cinco de Mayo Invitational will be a single elimination tournament.
> The registration period begins today and will be open until May 4,
> 2008. Players can earn their share of over $2,000 in prizes. Prizes
> include memberships to RotoWire.com and JRO High Performance
> Sunglasses from Elite Eyewear.
> Each Tournament game will be six-innings and scheduled three-to-five
> days a week. Real Baseball seeds their tournament based on a first to
> register first seed basis. Players that have reached Level 10 with
> their character are eligible to participate in Real Baseball events
> and at that time, they are also allowed to join or create a team.
>
> "We are excited to be hosting our first big tournament of the baseball
> season," said Andy Wang, founder and CEO of Netamin Communication
> Corporation. "Cal Ripken's Real Baseball brings video gaming and
> baseball to a whole new level. We hope players will continue enjoying
> the head to head competition not only with tournaments, but also all
> the other events we have to offer."
>
> Like baseball in real life, Real Baseball hosts different types of
> events throughout the year. These include tournaments, Homerun
> Derbies, and Rookie Challenges. Tournaments for Real Baseball are
> Level based tournaments and grouped into the following categories:
> Minor, Major, All Star and MVP, are either single elimination or
> double elimination, and the bigger events sometime offer a prize.
> Rookie Challenges are fun and educational, intended for new players,
> and are designed to get them ready for the big leagues and the
> tournaments.

About Real Baseball (www.PlayRealBaseball.com)
>
> In Real Baseball, baseball enthusiasts and gamers compete in 3D virtual
> stadiums. With stunning graphics and surround-sound audio reactions
> from the crowd, participants control customized characters for each
> position and compete together against other Real Baseball gamers.
> Players use an avatar to bat, pitch, field, run, steal and perform any
> baseball action. Participants can practice, play pick-up games, join
> or found their own teams, compete against rival teams, play in
> specialized tournaments, and win league championships in post-season
> play. Gamers create their own characters and build their skill level
> (player stats) through successful play on the field against other real
> human players. Unlike current video games that aim to simulate
> professional sports, Real Baseball delivers a first-person perspective
> of a character, created and developed by the player, interacting
> online in real-time with teammates and opponents.
>
> About Netamin (www.Netamin.com):
> Netamin Communication Corporation, a pioneer in Massively Multiplayer
> Online Sports Games (MMOSG), is headquartered in Diamond Bar,
> California with additional operations in Korea. The company has
> launched its first MMOSG title, Ultimate Baseball Online, with
> subsequent titles planned in the team sports genre. Founded in 1998,
> Netamin is a privately held corporation aiming to provide an online
> virtual playing field for all major sports. For more information,
> please visit www.Netamin.com.

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The Ant Commandos Announce New Guitar Controllers And Accessories

TAC's Upcoming Wireless Products Include the First 4-in-1 Double Range
> and Widow Maker Bass Guitars, Breakfree Microphone, Universal PS2 to
> PS3 Adapter and More
>
> April 14, 2008 - Ontario, CA- The Ant Commandos (TAC), a leading
> provider of innovative wireless video game music peripherals and
> accessories, announced today its upcoming lineup of products hitting
> retail this spring. The new lineup includes the first-ever guitar
> controllers to offer 4-in-1 compatibility, with all of its new
> guitars being 100% compatible with all Guitar Hero and Rock Band games
> for PlayStation 2 and PlayStation 3.
>
> The new lineup includes the Double Range Guitar in flame red, electric
> blue and jet black, the Widow Maker Wireless Bass Guitar, Breakfree
> Wireless Microphone Dual Pack, BreakFree Wireless Microphone Single
> Pack (for Rock Band) and a Universal PS2 to PS3 adapter for guitar and
> game controllers. TAC will also introduce illuminated drumsticks and
> a new Universal Guitar Controller Bag to help gamers tote their guitar
> controllers wherever they want to rock out.
> "The music genre in the video game industry has grown so much in recent
> years, we have seen the demand for products that deliver high-quality,
> high value musical experiences also grow," said Raymond Yow,
> Director of Marketing at TAC. "All of our Guitar controllers are
> designed to provide 100% 4-in-1 compatibility, even down to the most
> minute features, with Guitar Hero 1, 2 and 3 and Rock Band for both
> the PS2 and PS3 platforms."
>
> After successfully offering the first wireless and then the first 10
> button design guitars for the Guitar Hero games, TAC is at it again by
> introducing the first 4-in-1 guitar that is 100% compatible with all
> Guitar Hero and Rock Band products on the PlayStation 2 and
> PlayStation 3.
>
> TAC's new line of guitar controllers and accessories help make the most
> of any player's musical gameplay experience:
>
> The Double Range Guitar
> The first 4-in1 compatible guitar, the Double Range is 100 % compatible
> with all Guitar Hero and Rock Band products for the PS2 and PS3. The
> guitar will retail for $49.99 in late April and will be available in
> flame red, electric blue and jet black. The Double Range Guitar
> controller allows players to act out their rock star fantasies with
> its 2.4GHz wireless technology which doesn't require a direct line of
> infrared sight to the console. Providing gamers the freedom to thrash
> around up to 30 feet away from the console, players will also
> appreciate the second set of FeatherTouch fret buttons on its patent
> pending Xtended Fret Button Array which enables players to jam like
> their musical idols by jumping to the lower set of fret buttons for
> world-class solos, and then using the higher set for rhythm parts. The
> Double Range's lower 5 buttons are 100% compatible with Rock Band's
> Solo Guitar play and it offers a 5-way switch to support the sound
> effect feature in Rock Band. In addition, players will love the
> FreedomClip, a special belt clip that allows for strap-free play.
>
> The Widow Maker Wireless Bass Guitar
> The first bass guitar that is 100% compatible with both Guitar Hero and
> Rock Band, the Widow Maker will retail for $59.99. Compatible with all
> versions of Guitar Hero and Rock Band for the PlayStation 2 and
> PlayStation 3, the Widow Maker is the most advanced controller on the
> market, featuring AutoSense wireless technology using 2.4GHz
> connectivity and offering a larger and longer body design that mimics
> a real Bass guitar. The Widow Maker features the new BigBoy Strum
> Bar which makes for a wider and tighter strumming zone, and players
> can be ready for fast action with the FeatherTouch Fret Buttons which
> are undercoated with new rubber cushions, designed to activate at the
> slightest touch. For special features that every guitar fan will
> love, the Widow Maker features a special button cluster that has a
> recessed pause button so players do not accidentally pause during a
> jam session. With its
> 4-in-1 compatibility, players can be assured that their investment is a
> good one, even if they upgrade to another system-because their guitar
> will work with all PS2 and PS3 versions of the games.
>
> The Breakfree Wireless Microphone Dual Pack
> The Breakfree Wireless Microphone Dual Pack will carry a retail price
> of $49.99, comes in two colorful designs - flame red or electric blue,
> and the package includes two wireless microphones, two wireless
> microphone antennas and one wireless microphone receiver unit. The
> microphones are compatible with SingStar, Boogie, High School Musical
> and Karaoke machines. Featuring an AutoSeek 'n' Set RF wireless
> antenna, gamers can perform like a star up to 45 feet away from the
> base station without worrying about getting caught in wires and cords.
> No one will know you're not a professional singer, with the 100 to
> 10,000 Hz frequency response which delivers a wide spectrum of rich
> sound. The Breakfree Wireless Microphone conserves energy by turning
> off if it doesn't receive a signal for more than 10 minutes, and it
> offers up to 100 hours of extended play on one battery pack.
>
> PlayStation2 to PlayStation3 Adapter
> The new PlayStation 2 to PlayStation 3 adapter enables all PlayStation
> 2 controllers and Guitar Hero and Rock Band Guitars to be utilized on
> the PlayStation 3 so players do not have to throw away all of the
> valuable hardware and software they have invested in. Unlike previous
> adapters from other companies, this adapter is compatible with most of
> the popular guitar controllers on the market and is engineered to
> function perfectly with all the features of the Guitar Hero and Rock
> Band games.
>
For more information about TAC or the products it sells please visit
> www.theantcommandos.com.

About The Ant Commandos
> The Ant Commandos (TAC) is a leading designer, manufacturer, and
> distributor of innovative peripherals and accessories for the
> interactive entertainment industry. Named the third fastest-growing
> accessories companies of 2007 by NPD, TAC's imaginative designs follow
> the fundamental principles of simplicity, interactivity, and mobility
> for game enthusiasts worldwide. TAC was the first peripheral company
> to ship its wireless guitar and 10-Button Double Range Guitar for
> Guitar Hero, the first to distribute the Bass Guitar for Guitar Hero
> and Rock Band, and it led efforts to design and manufacture the first
> wireless microphone for the SingStar, Rock Band, Boogie and High
> School Musical games. TAC is based in Ontario, California. More
> information can be found about the company and its products at
> www.theantcommandos.com.

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2K Sports Announces Major League Baseball 2K8 Fantasy All-Stars Now Available

2K Sports Touches Them All With Major League Baseball(r) 2K8 Fantasy
> All-Stars Now Available on Retail Store Shelves
>
>
>
> Enjoy baseball like never before with fun and addictively interactive
> touch screen controls
>
>
>
> April 15, 2008 - 2K Sports, in partnership with Deep Fried
> Entertainment, today announced that Major League Baseball 2K8 Fantasy
> All-Stars is now
> available on retail store shelves. Available exclusively for Nintendo
> DS(tm), Major League Baseball 2K8 Fantasy All-Stars will put fans in
> touch with the action like never before while offering a wildly fun and
> interactive gameplay experience featuring starting lineups from all 30
> Major League Baseball clubs, a variety of exhibition and tournament
> modes, All-Star training mini-games, along with fantasy-themed baseball
> stadiums.
>
> Utilizing the functionality of the Nintendo DS touch screen, Major
> League Baseball 2K8 Fantasy All-Stars provides fans the unique
> opportunity to control the power and technique of their swings and the
> speed and accuracy of their pitch by performing specific gestures and
> intuitive usage of the stylus. Fielding, baserunning and other controls
> will also utilize the DS touch screen, as players drag and trace lines
> to execute these specific baseball actions.
>
> Adding to the addictive gameplay experience, players will also have the
> ability to obtain special "power ups" to complete incredible batting,
> pitching, and fielding performances. Players can force their opponents
> to chase after the "chicken ball" that runs away from fielders once it's
> on the ground, or confuse them with a "crazy ball" that takes an
> unpredictable flight path. Pitchers can throw amazing new pitches such
> as a "super splitter" that splits the ball into two pieces to confuse
> the batter or a "fireball" that screams over the plate at rocket speeds
> while engulfed in flames. Fielders can join in the power up fun with the
> "brick wall" that causes a wall to instantly rise out of the ground to
> stop the ball in its tracks or the "super jump" that allows them to jump
> incredibly high toward the ball in flight.
>
> Other fun and exciting features in Major League Baseball 2K8 Fantasy
> All-Stars include:
>
>
>
> * Unique Interactive Experience -- All aspects of the game will
> be controlled on the Nintendo DS touch screen, including batting,
> pitching, fielding and baserunning.
>
>
>
> * Exciting Gameplay Modes -- Exhibition mode will allow players
> to quickly choose their favorite teams so they can immediately jump into
> the intense baseball action, while Fantasy Pennant mode will offer
> various tournaments to compete in. All-Star Training will assist players
> in learning the fundamental DS control functions wrapped up in a variety
> of fun and challenging mini-games.
>
>
>
> * All-Star Lineups -- Players can create their own unique
> baseball teams by choosing from the different starting lineups and
> putting together their favorite All-Stars.
>
>
>
> * Uniquely Themed Stadiums -- Set in extreme environments that
> portray the diverse North American environment, uniquely themed stadiums
> are in locations ranging from the Everglades in Florida to the Frozen
> North, locations that can only be mastered by the best.
>
>
>
> * Multi-player -- Supports two-player DS Wireless and Nintendo
> Wi-Fi Connection. For added competitiveness, Major League Baseball 2K8
> Fantasy All-Stars will utilize DS Wireless and Nintendo Wi-Fi
> Connections so players can go head-to-head in intense worldwide
> multi-player gaming.
>
>
>
> Major League Baseball 2K8 Fantasy All-Stars, developed by Deep Fried
> Entertainment and published by 2K Sports, is now available exclusively
> on Nintendo DS for $29.99 and is rated E for Everyone by the ESRB. For
> more information about this title, please visit: www.2Ksports.com
> .

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BET Networks Announces Partnership with Xbox LIVE Marketplace

*Shows Available for Download Include** *

*College Hill, American Gangster, Comic View and More*

*NEW YORK* * April 15, 2008* BET Networks today announced that it
will add a broad selection of full-length BET television shows for
download on Xbox LIVE, the online games and entertainment network on
Xbox 360. Effective immediately, a growing catalog of episodes from
BETs top-rated programming will be available for download from Xbox
LIVE, including, but not limited to,* COLLEGE HILL 4*,* AMERICAN
GANGSTER* and* COMIC VIEW*, with* IRON RING* featuring a free download
of the premiere episode to consumers for one full week.

This partnership is a natural fit for our audience. African Americans
and particularly BET viewers significantly over-index in console gaming
consumption, said Denmark West, President of Digital Media. BET
Networks. We are looking forward to providing on the Xbox 360 console
the BET programming our audience has grown to love.

Establishing a partnership with Microsoft Xbox 360 provides a unique
opportunity for BET to expand its target demographic through Xbox 360
and its dynamic online entertainment platform, Xbox LIVE.

Currently offering more than 4,200 hours of premium entertainment
content from more than 40 studios and networks, Xbox LIVE Marketplace is
the only game console offering downloadable movies and TV shows in high
definition.

By adding this popular programming from the BET library, our list of
consumer favorites on Xbox LIVE continues to thrive, said Ross Honey,
Senior Director, Media and Entertainment Group at Microsoft. Xbox LIVE
offers more than twice the on-demand high definition content than the
leading cable provider and the addition of BET helps us provide our
diverse community of users more of the premium entertainment content
they want.

Every month, new episodes will be made available for download on Xbox
LIVE (U.S. only) from popular BET series, including:

*_ IRON RING_** - IRON RING* introduces new jack celebrities from
music, sports and Hollywood to the most dangerous fighters in the world.
An all-star line-up of celebrities will manage teams of fighters in the
best mixed martial arts match-ups on television. From a steel ring above
the arena, the celebrity owners will interact with their gladiators
between rounds and sometimes right in the middle of them. Only the
strong will survive! Headlining the show is boxing champ Floyd
Mayweather (with the assistance of hip hop star Rick Ross) managing the
Money Mayweather Boys, along with hip-hop heavyweights Ludacris and
Nelly representing Team Luda and Team Nelly (respectively); T.I. with
the help of Big Kuntry, Young Dro, DJ Drama and Alpha Omega leading Team
Grand Hustle; Juelz Santana and Jim Jones heading Dipset; and Lil Jon
with the Head Busters.

*_ COMIC VIEW_* - BETs hilarious original series* COMIC VIEW* is
known for its unparalleled reputation of breaking new talent and
providing rising stand-ups with invaluable national exposure season
after blockbuster season. See a spectacular line-up of comics with the
signature enthusiasm that has made the show a hit among audiences for
more than a decade.

*_ HELL DATE_* - They say opposites attract. But when great dating
expectations are challenged, compromised, then thrown out the window, a
get together ripe with promise and fulfillment goes up in flames. Youre
on a* HELL DATE*. Watch as unwitting participants bare their all in the
hopes of connecting with Mr. or Ms. Right-- until reality sets in. This
is no ordinary dating show. Part reality, part romantic comedy, its
matchmaking with a devilish twist.* HELL DATE* is what happens when
dream dates go terribly, terribly wrong.

*_ AMERICAN GANGSTER_* Chronicled by actor Ving Rhames,* AMERICAN
GANGSTER* explores the life and times of some of Black Americas most
notorious crime figures. The show will explore without glorifying, and
investigate without celebrating, these criminal-minded men and women.
During each episode, the crimes of infamous Black figures such as Leroy
Nicky Barnes, Freeway Ricky Ross, The Chambers Brothers, Fat Cat
Nicholas and Stanley Tookie Williams will be put in the context of
Black history as we see how their actions both reflected and corrupted
the values of their community.

*_ COLLEGE HILL_** -* BETs hit reality series* COLLEGE HILL* is back
on a new college campus, complete with fresh look and more drama than
ever! While exploring the familiar themes of the black college
experience and boy/girl relationships, the new cast turns up the heat in
every imaginable way. Tempers fly, tears flow and secrets are revealed
as the students show us what it's like to live under one roof with
people of varying life experiences, sexual orientation and attitudes.
"Real" student woes, wonders and everything that happens in between in
the quest for higher education, it's all revealed on* COLLEGE HILL*.

More information about the great BET content being offered on the
service is available at
_http://www.xbox.com/en-US/live/marketplace/moviestv/?WT.svl=nav_.


*_About BET Networks_*

BET Networks, a division of Viacom Inc. (NYSE: VIA, VIA.B), is the
nation's leading provider of quality entertainment, music, news and
public affairs television programming for the African-American audience.
The primary BET channel reaches more than 87 million households
according to Nielsen Media Research, and can be seen in the U.S., Canada
and the Caribbean. BET is the dominant African-American consumer brand
with a diverse group of business extensions: BET.com, a leading internet
destination for Black entertainment, music, culture, and news; BET
Digital Networks - BET J, BET Gospel and BET Hip Hop, attractive
alternatives for cutting-edge entertainment tastes; BET Event
Productions, a full-scale event management and production company; BET
Home Entertainment, a collection of BET-branded offerings for the home
environment including DVDs and video-on-demand; BET Mobile, a service
venture into the lucrative world of ringtones, games and video content
for wireless devices; and BET International, an extension of BET network
programming for global distribution.


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April 11, 2008

KONAMI ANNOUNCES DETAILS AND PRICING FOR MGS4 STANDARD AND LIMITED EDITIONS

El Segundo, Calif. April 10, 2008 - Konami Digital Entertainment, Inc.
> announced
> today that the limited edition of the highly-anticipated release of Metal
> Gear
> Solid 4: Guns of the Patriots for the PLAYSTATION3 computer entertainment
> system
> will be available in North America on June 12 exclusively at GameStop, the
> world's
> largest video game and entertainment software retailer. Additionally, Konami
> has
> revealed pricing and the first images of the final packaging for both the
> Metal
> Gear Solid 4: Guns of the Patriots Standard Edition and Metal Gear Solid 4:
> Guns
> of the Patriots Limited Edition.
> ABOUT METAL GEAR SOLID 4: GUNS OF THE PATRIOTS STANDARD EDITION
> Marking the return of Hideo Kojima's legendary tactical espionage action
> series,
> Metal Gear Solid 4: Guns of the Patriots features a cinematic experience and
> visual
> masterpiece that will redefine this landmark franchise as a revolutionary
> game for
> the PLAYSTATION3 system. The game is the final chapter in the saga of Solid
> Snake
> which sends him around the world in pursuit of his arch nemesis, Liquid
> Ocelot.
> Armed with new gadgets and abilities, Solid Snake must shift the tides of war
> into
> his favor, using the chaos of the battlefield to infiltrate deep into enemy
> territory.
> In his globetrotting final mission, Snake must sneak deep into enemy
> locations in
> the Middle East, South America, and other corners of the earth to foil Liquid
> Ocelot's.
> Metal Gear Solid 4: Guns of the Patriots includes Metal Gear Online "Starter
> Pack",
> which is the full and complete multiplayer component of Metal Gear Solid 4:
> Guns
> of the Patriots.
> Metal Gear Solid 4: Guns of the Patriots Standard Edition will be priced at
> $59.99
> SRP.
> ABOUT METAL GEAR SOLID 4: GUNS OF THE PATRIOTS LIMITED EDITION
> Featuring collectible packaging with exclusive artwork by famed Kojima
> Productions
> illustrator Yoji Shinkawa, the Metal Gear Solid 4: Guns of the Patriots
> Limited
> Edition will contain everything that is included with the Standard Edition as
> well
> as an additional Blu-ray disc featuring two "making of" documentaries. The
> documentaries
> will include extensive interviews with Metal Gear Solid creator Hideo Kojima
> and
> the Metal Gear Solid 4: Guns of the Patriots Soundtrack CD. The Limited
> Edition
> will be available exclusively at GameStop.
> Metal Gear Solid 4: Guns of the Patriots Limited Edition will be priced at
> $84.99
> SRP.
> ABOUT METAL GEAR SOLID 4: GUNS OF THE PATRIOTS PRE-SELL PROGRAM
> A special pre-sale program of Metal Gear Solid 4: Guns of the Patriots will
> be offered
> at participating retailers. This pre-sell entitles customers that pre-order
> either
> edition, a copy of the Metal Gear Saga Vol. 2 DVD (while supplies last).
> Featuring
> extensive original video content the DVD primarily focuses on the
> interconnected
> history between all of the "Snakes": Big Boss (Naked Snake), Liquid Snake,
> Solidus
> Snake, and of course, Solid Snake. The DVD also contains a compendium of the
> Metal
> Gear Solid 4: Guns of the Patriots trailers. Additionally, each DVD
> allocated during
> this pre-order period will contain a unique voucher code that will enable the
> consumer
> to download the Metal Gear Online Beta. The download of the Beta will be
> available
> from April 17th to May 5th and the gameplay will be available from April 21st
> to
> May 5th.
> "As the most anticipated game to be released for the PLAYSTATION3 system
> this year,
> we wanted to make sure that no fan of Metal Gear Solid would be disappointed
> with
> the amount of content and gameplay at their disposal," said Anthony Crouts,
> Vice
> President of Marketing for Konami Digital Entertainment, Inc.

> Metal Gear Solid 4: Guns of the Patriots is rated "M" for Mature by the ESRB.
> About Konami
> Konami is a leading developer, publisher and manufacturer of electronic
> entertainment
> properties. Konami's titles include the popular franchises Metal Gear Solid,
> Silent
> Hill, DanceDanceRevolution and Castlevania, among other top sellers. The
> latest
> information about Konami can be found on the Web at www.konami.com. KONAMI
> CORPORATION
> is a publicly traded company based in Tokyo, Japan with subsidiary offices,
> Konami
> Digital Entertainment Co., Ltd. in Tokyo, Japan, Konami Digital
> Entertainment, Inc.
> in the United States and Konami Digital Entertainment GmbH in Frankfurt,
> Germany.
> KONAMI CORPORATION is traded in the United States on the New York Stock
> Exchange
> under the ticker symbol KNM. Details of the products published by Konami can
> be
> found at www.konami.com.
> 1987 2008 Konami Digital Entertainment Co., Ltd. "METAL GEAR" and "METAL
> GEAR
> SOLID" and "GUNS OF THE PATRIOTS" are trademarks or registered trademarks of
> Konami
> Digital Entertainment Co., Ltd. Developed by Konami Digital Entertainment
> Co., Ltd.
> Published by Konami Digital Entertainment, Inc. "KONAMI" is a registered
> trademark
> of KONAMI CORPORATION.
> About GameStop Corp.
> Headquartered in Grapevine, TX, GameStop Corp. is the world's largest video
> game
> and entertainment software retailer. The company operates 5,264 retail
> stores in
> 16 countries worldwide. The company also operates two e-commerce sites,
> GameStop.com
> and EBgames.com, and publishes Game Informer(R) magazine, a leading
> multi-platform
> video game publication. GameStop Corp. sells new and used video game
> software, hardware
> and accessories for video game systems from Sony, Nintendo, and Microsoft. In
> addition,
> the company sells PC entertainment software, related accessories and other
> merchandise.
> General information on GameStop Corp. can be obtained at the company's
> corporate
> website: http://www.GameStopcorp.com.

Posted using Meow

EA UNVEILS THE SIMCITY BOX

Popular PC Gaming Franchise Offers Five Innovative City-Building Games
> in
>
> One Box at One Low Price
>
>
>
> REDWOOD CITY, CA. - April 10, 2008 - Today Electronic Arts Inc. (NASDAQ:
> ERTS) announced The SimCity(tm) Box, a bundled pack of five games from
> the world-renowned SimCity(tm) franchise. The SimCity Box contains
> SimCity(tm) Societies, SimCity Societies Destinations, SimCity(tm) 4,
> SimCity(tm) 4Rush Hour and The Sims Carnival(tm) SnapCity. Valued at
> approximately $100.00 USD, The SimCity Box will be available this June
> in North America at the affordable price of $39.99 USD.
>
>
>
> "The SimCity Box is the perfect opportunity to discover the fun of city
> building with SimCity," said Rod Humble, Head of Studio for The Sims.
> "This is the greatest value SimCity has ever offered and players
> everywhere can get hands-on with a wide range of SimCity products from
> one box at an amazing price."
>
>
>
> * SimCity Societies: In SimCity Societies, players
> construct not only the cities they desire, but mold their cultures,
> societal tendencies and environments as well. They can build artistic
> cities, authoritarian dictatorships, spiritual communities and many
> more. With this accessible, innovative and versatile city-builder,
> players can create the city of their dreams, or their nightmares. With
> more than 500 buildings and decorative objects to place, the
> possibilities are almost limitless. Since launch, four free game updates
> have added new strategic modes that will challenge your mayoral skills,
> three new exotic disasters (UFO invasion, giant robot attack and a
> massive fire-breathing monster) new crises, new UI functions, new
> buildings and much more. More free content and features are being
> planned for future updates.
>
>
>
> * SimCity Societies Destinations: SimCity Societies
> Destinations enhances the SimCity Societies experience by providing all
> the tools players need to create an entire city or town based on
> attractions and amenities that visitors enjoy. With an enhanced map
> generator, players can identify each city's opportunity for diversion
> and the city can capitalize on that draw. From sprawling theme parks and
> tropical beach resorts to country hiking trails, players can control
> more than 100 new buildings to create their customized destination.
>
>
>
> * SimCity 4: Right from the start in SimCity 4, players
> will experience new God-like powers of creation as they lay the
> groundwork for their cities by molding mountains, carving valleys,
> seeding forests and laying rivers. With these new landscape creation
> features, players can now construct the most realistic metropolis
> imaginable.
>
>
>
> * SimCity 4 Rush Hour: In SimCity 4 Rush Hour, players take
> control of their city's transportation with a wide variety of new
> options. They can create the elevated train networks of Chicago, the
> wide-avenues of New York, or the one-way streets of San Francisco.
> Players can develop a seamless mass-transit system including monorail,
> subway, or even a scenic ferry service that connects to a greater
> regional travel network. With all-new problem-solving maps and tracking
> tools, players can see the pulsing flow of traffic, map out the most
> efficient routes, and quickly get their Sims from one city to another.
>
>
>
> * The Sims Carnival SnapCity: The Sims Carnival SnapCity is
> a unique city-building simulation game with a puzzle twist that is both
> strategic and accessible. In a fun, open-ended gameplay environment,
> players are challenged to position falling, colored blocks in just the
> right places to build the best possible cities. Featuring an array of
> industrial, commercial and residential neighborhoods, it's never the
> same city twice! The fun never stops as you save your city from natural
> disasters, man-made catastrophes, even out-of-this-world alien
> attacks!Players can also pick-up-and-play by jumping into 25 unique
> existing neighborhood levels.
>
>
>
> The SimCity franchise is one of the most popular PC gaming franchises in
> history, having sold more than 17 million games worldwide to date since
> the SimCity launch in 1989.

Posted using Meow

Announcing Strong Bad's Cool Game for Attractive People for WiiWare

New episodic series set in Homestar Runner universe coming in June from
> Telltale
>
>
>
> SAN RAFAEL, CA, April 10, 2008 - Interactive entertainment pioneer
> Telltale, Inc. is pleased to announce Strong Bad's Cool Game for
> Attractive People (SBCG4AP), a new series of episodic games for
> WiiWare(tm), in partnership with Videlectrix. Starring Strong Bad, the
> self-proclaimed coolest person ever, the series is based on Matt and
> Mike Chapman's online animated series, which has been running at
> Homestarrunner.com since 2000. SBCG4AP will launch on WiiWare this June.
>
>
>
> As the very first episodic series for connected consoles, Strong Bad's
> Cool Game for Attractive People has been designed specifically for
> WiiWare, with easy-to-use controls and WiiConnect24(tm) features. Like
> Telltale's popular Sam & Max series, SBCG4AP will be released as a
> five-episode "season" akin to a season of television. The episodes will
> come out on a monthly schedule. Release dates and pricing details will
> be revealed in a future announcement.
>
>
>
> "Homestarrunner.com is one of the biggest success stories in online
> entertainment," says Telltale CEO Dan Connors. "The Chapmans have been
> treating the Internet to episodic content for years. We're thrilled to
> have teamed up with them to take episodic gaming to the next level via
> Nintendo's innovative WiiWare delivery system."
>
>
>
> Telltale is working closely with the Chapmans on the series' art style,
> storylines, and scripts. This hands-on collaboration will deliver
> long-time fans the ultimate Strong Bad experience and give new players a
> crash course in the series' offbeat and unusual humor. The episodes play
> like extended cartoons, during which the player assumes the role of
> Strong Bad-controlling his actions, hearing his innermost thoughts, and
> becoming part of his awesome world. SBCG4AP features the cast of
> characters and locations from the Homestarrunner.com cartoons, and the
> games are fully voice acted by Matt Chapman and the rest of the original
> cast.
>
>
>
> Strong Bad's Cool Game for Attractive People is a story-driven series
> with a comic spin that's undeniably Strong Bad. The player uncovers each
> episode's comedic plot through character interaction, dialogue-based
> puzzles, and the use (and abuse) of inventory items. In addition, each
> episode will be crammed with time-wasters to keep players poking around
> in the world, including Strong Bad emails to check, prank phone calls to
> place, and mini-games styled after the arcade games on the
> Homestarrunner.com website.
>
>
>
> "Telltale has been rejecting my ideas for green text adventures for
> years," laments thousandaire gadabout Strong Bad, "but we finally
> reached a compromise with this puffy 3D point-and-click-em-up adventure.
> They claim all the coding was done with green text, so I guess that's
> pretty cool."
>
>
>
> In addition to WiiWare, Strong Bad's Cool Game for Attractive People
> will be available on PC. For more details about the series, including a
> brand new trailer, screenshots, and Strong Bad's development blog,
> please visit www.telltalegames.com .
>
>
>
>
>
> About Homestarrunner.com
>
> Homestar Runner was conceived in 1996 by Mike Chapman and friend Craig
> Zobel as an idea for a weird kids' book they would only make a few
> photocopies of for friends. In 2000, Mike and brother Matt dusted off
> the idea and launched Homestarrunner.com, featuring the Flash-animated
> exploits of the characters. Since 2002, they have updated with new
> cartoons almost every week including the popular feature 'Strong Bad
> Email' in which fans get their emails answered by the cartoon's charming
> antagonist, Strong Bad. Mike and Matt write and animate the cartoons
> with Matt and Missy Palmer providing voices for the characters. The site
> has been featured and mentioned in the New York Times, Wired Magazine,
> Entertainment Weekly, Time, The Wall Street Journal, and, most
> importantly, two songs from the site were featured in the Guitar Hero
> series.
>
>
>
> About Telltale, Inc.
> Telltale is pioneering new forms of interactive entertainment, building
> upon strong foundations in both traditional and new media. Founded in
> 2004 by industry veterans with decades of experience, the company has
> quickly become the leading online episodic gaming publisher and
> developer, delivering award-winning interactive experiences that
> emphasize engaging stories, strong characters, and rich worlds. Telltale
> is establishing a regular, ongoing schedule of online episodic series,
> across all major gaming and entertainment platforms and channels.
> Telltale's games include the Sam & Max episodic series; Strong Bad's
> Game for Attractive People, the first episodic series for WiiWare based
> on the Homestarrunner.com flash cartoons; episodes adapted from Jeff
> Smith's epic Bone graphic novels; and games based on television's
> popular CSI program in partnership with Ubisoft. Telltale has built a
> robust digital distribution channel at www.telltalegames.com
> , and also publishes its games with
> select partners.
>
>
>
> About Videlectrix
>
> Since the beginning of organized time, or shortly thereafter, the 'Trix,
> as they are sometimes known, has been at all four fronts of the
> electronic video gaming industry, providing lo-res entertainment to
> parents and children alike. In the early years, The Big V, as they are
> othertimes known, got their start by typing numbers into calculators and
> then turning the calculators upside down to form words. In 2003, they
> partnered with Homestarrunner.com and released the arcade peasant-masher
> Trogdor! They've since followed up with hit after hit, including
> next-gen text adventure Peasant's Quest, side scrolling platformer
> Stinkoman 20X6, and the unforgettable Color Television Calibration
> Cartridge. Vid'rix looks forward to working with Telltale Games and
> finding out just exactly what it is they do.

Posted using Meow

April 10, 2008

Eidos Revitalizes A Timeless Coin-Op Classic With GAUNTLET On The Nintendo DS

They're adding voice chat to our beloved Gauntlet - MDS

Redwood City, Calif. April 07, 2008 Eidos Interactive, creators of some
> of the worlds leading videogame properties, today announced Gauntlet, a
> classic action role playing game (RPG), coming to the Nintendo DS.
>
> Eidos is proud to revitalize the iconic Gauntlet franchise from Midway by
> offering a totally revamped iteration of the classic multiplayer action RPG
> to the Nintendo DS said Robert A. Lindsey, Executive Vice President of
> Sales and Marketing for Eidos Inc. Gauntlet pushes the technology behind the
> DS by introducing VoIP as well as offering gamers an in-depth competitive
> multiplayer experience never before explored in the Gauntlet universe.
>
> One of the few titles taking full advantage of the hardware capabilities of
> the Nintendo DS, Gauntlet offers Voiceover IP (VoIP) which allows voice
> communication through the Nintendo DS microphone, giving players more options
> to interact with their friends online.
>
> Gauntlet offers fast-paced, retro RPG gameplay in addition to the in-depth
> multiplayer features including cooperative play, and competitive multiplayer.
> The co-op story mode campaign features 40 maps across three realms, allowing
> players to experience Gauntlet with up to three friends, banding together
> with their powers to defeat swarms of demons and skeletons and clear a path
> to victory. The arcade style competitive multiplayer feature strengthens the
> addictive Gauntlet experience by introducing ranked multiplayer games like
> Death Match, Team Death Match and Treasure Hoard game modes across 16 unique
> maps. Co-op and competitive multiplayer can be hosted locally over Nintendo
> Wi-Fi Connection.
>
> Gauntlet is set in a fantasy-themed universe where evil cloaks the world from
> the high clouds of Ascendia to the depths of the lava-ridden Abyss. Players
> can choose from the four classic heroes, Elf, Warrior, Wizard, and Valkyrie,
> each with their own strengths, weaknesses and special abilities. Throughout
> the journey, the heroes will slash their way through demonic foes and gain up
> to four power move abilities to aid them in their battle with evil.
>
> Developed by Backbone Entertainment, a division of Foundation 9
> Entertainment, Gauntlet is scheduled for release on the Nintendo DS this
> summer 2008.

Posted using Meow

April 9, 2008

UBISOFT ANNOUNCES ASSASSIN'S CREED(TM) DIRECTOR'S CUT FOR

PC Version Features Four All-New Exclusive Investigation Missions

SAN FRANCISCO ? April 8, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announced that Assassin's Creed(TM) Director's Cut for PC is now available at retailers nationwide at the MSRP of $49.99. It is rated "M? for Mature by the ESRB.

Assassin's Creed Director's Cut for PC looks to follow the success of the critically acclaimed and worldwide console hit, Assassin's Creed, which has sold more than five million copies worldwide since launch. PC players will experience four brand-new exclusive types of investigation missions, providing even more ways for players to explore the various locations of the Third Crusade. Players will assume the role of the main character, Altair, whose purpose is to stop hostilities by suppressing both sides of the conflict while learning the art of becoming a master assassin.

The four new investigation missions are an addition to the five original ones found in the console version; meaning, players will never have to complete the same (investigation) mission twice before moving on to assassinate their next target.

Rooftop Race Challenge: Upon meeting an informer, the player will have a set amount of time to reach a second informer. The reward for reaching the second informer on time will be information on the mission target.

Archer Stealth Assassination Challenge: The player will need to assassinate all archers, without being seen, in a certain zone to help other assassins carry out their missions.

Merchant Stand Destruction Challenge: An informer requires the player to break a set number of merchant stands. The merchants have ties to Altair's target and their activities must be stopped.

Escort Challenge: The player needs to securely escort a fellow Assassin from point A to point B.

For more information, please visit www.assassinscreed.com.

About Ubisoft:
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 23 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

2008 Ubisoft Entertainment. All Rights Reserved. Assassin's Creed, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Software platform logo (TM and ) EMA 2006.


Posted using Meow

Vir2L Studios Announces AMF Bowling: Pinbusters! and Ducati

April 9, 2008 (Rockville, MD) Vir2L Studios, a ZeniMax Media company,
announced today two new sports titles, */AMF Bowling Pinbusters!/* and
*/Ducati Moto/, *for Nintendo DS to be released Summer 2008.

*/AMF Bowling Pinbusters!/* puts the excitement of the lanes in the palm
of your hands. Choose from one of twelve unique characters, each with
their own style and signature move. Play alone in four single-player
modes or challenge bowlers from across the globe with Nintendo Wi-Fi
Connection to become the */AMF Bowling Pinbusters!/*/ /world champion.

The action-packed */Ducati Moto/* lets players experience the thrill of
racing while on board the most extreme roadracing motorcycle of today -
the Ducati! Challenge yourself in one of the various single-player modes
as you race across the globe in exotic locations including Hong Kong,
Italy, and Morocco. Choose from 11 Ducati bikes and eight unique
characters as you take on opponents from around the world via Nintendo
Wi-Fi connection.

*/AMF Bowling Pinbusters!/ *and */Ducati Moto/* have been rated E for
Everyone by the ESRB. */Pinbusters!/* is scheduled for release this May
at an estimated MSRP of $19.99. */Ducati/* is scheduled for a June
release at an estimated MSRP of $19.99. For more information on both
titles visit /_www.vir2l.com_/.

*_About Vir2L Studios_*

Headquartered in Rockville, Maryland, Vir2L Studios LLC, a wholly owned
subsidiary of ZeniMax Media Inc., is an award-winning developer of
interactive content for wireless devices, handheld systems, consoles,
and online. Vir2L develops compelling, cross-platform interactive
entertainment for mass-market consumers worldwide and has won two Clio
Awards and the Gold Cannes Cyber Lion. Vir2L also provides games for
franchises of its sister company, Bethesda Softworks, such as the
acclaimed /Ducati Extreme/, /IHRA Drag Racing Mobile, AMF Bowling Deluxe
3D,/ and /The Elder Scrolls Travels IV: Oblivion, /and/ Shadowkey/.
For additional information, please visit the Vir2L web site at:
http://www.Vir2L.com .

*Ducati Moto* 2008 Vir2L Studios LLC, a ZeniMax Media company. Ducati
Motor Holding S.p.A. - Official Licensed Product. Copyright 2008
Ducati. Vir2L, ZeniMax and related logos are registered trademarks or
trademarks of ZeniMax Media Inc. in the U.S. and/or other countries.
Developed in association with 4J Studios Ltd. 4J and the 4J logo are
registered trademarks or trademarks of 4J Studios Ltd. Nintendo,
Nintendo DS and the Official Seal are trademarks of Nintendo. 2004
Nintendo. All Rights Reserved.

**
*AMF Bowling: Pinbusters!* 2008 Vir2L Studios LLC, a ZeniMax Media
company. Distributed under license from QubicaAMF Worldwide, Inc. AMF
logos, marks and designs are registered trademarks or trademarks of
QubicaAMF Worldwide, LLC. Pinbusters, Vir2L, ZeniMax and related logos
are registered trademarks or trademarks of ZeniMax Media Inc. in the
U.S. and/or other countries. Developed in association with 4J Studios
Ltd. 4J and the 4J logo are registered trademarks or trademarks of 4J
Studios Ltd. All Rights Reserved. Nintendo DS is a trademark of
Nintendo. 2004 Nintendo. All Rights Reserved.
**

Posted using Meow

April 8, 2008

Gaming News: Mastiff Wants to Feed the Gaming World


Win Gift Certificates for Burgers, Hotdogs, Pizza and More at the /Major
League Eating: The Game/ Website

SAN FRANCISCO, CALIF. - April 7, 2008 Video game publisher Mastiff
announced today its plan to feed the video gaming world - or at least a
small part of it. Mastiff will honor each of the 12 foods found in its
upcoming WiiWare exclusive release, /Major League Eating: The Game/ with
a weekly drawing. Each week, Mastiff will select a 'food of the week'
and hold a drawing for gift certificates for that event, uh, 'food.'
Anyone can enter - even if you don't own a Wii. Starting April 7, 2008,
gamers can head to www.MLEGAME.com

to register and (hopefully) win. Even better, Mastiff promised not to
force feed you your prize if you do win.

"Professional gurgitory athletics is more than a hobby, more than a
sport, more than a way of life. It's an encapsulation of mankind's
history and struggle. Every drop of saliva, every bite, every postural
tilt of the epiglottis and relaxation of the esophageal sphincter
symbolizes the tension between mankind's base nature and the yoke of
civilization. While my money is on base nature over civilization,
offering free food seemed a civilized thing to do and a great way to
hedge my bets" says Bill Swartz, Head Woof at Mastiff.

WiiWare(tm), Nintendo's new downloadable game service for the Wii(tm)
console, which launches May 12 in North America. Major League Eating:
The Game will be available for download some time in May 2008. The
official Major League Eating: The Game website launches on April 7, 2008.

The game features the world's greatest gurgitory athletes competing
across a variety of foods and venues. Built much like a classic fighting
game and deeper than a Chicago style deep-dish pizza, MLE: The Game
requires players to master a smorgasbord of offensive and defensive
weapons including bites, burps, belches, mustard gas and jalape�o flames
while cramming and chewing food at a world-class pace. It's not for the
faint of heart, the slow of reflex, or those with an overly strong
aversion to a Technicolor reversal of fortune.

Major League Eating: The Game uses the Wii Remote to simulate a variety
of eating techniques including the cram, toss, and 'typewriter.'
Burp-offs and Hot Potato challenges during the contests keep the
competition intense and eaters on their toes.

Major League Eating: The Game is for one or two players, offers online
play and a leader board.

Major League Eating, the professional league which oversees all top
eating events in the nation, including the Nathan's Famous Fourth of
July International Hot Dog Eating Contest, counts among its members
Takeru Kobayashi, the Japanese eating phenomenon, and American Joey
Chestnut, current champion of the world.

About Mastiff

Mastiff is a publisher of interactive entertainment with offices in
Tokyo, San Francisco and Los Angeles. Titles from Mastiff include
Gurumin for PSP� (PlayStation�Portable) system, Dr Sudoku for the
GameBoy Advance, Pump It Up: Exceed, and La Pucelle: Tactics, which was
awarded an Editor's Choice Award from leading gaming website, IGN.com.
Other releases include Gungrave: Overdose, Technic Beat and Top Gun:
Combat Zones. Please visit www.mastiff-games.com

for more information.

About Major League Eating

Major League Eating (MLE), the world governing body of all
stomach-centric sport, conducts more than 80 events annually, including
the Nathan's Famous Fourth of July International Hot Dog Eating Contest
in Coney Island, N.Y. Last year, MLE produced six hours of original
programming on Spike TV and ESPN. The MLE competitive eating community,
which numbers more than 8,000 veteran and rookie athletes, travels the
nation in search of top titles and the glory that they provide.



Posted using Meow

April 7, 2008

Crave Entertainment News: World Championship Cards Now Available


World Championship Cards Shuffles Into Stores
Crave ships most extensive collection of classic cards games available
for console

Newport Beach, CA -- Apr 07, 2008 -- Crave Entertainment, a leading
publisher of console videogames, today announced that /World
Championship Cards /for the PlayStation2 computer entertainment system
has shipped to retailers throughout North America. The most complete
collection of card games currently available for console devices, the
game features more than 30 different varieties of classic card games
including Bridge, Gin Rummy, 10 varieties of Solitaire, Cribbage,
Hearts, Spades, Crazy 8's, and many more!

/World Championship Cards/ includes a robust create-a-character mode
that lets players choose from various personalities, skin tone, hair,
clothing and hats. Powerful multiplayer capabilities allow up to 8
players to challenge each other online, and World Championship Cards
also supports the EyeToy(tm) USB Camera and USB Headset for PlayStation
2 system.

The game is now available for an MSRP of $14.99 for the PlayStation 2
computer entertainment system and will be available in May 2008 for the
PSP (PlayStationPortable) system.

About Crave Entertainment

Based in Newport Beach, California, Crave Entertainment is a subsidiary
of Handleman Company. Crave, a publisher of videogame entertainment
products creates games for the major console platforms including PSP
(PlayStationPortable) system, Nintendo DS(tm), Game Boy Advance,
Nintendo GameCube(tm), Wii(tm), the PlayStation game console,
PlayStation2 computer entertainment system, the Xbox video game system
from Microsoft and the Xbox 360(tm) video game and entertainment system
from Microsoft. For more information about Crave Entertainment, please
visit www.cravegames.com.


*
*


Posted using Meow

April 3, 2008

UBISOFT LAUNCHES AN AIR ASSAULT WITH TOM CLANCY'S H.A.W.X

New Tom Clancy Intellectual Property Poised to Become
the New Air Combat Benchmark


SAN FRANCISCO ? April 3rd, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announces the development of Tom Clancy's HAWX (high-altitude warfare), an awe-inspiring game that is primed to revolutionize the way players think about combat in the sky. Scheduled for release in Fall 2008, Tom Clancy's HAWX turns consumers into elite pilots of the future. The game will appear on the Xbox 360 video game and entertainment system from Microsoft, the PLAYSTATION3 computer entertainment system and on Windows-based PC.

"Tom Clancy's HAWX marks the next evolution of warfare set in the Tom Clancy video game universe,? said Tony Key, senior vice president of sales and marketing at Ubisoft. "We are thrilled to take to the skies and provide a new environment along with an extension of a familiar storyline from Ubisoft's successful Ghost Recon Advanced Warfighter 2.?

Developed by Ubisoft's Bucharest studio, Tom Clancy's HAWX delivers an intense and authentic aerial combat experience by fully leveraging the benefits of the next-generation platforms. The story begins in the year 2012. As the era of the nation-state draws quickly to a close, the rules of warfare evolve even more rapidly. More and more nations become increasingly dependent on private military companies (PMCs), elite mercenaries with a lax view of the law. The Reykjavik Accords further legitimize their existence by authorizing their right to serve in every aspect of military operations. While the benefits of such PMCs are apparent, growing concerns surrounding giving them too much power begin to mount.

Tom Clancy's HAWX is the first air combat game set in the world-renowned Tom Clancy video game universe. Cutting-edge technology, devastating firepower and intense dogfights bestow upon this new title a deserving place in the prestigious Tom Clancy franchise. Soon, flying at Mach 3 becomes a right, not a privilege.

Key Features of Tom Clancy's HAWX:

? ENHANCED REALITY SYSTEM (E.R.S.) - E.R.S. is in-game technology that helps turn novice aviators into elite pilots of the future. The Enhanced Reality System is the backbone of the HAWX flight experience: radars and incoming missile detection, anti-crash system, damage control system, tactical map and information relay, and weapons trajectory control. E.R.S. also allows players to issue orders to their squadron, making this system as iconic to HAWX as the Cross-Com system is to Tom Clancy's Ghost Recon Advanced Warfighter.

? ASSISTANCE MODE ? Players can ease into their flight missions and gain a level of comfort with the use of the assistance mode. Once employed, players can take full advantage of their technological support through the E.R.S and gain maximum piloting security. If the situation calls for the player to unleash the full potential of the aircraft, the assistance mode can be switched off and all safety features will be deactivated. This comes with increased risks, but allows the player advanced dogfighting maneuvers and stunning third-person views.

? REVOLUTIONARY MULTIPLAYER - For the first time ever in the air-combat genre, players will be able to experience the entire solo campaign in four-player JUMP IN co-op mode. In PVP mode, players can challenge up to 15 friends in intense dogfighting sessions and find out who's the top gun. Winning players are rewarded with experience points and money to unlock more weapons.

? REALISM AND AUTHENTICITY ? Players have the opportunity to take the throttle of over 50 of the world's most famous aircrafts, as well as being able to dogfight over realistic modern landscapes that have endured years of post-war trauma.

For more information on Tom Clancy's HAWX, please visit www.hawxgame.com.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 24 countries and sales in 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated sales of approximately 920 million Euros. To learn more, please visit www.ubisoftgroup.com

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March 31, 2008

UBISOFT ANNOUNCES EMERGENCY HEROES FOR THE Wii

Save the Day in Next-Gen Rescue Vehicles


SAN FRANCISCO ? March 31, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announced that it will publish Emergency Heroes exclusively on the Wii(TM) home video game system from Nintendo. Developed by Ubisoft Reflections and Ubisoft Barcelona, Emergency Heroes is an open world rescue driving game. Young rescuers can jump into 16 different variations of next-generation rescue vehicles as a police officer, firefighter or EMT and navigate through the sprawling streets of San Alto, keeping citizens safe along the way. Emergency Heroes will be available in North America in May 2008.

Key Features:

? Drive the next generation of rescue vehicles. Pilot and command numerous hi-tech rescue vehicles designed specifically for ultra-high-risk, high-speed navigation. Choose between police, fire and EMT vehicles.

? Explore and protect the entire city. As an emergency hero, your mission is to protect the peaceful city of San Alto. Drive through stunning free-roaming open environments, rescuing the city from imminent danger at every turn.

? Two Player Co-Op. Challenge your friends or combine forces to form the ultimate rescue hero team to protect your city.

? Fun for the whole family. Making full use of the Wii Remote(TM), everyone in the family can enjoy being an emergency hero.

? Fast-action gameplay. Take advantage of Hero Mode and play like you mean it ? the faster you drive, the faster you rise and gain access to powers of invincibility.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 23 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated sales of 875 million Euros. To learn more, please visit www.ubisoftgroup.com.

� 2008 Ubisoft Entertainment. All Rights Reserved. Emergency Heroes, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Wii and the Wii logo are trademarks of Nintendo. � 2006 Nintendo

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Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

I's a week of fun-filled firsts at the Wii(TM) Shop Channel. Each of the
latest game
offerings represents the first title in a memorable series that has
influenced many
subsequent titles over the years. Whether you prefer high-speed drives or
side-scrolling
adventures, it's clear that these classic games have lasting appeal. What's
more,
Wonder Boy is the first-ever Sega Master System title to be made available
via Virtual Console.

Nintendo adds new games to the Wii Shop Channel at 9 a.m. Pacific time every
Monday.
Wii(TM) owners with a high-speed Internet connection can redeem Wii
Points(TM) to download
the games. Wii Points can be purchased in the Wii Shop Channel or at retail
outlets.
This week's new games are:

Cruis'n USA(TM) (Nintendo 64(R), 1-2 players, Rated E for Everyone, 1,000 Wii
Points):
Ever felt like driving to the Golden Gate Bridge, Mount Rushmore and the
White House
in one day? Well then, gear up to put your racing skills to the test in a
frantic trip across
the United States, following a route that you won't find on any map. Whether
it's the
rolling hills of Appalachia, the flowing cornfields of Iowa or the crowded
tunnels below
Chicago, you'll find yourself too focused on the intense racing action to
worry about the
scenery. Get started by picking from a garage full of cars to find the one
that best suits
your style--if you're good enough, you'll even find a few hidden ones to
round out your
selection. Then choose one of three different playing perspectives and get
ready to hang
on tight. With five difficulty levels, the ability to remove traffic or other
racers, and
two-player simultaneous racing, it's enough to make you forget all about
finding that next rest
stop. Just watch out for the cows, OK?

Wonder Boy (Sega Master System, 1-2 players, Rated E for Everyone--Comic
Mischief,
500 Wii Points): As Tom-Tom the Wonder Boy, it's up to you to rescue your
girlfriend
Tanya from the vile clutches of the monster that has kidnapped her. To do so,
you must
navigate a series of worlds in a race against time to reach your goal. Along
the way, you'll battle foes and collect fruit that will add to the amount of time you
have to
complete your mission. You can also receive helpful power-ups from various
eggs, but
make sure to avoid the bad eggs and poisonous mushrooms that sap your
precious vitality. Find the magic doll in each level to open up hidden areas, and makeit to the very
end of your journey to rescue your one true love.

March 28, 2008

NASCAR 09: RACE FOR REPUTATION

As announced on March 12th, Four-Time NASCAR Sprint Cup Champion Jeff Gordon
> will grace the cover of the all new NASCAR 09, scheduled to ship on June 10th
> .
>
>
>
> Not only is Gordon featured on the cover of NASCAR 09, but the four-time
> champion will take you under his wing and guide you through some of the key
> aspects of the game. Working with you through an all-new interactive 3D menu
> interface, Gordon will guide you through the game's major features and advise
> you throughout your career, just as he has done with real-life prot�g� Jimmie
> Johnson. Players will use Gordon's advice as guidance in preparing to
> challenge the best drivers of NASCAR in an all-new career mode and in the
> Sprint Driver Challenges to earn reputation and become a NASCAR champion.
> With NASCAR 09, your reputation is on the line and your mentor Jeff Gordon is
> your guide.

March 25, 2008

UBISOFT ANNOUNCES SILENT HUNTER: WOLVES OF THE PACIFIC U-BOAT

Add-on to PC Gamer's 2007 Sim Game of the Year Includes German Campaign

SAN FRANCISCO ?March 24, 2008 ? Today Ubisoft, one of the world's largest video game publishers, announced that Silent Hunter: Wolves of the Pacific U-Boat Missions, an add-on to the critically acclaimed Silent Hunter: Wolves of the Pacific submarine simulation, is available for direct download from Ubi.com and direct2drive.com. Developed by Ubisoft Romania, the add-on will allow players to prowl the Pacific Theater during WWII as the captain of a German submarine. U-Boat Missions offers players a variety of new features and content including an entirely fresh and innovative strategic element, new playable submarines, an improved navigation map, improved upgrade system, and more. Silent Hunter: Wolves of the Pacific U-Boat Missions is rated "T? for Teen and has an MSRP of $9.95.

Key Features:
? German Campaign in the Indian Ocean: The new campaign spans from July 1943 until end of war, in May 1945. Players will operate from such far-off Japanese naval bases as Penang, Singapore, Jakarta and Surabaya.
? Strategic Warfare: As the player rises in rank and experience he gains access to new strategic resources, such as recon aircraft that track down enemy shipping and even battle groups that can help wipe out superior enemy forces.
? New Playable Submarines: Take to the seas in the long-range Type IX-D2 U-boat and the revolutionary Walther propulsion type XVIII U-boat. Learn the strengths and weaknesses of these boats and how you can overcome even elite, late-war Allied destroyers with high-speed hit-and-run attacks.
? Heroes: Based on actual historical figures, new crewmembers add a number of special abilities that can change the fate of battle and save the ship when the time is right, as well as adding historical color to the game.

A free mission is also available for download from Fileplanet.com. The mission, Tokyo Express, is a race against the clock to intercept a Japanese supply convoy on its way to the Solomon Islands.

About Silent Hunter: Wolves of the Pacific:
Developed by Ubisoft's studio in Romania and named PC Gamer's 2007 Sim Game of the Year, Silent Hunter: Wolves of the Pacific takes players to the depths of the Pacific Ocean as the skipper of a WWII American submarine. Immersed in this intense environment with the help of amazing graphics and sound, players will engage in massive battles with enemy units, manage and evolve an entire submarine crew, and earn promotions and commendations to ensure victory in the Pacific.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 23 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft forecasts generated sales of 875 million Euros. To learn more, please visit www.ubisoftgroup.com.

2008 Ubisoft Entertainment. All Rights Reserved. Silent Hunter, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

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March 20, 2008

ROCK =?windows-1252?Q?BAND=99_DOWNLOADABLE_CONTENT_?=

6 MILLION SONGS IN ROCK BAND PURCHASED IN JUST OVER 3 MONTHS

BRAND NEW IN-GAME MUSIC STORE FEATURED IN ROCK BAND
SOFTWARE UPDATE HITS THIS WEEK

Cambridge, MA - March 20, 2008 Red hot music video game Rock Band
continues to fly off shelves and satisfy music fans and gamers voracious
appetite for rock as more than 6 million game levels based on songs have
been purchased since its launch on November 20, 2007. With an impressive
weekly stream of downloadable content since launch and an unmatched
offering of over 70 songs available for purchase to date, Rock Band has
gone six times platinum featuring a diverse selection of artists ranging
from classic rock to up and coming, emerging acts.

"Thank you to the music lovers who have helped Rock Band reach an
incredible milestone of over 6 million purchased downloads at such an
early stage, stated by Paul DeGooyer, SVP DVD, Gaming and Audio, MTV.
The success of Rock Band downloadable content to date firmly reinforces
our vision and its potential as a platform for music discovery. By
empowering players with the ability to customize their Rock Band library
with a rapidly growing selection of rock artists and songs on a weekly
basis and adding great new features such as the in-game music store, we
are thrilled to give fans more ways to enhance and enjoy their Rock Band
experience.

As an ever evolving platform for players to experience music like never
before, Harmonix and MTV Games also announced the release of a software
update this week which features the new in-game Rock Band Music Store.
This innovative new feature allows Rock Band players to preview and
purchase downloadable individual music tracks and packs from the vast
selection of offerings available to date without ever leaving the game
as they build their own custom Rock Band library. The Rock Band Music
Store has a user-friendly interface to streamline and enhance the music
shopping experience and will be available via a free download through
the Xbox LIVE and PLAYSTATIONNetwork this week. Accessible from the
main menu, the Music Store now lets you view, purchase, and sort all
downloadable songs tracks by Artist, Song Title, Genre, Albums, Pack,
and more! You can also view album art, listen to song previews, as well
as check out detailed information about a song, such as difficulty for
each instrument.

Also included in the Rock Band software update are additional game
features that address many of the popular requests by the gaming
community. Access to Xbox LIVE or the PLAYSTATION Network is required to
download the Rock Band feature update. Users will be prompted to accept
the Music Store software update automatically when starting Rock Band
while connected to Xbox LIVE or PLAYSTATION Network.

Rock Band allows online play and possesses features that expand the
boundaries of music gaming. Rock Band downloadable content is playable
and integrated into setlists in all game modes including: Solo Tour,
Band World Tour, head-to-head competition either locally or online, and
from any Quickplay mode. In order to play downloadable content for
head-to-head matches or multiplayer online, all players must own the
same downloadable track. Downloadable content for the Xbox 360 is
available for purchase via Xbox LIVE Marketplace for the Xbox 360
video game and entertainment system from Microsoft using Microsoft
Points and is downloaded directly to the Xbox 360 hard drive.
Downloadable content for the PLAYSTATION 3 systems version of Rock Band
is available for purchase on the PLAYSTATIONStore through the free
PLAYSTATIONNetwork and is downloaded directly to PLAYSTATION 3 system's
built in hard drive.

On top of the over combined 125 Rock Band tracks available to date via
disc or download purchase, fans can continue to expect more music
available for download every week through 2008 through a variety of song
packs, albums and individual tracks with suggested retail pricing
varying from $.99 to $2.99 per track (The equivalent of 80 to 240
Microsoft Points for Xbox 360), with the vast majority selling for $1.99
(160 Microsoft Points for Xbox 360). For a complete list of Rock Band
songs available for purchase to date, please go to
http://www.rockband.com/dlc.

Rock Band was the number one selling game in the months of January and
February by revenue according to NPD.

Rock Band is rated T for Teen (lyrics, mild suggestive themes) by the
ESRB.

EA is the exclusive distribution and marketing partner for Rock Band,
managing distribution for the game.

For more information on Rock Band and Harmonix Music Systems please
visit www.rockband.com and
www.harmonixmusic.com .

# # # #
About MTV Networks:
MTV Networks, a unit of Viacom (NYSE: VIA, VIA.B), is one of the world's
leading creators of programming and content across all media platforms.
MTV Networks, with more than 150 channels worldwide, owns and operates
the following television programming services - MTV: MUSIC TELEVISION,
MTV2, VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND,
SPIKE TV, CMT, NOGGIN/THE N, VH1 CLASSIC, MTVN INTERNATIONAL and THE
DIGITAL SUITE FROM MTV NETWORKS, a package of 13 digital services, all
of these networks trademarks of MTV Networks. MTV Networks connects with
its audiences through its robust consumer products businesses and its
more than 300 interactive properties worldwide, including online,
broadband, wireless and interactive television services and also has
licensing agreements, joint ventures, and syndication deals whereby all
of its programming services can be seen worldwide.

About MTV Games:
MTV Games is dedicated to creating, marketing and publishing
high-quality, innovative interactive products that are relevant to the
MTV audience and complements the core values of the MTV Networks brands.

About Harmonix Music Systems, Inc:
Harmonix Music Systems, Inc., based in Cambridge, MA, and established in
1995, is the leading developer of groundbreaking music-oriented
videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who
formed the company to invent new ways for non-musicians to experience
the unique joy that comes from making music and have pioneered music and
rhythm gaming in the US. For more information please visit:
http://www.harmonixmusic.com

About Electronic Arts:
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
the world's leading interactive entertainment software company. Founded
in 1982, the company develops, publishes, and distributes interactive
software worldwide for videogame systems, personal computers, cellular
handsets and the Internet. Electronic Arts markets its products under
four brand names: EA SPORTSTM, EATM, EA SPORTS BIGTM and POGOTM. In
fiscal 2006, EA posted revenue of $2.95 billion and had 27 titles that
sold more than one million copies. EA's homepage and online game site is
www.ea.com . More information about EA's products and
full text of press releases can be found on the Internet at
http://info.ea.com.

2007 Harmonix Music Systems, Inc. All Rights Reserved. Harmonix, Rock
Band and all related titles and logos are trademarks of Harmonix Music
Systems, Inc., an MTV Networks company. Rock Band developed by Harmonix
Music Systems, Inc. MTV: Music Television, MTV Games and all related
titles and logos are trademarks of MTV Networks, a division of Viacom
International Inc. EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks
or registered trademarks of Electronic Arts Inc. in the U.S. and/or
other countries. All other marks are the property of their respective
owners.

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GUITAR HERO: ON TOUR EXPLODES ONTO NINTENDO DS THIS SUMMER

New Game Introduces Revolutionary Guitar Hero(tm) Guitar Grip(tm)
> Peripheral for
>
> Anytime, Anywhere Guitar Hero(r) Gameplay
>
>
>
> SANTA MONICA, CA - March 20, 2008 - For the first time, handheld gamers
> will have the freedom to unleash their inner rock star anywhere, anytime
> with Activision, Inc.'s (Nasdaq: ATVI) upcoming Guitar Hero(r): On Tour
> for Nintendo DS(tm). The game will deliver a unique Guitar Hero(r)
> experience by challenging handheld gamers to rock out and prove their
> shredding skills on the most diverse set list of master tracks ever
> offered in a Guitar Hero game, including classic rock, alternative and
> pop favorites such as Nirvana, OK Go and No Doubt.
>
>
>
> The game will be packaged with a revolutionary Guitar Hero(tm) Guitar
> Grip(tm) peripheral that fits snugly into the DS and a unique Guitar
> Hero pick-stylus that brings a new dimension to handheld gaming and the
> core gameplay that defines Guitar Hero. Guitar Hero: On Tour has been
> designed specifically for the DS platform and will offer the DS audience
> an all-new compelling music experience.
>
>
>
> "We are continuing to introduce new and exciting ways to bring music to
> audiences with Guitar Hero," said Dusty Welch, head of publishing for
> Activision/RedOctane. "The Guitar Hero Guitar Grip redefines how games
> can be played on handheld systems and the integration of the microphone
> and touch screen gameplay on the DS, further illustrates Guitar Hero's
> leadership in delivering the most unique and creative quality hardware
> and software on the market."
>
>
>
> "We're designing Guitar Hero: On Tour from the ground up to take full
> advantage of the DS platform by integrating signature gameplay with
> fresh new content and DS specific features," said Karthik Bala, CEO of
> Vicarious Visions. "We've taken all of our learnings on the DS platform
> to date and pushed it to the limits to create a truly innovative Guitar
> Hero experience."
>
>
>
> Guitar Hero: On Tour continues to build on the franchise's signature
> easy-to-play, yet difficult to master addictive gameplay, and now lets
> players take their experience on the road wherever they go. Players
> use the Guitar Hero pick-stylus on the touch screen to strum their
> favorite tunes and create their rock 'n' roll legacy in career mode.
>
>
>
> Fans can also join together to play co-op mode using a local wireless
> network, or battle each other in a Guitar Duel using new Battle Items
> unique to the DS platform. For example, players must blow into the
> microphone to extinguish a pyrotechnics effects gone wrong, or use the
> touch screen to autograph a crazed fan's shirt in the middle of their
> set.
>
>
>
> Featuring five unlockable new venues, the game lets players personalize
> their experience by choosing the color of their axe of choice, selecting
> to play as one of six characters -- two of which are all new and
> exclusive to Guitar Hero: On Tour - and outfitting their guitarist in
> numerous styles.
>
>
>
> Guitar Hero: On Tour is being developed by Vicarious Visions for the
> Nintendo DS. The game is rated "E 10+" (Everyone 10 and older) by the
> ESRB and is scheduled for release this summer. For more information,
> visit www.guitarheroontour.com .
>
>
>
> About Activision, Inc.
>
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive
> entertainment and leisure products. Founded in 1979, Activision posted
> net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
> Australia, Japan and South Korea. More information about Activision and
> its products can be found on the company's World Wide Web site, which is
> located at www.activision.com .

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March 14, 2008

Lord of the Rings Online Retail Expansion Announced!

*THE LORD OF THE RINGS ONLINE^(TM): Mines of moria^(TM) unveiled at
connect 08

*

*/Volume II of the 2007 PC Game of the Year Expected to Arrive at Retail
This Fall/*


*BIRMINGHAM**, UK -- March 14, 2008* - Turbine, Inc. and Codemasters
Online today unveiled Volume II of *The Lord of the Rings Online^(TM),*
the first retail expansion for the award-winning massively multiplayer
online roleplaying game (MMORPG)*. *Announced in Birmingham, the
childhood home of J.R.R. Tolkien, *The Lord of the Rings Online^(TM):*
*Mines of Moria^(TM) *will expand the online world of Middle-earth to
let players explore the ancient underground cities of the dwarves,
battle epic characters in the depths, face off with the Watcher, be a
part of the fateful release of Durin's Bane and more! *The Lord of the
Rings Online* expects to open Volume II of its epic story in the fall of
2008 with an increased level cap, two new classes and the introduction
of a unique item advancement system.

"The* Mines of Moria *is one of the most epic settings in all of fantasy
fiction," said Jim Crowley, president and CEO of Turbine, Inc. "No one
delivers more quality content than Turbine and with our journey into
Moria, we will raise the bar even higher. We are adding vast amounts of
content, debuting massive new environments and unveiling numerous unique
feature sets, like item advancement, which will create entirely new
dimensions of compelling game play and social interaction which are
unique to *The Lord of the Rings Online* experience."

*NEW FEATURES:***

*Speak Friend, and Enter* -- Moria, called Khazad-dm by the dwarves,
was their capital and the grandest of cities. This enormous underground
cavern in north-western Middle-earth, comprises an immense network of
tunnels, chambers, mines and huge halls that run beneath and ultimately
through the Misty Mountains. For the first time, players of *The Lord of
the Rings Online* will enter this ancient city which has served as the
foundation for the modern-day dungeon-crawling adventures to battle the
hordes of goblins and the Nameless of the Deep and journey through
hundreds of new quests within six new kinds of stunning environments.

*The Epic Continues!* *--- *The *Mines of Moria* represents the
beginning of Volume II of *The Lord of the Rings Online*. Players can
experience six new books as part of this update and participate in the
release of Durin's Bane, battle the Watcher, aid Galadriel and more!

*Increased Level Cap **--- *Players will be able advance their
characters up to level 60, gaining access to new traits, virtues, skills
and class quests. The crafting system will also expand, giving players
the ability to craft even more powerful items.

*Discover Two New Classes --- *The Rune-keeper and the Warden, the
first new classes to be introduced since the launch of the game, allow
players to build exciting and powerful new characters in *The Lord of
the Rings Online* in diverse new ways.

*Forge Legendary Items* -- The *Mines of Moria *will introduce
Turbine's new item advancement system to *The Lord of the Rings Online*.
Players will be able to forge weapons and class-related equipment and
evolve them to build a legacy the likes of Bilbo's /Sting/ and
Gandalf's/ Glamdring/. These legendary weapons will level-up along with
the player, allowing customization by advancing the item's virtues,
adding runic legacies, modifying its titles and forming fables.

To celebrate this exciting news, Turbine and Codemasters also announced
today that they will kick off a major promotion that invites everyone to
unlock the *Mines of Moria* by visiting
http://www.unlocktheminesofmoria.com
. Visitors can learn more about
*Mines of Moria* and play special mini-games that will be periodically
released over the coming months. Certain players who participate can
complete special deeds through game play and other means to unlock
exclusive previews, assets and special in-game items that may help them
when they delve into Mines of Moria this fall. The Unlock the Mines of
Moria promotion is scheduled to begin at the end of this month.

*The Lord of the Rings Online* is an award-winning MMORPG that delivers
an interactive experience brimming with life and filled with the
familiar people, places and monsters from the most beloved fantasy
adventure of all time. From the picturesque surroundings of the Shire to
Moria, the great underground realm, players will experience the world of
Middle-earth as never before. *The Lord of the Rings Online* is
available for purchase at major retailers across North America and
Europe. For more information or to download a free trial, visit
www.lotro.com or www.lotro-europe.com
.

*_About Turbine
_*Turbine, Inc. is the premier creator and operator of massive,
persistent online worlds that foster powerful social gaming communities.
Turbine has grown to become one of the largest privately-held online
gaming studios in North America. Turbine has created some of the world's
most popular and award-winning online games, including The Lord of the
Rings Online^(TM): Shadows of Angmar^(TM), Dungeons & Dragons Online
and Asheron's Call. For more information on Turbine, its products and
services please visit www.turbine.com .*_

_*

*_About Codemasters
_*Codemasters is a leading developer and publisher of best-selling
interactive entertainment products for a global audience on current and
future gaming platforms and channels. Established in 1986, the company's
dominant brands include Colin McRae Rally, TOCA Race Driver, LMA
Manager, Brian Lara Cricket and Operation Flashpoint. The company is
headquartered in Southam, Warwickshire UK and maintains operations in
the US, Germany, France, Spain, and Benelux. More information about the
company and its products is available online at www.codemasters.com
*_

_*

*_About Tolkien Enterprises
_*The Saul Zaentz Company d/b/a Tolkien Enterprises is the holder of
worldwide motion picture, legitimate stage, merchandising, and other
rights in J.R.R. Tolkien's literary works /The Lord of the Rings/ and
/The Hobbit/. Tolkien Enterprises has been producing and licensing
films, stage productions and merchandise based on Tolkien's works for
almost 30 years. Its headquarters are in Berkeley, California, and its
website may be found at www.tolkien-ent.com
.*__*


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Mastiff and Renegade Kid Unveil "Project M"

*
/Moon /**Announced for Nintendo DS*

*SAN FRANCISCO**, Calif.** **-** March 14, 2008 -* Mastiff, a worldwide
publisher of videogames and Renegade Kid, developer of innovative
interactive software, today announced the title codenamed "Project M"
has been officially named */Moon/* after the cold and barren hunk of
rock orbiting earth.

Developed by Renegade Kid, */Moon/* is a sci-fi, action-adventure title
for Nintendo DS. */Moon/* places gamers on the cold lunar surface in
the year 2058. Researchers are shocked to find a sealed, alien hatch
during construction of a new lunar base, but it's a shock that soon
pales in comparison to what they find beyond the hatch.

"*/Moon/* is dark, twisted, heart pounding, frequently violent and
always disturbing. Pretty much what you'd expect when you take madmen
like Renegade Kid, jack their technology up to the next level, and turn
them loose," said Bill Swartz, Head Woof of Mastiff.

"*/Moon/* demonstrates the impressive power of NIntendo DS, while
appealing to a crowd that's looking for a first-person action-adventure
title that delivers a menacing story and really puts your gaming skills
to the test," said Jools Watsham, Owner and Creative Director at
Renegade Kid. "Building upon our achievements with Dementium: The Ward,
Renegade Kid is utilizing its sophisticated 3D engine, dubbed the
'Renegade Engine,' to continue pushing the limits of Nintendo DS and
focus on producing high quality content."

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March 7, 2008

SEGA ANNOUNCES BLEACH: DARK SOULS FOR NINTENDO DS

/Critically Acclaimed DS Fighter Returns in Summer 2008 /

/with More Blade Wielding Action /

/ /

*SAN FRANCISCO** *(March 7, 2008) SEGA^ of America, Inc. today
announced that /BLEACH//: Dark Souls/ will be available on Nintendo
DS. /BLEACH: Dark Souls /delivers an authentic anime experience with
non-stop action and swordplay. The game features an expanded cast of
characters voiced by the actors from VIZ Medias award-winning /BLEACH
/animation, rated T for Teens. The second season of /BLEACH /the
television series began airing in the U.S. on Adult Swim on March 1.

Developed by famed Japanese developer Treasure and localized for North
America, /BLEACH: Dark Souls/ will feature a multitude of enhancements
to last years critically acclaimed /BLEACH: The Blade of Fate./ These
enhancements include multiplayer games with expanded personalization
features, brand new special Bankai moves, 30 new Spirit Cards,
power-enhancing crystals, as well as seven new gameplay modes. The
/BLEACH: Dark Souls/ storyline takes place in between seasons one and
two of the animated series and was created exclusively for the game.

The/ BLEACH: Dark Souls/ game for Nintendo DS will mark the expansion of
a dynamic cast of over 40 playable characters including Rukia, Kon and
hero Ichigo. Gamers can spend hours furiously fighting while unlocking
individual character stories, all based on an exclusive story arc
created for /BLEACH: Dark Souls/.

With an exclusive storyline, an expanded playable character roster and
spectacular new Bankai moves, /BLEACH: Dark Souls/ is set to build upon
the critical success of /BLEACH: Blade of Fate/, said Don Mesa,
Director of Marketing, SEGA of America, Inc. The /BLEACH/ franchise
continues to gain momentum with anime fans and gamers alike in North
America and SEGA is there to create a robust and exciting gaming
experience that stays true to its anime roots.

We are thrilled to once again partner with SEGA for the development of
/BLEACH: Dark Souls/ on Nintendo DS, states Linda Espinosa, Vice
President, Content Management, VIZ Media. SEGA games have enjoyed
immense success in North America, /BLEACH/ is a top seller in both Japan
and the US, and we are expecting great fan response when /BLEACH: Dark
Souls/ releases with a multitude of new and exclusive features.

/BLEACH: Dark Souls /offers enhancements to the impressive 2D action and
brilliant visuals that have become the hallmark of Treasure, the games
legendary development team. Players will face a variety of opponents as
one of 44 highly-stylized characters in intense action-packed battles
based on the animated series. For the first time ever, players will be
able to assume the role of Evil Hollows, adding a new twist for gamers
to explore. /BLEACH: Dark Souls/ utilizes a traditional 2D fighting game
format with enhanced visuals that push the graphical prowess of Nintendo
DS to new heights.

/BLEACH: Dark Souls/ continues to allow gamers to build customized
Spirit Card Decks, this time with the addition of power-enhancing Reiju
Crystals to boost their characters heath, attack strength and defense
power cards. /BLEACH: Dark Souls/ features four player multiplayer
battles via Nintendo Wi-Fi Connection and DS Download Play. Players can
battle each other at the same time or form tag teams for team play.
Finally, /BLEACH/ fans will enjoy using the newly included encyclopedia
that offers detailed explanations of the /BLEACH/ world, character info,
descriptions of their attacks and a full glossary of /BLEACH/ terms.

/BLEACH: Dark Souls/ on Nintendo DS is slated for release in summer 2008.

*About SEGA of America, Inc.:
*SEGA of America, Inc. is the American arm of Tokyo, Japan-based SEGA
Corporation, a worldwide leader in interactive entertainment both inside
and outside the home. The company develops, publishes and distributes
interactive entertainment software products for a variety of hardware
platforms including PC, wireless devices, and those manufactured by
Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA of
Americas Web site is located at www.sega.com.

*About VIZ Media, LLC:*

Headquartered in San Francisco, CA, VIZ Media, LLC (VIZ Media), is one
of the most comprehensive and innovative companies in the field of manga
(graphic novel) publishing, animation and entertainment licensing of
Japanese content. Owned by three of Japans largest creators and
licensors of manga and animation, Shueisha Inc., Shogakukan Inc., and

Shogakukan Production Co., Ltd. (ShoPro Japan), VIZ Media is a leader in
the publishing and distribution of Japanese manga for English speaking
audiences in North America and a global licensor of Japanese manga and
animation. The company offers an integrated product line including,
magazines such as SHONEN JUMP and SHOJO BEAT, graphic novels, videos,

DVDs, audio soundtracks and develops and markets animated entertainment
from initial production, television placement and distribution, to
merchandise licensing and promotions for audiences and consumers of all
ages.


Posted using Meow

March 5, 2008

MARIO & SONIC AT THE OLYMPIC GAMES HITS 5 MILLION IN GLOBAL


///Founding Fathers of Video Games, SEGA and Nintendo, Find Winning
Formula with First-Ever Pairing of Famous Mascots/

/ /

*TOKYO** *(MARCH 5, 2008) SEGA Corporation today announced that its
history-making video game title, /Mario & Sonic at the Olympic Games,
/has sold five million copies worldwide in just over three months.
Developed by SEGA for the Wii video game system and the Nintendo DS
system, with creative input and executive milestone approvals by
Nintendos developers, the title brought together for the first time the
two most beloved icons in the entertainment industry. In the spirit of
the Olympic Games, the legendary mascots also brought friends from their
storied franchises along, including Luigi, Knuckles, Yoshi and
Tails, to compete in a variety of Olympic events.

With adored icons and fun game play, /Mario & Sonic at the Olympic
Games/ has shot to the top of the sales charts and is clearly resonating
with the growing audience of casual gamers that want an engaging and
accessible gaming experience, said Simon Jeffery, President and COO,
SEGA of America.

Published by SEGA across Europe and North America, and by Nintendo in
Japan, /Mario & Sonic at the Olympic Games /made its worldwide debut on
November 6, 2007, when the Wii version hit store shelves in the United
States. According to the NPD Group, which tracks sales data in the
United States, the game was one of the top-ten best-sellers in the
United States across all platforms in the critical holiday sales
month of December.

When /Mario & Sonic at the Olympic Games /launched in Europe just days
later, it was an immediate hit, rising rapidly to the top of sales
charts. /Mario & Sonic/ became the best-ever performing Wii game over
the seven-day period that ended on December 11, 2007. In January, /Mario
& Sonic/ was the best-selling video game in England across all formats.

The market for entertaining games that everyone can enjoy is growing
faster than any other segment in the industry, thanks in part to the
explosive popularity of Wii and Nintendo DS, continued Jeffery. A key
element of our growth strategy at SEGA is to develop and publish games
that appeal to this expanding market.

/Mario & Sonic at the Olympic Games/ is licensed through a worldwide
partnership with International Sports Multimedia (ISM), the exclusive
Interactive Entertainment Software licensee of the International Olympic
Committee (IOC).

*_ _*

*_About SEGA Corporation:_*

*_ _*

SEGA Corporation is a worldwide leader in interactive entertainment
both inside and outside the home, encompassing consumer business,
amusement machine sales and amusement center operations. The company
develops, publishes and distributes interactive entertainment software
products for a variety of hardware platforms including PC, wireless
devices, and those manufactured by Nintendo, Microsoft and Sony Computer
Entertainment Inc. SEGA Corporation's Web site is located at
http://sega.jp .

/*/_About ISM:_/*/

ISM is active in managing and developing entertainment software
applications. In addition to the exclusive rights ownership of the
Olympic Games, ISM is one of the world's leading providers of sports
fantasy games, particularly specializing in the football/soccer sector.
Visit the company's website at www.ismltd.com

Posted using Meow

February 28, 2008

2K Sports Announces Exciting Wii Motion Controls for Major League Baseball 2K8

What better way to for gamers to enjoy a baseball video game than to
> move like they are actually playing baseball? With Major League Baseball
> 2K8 on the Wii home video game system, fans of all ages and skill levels
> will be able to step up to the plate and hit one out of the park. Major;
> League Baseball 2K8 provides the most fun and exciting baseball
> simulation experience available and the innovative Wii controls allow
> fans the opportunity to pitch, bat, field and run the bases using the
> Wii Remote(tm) and Nunchuk(tm).
>
>
>
> Some of the fun new Wii gameplay controls for Major League Baseball 2K8
> include:
>
>
>
> * Pitching - To pitch, players simply point the Wii Remote at the
> screen, pull back to start the pitcher's motion, then flick the Wii
> Remote forward. The quicker the player flicks the remote, the more
> velocity and movement the pitch will have. The Nunchuk can be used to
> view a player's pitch arsenal and to select which pitch to throw.
>
>
>
> * Batting - Swinging for the fences with Major League Baseball 2K8
> on Wii will provide fans with even more fun when they control the Wii
> Remote as if they were swinging a real bat. The Nunchuk acts to control
> the direction of the ball.
>
>
>
> * Fielding - While controlling their designated player using the
> Nunchuk, players can snag fly balls and use the Wii Remote to throw to
> the appropriate base. Players can use Major League Baseball 2K8's "Smart
> Throw" technology to throw to the best base by simply flicking the Wii
> Remote or can manually choose which base to throw to by pressing a
> direction on the directional pad.
>
>
>
> * Baserunning - Players can control the speed of their baserunning
> by shaking the Wii Remote and Nunchuk simultaneously, then pushing both
> controllers to slide.
>
>
>
> Major League Baseball 2K8, rated E for Everyone by the ESRB, will be
> available in retail stores on March 4, 2008, for Xbox 360(r) video game
> and entertainment system from Microsoft, Wii(tm) home video game system,
> PLAYSTATION(r)3 computer entertainment system, PlayStation(r)2 computer
> entertainment system, and PSP(r) (PlayStation(r)Portable) system.
>
>
>
> For more information about Major League Baseball 2K8, please visit
> www.2Ksports.com .

No Doubt Hits Now Available for Guitar Hero III

SANTA MONICA, CA - February 28, 2008 - Fans will now be able to shred to hits
> from No Doubt's renowned album Tragic Kingdom with the release of a new
> downloadable track pack for Activision, Inc.'s (Nasdaq: ATVI) Guitar Hero
> III: Legends of Rock.
>
> This epic set of master recordings is plucked straight from No Doubt's
> diamond selling album and includes such beloved chart toppers as "Don't
> Speak," "Excuse Me Mr.," and "Sunday Morning." The track pack is currently
> offered on Xbox LIVE� Marketplace for Xbox 360� video game and entertainment
> system from Microsoft and will be available later today on PLAYSTATION�Store
> for the PLAYSTATION�3 computer entertainment system.
>
> Guitar Hero III: Legends of Rock offers the ultimate rock experience with new
> wireless guitars, freshly added content and features including a multiplayer
> action-inspired battle mode, grueling boss battles, a host of exclusive
> unlockable content and visually stunning rock venues. Expanded online
> multiplayer modes allow axe-shredders worldwide to compete head-to-head for
> true rock status as they riff through a star-studded soundtrack including
> master tracks by legendary artists such as Aerosmith, Guns 'N' Roses, The
> Rolling Stones, Beastie Boys, Rage Against the Machine and Pearl Jam, as well
> as original songs by guitar icons Slash and Tom Morello. Guitar Hero III:
> Legends of Rock is now available and is rated "T" for Teen by the ESRB.
>
> About Activision, Inc.
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive entertainment
> and leisure products. Founded in 1979, Activision posted net revenues of
> $1.5 billion for the fiscal year ended March 31, 2007.
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia,
> Japan and South Korea. More information about Activision and its products
> can be found on the company's World Wide Web site, which is located at
> www.activision.com .
> Cautionary Note Regarding Forward-looking Statements: Information in this
> press release that involves Activision's expectations, plans, intentions or
> strategies regarding the future are forward-looking statements that are not
> facts and involve a number of risks and uncertainties. Activision generally
> uses words such as "outlook", "will," "could," "would," "might," "remains,"
> "to be," "plans," "believes", "may", "expects," "intends," "anticipates,"
> "estimate," future," "plan," "positioned," "potential," "project," "remain,"
> "scheduled," "set to," "subject to," "upcoming" and similar expressions to
> help identify forward-looking statements. Factors that could cause
> Activision's actual future results to differ materially from those expressed
> in the forward-looking statements set forth in this release include, but are
> not limited to, sales of Activision's titles, shifts in consumer spending
> trends, the seasonal and cyclical nature of the interactive game market,
> Activision's ability to predict consumer preferences among competing hardware
> platforms (including next-generation hardware), declines in software pricing,
> product returns and price protection, product delays, retail acceptance of
> Activision's products, adoption rate and availability of new hardware and
> related software, industry competition, rapid changes in technology and
> industry standards, protection of proprietary rights, maintenance of
> relationships with key personnel, customers, vendors and third-party
> developers, international economic and political conditions, integration of
> recent acquisitions and the identification of suitable future acquisition
> opportunities the timing and successful completion of the combination of
> Vivendi Games with Activision, the combined companies' success in executing
> planned strategies and achieving assumed synergies and cost savings, and
> foreign exchange rate changes. Other such factors include additional risk
> factors identified in Activision's most recent annual report on Form 10-K and
> subsequent quarterly reports on Form 10-Q. The forward-looking statements in
> this release are based upon information available to Activision as of the
> date of this release, and Activision assumes no obligation to update any such
> forward-looking statements. Forward-looking statements believed to be true
> when made may ultimately prove to be incorrect. These statements are not
> guarantees of future performance and are subject to risks, uncertainties and
> other factors, some of which are beyond our control and may cause actual
> results to differ materially from our current expectations.

Disney Interactive Studios Introduces Ultimate Band

DISNEY INTERACTIVE STUDIOS INTRODUCES ULTIMATE BAND - THE ONLY
> ALL-INCLUSIVE MUSIC VIDEO GAME EXPERIENCE FOR ALL AGES
>
>
>
> No Peripherals Required, Ultimate Band Makes the Power to Rock Truly
> Accessible
>
>
>
> BURBANK, Calif. - (February 27, 2008) - Disney Interactive Studios
> announced today, Ultimate Band, an all new music experience for fans of
> the Wii(tm) home video game system and Nintendo DS(tm). Gamers and
> music lovers of all ages will realize their dream of becoming a rock
> legend when they build their own band or jam alone, all fueled only by
> the power of the Wii controllers and the DS stylus. Disney is working
> with some of the very biggest names in rock, alternative, popular, emo
> and indie rock music, allowing band mates to play sets from a broad
> selection of current hits and all-time rock favorites. Friends and
> families can rock out on guitar, bass, drums or as the front man.
>
>
>
>
> "Ultimate Band invites kids, tweens and teens to join in the jam
> session," said Craig Relyea, senior vice president, global marketing,
> Disney Interactive Studios. "And whether they choose guitar, drums,
> bass or front man, members don't need to buy costly, single-function
> peripherals to play their way through Ultimate Band's deep song list,
> dynamic venues, and customizable characters. The Wii Remote(tm) and DS
> stylus are the only tools they'll need to reach rock stardom in Ultimate
> Band."
>
>
>
> Working with leading London-based music consultants, Radial Music,
> Disney has chosen to combine familiar classics with today's hottest
> songs in creating Ultimate Band - a product with global appeal across
> all age groups. Instantly-recognizable songs from classic rock to
> current hit singles will bring players together for endless hours of
> entertainment.
>
>
>
> "Radial worked closely with Disney to compile the perfect song list for
> Ultimate Band," said David Hill of Radial Music. "With iconic songs from
> every decade since the 60s, these games feature music for everyone."
>
>
>
> Ultimate Band, being developed by Fall Line Studio in Salt Lake City,
> UT, is slated for release during the 2008 holiday season. When Disney
> formed Fall Line Studio in November, 2006, Ultimate Band was the first
> project the team began building. Fall Line Studio's focus is to develop
> Wii and Nintendo DS games based on new intellectual property, Disney
> brands (with Disney/Walden Media's The Chronicles of Narnia: Prince
> Caspian on the Nintendo DS being its first release), and innovative new
> technologies such as DGamer which will provide a fun, connected game
> community for Disney video game fans.
>
>
>
> Ultimate Band for Wii allows players to live the life of a rock star, by
> advancing their music careers and popularity from playing in a
> neighborhood garage to performing in front of an international audience
> at a world famous venue. Ultimate Band utilizes the innovative Wii
> Remote and Nunchuk(tm) to give fans the ability to play the drums, bass
> guitar, lead guitar, or take on the role of the front man. Players can
> also create and customize characters that reflect their own unique
> personalities and attributes. Along the way, players will unlock new
> songs, venues, and accessories that can be used to customize their band
> members.
>
>
>
> Ultimate Band for Nintendo DS is a rhythm-based music game with a
> built-in recording studio. Players can jam to current and classic songs
> using the drums, lead guitar, bass guitar, or rhythm guitar. Players can
> also create their own original songs using the DS touchscreen and stylus
> to lay down tracks for each instrument and apply creative mixing
> effects. Ultimate Band for Nintendo DS will also include DGamer
> functionality which will allow players to engage with others in a secure
> online community via their DS (Wi-Fi or ad hoc) or computer.
>
>
>
> Ultimate Band will be rated E10+ (anticipated) and available this
> holiday season for Wii and Nintendo DS.
>
>
>
> For more information on Disney Interactive Studios and Fall Line Studio,
> visit http://www.disney.com/videogames.
>
>
>
> About Disney Interactive Studios
>
> Disney Interactive Studios is the interactive entertainment affiliate of
> The Walt Disney Company (NYSE: DIS). Disney Interactive Studios self
> publishes and distributes a broad portfolio of multi-platform video
> games and interactive entertainment worldwide. The company also licenses
> properties and works directly with other interactive game publishers to
> bring products for all ages to market. Disney Interactive Studios is
> based in Glendale, California and has five internal game development
> studios around the world including Avalanche Software, Fall Line Studio,
> Propaganda Games, Black Rock Studio and Junction Point Studios.
>
>
>
> About Radial Music
>
> Radial Music is a London based music consultant primarily specializing
> in the supply of music to the creative industries, drawing on the
> combined knowledge of a unique team of expert consultants. Radial was
> formed in 2007 by Damian Montagu, award-winning composer, and David
> Hill, co-founder of the Nuphonic record label and specialist music
> consultant. Radial provides a number of services, including; Song
> Search, Composition & Sound Design, and Music Consultancy. Radial's
> experts have years of experience within the music industry and an
> in-depth knowledge of their respective specialist musical genres. More
> information on Radial Music can be found at http://www.radial.tv/.

Posted using Meow

2K Sports Announces Major League Baseball 2K8 Has Gone Gold

--0-1175706334-1204212359=:27750
Content-Type: text/plain; charset=iso-8859-1
Content-Transfer-Encoding: 8bit
Content-Id:
Content-Disposition: inline

Let's play ball! 2K Sports today announced that the highly anticipated
> baseball simulation title, Major League Baseball(r) 2K8, has gone gold
> and is now ready for production for Xbox 360(r) video game and
> entertainment system from Microsoft, PLAYSTATION(r)3 computer
> entertainment system, PlayStation(r)2 computer entertainment system,
> PSP(r) (PlayStation(r)Portable) system, and Wii(tm) home video game
> system. Available on March 4th in retail stores nationwide, Major League
> Baseball 2K8 offers dedicated fans the opportunity to enjoy exciting and
> expanded features to provide the most fun and realistic baseball
> simulation experience available.
>
>
>
> Major League Baseball 2K8 will revolutionize player control this year
> with brand-new pitching, fielding and baserunning, as well as a
> completely overhauled batting interface. To bring fans closer to the
> action than ever before, Major League Baseball 2K8 features authentic
> Major League Baseball and Minor League(tm) stadiums that have been
> completely redesigned for accuracy, complete with the detail and
> specific architecture of each ballpark and city.
>
>
>
> Jon Miller and Hall of Famer Joe Morgan, the best announcing duo in
> baseball video games, are back in the booth to deliver the deepest
> commentary available, providing insightful analysis of each ball and
> strike. Other in-game features include a totally unique trading card
> system, robust Minor League system including 90 playable minor league
> teams, all-new Signature Style(tm) animations complete with home run
> celebrations, and much more.
>
>
>
> Major League Baseball 2K8, rated E for Everyone by the ESRB, will be
> available in retail stores March 4, 2008, for Xbox 360, PLAYSTATION 3,
> PlayStation 2, PSP (PlayStation Portable), and Wii.
>
>
>
> For more information about Major League Baseball 2K8, please visit
> www.2Ksports.com .

--0-1175706334-1204212359=:27750--

Posted using Meow

February 22, 2008

GameTrailers Reveals the 10 Most Anticipated Games of 2008

Capcom's Resident Evil 5, Konami's Metal Gear Solid 4 and
> Bethesda Softwork's Fallout 3 Cap Off the List
> WHAT:
> GameTrailers (GT), the reigning video destination for gamers, announced today
> the
> Top Ten Most Anticipated Games of 2008. The GT editorial department poured
> over
> hundreds of upcoming releases and selected the superlative ten based upon
> time spent
> with the game at media gatherings as well as the reputations of a given
> series.
> To honor the ten chosen games, GT has debuted all-new videos that showcase
> gameplay
> highlights and editorial commentary on the merits of each -- viewable now at
> GameTrailers.com
>
> "We thought it would be difficult to top 2007, but after examining all of
> 2008's
> upcoming releases, we were surprised to find that this year could end up
> having
> just as strong a line-up of games as last year," said Shane Satterfield,
> Editor
> in Chief of GameTrailers. "With all three consoles hitting their stride,
> the quality
> and quantity of software will be incredible, and narrowing down the choices
> to just
> ten was no t an easy task."
> Without further ado, the most anticipated games of 2008 are:
> 10. Super Smash Bros. Brawl
> - A dozen new characters, including Solid Snake, Sonic and Olimar as well as
> online
> play, expanded single player and co-op modes and a stage builder puts this
> highly
> anticipated game on the list
> 9. Ninja Gaiden 2
> - Blood, blood and more blood is included in this Xbox 360 exclusive sequel
> where
> lopping off limbs modifies enemy behavior resulting in dynamic and dangerous
> combat
> situations that will test gamers ninja reflexes like never before
> 8. Prototype
> - All the action takes place in a war torn New York City where infected
> mutants
> and the military are vying for control, providing a perfect backdrop for
> gameplay
> chaos
> 7. Grand Theft Auto IV
> - The latest GTA touts new cover systems, transportation methods,
> communication
> tools in a spit-polished Liberty City
> 6. LittleBigPlanet
> - The big draw for this highly anticipated title is that gamers can easily
> create
> their own objects and levels to share with their PSN friends
> 5. StarCraft II
> - The game, in production since 2003, will boast new units, a new non-linear
> story
> campaign and a glossy new 3D veneer powered by the Havoc physics engine
> 4. Final Fantasy XIII
> - Not much is known about this highly anticipated sequel but gamers can look
> forward
> to an intricate narrative, fantastic characters and a new combat system upon
> its
> release
> 3. Fallout 3
> - Fallout returns, and it's packing mushroom clouds and other amazing
> features,
> like having your father generated based on your character's features
> 2. Metal Gear Solid 4
> - Sure to be a fan favorite for its stellar production values, the series'
> stealth-action
> gameplay as well as an intriguing plot rife with mystery and monkeys
> 1. Resident Evil 5
> - Topping the list at number one, the horror title Resident Evil 5 is sure to
> capitalize
> on the excellence of its predecessor with outstanding weapon upgrades,
> headshots
> and a creepier story line
> WHEN:
> AVAILABLE NOW - Thursday, February 21
> WHERE:
> [HD]http://www.gametrailers.com/player/30915.html
>
> [SD]http://www.gametrailers.com/player/30916.html
>
> About GameTrailers
> GameTrailers (GT) is the premier video destination for gaming entertainment
> and
> information. GT delivers timely, high-resolution broadband video content for
> gamers
> including original shows, video reviews, game trailers and comprehensive
> video coverage
> of gaming events from around the world. GT also has a robust community that
> features
> user-generated content, a community marketplace and a variety of
> communication tools
> so gamers can talk to friends and share media such as fan movies, machinima
> and
> daily blogs. GT has offices in Los Angeles, San Francisco and New York and
> is a
> division of Viacom Inc.'s (NYSE: VIA, VIA.B) MTV Networks Entertainment
> Group.

Posted using Meow

February 21, 2008

SEGA REVEALS DETAILS OF UPCOMING ALIENS: COLONIAL MARINES

/*/First-Person Shooter Based on Popular Motion Picture Franchise Coming
to Xbox 360, PLAYSTATION3, and PC in Late 2008/*/

*SAN FRANCISCO & LONDON *(February 21, 2008) SEGA of America Inc. and
SEGA Europe Ltd. today revealed details of the highly-anticipated
squad-based first-person shooter video game, /Aliens: Colonial
Marines/. Licensed through an exclusive agreement with Twentieth
Century Fox Licensing and Merchandising and developed by Gearbox
Software, the game will be available on Xbox 360 video game and
entertainment system from Microsoft, PLAYSTATION3 computer
entertainment system and Windows-based PC in late 2008.

In /Aliens: Colonial Marines/, players are part of a United States
Colonial Marine squad and must prepare to face an Aliens assault more
intense and horrific than ever before. Driven by a compelling and
original story penned by renowned writers Bradley Thompson and David
Weddle, /Aliens: Colonial Marines/ will retain the atmospheric look and
feel of the original films while leveraging next-generation technology
to create an entirely new interactive /Aliens/ experience.

Packing classic /Aliens/ weaponry ranging from pulse rifles to
flamethrowers as well as brand-new equipment and skills all within a
squad-based combat system, players will become an elite United States
Colonial Marine. Featuring claustrophobic environments, a brooding
soundtrack, and a multitude of surprises and shocks, players will battle
against menacing alien hordes in strikingly detailed levels that include
the stark interiors of the abandoned Sulaco and unique environments
created specifically for the game.

/Aliens: Colonial Marines/ will feature a story driven single-player
mode and an all-new four player co-op mode allowing players to share the
chilling experience with three friends. In co-op mode, each player will
assume the persona of a United States Colonial Marine and have a
distinct role to play in the completion of every mission. Additionally,
more multiplayer modes will be revealed later in the year that will
complete the /Aliens/ video game experience.

Since its 1979 debut, /Alien/ and its three sequels have grossed more
than $557 million worldwide, garnering numerous awards, including two
Academy Awards^ . In 2002, /Alien/ was deemed culturally significant
by the United States Library of Congress and was selected for
preservation in the National Film Registry. For more information, please
visit www.sega.com/aliens . /Aliens:
Colonial Marines/ is also available for pre-order at www.gamestop.com
.

*_About SEGA of America Inc.:_*

SEGA of America, Inc. is the American arm of Tokyo, Japan-based SEGA
Corporation, a worldwide leader in interactive entertainment both inside
and outside the home. The company develops, publishes and distributes
interactive entertainment software products for a variety of hardware
platforms including PC, wireless devices, and those manufactured by
Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA of
Americas Web site is located at _www.sega.com_.

*_ _*

*_About SEGA Europe Ltd.:_*

SEGA Europe Ltd. is the European Distribution arm of Tokyo, Japan-based
SEGA Corporation, and a worldwide leader in interactive entertainment
both inside and outside the home. The company develops and distributes
interactive entertainment software products for a variety of hardware
platforms including PC, wireless devices, and those manufactured by
Nintendo, Microsoft and Sony Computer Entertainment Europe. SEGA
Europes web site is located at www.sega-europe.com
.

*_ _*

*_About Gearbox Software_** *

Gearbox Software, an independent video game development studio located
in Dallas, TX, is respected industry-wide for their ability to create
award winning, blockbuster interactive entertainment. Comprised of
veteran talent, Gearbox Software has established itself as an industry
leader, developing games for consoles and personal computers for many of
the industry's top franchises including Half-Life, Halo: Combat Evolved,
Counter-Strike, James Bond and Tony Hawk. With Brothers in Arms Road to
Hill 30, Gearbox Software launched its first original brand to receive
critical acclaim and record sales in 2005. Gearbox Software is currently
developing original titles for next generation video game consoles and
Windows Vista. Additional information regarding Gearbox Software can be
found at www.gearboxsoftware.com .

*_About Twentieth Century Fox _*

A recognized industry leader, Twentieth Century Fox Licensing and
Merchandising licenses and markets properties worldwide on behalf of
Twentieth Century Fox Film Corporation, Twentieth Television and Fox
Broadcasting Company, as well as third party lines. The division is
aligned with Twentieth Century Fox Television, one of the top suppliers
of primetime entertainment programming to the broadcast networks.

Aliens: Colonial Marines & 2008 Twentieth Century Fox Film
Corporation. All rights reserved. * *

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February 20, 2008

And the Beat Goes On... ROCK =?windows-1252?Q?BAND=99_D?=

CAMBRIDGE, MA February 20, 2008 - Harmonix, one of the worlds leading
developers of music-based games, and MTV Games, part of Viacoms MTV
Networks (NYSE: VIA, VIA.B), along with distribution partner Electronic
Arts Inc. (NASDAQ: ERTS), announced today that individual drum
peripherals for Rock Band have now started shipping to U.S. and
Canadian* store shelves. The Rock Band Drum Kit (Xbox 360 video game
and entertainment system from Microsoft, PLAYSTATION3 computer
entertainment system, PlayStation2 computer entertainment system) has a
suggested retail price of $79.99.
With standalone drum peripherals being made available, drummers have the
opportunity to enjoy the full Rock Band experience by competing in the
challenging versus modes, Score Duel and Tug-O-War. These exciting
modes can be played locally or online and work with all Rock Band
downloaded song tracks. In order to play downloadable content for online
head-to-head matches, all players must own the same downloadable track.

Standalone Rock Band game software is currently available, as well as
the Rock Band Special Edition Bundle featuring a Fender Stratocaster
guitar controller, an electronic drum kit, real drum sticks, a
microphone and software. The Xbox 360 and PlayStation 2 system bundles
also come with a USB hub for easy plug-in access for all instruments.

Rock Band is rated T for Teen (lyrics, mild suggestive themes) by the
ESRB.

Note: The Rock Band PlayStation drums work for both PlayStation 2 and
PLAYSTATION 3 systems.
* Rock Band will be shipped to Canada over the next 2-8 weeks.

For more information on Rock Band and Harmonix Music Systems, please
visit www.rockband.com and www.harmonixmusic.com


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February 18, 2008

Return to Narnia...

Disney Interactive Studios Announces Details of
>
> Disney/Walden Media's The Chronicles of Narnia: Prince Caspian Video
> Game
>
>
>
> DGamer to Debut with Prince Caspian Game on Nintendo DS(tm)
>
>
>
> BURBANK, Calif. - (February 15, 2008) - Those who long to spend their
> days in Narnia will be able to revisit as old heroes return 1,300 years
> later and a new hero must rise. Disney/Walden Media's
> The Chronicles of Narnia: Prince Caspian
> video game will be
> released at retail stores throughout the United States in time for the
> film's May 16, 2008, opening, Disney Interactive Studios
> announced today.
>
>
>
> The Chronicles of Narnia: Prince Caspian video game will be available
> for the Xbox 360(r) video game and entertainment
> system from Microsoft, PLAYSTATION(r)3
> computer entertainment system, the Wii system ,
> PlayStation(r)2 computer entertainment system, Nintendo DS(tm)
> and Windows-based PC.
>
>
>
> Developed by Traveller's Tales, The Chronicles of Narnia: Prince Caspian
> for home consoles and Windows-based PC takes players throughout Narnia
> and includes a level, which is unique from both the novel and the film.
> The level, which is set between the events of "The Lion, The Witch and
> The Wardrobe" and "Prince Caspian," takes place at the castle of Cair
> Paravel and tells the story of how Narnia fell to the Telmarine hordes.
> In "Prince Caspian," Cair Paravel is seen only as abandoned ruins the
> Pevensies discover hundreds of years later.
>
>
>
> The action/adventure game offers gameplay for one or two players on the
> same system and drop-in/drop-out features, allowing either player to
> join the game and leave. With combat, exploration and puzzle solving
> that extends beyond the film, The Chronicles of Narnia: Prince Caspian
> is the ideal complement to the movie-going experience. The game
> features more than 20 playable characters including the ability to play
> as Prince Caspian. The Chronicles of Narnia: Prince Caspian game is the
> sequel to The Chronicles of Narnia: The Lion, The Witch and The Wardrobe
> for consoles, which received the prestigious IGN.com Editor's Choice
> Award.
>
>
>
> "The Chronicles of Narnia: Prince Caspian game is an epic adventure that
> provides memorable experiences as it takes players throughout the
> familiar areas of Narnia from the second film," said Craig Relyea,
> senior vice president of global marketing, Disney Interactive Studios.
> "Fans of the films and books will re-live the excitement, the battles
> and the memorable characters while going beyond the events of the film."
>
>
>
> The Chronicles of Narnia: Prince Caspian for Nintendo DS, which is an
> action/role playing game, will debut DGamer, Disney Interactive Studios'
> innovative new technology that provides a fun, connected game community
> for Disney video game fans. With DGamer, players earn content, interact
> and chat with others on Nintendo DS through the Nintendo Wi-Fi
> Connection or on a computer through the Disney.com website. DGamer will
> be offered in North America in future Nintendo DS games from Disney
> Interactive Studios with a future launch scheduled in other global
> regions. Prince Caspian for Nintendo DS is being developed by Fall
> Line Studio, the Nintendo platform-dedicated development studio of
> Disney Interactive Studios.
>
>
>
> About "The Chronicles of Narnia: Prince Caspian" film
>
>
> The enchanted characters of C.S. Lewis's timeless fantasy come to life
> again in this second installment of the seven book series, in which the
> Pevensie siblings are magically and mysteriously transported back from
> England to Narnia, where a thrilling, perilous new adventure and an even
> greater test of their faith and courage awaits them.
>
>
>
> About Walden Media
>
> Walden Media specializes in entertainment that sparks imagination and
> engages young people in the learning process. Walden Media creates
> films, books and interactive media for the whole family to enjoy
> together. By working closely with the best talent in film and publishing
> and by collaborating with educators and parents, Walden Media develops
> stories that delight and enlighten audiences young and old. Founded by
> Cary Granat, former president of Miramax Films' Dimension label, and
> education reformer Micheal Flaherty, Walden Media is a subsidiary of
> Anschutz Film Group.
>
>
>
> About Disney Interactive Studios
>
> Disney Interactive Studios is the interactive entertainment affiliate of
> The Walt Disney Company (NYSE: DIS). Disney Interactive Studios self
> publishes and distributes a broad portfolio of multi-platform video
> games and interactive entertainment worldwide. The company also
> licenses properties and works directly with other interactive game
> publishers to bring products for all ages to market. Disney Interactive
> Studios is based in Glendale, California and has five internal game
> development studios around the world including Avalanche Software, Fall
> Line Studio, Propaganda Games, Black Rock Studio and Junction Point
> Studios.

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EA'S NEED FOR SPEED PROSTREET RACES ONTO THE PSP

Need for Speed ProStreet on the PSP Delivers the Visceral Aggression of
> Street Racing to the Palm of Your Hand
>
>
>
>
>
> REDWOOD CITY, Calif. - February 18, 2008 - Electronic Arts Inc.
> (NASDAQ:ERTS) announced that the PSP(r) (PlayStation(r)Portable) system
> version of Need for Speed(tm) ProStreet ships to retailers today in
> North America and in Europe beginning February 22. Need for Speed
> ProStreet on the PSP provides not only accessibility and mobility, but
> also two brand new in-game features, the Driver Persona and Driver
> Intuition. Both tools allow you to tailor your driving experience to
> your ability and skill level. Also feel the thrill and intensity of
> driving 35 of the hottest cars available; including three of the most
> anticipated street racing cars that have yet to hit the North American
> market the 2009 Nissan GT-R, the 2008 Porsche 911 GT2 and the 2008
> Mitsubishi Evo X.
>
>
>
> The all-new driving features let you take control of your journey.
> Whether you are a "Weekend Warrior" or an "Adrenaline Junkie", you can
> choose from a variety of Driver Personas to customize the race's
> difficulty level to your skill set. You can also benefit from the all
> new Driver Intuition feature which guides and assists racers of all
> levels on the best line around a course, allowing you to tailor your
> driving experience, so you become the next Speed King.
>
>
>
> Race on some of the world's most iconic locations - Tokyo's Shuto
> Expressway, the Autobahn and the Nevada desert - unlocking new cars and
> more tracks along the way. As you win races, earn rewards and prize
> money to either buy the next set of hot wheels or to upgrade your
> current ride. Need for Speed ProStreet is your chance to experience the
> raw power and intense rivalry that embodies street racing culture.
>
>
>
> Need for Speed ProStreet is developed by Black Box in Vancouver, British
> Columbia and will be available for PSP for a MSRP of $39.99.The game is
> rated E by the ESRB with descriptors for Alcohol Reference and Mild
> Lyrics and 3+ by PEGI. More information can be found at
> www.needforspeed.com .

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Two New Classic Games Added to Wii Shop Channel

Some gamers get skeptical when Roman numerals populate the title of a game. But
make no mistake – this week’s offerings are no mere sequels. They are some
of the most highly regarded classic games around. So stock up on some Wii
Points™ to battle the Dark Force or complete an action-packed
trilogy.Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific
time every Monday. Wii owners with a high-speed Internet connection can redeem
Wii Points to download the games. Wii Points can be purchased in the Wii Shop
Channel or at retail outlets. This week’s new games are:

Ninja Gaiden™ III: The Ancient Ship of Doom: (NES®, 1 player, Rated E for
Everyone – Mild Violence, 500 Wii Points): Join master ninja Ryu Hayabusa,
last member of the famous Dragon Clan, in the third and final chapter of the
legendary Ninja Gaiden saga. Ryu is framed for FBI agent Irene Lew’s murder,
and it’s up to him to clear his name. Defeating superior life-forms created
out of "life energy" called BIO-NOIDs and avoiding enemy ambushes are among the
many obstacles which Ryu faces in this unpredictable adventure of mystery,
deceit and destruction. Noticeable changes to the game-play mechanics include
Ryu’s ability to grab on to horizontal surfaces, his reduced falling speed
and altered jumping maneuvers, and visible power-ups. Help Ryu defeat the
forces of evil once more and discover the real culprit behind Irene’s death
as one of the most loved trilogies in video-game history comes to a close.

Phantasy Star™ II: (Sega Genesis, 1 player, Rated E for Everyone – Mild
Animated Violence, 800 Wii Points): Hailed as one of the greatest games of all
time by fans and media alike, Phantasy Star II is an RPG that features an epic
story line and turn-based battles. Play as Rolf, Nei, Rudo or several other
characters as you navigate through the Algol star system battling the evil Dark
Force. Build your characters, select the right weapons and armor, and take on
the forces of evil through various missions as you find the right combination
of characters to complete each objective. Experience the magic once again in
this great sequel.

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February 13, 2008

Successful Legends Of Norrath" Series Grows Even Stronger

**/SOE Deals Third Set To Fans of EverQuest^ Franchise Online Strategy
Game With /* *

/Legends of Norrath^? Inquisitor /

//

*DENVER**, CO ? February 13, 2008* ? /Legends of Norrath/*/^? /*/ (LoN)/
fans, get your decks ready! /Inquisitor/ from Sony Online Entertainment
LLC (SOE), the global leader in online gaming, is the newest chapter in
the innovative online strategy card game /Legends of Norrath, /based on
the legendary MMOs /EverQuest^ / (/EQ/) and /EverQuest^ II/ (/EQII/).
/Inquisitor,/ which is currently in development and scheduled to launch
Friday, March 7, 2008, promises to deliver even more excitement with
stunning new card art, fresh loot and fierce new enemy encounters.

/Inquisitor /continues the story from previous /Legends of Norrath/
virtual card games, /Oathbound/ and /Forsworn,/ with hundreds of new
cards and more than 20 new loot items each for /EQ/ and /EQII/.
/Inquisitor/ also reinforces /Legends of Norrath/ as the complete online
card gaming experience, featuring numerous casual and tournament game
lobbies with three exciting tournament formats*.*

?The development team in Denver is extremely enthusiastic about the new
gameplay that /Inquisitor/ brings to the world of Norrath,? said Scott
Martins, Director of Development, SOE. ?Fans of the /LoN/ storyline will
experience compelling gameplay, additional multiplayer functionality,
unmatched artistic integrity, as well as the ability to fight alongside
Cyndra and other Oathbound heroes for the first time ever.?

Developed at SOE?s Denver studio, /Legends of Norrath/ is the first
online trading card game based on and playable from within SOE?s popular
/EverQuest /and /EverQuest II /MMOs/,/ as well as from a free
stand-alone client using a free SOE Station ID (available at
www.station.com). Players can challenge opponents on their game server
and across other /EQ/ and /EQII/ servers.

*/ /*

*/Inquisitor?s/ features include:*

* *

*New Strategies and Gameplay* ? /Inquisitor/ adds over 250 new
astonishingly beautiful cards! Get all 210 base set cards, four starter
decks featuring 16 new quests, ten scenario rewards and tons of new
promotional cards. Explore new unit types, legends, keywords and classes
for your favorite /EQ /and/ EQII/ classes archetypes, with the
introduction of Monks, Enchanters, Inquisitors and Bards!//

*Test Your Skills in Tournaments* ?

Build your best deck and test your skills in monthly Championship
Qualifier Tournaments that feature a first prize valued at approximately
$1,500 USD. Win a Championship Qualifier and earn an invitation to the
grand finale at GenCon Indianapolis in August where players will vie for
cash and prizes worth more than $100,000 in total. Or, join in on one of
the monthly Loot Tournament weekends and receive Loot and Promo Card
rewards just for participating!

*Mounts, Baubles and Potions *?/ Inquisitor/ features over 20 new loot
items each for /EverQuest/ and /EverQuest/ II for your /EQ/ or /EQII/
characters. **

*Free New Content *? SOE is giving all registered users even more free
content and bonus features in the game client, including 10 new
scenarios that tell the tale of /Inquisitor/ and a brand new raid. Sign
up now at www.station.com to gain access to
these new upgrades.

*New Ways to Team Up* ? Grab your closest friends to take down powerful
raid bosses./ Inquisitor/ features a four-player raid where you and
three of your friends can take down the Brood of Di?zok ? the Royal
Family of Sarnaks in the castle of Chardok.

/Inquisitor /cards/ /will be available via digital download from SOE?s
Station Store in both 58-card digital starter decks for $9.99 (plus any
applicable taxes), and 15-card digital booster packs for $2.99 (plus any
applicable taxes).

To get started, players can

for free, test their skills against AI and real opponents, and then head
over to the tournament lobby to play. Tournament eligibility limited and
subject to official rules. Residents of certain territories are
ineligible to participate in LoN tournament play. Please see the

for details. For a schedule of events, rules and further details see the

or the
.
For more
information on /Legends of Norrath/, visit the website at
www.legendsofnorrath.com .

* *

*About Sony Online Entertainment*

Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in
massively multiplayer online games, with hundreds of thousands of
subscribers around the globe. SOE creates, develops and provides
compelling entertainment for the personal computer, online, game console
and wireless markets. Known for its blockbuster franchises and hit
titles including /EverQuest/, /EverQuest/ II, Champions of Norrath,
Untold Legends?, and PlanetSide, as well as for developing Star Wars
Galaxies?, SOE continues to redefine the business of online gaming and
the creation of active player communities while introducing new genres
on various entertainment platforms. Headquartered in San Diego, CA, with
additional development studios in Austin, TX, Seattle, WA, Denver, CO,
Los Angeles, CA and Taiwan, SOE has an array of cutting-edge games in
development. SOE is owned by Sony Pictures Digital and Sony Computer
Entertainment America.

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EA EXTENDS INTERACTIVE VIDEOGAME AGREEMENTS WITH NFL AND NFL PLAYERS

Exclusive Agreements Renewed Through 2012 Season

EA and Madden's stranglehold on NFL football games continues - Matt
>
>
>
> REDWOOD CITY, Calif. - February 12, 2008 - Electronic Arts (Nasdaq:
> ERTS) today announced an extension of its exclusive licensing
> relationships with the National Football League and NFL PLAYERS to
> develop, publish and distribute interactive football video games. These
> agreements - which were negotiated separately and are extensions of
> contracts originally signed in December 2004 - provide EA continued
> rights to NFL teams, stadiums and players for its critically-acclaimed
> and best-selling football videogames through the end of the 2012 season,
> which culminates in February 2013.
>
>
>
> Both agreements include all aspects of the interactive experience,
> including console and handheld games as well as console-based online
> features. The agreements also provide EA access to both NFL Films and
> the NFL Network to enrich its game experiences. Financial terms of the
> agreements were not disclosed.
>
>
>
> "This is all about bringing authenticity and realism to NFL videogames,"
> said Eric Grubman, President of NFL Ventures. "EA SPORTS continually
> works to maintain the cutting edge for NFL products across a variety of
> gaming platforms. We like the fact that they never rest."
>
>
>
> "This is great news and it means we can continue to produce the best
> interactive experience possible. It also allows NFL PLAYERS, the NFL
> and EA to continue to build our brands," said Gene Upshaw, Chairman of
> NFL PLAYERS and Executive Director of the National Football League
> Players Association. "We offer a very unique experience. "
>
>
>
> "We are excited about the opportunity to extend and expand our
> relationships with the NFL and NFL PLAYERS," said Peter Moore, President
> of EA SPORTS(tm). "For nearly two decades, EA SPORTS has been bringing
> sports fans closer to the great game of football through the
> breakthrough interactive experiences of our videogames. Game quality is
> our top priority, and we're committed to pushing our gameplay
> innovation, connecting football fans via rich online experiences and
> delivering the most visually stunning sports games on the market."
>
>
>
> Celebrating its 20th anniversary in 2008, EA's Madden NFL franchise has
> consistently been one of the videogame industry's best-selling and
> top-rated products, generating more than $2 billion in retail sales.
> Madden NFL 08 earned awards from the 2007 Game Critics Awards at the E3
> Media and Business Summit, The SpikeTV Video Game Awards, and the
> GameSpot Readers Choice Awards last year. The game is available on the
> PLAYSTATION(r)3 and PlayStation(r)2 computer entertainment systems, Xbox
> 360(tm) and Xbox(r) videogame and entertainment systems from Microsoft,
> Nintendo DS(tm), Wii(tm), PC, PSP(r) (PlayStation(r)Portable) handheld
> entertainment system, mobile handsets and Mac. EA also produces the
> arcade-football game NFL Tour which hit stores in January 2008, and NFL
> Head Coach, which was released in 2006. EA SPORTS recently hosted
> Madden Bowl XIV in Scottsdale, Ariz., as part of Super Bowl XLII
> festivities.
>
>
>
> Both agreements grant exclusive rights for action simulation,
> arcade-style and manager games on the PC, handheld game devices and
> consoles.

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Conflict: Denied Ops Ships to Stores Across North America Today

Destroying store shelves near you, Conflict: Denied Ops ships to stores
> across North America today for the Xbox 360 video game and entertainment
> system from Microsoft, PLAYSTATION3 computer entertainment system, and Games
> for Windows.
>
> Featuring accessible co-op FPS action gameplay across 10 levels, Conflict:
> Denied Ops puts you in control of two specialized operatives in an explosive
> battle for freedom, streamlined with single button teammate commands allowing
> focus on action instead of complex controls.
>
> Centered around co-op gameplay, utilize two-man tactics and on-the-fly
> switching between teammates to take full advantage of the battle terrain,
> creating perfect two-man war machines.
>
> Find some cover because Conflict: Denied Ops, shipping to a store near you
> today, will blow you away!

Posted using Meow

GWR Gamer's Edition Release Details and Guitar Hero Record Attempt!

> Guinness World Records
> Gamer's Edition 2008
> Guitar Hero III Record Attempt Details Announced
> Now Available in Europe / Coming March 11th to North America
> Dust off the old axe and brush up on those hot licks! Guinness World Record's
> will
> be holding an international Guitar Hero Relay Marathon between the UK,
> France, US,
> Canada, South Africa and Australia to celebrate the release of the Guinness
> World
> Records: Gamer's Edition 2008. Any and all Guitar Heroes are welcome to
> participate,
> dress as their their favorite Guitar Hero, and shred in this historic record
> attempt!
> For more information, or if you'd like to submit a record to break, please
> visit
> guinnessworldrecords.com
>
Although Guinness World Records: Gamer's Edition 2008 hit store shelves last
> week
> in Europe, it won't be released in North America until March 11th. Here are
> a few
> records to whet your appetite until then:
> 1. THE MOST VIDEO GAME ACCOLADES
> Sid Meier, founder of Microprose and creator of Civilization, has won more
> game
> awards than anyone else. He was also the second person (of nine) to be
> inducted
> into the Academy of Interactive Arts & Sciences Hall of Fame. Civilization
> III
> was named the game of the year for 2001 by over 12 gaming critics, with
> Civilization
> and Civilization II picking up similar accolades in their respective
> time-frames.
> Civilization IV has continued this trend, picking up strategy game of the
> year from
> IGN, AIAS, Gamespy, Gamespot, 1UP, Gamerdad and others. In CGW's 1996
> Anniversary
> Edition, Civilization was chosen the #1 (of 150) Best Game of All Time. More
> awards
> are expected for the 2008 release, Civilization Revolution.
> 2. THE MOST SUCCESSFUL VIDEO GAME DOCUMENTARY
> The most successful documentary film about a video game is the 2007 release
> "The
> King of Kong: A Fistful of Quarters", which has so far grossed $675,000.
> Directed
> by Seth Gordon, the film follows Steve Wiebe's successful attempt to beat
> Billy
> Mitchell's Donkey Kong score. However, Mitchell went on to reclaim the record
> just
> before the film was released.
> 3. THE HIGHEST MARGIN OF VICTORY OVER AN AI OPPONENT
> Canadian gamer Brian Sulpher played a 12-minute-per-quarter game of the SNES
> version
> of Tecmo NBA Basketball (set to the expert difficulty setting and played on
> normal
> speed) and secured a victory margin of 331 points on September 18, 2005.
> 4. THE LARGEST NUMBER OF GAMES IN A SINGLE SERIES
> The largest video game series- not including spin-offs in other genres- is
> the Capcom
> platform games series Mega Man, starring the character designed by Keiji
> Inafune.
> There are 17 games in the "classic" series starring the original character.
> There
> are also 11 Mega Man X games, four Mega Man Zero games, two Mega Man ZX
> games, three
> Mega Man Legends games, six Mega Man Battle Network games, plus three Mega
> Man Star
> Force games making a total of 46.
> 5. THE FIRST VIDEO GAME TO BE PROVEN TO IMPROVE BRAIN FUNCTION AND EFFICIENCY
> In 1991, American Richard Haier of the University of California at Irvine's
> Department
> of Psychiatry and Human Behavior began scanning the brains of Tetris players.
> Inspired
> by the buzz that gamers get after long-term Tetris sessions, Haier monitored
> cerebral
> glucose metabolic rates (GMR). He discovered that, with first-time players,
> the
> GMR levels soared; after daily playing for four to eight weeks, brain
> functioning
> and efficiency was significantly improved- and success rates at the game rose
> sevenfold!

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2K Sports Announces New Features for Major League Baseball 2K8

2K Sports Swings For The Fences With New Features In Major League
> Baseball 2K8
>
> Intuitive Pitching, Batting, Fielding, and Throwing Mechanics Provide
> For Most Realistic Baseball Simulation Experience Ever
>
> New York, NY - February 12, 2008 - While dedicated baseball fans eagerly
> anticipate the start of Spring Training(TM), the next installment of the
> wildly popular Major League Baseball 2K franchise steps up to the plate
> and swings for the fences. 2K Sports, the sports publishing label of
> Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today unveiled a
> host of exciting new gameplay features and added content for Major
> League Baseball 2K8, as fans will have the opportunity this season to
> play the most enjoyable and authentic baseball simulation experience
> available.
>
> "With Major League Baseball 2K8, our goal was to bring fans of the
> Major League Baseball 2K series closer to the exciting baseball action
> than ever before," said Ben Brinkman, Executive Producer of the Major
> League Baseball 2K franchise. "We read the message boards and forums,
> and spoke to MLB players in an effort to deliver realism and tap into
> what the fans want in a baseball video game. From the new pitching
> system, and fielding and baserunning controls, to a completely
> overhauled batting interface, and addition of a robust Minor League(TM)
> system, Major League Baseball 2K8 will deliver players a fun experience
> they will want to play year round."
>
> Some of the exciting new features and added content in Major League
> Baseball 2K8 include:
>
> Total Pitch Control - A new, innovative pitching interface that allows
> players to emulate the realistic motion of pitching a live baseball.
> Execution of speed and precise accuracy involves matching specific
> gestures and release with the right analog stick, simulating the arm
> and wrist action involved in throwing that particular type of pitch.
>
> Swing Stick 2.0 - Improved batting controls that offer players
> unparalleled ball-to-bat contact that will be determined by timing,
> direction, and pitch location for a greater variety of realistic hits
> including grounders, blooper singles, dribblers, gappers, long home
> runs, and more using the right analog stick.
>
> All-new base running - Simplified controls that allow fans to easily
> select players with the left analog stick and guide them toward
> specified bases with ease.
>
> Precision Throw Control - Provides unprecedented control over throw
> accuracy using the right analog stick, bringing a new level of realism
> to playing defense.
>
> Full Minor Leagues - Fans will be treated to 90 authentic minor league
> teams, along with 18 minor league stadiums in franchise and exhibition
> modes.
>
> Two of the Best Commentators in the Business - 2K Sports proudly brings
> back to the broadcast booth the popular duo of Jon Miller and Hall of
> Famer Joe Morgan, delivering the most entertaining and deepest
> commentary available in any baseball franchise.
>
> **Certain features will vary between platforms.
>
> Along with a host of other new features, Major League Baseball 2K8
> includes added Signature Style(TM) animations such as new and improved
> player walk-ups, batting stances, home run celebrations, steps-ins and
> step-outs, and more to make each unique player true to life. For
> competitive players, Major League Baseball 2K8 allows fans to have fun
> while competing against each other online, testing their skills in a
> single game, tournament or full league season against more than one
> million elite online gamers in the 2K community. New online lobbies
> have been added to help users match up with others who want to play
> with a similar style, including a "Strikes Only" lobby, where pitchers
> can only throw in the strike zone, and lobbies where players use the
> advanced analog stick controls or the controls from previous iterations
> of the Major League Baseball 2K series.
>
> Major League Baseball 2K8, rated E for Everyone by the ESRB, will be
> available in retail stores on March 4, 2008 for Xbox 360 video
> game and entertainment system from Microsoft, PLAYSTATION3 computer
> entertainment system, PlayStation2 computer entertainment system, PSP
> (PlayStationPortable) system, and Wii(TM) home video game system from
> Nintendo.
>
> For more information about MLB 2K8, please visit www.2Ksports.com

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Buzz! The Hollywood Quiz, Buzz! Jr. RoboJam and Buzz! PSP

Sony Computer Entertainment America (SCEA) today announced the expansion of its
PlayStation® social gaming catalog with the addition of three new games to
the Buzz!Ô franchise. In the upcoming months, SCEA will release
Buzz!Ô The Hollywood Quiz and Buzz!Ô Jr. RoboJam exclusively for
the PlayStation®2 computer entertainment system, as well as for the first
time Buzz!™ for PSP® (PlayStation®Portable).



Buzz! The Hollywood Quiz allows up to eight players to take part in an
interactive quiz show experience featuring 5,000 questions based on Hollywood
trivia. The game incorporates new and improved round types including Rollover,
Fact or Fiction and Hollywood Stars, as well as hundreds of celebrity images
and movie clips. Buzz!’s kid-friendly spin off, Buzz! Jr. RoboJam, lets
players create custom robots and then compete in 24 new mini-games. Slated for
simultaneous release on March 11, 2008, both games require buzzers to play and
will be available as a bundled version that includes the buzzers and as a
standalone version offered at a lower price.



Then, coming in the Summer of 2008, the popular game show host, Buzz, hits the
road with Buzz! PSP. Packing over 5,000 questions on topics including music,
celebrities, TV, sports, science, nature, movies and more, Buzz! PSP puts
gamer’s knowledge to the test at home or on the move. Staying true to the
franchise’s social gaming roots, Buzz! offers 6 new multiplayer and
single-player modes designed specifically for PSP.


Posted using Meow

EA AND MAXIS TO SHIP SPORE IN SEPTEMBER

Redwood City, CA - February 12, 2008 - Get ready for the next Big Bang
> this fall! Electronic Arts Inc. (NASDAQ: ERTS) and Maxis today
> announced that Spore(tm), the highly anticipated game from the creators
> of The Sims(tm), will be available at retailers worldwide the weekend of
> September 7. Spore will be available for the PC, Macintosh, Nintendo
> DS(tm), and mobile phones.
>
>
>
> "The wait is almost over," said Maxis Chief Designer Will Wright. "We're
> in our final stages of testing and polish with Spore, and the team at
> Maxis can't wait to see the cosmos of content created by the community
> later this year."
>
>
>
> Spore gives players their own personal universe in a box. Create and
> evolve life, establish tribes, build civilizations, sculpt entire worlds
> and explore a universe created by other gamers. Spore gives players a
> wealth of creative tools to customize nearly every aspect of their
> universe: creatures, vehicles, buildings, and even UFOs. Players can
> then seamlessly share their creations with the world or explore infinite
> new galaxies created by other gamers.
>
>
>
> Consumers can visit www.spore.com to sign up
> for the Spore newsletter or check out all-new screenshots and video of
> the game.

Posted using Meow

MASS EFFECT TO LAND ON PC IN MAY 2008

Award-Winning Epic Will Be Published By EA
>
>
>
>
>
> Redwood City, Calif. (February 12, 2008) - Leading video game developer,
> BioWare(tm), an Electronic Arts Inc. (NASDAQ: ERTS) company, has
> announced that the award-winning space epic Mass Effect(tm) will be
> released for the PC in May 2008. Published by EA and re-designed for
> the PC, Mass Effect invites players to take the role of Commander
> Shepard as they set out on an adventure to save the galaxy from imminent
> destruction. Wrought with treachery, heroism, difficult decisions and a
> universe filled with unique and colorful species, Mass Effect delivers a
> truly compelling storyline.
>
> Optimized for the PC, Mass Effect for the PC incorporates the following
> features:
>
> * Optimized controls designed specifically for the PC.
>
> * High resolution visuals - Mass Effect for the PC features
> highly detailed textures, characters and environments.
>
> * Fully customizable controls - PC gamers can re-map the
> control scheme any way they like.
>
> * Run & Gun Control - Players can assign biotic powers or
> skills to 'hot keys' allowing them to play Mass Effect with a heavier
> focus on action.
>
> * New decryption mini-game.
>
> * New inventory screen GUI and functionality - The enhanced
> inventory system makes it easier for players to equip and modify their
> weapons and armor.
>
> "Mass Effect serves as a powerful example of video games as an art form,
> delivering new levels of emotional intensity, realistic characters and a
> gripping storyline - all set in a compelling new universe," said Ray
> Muzyka, General Manager, BioWare and Vice President, Electronic Arts.
> Frank Gibeau, President of EA's Games Label added, "EA has struck an
> agreement with Microsoft to handle future publishing for Mass Effect.
> We are looking forward to releasing Mass Effect on the PC this Spring
> and brand new titles in the future."
>
> Originally released for the Xbox 360(tm) videogame and entertainment
> system, Mass Effect has received critical acclaim throughout the world
> with more than 70 awards including Game of the Year, Console Game of the
> Year and Role-Playing Game of the Year. Mass Effect combines a deep
> story with intense combat and challenges the player to make difficult
> decisions that can significantly impact the course of events. An
> innovative conversation system allows for lifelike interaction with some
> of the most realistic digital actors, voiced by Hollywood actors such as
> Seth Green, Marina Sirtis, Lance Henriksen and Keith David. Mass Effect
> for the PC has not yet been rated by the Entertainment Software Rating
> Board.
>
>
>
> About BioWare
>
> BioWare is an electronic entertainment company which develops computer,
> console, handheld and online video games focused on rich stories and
> memorable characters. Since 1995, BioWare has created some of the
> world's best-selling titles including the award-winning Baldur's
> Gate(tm) and Neverwinter Nights(tm) series, and Star Wars(r): Knights of
> the Old Republic(tm). Original BioWare-created IPs include Jade
> Empire(tm) and the 2007 Game of the Year, Mass Effect(tm). With studios
> in Edmonton, Canada, and Austin, Texas, BioWare is hard at work on the
> epic fantasy RPG, Dragon Age, Sonic Chronicles: The Dark Brotherhood [is
> that all one title or multiple? Hard to tell.] for the Nintendo
> DS(tm),as well as several unannounced projects including a massively
> multiplayer online game. In 2008, BioWare was acquired by the world's
> leading electronic entertainment publisher, Electronic Arts. For more
> information on BioWare, visit www.bioware.com
>
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com .
>
>
>
> BioWare, Mass Effect, Dragon Age and Jade Empire are trademarks or
> registered trademarks owned by BioWare Corp. in the U.S. and other
> countries. EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks or
> registered trademarks of Electronic Arts Inc. in the U.S. and/or other
> countries. Xbox and Xbox 360 are trademarks of the Microsoft group of
> companies. Nintendo DS is a trademark of Nintendo. All other
> trademarks are the property of their respective owners.

Posted using Meow

February 12, 2008

KOEI PR: Dynasty Warriors 6 Gold


*DYNASTY WARRIORS6 REACHES GOLD STATUS*

/Latest Installment of KOEI's Popular Action Series Ships to North
American Retailers Beginning February 19, 2008/

Burlingame, CA - February 12, 2008 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that
/Dynasty Warriors6/ has reached gold status and will ship to North
American retailers beginning February 19, 2008. /Dynasty Warriors 6/
will be available for the Xbox 360 video game and entertainment system
from Microsoft, and for the PLAYSTATION3 computer entertainment system.

Consumers can find /Dynasty Warriors 6/ at the following retailers:
Amazon.com, Best Buy, Circuit City, Game Crazy, Game Rush, GameStop,
Gamefly, EB Games, and Wal-Mart.

*About Dynasty Warriors 6
*Selling over 15 million units combined worldwide, KOEI's award-winning
Dynasty Warriors series and Samurai Warriors series of Tactical Action
games have become an astonishing success and are global phenomenon. With
Dynasty Warriors 6, KOEI is reinventing the Tactical Action experience
for the next generation.

Set in Ancient China during the 3rd century, /Dynasty Warriors 6/
immerses gamers in a truly cinematic kung-fu action experience.
Celebrated characters have been completely re-imagined with new weapons
and fighting techniques motion-captured from some of today's leading
stuntmen and women in Asia. With the game's new "Renbu" attack system
and game controls, players can execute lightning-fast combos and the
most dazzling fighting moves with ease.

Developed from the ground up exclusively for next-generation platforms,
the game's proprietary engine delivers the most chaotic and challenging
Tactical Action experience to date. Players can use the landscape to
elude the thousands of soldiers swarming the battlefield. But as players
move and attack, adaptable enemy A.I. devises offensive and defensive
combat tactics, and can retaliate with packs of fierce hunting dogs and
patrol boats. All of the explosive action comes to life in high
definition, 60 frames per second (fps) graphics.

Based on the epic novel, "Romance of the Three Kingdoms", /Dynasty
Warriors 6/ depicts the massive battles ignited by the fall of the Han
Dynasty when three rebellious states moved to overthrow the Emperor of
China.

Created by KOEI's Omega Force team, /Dynasty Warriors 6/ delivers
breathtaking visuals in 720p HDTV, and in-game DolbyDigital audio. This
game is rated "T" (Teen - Violence) by the ESRB. /Dynasty Warriors 6/ is
for 1 to 2 players. Press can find assets (watermark-free) at
gamespress.com. For the latest information on /Dynasty Warriors 6/,
visit www.koei.com/dw6
.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors and Samurai Warriors series of games have
generated a combined 15 million units in global sales.

KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the UK, France, Canada, China, Korea, Taiwan, Singapore and
Lithuania. More information about KOEI and its products can be found at
www.koei.com.

###


Posted using Meow

Devil May Cry 4 demo downloaded 1 million times on Xbox LIVE!

Wow! I got this note from Capcom last night.

Quick email to let you know that on Saturday, Feb. 9, 2008, Capcom's
Devil May Cry 4 demo on the Xbox LIVE service passed its one millionth
download, and is still going!
According to Microsoft, not only is this the first demo of the year to
hit a million downloads, but it's also one of the fastest downloads to
hit the one million mark in the history of the LIVE service. The demo
appeared on the network January 24, and has been averaging over 25,000
downloads a day ever since. Additionally, the game has been a huge hit
at retail, with reorders coming from major retailers within days of the
game's release.


Posted using Meow

February 11, 2008

Nintendo Enters a World of Riddles With Professor Layton and the Curious Village

Unravel Mystery, Secrets and Brainteasers in a New Nintendo DS Treasure Hunt


REDMOND, Wash., Feb. 11 /PRNewswire/ -- Move over, Sherlock Holmes! There's a
new Brit in town. The Feb. 10 launch of Professor Layton and the Curious
Village(TM) brings a world of riddles, secrets and brainteasers to the portable
Nintendo DS(TM). The puzzle-filled game provides hours ofmind-bending game
play, thick story plots, funny, eccentric characters and a double
murder-mystery.

In the curious village of St. Mystere, a wealthy baron passes away. His will
reveals that a treasure is hidden someplace inside the village. Unable to
locate the treasure, the baron's family calls upon renowned archaeologist and
puzzle expert Professor Layton for help. Upon his arrival, the search for the
treasure is interrupted by the suspicious death of another member of the
family. Now with two mysteries on his hands, Professor Layton must work his way
through the village's many challenges to get to the truth.

"Professor Layton and the Curious Village combines a mix of clever storyline
and brainy twists," said Cammie Dunaway, Nintendo of America's executive vice
president of sales & marketing. "Like the Brain Age titles before it, this new
puzzle genre requires players to use their minds as much as their thumbs. The
strong story, charming hand-drawn animation and fully voiced movies appeal to
hard-core gamers and casual gamers alike."

Players will tackle brain twisters ranging from mazes and riddles to logic and
sliding puzzles as Professor Layton progresses through an engaging 19th century
anime-styled mystery. Touch-screen controls make working through the game a
snap for players of all skill levels. What's more, for a limited time new
puzzles will be available weekly for download via Nintendo(R) Wi-Fi Connection
for extended replay value. The Professor Layton series is already a smash hit
in Japan, where each succeeding game outsold the one before it. For more
information about the U.S. game, visit http://www.ProfessorLaytonDS.com.

About Nintendo: The worldwide innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and
Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.5 billion
video games and more than 430 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site
at http://www.nintendo.com.

Posted using Meow

Two New Classic Games Added to Wii Shop Channel

The two games joining the lineup this week are considered cult classics, yet
they deal with topics as varied as farm management and shooting enemies to the
strains of heavy-metal tunes. Just don’t get the two mixed up, since most
livestock don’t like heavy metal and it takes more than turnips to defeat
fire-spewing sea serpents.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every
Monday. Wii owners with a high-speed Internet connection can redeem Wii
Points™ to download the games. Wii Points can be purchased in the Wii Shop
Channel or at retail outlets.

This week’s new games are:

Harvest Moon® (Super NES®, 1 player, Rated E for Everyone, 800 Wii Points):
You bought the farm, so now it’s time to roll up your sleeves and try living
off the fat of the land. Fresh air and the beauty of the outdoors will be
fulfilling, but a successful farm needs a lot of working capital as well. There
are buildings on your property, but they are in need of livestock. You have a
modest house, but if things get lonely in the field, it’s going to take a
remodel to woo a female farming companion. Your challenge is to dig in and
build your life as a farmer from the ground up. How you manage will determine
the outcome, but remember: You always reap what you sow.

Lords of Thunder (TurboGrafx-16 CD-ROM, 1 player, Rated E for Everyone –
Fantasy Violence, 800 Wii Points): Lords of Thunder is a side-scrolling shooter
that has you take on the role of a legendary warrior, blasting enemies to
heavy-metal tunes. Your enemies are plotting to revive Zaggart, “The Dark
One,” who was sealed beneath the six continents of Mistral. It’s up to
Landis, descendant of the heroic Dyu, to stop them. Choose the order in which
to attack the six stages. Before each stage, select one of four magic armors
and use crystals you’ve collected during your battles to buy items. Selecting
the right armor for each stage is the key to your ultimate victory. Then get
ready to face awesome enemies like a fire-spewing sea serpent or a giant
insect. Whether it’s the fast-paced shooting or breaking into the fortress of
a stage boss, you’ll be blown away by the intensity of Lords of Thunder.

Posted using Meow

February 8, 2008

ACADEMY AWARDS TOP HONORS TO CALL OF DUTY 4, BIOSHOCK, THE

///The Academy of Interactive Arts & Sciences Inducts Mike Morhaime Into
Hall of Fame /

/and Bestows Lifetime Achievement Award on Ken Kutaragi/

LAS VEGAS February 8, 2008 And the winner is /Call of Duty 4:
Modern Warfare/ (Activision)/, BioShock /(2K Games) and/ The Orange Box/
(Electronic Arts and Valve Software); each picked up four statues at the
11^th Annual Interactive Achievement Awards^ last night. The award
ceremony was hosted by comedian and avid video game player Jay Mohr at
the Red Rock Resort in Las Vegas.

The Academy of Interactive Arts & Sciences also honored two industry
icons for their tremendous contributions. Mike Morhaime, president, CEO
and co-founder of Blizzard Entertainment^ , was inducted as the
eleventh member of the prestigious AIAS Hall of Fame and Ken Kutaragi,
former president and CEO, Sony Computer Entertainment Inc., received the
highly coveted Lifetime Achievement Award.

The Interactive Achievement Awards is the forum for the industrys best
game makers to evaluate the merits of more than 160 titles submitted for
consideration and honor the best in technical innovation and gameplay
experience, said Joseph Olin, president, AIAS. This years winners
truly represent the best cross section of interactive entertainment
demonstrating the power of next-generation platforms that have come of
age.

These peer-based awards recognize the outstanding products, talented
individuals and development teams that have contributed to the
advancement of the multi-billion dollar worldwide entertainment software
industry.

The winners in each category are as follows:

*_Overall Game of the Year:_*

*Call of Duty 4: Modern Warfare *

* Publisher: Activision
* Developer: Infinity Ward
* Producer: Mark Rubin
* Game Director: Jason West
* Creative Director: Vince Zampella

*_Console Game of the Year:_*

*Call of Duty 4: Modern Warfare *

* Publisher: Activision
* Developer: Infinity Ward

* Producer: Mark Rubin
* Game Director: Jason West

* Creative Director: Vince Zampella

*_Computer Game of the Year:_*

*The Orange Box *

* Publisher: Electronic Arts, Valve Software
* Developer: Valve Software
* Producer: Gabe Newell

*_Outstanding Innovation in Gaming: _*

*Rock Band *

* Publisher: MTV Games
* Developer: Harmonix
* Producer: Robert Jerauld
* Game Director: Bob Settles
* Creative Director: Jonas Norberg

*_Handheld Game of the Year:_*

*The Legend of Zelda: Phantom Hourglass*

* Publisher: Nintendo of America
* Developer: Nintendo
* Producer: Shigeru Miyamoto
* Director: Eiji Aonuma

*_Massively Multiplayer Game of the Year:_*

*World of Warcraft: The Burning Crusade*

* Publisher: Vivendi Games
* Developer: Blizzard Entertainment
* Producer: Frank Pearce
* Game Director: Rob Pardo
* Creative Director: Chris Metzen

*_Cellular Game of the Year:_*

*skate.*

* Publisher: Electronic Arts
* Developer: EA Mobile
* Producer: David Manriquez
* Game Director: David Manriquez
* Creative Director: Derek Zakaib

*_Role-Playing Game of the Year:_*

*Mass Effect*

* Publisher: Microsoft Game Studios
* Developer: BioWare
* Producer: Casey Hudson
* Lead Designer: Preston Watamaniuk
* Art Director: Derek Watts

*_Racing Game of the Year:_*

*Motorstorm*

* Publisher: Sony Computer Entertainment America
* Developer: Evolution Studios
* Producer: Simon Benson
* Creative Director: Paul Hollywood

*_Outstanding Achievement in Game Design:_*

*The Orange Box: Portal*

* Publisher: Electronic Arts, Valve Software
* Developer: Valve Software
* Lead Game Designer: Robin Walker
* Game Director: Kim Swift
* Creative Director: David Speyrer

*_Adventure Game of the Year:_*

*Super Mario Galaxy*

* Publisher: Nintendo of America
* Developer: Nintendo
* Producer: Takao Shimizu
* Game Director: Yoshiaki Koizumi
* Creative Director: Shigeru Miyamoto

*_Sports Game of the Year:_*

*skate.*

* Publisher: Electronic Arts
* Developer: EA Black Box*__*
* Executive Producer: Scott Blackwood*__*

*_ _*

*_Strategy/Simulation Game of the Year:_*

*Command and Conquer 3: Tiberium Wars*

* Publisher: Electronic Arts
* Developer: EA Los Angeles
* Producer: Mike Verdu
* Creative Director: Matt Britton

*_Action Game of the Year:_*

*Call of Duty 4: Modern Warfare*

* Publisher: Activision
* Developer: Infinity Ward

* Producer: Mark Rubin
* Game Director: Jason West

* Creative Director: Vince Zampella

/ /

*_Family Game of the Year:_*

*Rock Band*

* Publisher: MTV Games
* Developer: Harmonix
* Producer: Tracy Rosenthal-Newson
* Game Director: Greg LoPiccolo
* Creative Director: Josh Randall

*_Outstanding Achievement in Animation:_*

*Assassins Creed__*

* Publisher: Ubisoft
* Developer: Ubisoft Montreal
* Animation Director: Alex Drouin
* Lead Animators: Elspeth Tory, Sylvain Bernard

*_Outstanding Achievement in Art Direction:_*

*BioShock*

* Publisher: 2K Games
* Developer: 2K Boston, 2K Australia
* Visual Art Director: Scott Sinclair
* Technical Art Directors: Hogarth De La Plante, Andrew James, Jay
Kyburz, Nate Wells

*_Outstanding Achievement in Visual Engineering:_*

*Crysis*

* Publisher: Electronic Arts
* Developer: Crytek
* Director of R&D: Douglas Binks

* *

*_Outstanding Character Performance:_*

*The Orange Box: Portal *

* Publisher: Electronic Arts, Valve Software
* Developer: Valve Software
* Writer: Erik Wolpaw
* Voice Actor: Ellen McLaw
* Character Name: GLADos

*_Outstanding Achievement in Story Development:_*

*BioShock*

* Publisher: 2K Games
* Developer: 2K Boston, 2K Australia
* Writer: Ken Levine
* Character Designer: Rob Waters

* *

*_Outstanding Achievement in Game Play Engineering:_*

*The Orange Box: Portal *

* Publisher: Electronic Arts, Valve Software
* Developer: Valve Software
* Lead Game Designer: Robin Walker
* UI Designer: Alden Kroll
* AI Designer: Tom Leonard

*_Outstanding Achievement in Online Game Play:_*

*Call of Duty 4: Modern Warfare*

* Publisher: Activision
* Developer: Infinity Ward
* Lead Online Designer: Todd Alerman
* Lead Online Programmer: Richard Baker

*_Downloadable Game of the Year:_*

*Puzzle Quest: Challenge of the Warlords*

* Publisher: D3 Publisher or America
* Developer: Infinite Interactive, 1^st Playable Productions
* Producers: Arthur Kawamoto, Steve Baldoni
* Game Directors: Steve Fawkner, Janeen Fawkner

*_Outstanding Achievement in Original Music Composition:_*

*BioShock__*

* Publisher: 2K Games
* Developer: 2K Boston, 2K Australia
* Composer: Garry Schyman

//

*_Outstanding Achievement in Soundtrack:_*

*Rock Band*

* Publisher: MTV Games
* Developer: Harmonix
* Music Supervisors: Paul DeGooyer, Eric Brosius

*_Outstanding Achievement in Sound Design:_*

*BioShock__*

* Publisher: 2K Games
* Developer: 2K Boston, 2K Australia
* Sound Designers: Emily Ridgway, Patrick Balthrop, Justin Mullins
* Audio Lead: Eric Brosius

Since 1996, the Interactive Achievement Awards have recognized
outstanding games, individuals and development teams that have
contributed to the advancement of the multi-billion dollar worldwide
entertainment software industry. More than 160 titles were played and
evaluated by members of the Academys Peer Panels. The panels are
comprised of the game industrys most experienced and talented men and
women. Each panel is responsible for evaluating one award category.
Interactive Achievement Award recipients are determined by a vote of
qualified Academy members. Award voting is confidential, conducted
online and supervised and certified by VoteNet Solutions, Inc. The
integrity of the system, coupled with a broad-based voting population of
AIAS members, makes the Interactive Achievement Awards the most
credible, respected and recognized awards for interactive entertainment
software.

* *

*About the D.I.C.E. Summit:*

The D.I.C.E. Summit is a high-level interactive entertainment industry
conference that brings together the top video game designers and
developers from around the world and business leaders from all the major
publishers to discuss the state of the industry, its trends and the
future. The three-day event will be held in Las Vegas, at the upscale
Red Rock Resort, February 6-8, 2008. Online registration for the
D.I.C.E. Summit 2008 is open now. Please visit http://www.dicesummit.org
for more information and to register to
attend the interactive entertainment industry event of the year.

*About the Academy of Interactive Arts & Sciences*

The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as
a not-for-profit organization dedicated to the advancement and
recognition of the interactive arts. The Academys mission is to promote
and advance common interests in the worldwide interactive entertainment
community; recognize outstanding achievements in the interactive arts
and sciences; and conduct an annual awards show (Interactive Achievement
Awards) to enhance awareness of the interactive art form. The Academy
also strives to provide a voice for individuals in the interactive
entertainment community. In 2002 the Academy created the D.I.C.E.
(Design, Innovate, Communicate, Entertain) Summit, a once yearly
conference dedicated to exploring approaches to the creative process and
artistic expression as they uniquely apply to the development of
interactive entertainment. The Academy has over 12,000 members, with the
board comprised of senior executives from the major videogame companies
including BioWare/Pandemic, Electronic Arts, Epic Games, Insomniac
Games, Microsoft, Nintendo of America, Sony, THQ and Ubisoft. More
information on the AIAS, the Interactive Achievement Awards and the
nominees can be found at http://www.interactive.org
.

Posted using Meow

February 7, 2008

ATARI'S 'MY HORSE AND ME' TROTS TO STORE SHELVES!

Definitive FEI Licensed Equestrian Sports and Lifestyle Game
>
> Rides to Retailers Across North America -
>
>
>
> NEW YORK, February 5, 2008 - Atari, Inc. (Nasdaq: ATAR), one of the world's
> most recognized brands and a third-party video game publisher and
> distributor, today announced that My Horse and Me(tm), the ultimate
> equestrian sports and lifestyle video game experience for Wii(tm) and
> Nintendo DS(tm) has shipped to stores nationwide in North America with the PC
> version following shortly. Boasting the first and only exclusive worldwide
> license from one of the world's foremost horse sports organization, the
> Fdration Equestre Internationale FEI (International Equestrian Federation),
> My Horse and Me features a realistic and immersive video game representation
> of equestrian sports. My Horse and Me is rated "E" for Everyone, and is now
> available for Wii(tm) at the suggested retail price of $29.99 and Nintendo
> DS(tm) for $29.99. The PC version will also available at the suggested
> retail price of $19.99.
>
>
>
> Delivering all the excitement and fun of equestrian life, from sports and
> leisure riding to horse care, My Horse and Me is a unique gaming experience
> for anyone with an interest or passion for horses. The game features the
> most accurate horse models and animations yet realized in a video game,
> alongside a richly rewarding game play experience, all set against a
> beautiful backdrop of charming indoor and outdoor environments.
>
>
>
> "The rich and authentic gameplay of My Horse and Me offers the
> horse-enthusiast community a truly engaging family-fun ride," said Dane
> Cypel, Producer, Atari Inc. "The game's charming depiction of these noble
> animals is sure to win the hearts and saddles of horse devotees everywhere."
>
>
>
> My Horse and Me has a rich variety of game play modes and options to give
> players a deep and rewarding experience. The Championship mode lets the
> player take part in competitions at indoor and outdoor locations around the
> globe ranging from rustic stables and classical riding schools to world-class
> tournament locations. A series of fun mini-games offer a variety of game
> play experiences alongside rewarding horse care game play and extensive
> customization.
>
>
>
> For more information on Atari and its entire product line-up please visit
> www.atari.com .
>
>
>
> For more information about the FEI please visit www.fei.org
> .
>
>
>
> About Atari, Inc.
>
> New York-based Atari, Inc. (Nasdaq: ATAR) is a third-party publisher and
> distributor of interactive entertainment software in the U.S. The Company's
> 1,000+ titles include hard-core, genre-defining franchises such as Test
> Drive and mass-market and children's franchises such as Dragon Ball Z.
> Atari, Inc. is a majority-owned subsidiary of France-based Infogrames
> Entertainment SA (Euronext - ISIN: FR-0000052573), the largest interactive
> games publisher in Europe. For more information, visit www.atari.com
> .
>
>
>
> About W!Games
>
> W!Games (www.wgames.biz ) is a developer of games
> for console and PC. The studio is based in Amsterdam, the Netherlands and was
> founded in 2005. The studio is working on multiple projects of which the
> first is being published by Atari.

Posted using Meow

February 6, 2008

Nobunaga's Ambition: Rise to Power Available Now


/KOEI's Simulation of the Conquest of Feudal Japan Now in Stores
throughout North America/

Burlingame, CA - February 6, 2008 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, announced that Nobunaga's
Ambition: Rise to Power is available beginning today at North American
retailers including GameStop, Best Buy, EB Games, Game Crazy, Amazon.com
and GameFly. This historical simulation game from legendary producer Kou
Shibusawa is exclusive to the PlayStation2 computer entertainment system.

Gamers looking for the latest information on Nobunaga's Ambition: Rise
to Power, can visit the official minisite at www.koei.com/risetopower
.

*About Nobunaga's Ambition: Rise to Power
*Set during the 16th century, /Nobunaga's Ambition: Rise to Power/ sends
players back in time to the Sengoku (Warring States) period of Feudal
Japan. It was during this time that the visionary Nobunaga Oda assembled
the most advanced military force in Japan, and instituted new policies
that stimulated the growth of the nation's economy.

In /Nobunaga's Ambition: Rise to Power/, players will assume the role of
Nobunaga, or of a rival warlord, in their quest to unite Japan under one
rule. Packed with 7 dramatic scenarios - from the 1551 Struggle for
Power to the events following Nobunaga's death in 1582, /Nobunaga's
Ambition: Rise to Power/ lets players embark on their quest from more
than 300 different starting points.

For the first time in the series, military campaigns are carried out
using an explosive 3D real-time battle system. Plus a new command lets
players go "all in" and risk their entire empire in battle. If
victorious, players will expand their empire, but a defeat could mean
the total loss of their land.

/Nobunaga's Ambition: Rise to Power/ is more than just a game of
military domination. Life in Feudal Japan is brought to life with
remarkable detail. In vibrant castle towns the daily lives of characters
will unfold while players nurture their village into a flourishing
empire. Players will also manage government affairs and develop critical
infrastructure such as ninja camps, blacksmiths, and markets. A robust
character edit function features a wide variety of character faces, the
ability to edit stats, and let's the player choose when and where the
characters will appear.

Originally released in Japan as Nobunaga's Ambition: Tenkasousei,
/Nobunaga's Ambition: Rise to Power/ marks the return of the series to
North America. /Nobunaga's Ambition: Rise to Power/ is developed by KOEI
Co., Ltd and produced by Kou Shibusawa, the mastermind behind the
legendary Romance of the Three Kingdoms and P.T.O.^(TM) historical
simulation series. The game is rated "T" (Teen - Alcohol Reference, Mild
Language, Violence) by the ESRB. Press can find (watermark-free) assets
at gamespress.com.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors and Samurai Warriors series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the UK, France, Canada, China, Korea, Taiwan, Singapore and
Lithuania. More information about KOEI and its products can be found at
www.koei.com.
###

Nobunaga's Ambition, Romance of the Three Kingdoms, P.T.O., Dynasty
Warriors, Samurai Warriors and the KOEI logo are registered trademarks
or trademarks of KOEI Co., Ltd. 2003-2008 KOEI Co., Ltd. All rights
reserved. "PlayStation" and the "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc. The ratings icon is a
trademark of the Entertainment Software Association. All other
trademarks are properties of their respective owners.

Press Release 2008 KOEI Co., Ltd.

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PUT THE SIN BACK IN SIN CITY WITH MIDWAY'S THIS IS VEGAS!

*//**/Open World, Lifestyle Action Experience Allows Players to Fight,
Gamble, Drive and Party in the Worlds Most Decadent City/*

/ /

*/ /*

*CHICAGO ** February 6, 2008 * Midway Games Inc. (NYSE: MWY), a
leading interactive entertainment software publisher and developer,
today announced* */This is Vegas/, an open world, lifestyle action
experience, where players will live out their Vegas fantasies by
fighting, gambling, driving and partying their way through the most
decadent, fast-paced and wildest city in the world. Developed by
Midways acclaimed Seattle-based internal studio, Surreal, /This is
Vegas /is expected to ship for the PLAYSTATION3 computer entertainment
system, Xbox 360 video game and entertainment system from Microsoft and
Windows-based PC in Winter 2008.* *

The first screenshots, video and game information for //This is Vegas//
are being unveiled throughout the week at IGN (http://www.ign.com), the
Webs top site for videogame information.

We are thrilled to be unveiling the first-ever videogame experience
which allows players to live out their wildest Vegas fantasies, said
Alan Patmore, studio head, Surreal. Whether its partying in the
hottest night clubs, racing in underground circuits, testing your luck
at the tables or getting into a barroom brawl, /This is Vegas/ has it all.

For the latest game information, trailers and more, please go to
http://vegas.midway.com .

*_About /This is Vegas/_*

When a powerful **businessman begins turning Vegas into a**
family-friendly tourist trap, you must start your own powerful empire
and resurrect the famous adult playground. Party hard at the hottest
clubs to make VIP connections. Grow your bankroll by hitting high stakes
tables. Race the fastest cars on the underground circuit to raise your
reputation. Fight off enemies with fists and firearms to prove your
strength. Where you go and what you do is your call whether counting
cards, seducing dangerous women, cruising the strip or starting bar
brawls, you must put the sin back in sin city. *__*

*_ _*

*_ _*

*_ _*

*_ _*

*_About Midway_*

Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with
offices throughout the world, is a leading developer and publisher of
interactive entertainment software for major videogame systems and
personal computers. More information about Midway and its products can
be found at www.midway.com.

THIS IS VEGAS is a trademark of Surreal Software Inc. "PlayStation" and
the "PS" Family logo are registered trademarks of Sony Computer
Entertainment Inc. Xbox is a registered trademark of Microsoft
Corporation in the United States and/or other countries. All other
trademarks are the property of their respective companies. Midway has
provided the IGN.com link solely as a convenience for you. The
information on this site has been prepared by third parties, and Midway
does not monitor, endorse or accept responsibility for the content on
non-Midway sites.

Posted using Meow

February 5, 2008

Space Ace to Release on Blu-ray and HD DVD

*The Fate of Earth is in your Hands as Classic Space Ace releases on
High Definition this Spring
*

GORMLEY, Ontario, Canada ? February 5, 2008 ? Ready your laser gun for a
cutting-edge high definition gaming experience when Space Ace arrives on
Blu-ray and HD DVD from Digital Leisure. * The follow-up to last year?s
release of Dragon?s Lair, Space Ace* has been completely restored and
enhanced with an all-new 5.1 surround sound mix.

* From legendary animator Don Bluth (/An American Tail, The Land Before
Time/), Space Ace allows you to play the heroic Ace who must stop the
evil Commander Borf from taking over the Earth! Armed with only a laser
gun, Ace must find and destroy the ?Infanto Ray?, rescue his girlfriend
Kimberly and save the Earth. All in a day?s work for a superhero, right?

*Space Ace was authored in both the Blu-ray Java environment (BD-J) and
in HDi with advanced interactivity for HD DVD which will allow users of
both formats to enjoy a fully arcade-authentic experience.


* All of the special features on the disc were shot natively in 1080p
including all-new interviews with creators Don Bluth, Gary Goldman and
Rick Dyer, and for the first time a full length visual commentary of the
game.
*

* The Blu-ray disc includes the following special features:*

* - Interviews with game creators Don Bluth, Gary Goldman & Rick Dyer*

* - Picture in Picture video commentary from the creators*

* - Viewing Mode Option: Widescreen (16:9) or Anamorphic (4:3) video
playback*

* - Watch Mode ? Watch Don Bluth?s stunning animation without playing*

* - Subtitled: English, French, Spanish, Italian and German
*

* The HD DVD* * includes the following special features:*

* - ?Leisure Online? ? A unique online player experience that includes
?Head 2 Head? gaming - an incredible first for the HD DVD format.*

* - Interviews with game creators Don Bluth, Gary Goldman & Rick Dyer*

* - Picture in Picture video commentary from the creators*

* - Viewing Mode Option: Widescreen (16:9) or Anamorphic (4:3) video
playback*

* - Watch Mode ? Watch Don Bluth?s stunning animation without playing*

* - Subtitled: English, French, Spanish, Italian and German

Space Ace Blu-ray and HD DVD will be available April 8^th at many
software and movie retailers as well as online at www.digitalleisure.com
. Digital Leisure plans to follow up the
release of Dragon?s Lair and Space Ace with Dragon's Lair II: Time Warp
later this year.
*

* For screenshots and artwork visit the following link:
http://www.digitalleisure.com/SpaceAce
*

Posted using Meow

February 1, 2008

Skype Now Available on PSP-2000 with New Firmware Upgrade

Sony Computer Entertainment America (SCEA) today announced the launch of
Skype™ on PSP® (PlayStation®Portable) system, enabling PSP-2000
owners to make free calls over the Internet to anyone using Skype anywhere in
the world, as well as call and receive calls from any landline or mobile phone
for a small fee. This new functionality – available through a free system
software upgrade (ver. 3.90) released today – connects the PSP-2000 user
base with the more than 276 million registered Skype users around the world.



The new slimmer and lighter PSP system can now be used as a social
communications device, whether you want to call a buddy before playing SOCOM
together or just want to stay connected with your friends and family when
you’re on the go. The addition of Skype expands PSP’s broad set of
entertainment capabilities and demonstrates how SCEA continues to add
innovative services that benefit PSP owners.



How it works

· Download and install the 3.90 firmware upgrade to the PSP-2000
system.

· Connect the PSP system to the Internet at a Wi-Fi hotspot*.

· Attach a PSP Headset ($19.99 MSRP) and the Remote Control from
the PSP-2000 Headphones ($29.99), and insert a Memory Stick Duo to save the
Skype software.

· Access the Skype/Sign In icon within the Network category of
the XMB menu. First-time Skype users need to create a free account, while
existing Skype users can simply enter their username/password.

· To make a call, either access the Contacts icon and click on a
name or scroll to the Dial icon.



Communicating with non-Skype numbers

While calling other Skype users is free, PSP owners can also purchase Skype
Credit to make SkypeOut™ calls to landline and mobile phone numbers
around the world. Skype Credit can be bought online at http://skype.com,
accessible on your PSP system or a computer.



There are two ways to pay for SkypeOut:

· Pay As You Go: Place a pre-paid amount of Skype Credit in your
account and then refill it as you need it. It’s just 2.1 cents per minute
to Skype’s 30 most popular destinations around the world.

· Pay Monthly: Sign up for the Skype Pro™ premium
subscription for just $3.00/month. This gives you free calling to landlines and
mobile phones within the U.S. and Canada (with no connection fee**); a
discounted rate for a personal online number (SkypeIn™) to receive calls;
voicemail; and other features, such as the ability to pay nothing per minute
for local calls when travelling to 29 other countries (connection fee**
applies).



You can also purchase a personal online number so you can receive calls
wherever you are in the world with a subscription to SkypeIn for $60.00/year or
$18.00/three months (save $36 on this feature with a Skype Pro subscription).



When using Skype, PSP owners can also view and modify their Skype settings and
account details (including username creation, SkypeOut settings, voicemail
settings and call forwarding), manage their contact list, and see which friends
are online and available to talk.



Further details and instructions on how to update the PSP system software are
available at http://www.us.playstation.com/PSP/About/SystemUpdate.

Posted using Meow

January 31, 2008

LEGACY INTERACTIVE RELEASES FARM VET PC GAME










Vets Nationwide Contributed Real-Life Animal Health Care Scenarios

LOS ANGELES - Jan. 31, 2008 - Legacy Interactive today released the
downloadable version of /Farm Vet/, a PC simulation game for animal
lovers. Vivendi Games will publish a retail version of the game next
month. Whether the horse has dislocated its knee or the cow has choked
on an apple, players who download /Farm Vet/ can be sure they're getting
the real deal. /Farm Vet/ centers around a player character who faces
real-life animal care situations in order to build experience and train
to become the virtual farm's primary veterinarian by the end of the
game. In order to create all of the animal health care situations
players experience in the game, the team at Legacy Interactive tapped
into a community of veterinarians through online channels.

*Tapping Into Vets Nationwide*
Veterinarians across the country were asked to submit real-life
scenarios and challenges they had faced in their own practices and only
the best and most interesting cases were selected. The resulting
detailed vet simulations were written by real working vets from their
own personal case files. In addition to treating their ailments, players
must also provide their basic care including feeding, watering and
walking and/or playing with the animals.

"/Farm Vet /is an informative, interactive case study program that I
hope will ignite an interest in animal medicine. The diseases
illustrated in this game are carefully researched examples of what are
routinely encountered by farm animal veterinarians," said Nampa,
Idaho-based veterinarian, Dr. Danielle Wehr. "Young animal lovers and
anyone with an interest in medicine or science will love this game."

"We sifted through hundreds of scenarios, and a staggering amount of
energy has gone into perfecting each detail of the cases," said Ryan
Modjeski, the /Farm Vet /producer at Legacy Interactive.

*Playing the Part of Farm Vet*
In /Farm Vet/, the player character is a young teenager who has taken a
job on a farm run by the local veterinarian. The player is challenged
with building a thriving, healthy farm and treating enough animal cases
to become a full-fledged vet, through the tutelage of the owner and the
player's mentor. Players are free to explore and move around the
real-time 3D farm environment as they heal sick animals, play fun
farm-themed mini-games such as milking, horseback riding and egg
collecting, as well as playing with and providing overall care for the
animals. As the player gains confidence and has a few cases under their
belt, the world expands to include more locations and new mini-games. If
each level is completed successfully, the player receives promotions and
eventually assumes full control of the farm.

*Pricing and Availability*
/Farm Vet/ is available now for download at Legacy Interactive's online
game channel at LegacyGames.com for $19.95, and is rated E-10+. Legacy
plans to launch a boxed retail version in February 2008 through Vivendi
Games.

About Legacy Interactive

Legacy Interactive is a developer and publisher of casual games.
Entertaining customers since 1998, the company has built a reputation
for developing intelligent, realistic and engaging games for a broad
audience. Located in Los Angeles, Legacy is well known for its
TV-branded games, such as /Law & Order/ and /The Apprentice/, as well as
for its popular simulation games /Pet Pals: Animal Doctor/, /Emergency
Room/ and /Zoo Vet/. Through Legacy's online casual game portal at
www.legacygames.com
,
customers can download and try more than 500 casual games plus read and
write reviews and share playlists of their favorite games. Legacy has
ongoing distribution, marketing and content strategic partnerships with
a number of companies, including Vivendi Games, Universal Studios,
Ubisoft, Mindscape, Majesco Entertainment, and Scholastic. Legacy
Interactive can be found on the Web at www.legacyinteractive.com
.










Posted using Meow

Soldier, how is the weather at the front?


Versatile effects deliver realistic changes in weather in "Codename:
Panzers -- Cold War"

* *
*Darmstadt**, January 31st 2008* -- In a detailed war simulation it is
important to create realistic weather transitions which in turn have a
realistic effect on gameplay and visual effects. The new graphics system
provided by the brand new Gepard3 Engine allowed developer Stormregion
to create a large variety of different surfaces such as, for example,
reflecting puddles which disappear over time, vehicles which become wet
with rain or glistening sheets of ice. This creates a completely
realistic weather system which directly affects play through decreased
visibility, changing movement speeds or changed weapons ranges, to name
but a few examples.
"Codename: Panzers -- Cold War" will be released for the PC in March 2008.

During the Cold War conflict, a period in which the differences of
opinion between the Allied occupying forces and the Soviet Union become
ever sharper, an airplane accident occurs over Tempelhof Airport during
the Berlin Blockade, with grave consequences. The tragic collision of an
American airplane carrying relief goods with a Russian fighter plane
costs not only the lives of both crews, but also overstretches the
already tense relations between the occupying forces. Under the command
of the merciless Stalin, the Red Army has undergone a tremendous
expansion at the end of the Second World War and has more-or-less been
waiting for the right time to extend their territory to the West by
attacking the NATO.


*Further informations:
*www.10tacle.com
www.panzers-coldwar.org

* *
*About 10TACLE STUDIOS AG:*
* *
Listed in the General Standard of the Frankfurt Stock Exchange, 10TACLE
STUDIOS AG (WKN: TACL10, ISIN DE000TACL107) is one of Europe's leading
independent developers and producers of high-end computer and video
games. 10TACLE STUDIOS AG produces top-quality products that meet
international development standards, and its product portfolio covers
all relevant, high-growth segments in the games market. Currently,
around 440 employees work for the Company at its headquarters in
Darmstadt and the development sites in Berlin, Darmstadt, Duisburg,
Hanover Bratislava, Budapest, Charleroi, London, Singapore and Vienna.
10TACLE STUDIOS AG's revenue increased in the first six month of 2007 to
EUR19.4 million EUR (first six months 2006: EUR12.71 million EUR).
During the same period, EBIT increased sharply to EUR3.37 million EUR
(previous year: EUR2.3 million EUR).
*About Stormregion Software Development Kft.:*
Stormregion Software Development Kft., a 10TACLE STUDIOS AG subsidiary,
is one of the leading software developers in Hungary and is specialized
in developing 3D realtime strategy games for the PC. Stormregion became
famous around the global gaming world in 2004 with the development and
release of its multi-award-winning realtime strategy game "Codename
Panzers". The "Codename Panzers" game series has sold millions of copies
worldwide. The GEPARD3 engine is the Hungarian game factory's homegrown
development tool. This technology has been developed further for the
latest wave of next-generation games so that it can also be used by
other development studios in the 10TACLE STUDIOS AG family. Stormregion
has been designated as one of the first officially-licensed developers
for Xbox 360 and PlayStation 3 in Hungary, and employs more than 100
people, who are working on current projects.


Posted using Meow

1C Announces Men of War

/ /

*MOSCOW**, Russia** - January 31, 2008* - Leading Eastern and Central
European publisher 1C Company today announced the development of its new
World War II strategy game /Men of War/. /Men of War/ is the sequel to
the critically acclaimed /Soldiers: Heroes of World War II /and /Faces
of War/ and is scheduled for a summer 2008 release around the world.

/Men of War/ takes place in Europe during the height of World War II.
The story unfolds across three different campaigns played out through
the eyes of Soviet, Allied and German soldiers. Each campaign has its
own structured timeline bringing a different story of the war to life
spanning across Russia, North Africa, Ukraine, Greece, Germany, Italy
and the Pacific. The main Soviet campaign sees two student comrades,
Smirnov and Kuznetzov, join the army and quickly become brothers in arms
as they rise through the ranks and experience the rigors of war.

/Men of War/ will feature 50 new units to play, including newly designed
tanks, APCs and heavy guns. Dynamic, in-game video enhances the single
player missions, while developer Best Way has given the sounds of war
new range with over one hundred new effects, recorded under real
operating conditions. The single player campaign will also feature a
fully customizable user interface so players are able to set-up their
command layout as they please.

In addition to the in-depth single player experience, /Men of War/ also
unleashes all new multiplayer maps along with new 'capture the flag' and
'high-value cargo' modes, all faithfully recreated with stunning
graphics and refined AI. A new rating system has also been introduced to
ensure a fair fight in online multiplayer battles.

Summary of key additions:

* Three evolving storylines in the Soviet, Allied and German armies,
comprising 19 missions in total
* More than 50 new units to use in multiplayer mode
* Realistic models of armament and military equipment recreated in
accordance with design drawings and historical documents
* System of ratings and statistics for every participant in
multiplayer mode
* New nation in multiplayer mode - Japan
* Revised controls interface - customizable and easier to use
* New multiplayer maps and 2 new game modes
* Highly detailed WWII environments and characters faithfully
recreated with a cutting-edge graphics engine


*About 1C Company*

1C Company specializes in distribution, publishing and development of
mass market software. Founded in 1991, 1C has become the leading
publisher and distributor of computer games in Eastern and Central
Europe. 1C Company is widely acknowledged as a game developer and has
several internal studios. Internal developments of 1C include IL-2
Sturmovik, IL-2 Sturmovik: Forgotten Battles, Aces Expansion Pack,
Pacific Fighters and Theatre of War. 1C Company works as a publisher and
producer with over 30 independent development studios and has produced
over 100 projects for PC and consoles.

For more information on 1C please contact us at the numbers above or go
to our website at www.1cpublishing.com
.

The statements contained in this release that are not historical facts
are "forward-looking statements." The Company cautions readers of this
press release that a number of important factors could cause the 1C
Company's actual future results to differ materially from those
expressed in any such forward-looking statements. 1C Company and 1C logo
are registered trademarks of the 1C Company. All other company names
mentioned herein may be trademarks of their respective owners.
Copyright 2007 1C Company, All Rights Reserved.


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January 30, 2008

OUTSPARK DEBUTS BAKING GAME BREAD 'N BUTTER

--0-1483544691-1201702603=:58196
Content-Type: text/plain; charset=iso-8859-1
Content-Transfer-Encoding: 8bit
Content-Id:
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San Francisco, CA - January 29, 2008 - Outspark, a new unique publisher
> and operator of free online community games, today announced the
> commercial premiere of the latest game in its rapidly growing virtual
> playground. Dubbed Bread 'n Butter, the new title targets casual gamers
> of all ages and experience levels through mini games, customization and
> colorful environments in which the player must build the best bakery in
> town! Bread 'n Butter is free to play right now at
> http://breadnbutter.outspark.com .
>
>
>
> "The early bird gets the worm" is usually true, but in the world of
> Bread 'n Butter all of that hard morning work results in an even better
> reward - piping hot bread, fresh pastries and plenty of other delectable
> treats! Some might find the early morning hours kept by bakers and
> pastry chefs a bit extreme, but to them, working busily for a few hours
> in the kitchen is a satisfying way to start each day.
>
>
>
> Work with Benji and his friends to gather ingredients, make tasty treats
> and upgrade your bakery to better serve hungry customers. Try to keep up
> with demand and make as much money as you can! Bread 'n Butter features
> dozens of fun mini games set inside a cute and colorful world with
> multiple exotic locales.
>
>
>
> For more information and to join Outspark's growing online community,
> visit http://www.outspark.com .
>
>
>
> About Outspark
> A unique publisher and operator of free online community games, Outspark
> is redefining interactive entertainment through an engaging virtual
> playground accessible to players of all ages and experience levels. The
> company's global reach enables it to select the most compelling social
> games from talented development teams located around the world. Backed
> by Tencent, Altos Ventures and DCM, Outspark is headquartered in San
> Francisco, CA, with an office in Seoul, Korea. For more information,
> visit http://www.outspark.com. Also feel free
> to read Outspark's blog, updated regularly at http://blog.outspark.com
> .

--0-1483544691-1201702603=:58196--

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January 29, 2008

Tom Clancy's Ghost Recon Advanced =?ISO-8859-1?Q?Warfight?=

MEDIA ALERT: Tom Clancy's Ghost Recon Advanced Warfighter 2 Xbox 360
DLC ? Co-op Collection Available Now on Xbox LIVE Marketplace!

SAN FRANCISCO ? January 29, 2008 ? Ubisoft, one of the world's largest video game publishers, today announced release of the Tom Clancy's Ghost Recon Advanced Warfighter 2 Co-op Collection, a new downloadable content (DLC) package for Tom Clancy's Ghost Recon Advanced Warfighter 2 for the Xbox 360 video game and entertainment system from Microsoft. This new premium content package will enrich and extend the original game by allowing players to expand their LIVE experience with an all-new co-op campaign and a total of nine maps, seven of which are inspired by classic maps from Ghost Recon's illustrious history and two that are totally brand new. This premium content package is available now via the Xbox LIVE Marketplace for 800 Microsoft points. Take a look below for an outline of the full contents of the Tom Clancy's Ghost Recon Advanced Warfighter 2 Co-op Collection:

OVERVIEW: The GRAW 2 Co-op Collection consists of five Co-op Campaign missions that continue the story from GRAW 2. In total there are nine maps, seven of which are inspired by classic maps from Ghost Recon's illustrious history and two that are totally brand new. All nine maps (including adversarial versions of the Co-op Campaign maps) have exquisite visuals and support all of GRAW 2's thousands of customizable game modes.

ACHIEVEMENTS: The Co-op Collection offers nine new achievements for GRAW 2, totaling 125 achievement points.

CO-OP MAPS

New Co-op Campaign ? Story: Manuel Suazo Azcona has emerged as the leader of a new rebel movement in El Salvador. Azcona's plan seems to be an attempt to destabilize the governments of both El Salvador and neighboring Honduras. Once their respective governments are weakened, he will incite the people to try and overthrow both countries' U.S.-backed leaders. The Ghosts are being sent in to quell this uprising before it starts. They must first stop the rebel incursions over the two nations' shared border and then hunt down the rebel leaders one by one. If they fail, America's efforts in the region could be set back by decades.

Caves ? (Ghost Recon)
Azcona's squads are using the nearby caves as an operational base for raiding army convoys across the river. Detain and extract the rebel leader and recon the area for any hidden weapon caches.

Railroad Bridge ? (Ghost Recon)
Intel reports the rebels are moving on a command post 60 clicks southeast of here. Protect the command post, recon the local rail line and hunt down the informant providing intel to the rebels.

Battlefield ? (Ghost Recon)
The last rebel unit in the area is holed up in the village of Venta. An allied armor unit on the edge of town is pinned down by artillery. Ghosts, knock out the enemy comm transmitter, then escort the armor through the village.

Plantation ? (Ghost Recon: Island Thunder)
Intel shows a rebel leader's motorcade is moving through the farms south of here. Take out his convoy and destroy all of the surrounding ADATS before Sabre Seven arrives for extraction.

Swamp Airfield ? (Ghost Recon: Island Thunder)
Azcona's rebels have occupied a small island airfield. Recon the area for intel on this operation and destroy all aircraft to prevent any means of escape. The landing strip is targeted for an air strike so get out ASAP.

ADVERSARIAL MAPS

Business Park ? (Brand New) / Suitable for 8 to 12 players
Narrow alleys connect open courtyards with overlooking balconies in this concrete corporate paradise.

Rooftop ? (Brand New) / Suitable for 8 to 12 players
Sitting on top of the world, the rooftop structure of a skyscraper has lots of cover and vertical combat.

Caves ? (Ghost Recon) / Suitable for 12 to 16 players
Rolling terrain, forest and a cave structure tucked into the side of the mountains.

Railroad Bridge ? (Ghost Recon) / Suitable for 12 to 16 players
A deep valley with a rail bridge spanning overhead, hilly and wooded areas nearby.

Battlefield ? (Ghost Recon) / Suitable for 8 to 12 players
Open terrain with pockets of war-torn buildings, under the limited visibility of black skies and pouring rain.

Plantation ? (Ghost Recon: Island Thunder) / Suitable for 12 to 16 players
A bright, sunny day overlooks the plantation fields and nearby structures, including a large warehouse.

Swamp Airfield ? (Ghost Recon: Island Thunder) / Suitable for 4 to 8 players
Wet, foggy airfield located in the heart of a murky swamp.

Prison ? (Ghost Recon: Island Thunder) / Suitable for 4 to 8 players
This dilapidated structure has many paths in and out.

Castle ? (Ghost Recon) / Suitable for 12 to 16 players
The mighty castle walls and excavation within provide lots of cover and CQB, while thick wooded countryside offers ample stealth and sniping opportunities.

*More Guns Pack ? Free Weapons DLC!
The "more guns pack? is a free DLC that includes 7 additional weapons to be used in the Single Player Quick Mission mode in GRAW 2. These new weapon models are from all over the world, and give a new twist to the Ghost's cutting edge arsenal. The GRAW 2 More Guns Pack is a FREE download DLC available now!

For more information on Tom Clancy's Ghost Recon Advanced Warfighter 2, please visit www.ghostrecon.com.

2007 Ubisoft Entertainment. All Rights Reserved. Ghost Recon, Ghost Recon Advanced Warfighter, the Soldier Icon, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Island Thunder is a trademark of Red Storm Entertainment Inc. Red Storm Entertainment is a Ubisoft Entertainment company. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

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Two New Exclusive Titles Launch on Xbox LIVE Arcade this Wednesday: "Rez HD" and "Chessmaster LIVE"

A brand new recreation of the cult-classic shooter created by Tetsuya
> Mizuguchi, "Rez HD" launches on Xbox LIVE Arcade this week. In addition
> to "Rez HD," chess fans and newcomers alike will enjoy checkmating
> friends with "Chessmaster Live" on Xbox LIVE Arcade. Both games will be
> available on Wednesday, January 30 at 9:00 a.m. GMT (1:00 a.m. PST).
>
>
>
> "Rez HD" is a frenetic, wire-frame adventure set to industrial beats and
> rhythms that match the action. The story of "Rez HD" takes players deep
> into the world's computer network where they must hack the system, alter
> the visual output and take over the music, creating unique rhythms and
> eye candy as they dig deeper into the cyberworld.
>
>
>
> Developed by Q Entertainment ("Lumines Live!" and "Every Extend Extra
> Extreme"), "Rez HD" for Xbox LIVE Arcade is a high definition update of
> the original game with brand new elements such as new visuals and sound
> effects. The game features five levels, each with its own unique visual
> theme, style and musical track, as well as three modes, including Easy,
> Main and Score Attack. "Rez HD" will be available worldwide for 800
> Microsoft Points and is rated E for Everyone by the ESRB.
>
> * For more details on "Rez HD" please visit:
>
> http://www.xbox.com/en-US/games/r/rezhd
>
>
>
> A downloadable version of Ubisoft's hit "Chessmaster" series,
> "Chessmaster Live" allows players to test and tune their chess skills
> against the AI or opponents of all aptitudes around the globe via Xbox
> LIVE. "Chessmaster Live" features five original chess variants,
> including a Message Chess option, which allows gamers to engage in
> matches over the span of several days, weeks or even months. The title
> boasts both beautifully crafted 3D chess sets inspired by luxury chess
> board designer House of Staunton. "Chessmaster Live" will be available
> worldwide (with the exception of Japan and Korea) for 800 Microsoft
> Points and is rated E for Everyone by the ESRB.
>
> * For more details on "Chessmaster Live" please visit:
>
> http://www.xbox.com/en-US/games/c/chessmasterxboxlivearcade
>

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January 28, 2008

Wii-kly Update: New Classic Game Added to Wii Shop Channel

Traverse the half-pipe from the comfort of your living room. With this classic
game, it's Winter Break all the time. Freestyle through white powder, and
school your best pal with your new trick! Did you get air?This new classic game
goes live at 9 a.m. Pacific time. Nintendo adds new games to the Wii Shop
Channel every Monday. Wii™ owners with a high-speed Internet connection can
redeem Wii Points™ to download the games. Wii Points can be purchased in the
Wii Shop Channel or at retail outlets.

This week’s new game is:

1080°® SNOWBOARDING (N64®, 1-2 players, Rated E for Everyone, 1,000 Wii
Points): Hit the slopes for some serious shredding in one of the first truly
realistic snowboarding games ever created! Start in the lodge and select from
five characters, each with his/her own particular attributes and special
tricks. Then take a look at the wide assortment of available boards and choose
one that best suits your rider and style. Once you’ve got the gear, six
different modes of play, including Match Race, Trick Attack, and 2-Player
Versus, await. Pick a course and get ready to experience a sensation of speed
that’ll make you forget all about the cold—but it might just send a shiver
down your spine. Throw in hidden characters and boards, varying weather and
snow conditions, multiple paths through each course, and a variety of tricks to
master—topped off with rock-solid play control—and you’ve got a recipe
for winter fun that you can enjoy any time of the year. It’s all the fun and
excitement of the sport, without the bruises and frostbite!

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January 23, 2008

UBISOFT REPORTS 2007-08 THIRD QUARTER SALES

UBISOFT REPORTS 2007-08 THIRD QUARTER SALES=20

? Third Quarter Sales Up 44 Percent to ?450 ($625.81) Million, Outstripp=
ing Forecasts

? In 2007 Ubisoft Moves up to the Position of Third Leading Independent =
Publisher (In Europe and North America, Excluding Asia)

? Two New Franchises Created ? Assassin's Creed(TM) and Imagine(TM)

? 2007-08 Title Release Schedule Updated

? 2007-08 Targets Revised Upwards and Sales Guidance Raised for 2008-09

Paris, January 23, 2008 ? Today Ubisoft, one of the world's largest video=
game publishers, reported its sales for the third fiscal quarter ended D=
ecember 31, 2007.=20

Sales

Sales for the third quarter of 2007-08 came to ?450 ($625.81) million, up=
44.4 percent, or 50.1 percent at constant exchange rates, compared with =
the ?311 ($432.50) million recorded for the same period of 2006-07. Sales=
for the first nine months of fiscal 2007-08 totaled ?711 ($988.78) milli=
on versus ?483 ($671.70) million in the corresponding period of 2006-07, =
representing an increase of 47.2 percent, or 52.1 percent at constant exc=
hange rates.

Third-quarter sales outstripped the guidance that was raised to ?410 ($57=
0.18) million on December 13, 2007. This very good performance was fueled=
primarily by the following elements:=20

? A further exceptional showing from Assassin's Creed. In Europe, this wa=
s the best-selling game in 2007 for the PLAYSTATION=AE3 computer entertai=
nment system and the number 2 best-seller for the Xbox360(TM) system.=20
In the United States, it was the second best-selling game in 2007 for the=
PLAYSTATION=AE3 computer entertainment system and the number 3 best-sell=
er for the Xbox360(TM) system (in units, based on data issued by market r=
esearch firms such as NPD, Chart-Track, Nielsen and GFK).

? Excellent sales levels reported by our casual games including Fashion D=
esigner, Babyz=AE and Animal Doctor for the Imagine series; Horsez=AE, Ha=
msterz(TM) and Catz=AE for the Petz=AE series; and My Word Coach from th=
e My Coach series.

Games for new-generation consoles represented 84 percent of the Group's s=
ales in the first nine months of 2007-08, versus 55 percent for the equiv=
alent period of 2006-07.=20

Ubisoft continued to gain market share in calendar 2007, and was ranked a=
s follows1:
? Number 2 independent publisher in Europe, reporting 58 percent growth =
(versus 25 percent for the European market as a whole), and market share =
of 8.7 percent (6.9 percent in 2006).=20
? Number 3 independent publisher in the United States, where growth came=
in at 49 percent (compared with 29 percent for the U.S. market as a whol=
e), and market share represented 6.1 percent (5.2 percent in 2006).

Yves Guillemot, Chief Executive Officer of Ubisoft, stated "The vast majo=
rity of our games reaped the benefits of particularly strong market momen=
tum over the Christmas period. Two new long term multi-million franchises=
were created, Assassin's Creed and Imagine, generating sell-in sales of =
five and 2.5 million units respectively. They will join our existing port=
folio of 12 franchises. As a result, Ubisoft moved up from fourth to thir=
d place in the overall ranking of independent publishers in 2007 ? a year=
that saw the video game industry enter new dimension with previously unh=
eard of visibility. This revolution stems from the greater accessibility =
of Nintendo's consoles as well as from the superb cinema-like visual expe=
rience provided by Sony and Microsoft consoles. We expect this situation =
to significantly drive up market performance once again in 2008, with ove=
rall market growth representing at least 10 percent. Against this backdro=
p, Ubisoft will continue to leverage its strong brands and design capacit=
ies with a view to outperforming the market."


Outlook

Fourth-quarter 2007-08 sales
This period will see the following main releases:=20
? Tom Clancy's Rainbow Six=AE Vegas 2 for PC, the Xbox360(TM) system and =
the PLAYSTATION=AE3 computer entertainment system;
? Assassin's Creed for PC and the Nintendo DS(TM);
? The game based on the Lost(TM) television series, for PC, the PLAYSTATI=
ON=AE3 computer entertainment system and the Xbox360(TM) system; and
? New casual games for the Nintendo DS(TM) and Nintendo Wii(TM).

Haze(TM), which was originally scheduled for the fourth quarter of 2007-0=
8, will now be released in fiscal 2008-09.

The Group expects sales for the fourth quarter of 2007-08 to total around=
?165 ($229.46) million, representing a 16 percent contraction compared w=
ith the same period of 2006-07.

Targets revised upwards for 2007-08 and 2008-09
In light of the Group's third-quarter performance and initial positive tr=
ends for the fourth quarter of the year, Ubisoft has raised its performan=
ce targets for full-year 2007-08. The 2007-08 sales target is now approxi=
mately ?875 million ($1b 216m) compared with the forecast of ?840 million=
($1b 168m) announced on December 13, 2007, and the Group expects current=
operating income before stock options to represent at least 13 percent o=
f sales, versus the previous estimate of at least 12 percent.=20

At the same time, in order to take into account the postponed release dat=
e for Haze(TM), Ubisoft has raised its 2008-09 sales target to approximat=
ely ?1 billion ($1b 390m) compared with the previously-announced forecast=
of around ?975 million ($1b 355m). The Group is maintaining its target f=
or current operating income before stock options to represent at least 11=
percent of sales.=20

The 2008-09 line-up will include notably the following key titles:
? Seven franchises, including Tom Clancy's Splinter Cell=AE, Brothers in =
Arms=AE, Far Cry=AE, Prince of Persia=AE and Anno(TM);
? Five new brands, including Tom Clancy's EndWar(TM), Haze(TM), the Shaun=
White snowboard game a Tom Clancy(TM) air combat game; and
? New games in the Petz, Imagine and My Coach series as well as a new lin=
e of casual games.=20

Recent Highlights

Market share: Excluding Asia, Ubisoft was the third-leading independent p=
ublisher in the world in 2007. It ranked number 3 in the United States wi=
th 6.1 percent market share (compared with number 5 and 5.2 percent one y=
ear earlier); number 2 in Europe with 8.7 percent market share (compared =
with number 2 and 6.9 percent); number 2 in France with 9.3 percent marke=
t share (compared with number 2 and 7.7 percent); number 2 in the United =
Kingdom with 9.1 percent market share (compared with number 3 and 7.6 per=
cent); and number 2 in Germany with 7.9 percent market share (compared wi=
th number 2 and 6.6 percent).=20

Ubisoft closes the acquisition of the Japanese video game development stu=
dio Digital Kids: Established in 1996 with offices in Nagoya and Osaka, D=
igital Kids currently has a team of 20 developers specialized in games fo=
r the Nintendo DS(TM). The studio has worked regularly for a number of Ja=
panese publishers and has developed several successful titles for Ubisoft=
's Petz line of games, including Hamsterz Life(TM).

Disclaimer

This statement may contain estimated financial data, information on futur=
e projects and transactions and future business results/performance. Such=
forward-looking data are provided for estimation purposes only. They are=
subject to market risks and uncertainties and may vary significantly com=
pared with the actual results that will be published. The estimated finan=
cial data have been presented to the Board of Directors and have not been=
audited by the Statutory Auditors. (Additional information is specified =
in the most recent Ubisoft Registration Document filed on June 27, 2007 w=
ith the French Financial Markets Authority (l'Autorit=E9 des march=E9s fi=
nanciers)).

Financial calendar
Release Date
Fourth-quarter 2007-08 sales April 24, 2008
This date is subject to change and will be confirmed at a later stage.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive e=
ntertainment products worldwide and has grown considerably through a stro=
ng and diversified line-up of products and partnerships. Ubisoft has offi=
ces in 21 countries and sales in more than 50 countries around the globe.=
It is committed to delivering high-quality, cutting-edge video game titl=
es to consumers. Ubisoft generated sales of ?680 million for the 2006-07 =
fiscal year. To learn more, please visit www.ubisoftgroup.com.
###

=A9 2008 Ubisoft Entertainment. All Rights Reserved. Anno, Imagine, Petz,=
Horsez, Babyz, Hamsterz, Hamsterz Life, Splinter Cell, Assassin's Creed,=
EndWar, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft=
Entertainment in the U.S. and/or other countries. Rainbow Six, Red Storm=
and Red Storm logo are trademarks of Red Storm Entertainment in the U.S.=
and/or other countries. Red Storm Entertainment, Inc. is a Ubisoft Enter=
tainment company. =20
=A9 2007 Ubisoft Entertainment. All Rights Reserved. Far Cry is a tradema=
rk of Ubisoft Entertainment in the US and/or other countries. Based on Cr=
ytek's original Far Cry directed by Cevat Yerli.
=A9 2003-2008 Ubisoft Entertainment. All Rights Reserved. Based on Prince=
of Persia=AE created by Jordan Mechner. Ubisoft Prince of Persia is a tr=
ademark of Jordan Mechner in the US and/or other countries used under lic=
ense by Ubisoft Entertainment.
TM Paramount Pictures. =A9 2007 Paramount Pictures and Shangri-La Enterta=
inment, LLC. All Rights Reserved. Game Software =A9 2007 Ubisoft Entertai=
nment. All Rights Reserved.=20
=A9 2007 Ubisoft Entertainment SA and Free Radical Design Limited. All R=
ights Reserved. Haze is a trademark of Ubisoft Entertainment and Free Ra=
dical Design. Free Radical Design and its associated logo are trademarks=
of Free Radical Design Limited. =20
=A9 2007 Gearbox Software, L.L.C. All rights reserved. Published and dist=
ributed by Ubisoft Entertainment under license from Gearbox Software, L.L=
=2EC. Brothers in Arms is a trademark of Gearbox Software and is used und=
er license. Gearbox Software and the Gearbox logo are registered trademar=
ks of Gearbox Software, LLC.=20
=A9 2007 MTO Inc. All Rights Reserved. Published and distributed by Ubiso=
ft Entertainment under license from MTO.,=20
"PlayStation?, "PLAYSTATION?, "PS? Family logo and "PSP? are registered t=
rademarks of Sony Computer Entertainment Inc. PSP=AE system? Memory Stick=
Duo(TM) may be required (sold separately).
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks o=
f the Microsoft group of companies.
Nintendo DS and the Wii logo are trademarks of Nintendo. =A9 2006 Nintend=
o.

APPENDICES

Breakdown of sales by geographic region

% sales % sales % sales % sales=20
Q3 2007/08 Q3 2006/07 9 months 2007/08 9 months 2006/07
Europe 53% 47% 53% 47%
North America 41% 46% 41% 46%
Rest of world 6% 6% 7% 7%
TOTAL 100% 100% 100% 100%


Breakdown of sales by platform

Q3 2007/08 Q3 2006/07 9 months 2007/08 9 months 2006/07
Nintendo DS(TM) 28% 9% 25% 8%
Game Boy Advance 1% 4% 2% 6%
Nintendo GameCube(TM) 0% 1% 0% 1%
PC 6% 14% 8% 19%
PlayStation=AE2 4% 15% 6% 17%
PLAYSTATION=AE3 19% - 20% -
PSP(TM) 2% 5% 4% 5%
Wii(TM) 12% 21% 11% 14%
XBOX=AE 0% 2% 0% 1%
XBOX 360(TM) 29% 28% 24% 28%
Other 0% 1% 0% 1%
TOTAL 100% 100% 100% 100%


Breakdown of sales by business line

Q3 2007/08 Q3 2006/07 9 months 2007/08 9 months 2006/07
Development 91% 88% 86% 76%
Publishing 8% 11% 12% 19%
Distribution 1% 2% 3% 5%
TOTAL 100% 100% 100% 100%


Title Release Schedule
Fourth quarter (January ? March 2008)
Anno (TM) 1701 (U.S.) Nintendo DS(TM)
ASSASSIN'S CREED(TM) Nintendo DS(TM), PC
BRAIN CHALLENGE (TM) Nintendo DS(TM)
PETZ=AE : BUNNYZ=AE Nintendo DS(TM)
CHESSMASTER=AE THE ART OF LEARNING PSP(TM)
CSI: CRIME SCENE INVESTIGATION(TM): HARD EVIDENCE Wii(TM)
DARK MESSIAH OF MIGHT AND MAGIC(TM): ELEMENTS Xbox 360(TM)
DRAGONQUEST=AE MONSTER: JOKER (some European countries) Nintendo DS(TM)
IMAGINE(TM) : FIGURE SKATER Nintendo DS(TM)
FINAL FANTASY REVENANT WINGS (some European countries) Nintendo DS(TM)
FINAL FANTASY CRYTAL CHRONICLES=AE : RING OF FATES
(some European countries) Nintendo DS(TM)
LOST(TM): VIA DOMUS Xbox 360(TM), PLAYSTATION=AE3, PC=20
MATHS PLAY Nintendo DS(TM)
MIAMI NIGHTS: SINGLES IN THE CITY(TM) Nintendo DS(TM)
NITROBIKE(TM) Wii(TM)
NO MORE HEROES(TM) (U.S.) Wii(TM)
PUPPY PALACE(TM) Nintendo DS(TM)
TOM CLANCY'S RAINBOW SIX=AE VEGAS 2
Xbox 360(TM),PLAYSTATION=AE3, PC=20
REAL SOCCER(TM) 2008 (U.S.) Nintendo DS(TM)
SETTLERS 6 ADD ON (Europe) PC
SILENT HUNTER=AE: WOLVES OF THE PACIFIC U-BOAT MISSIONS ADD ON PC
PETZ=AE: WILD ANIMALS: TIGERZ(TM) Nintendo DS(TM)
THE DOG ISLAND(TM) (Europe) Wii(TM), PlayStation=AE2
TOTALLY SPIES TOTALLY PARTY (Europe) Wii(TM)
VICTORIOUS BOXERS CHALLENGE (Europe) Wii(TM)


Posted using Meow

DMC4 Demos coming this week!

Warm those broadband connections. The Devil May Cry 4 playable demo
hits both the PLAYSTATIONStore and Xbox LIVE Marketplace this
Thursday, January 24, 2008. Devil May Cry 4 has been rated M for Mature
by the Entertainment Software Ratings Board (ESRB).

The demo introduces gamers to the gothic-inspired supernatural world of
Devil May Cry 4, new protagonist Nero and the awesome power of his Devil
Bringer. The demo consists of a sampling of sections from the full
game, chosen to showcase Devil May Cry 4's varied locales, allowing
gamers to familiarize themselves with Nero's unique abilities. Players
will receive instruction on the various new actions that the Devil
Bringer bestows, such as the ability to slam creatures to the ground,
cover great distances in a single bound or even grab enemies while on
the ground or in the air and pull them towards Nero to continue an
attack combo. The Exceed system allows Nero to "rev up" his sword as if
it were a motorcycle throttle and unleash devastating attacks. Players
will need to master all these techniques before the end-of-demo showdown
with the mighty Berial.

Fully demonstrating the power of the next generation of consoles, the
Devil May Cry 4 demo brings to life the coastal city of Fortuna and its
surroundings in exquisite detail, such as the port and the snow-capped
mountain ranges. Devil May Cry 4 delivers its intense action at a
constant 60 frames per second at 720P resolution on HD monitors,
ensuring seamless and breathtaking gameplay in stunning high definition.

Posted using Meow

January 22, 2008

Nobunaga's Ambition: Rise to Power Gold


*NOBUNAGA'S AMBITION: RISE TO POWER REACHES GOLD STATUS*

/KOEI's Simulation of the Conquest and Unification of Feudal Japan to
Ship on February 5, 2008/

Burlingame, CA - January 22, 2008 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that
Nobunaga's /Ambition: Rise to Power/ has reached gold status. The
historical simulation from legendary game producer Kou Shibusawa will
ship to North American retailers starting February 5, 2008, exclusively
for the PlayStation2 computer entertainment system.

Gamers looking for the latest information on /Nobunaga's Ambition: Rise
to Power/, can visit the newly launched minisite at
www.koei.com/risetopower
.

*About Nobunaga's Ambition: Rise to Power*
Set during the 16th century, /Nobunaga's Ambition: Rise to Power/ sends
players back in time to the Sengoku (Warring States) period of Feudal
Japan. It was during this time that the visionary Nobunaga Oda assembled
the most advanced military force in Japan, and instituted new policies
that stimulated the growth of the nation's economy.

In /Nobunaga's Ambition: Rise to Power/, players will assume the role of
Nobunaga, or of a rival warlord, in their quest to unite Japan under one
rule. Packed with 7 dramatic scenarios - from the 1551 Struggle for
Power to the events following Nobunaga's death in 1582, /Nobunaga's
Ambition: Rise to Power/ lets players embark on their quest from more
than 300 different starting points.

For the first time in the series, military campaigns are carried out
using an explosive 3D real-time battle system. Plus a new command lets
players go "all in" and risk their entire empire in battle. If
victorious, players will expand their empire, but a defeat could mean
the total loss of their land.

/Nobunaga's Ambition: Rise to Power/ is more than just a game of
military domination. Life in Feudal Japan is brought to life with
remarkable detail. In vibrant castle towns the daily lives of characters
will unfold while players nurture their village into a flourishing
empire. Players will also manage government affairs and develop critical
infrastructure such as ninja camps, blacksmiths, and markets. A robust
character edit function features a wide variety of character faces, the
ability to edit stats, and let's the player choose when and where the
characters will appear.

Originally released in Japan as Nobunaga's Ambition: Tenkasousei,
/Nobunaga's Ambition: Rise to Power/ marks the return of the series to
North America. /Nobunaga's Ambition: Rise to Power/ is developed by KOEI
Co., Ltd and produced by Kou Shibusawa, the mastermind behind the
legendary Romance of the Three Kingdoms and P.T.O.^(TM) historical
simulation series. The game is rated "T" (Teen - Alcohol Reference, Mild
Language, Violence) by the ESRB. Press can find (watermark-free) assets
at gamespress.com.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors and Samurai Warriors series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the United Kingdom, France, Canada, China, Korea, Taiwan,
Singapore and Lithuania. More information about KOEI and its products
can be found at www.koei.com.
###

Nobunaga's Ambition, Romance of the Three Kingdoms, P.T.O., Dynasty
Warriors, Samurai Warriors and the KOEI logo are registered trademarks
or trademarks of KOEI Co., Ltd. 2003-2008 KOEI Co., Ltd. All rights
reserved. "PlayStation" and the "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc. The ratings icon is a
trademark of the Entertainment Software Association. All other
trademarks are properties of their respective owners.

Press Release 2008 KOEI Co., Ltd.

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Nintendo Breaks the Military Mold With Advance Wars: Days of Ruin

Nintendo Breaks the Military Mold With Advance Wars: Days of Ruin New
Look, Storyline and Online Battles Reinvent Award-Winning Strategy Game
Series

REDMOND, Wash., Jan. 22 /PRNewswire/ -- Forget everything you know about
hand-held combat strategy games. With this week's release of Advance Wars(R):
Days of Ruin for Nintendo DS(TM), Nintendo is calling on strategy buffs of all
stripes to save the planet with a new set of combat-ready characters,
captivating visuals and extraordinary wireless features. For new recruits and
Advance Wars veterans alike, Nintendo wants you!

"Days of Ruin is much more than just a new chapter in the Advance Wars series,"
says Cammie Dunaway, Nintendo of America's executive vice president of sales &
marketing. "Our core gamers continue to buzz about the game'spost-apocalyptic
storyline, new characters and stylized graphics that bring a totally fresh
experience to the series. The focus on strategy beyond raw firepower makes it
more rewarding than typical war games."

Kicking off a bold new story in the series, Advance Wars: Days of Ruin imagines
a dark future in which a devastating meteor strike has transformed the planet
into a perilous battleground, fraught with disease and barbaric enemy forces.
Players must use sharp turn-based strategy to lead their own heroic unit on a
mission to restore humanity, rendered in an exciting new dual-screen graphics
scheme.

Players can use local networking or Nintendo(R) Wi-Fi Connection to enjoy
limitless replay by designing and sharing their own maps or facing opponents in
faraway places. Solo players can command their troops in a series of tactical
skirmishes, while the Free Battle mode allows up to four players to challenge
one another using one Nintendo DS system.

Advance Wars: Days of Ruin is one of two games Nintendo is releasing this week
that demonstrate the way the company has something for all types of gamers.
While Advance Wars: Days of Ruin for Nintendo DS is a classic battle strategy
game, Endless Ocean(TM) for Wii(TM) invents a new genre of video games as it
takes users on a remarkable underwater journey of exploration. For more
information about Advance Wars: Days of Ruin, visit http://www.AdvanceWars.com.


About Nintendo: The worldwide innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and
Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.5 billion
video games and more than 430 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site
at http://www.nintendo.com.

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January 21, 2008

Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

Wii-kly Update: Two New Classic Games Added to Wii Shop ChannelLet’s take a
quick personality test. Are you the type of person who likes to solve problems
by analyzing clues, collecting information and methodically reaching your goal?
Or are you more the type to thrust a double-footed kick into someone’s face
and follow it with a few body blows? Your answers to those questions should
help you decide which popular game to choose this week.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every
Monday. Wii owners with a high-speed Internet connection can redeem Wii
Points™ to download the games. Wii Points can be purchased in the Wii Shop
Channel or at retail outlets. This week’s new games are:

ADVENTURES OF LOLO 2 (NES®, 1 player, Rated E for Everyone, 500 Wii Points):
Lolo and Lala are back in this sequel to the popular puzzle game THE ADVENTURES
OF LOLO. On their return from the Haunted Castle, the Great Devil kidnaps Lala
and challenges Lolo to rescue her again. Now he must take on the challenge of
the Great Devil’s Tower and Castle mazes. Fortunately, Lala was able to
analyze each of the mazes as she was taken to the tower and left clues in the
Jewel Boxes in each room. Each Jewel that Lolo collects contains information
that will help him in the next room. In order to succeed, he’ll also have to
push tiles, pick up Heart Framers, temporarily turn enemies into Eggs with his
Magic Shots and ward off enemy attacks by moving Emerald Framers. With your
help, Lolo and Lala will work together to escape the Great Devil’s clutches
and defeat him.

SUPER STREET FIGHTER™ II: THE NEW CHALLENGERS (Super NES®, 1-2 players,
Rated T for Teen – Violence, 800 Wii Points): When SUPER STREET FIGHTER II:
THE NEW CHALLENGERS debuted, the fighting-game genre was forever changed. Along
with a revolutionary combo system, the game introduced a new set of challengers
to fight alongside the original Street Fighter II cast. In addition to the
classic characters of Ryu, Ken, Chun-Li, Guile, Blanka, E. Honda, Zangief,
Dhalsim, Balrog, Vega, Sagat and M. Bison, take control of four brand-new
characters in exciting head-to-head fighting game play. Choose T. Hawk and his
unmatched strength to crush your opponents, use Deejay’s unrivaled kickboxing
ability to defeat your opponents, unleash your inner dragon with the furious
kung fu of Fei Long and drill your rivals with the deadly beauty of Cammy. Get
ready for the Street Fighter tournament and the fight of your life.

Posted using Meow

January 19, 2008

BioShock Receives A Record-Breaking 12 Interactive Achievement

***BIOSHOCK receiveS A RECORD-BREAKING 12 *

*Interactive Achievement Award NOMINATIONS*

/ /

/Call of Duty 4, The Orange Box, Rock Band, Super Mario Galaxy, Shock/

/ Fight It Out for Overall Game of the Year Honors **/

CALABASAS, CA January 17, 2008 The Academy of Interactive Arts and
Sciences (AIAS) today announced the nominees for the 11^th annual
Interactive Achievement Awards. The nominations for the peer-based
awards have been dominated by two blockbuster first-person shooter
games, /BioShock /(2K Games) and /Call of Duty 4: Modern Warfare/
(Activision) by receiving an astounding 10+ nominations from industry
leaders and members of the interactive entertainment software business.
In addition, finalists in close lead with top nominations include: /The
Orange Box (/Electronic Arts and Valve Software/), Rock Band (/MTV
Games/) /and/ Super Mario Galaxy (/Nintendo of America/), /all up for
the Overall Game of the Year Award.

The awards ceremony will take place during The D.I.C.E. (Design,
Innovate, Communicate, Entertain) Summit 2008 on February 7 at the Red
Rock Resort in Las Vegas, with comedian, actor and proud game
enthusiast, Jay Mohr returning for his third year to host the award
ceremony.

These peer-based awards recognize the outstanding products, talented
individuals and development teams that have contributed to the
advancement of the multi-billion dollar worldwide entertainment software
industry. The Interactive Achievement Awards for the first time can be
viewed live via webcast on GameSpot (www.gamespot.com
) and Comcast HD Video on Demand. This gives
game enthusiasts worldwide the opportunity to experience first-hand the
excitement as the coveted Interactive Achievement Awards are presented
to the geniuses and giants behind the most popular video games of the year.

This years finalists reflect the commitment game makers have to create
compelling, engaging and exciting experiences for the expanding game
playing audience, said Joseph Olin, president, AIAS. The 2008 nominees
represent the tremendous talent and passion that our members bring to
their craft. The Interactive Achievement Awards are dedicated to
acknowledging the men and women who create these innovative and
excellent games.

Following is a partial list of finalists; the complete list of finalists
is available at www.interactive.org :

*_Overall Game of the Year:_*

* *

*BioShock*

* Publisher: 2K Games
* Developer: 2K Boston, 2K Australia

* *

*Call of Duty 4: Modern Warfare *

* Publisher: Activision
* Developer: Infinity Ward

*Rock Band *

* Publisher: MTV Games
* Developer: Harmonix

**

*Super Mario Galaxy *

* Publisher: Nintendo of America
* Developer: Nintendo

*The Orange Box *

* Publisher: Electronic Arts/Valve Software
* Developer: Valve Software

*_Console Game of the Year:_*

* *

*BioShock*

* Publisher: 2K Games
* Developer: 2K Boston, 2K Australia

* *

*Call of Duty 4: Modern Warfare *

* Publisher: Activision
* Developer: Infinity Ward

*Mass Effect*

* Publisher: Microsoft Game Studios
* Developer: BioWare

**

*Rock Band *

* Publisher: MTV Games
* Developer: Harmonix

**

*Super Mario Galaxy *

* Publisher: Nintendo of America
* Developer: Nintendo

*_Computer Game of the Year:_*

* *

*BioShock*

* Publisher: 2K Games
* Developer: 2K Boston, 2K Australia

**

*Call of Duty 4: Modern Warfare *

* Publisher: Activision
* Developer: Infinity Ward

*Crysis *

* Publisher: Electronic Arts
* Developer: Crytek

*The Orange Box *

* Publisher: Electronic Arts/Valve Software
* Developer: Valve Software

**

*World of Warcraft: The Burning Crusade *

* Publisher: Vivendi Games
* Developer: Blizzard Entertainment

*_Outstanding Innovation in Gaming: _*

* *

*Assassin's Creed *

* Publisher: Ubisoft
* Developer: Ubisoft Montreal

**

*BioShock *

* Publisher: 2K Games
* Developer: 2K Boston, 2K Australia

**

*Rock Band *

* Publisher: MTV Games
* Developer: Harmonix

*Super Mario Galaxy *

* Publisher: Nintendo of America
* Developer Nintendo

**

*The Orange Box*

* Publisher: Electronic Arts/Valve Software
* Developer: Valve Software

*_Handheld Game of the Year_*

*Drawn to Life *

* Publisher: THQ
* Developer: 5th Cell

*Jeanne d'Arc *

* Publisher: Sony Computer Entertainment America
* Developer: Level 5

*Puzzle Quest: Challenge of the Warlords*

* Publisher: D3 Publisher of America
* Developer: Infinite Interactive, 1st Playable Productions

*Ratchet and Clank: Size Matters *

* Publisher: Sony Computer Entertainment America
* Developer: High Impact Games

*The Legend of Zelda: Phantom Hourglass *

* Publisher: Nintendo of America
* Developer: Nintendo

//

/ /

Since 1998, the Interactive Achievement Awards have recognized
outstanding games, individuals and development teams that have
contributed to the advancement of the multi-billion dollar worldwide
entertainment software industry. More than 160 titles were played and
evaluated by members of the Academys Peer Panels. These panels; one for
each award category, are comprised of the game industrys most
experienced and talented men and women who are experts in their chosen
fields. Interactive Achievement Award recipients are then determined by
a vote of qualified Academy members, which is secret, conducted online
and supervised and certified by VoteNet Solutions, Inc. The integrity of
the system, coupled with a broad-based voting population of AIAS
members, makes the Interactive Achievement Awards the most credible,
respected and recognized awards for interactive entertainment software.

*About the D.I.C.E. Summit:*

The D.I.C.E. Summit is a high-level interactive entertainment industry
conference that brings together the top video game designers and
developers from around the world and business leaders from all the major
publishers to discuss the state of the industry, its trends and the
future. The three-day event will be held in Las Vegas, at the upscale
Red Rock Resort, February 6-8, 2008. Online registration for the
D.I.C.E. Summit 2008 is open now. Please visit http://www.dicesummit.org
for more information and to register to
attend the interactive entertainment industry event of the year.

*About the Academy of Interactive Arts & Sciences*

The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as
a not-for-profit organization dedicated to the advancement and
recognition of the interactive arts. The Academys mission is to promote
and advance common interests in the worldwide interactive entertainment
community; recognize outstanding achievements in the interactive arts
and sciences; and conduct an annual awards show (Interactive Achievement
Awards) to enhance awareness of the interactive art form. The Academy
also strives to provide a voice for individuals in the interactive
entertainment community. In 2002 the Academy created the D.I.C.E.
(Design, Innovate, Communicate, Entertain) Summit, a once yearly
conference dedicated to exploring approaches to the creative process and
artistic expression as they uniquely apply to the development of
interactive entertainment. The Academy has over 12,000 members, with the
board comprised of senior executives from the major videogame companies
including Bioware/Pandemic, Electronic Arts, Epic Games, Insomniac
Games, Microsoft, Nintendo of America, Sony, THQ and Ubisoft. More
information on the AIAS, the Interactive Achievement Awards and the
nominees can be found at http://www.interactive.org
.


Posted using Meow

January 18, 2008

SEGA BASS FISHING

*Game Overview:*

Its a great day to go fishing! The sun is out, the fish are biting and
your tackle box is filled with over 20 different types of lures. With
content created exclusively for the Wii, youll motor out, find your
favorite fishing hole, cast off using the Wii Remote and snag one of
four types of bass. When you hook a fighter, your motion sensor will let
you know, so hang on and enjoy the ride!

*Key Features: *

* *Four fun-filled modes*. Arcade, Tournament, Practice and Nature
Trip modes.

* *15 stages*. Find your favorite fishing spot in seven brand new
stages created exclusively for the Wii or re-live your glory
fishing days in four classic arcade and four Dreamcast stages.

* *Four types of bass*. Hook four breeds of bass: Florida Large
Mouth, Red Eye, Small Mouth and Northern Spike Large Mouth.

* *Improved graphics*. This classic title first made a splash in the
arcades and now the graphics have been updated for the Wii.

* *Authentic simulated fishing experience.* New features have been
created to take full advantage of the Wii Remote, including
driving the boat with the control stick and reeling in your fish
with the motion sensor.

* Relive the excitement of hooking a big one from the comfort of
your couch.

* Game returns to its popular roots with intuitive controls
utilizing the Wii Remote and Nunchuk feel the fish nibble on the
line, use the Wii Nunchuk movement to scoop up the fish with a net.

* *20 types of lures*.

Posted using Meow

Independent Data Reveals Nintendo Sales For 2007

Independent Data Reveals Nintendo Sales For 2007 Nintendo DS and Wii Finish as
the No. 1 and No. 2 Best-Selling U.S. Systems

REDMOND, Wash., Jan. 17 /PRNewswire/ -- Nintendo DS(TM) and Wii(TM) finished
strong in 2007, commanding sales in the holiday shopping period and finishing
the year as the two best-selling video game systems in the United States,
according to new data just released by the independent NPD Group. Nintendo DS
was the top-selling U.S. system of 2007, with nearly 8.5 million sold,
including more than 4 million in November and December alone. Wii placed
second, with nearly 6.3 million sold through the year, more than 2.3 million of
which sold in the final two months.
"By the end of 2007 we were sold out of virtually all hardware, and much of
our stock of software and accessories was sold out as well, thanks to the broad
appeal of Wii and Nintendo DS to core gamers, women, families, grandparents -
and seemingly everyone in between," said Cammie Dunaway, Nintendo of America's
executive vice president of sales & marketing. "And that momentum continues
here in the early weeks of 2008."
Some additional facts about Nintendo's 2007 performance in the United States
(note: All figures are from NPD): -
- Nintendo accounted for 52 percent of all video game hardware systems
sold in 2007
-- more than all other manufacturers combined.
-- Since their respective launches, Nintendo has sold more than 17.6
million Nintendo DS systems and nearly 7.4 million Wii systems in the
United States alone. -
- Wii Play(TM), a collection of nine fun mini-games, finished 2007 with
4.1 million units sold.
-- Super Mario Galaxy(TM) sold through more than 2.5 million copies since
it launched on Nov. 12.
-- The two games in the Brain Age(R) series each sold about 1 million
copies in 2007.
-- Half of the top 30 best-selling games of 2007 were made for Nintendo
systems, including Pokemon(R) Pearl, Pokemon(R) Diamond, Mario Party(R)
DS, Guitar Hero III(TM): Legends of Rock and Mario & Sonic at the
Olympic Games(TM).
-- Nintendo continues to dominate the hand-held market: Of the top 30
best-selling portable games sold in 2007, 25 were made for Nintendo DS
and another two were made for Game Boy(R) Advance.
-- Sales of Nintendo DS systems grew 60 percent over those from 2006.
-- In 2007, the video game industry grew by 43 percent over 2006.
Nintendo is responsible for 60 percent of that growth.

About Nintendo: The worldwide innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and
Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.5 billion
video games and more than 430 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site
at http://www.nintendo.com.

Posted using Meow

January 16, 2008

Samurai Warriors: KATANA Available Now


*SAMURAI WARRIORS: KATANA FOR Wii^(TM) AVAILABLE NOW*

/KOEI's First-Person Action-Adventure Available Now at Retailers throughout/

/North America/

Burlingame, CA -January 16, 2008 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that
/Samurai Warriors/: /KATANA/ for Wii^(TM) is available now at North
American retailers.

"Samurai Warriors: KATANA is an incredibly fun way to step into the
world of the Samurai Warriors," said Amos Ip, Senior Vice President of
KOEI Corporation. "By using the motion-sensitive Wii Remote^(TM) to
control a variety of weapons, run past deadly traps, or even ride on
horseback, this amazing first-person adventure lets players enjoy the
thrill of battle whether they are new to games or battle-hardened veterans."

*About Samurai Warriors: KATANA
*Using an exhilarating first-person perspective, /Samurai Warriors:
KATANA/ is based on the hugely popular Samurai Warriors series and
delivers total arcade-style action right into your own home. By
mastering different weapons using the motion-sensitive Wii Remote^(TM),
veteran and first-time players alike will discover a whole new dimension
of excitement to the Samurai Warriors series of games.

On each mission, legendary samurai and allies will serve as your guide.
Prevent pirates from invading your ships, rescue maidens from a burning
castle, and explore mysterious caverns stalked by ninjas. These and many
more challenging missions require quick reflexes, fast thinking, and
precision marksmanship.

On the battlefield ninja assassins will be poised to strike at your
every turn, but with close-range and long-range weapons, you'll be well
equipped for your counterattack. Combat gets up close and personal with
the classic samurai sword, spear, and mighty war hammer, but you can
still target enemy soldiers in the distance using a bow and arrow, a
gun, and even a cannon.

/Samurai Warriors: KATANA/ offers three different modes of play.
Action-packed with nearly 30 hours of game play, Musou Mode takes you on
an incredible adventure through Feudal Japan. Samurai-in-training can
prepare for battle with a multitude of challenges in Trial Mode. Here
you'll earn gold which can be used to purchase weapons and precious
items. And in Vs. Mode, you can go head-to-head with a friend in eight
exciting mini games.

Developed by KOEI's award-winning internal team, Omega Force, /Samurai
Warriors: KATANA/ is rated "T" (Teen - Mild Language, Violence) by the
ESRB. /Samurai Warriors: KATANA/ has three difficulty levels for players
of all skill levels, and is for up to 2 players (in Vs. mode). This game
features Dolby Pro Logic II audio. Media can find watermark-free assets
at gamespress.com. For more information about /Samurai Warriors:
KATANA/, visit www.koei.com/katana
.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors and Samurai Warriors series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the United Kingdom, France, Canada, China, Korea, Taiwan,
Singapore and Lithuania. More information about KOEI and its products
can be found at www.koei.com.
###


Posted using Meow

EA REVEALS SPORET FOR THE MAC

From the Tiniest Amoeba to the Entire Galaxy
>
> Gamers Create, Customize and Share their Personal Creations
>
>
>
> Redwood City, CA - January 15, 2008 - At the Macworld Expo today,
> Electronic Arts Inc. (NASDAQ: ERTS) announced that SPORE(tm) will be
> available for the Mac later this year. From Will Wright, creator of the
> mega-hit The Sims(tm) comes Spore, the only game that allows creative
> personalities to explore the depths of their own personal galaxy. A
> sneak peek of the game will be on display at the Macworld Expo in San
> Francisco, CA throughout this week. A PC version of the game will also
> be released later this year.
>
>
>
> "We couldn't be happier to bring Spore to the Mac at the same time as
> the PC version. Spore is a highly creative game and I look forward to
> seeing what the players come up with to fill the universe they design,"
> said Will Wright, Chief Designer of Spore.
>
>
>
> Spore is your own personal universe in a box. In this universe you can
> create and evolve life, establish tribes, build civilizations and even
> sculpt entire worlds. In Spore you have a variety of creation tools at
> your disposal that allow you to customize nearly aspect of your
> universe: creatures, vehicles, buildings, and even spaceships. While
> Spore is a single player game, your creations and other players'
> creations are automatically shared between your galaxy and theirs,
> providing a limitless number of worlds to explore and play.
>
>
>
> "I am excited that we'll be able to bring Spore directly to the Mac
> community. The intuitive Creature, Vehicle, and Building Creators in the
> game are so powerful that the possibilities are limitless. Players can
> create anything they can imagine and see them come to life in the game,"
> said Lucy Bradshaw, Executive Producer of Spore.
>
>
>
> Spore is made up of five phases, each corresponding to a stage of
> evolution: cell, creature, tribe, civilization and space. Each phase
> presents different challenges and goals. You may choose to start with
> the cell phase and nurture one species from its humble aquatic origins
> to its evolution as a sentient species. Or you may decide to start
> building tribes or civilizations on multiple planets. What you do with
> your universe is up to you.
>
>
>
> Both the PC and Macintosh versions of the game will feature the full
> experience of cell through to space with editors for designing
> creatures, buildings, and vehicles. Spore for the Mac will be made
> possible through TransGaming's Cider Portability Engine, with experience
> gained from the past EA Mac titles.

> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com . EA, EA SPORTS, EA SPORTS BIG
> and POGO are trademarks or registered trademarks of Electronic Arts Inc.
> in the U.S. and/or other countries. All other trademarks are the
> properties of their respective owners.

Posted using Meow

January 15, 2008

Social Networking Game







*Social-Networking Version of //The Apprentice//Game Launches on Facebook*

Legacy Interactive has launched a new social-networking version of the
addictive game //The Apprentice// in which players vie for the top spot
in the Trump organization as they serve up sushi in a busy restaurant.

The new Flash format of //The Apprentice// can be played online by
Facebook members and is downloaded to their Facebook
profile from http://apps.facebook.com/apprenticegame/
.
Players can view which of their friends on Facebook are currently
playing the game and can challenge their friends to try to beat their
score. Additionally the application will rank players' scores
within their Facebook network of friends, with the top scorer being
"hired" and others "fired." The Facebook version of //The
Apprentic////e //is free.

Legacy Interactive is a developer and publisher of games with mass
market appeal. Find out more at www.legacyinteractive.com
.

# # #



Posted using Meow

January 14, 2008

Midway Announces Orlando Magic Superstar Dwight Howard as


/Fourth// Year Center// Having MVP Caliber Season With Magic/

**CHICAGO - January 14, 2008 -** Midway Games Inc. (NYSE: MWY), a
leading interactive entertainment software publisher and developer,
today announced that Dwight Howard of the Orlando Magic will appear on
the cover of //NBA Ballers: Chosen One//, the next installment in the
popular //NBA Ballers// franchise that is scheduled to ship for the Xbox
360 and PlayStation3 computer entertainment system in Spring 2008. Al
Horford of the Atlanta Hawks will also be featured on the packaging.

"Dwight Howard and Al Horford are the perfect choices for //NBA Ballers:
Chosen One//, which allows players to live the life of an NBA
Superstar," said George Gomez, executive producer, Midway. "Dwight has
already arrived as one of the best players in the NBA and looks to be a
perennial All-Star, and Al is enjoying a fantastic rookie season after a
stand-out collegiate career at Florida."

Howard, the NBA Eastern Conference Player of the Month for both November
and December, has established himself as one of the league's elite big
men by averaging more than 20.0 points and 15.0 rebounds per game, and
is currently leading all NBA centers in the 2008 NBA All-Star balloting
program. Horford, the third overall pick in the 2007 draft and the NBA
Rookie of the Month in November, continues to flourish by averaging near
double-double figures throughout the early stages of his career.

In addition to the packaging of //NBA Ballers: Chosen One//, both Howard
and Horford will be featured throughout the creative of the game's
multi-million dollar marketing campaign.

For the latest game information, trailers and more, please visit
www.nbaballers.com .





**_About _**/*/_NBA Ballers: Chosen One_/*/
More than 65 of the NBA's top superstar athletes come to life as the
//NBA Ballers// franchise continues its legacy as the graphical leader
in the sports videogame industry. With an optimized next-gen graphics
engine, //NBA Ballers: Chosen One //will continue to set the bar for
graphic quality, with the most true-to-life athlete likenesses seen in a
sports video game. //NBA Ballers: Chosen One// will put players up-close
and into the action with new "action movie" style game cameras that
highlight every move. Create-a-Baller and take on the challenge of the
epic "Chosen One Tournament", brought to you live from the most exotic
courts around the world. As you progress through the game, earn the
right to use an NBA star's "Shut 'Em Down" Super Move or take your
Baller online to test your playing skills against others.

For the latest game information, screenshots and more, please visit
www.nbaballers.com .

**_About Midway_**
Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with
offices throughout the world, is a leading developer and publisher of
interactive entertainment software for major videogame systems and
personal computers. More information about Midway and its products can
be found at www.midway.com .

# # #

The NBA and individual NBA member team identifications used on or in
this product are trademarks, copyrighted designs and other forms of
intellectual property of NBA Properties, Inc. and the respective NBA
member teams and may not be used in whole or in part, without the prior
written consent of NBA Properties, Inc. 2007 NBA Properties, Inc. All
rights reserved. Distributed under license by Midway Home Entertainment
Inc. "PSP" is a trademark and "PlayStation" and the "PS" Family logo are
registered trademarks of Sony Computer Entertainment Inc. Xbox is a
registered trademark of Microsoft Corporation in the United States
and/or other countries. All other trademarks are the property of their
respective companies.

This press release contains "forward-looking statements" within the
meaning of the Private Securities Litigation Reform Act of 1995
concerning future business conditions and the outlook for Midway Games
Inc. (the "Company") based on currently available information that
involves risks and uncertainties. The Company's actual results could
differ materially from those anticipated in the forward-looking
statements as a result of these risks and uncertainties, including,
without limitation, the financial strength of the interactive
entertainment industry, dependence on new product introductions and the
ability to maintain the scheduling of such introductions, the current
console platform transition and other technological changes, dependence
on major platform manufacturers and other risks more fully described
under "Item 1. Business - Risk Factors" in the Company's Annual Report
on Form 10-K for the year ended December 31, 2006, and in any more
recent filings made by the Company with the Securities and Exchange
Commission. Each forward-looking statement, including, without
limitation, financial guidance, speaks only as of the date on which it
is made, and Midway undertakes no obligation to update any
forward-looking statement to reflect events or circumstances after the
date on which it is made or to reflect the occurrence of anticipated or
unanticipated events or circumstances, except as required by law.


Midway

Posted using Meow

Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

This week you can spend your time carefully planning puzzle strategies or
rescuing a damsel in distress. Help one of the most iconic characters in all of
video gamedom eat some troublesome ghosts or set off to defeat an evil
organization using only your furious fists. The choice is yours. What are you
in the mood for?

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every
Monday. Wii owners with a high-speed Internet connection can redeem Wii
Points™ to download the games. Wii Points can be purchased in the Wii Shop
Channel or at retail outlets.

This week’s new games are:

Pac-Attack (Super NES®, 1-2 players, Rated E for Everyone, 800 Wii Points):
Pac-Man makes a rare appearance outside of a maze environment in Pac-Attack, a
fun and quirky puzzle game. This unique entry in the genre puts its own twist
on established conventions and adds one of gaming’s most iconic characters to
the mix. The goal is simple: Keep your screen clear of falling blocks and
ghosts by lining up blocks horizontally, causing them to disappear. Clearing
the ghosts, though, requires the help of a hungry Pac-Man (who just happens to
swing by every so often for a snack). It’s up to you to get all of the ghosts
lined up for him, because Pac-Man will keep eating them until he is stopped by
a block or he runs out of ghosts. In addition, his range of movement on the
playing field is limited to horizontal or downward—thus adding further
strategy. There are three game modes to choose from: 1 Player Normal, 2 Player
VS., and the challenging 1 Player Puzzle. Feel like gobbling up some ghosts?

Riot Zone (TurboGrafx16 CD-ROM, 1 player, Rated E 10+ for Everyone 10 and Older
– Tobacco Reference, Violence, 800 Wii Points): Riot Zone is a side-scrolling
fighting game that follows two heroes as they fight to take down an evil
organization. The crime syndicate Dragon Zone has kidnapped Hawk’s girlfriend
and it’s up to him and his partner detective, Tony, to get her back. Join
them as they jump “fists first” into the grim Kowloon district. Play as
Hawk or Tony and fight through all five stages in the deadly Kowloon district.
Smash down the Dragon Zone goons in areas like the Harbor, Abandoned Warehouse
and the Ghetto. Both characters have unique skills and attacks. Hawk is a
master of karate, while Tony is a hard-hitter. That being said, both guys are
massive and possess killer techniques. The hard-boiled action is enhanced by
the game’s realistic sound effects.

Posted using Meow

January 10, 2008

BEIJING 2008T - THE OFFICIAL VIDEO GAME OF THE OLYMPIC GAMES


*/BEIJING 2008/** - **THE OFFICIAL VIDEO GAME OF THE OLYMPIC GAMES**
RELEASING IN SUMMER 2008***

* *

*SAN FRANCISCO & LONDON *(January 10, 2008) SEGA Corporation today
announced an exclusive partnership with International Sports Multimedia
(ISM), exclusive licensee of the International Olympic Committee (IOC),
to develop /Beijing 2008 - the Official Video Game of the Olympic
Games. /The game is being developed by Eurocom Entertainment Software
for the Xbox 360 video game and entertainment system,/ /the
PlayStation3 computer entertainment system, and for the PC. The online
functionality of all three platforms will ensure that for the very first
time, fans of the Olympic Games will be able to experience the thrill of
competing against other gamers across the globe in the worlds greatest
sporting event. /Beijing 2008// the Official Mobile Phone Game of the
Olympic Games/ is also in the works and will be available summer 2008.

/Beijing 2008/ will be an authentic simulation of over 35 events from
the upcoming Beijing 2008 Olympic Games and will allow gamers to
experience the thrill of competing in many of the official venues
ranging from the famous Beijing National Stadium (the Bird Nest) to
the National Aquatics Center (the Water Cube).

In addition, /Beijing 2008/ will incorporate innovative control schemes
that allow novice gamers to learn how to play the game, while providing
experienced gamers the chance to set new records. Through the addition
of superb online gameplay and a variety of game modes never seen in an
official video game of the Olympic Games before, /Beijing 2008/ will be
the new benchmark for the sporting genre and truly allow gamers to
experience the Olympic Spirit.

/Beijing 2008/ will set a new standard for sports games in this
genre, commented Hugh Binns, Director of Eurocom. With a huge number
of events, innovative control schemes to benefit new and experienced
gamers, online multiplayer modes providing hours of entertainment and
stunning high definition graphics, /Beijing 2008/ will be a fantastic
experience.**

SEGA has truly embraced the spirit of the Olympic Games first with the
launch of /Mario & Sonic at the Olympic Games/ and now with the
official video game for the Beijing 2008 Olympic Games, said Don Mesa,
Marketing Director of SEGA of America. The addition of online play in
an Olympic title revolutionizes the franchise and has brought the scope
of international competition to the gamer at home for the first time.

Extending our relationship with SEGA to include the Official Video Game
of Beijing 2008 strengthens the opportunity to build upon the success of
/Mario & Sonic at the Olympic Games/. We feel certain that SEGA will
further the success of /Athens 2004/, thereby delivering what will be
an outstanding, quality gaming experience, stated Raymond Goldsmith,
Chairman and CEO of International Sports Multimedia.

Boasting over 35 events, an authentic look and feel, superb online
gameplay uniting gamers across the globe, brand new control schemes and
a variety of game modes never seen in an official video game of the
Olympic Games before, /Beijing 2008/ will be the new benchmark for the
sporting genre and truly allow gamers to experience the Olympic Spirit.

* *

/Beijing 2008/ for Xbox 360, PlayStation 3 and the PC is set for
release in the summer of 2008. For further information please go to
www.olympicvideogames.com . For all
press assets please visit http://segapr.segaamerica.com.


*_ _*


*_ _*


*_About SEGA Corporation:_*

SEGA Corporation is a worldwide leader in interactive entertainment
both inside and outside the home, encompassing consumer business,
amusement machine sales and amusement center operations. The company
develops, publishes and distributes interactive entertainment software
products for a variety of hardware platforms including PC, wireless
devices, and those manufactured by Nintendo, Microsoft and Sony Computer
Entertainment Inc. SEGA Corporation's Web site is located at
http://sega.jp .


/*/_About ISM:_/*/__

ISM is active in managing and developing entertainment software
applications. In addition to the exclusive interactive entertainment
software rights ownership of the Olympic Games, ISM is one of the
world's leading providers of sports fantasy games, particularly
specializing in the football/soccer sector. Visit the company's website
at www.ismltd.com


*_About Eurocom Entertainment Software:_*


*/Beijing 2008/* is being developed by Eurocom, known for their
previous work on the official video games of Pirates of the
Caribbean, Batman Begins and Athens 2004. Eurocom was founded in
1988 and has evolved into a world leading developer of cutting-edge
console games based on high profile franchises and movies. Eurocom's
development team comprises of 280 highly experienced and talented
staff, based in Derby in the UK. Further information on Eurocom can
be found at http://www.eurocom.co.uk.

TM IOC / 36USC220506. Copyright (c) 2008 International Olympic Committee
(IOC). All rights reserved.**

* *


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The Force is Strong with SOULCALIBURR IV

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NAMCO BANDAI Games and LucasArts Announce Landmark Partnership
>
>
>
> LAS VEGAS, Nevada, (January 9, 2008) - Swords and Lightsabers will be
> drawn as NAMCO BANDAI Games America Inc. and LucasArts today announced
> that iconic Star Wars characters will appear in Soulcalibur(r) IV for
> the PLAYSTATION(r)3 computer entertainment system and Xbox 360(r) video
> game and entertainment system from Microsoft. As part of this
> monumental collaboration, the Sith Lord Darth Vader will appear as a
> guest character in the PLAYSTATION3 system version of the title, and
> Jedi Master Yoda will be available for the Xbox 360. Delivering a
> robust offering of new gameplay modes and enhanced features, Soulcalibur
> IV will raise the bar of excellence for all next-generation fighting
> games when it is released in Summer 2008.
>
>
>
> "It is quite rare that two publishers of this caliber are able to
> collaborate on this level to create a top notch entertainment experience
> for next-generation platforms." said Makoto Iwai, executive vice
> president and COO at NAMCO BANDAI Games America Inc. "In the
> entertainment industry, LucasArts possesses some of the most
> recognizable characters and franchises in the world. We're thrilled to
> integrate their historic characters into one of our most treasured
> brands"
>
>
>
> "We're very excited to work with NAMCO BANDAI and be a part of their
> efforts to take Soulcalibur to the next level," said Kevin Kurtz,
> director of marketing at LucasArts. "Adding our iconic Star Wars
> characters to NAMCO BANDAI's great game franchise is a match made in
> heaven, and we think Darth Vader and Yoda will be formidable opponents
> in the game."
>
>
>
> In Soulcalibur IV, the epic struggle between the spirit sword, Soul
> Calibur, and the cursed sword, Soul Edge, continues with revelations
> about this ongoing story as fighters from across the galaxy seek the
> powerful swords for their own goals and to face the ultimate judgment.
> Propelling the franchise into the next-generation, Soulcalibur IV flexes
> its graphical muscles to shows its visual brilliance with a new look for
> both allies and enemies.
>
>
>
> Shown in true high-definition graphics, Soulcalibur IV offers an
> entirely new battle system that promises to revolutionize the fighting
> game genre. Featuring an expanded customization mode, Soulcalibur IV
> allows players to personalize a character to look and perform as they
> desire. Also, for the first time in the franchise, customized characters
> or original favorites can be taken online to challenge others for the
> top spot of this timeless series. Developed by Project Soul, the
> legendary team behind Soul Blade(r) and Soulcalibur(r) I-III,
> Soulcalibur IV is set to reinvent the brand and reintroduce the fighting
> genre to new and existing fans alike.
>
>
>
> For more information about Soulcalibur IV, please visit
> http://www.namcobandaigames.com .

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Posted using Meow

TOMY and D3Publisher of America Bring Intense 3D Ninja Combat to Nintendo DS in Naruto: Ninja Destiny

Chakra-filled Battles Explode onto Two Screens with Innovative New Gameplay
>
> LOS ANGELES - January 10th, 2008 - TOMY Corporation and D3Publisher of
> America, Inc. (D3PA), publishers of interactive entertainment software, today
> announced the upcoming release of NARUTO(TM): Ninja Destiny, the first-ever
> head-to-head 3D NARUTO fighting game for the Nintendo DS(TM) handheld system.
> Based on VIZ Media's hit animated TV series NARUTO, NARUTO: Ninja Destiny
> will pit characters from the hit NARUTO series against each other in
> high-energy combat. Players will use both screens for innovative, unique
> gameplay featuring trademark ninja moves and the cinematic special techniques
> of the NARUTO world. NARUTO: Ninja Destiny is scheduled to ship in February
> 2008.
>
> "We've listened to the fans and made a slew of improvements to the Japanese
> original, including a much faster frame rate, additional characters, and
> never-before-seen content," said Laura Yoshioka, director, consumer software
> of TOMY Corporation. "Through the innovative use of the dual displays and
> touch screens, NARUTO: Ninja Destiny will bring the series' iconic battles to
> players in a way that is only possible on the DS."
>
> Players will soon be able to take their ninja battles on the road with
> NARUTO: Ninja Destiny, the first 3D head-to-head NARUTO fighter for the
> Nintendo DS. Any aspiring ninja can unleash powerful jutsu and take advantage
> of items to brawl his way to victory against 16 different characters.
> Dual-screen combat will allow fierce battles to unfold on the top screen
> while power-ups can be strategically unleashed on the touch screen for fast,
> frenetic action. Core fighting game fans and casual gamers alike will find
> plenty to enjoy, thanks to a combo move system that is both intuitive to pick
> up and challenging to master. Featuring scenes, characters, and storylines
> from up to the 140th episode of the hit animated television series currently
> airing on Cartoon Network, NARUTO: Ninja Destiny offers an intense
> single-player story and versus mode, along with wireless multiplayer combat.
>
> For more information on NARUTO please visit www.naruto.com. For more
> information on NARUTO: Ninja Destiny, please visit
> www.NarutoNintendoGames.com.
>
> About TOMY Corporation
> With U.S. headquarters in Santa Ana, California, TOMY Corporation is one of
> the world's oldest and most endearing toy companies. For more than eight
> decades, TOMY has developed and manufactured a broad portfolio of exciting
> and educational toys, games and video games for children of all ages. Known
> for its innovation, quality and safety, TOMY's mission is to produce toys,
> videogames and merchandise for North America that entertain and inspire
> children and adults. The Consumer Software Division currently publishes for
> the Nintendo GameCube(TM), Game Boy(R) Advance, Nintendo DS(TM) and Wii(TM)
> home video game system. TOMY Corporation is a subsidiary of Japan-based TOMY
> Company, Ltd. (aka TAKARATOMY in Japan). More information is available at
> www.TOMY-USA.com.
>
> About VIZ Media, LLC
> Headquartered in San Francisco, CA, VIZ Media, LLC (VIZ Media), is one of the
> most comprehensive and innovative companies in the field of manga publishing,
> animation, and entertainment licensing of Japanese content. Owned by three of
> Japan's largest creators and licensors of manga and animation, Shueisha Inc.,
> Shogakukan Inc., and Shogakukan Production Co., Ltd. (ShoPro Japan), VIZ
> Media is a leader in the publishing and distribution of Japanese manga for
> English speaking audiences in North America, and is a global licensor of
> Japanese manga and animation. The company offers an integrated product line,
> including magazines such as SHONEN JUMP and SHOJO BEAT, graphic novels,
> videos, DVDs, and audio soundtracks, and develops and markets animated
> entertainment from initial production, television placement and distribution,
> to merchandise licensing and promotions for audiences and consumers of all
> ages.
> Contact VIZ Media at 295 Bay Street, San Francisco, CA 94133; Phone (415)
> 546-7073; Fax (415) 546-7086; and at www.VIZ.com.
>
> About D3Publisher of America, Inc
> D3Publisher of America, Inc. is a subsidiary of D3, Inc. with headquarters in
> Tokyo, Japan. D3Publisher of America's strategic focus is on licensed and
> original titles from leading third-party developers that appeal to
> mass-market consumers or gaming enthusiasts. Based in Los Angeles,
> D3Publisher of America distributes and publishes software for personal
> computers, major console platforms, and handheld systems, including Wii(TM),
> Nintendo GameCube(TM), Nintendo DS(TM), Game Boy(R) Advance, PlayStation(R)
> game console, PlayStation(R)2 computer entertainment system, PLAYSTATION(R)3
> computer entertainment system, PSP(R) (PlayStation(R)Portable) system, the
> Xbox(R) video game and entertainment system from Microsoft, and the Xbox
> 360(TM) video game and entertainment system from Microsoft. For additional
> information on D3Publisher of America and its products, visit the website at
> http://www.d3publisher.us.

Posted using Meow

January 9, 2008

Majesco Announces Cake Mania 2 for the Nintendo DS!!!!

*Sandlot Games Cake-Baking Sequel to Award-Winning PC Game Due Out This
Summer *

* *

EDISON, N.J., January 9, 2008 Majesco Entertainment Company (NASDAQ:
COOL), an innovative provider of video games for the mass market, and
Sandlot Games, a leading developer and publisher of casual and
family-friendly games, today announced *Cake Mania*^ * 2 *for the
Nintendo DS^ . Developed by Digital Embryo,* Cake Mania 2 *is the
follow-up to the award-winning /Cake Mania /game that originally debuted
on PC and has achieved more than 50 million downloads worldwide and sold
over 280,000 units worldwide on the DS.

/Cake Manias /fast-paced, addictive gameplay has created a tremendous
following of franchise fans, said Gui Karyo, Executive Vice President
of Operations, Majesco. With a wide range of feature enhancements,
*Cake Mania 2* for the DS offers tremendous depth while retaining the
same core gameplay mechanic that made the original a handheld success.

We are continually inspired by the legions of fans of /Cake Mania/ that
simply cant get enough of Jill Evans and her baking adventures, said
Daniel Bernstein, founder and CEO, Sandlot Games. Were pleased to once
again partner with Majesco Entertainment and Digital Embryo to provide
the fans of *Cake Mania 2* another way to flex their flour power on the
Nintendo DS.

In *Cake Mania 2*, players use the stylus to lead Jill through more than
200 different levels of baking and frosting madness that include 50
unique kitchen upgrades players can buy with cumulative bakery earnings.
Cake-bakers must work quickly and accurately to please an all-new
demanding customer base that includes aliens, federal agents, rock stars
and grannies. Plus, Jills new non-linear baking experience with
multiple endings will take her to exotic locations like an underwater
theme park and outer space. Throw in new features, cake shapes,
decorations and frosting flavors and players will have their stylus busy
at all times throughout the main game and in the new Endless Baking mode.

* *

*Cake Mania 2* for the DS is expected to release in the second quarter
of 2008. Majesco will also be revealing details of *Cake Mania* for the
Wii^ home video game system soon.

* *

For additional information about *Cake Mania 2* and Majescos exciting
line of products, please visit www.majescoentertainment.com
.

* *

*About Majesco Entertainment Company*

Majesco Entertainment Company is a provider of video games for the mass
market. Building on 20 years of operating history, the company is
focused on developing and publishing a wide range of casual and family
oriented video games on leading console and portable systems. Product
highlights include /Nancy Drew/^ , /Cooking Mama/^ and /Zoo
Hospital/^ for the Nintendo DS^ and /Cooking Mama: Cook Off/ for the
Wii^ console. The company's shares are traded on the Nasdaq Stock
Market under the symbol: COOL. Majesco is headquartered in Edison, NJ
and has an international office in Bristol, UK. More information about
Majesco can be found online at www.majescoentertainment.com
.

*About Sandlot Games*
Sandlot Games Corporation, headquartered in Bothell, Washington, is the
worlds premier developer and publisher of casual and family-friendly
games. Sandlot Games boasts a captivating portfolio of popular game
titles and franchises including Cake Mania^ , Glyph^ , Super Granny^
, Tradewinds^ and Westward^ . Sandlot Games reaches millions of game
players worldwide through a variety of distribution channels including
online, PC, PDAs, handhelds, videogame consoles and mobile phones.
Since 2002, more than 100 million games have been downloaded by its
loyal fan base. For more information or to play one of our award winning
games, please visit us at www.sandlotgames.com.

Posted using Meow

January 7, 2008

Skype Now Available on the Sony PSP

I think this is very cool. It certainly increases my desire to take my PSP
with me everywhere I go. - Matt
NEW PSP(r) (PLAYSTATION(r)PORTABLE) EXPANDS ITS ENTERTAINMENT EXPERIENCE
> BY INTRODUCING SKYPE(tm)
>
>
>
> Tokyo, January 6, 2008 - Sony Computer Entertainment Inc. (SCEI) today
> announced that it would introduce Skype(tm) features to the new slim and
> light PSP(r) (PlayStation(r)Portable) handheld entertainment system
> (PSP-2000 series). More than 246 million members are registered for the
> use of this communications software, which enables users to communicate
> with other Skype users around the world over the Internet. Calls
> between Skype users are free of charge.
>
>
>
> By introducing Skype on PSP, the following features and services will be
> made available to PSP users (*1) (*2):
>
> * Free voice calls between Skype users
>
> * Skype contact list management (view existing contacts, add new
> ones)
>
> * Skype presence (see which friends are online and available to
> talk)
>
> * SkypeOut(tm) calls to make calls to landlines and mobile
> phones anywhere in the world (requires the purchase of Skype credit)
>
> * Optional SkypeIn(tm) number that lets users receive calls on
> Skype from landlines and mobiles anywhere in the world (requires the
> purchase of Skype credit)
>
> * View and modify Skype settings and account details (including
> username creation, SkypeOut settings, voicemail settings and call
> forwarding)
>
>
>
> PSP users worldwide will be able to start using Skype features and
> services through a simple system software update scheduled in late
> January. After updating the PSP system software, a Skype icon will be
> added to the Network category in the home menu. PSP users who do not
> yet have a Skype username can register by clicking the icon and
> following the instructions. PSP users who already have a Skype username
> can immediately sign in by clicking the Skype icon and entering their
> username and password.
>
>
>
> SCEI will deploy various measures to meet users' demand and vigorously
> promote the expansion of the PSP platform as a handheld entertainment
> system to enjoy a variety of interactive digital entertainment.
>
>
>
> * For more information on Skype, please visit www.skype.com
>
> (*1) To enjoy Skype features on PSP, users will need Memory Stick DuoTM,
> a wireless Internet connection and a Skype-compatible audio input device
>
> (*2) In order to receive calls, users must be connected to the Internet
> and signed in through the Skype screen on PSP.
>
>
>
> About Sony Computer Entertainment Inc.
>
> Recognized as the global leader and company responsible for the
> progression of consumer-based computer entertainment, Sony Computer
> Entertainment Inc. (SCEI) manufacturers, distributes and markets the
> PlayStation(r) game console, the PlayStation(r)2 computer entertainment
> system, the PSP(r) (PlayStation(r)Portable) handheld entertainment
> system and the PLAYSTATION(r)3 (PS3(r)) system. PlayStation has
> revolutionized home entertainment by introducing advanced 3D graphic
> processing, and PlayStation 2 further enhances the PlayStation legacy as
> the core of home networked entertainment. PSP is a new handheld
> entertainment system that allows users to enjoy 3D games, with
> high-quality full-motion video, and high-fidelity stereo audio. PS3 is
> an advanced computer system, incorporating the state-of-the-art Cell
> processor with super computer like power. SCEI, along with its
> subsidiary divisions Sony Computer Entertainment America Inc., Sony
> Computer Entertainment Europe Ltd., and Sony Computer Entertainment
> Korea Inc. develops, publishes, markets and distributes software, and
> manages the third party licensing programs for these platforms in the
> respective markets worldwide. Headquartered in Tokyo, Japan, Sony
> Computer Entertainment Inc. is an independent business unit of the Sony
> Group.

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Majesco Announces Our House for the Nintendo Wii; Gamers Able

*Majesco Entertainment Announces �Our House,� the First Home Design Game
Built from the Ground up Exclusively for the Wii^� System

EDISON, N.J.--(January 07, 2008)--If you
can dream it, you can build it as Majesco Entertainment Company (NASDAQ:
COOL ),
an innovative provider of video games for the mass market, today
announced *Our House* for the Wii^� home video game system. Developed by
Budcat Creations, *Our House* turns the Wii Remote^� into the ultimate
creation tool that lets players design, build and decorate their own
personalized trophy home they can share with others in an online
neighborhood.

�Few things are as exciting as building and personalizing a home of your
own, and only the innovative Wii Remote makes it possible to hammer
every nail and paint every wall,� said Gui Karyo, Executive Vice
President of Operations, Majesco. �We believe *Our* *House�s*
combination of unique subject matter, endless creativity and competitive
multiplayer fun will resonate with players of all ages.�

*Our House* is the only game that lets you build and remodel your home
as you design a unique customized creation. After shopping for raw
materials in the Home Store, players will use their Wii Remote to
hammer, saw, paint, tile and much more as they assemble and decorate
their family dwelling. But the creativity doesn�t end indoors since a
home�s overall neighborhood value is based on landscaping and exterior
upgrades too. Four-player �build-offs� encourage social play while Wii
Connect 24 lets players share their creations with friends via the
literal community-building feature of /Neighborhood Mode/.

*Our House* is expected to release holiday 2008. For more information
about Majesco�s exciting line of products, please visit
www.majescoentertainment.com .

*About Majesco Entertainment Company*

Headquartered in Edison, NJ, with an international office based in
Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an
innovative provider of video games for the mass market, with a focus on
publishing video games for leading portable systems and the Wii^�
console. Product highlights include /Nancy Drew^� /, /Cooking Mama 2:
Dinner with Friends/ and /Zoo Hospital^� /^ for the Nintendo DS^� and
/Cooking Mama: Cook Off/ for the Wii^� console. More information about
Majesco can be found online at www.majescoentertainment.com
.

Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

Can’t believe it’s already 2008? Soothe that sense of future shock with a
visit to the Wii Shop Channel, where we’ve just added a pair of awesome
vintage games from way back in the 20th century. This week’s new offerings
include an unpredictable island-hopping adventure and a legendary fighting
title, each guaranteed to deliver classic gaming excitement throughout the new
year and beyond.Two new classic games go live at 9 a.m. Pacific time. Nintendo
adds new games to the Wii Shop Channel every Monday. Wii™ owners with a
high-speed Internet connection can redeem Wii Points™ to download the games.
Wii Points can be purchased in the Wii Shop Channel or at retail outlets.

This week’s new games are:

Star Tropics™ (NES®, 1 player, Rated E for Everyone—Mild Fantasy Violence,
500 Wii Points): Find out just how resourceful you can be in this classic game,
with its mixture of adventure and RPG elements. Step into the shoes of Mike
Jones, a teenage star pitcher from Seattle who has come to the tropics to visit
his famous archeologist uncle, Dr. Jones. After being told that his uncle has
been abducted, Mike begins a perilous quest in order to rescue him and figure
out the mysterious plot behind his disappearance. Luckily for Mike, he meets
helpful villagers and finds more powerful weapons as he explores numerous
locations and island-hops using his uncle’s submarine. You’ll never know
what to expect next as the cosmic story unfolds over the course of eight
action-packed chapters, ranging from Dr. Jones’s lab on C-Island to an alien
spacecraft. Who knew a tropical vacation could turn into a mission to save the
world?

THE KING OF FIGHTERS ’94 (NEOGEO, 1-2 players, Rated T for Teen—Animated
Blood, Mild Language, Mild Suggestive Themes, Alcohol & Tobacco Reference,
Violence, 900 Wii Points): As the first game in the long-running KING OF
FIGHTERS series, THE KING OF FIGHTERS ’94 brought together popular characters
from other well-known franchises and pitted them against each other. Match
warriors from Fatal Fury against favorites from its sister series, Art of
Fighting. Or see if the casts of the Ikari Warriors and Psycho Soldier series
better suit your fighting style. Plus, there’s a set of brand new characters,
exclusive to the KOF series, who are willing to join the fray. But there’s a
twist: Instead of the standard best-two- out-of-three-rounds fight setup,
players choose one of eight teams, each made up of three teammates. To win, all
members of the other team must be eliminated before your fighters are knocked
out. Use the game’s power gauge to inflict maximum damage and end the round
with a devastating finishing move. It’s a battle royal unlike anything
else—a game whose inspiration is easily seen in the fighting games that
followed it. Can your team be the last one standing?

Posted using Meow

Razer Lauches LAN Party Sponsorship program

Launching this January, Razer™ is proud to announce the debut of the
Razer LAN Party Sponsorship program, a new initiative to support the
global gaming scene and help gamers connect within their community to
meet new friends, teammates and even rivals.

Razer’s LAN Party Sponsorship Program is open to all gamers interested
in running a LAN event. We strongly encourage all organizers of LAN
events to check out the sponsorship program and work with Razer to make
their party a Razer-sanctioned LAN party.

As part of the benefits of running a Razer-sanctioned LAN party,
organizers who register with Razer are eligible to receive a load of
administrative gear to turn their LAN event into a truly electrifying
experience. Each package will come with posters, gaming marshal
t-shirts, lanyards, case wraps and other items to decorate your event
and help officiate the party to make it an enjoyable event for all of
your attendees.

In addition, Razer will be supplying qualified LAN parties with
attractive prizes that include nothing less than Razer’s own
cutting-edge gaming peripherals and gear. The top gamers at your event
have a chance to win bonafide Razer schwag, Razer apparel and even one
of Razer’s latest award-winning gaming mice.

To top it all off, Razer will be looking for the most sensational LAN
parties to feature on the Razer web site, allowing gamers from all over
the world to witness and take part in these gaming events no matter
where they are.

For more information on Razer’s LAN party sponsorship program and to
learn how to participate, visit lanparty.razerzone.com
.

Posted using Meow

December 31, 2007

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

What are you doing New Year’s Eve?

Thanks to the Wii™ Shop Channel, you’ve got some outrageous new options.
This week’s classic game additions offer brilliant fantasy and crackling
action to help you ring in ’08. So if you haven’t made any New Year’s
resolutions yet, allow us to suggest a few: pop more bubbles, battle more
medieval beasts and try to save the universe a little more often.Three new
classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the
Wii Shop Channel every Monday. Wii™ owners with a high-speed Internet
connection can redeem Wii Points™ to download the games. Wii Points can be
purchased in the Wii Shop Channel or at retail outlets.
This week’s new games are:

BUBBLE BOBBLE® (NES®, 1-2 players, Rated E for Everyone, 500 Wii Points):
BUBBLE BOBBLE’s release in 1986 introduced the two bubble dragons, Bub and
Bob, and brand new play mechanics, with players defeating enemies by trapping
them in bubbles and then popping them. Although the puzzle-action game can be
beaten by clearing all 100 rounds, it also contains secret elements such as not
being able to get the “true ending” in single-player mode; hidden commands
that lead to secret rounds; and a ton of different items. These elements are
some of the game’s most memorable and important features. Each round even has
different air currents that are not visible, so bubbles rise in unpredictable
patterns. Aspects like forcing players to understand and utilize these
different patterns while playing help make this a revolutionary game that is
fun to play anytime.

Light Crusader™ (Genesis, 1 player, Rated E for Everyone—Animated Violence,
800 Wii Points): Each day, more good townspeople of Green Row have been
mysteriously disappearing, and beleaguered King Weeden summons the knight Sir
David to investigate. Armed with his wits and his sword, Sir David must find
the cause of this strange evil and save the citizens of Green Row before things
get any worse. Take the role of the brave knight in this action RPG and get to
the bottom of the mysteries of Green Row as you fight enemies, solve puzzles
and use your best combination of brains and brawn to save the kingdom.

TOP HUNTER (NEOGEO, 1-2 players, Rated E10+ for Everyone 10 and older—Cartoon
Violence, 900 Wii Points): Take on the role of either Roddy or Cathy, bounty
hunters in this side-scrolling action game set far in the future when humans
have colonized space. But all is not well: Space pirates called the Klaptons
are making their way through the galaxies, wiping out peaceful settlements
along their path. This disgraceful behavior leads to them having a price on
their heads, so now Roddy and Cathy must travel through four distinct worlds on
a mission to defeat their leader, Captain Klapton. Both characters have
retractable arms—used to grab enemies or other objects in the scenery—that
can then be thrown at others to destroy them. Also, be on the lookout for rings
or levers to pull, as this might reveal special bonuses. Further adding to the
mix, the game uses a unique system where the action happens on two planes, with
the player switching between them at will. Can you prove yourself worthy of the
Top Hunter name and help save the universe?

Posted using Meow

December 24, 2007

Wii-kly Update: Three New Classic Games Added to Wii Shop Channel

If you hear a rumbling on the roof tonight, don’t assume that it’s reindeer
when there are gorillas on the loose. Yes, this week’s merry Wii™ Shop
Channel lineup includes a classic adventure title to entertain every reveler in
your household, from the nicest to the naughtiest. Plus, you’ll find a
wicked-cool dose of ice hockey action and a thrilling secret-agent sequel to
help keep spirits bright all winter long. You were expecting lumps of coal?
Sorry—maybe next year.

Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games
to the Wii Shop Channel every Monday. Wii™ owners with a high-speed Internet
connection can redeem Wii Points™ to download the games. Wii Points can be
purchased in the Wii Shop Channel or at retail outlets.

This week’s new games are:
BLADES OF STEEL™ (NES®, 1-2 players, Rated E for Everyone—Mild Violence,
500 Wii Points): With stick in hand and confidence brimming, you are looking to
bring home the cup, win the MVP award, get on the covers of major sports
magazines and date a beautiful model (not necessarily in that order). But soon
you will learn that, in this league, nothing is ever given to you, and before
you can reach your goals, you’ll have to put the puck in the net and score
some. You’ll need both the artful skills of a finesse player and the
bone-crushing brutality of an enforcer. Defend your own goal against
unrelenting power plays, or put the pressure on your opponent’s goalie and
try a slap shot of your own. Don’t forget to defend yourself when anger
flares because the gloves come off and fists start flying. So strap on blades
of steel and prepare to either make a name for yourself or be put on ice.

Donkey Kong Country 3: Dixie Kong’s Double Trouble™ (Super NES®, 1-2
players, Rated E for Everyone, 800 Wii Points): Revisit Donkey Kong Island and
join the Kong family for their latest adventure. The Kremlings have a
mysterious new leader named KAOS and are up to their usual mischief, even
capturing Donkey Kong and Diddy Kong. Now it’s up to Dixie Kong and the
newest Kong, a giant infant named Kiddy, to rescue the two missing apes.
They’ll travel across previously unseen parts of the island in their search,
and even take to the skies in a rocket at one point. Lucky for them, Dixie and
Kiddy’s powers complement each other (including Kiddy’s talent for rolling
like a barrel), so they form a powerful team capable of major Kremling damage.
They’re not completely on their own, either, since returning favorites like
Funky Kong and Enguarde the swordfish provide help along the way. And in a
series known for its abundance of secrets and high replay value, this entry
doesn’t disappoint, with enough hours of game play to satisfy Donkey Kong
himself. Anyone else have a sudden urge for some bananas?

Rolling Thunder™ 2 (Genesis, 1-2 players, Rated E for Everyone—Violence,
800 Wii Points): In this follow-up to the original classic, you are once again
a member of Interpol’s Rolling Thunder task force, and it’s up to you to
stop the return of the evil Geldra organization. Now known as Neo-Geldra and
led by a newcomer named Gimdo, the bad guys are bent on destroying several
valuable outer-space satellites. In this one- or two-player game, you can play
as Leila or Albatross—both characters from the original—as you venture
through several different levels, trying to put a stop to the nefarious efforts
of Gimdo and the rest of Neo-Geldra. Use your bullets wisely and make Rolling
Thunder proud.

Posted using Meow

December 19, 2007

LEGENDS OF NORRATH ONLINE STRATEGY GAME DEALS OUT FIRST EXPANSION

*/LEGENDS OF NORRATH /*ONLINE STRATEGY GAME DEALS OUT

*FIRST EXPANSION - /FORSWORN/ *

*/ /*

/French and German Launch of Legends of Norrath to Happen Simultaneously /

/ /

*DENVER, CO December 19, 2007* Sony Online Entertainment LLC (SOE)
announces today that /Forsworn/, the first expansion set for the popular
online strategy game /Legends of Norrath (LoN),/ is available for
purchase via digital download at www.station.com
.
Based on the legendary MMOs /EverQuest/^ (EQ) and /EverQuest/^ / II
(EQII),/ /Forsworn /expands upon the immersive Norrathian story arc,
high-fantasy art style and thrilling gameplay offered with the premiere
set of virtual trading cards, /Oathbound/, which was released in North
America this past summer. Localized versions of the original online game
and the new expansion are now live for players in France, Germany and
the UK.

Challenging even the most seasoned strategist, /Forsworn/ presents
further opportunities to duel friends and defeat foes with the addition
of more than 230 unique cards, several new game mechanics and highly
sought after loot items, said Scott Martins, Director of Development,
SOE Denver. Bringing /Legends of Norrath/ to the international markets
of France, Germany and the UK has been a goal for us since the beginning
of the development process and we are proud to see that come to fruition.

/Forsworn,/ the second release in the /Legends of Norrath/ storyline,
features enhanced multiplayer support that allows team-based 2 vs. 2
games, as well as cooperative multiplayer raid games against powerful
AI opponents. /Forsworn/ also boasts 22 additional loot items each for
/EQ/ and /EQII/, including player mounts, potions, clothing and spells
and introduces an updated client with new content and bonus features for
all registered users./ /

Available in both 58-card digital starter decks and 15-card digital
booster packs, /Forsworn /cards/ /will be available via digital download
only from SOEs Station Store. The digital starter decks (58 cards) will
be available for $9.99USD (plus any applicable taxes), with digital
booster packs (15 cards) selling for $2.99USD (plus any applicable taxes).

Developed at SOEs Denver, CO studio, /Legends of Norrath/ is the first
online strategy game based on and playable from within SOEs popular
franchises/ EverQuest /and /EverQuest II,/ as well as from a free
stand-alone client. Launching from a menu within either MMO or using a
free SOE Station ID (available at www.station.com
) in the stand-alone client, players can
challenge opponents on their game server and across other /EQ/ and
/EQII/ servers.

* *

*About Sony Online Entertainment*

Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in
massively multiplayer online games, with hundreds of thousands of
subscribers around the globe. SOE creates, develops and provides
compelling entertainment for the personal computer, online, game console
and wireless markets. Known for its blockbuster franchises and hit
titles including EverQuest, EverQuest II, Champions of Norrath,
Untold Legends, and PlanetSide, as well as for developing Star Wars
Galaxies, SOE continues to redefine the business of online gaming and
the creation of active player communities while introducing new genres
on various entertainment platforms. Headquartered in San Diego, CA, with
additional development studios in Austin, TX, Seattle, WA, Denver, CO,
Los Angeles, CA and Taiwan, SOE has an array of cutting-edge games in
development. SOE is owned by Sony Pictures Digital and Sony Computer
Entertainment America.

Posted using Meow

Samurai Warriors: KATANA Gold


*SAMURAI WARRIORS®: KATANA FOR NINTENDO WII™ REACHES GOLD STATUS*

/KOEI's First-Person Action-Adventure Will Ship to North American
Retailers on January 15, 2008/

Burlingame, CA --December 19, 2007 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that
/Samurai Warriors®: KATANA/ for Nintendo Wii™ has reached gold status
and is set to ship to North American retailers starting on January 15,
2008. Players can pre-order the game now at GameStop.com, EBGames.com
and Amazon.com.

KOEI has also launched the official minisite for /Samurai Warriors:
KATANA/ at: www.koei.com/katana. On the site players can learn more
about the game, watch exclusive movies and more.

*About Samurai Warriors: KATANA
*Using an exhilarating first-person perspective, /Samurai Warriors:
KATANA/ is based on the hugely popular Samurai Warriors series and
delivers total arcade-style action right into your own home. By
mastering different weapons using the motion-sensitive Wii Remote™,
veteran and first-time players alike will discover a whole new dimension
of excitement to the Samurai Warriors series of games.

On each mission, legendary samurai and allies will serve as your guide.
Prevent pirates from invading your ships, rescue maidens from a burning
castle, and explore mysterious caverns stalked by ninjas. These and many
more challenging missions require quick reflexes, fast thinking, and
precision marksmanship.

On the battlefield ninja assassins will be poised to strike at your
every turn, but with close-range and long-range weapons, you'll be well
equipped for your counterattack. Combat gets up close and personal with
the classic samurai sword, spear, and mighty war hammer, but you can
still target enemy soldiers in the distance using a bow and arrow, a
gun, and even a cannon.

/Samurai Warriors: KATANA/ offers three different modes of play.
Action-packed with nearly 30 hours of game play, Musou Mode takes you on
an incredible adventure through Feudal Japan. Samurai-in-training can
prepare for battle with a multitude of challenges in Trial Mode. Here
you'll earn gold which can be used to purchase weapons and precious
items. And in Vs. Mode, you can go head-to-head with a friend in eight
exciting mini games.

Developed by KOEI's award-winning internal team, Omega Force, /Samurai
Warriors: KATANA/ is rated "T" (Teen - Mild Language, Violence) by the
ESRB. /Samurai Warriors: KATANA/ has three difficulty levels for players
of all skill levels, and is for up to 2 players (in Vs. mode). This game
features Dolby® Pro Logic II audio. Media can find watermark-free assets
at gamespress.com. For more information about /Samurai Warriors:
KATANA/, visit www.koei.com/katana
.

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors® and Samurai Warriors® series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the United Kingdom, France, Canada, China, Korea, Taiwan,
Singapore and Lithuania. More information about KOEI and its products
can be found at www.koei.com.
###

Samurai Warriors, Dynasty Warriors and the KOEI logo are registered
trademarks or trademarks of KOEI Co., Ltd. ©2007-2008 KOEI Co., Ltd. All
rights reserved. Wii and the Wii logo are trademarks of Nintendo. ©2006
Nintendo. The ratings icon is a trademark of the Entertainment Software
Association. "Dolby", "Pro Logic", and the double-D symbol are
trademarks of Dolby Laboratories. All other trademarks are properties of
their respective owners.

Press Release ©2007 KOEI Co., Ltd.

Posted using Meow

December 18, 2007

SONY NEWS: Sony Adds Internet Radio to the PSP

Sony Computer Entertainment America (SCEA) today announced a firmware
> upgrade for the PSP(r) (PlayStation(r)Portable) that brings Internet
> Radio via AOL's SHOUTCast Radio to the handheld entertainment device.
>
>
>
> PSP users will be able to listen to a selection of more than 20,000
> stations whenever they're at a Wi-Fi hotspot, streaming a variety of
> musical genres, from pop and hip-hop to rock and talk. More than 50
> percent of PSP owners use the system to listen to music, and this new
> service makes PSP even more compelling for music fans, travelers and
> gamers alike.
>
>
>
> Also, just in time for the holidays, SCEA recently announced the PSP
> Extended Life Battery Kit to get you through your holiday travels and
> any long delays at the airports. Available this week at retailers for
> $44.99 (MSRP), the new PSP Extended Life Battery Kit can double the
> battery life of the new PSP model (PSP-2000). Due to the fact that the
> battery pack is thicker because it requires higher amps, the Kit will
> ship with two custom PSP battery covers in both Piano Black and Ice
> Silver.

Posted using Meow

December 17, 2007

EA OPENS UP THE ORANGE BOX FOR PLAYSTATION 3

Critically-Acclaimed PC and Xbox 360 Game
>
> is now Available for PLAYSTATION 3 in North America and Europe
>
>
>
> Redwood City, Calif. - December 14, 2007 - 2007's best reviewed PC and
> Xbox 360(tm) game is now available for the PLAYSTATION(r)3 computer
> entertainment system. Praised by many publications as the best value in
> the history of the video game industry, The Orange Box was originally
> developed by Valve and gives players five innovative action games for
> the price of one. Now Electronic Arts Inc. (NASDAQ: ERTS) brings this
> amazing collection to the PLAYSTATION 3 in North America and most of
> Europe, with French and German versions expected in early 2008.
>
>
>
> The Orange Box was released earlier this year on the Xbox 360 and PC to
> wide critical acclaim - both versions have averaged a 96 based on
> Metacritic.com and are tied for the highest rated games on each
> respective platforms, including 17 perfect scores.
>
>
>
> The five-games-in-one-package includes the highest-rated first person
> shooter of all time Half-Life(r) 2, Half-Life 2: Episode One, and three
> all-new games:
>
>
>
> * Half Life 2: Episode Two - Episode 2 is the latest chapter in
> the best-selling, highest-rated action game franchise of all time,
> taking gamers outside the walls of City 17 for the first time as Gordon
> and Alyx race across the White Forest in race to save mankind from the
> Combine.
>
>
>
> * Portal(tm) - A groundbreaking new kind of action game that will
> forever change the way gamers interact with their environment, Portal
> gives players mastery over 3D space with the mind-bending new Portal
> gun.
>
>
>
> * Team Fortress(r) 2 - The long-awaited return of the standard for
> class-based multiplayer games, Team Fortress 2 delivers fast-paced
> action with nine distinct character classes and six all-new gameplay
> modes.
>
>
>
> The Orange Box ,created by Valve and brought to the PLAYSTATION 3 by the
> EA UK studio, is rated M for Mature by the ESRB. For more information,
> please visit www.whatistheorangebox.com.
>
>
>
>
>
>
> About Half-Life
>
> Released in November 1998, Half-Life was Valve's debut title. With over
> 16 million units sold and over 100 Game of the Year Awards, the
> franchise is comprised of multiple SKUs and has appeared on multiple
> platforms.
>
>
>
> About Valve
>
> Valve is an entertainment software and technology company founded in
> 1996 and based in Bellevue, Washington. The company's portfolio of
> entertainment properties includes Half-Life(r), Counter-Strike(tm), Day
> of Defeat(r), Team Fortress(r) and Portal. Valve's catalog of products
> accounts for over 20 million retail units sold worldwide, and over 80%
> of PC online action gameplay. In addition, Valve is a developer of
> leading-edge technologies, such as the Source game engine and Steam, a
> broadband platform for the delivery and management of digital content.
> For more information, please visit www.valvesoftware.com
>
>
>
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com . More information about EA's
> products and full text of press releases can be found on the Internet at
> http://info.ea.com .
>
>
>
> EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks or registered
> trademarks of Electronic Arts Inc. in the U.S. and/or other countries.
> PLAYSTATION is a registered trademark of Sony Computer Entertainment
> Inc. Microsoft and Xbox 360 are trademarks of the Microsoft group of
> companies. All other trademarks are the property of their respective
> owners.

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December 10, 2007

Wii-kly Update: Photo Feature, Gifting Abilities and Three Classic Games Added to Wii Shop Channel

Get ready to celebrate the arrival of a bunch of fun new features on the Wii™
Shop Channel. This week marks the debut of the first Pokémon® game for the
Virtual Console: Pokémon Snap™, which originally was a hit on Nintendo® 64.
This Pokémon photographic adventure comes with a special Wii bonus: It now
includes a special feature that allows players to post pictures they take in
the game to their Wii Message Board and send them to friends with whom
they’ve traded Friends Codes.And let’s not ignore the other sure-to-please
titles: Ghosts’n Goblins and BASEBALL STARS 2. These three new classic games
go live at 9 a.m. Pacific time. But wait – there’s more!Later in the day on
Monday, Nintendo will make your holiday shopping just a little bit easier. If
some people on your gift list have visions of classic video games dancing in
their heads, you’re in luck. Starting this week, Wii Shop Channel patrons can
use a new Gifting feature to send games to other Wii owners with whom they’ve
traded Friend Codes. It’s an easy and inexpensive way to give your fellow
Nintendo buffs the gift of a classic game—no wrapping paper required. And
don’t worry about duplication. If your friend already has the game you’re
trying to give, you’ll get a simple message and be bumped back into the
catalog to continue shopping.Nintendo adds new games to the Wii Shop Channel
every Monday. Wii™ owners with a high-speed Internet connection can redeem
Wii Points™ to download the games. Wii Points can be purchased in the Wii
Shop Channel or at retail outlets.

This week’s new games are:

Pokémon Snap (Nintendo 64, 1 player, Rated E for Everyone, 1,000 Wii Points):
As one of the most unique games in a renowned series, Pokémon Snap was the
first truly 3-D Pokémon game and introduced the phenomenon to the Nintendo 64.
Travel to Pokémon Island and meet Professor Oak to begin a safari, taking the
best possible photographs of 63 different Pokémon as they exist in the wild,
undisturbed by humans. This is not as easy as it sounds—the island has many
types of climates and environments to explore, along with secret activities and
hidden passages to discover. Plus, some of the Pokémon can be a little shy and
won’t pose for the camera unless you tease them with special items. After
you’re done, submit one picture of each Pokémon to Professor Oak, and
he’ll judge it based on size, pose, technique and number of Pokémon
captured.

Ghosts’n Goblins (NES®, 1-2 players, Rated E for Everyone—Mild Animated
Violence, 500 Wii Points): Ghosts’n Goblins was a popular arcade game before
it made the leap to the NES in 1986. Like later games in the series, Ghosts’n
Goblins presents quite a challenge to players brave enough to take on the role
of Arthur and delve into the realm of demons and monsters to rescue the
kidnapped princess. Choose your weapons wisely and take advantage of their
strengths to deal with the situation at hand. Pass through the six gates that
stand between you and Astaroth, and teach him a lesson in chivalry he’ll
never forget. Demonstrating a high level of technical prowess for a game of its
era, Ghosts’n Goblins presents a unique and unforgettable universe. The stage
for adventure is set. Are you up to the test?

BASEBALL STARS 2 (NEOGEO, 1-2 players, Rated E for Everyone, 900 Wii Points):
Lace up your cleats and step onto the diamond with the pros of BASEBALL STARS
2. You’ll find everything you’d expect in a classic game of baseball, but
with an arcade feel and intense action that distinguish it from the pack. Pick
one of six unique teams from cities around the world, then get ready for nine
innings of excitement, whether you’re taking on the computer in a 15-game
tournament or squaring off against a friend. There are two modes of game play,
so even the most inexperienced player can compete at the major-league level
(with a little computer-aided fielding). Watch as the game develops through
split-screen views and close-up shots worthy of any highlight film, and see if
you can catch the numerous over-the-top animations of the large and detailed
player models. Think you have what it takes to win the pennant?

Posted using Meow

December 6, 2007

Games for Health Announces 4th Annual Conference 2008

ISSUES CALL FOR CONTENT FOR FOURTH ANNUAL GATHERING

December 6, 2007 - (Portland, ME) - Today the Games for Health Project (www.gamesforhealth.org) announced plans for its fourth annual Games for Health Conference. The conference will be held May 8?9, 2008, at the Baltimore Convention Center in Baltimore, Maryland. Games for Health announced Humana has signed on as a premiere industry sponsor for the event.

Prior to the conference, on May 7, the Project will also host two additional day-long events devoted to virtual worlds and health, as well as games accessibility. Together, these three days of meetings will cover the intersection of next-generation game technologies, health, and health care.

Registration is now open at www.gamesforhealth.org, and a call for content has now been issued on the site and is available to prospective speakers and presenters.

The Games for Health Project is dedicated to exploring and building on the use of games and game technologies to improve health and health care. The Project was started in 2002 by the Serious Games Initiative (www.seriousgames.org) and is sponsored by the Pioneer Portfolio of the Robert Wood Johnson Foundation (RWJF). On November 7, 2007,RWJF announced an $8.25M grant to fund new research and continued efforts to build the games for health field, which includes support for the Games for Health Project and primary sponsorship of the Games for Health Conference through 2011.

"On the heels of the Robert Wood Johnson Foundation?s grant announcement, we are proud to launch what we expect to be our biggest and best gathering to date," said Games for Health Project Communications Director and conference organizer Beth Bryant. "The theme this year is ?Leveling Up,? which we feel signifies the great leaps forward the games for health community has made since our last major event in September 2006."

The Games for Health Conference expects over 300 attendees at Games for Health 2008. ?This conference provides a forum for collaborations to emerge between the video game industry and the health and health care industry.? said Chinwe Onyekere, RWJF program officer. ?Through these exchanges, we hope attendees will continue to explore how the power of video games can help to solve complex health and health care challenges.?

GAMES FOR HEALTH CONTENT
The Games for Health Conference 2008 will feature more than 30 sessions and an expanded expo, including specific tracks on exergaming and training?two of the biggest areas of activity within the greater games for health field. Over the course of the two-day conference, researchers and game developers are expected to share research, games, and related engineering covering a diverse portfolio of activities, including:

* Exergaming & Rehabitainment
* Health Behavior Change
* Disease Management & Education
* Public Health Messaging & Patient Communication
* Cognitive Health
* Training and Management Sims & Occupational Recruitment
* Accessibility for Games & Disability-Focused Games
* Epidemiology
* Pain Distraction & Stress Relief
* CyberPsychology
* Entertainment Games About Health or Substantial Health-Related Play
* Health Effects of Games
* First Responders & Mass Casualty Training
* Medical Informatics & Health Data Collection
* Virtual Patients
* Interface & Visualization Applications
* Personal Health & Electronic Medical Record Systems

On May 8, a network reception will also be held, sponsored by Virtual Heroes of Research Triangle Park, North Carolina. During the reception attendees will be able to play with 3DiTeams. Funded by the U.S. Army Telemedicine and Advanced Technology Research Center (TATRC), 3DiTeams was developed by Virtual Heroes with Duke University's Human Simulation and Patient Safety Center and lets people interact with a fully 3D simulation of emergency healthcare environments.

HUMANA PROVIDES PREMIERE INDUSTRY SPONSORSHIP
In addition to RWJF?s primary sponsorship, Games for Health also announced today that Humana, headquartered in Louisville, Kentucky, had signed on as a Premiere Sponsor of the 2008 conference, funding a range of activities at the event. The sponsorship includes the creation of the Humana Exergaming Room, which will be one of the largest showcases of exergaming research, software, and hardware seen to date.

"Humana is proud to be the first in the healthcare industry to sponsor the Games for Health Conference. We're excited to support the Games for Health Conference's ability to bring together leading researchers and game developers to address critical health issues,? said Paul Puopolo, Director of Consumer Innovation at Humana. ?Our participation in this conference is just one part of our overall initiative that is committed to understanding and applying electronic games to positively impact health."

Ben Sawyer, co-founder of the Games for Health Project, stated, "One of our goals when we started the Games for Health Project was for major health industry companies such as Humana to join with the community to identify and move forward on shared areas of interest. This leading sponsorship is a sign we're able to serve as a platform to enable the kind of partnership needed to help the field grow and to play a meaningful role where research indicates games offer good benefit." Sawyer continued, "In the coming months we expect to announce other sponsorships and partnerships aimed at making our 2008 conference a not-to-be-missed event."

ABOUT GAMES FOR HEALTH
The Games for Health Project is produced by the Serious Games Initiative, a Woodrow Wilson International Center for Scholars effort that applies cutting-edge games and game technologies to a range of public and private policy, leadership, and management issues. The project also produces the Games for Health Conference, now in its fourth year.

The Initiative founded Games for Health to develop a community and best practices platform for the numerous games being built for health care applications. To date, the project has brought together researchers, medical professionals, and game developers to share information about the impact games and game technologies can have on health, health care, and policy. For more information, visit www.gamesforhealth.org

Posted using Meow

EA AND NUNCHUCK GAMES TEAM UP TO CO-PUBLISH NINJA REFLEX

Party Game for Wii and Nintendo DS
>
> Will Challenge Gamers to Develop the Reflexes of a Ninja in March 2008
>
>
>
> Redwood City, Calif. - December 5, 2007 - Do you have what it takes to
> be a ninja? Electronic Arts Inc. (NASDAQ: ERTS) today announced it has
> teamed with Nunchuck Games Inc. to co-publish the unique action party
> game, Ninja Reflex(tm) for the Wii(tm) and Nintendo DS(tm) in March
> 2008. The game is being developed by Sanzaru Games and will be
> co-published in North America and Europe by EA Partners (EAP) and
> Nunchuck Games.
>
>
>
> Ninja Reflex uses a series of martial arts challenges to test gamers'
> reflexes and measure their reaction times with millisecond precision.
> As players develop their ninja skills, they will strive to earn a black
> belt from their own personal Sensei. Players can also compete for ninja
> supremacy against their friends in fierce multiplayer battles with up to
> four players.
>
>
>
> "Ninja Reflex channels the accessible multiplayer fun of Wii Sports and
> the self-improvement aspect of Brain Age into a martial arts universe
> that is ideally suited for the Wii and Nintendo DS," said David Luntz,
> President and CEO of Nunchuck Games. "Nunchuck Games is thrilled to
> team up with EA Partners to bring Ninja Reflex to gamers everywhere."
>
>
>
> "Ninja Reflex trains players to be better gamers by sharpening their
> speed and skill, and is exactly the kind of unique concept and creative
> design that EAP helps bring to market on a global stage," said David
> DeMartini, Vice President and General Manager of EA Partners. "EA
> Partners brings the same publishing resources to bear for up-and-coming
> partners like Nunchuck Games as it does for legendary teams like Valve
> and Harmonix, helping foster the independent game development community
> by giving studios of all sizes a chance to publish their games around
> the world."
>
>
>
> Nunchuck Games was founded in 2006 by industry veteran David Luntz, who
> had previously been the founder of Z-Axis Studios.
>
>
>
> Ninja Reflex is not yet rated by the ESRB. Visit www.esrb.org
> for updated rating information. More information
> about Ninja Reflex is available at www.ninjareflex.com
>
>
>
>
> ###
>
>
>
> About Electronic Arts
>
> Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
> the world's leading interactive entertainment software company. Founded
> in 1982, the company develops, publishes, and distributes interactive
> software worldwide for video game systems, personal computers, cellular
> handsets and the Internet. Electronic Arts markets its products under
> four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).
> In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles
> that sold more than one million copies. EA's homepage and online game
> site is www.ea.com . More information about EA's
> products and full text of press releases can be found on the Internet at
> http://info.ea.com .
>
>
>
> About Nunchuck Games and Sanzaru Games
>
> Nunchuck Games is a small company with a big mission: to shepherd the
> creation of breakthrough franchises for the console gaming market.
> Nunchuck selected studio Sanzaru Games to be the developer of Ninja
> Reflex. Both companies are founded by industry veterans who have
> delivered multiple platinum-selling games. Nunchuck and Sanzaru are
> based in the San Francisco Bay Area.
>
>
>
> EA, EA SPORTS, EA SPORTS BIG, and POGO are trademarks or registered
> trademarks of Electronic Arts Inc. in the U.S and/or other countries.
> Ninja Reflex is TM and (c) 2007 Nunchuck Games Inc. All rights
> reserved. Nunchuck Games is a trademark of Nunchuck Games Inc. Sanzaru
> Games is a trademark of Sanzaru Games Inc. Nintendo DS and Wii are
> trademarks of Nintendo. All other trademarks are the property of their
> respective owners.


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December 5, 2007

Majesco Announces Blokus Portable: Steambot Championships

_MAJESCO ENTERTAINMENT BRINGS AWARD-WINNING BOARD GAME 'BLOKUS' TO THE
PLAYSTATION^ PORTABLE SYSTEM_

_Portable Version Joins Strategic Gameplay with /Steambot Chronicles/
Characters _

EDISON, N.J., December 5, 2007 -- Majesco Entertainment Company (NASDAQ:
COOL ),
an innovative provider of video games for the mass market, today
announced *Blokus* *Portable: Steambot Championship *for the PSP^
(PlayStation^ Portable). Developed by IREM Software Engineering Inc.,
*Blokus Portable *is based on the world-renowned /Blokus/ board game
that has earned 26 prestigious toy awards and ranks among the best of
2007 holiday board games lists. This fan and critic favorite now blends
its outstanding strategic gameplay with the anime characters from the
/Steambot Chronicles/ series to create a unique portable title.

"With three million units sold and credit as the most acclaimed game of
the century, the /Blokus /board game is clearly an international
sensation," said Gui Karyo, Executive Vice President of Operations,
Majesco. "Based on this incredibly successful property, *Blokus
Portable* combines strategic gameplay with 16 player support to make it
the perfect social puzzle game that's easy to pick-up, yet hard to put
down."

The rules of /Blokus/ are simple: Each player places his/her pieces on
the board in turn, ensuring that pieces of the same color touch at one
or more corners, but never along the sides. The objective is to
strategize and place as many pieces as you can before your opponent/s
beats you to it. Based on the same basic rules and intuitive gameplay
that made the board game a success, *Blokus Portable *allows up to 16
people to play in ad hoc wireless mode, or up to three friends to play
simultaneously using one Universal Media Disc (UMD^^(TM) ) in the ad hoc
game sharing mode. *Blokus Portable* combines the original 4-player
/Blokus/ plus the 2-player /Blokus Travel/Duo/, while letting players
customize their own character and unlock 18 additional characters from
the /Steambot Chronicles/ series.

*Blokus Portable: Steambot Championship *will launch in early 2008 for a
suggested retail price of $19.99. For additional information, please
visit www.majescoentertainment.com .

*About Majesco Entertainment Company
*Headquartered in Edison, NJ, with an international office based in
Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an
innovative provider of video games for the mass market, with a focus on
publishing video games for leading portable systems and the Wii^^(TM)
console. Product highlights include /Nancy Drew^^(TM) /,^ /Cooking Mama
2: Dinner with Friends/ and /Zoo Hospital^^(TM) /^ for the Nintendo
DS^^(TM) and /Cooking Mama: Cook Off/ for the Wii^^(TM) console. More
information about Majesco can be found online at http:///
www.majescoentertainment.com
.

*About Sekkoa
*Sekkoia is the publisher of the Blokus range of board games (1 million
units sold per year), made of Blokus Classic, Blokus Travel (AKA Blokus
Duo), Blokus Trigon and Blokus Giant. Blokus is sold in more than 40
countries around the world. More information on www.blokus.com
.

Safe Harbor

Certain statements contained herein are "forward-looking statements"
within the meaning of the Private Securities Litigation Reform Act of
1995, Section 27A of the Securities Act of 1933, as amended, and Section
21E of the Securities Exchange Act of 1934, as amended. These
forward-looking statements may be identified by reference to a future
period(s) or by the use of forward-looking terminology, such as "may,"
"will," "intend," "should," "expect," "anticipate," "estimate" or
"continue" or the negatives thereof or other comparable terminology. The
Company's actual results could differ materially from those anticipated
in such forward-looking statements due to a variety of factors. These
factors include but are not limited to, the demand for our products; our
ability to complete and release our products in a timely fashion;
competitive factors in the businesses in which we compete; continued
consumer acceptance of our products and the gaming platforms on which
our products operate; fulfillment of orders preliminarily made by
customers; adverse changes in the securities markets and the
availability of and costs associated with sources of liquidity. The
Company does not undertake, and specifically disclaims any obligation,
to release publicly the results of any revisions that may be made to any
forward-looking statements to reflect the occurrence of anticipated or
unanticipated events or circumstances after the date of such statements.

Posted using Meow

Activision Rocks in the Holiday Season with a Stellar Line-up for Gamers of All Ages

Santa Monica, CA - December 5, 2007 - Activision, Inc. (Nasdaq: ATVI) is
> making wishes come true this holiday season with games for kids of all
> ages and interests from the top brands in interactive entertainment
> including Call of Duty(r) 4: Modern Warfare(tm) and Guitar Hero(r) III:
> Legends of Rock to games based on such blockbuster movie hits as
> "TRANSFORMERS," Sony Pictures Entertainment's Columbia Pictures and
> Marvel Studios' "Spider-Man 3," and DreamWorks Animation's "Bee
> Movie(tm)" and "Shrek the Third(tm)."
>
>
>
> Titles Based on Top Brands in Interactive Entertainment:
>
> Call of Duty 4: Modern Warfare -- The new action-thriller from the
> award-winning team at Infinity Ward, the creators of the Call of Duty(r)
> series, delivers the most intense and cinematic action experience ever.
> Call of Duty 4: Modern Warfare arms gamers with an arsenal of advanced
> and powerful modern day firepower and transports them to the most
> treacherous hotspots around the globe to take on a rogue enemy group
> threatening the world. Call of Duty 4: Modern Warfare is available for
> the Xbox 360(tm) video game and entertainment system from Microsoft,
> PLAYSTATION(r) 3 computer entertainment system and Windows(r) PC and is
> rated "M" for Mature.
>
>
>
> Guitar Hero III: Legends of Rock -- Fire up the fretboard, crank up the
> amp and get ready to rock like never before. Guitar Hero III: Legends
> of Rock offers the ultimate rock experience with new wireless guitars,
> freshly added content and features including a multiplayer
> action-inspired battle mode, grueling boss battles, a host of exclusive
> unlockable content and visually stunning rock venues. Expanded online
> multiplayer modes allow axe-shredders worldwide to compete head-to-head
> for true rock status as they riff through a star-studded soundtrack
> including master tracks by legendary artists such as Aerosmith, Guns 'N'
> Roses, The Rolling Stones, Beastie Boys, Rage Against the Machine and
> Pearl Jam, as well as original songs by guitar icons Slash and Tom
> Morello. Guitar Hero III: Legends of Rock is now available for the Xbox
> 360(r)video game and entertainment system from Microsoft, Wii(tm) home
> video game system from Nintendo, PLAYSTATION(r)3 computer entertainment
> system, and PlayStation(r)2 computer entertainment system, and is rated
> "T" for Teen by the ESRB.
>
>
>
> Tony Hawk's Proving Ground -- In the largest and deepest Tony Hawk game
> yet, gamers are now in total control of their skating destiny in Tony
> Hawk's Proving Ground. Set in the streets of Baltimore, Philadelphia
> and Washington, D.C., the title empowers players with the freedom to
> define their character, story and style based on the choices they make,
> the paths they select and the style of skating they want. Tony Hawk's
> Proving Ground is available for the Xbox 360(tm) video game and
> entertainment system from Microsoft, PLAYSTATION(r)3 computer
> entertainment system, Wii*, PlayStation*2 computer entertainment system
> and the Nintendo DS* and is rated "T" for Teen.
>
>
>
> Enemy Territory: QUAKE Wars(tm) -- Set within the expansive QUAKE
> universe in the year 2065, id Software's Enemy Territory: QUAKE Wars
> offers the ultimate in objective-based multiplayer action, either online
> or offline with computer controlled players. Up to 24 gamers can play
> online, electing to play as the human GDF or alien Strogg in one of five
> unique character classes and employ an arsenal of weapons, vehicles and
> deployable armaments for an action-packed test of skill and coordinated
> teamwork through a series of combat objectives. Enemy Territory: QUAKE
> Wars is available for Windows PC is rated "T" for Teen.
>
>
>
> Titles Based on Blockbuster Movies:
>
>
>
> Bee Movie(tm) Game -- Based on DreamWorks Animation's hit movie from
> creator Jerry Seinfeld, Bee Movie Game allows players to race, chase,
> fly and blast their way through the adrenaline-fuelled world from the
> feature film and beyond. As the witty and courageous Barry B. Benson,
> gamers are propelled on an exciting adventure to save the bee's right to
> produce honey. Bee Movie Game is available for the Xbox 360(tm) video
> game system from Microsoft, PlayStation*2 computer entertainment system,
> Nintendo Wii* and DS* and Games for Windows(r). The game is rated "E"
> for Everyone.
>
>
>
> Shrek the Third(tm) -- In the Shrek the Third video game, players
> adventure as Shrek(r) and friends to save Far Far Away in a hilariously
> twisted fairy tale from the movie and beyond. Gamers assume the role of
> their favorite characters from the film - Shrek, Donkey, Puss-in-Boots,
> Fiona, Artie and Sleeping Beauty - and embark on an all-new adventure to
> save the land from the evil clutches of Prince Charming. Shrek the
> Third is available for the Xbox 360(tm) video game system from
> Microsoft, Nintendo Wii*, PlayStation*2 computer entertainment system,
> PSP* (PlayStation* Portable) system and Windows(r) PC and are rated
> "E10+" for Everyone 10 and older. The Nintendo DS(tm) and Game Boy*
> Advance versions of the game are rated "E" for Everyone.
>
>
>
> Shrek(r): Ogres and Dronkeys(tm) -- Shrek: Ogres and Dronkeys gives
> handheld gamers the chance to train, play and explore with Shrek and
> Fiona's adorable triplets and Donkey and Dragon's playful offspring, the
> Dronkeys. Once ready, players use the mischievous youngsters' newly
> learned skills and talents to embark on an exciting journey of puzzle
> solving and mini-game mayhem throughout the hilarious world of Shrek.
> The game is available for the Nintendo DS* and is rated "E" for
> Everyone.
>
>
>
> Spider-Man(tm) 3 -- Based on Sony Pictures Entertainment's Columbia
> Pictures' blockbuster feature film, Spider-Man 3 allows players to
> experience the actions of heroic red-suited Spider-Man and, for the
> first time ever, his darker, more mysterious black-suited persona. Set
> in a larger, dynamic, free-roaming New York City, the game gives players
> the freedom to choose their own gameplay experience through multiple
> movie-based and original storylines, fully integrated city missions and
> performance rewards including improved speed, combat maneuvers and
> agility. Spider-Man 3 is available for the Xbox 360(tm) video game
> system from Microsoft, PLAYSTATION(r) 3 computer entertainment system,
> Windows(r) PC, Nintendo Wii*, PlayStation*2 computer entertainment
> system, and PSP* and is rated "T" for Teen. The Nintendo DS* and Game
> Boy* Advance versions are rated "E10+" for Everyone 10 and older.
>
>
>
> Spider-Man(tm): Friend or Foe -- Inspired by the Spider-Man film trilogy
> and the classic Spider-Man(tm) comics, Spider-Man: Friend or Foe was
> designed for younger Spider-Man fans and challenges them to defeat and
> then join forces with notorious movie nemeses including Doc Ock, Green
> Goblin, Venom and Sandman, as they embark on an epic quest to overcome a
> worldwide evil threat. Spider-Man: Friend or Foe is available for the
> Xbox 360(tm) video game system from Microsoft, Nintendo Wii*,
> PlayStation*2 computer entertainment system, Nintendo DS*, PSP* and
> Windows(r) PC and is rated "E10+" for Everyone 10 and older.
>
>
>
> TRANSFORMERS: The Game -- Based on Hasbro's TRANSFORMERS property and
> the blockbuster live-action feature film from DreamWorks Pictures and
> Paramount Pictures, TRANSFORMERS: The Game lets gamers control the
> outcome in the battle for Earth as they choose to protect it as AUTOBOTS
> or destroy it as DECEPTICONS. The game is available for the Xbox
> 360(tm) video game system from Microsoft, PLAYSTATION(r) 3 computer
> entertainment system, Nintendo Wii*, PlayStation*2 computer
> entertainment system, Windows(r) PC and is rated "T" for Teen. The
> Nintendo DS* and PSP* games are rated "E10+" for Everyone 10 and older.
>
>
>
> About Spider-Man Merchandising, L.P.
>
> Spider-Man Merchandising, L.P. is a 50/50 limited partnership comprised
> of Marvel Entertainment, Inc. and Sony Pictures Consumer Products, Inc.
> The partnership oversees all of the licensing and merchandising
> activities for the Columbia Pictures Spider-Man(tm) feature films as
> well as the Sony Pictures Television's animated series entitled "The
> Spectacular Spider-Man," all based on the Marvel characters.
>
>
>
> About HPG
>
> HPG, the licensing division of Hasbro, Inc. (NYSE:HAS), translates one
> of the industry's richest portfolios of brands into a world of fun and
> excitement for children and adults globally. Through a host of
> publishing, digital media, lifestyle and entertainment platforms, HPG is
> able to surround fans worldwide with consumer products that expand
> Hasbro's core brands, such as TRANSFORMERS, LITTLEST PET SHOP, MY LITTLE
> PONY, MONOPOLY, G.I. JOE, TONKA and PLAYSKOOL.
>
>
>
> About HASBRO
>
> Hasbro (NYSE: HAS) is a worldwide leader in children's and family
> leisure time entertainment products and services, including the design,
> manufacture and marketing of games and toys ranging from traditional to
> high-tech. Both internationally and in the U.S., its PLAYSKOOL, TONKA,
> MILTON BRADLEY, PARKER BROTHERS, TIGER and WIZARDS OF THE COAST brands
> and products provide the highest quality and most recognizable play
> experiences in the world.
>
>
>
> About id Software
>
> id - defined by Freud as the primal section of the human psyche; id
> Software, located in Mesquite, Texas, was founded in 1991. From
> inception to present day, id Software has relentlessly provided
> technical, design and artistic leadership as an independent game
> developer and technology provider. Transcending the games industry, id's
> iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have
> become staples of popular culture for generations of gamers. More
> information on id Software can be found at www.idsoftware.com
> > tware.com> .
>
>
>
> About Activision, Inc.
>
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive
> entertainment and leisure products. Founded in 1979, Activision posted
> net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
>
>
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
> Australia, Japan and South Korea. More information about Activision and
> its products can be found on the company's World Wide Web site, which is
> located at www.activision.com .
>
>
>
> Cautionary Note Regarding Forward-looking Statements: Information in
> this press release that involves Activision's expectations, plans,
> intentions or strategies regarding the future are forward-looking
> statements that are not facts and involve a number of risks and
> uncertainties. In this release they are identified by references to
> dates after the date of this release and words such as "will," "will
> be," "remains," "to be," "plans," "believes", "may", "expects,"
> "intends," and similar expressions. These risks and uncertainties
> include, but are not limited to, sales of Activision's titles, shifts in
> consumer spending trends, the seasonal and cyclical nature of the
> interactive game market, Activision's ability to predict consumer
> preferences among competing hardware platforms (including
> next-generation hardware), declines in software pricing, product returns
> and price protection, product delays, retail acceptance of Activision's
> products, adoption rate and availability of new hardware and related
> software, industry competition, rapid changes in technology and industry
> standards, protection of proprietary rights, maintenance of
> relationships with key personnel, customers, vendors and third-party
> developers, international economic and political conditions, integration
> of recently acquired subsidiaries and identification of suitable future
> acquisition opportunities, limitations on our ability to issue stock and
> options and foreign exchange rate changes. Other factors that could
> cause Activision's actual future results to differ materially from those
> expressed in the forward-looking statements set forth in this release
> include, without limitation, the further implementation, acceptance and
> effectiveness of the remedial measures recommended or adopted by the
> special sub-committee of independent directors established in July 2006
> to review Activision's historical stock option granting practices, the
> board and Activision; the outcome of the SEC's formal investigation and
> the derivative litigation filed in July 2006 against certain current and
> former directors and officers of Activision relating to Activision's
> stock option granting practices, the possibility that additional claims
> and proceedings will be commenced, including additional stockholder
> litigation, employee litigation, and additional action by the SEC and/or
> other regulatory agencies, other litigation (unrelated to stock option
> granting practices), and the risks identified in Activision's most
> recent annual report on Form 10-K and recent reports on Form 8-K. The
> forward-looking statements in this release are based upon information
> available to Activision as of the date of this release, and Activision
> assumes no obligations to update any such forward-looking statement.
> Forward-looking statements believed to be true when made may ultimately
> prove to be incorrect. These statements are not guarantees of future
> performance and are subject to risks, uncertainties and other factors,
> some of which are beyond our control and may cause actual results to
> differ materially from our current expectations.

Posted using Meow

November 27, 2007

Wii-kly Update: Three New Classic Games Announced for Wii Shop Channel

Wii-kly Update: Three New Classic Games Added to Wii Shop ChannelLet’s hope
you all survived the long holiday weekend. With all the eating, traveling and
family fun, isn’t it time to do something just for you? So take a few minutes
and do a little shopping from the comfort of your couch, away from the chaos of
the malls. This week you can get into a game of hoops, do a little faux
gambling or head out to sea with your favorite dolphin friend.

Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games
to the Wii™ Shop Channel every Monday. Wii owners with a high-speed Internet
connection can redeem Wii Points™ to download the games. Wii Points can be
purchased in the Wii Shop Channel or at retail outlets. This week’s new games
are:

DOUBLE DRIBBLE™ (NES®, 1-2 players, rated E for Everyone, 500 Wii Points):
DOUBLE DRIBBLE, the first 5-on-5, full-court home basketball game, is pure
hoops action at its finest. While still a surprisingly accurate basketball game
for its time, the frantic action keeps you on your toes as your players run
from one end of the court to the other. Choose from a handful of teams and
multiple levels of difficulty as you take on the computer alone or challenge a
friend and see who has the better skills. Take the ball and sink shots from
locations all over the court, or get in your opponent’s face and do your best
to block the shot. Better yet, drive the lane and rock the rim to see one of
the game’s trademark slam-dunk cut scenes. He shoots, he scores!

Vegas Stakes™ (Super NES®, 1-4 players, rated E for Everyone – Simulated
Gambling, 800 Wii Points): Feel like taking a road trip to Las Vegas? Let your
inner high roller go wild as you try your luck at five different
games—blackjack, slots, poker, craps and roulette. Start with only $1,000 in
your pocket and play your way through five casinos, each with a different theme
and varying limits. But no one wants to gamble alone, right? Not a problem, as
you’ll be able to choose one of four friends to tag along and offer advice
when you need it. Further enhancing the experience is the fact that you’ll be
presented with a slew of interactions with random casino patrons. Best be
careful, though—your choices in these situations could either get you closer
to the millions of dollars you’re after or cost you a pile of that
hard-earned cash. Roll the dice, spin the wheel, hit or stand—do whatever it
takes to stake your claim in Vegas and beat the house!

Ecco Jr.™ (Sega Genesis, 1 player, rated E for Everyone, 800 Wii Points): The
aquatic adventures of Ecco come to life for a younger generation of gamers.
Perfect for kids, Ecco Jr. finds our young hero heading out to sea with a
variety of tasks he must perform in order to get there. Along with his friends
Tara the baby orca and Kitnee the young Atlantic dolphin, Ecco Jr. will
interact with sea lions, sea horses and other aquatic life as he makes his
journey to the Big Blue. Introduce your kids to the classic series of Ecco the
Dolphin titles by downloading Ecco Jr. today.

Posted using Meow

November 21, 2007

Cast Your Rods in Cabela's Monster Bass at Retailers Nationwide

Minneapolis, MN - November 21, 2007 - Heart-pumping angling action
> awaits in Cabela's(r) Monster Bass from Activision, Inc
> . (Nasdaq: ATVI), now available at major
> retailers across the country. In the first ever Cabela's fishing game,
> players take an exciting journey through six of the hottest bass spots
> and compete in 14 tournament events in pursuit of the biggest, most
> coveted species of trophy bass.
>
>
>
> "Cabela's is one of the most recognized names in the fishing world, and
> we are excited to deliver the first Cabela's fishing game to the
> masses," said David Oxford, Activision, Inc. "Bass fishing continues to
> grow in popularity, and we're confident players will get a huge
> adrenaline rush as they travel to the top fishing spots in North America
> to put their angling skills to the test by hooking into a prized monster
> bass."
>
>
>
> Cabela's Monster Bass will put players' angling skills to the test as it
> focuses on the most exciting part of fishing - adrenaline pumping, fish
> fighting action! Utilizing authentic Cabela's fishing gear with
> hundreds of tackle and lure combinations, players will set their sights
> on nine species of bass, including largemouth, smallmouth, spotted, and
> striped, as well as 14 other trophy fish such as trout, salmon, catfish,
> and walleye. Cabela's Monster Bass combines the use of real world
> strategies with actual fishing lake environments to allow fans of all
> types to land that prize and become the ultimate bass fisherman.
>
>
>
> Cabela's Monster Bass, which is published by Activision Minneapolis, is
> available now on the PlayStation(r)2 computer entertainment system for
> $29.99. The game is rated "E" (Everyone) by the ESRB.
>
>
>
> About Cabela's Incorporated
>
> Cabela's Incorporated, headquartered in Sidney, Nebraska, is the world's
> largest direct marketer, and a leading specialty retailer, of hunting,
> fishing, camping and related outdoor merchandise. Since the company's
> founding in 1961, Cabela's has grown to become one of the most
> well-known outdoor recreation brands in the world, and has long been
> recognized as the World's Foremost Outfitter(r). Through Cabela's
> well-established direct business and its growing number of destination
> retail stores, it offers a wide and distinctive selection of
> high-quality outdoor products at competitive prices while providing
> superior customer service. Cabela's also issues the Cabela's CLUB(r)
> VISA credit card, which serves as its primary customer loyalty rewards
> program.
>
>
>
> About Activision, Inc.
>
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive
> entertainment and leisure products. Founded in 1979, Activision posted
> net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
>
>
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
> Australia, Japan and South Korea. More information about Activision and
> its products can be found on the company's World Wide Web site, which is
> located at www.activision.com.

Posted using Meow

Destineer Ships John Deere: Harvest in the Heartland!

*Destineer Ships John Deere: Harvest in the Heartland for Nintendo DS^ *
------------------------------------------------------------------------

*MINNEAPOLIS**,** MN** November 21, 2007* Adding to its popular
lifestyle lineup of John Deere games that have already sold more than a
half a million units, Destineer today announced it has shipped *John
Deere: Harvest in the Heartland*, a hands-on real-time farming game
for the Nintendo DS. From soil to sustenance, *John Deere: Harvest in
the Heartland* challenges players to create and maintain a fully
functioning farm.

Through an intuitive Touch Screen interface, players use the Nintendo DS
stylus to work the land, raise livestock, pick crops, milk cows, and
more to earn cash and improve the farm by purchasing land, livestock,
and authentic John Deere equipment. However, there is no such thing as a
successful lazy farmer and players who neglect their farm and will
reap what they sow as they watch their farm and crops turn to dust.

* *Design & Detail:* use the touch screen and stylus to layout the
locations of fields and buildings. Use the top screen to monitor
the farm via the mini-map and check on the status of crops and
livestock with the Query Tool. .

* *Hands-On Farming:* clear land, plant and harvest crops, and drive
authentic John Deere equipment. Paint buildings and create a
unique logo for the farm which identifies players at the
Commodities Market. Feed, care for, and harvest products from the
animals through a variety of fun and intuitive stylus actions.

* *The Commodities Market and County Fair:* raise crops and
livestock for sale at the daily Commodities Market. Reinvest money
earned from the sale of crops and animal products to upgrade John
Deere equipment and make the farm more efficient and profitable.
Or, enter your products and livestock in Best of contests at the
County Fair for prizes and fame.

*John Deere: Harvest in the Heartland *is* *available now for $29.99.
For more information, please visit www.destineerstudios.com
.

*About Destineer*

Destineer develops and publishes commercial video games for personal
computers and video game consoles, and creates PC-based virtual training
systems for military, intelligence and first-responder organizations.
Destineer is a privately held corporation headquartered in Minneapolis,
MN, with development studios in Minneapolis, Raleigh, NC, and Austin,
TX, and publishes games under the Destineer, MacSoft, Bold Games, and
Atomic Games brands. More information is available at Destineers
website: www.destineerstudios.com .

Posted using Meow

November 20, 2007

Rock =?windows-1252?Q?Band=99_Launches_Today!?=

Woo-hoo! Go Rock Band, go rock band!
*MTV Games, Harmonix and EA Announce that /Rock Band/ is *
*Available Nationwide Today!*
* *
*CAMBRIDGE, MA November 20, 2007* */Harmonix/*, the worldwide leading
developer of music-based games, and *MTV Games, *a part of Viacoms MTV
Networks (NYSE: VIA, VIA.B), along with distribution partner *Electronic
Arts *(NASDAQ: ERTS), today announced that the */Rock Band/** Special
Edition Bundle* is now available at retail stores across America for the
for Xbox 360 video game and entertainment system from Microsoft and
PLAYSTATION3 computer entertainment system.

*/Rock Band /*is an all-new platform for music fans and gamers to
interact with music like never before. The game challenges players to
put together a band and tour for fame and fortune all while learning
to master lead/bass guitar, drums and vocals.Featuring the most master
recordings of any music game ever by the worlds biggest rock
artists,*/Rock Band/*includes 58 tracks and spans every genre of rock
ranging from alternative and classic rock to heavy metal and punk. With
multiple instruments and an impressive selection of online and offline
game modes to choose from, with the ability to play as a band or
individually, */Rock Band/* offers an infinite number of ways to play
each song and live out your ultimate rock and roll fantasies.

In addition to the 58 songs available on the game disc, Harmonix and MTV
Games are offering a stellar first line-up of new downloadable content
available at launch to satiate the desire for constantly refreshed
*/Rock Band /*content and enable players to customize their game
experience. The robust download calendar includes multi-song packs, full
albums and individual tracks from some of rock and rolls biggest artists.

The */Rock Band /**Special Edition Bundle (Xbox 360 and PLAYSTATION 3
system)* features a Fender Stratocaster guitar controller, an electronic
drum kit, real drum sticks, a microphone and software. The Xbox 360
bundle also comes with a USB hub for easy plug-in access for all
instruments. Standalone */Rock Band/* software is also available which
supports a variety of 3rd-party instrument peripherals as well as
enables owners to share peripherals with those who own the Special
Edition bundle.

*Rock Band* is rated T for Teen (lyrics, mild suggestive themes) by
the ESRB.

As previously announced, */Rock Band /*is slated for release on the
PlayStation2 computer entertainment system on December 18, 2007 in
North America. */Rock Band /*will ship in Canada on December 17^th for
Xbox 360, PLAYSTATION 3 and PlayStation 2. */Rock Band /*will ship in
Europe for the Xbox 360^ video game and entertainment system from
Microsoft and PLAYSTATION3 computer entertainment system and
PlayStation2 computer entertainment system in the first quarter of 2008.

EA is the exclusive distribution and marketing partner for */Rock
Band/*, managing distribution for the game in US, Europe and Australia.

For more information on */Rock Band /*and Harmonix Music Systems,
please visit www.rockband.com and
www.harmonixmusic.com .
* *
*#####*
*About MTV Networks:*
MTV Networks, a unit of Viacom (NYSE: VIA, VIA.B), is one of the world's
leading creators of programming and content across all media platforms.
MTV Networks, with 135 channels worldwide, owns and operates the
following television programming services - MTV: MUSIC TELEVISION, MTV2,
VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND, SPIKE TV,
CMT, NOGGIN/THE N, VH1 CLASSIC, LOGO, MTVN INTERNATIONAL and THE DIGITAL
SUITE FROM MTV NETWORKS, a package of 13 digital services, all of these
networks trademarks of MTV Networks. MTV Networks connects with its
audiences through its robust consumer products businesses and its more
than 200 interactive properties worldwide, including online, broadband,
wireless and interactive television services and also has licensing
agreements, joint ventures, and syndication deals whereby all of its
programming services can be seen worldwide.
* *
*About MTV Games:*
MTV Games is dedicated to creating, marketing and publishing
high-quality, innovative interactive products that are relevant to the
MTV audience and complements the core values of the MTV Networks brands.
* *
*About Harmonix Music Systems, Inc:
*Harmonix Music Systems, Inc., based in Cambridge, MA, and established
in 1995, is the leading developer of groundbreaking music-oriented
videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who
formed the company to invent new ways for non-musicians to experience
the unique joy that comes from making music and have pioneered music and
rhythm gaming in the US. For more information please visit:
http://www.harmonixmusic.com

*About Electronic Arts*
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
the world's leading interactive entertainment software company. Founded
in 1982, the company develops, publishes, and distributes interactive
software worldwide for videogame systems, personal computers, cellular
handsets and the Internet. Electronic Arts markets its products under
four brand names: EA SPORTS^TM , EA^TM , EA SPORTS BIG^TM and POGO^TM .
In fiscal 2006, EA posted revenue of $2.95 billion and had 27 titles
that sold more than one million copies. EA's homepage and online game
site is www.ea.com .

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SEGA SHIPS GHOST SQUAD TO RETAILERS IN NORTH AMERICA

///The Arcade Light Gun Hit Comes to the Wii with Full Wii Zapper Support/

*SAN FRANCISCO *(November 20, 2007) SEGA of America, Inc. today
announced /Ghost Squad/ for the Wii home video game system has shipped
to retailers in North America. Developed by SEGAs AM R&D Department #2
arcade division, /Ghost Squad /became a smash hit upon release and was
the top-earning arcade gun game in 2004. The Wii version brings the
arcade experience home and adds a number of new Wii-specific gameplay
modes and features. /Ghost Squad/ is one of the finest games to support
the use of the Wii Zapper as a multi-purpose tool that allows players
to easily control the targeting of on-screen enemies, defuse bombs and
rescue hostages. The release of /Ghost Squad/ bolsters SEGAs library of
genre-defining Wii titles.

With gameplay for up to four players, gamers will traverse three
different mission areas, each comprised of multiple difficulty levels,
while unlocking 25 high-powered weapons and 14 different costumes.
Within each level, a series of selectable alternate routes appear that
will provide the player with challenges increasing in difficulty as
enemies attack from unexpected places. Weapon selection is varied with
choices ranging from machine guns, submachine guns, pistols, sniper
rifles, shotguns and even a crossbow. /Ghost Squad/ will feature an
Arcade mode, a Training mode, a Party mode for up to four players and
two hidden, unlockable modes exclusively designed for the Wii version.

/Ghost Squad/ presents a classic genre of games to an entirely new
generation of players on the Wii, said Rick Naylor, Director of
Marketing, SEGA of America, Inc. Combined with the use of the Wii
Zapper, /Ghost Squad/ delivers an unparalleled arcade, light gun gaming
experience at home.

For more information and screenshots on /Ghost Squad,/ please visit the
SEGA FTP site at: http://segapr.segaamerica.com
.

/*/_ _/*/

/*/_About SEGA of America, Inc._/*//*/_:_/*/
SEGA of America, Inc. is the American arm of Tokyo, Japan-based SEGA
Corporation, a worldwide leader in interactive entertainment both inside
and outside the home. The company develops, publishes and distributes
interactive entertainment software products for a variety of hardware
platforms including PC, wireless devices, and those manufactured by
Nintendo, Microsoft and Sony Computer Entertainment Inc. The SEGA of
America Web Site is located at _www.SEGA.com _.


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November 19, 2007

Wii-kly Update: Three New Classic Games Announced for Wii Shop Channel

Wii-kly Update: Three New Classic Games Added on the Wii Console’s First
Anniversary

Wii™ celebrates its first anniversary today, and big stars from past consoles
are coming out to help Nintendo celebrate. Luminaries walking the Virtual
Console™ red carpet this week include Mario™ and Luigi™, Sonic The
Hedgehog and Zonk. So throw on your best tuxedo or finest gown, and get ready
to party with these video game A-listers.Three new classic games go live at 9
a.m. Pacific time. Nintendo adds new games to the Wii™ Shop Channel every
Monday. Wii owners with a high-speed Internet connection can redeem Wii
Points™ to download the games. Wii Points can be purchased in the Wii Shop
Channel or at retail outlets. This week’s new games are:

Wrecking Crew™ (NES®, 1-2 players, rated E for Everyone, 500 Wii Points): In
the days before Mario and Luigi became sports stars in their downtime between
plumbing and saving the Princess, they tried their hands as one-man wrecking
crews. With a hammer as their only tool, players take control of the brothers
and set out to destroy ladders, rip out pipes, knock down walls and detonate
explosive devices. But make sure to plan your path of destruction carefully, as
each building is designed as its own clever puzzle—if you’re not careful,
you can easily trap yourself in a dead end. Adding to the excitement and
challenge are fireballs, enemies and an angry foreman roaming the buildings.
They’re all trying to stop you from moving on to the next stage. With 100
buildings to demolish and the ability to construct your own, it’s a wonder
Mario and Luigi ever got back to saving the Mushroom Kingdom.

Sonic 3D Blast™ (Sega Genesis, 1 player, rated E for Everyone, 800 Wii
Points): The evil Dr. Eggman (aka Dr. Robotnik) stumbles upon an alternate
dimension where some odd birds called Flickies have the ability to travel
anywhere. In order to get help in his search for the Chaos Emeralds, Dr. Eggman
transforms the Flickies into robots that will help him track down his coveted
gems. Of course, it’s up to our favorite blue hedgehog, Sonic, to step in and
save the day. Jump into this 3-D adventure as Sonic or his buddy Tails, and
collect the golden rings to help free the Flickies and defeat the doctor.

Super Air Zonk (TurboGrafx16 CD-ROM, 1 player, rated E for Everyone – Mild
Cartoon Violence, 800 Wii Points): Zonk is back in Super Air Zonk, the sequel
to the shooting game spin-off of the Bonk series, Air “Zonk.” Now moving to
a rockabilly beat and able to transform into nine different characters, Zonk
lets loose through seven action-packed stages in another battle against his
arch nemesis, SandroVitch. Power up Zonk with the classic Meat item, eventually
turning him into the champion of justice, Ultra Zonk, or the fearsome Tyrano
Zonk in the latter stages of the game. After rescuing his friends from enemies,
Zonk can also morph with them to combine powers. Fight enemies with killer
tunes belted out from a trusty microphone. Hurl freshly made sushi at them.
With its variety of wacky attacks, Super Air Zonk has a sense of humor all its own.

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November 16, 2007

UBISOFT'S BEOWULF(TM) VIDEO GAME BASED ON PARAMOUNT AND SHANGRI-LA'S

UBISOFT'S BEOWULF(TM) VIDEO GAME BASED ON PARAMOUNT AND SHANGRI-LA'S
HIGHLY ANTICIPATED FEATURE FILM IN STORES NOW

Epic Tale of Power and Glory Gives Players the Chance to Define Their Legacy as Legendary Norse Warrior

SAN FRANCISCO ? November 16, 2007 ? Today Ubisoft, one of the world's largest video game publishers, announced that Beowulf(TM), the action combat game based on Paramount Pictures' and Shangri-La Entertainment's Beowulf, the upcoming feature film from Academy Award-winning director Robert Zemeckis, is now available on store shelves.

"Today is an exciting day for Ubisoft as we launch the Beowulf video game alongside the release of the Beowulf movie,? stated Tony Key, senior vice president of sales and marketing at Ubisoft. "Working closely with Paramount Pictures and Shangri-La Entertainment has allowed us to breathe new life into this ancient tale, creating an amazing gaming experience that will extend Beowulf's adventures for fans of both the epic poem and the new feature film.?

The Beowulf video game is an interactive experience that captures the spirit and artistic beauty of the film while offering an even deeper look into the epic tale of Beowulf. The video game, developed by the award-winning team that created the original Tom Clancy's Ghost Recon Advanced Warfighter in Ubisoft's Tiwak studio, features exclusive content that is unexplored by both the film and the classic tale, extending the adventure through 30 years of the Beowulf story.

"The Beowulf video game extends and complements the motion picture experience beyond the silver screen,? said Sandi Isaacs, senior vice president interactive and mobile for Paramount Pictures. "Our goal has always been to provide fans with authentic and compelling game play timed to coincide with the opening of our film, and this game delivers on this promise.?

Key features:
+ Players will delve even deeper into the adventure as they play through 30 years of the Beowulf story not seen in the movie to experience more of Beowulf's life and mold their own legacy.
+ An authentic adaptation of the film, which includes the voices and likeness of Academy Award-winner Anthony Hopkins as King Hrothgar, Ray Winstone as Beowulf, Brendan Gleeson as Wiglaf and Sebastien Roche as Wulfgar.
+ The mystical world of Beowulf comes to life in stunning fashion. Powered by the next evolution of the award-winning YETI technology used to create the critically acclaimed Tom Clancy's Ghost Recon Advanced Warfighter and Tom Clancy's Ghost Recon Advanced Warfighter 2, Beowulf delivers an unrivalled graphical experience.
+ Players unlock an army of up to 12 Thanes to unlock as they increase their heroic experience. Players use the Thane army to their advantage by giving orders, triggering in-game mechanisms, assigning strategic positions and tailoring upgradeable weapons to the situation or enemy.
+ Carnal Power allows the use of grapple attacks for visceral hand-to-hand combat and special weapons. Players use legacy experience points for Carnal upgrades resulting in increasingly fierce action and brutal attacks.
+ Dynamic combat system including advanced combos, skilful parries and increased battle proficiency as the player progresses.

The Beowulf video game is available for the Xbox 360 video game and entertainment system from Microsoft (MSRP: $59.99), the PLAYSTATION3 computer entertainment system (MSRP: $59.99), the PSP (PlayStationPortable) system (MSRP: $39.99) and Windows PC (MSRP: $49.99). The game is rated "M? for Mature by the ESRB.

About the Movie
Groundbreaking director Robert Zemeckis offers a vision of the Beowulf saga that has never been told before. In a time of heroes, the mighty warrior Beowulf slays the demon Grendel and incurs the wrath of its monstrous, yet seductive, mother in a conflict that transforms a king into a legend. Beowulf stars Ray Winstone in the title role and Anthony Hopkins as the corrupt King Hrothgar, as well as John Malkovich, Robin Wright Penn, Brendan Gleeson, Crispin Glover, Alison Lohman and Angelina Jolie as Grendel's mother. Paramount Pictures, in association with Shangri-La Entertainment, Presents an ImageMovers Production of a Robert Zemeckis film, Beowulf. Neil Gaiman & Roger Avary adapted the legend for the screen. The film is produced by Steve Starkey, Robert Zemeckis and Jack Rapke. The executive producers are Martin Shafer, Roger Avary and Neil Gaiman.

For more information about the Beowulf video game, please visit http://www.beowulfgame.com.

For more information on the film, visit the official site at http://www.beowulfmovie.com.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

About Paramount Pictures
Paramount Pictures Corporation (PPC), a unit of Viacom (NYSE: VIA, VIA.B), is a global entertainment company that produces and distributes filmed entertainment through the Paramount Motion Picture Group which includes Paramount Pictures, Paramount Vantage, Paramount Classics, MTV Films and Nick Movies. PPC operations also include Paramount Pictures International, Paramount Home Entertainment, Paramount Digital Entertainment, Paramount Studios and Worldwide Television Distribution

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Rock Band Downloadable Content Schedule Announced; Tracks

*FOR IMMEDIATE RELEASE:*
* *
*Harmonix & MTV Games Announce Release Schedule for First Wave of
Downloadable Content for Highly Anticipated Music Video Game /Rock
Band/; Tracks Starting at $1.99*
* *
/Tracks from Metallica, The Police, Queens of the Stone Age, David
Bowie, Ramones, The Clash and More Available Before the End of 2007/
*New York, NY November 15, 2007* *Harmonix*, the worldwide leading
developer of music-based games, and *MTV Games, *a division of Viacoms
MTV Networks (NYSE: VIA, VIA.B), today announced a stellar first line-up
of weekly downloadable content available before the end of 2007. The
highly anticipated music video game hits retail shelves on Tuesday,
November 20^th for Xbox 360 video game and entertainment system from
Microsoft and PLAYSTATION3 computer entertainment system. Beginning on
November 20^th , fans will be able to purchase 3-song packs from
Metallica, The Police and Queens of the Stone Age for a suggested retail
price of $5.49 per pack or $1.99 per track (440 Microsoft Points per
pack and 160 per track for Xbox 360). Individual tracks from Foreigner,
Wolfmother and The Runaways, among others, for $1.99 per track (160
Microsoft Points for Xbox 360).
A variety of song packs, albums and individual tracks will be available
for download on a weekly basis. And thats just through the end of 2007.
Fans can expect more music every week through 2008 with suggested retail
pricing varying from $.99 to $2.99 per track (The equivalent of 80 to
240 Microsoft Points for Xbox 360), with the vast majority selling for
$1.99 (160 Microsoft Points for Xbox 360).
We are excited to unleash some of the most beloved rock songs of all
time for consumers to customize their */Rock Band /*game experience -
for an amazing price, said Paul DeGooyer, Senior Vice President of MTV
Games. The overwhelmingly positive response from artists, managers,
music publishers and record labels has setup a queue of fantastic tracks
that will continue to roll out every week.
We are giving consumers a way to experience what is essentially a new
game every week with more and more of the songs they love, said Alex
Rigopulos, co-founder and CEO of Harmonix.
* *
In addition to the 58 songs available on the game disc, Harmonix and MTV
Games are offering a robust calendar of new downloadable content
including packs, full albums and individual tracks to satiate the desire
for constantly refreshed */Rock Band /*content, including:
* *
*/_Rock Band_/_ DLC Release Schedule November / December 2007_*
* *
*_Week of November 20, 2007:_*
* *
*3-Pack for $5.49 or Individual Tracks for $1.99 Each*
(160 Microsoft Points per track and 440 per pack for Xbox 360)
* *
*_Metallica Pack_*
Ride the Lightning Metallica
Blackened - Metallica
And Justice for All - Metallica
*_The Police Pack_*
Cant Stand Losing You The Police
Synchronicity II The Police
Roxanne The Police
*_Queens_**_ of the Stone Age Pack _*
3s and 7s Queens of the Stone Age
Little Sister Queens of the Stone Age
Sick Sick Sick Queens of the Stone Age
*Individual Tracks for $1.99 Each*
(160 Microsoft Points for Xbox 360)
Fortunate Son as made famous by Creedence Clearwater Revival *
Juke Box Hero as made famous by Foreigner *
Bang a Gong (Get It On) as made famous by T-Rex *
My Sharona as made famous by The Knack *
Cherry Bomb as made famous by The Runaways *
Joker & The Thief- Wolfmother
*_Week of November 27, 2007_*
*3-Pack for $5.49 or Individual Tracks for $1.99 Each*
(160 Microsoft Points per track and 440 per pack for Xbox 360)
*David Bowie Pack*
Moonage Daydream David Bowie
Heroes as made famous by David Bowie *
Queen Bitch as made famous by David Bowie *
* *
*_Week of December 4, 2007_*
* *
*3-Pack for $5.49 or Individual Tracks for $1.99 Each*
(160 Microsoft Points per track and 440 per pack for Xbox 360)
*Black Sabbath Pack*
N.I.B. as made famous by Black Sabbath *
Sweet Leaf as made famous by Black Sabbath *
War Pigs as made famous by Black Sabbath *
* *
*_Week of December 11, 2007_*
*3-Pack for $5.49 or Individual Tracks for $1.99 Each*
(160 Microsoft Points per track and 440 per pack for Xbox 360)
*Punk Pack:*
Rockaway Beach - Ramones
I Fought the Law - The Clash
Ever Fallen In Love as made famous by Buzzcocks *
* *
*_Week of December 18, 2007_*
*Individual Tracks for $1.99 Each*
(160 Microsoft Points for Xbox 360)
My Iron Lung - Radiohead
Buddy Holly - Weezer
Brass in Pocket as made famous by Pretenders *
** This is a cover version of a song made famous by the artist
indicated./ /All others are original master recordings.*
*/Rock Band/* allows online play and features that expand the boundaries
of music gaming.*/Rock Band /*downloadable content is playable and
integrated into setlists in all game modes including: Solo Tour, Band
World Tour, head-to-head competition either locally or online, and from
any Quickplay mode. In order to play downloadable content for
head-to-head matches or multiplayer online, all players must own the
same downloadable track. Downloadable content for the Xbox 360^ will be
available for purchase via Xbox LIVE Marketplace for the Xbox 360
video game and entertainment system from Microsoft using Microsoft
Points and is downloaded directly to Xbox 360's built in hard drive.
Downloadable content for the PLAYSTATION 3 systems version of */Rock
Band/* will be available for purchase on the PLAYSTATIONStore through
the free PLAYSTATIONNetwork and is downloaded directly to PLAYSTATION 3
system's built in hard drive.
Distributed by* Electronic Arts*(NASDAQ: ERTS),*/ Rock Band/* is an
all-new platform for music fans and gamers to interact with music like
never before. The game challenges players to put together a band and
tour for fame and fortune all while learning to master lead/bass
guitar, drums and vocals. Built on an unprecedented partnership with
artists, record labels and music publishers, the music featured in
*/Rock Band /*will span the full range of rock music and include
original master recordings from the greatest songs and artists of all time.
As previously announced, */Rock Band /*is slated for release on the
PlayStation2 computer entertainment system on December 18, 2007 in
North America. */Rock Band /*will ship in Europe for the Xbox 360^
video game and entertainment system from Microsoft and PLAYSTATION3
computer entertainment system and PlayStation2 computer entertainment
system in the first quarter of 2008.
*Rock Band* is rated T for Teen (lyrics, mild suggestive themes) by
the ESRB.
EA will serve as the exclusive distribution and marketing partner for
*/Rock Band/*, managing distribution for the game in US, Europe and
Australia.

For more information on */Rock Band/* and Harmonix Music Systems please
visit www.rockband.com and
www.harmonixmusic.com
#####
*About MTV Networks:*
MTV Networks, a division of Viacom (NYSE: VIA, VIA.B), is one of the
world's leading creators of programming and content across all media
platforms. MTV Networks, with 130 channels worldwide, owns and operates
the following television programming services - MTV: MUSIC TELEVISION,
MTV2, VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND,
SPIKE TV, CMT, NOGGIN/THE N, VH1 CLASSIC, LOGO, MTVN INTERNATIONAL and
THE DIGITAL SUITE FROM MTV NETWORKS, a package of 13 digital services,
all of these networks trademarks of MTV Networks. MTV Networks connects
with its audiences through its robust consumer products businesses and
its more than 200 interactive properties worldwide, including online,
broadband, wireless and interactive television services and also has
licensing agreements, joint ventures, and syndication deals whereby all
of its programming services can be seen worldwide.
*About MTV Games:*
MTV Games is dedicated to creating, marketing and publishing
high-quality, innovative interactive products that are relevant to the
MTV audience and complement the core values of the MTV Networks brands.
* *
*About Harmonix Music Systems, Inc:
*Harmonix Music Systems, Inc., based in Cambridge, MA, and established
in 1995, is the leading developer of groundbreaking music-oriented
videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who
formed the company to invent new ways for non-musicians to experience
the unique joy that comes from making music and have pioneered music and
rhythm gaming in the US. For more information please visit:
http://www.harmonixmusic.com
2007 Harmonix Music Systems, Inc. All Rights Reserved. Harmonix, Rock
Band and all related titles and logos are trademarks of Harmonix Music
Systems, Inc., an MTV Networks company. Rock Band developed by Harmonix
Music Systems, Inc. MTV: Music Television, MTV Games and all related
titles and logos are trademarks of MTV Networks, a division of Viacom
International Inc. EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks
or registered trademarks of Electronic Arts Inc. in the U.S. and/or
other countries. All other marks are the property of their respective
owners.

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MARIO & SONIC AT THE OLYMPIC GAMEST TAKES ON THE DS ON JANUARY

*SAN FRANCISCO & LONDON *(November 15, 2007) SEGA of America, Inc. and
SEGA Europe Ltd. today announced that /Mario/ /& Sonic at the Olympic
Games/ for the Nintendo DS will be shipped to stores on January 22,
2008. This exciting game is part of an exclusive partnership between
SEGA and Nintendo and brings one of the most legendary competitions an
epic face-off between Team Mario and Team Sonic to Nintendos
immensely successful handheld system. Coming out for the Nintendo DS
with exclusive new content, /Mario & Sonic at the Olympic Games/ was
also released on the Wii home system on November 6.

/Mario & Sonic at the Olympic Games, /created specifically to take
advantage of all the features the DS has to offer/, /boasts 16 official
Olympic challenges including two new events that are exclusive to the
handheld game - 10m Platform Diving and Cycling. Using the unique Touch
Screen and stylus, players can interact with the game as they jump,
swim, run, shoot, pedal and flip their way through authentic
competitions to win Gold medals. The Nintendo DS edition also features
eight Dream events five of which can only be found on the handheld
game. Each Dream event takes an Olympic sport and brings it into a video
game-inspired world filled with obstacles, power-ups and familiar
opponents from the worlds of Mario & Sonic to challenge even the best
players. These exclusive DS Dream events are: Dream Canoe, Dream Boxing,
Dream Basketball, Dream Long Jump and Dream Shooting(Skeet).

/Mario & Sonic at the Olympic Games/ presents DS players the chance to
play as any one of 16 video game characters eight from the world of
Mario and eight from the world of Sonic - each bringing their own
talents and athletic capabilities to the competitions. The game/ /is
filled with challenges for all kinds of gamers thanks to the three
gameplay modes - the Single Event Mode where players can choose one
specific event to play, the Circuit Mode where players can choose a
series of events to compete in, and the Mission Mode where players have
the opportunity to fulfill a series of solo challenges that test their
athletic capabilities, timing and reflexes. /Mario & Sonic at the
Olympic Games/ finishes up with the Gallery, where mini-games and
Olympic trivia come together to bring more addictive DS fun.

/Mario & Sonic at the Olympic Games/ for the Nintendo DS also offers
irresistible multiplayer opportunities by taking full advantage of the
DS wireless capabilities that offers both Single-Card and Multi-Card
gameplay options. The multiplayer gameplay can be enjoyed in Single
Event Mode - including the Dream events - as well as in Circuit Mode for
up to four players. For gamers looking to see how they do on an
international level, DS players can use the Nintendo Wi-Fi Connection
system to upload their scores to the worldwide rankings and check how
they rate against players around the world.

/Mario & Sonic at the Olympic Games /for the Nintendo DS will be shipped
to stores across North America on January 22, 2008. The game is also
currently in stores for the Wii home system. For more information about
the game, please visit the website at www.sega.com/mariosonic
. For screenshots, videos and art, check
out the SEGA/ /FTP site at _http://segapr.segaamerica.com
_.

*_ _*

/*/_About SEGA of America, Inc.:_/*/
SEGA of America, Inc. is the American arm of Tokyo, Japan-based SEGA
Corporation, a worldwide leader in interactive entertainment both inside
and outside the home. The company develops, publishes and distributes
interactive entertainment software products for a variety of hardware
platforms including PC, wireless devices, and those manufactured by
Nintendo, Microsoft and Sony Computer Entertainment Inc. The SEGA of
America Web Site is located at www.SEGA.com .

*_About SEGA Europe Ltd.:_*

SEGA Europe Ltd. is the European Distribution arm of Tokyo, Japan-based
SEGA Corporation, and a worldwide leader in interactive entertainment
both inside and outside the home. The company develops, publishes and
distributes interactive entertainment software products for a variety of
hardware platforms including PC, wireless devices, and those
manufactured by Nintendo, Microsoft and Sony Computer Entertainment
Europe. The SEGA Europe Web Site is located at www.sega-europe.com
.

TM IOC / 36USC220506

Copyright 2008 International Olympic Committee (IOC). All rights
reserved.

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November 15, 2007

Ubisoft Announces Assassin's Creed(tm) Video Game Now Available

UBISOFT ANNOUNCES ASSASSIN'S CREED(TM) VIDEO GAME NOW AVAILABLE IN STORES

SAN FRANCISCO ? November 14, 2007 ? Today Ubisoft, one of the world's largest video game publishers, announced its highly anticipated Assassin's Creed(TM) video game is now available in retail stores nationwide in North America. Easily one of the most anticipated games for the holiday season and the game has arrived on the PLAYSTATION3 computer entertainment system and the Xbox 360 video game and entertainment system from Microsoft at the MSRP of $59.99 with the Limited Edition priced at $69.99. It is rated "M? for Mature by the ESRB.

"Assassin's Creed is an incredible experience unlike anything else available this holiday season and we're thrilled with the buzz and attention the title has received,? shared Tony Key, senior vice president of sales and marketing at Ubisoft. "We anticipate having a strong sell through for Assassin's Creed and it's exciting to push the industry with such a breakthrough title in terms of technology, design and story. The development team in Montreal set out to redefine the action-adventure category and we now know that they have accomplished their goal.?

Initial reviews of Assassin's Creed have been outstanding:

? Game Informer 9.5/10
? PlayStation: The Official Magazine 10/10
? GamePro 5/5
? GameSpot U.S. 9/10
? GamesRadar U.S. 10/10
? GameTrailers 9.1/10
? Yahoo! Games 4.5/5

About Assassin's Creed
The game is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players will assume the role of the main character, Altair, and will have the power to throw their immediate environment into chaos and truly experience the art of a master assassin. For more information, please visit www.assassinscreed.com.

About Ubisoft:
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

2007 Ubisoft Entertainment. All Rights Reserved. Assassin's Creed, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. "PlayStation?, "PLAYSTATION? and "PS? Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

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Samurai Warriors: KATANA for Wii January 2008


*SAMURAI WARRIORS: KATANA FOR NINTENDO WII COMING JANUARY 2008*

/Samurai and Ninja are Prepared to Strike in KOEI's First-Person
Action-Adventure/

Burlingame, CA-- November 15, 2007 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that
/Samurai Warriors: KATANA/ for Nintendo Wii^(TM) will be coming to
North American retailers beginning January 15, 2008. Players can
pre-order the game now at GameStop.com, EBGames.com and Amazon.com.

"Samurai Warriors: KATANA thrusts players right into the heat of
battle," said Amos Ip, Senior Vice President of KOEI Corporation. "We're
inviting everyone to experience this amazing and dynamic first-person
adventure. By mastering different weapons using the motion-sensitive Wii
Remote^(TM), veteran and first-time players alike will discover a whole
new dimension of excitement from the Samurai Warriors series of games."

*About Samurai Warriors: KATANA*

Using an exhilarating first-person perspective, /Samurai Warriors:
KATANA/ is based on the hugely popular Samurai Warriors series and
delivers total arcade-style action right into your own home. Armed with
your motion-sensitive Wii Remote, you'll journey back in time to do
battle as a lethal samurai warrior.

On each mission, legendary samurai and allies will serve as your guide.
Prevent pirates from invading your ships, rescue maidens from a burning
castle, and explore mysterious caverns stalked by ninjas. These and many
more challenging missions require quick reflexes, fast thinking, and
precision marksmanship.

On the battlefield ninja assassins will be poised to strike at your
every turn, but with close-range and long-range weapons, you'll be well
equipped for your counterattack. Combat gets up close and personal with
the classic samurai sword, spear, and mighty war hammer, but you can
still target enemy soldiers in the distance using a bow and arrow, a
gun, and even a cannon.

/Samurai Warriors: KATANA/ offers three different modes of play.
Action-packed with nearly 30 hours of game play, Musou Mode takes you on
an incredible adventure through Feudal Japan. Samurai-in-training can
prepare for battle with a multitude of challenges in Trial Mode. Here
you'll earn gold which can be used to purchase weapons and precious
items. And in Vs. Mode, you can go head-to-head with a friend in eight
exciting mini games.

Developed by KOEI's award-winning internal team, Omega Force, /Samurai
Warriors: KATANA/ is rated "T" (Teen - Mild Language, Violence) by the
ESRB. /Samurai Warriors: KATANA/ has three difficulty levels for players
of all skill levels, and is for up to 2 players (in Vs. mode). This game
features Dolby Pro Logic II audio. Media can find watermark-free assets
at gamespress.com. For more information about Samurai Warriors: KATANA,
visit www.koei.com.

###

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors and Samurai Warriors series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the United Kingdom, France, Canada, China, Korea, Taiwan,
Singapore and Lithuania. More information about KOEI and its products
can be found at www.koei.com
.


Samurai Warriors, Dynasty Warriors and the KOEI logo are registered
trademarks or trademarks of KOEI Co., Ltd. 2007-2008 KOEI Co., Ltd. All
rights reserved. ^(TM) and the Wii logo are trademarks of Nintendo.
2006 Nintendo. "PlayStation" and the "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc. The ratings icon is a
trademark of the Entertainment Software Association. "Dolby", "Pro
Logic", and the double-D symbol are trademarks of Dolby Laboratories.
All other trademarks are properties of their respective owners

Posted using Meow

November 13, 2007

SONIC RIVALS 2 RACES TO STORES!

*SONIC RIVALS 2 RACES TO STORES *

/ /

*SAN FRANCISCO *(November 13, 2007) SEGA//// of America, Inc. today
announced that /Sonic Rivals 2, /exclusively for the PSP
(PlayStationPortable) system, has shipped to stores across North
America/. / This irresistibly addictive action-platformer, one of the
holidays hottest titles, brings intense action to the PSP system,
including two single player modes and six all-new multiplayer modes.

/Sonic Rivals 2/ brings back the classic 2D extreme speed action that
Sonic is famous for. Twelve new ring-filled stages have been created for
this intense head-to-head race where the ultimate goal is to rescue the
Chao and uncover who is responsible for some dastardly deeds. The game
features eight playable characters including three characters who are
all-new to the /Sonic Rivals/ world : Miles Tails Prower, Espio the
Chameleon, and Rouge the Bat each one with their own special skills
and abilities. /Sonic Rivals 2/ has two intense single-player modes
the Story mode, which allows players to enjoy the whole story behind the
head-to-head competition, and Free Play mode in which gamers can explore
this stunning world at their own pace. Players can also collect 150 new
cards, each bringing new options for customizing playable characters.

/Sonic Rivals 2/ also offers a series of exciting multiplayer modes
thanks to the PSP systems wireless and single-disc sharing
capabilities. The game features six different multi-player modes, each
of which is available using the single-disc game sharing for up to two
players. The multiplayer battle modes are: Knockout (where players try
desperately to knockout their opponent before the time runs out), Ring
Battle (where gamers do anything to make sure that they have the most
rings when the timer hits zero), Race (where the goal is to reach the
finish line first), King of the Hill (where players have to stay in the
safety zone for as long as possible before their time runs out), Capture
the Chao (where gamers must capture and hold onto their opponents Chao),
and Tag (players fight to stay alive in this intense game of avoiding
the soon-to-explode bomb).

/Sonic Rivals 2/, exclusively for the PSP system, is rated E. For more
information please visit www.sega.com .
For screenshots and art, please visit the SEGA FTP site at
_http://segapr.segaamerica.com _.

_ _

/*/_About SEGA of America, Inc.:_/*/*
*SEGA of America, Inc. is the American arm of Tokyo, Japan-based SEGA
Corporation, a worldwide leader in interactive entertainment both inside
and outside the home. The company develops, publishes and distributes
interactive entertainment software products for a variety of hardware
platforms including PC, wireless devices, and those manufactured by
Nintendo, Microsoft and Sony Computer Entertainment Inc. The SEGA of
America Web Site is located at www.SEGA.com .


Posted using Meow

Super Mario Galaxy For Wii Showcases Mario's Star Power

It's the Hottest Game on the Hottest System for the Holidays REDMOND, Wash.,
Nov. 12 /PRNewswire/ -- The amazing new Super Mario Galaxy(TM) game launches
for Wii(TM) in T-minus 3 ... 2 ... 1. The hottest game for the hottest
system fills players and observers with an otherworldly sense of wonder, and
demonstrates the skill and imagination of legendary Nintendo video game
designer Shigeru Miyamoto.

Video game icon Mario(TM) launches into space and encounters a multitude of
crazy creatures on unbelievable planets. Players master the changing gravities
they encounter while exploring each planet and collecting Power Stars. For the
first time, Super Mario Galaxy lets a second player lend a hand in "co-star"
mode. Using the revolutionary motion-sensitive Wii Remote(TM), the co-star can
point at the screen to collect starbits to shoot at enemies, deflect incoming
attacks or stall enemies to help Mario. It's a way for the newcomers that
Nintendo has brought into the world of video games to play right alongside
their more experienced peers.

"Super Mario Galaxy is a game that everybody can play, whether you've been a
Mario fan for 25 years or you just started playing Wii Sports," says George
Harrison, Nintendo of America's senior vice president of marketing and
corporate communications. "It's an easy favorite for game of the year and
should stand as one of the best -- and most beautiful -- games of all time."


In the game, Bowser(TM) crashes the star festival and carries Princess Peach's
castle into space. On a curious new planet, Mario learns a powerful spin move
that players pull off by shaking the Wii Remote. Mario also has an arsenal of
new transformations at his disposal, including the Boo Mario, which causes him
to float and fly through walls, and Bee Mario, which turns him into a
beyond-adorable flying bee.

Super Mario Galaxy is Rated E for Everyone. Once you pick up a copy and you're
in the mood to throw a party to show it off to all your friends, you should
check out the new Mario-themed Evite at Evite.com. It shows how Mario's look
has changed through the years, and it's a great way to rally your friends for a
Wii party.

Remember that Wii features parental controls that let adults manage the content
their children can access. For more information about this and other Wii
features, visit Wii.com.

The worldwide innovator in the creation of interactive entertainment, Nintendo
Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for
its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM)
systems. Since 1983, Nintendo has sold nearly 2.5 billion video games and more
than 430 million hardware units globally, and has created industry icons like
Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokémon(R). A wholly
owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as
headquarters for Nintendo's operations in the Western Hemisphere. For more
information about Nintendo, visit the company's Web site at http://www.nintendo.com.

Posted using Meow

2K Sports Announces Holiday Edition of 2K Sports Bounce Tour

Peanut Butter Wolf, Madlib, Guilty Simpson, Karriem Riggins, J Rocc and
> Percee P to pack venues coast-to-coast this holiday season in support of
> 2K Sports
>
>
>
> New York, NY - November 12, 2007 - 2K Sports, the sports publishing
> label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced
> today the Holiday Edition of the Third Annual Bounce Tour starring
> Peanut Butter Wolf, Madlib, Karriem Riggins, Guilty Simpson, J Rocc and
> Percee P. The month-long 14-date tour - presented by Stones Throw
> Records and VTech Phones - began on November 8th and is rocking venues
> across the nation with a signature blend of live music and sports gaming
> action.
>
>
>
> As part of the 2K Sports Bounce Tour experience and as a follow up to
> the successful fall Bounce Tour with Common and Q-Tip, video game
> lounges will be stationed at each stop and fully loaded with 2K Sports'
> latest games. Among the titles will be the upcoming College Hoops 2K8
> and the previously released All-Pro Football 2K8. In addition, demo
> discs for several of the games will be offered to attendees - giving
> sports, video game and hip-hop fans an opportunity to try before they
> buy.
>
>
>
> This season features an all-star lineup from the underground tastemakers
> Stones Throw Records, including renowned label founder/DJ/producer
> Peanut Butter Wolf, the abstract multi-instrumental styling of rapper
> Madlib, the jazzed-up hip-hop of Karriem Riggins, the celebrated
> Southern Cali turntablist J Rocc, Detroit's talented Guilty Simpson, and
> the legendary old school lyricist Percee P from the Bronx.
>
>
>
> "The artists on the Holiday Edition of the 2K Sports Bounce Tour
> represent an important and positive force in the hip-hop community,"
> said Tim Rosa, 2K Sports' Director of Brand and Lifestyle Marketing.
> "We are excited to have the Stones Throw artists supporting the 2K
> Sports brand while providing a unique entertainment experience for our
> collective fans."
>
>
>
> Tour Dates:
>
>
>
> November 16 Independent San Francisco,
> CA
>
> November 17 Berbati's Pan Portland, OR
>
> November 18 Neumos Seattle, WA
>
> November 19 Richard's on Richards Vancouver, BC
>
> November 29 Foundation Nightclub Minneapolis, MN
>
> November 30 Abbey Pub Chicago, IL
>
> December 1 Opera House Toronto,
> Ontario
>
> December 2 Highline Ballroom New York, NY
>
> December 3 Starlight Ballroom Philadelphia,
> PA
>
> December 4 Paradise Rock Club Boston, MA
>
> December 6 Black Cat Washington
> DC
>
> December 7 Sonar Baltimore,
> MD
>
> December 8 The Loft Atlanta, GA
>
>
>
> For more game information, log onto http://www.2ksports.com/go/bounce/
>
>
>
> About Take-Two Interactive Software
>
>
>
> Headquartered in New York City, Take-Two Interactive Software, Inc. is a
> global developer, marketer, distributor and publisher of interactive
> entertainment software games for the PC, PlayStation(r) game console,
> PlayStation(r)2 and PLAYSTATION(r)3 computer entertainment systems,
> PSP(r) (PlayStation(r)Portable) system, Xbox(r) and Xbox 360(r) video
> game and entertainment systems from Microsoft, Wii(tm), Nintendo
> GameCube(tm), Nintendo DS(tm) and Game Boy(r) Advance. The Company
> publishes and develops products through its wholly owned labels Rockstar
> Games, 2K Games, 2K Sports and 2K Play; and distributes software,
> hardware and accessories in North America through its Jack of All Games
> subsidiary. Take-Two's common stock is publicly traded on NASDAQ under
> the symbol TTWO. For more corporate and product information please visit
> our website at www.take2games.com.
>
>
>
> All trademarks and copyrights contained herein are the property of their
> respective holders.
>
>
>
> Safe Harbor Statement under the Private Securities Litigation Reform Act
> of 1995: This press release contains forward-looking statements made in
> reliance upon the safe harbor provisions of Section 27A of the
> Securities Act of 1933, as amended, and Section 21E of the Securities
> Exchange Act of 1934, as amended. The statements contained herein which
> are not historical facts are considered forward-looking statements under
> federal securities laws. Such forward-looking statements are based on
> the beliefs of our management as well as assumptions made by and
> information currently available to them. The Company has no obligation
> to update such forward-looking statements. Actual results may vary
> significantly from these forward-looking statements based on a variety
> of factors. These risks and uncertainties include the matters relating
> to the Special Committee's investigation of the Company's stock option
> grants and the restatement of our consolidated financial statements. The
> investigation and conclusions of the Special Committee may result in
> claims and proceedings relating to such matters, including previously
> disclosed shareholder and derivative litigation and actions by the
> Securities and Exchange Commission and/or other governmental agencies
> and negative tax or other implications for the Company resulting from
> any accounting adjustments or other factors. Other important factors are
> described in the Company's Annual Report on Form 10-K for the fiscal
> year ended October 31, 2006, and in the Company's Form 10-Q for the
> third quarter ended July 31, 2007 in the section entitled "Risk
> Factors."

Posted using Meow

November 12, 2007

Diagnose and Treat Man's Best Friend

___MAJESCO ANNOUNCES _

_PET PALS: ANIMAL DOCTOR FOR THE NINTENDO DS^ _

_New Game Incorporates Medical Cases from Real Veterinarians_

_ _

EDISON, N.J., November 12th, 2007 Majesco Entertainment Company
(NASDAQ: COOL
), an
innovative provider of video games for the mass market, today announced
*Pet Pals: Animal Doctor *for the Nintendo* *DS^ . Developed by Legacy
Interactive and Frontline Studios, *Pet Pals: Animal Doctor* invites
players to step into the challenging world of veterinary medicine as
they diagnose and treat 30 different medical cases created by real-life
veterinarians.

Millions of people are pet owners but few have in-depth knowledge of
the behind-the-scenes care required to keep our beloved animals
healthy, said Gui Karyo, Executive Vice President of Operations,
Majesco. *Pet Pals: Animal Doctor* is a fun, challenging game that will
give DS owners a better understanding of veterinary medicine as they
treat animals via realistic Touch Screen procedures.

In *Pet Pals: Animal Doctor*, players will learn the techniques required
to diagnose and treat 23 different lovable pets, including a Yorkshire
terrier, python, turtle, parakeet, rabbit, Siamese cat and hamster. To
do so, players must successfully administer more than 40 Touch Screen
tests while interacting with stressed patients and concerned pet owners.
Thirty different medical cases, from hairballs to infections to broken
bones, were created by real veterinarians and lend authenticity to the
game play. After treatment, players can feed, clean and play with their
patients in the Recovery Room to help improve each animals spirits as
it heals.

* *

*Pet Pals: Animal Doctor* will launch in early 2008 for a suggested
retail price of $19.99. For additional information on this game as well
as Majescos exciting line of products, please visit
www.majescoentertainment.com .

* *

*About Majesco Entertainment Company*

Headquartered in Edison, NJ, with an international office based in
Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an
innovative provider of video games for the mass market, with a focus on
publishing video games for leading portable systems and the Wii^
console. Product highlights include /Nancy Drew^ /,^ /Cooking Mama 2:
Dinner with Friends/ and /Zoo Hospital^ /^ for the Nintendo DS^ and
/Cooking Mama: Cook Off/ for the Wii^ console. More information about
Majesco can be found online at www.majescoentertainment.com
.

*About Legacy Interactive*

Legacy Interactive is a developer and publisher of casual games.
Entertaining customers since 1998, the company has built a reputation
for creating intelligent, realistic and engaging games for a broad
audience. Located in Los Angeles, Legacy is well known for its
TV-branded games, such as /Law & Order/ and /The Apprentice/, as well as
for its popular simulation games /Pet Pals: Animal Doctor, Emergency
Room/ and /Zoo Vet/. Through Legacys online casual game portal at
www.legacygames.com , customers can
download and try more than 500 casual games plus read and write reviews
and share playlists of their favorite games. Legacy has ongoing
distribution, marketing and content strategic partnerships with a number
of companies, including Vivendi Games, Universal Studios, Ubisoft,
Mindscape, Majesco Entertainment, and Scholastic. Legacy Interactive can
be found on the Web at www.legacyinteractive.com
.


Posted using Meow

MIDWAY ANNOUNCES ULTIMATE MORTAL KOMBAT HAS SHIPPED TO RETAIL

**

/Ultimate Mortal Kombat is the First Mortal Kombat Game Available on
the Nintendo DS/

* *

*CHICAGO**, IL** November 12, 2007* Midway Games Inc. (NYSE: MWY), a
leading interactive entertainment publisher and developer, announced
today that /Ultimate Mortal Kombat/ has shipped for the Nintendo DS.
/Ultimate Mortal Kombat/ brings the lighting fast fighting technique
found in the arcade version of /Ultimate Mortal Kombat 3/, along with
Puzzle Kombat from the critically acclaimed /Mortal Kombat: Deception/
to the handheld Nintendo DS. Gamers can perfect their fighting skills in
single-player mode or challenge friends and enemies alike via
multi-player over the Nintendo Wireless network. /Ultimate Mortal
Kombat/ is rated M for Mature by the ESRB and is available for the U.S.
suggested retail price of $29.95.

Midway is excited in bringing the award-winning Mortal Kombat franchise
to the Nintendo DS, said Steve Allison, chief marketing officer,
Midway. /Ultimate Mortal Kombat/ enables gamers the opportunity to take
their fighting on the go, with both single-player and multi-player
online options playable anywhere at any time.

*/_Ultimate Mortal Kombat_/*

/Ultimate Mortal Kombat/ combines the visceral thrills of the classic
/Ultimate Mortal Kombat 3/ and the addictive puzzle action of the Puzzle
Kombat component of Midways award-winning /Mortal Kombat: Deception/ in
a single DS-friendly package. With new record-keeping capability, and
Nintendo Wi-Fi Connection multiplayer, players will be able to take UMK
anywhere for fighting action on the go.

*_About Midway_*

Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with
offices throughout the world, is a leading developer and publisher of
interactive entertainment software for major videogame systems and
personal computers. More information about Midway and its products can
be found at www.midway.com.

MIDWAY, MORTAL KOMBAT, ULTIMATE MORTAL KOMBAT, MORTAL KOMBAT: DECEPTION
and the Midway logo are trademarks or registered trademarks of Midway
Amusement Games, LLC. Nintendo DS are trademarks of Nintendo. 2004
Nintendo. All other trademarks are the property of their respective owners.

This press release contains "forward-looking statements" within the
meaning of the Private Securities Litigation Reform Act of 1995
concerning future business conditions and the outlook for Midway Games
Inc. (the "Company") based on currently available information that
involves risks and uncertainties. The Company's actual results could
differ materially from those anticipated in the forward-looking
statements as a result of these risks and uncertainties, including,
without limitation, the financial strength of the interactive
entertainment industry, dependence on new product introductions and the
ability to maintain the scheduling of such introductions, the current
console platform transition and other technological changes, dependence
on major platform manufacturers and other risks more fully described
under "Item 1. Business - Risk Factors" in the Companys Annual Report
on Form 10-K for the year ended December 31, 2006, and in any more
recent filings made by the Company with the Securities and Exchange
Commission. Each forward-looking statement, including, without
limitation, financial guidance, speaks only as of the date on which it
is made, and Midway undertakes no obligation to update any
forward-looking statement to reflect events or circumstances after the
date on which it is made or to reflect the occurrence of anticipated or
unanticipated events or circumstances, except as required by law.


Posted using Meow

Three New Classic Games Announced for Wii Shop Channel

Winter vacation may be weeks away, but there's no need to wait for a fun-filled
escape. The latest additions to the Wii(TM) Shop Channel can take you to places
as familiar as a gymnasium or as fantastical as faraway planets. Fans of sports
games, space-age shooters and intergalactic action will all find something to
love in this week's lively lineup.Three new classic games go live at 9 a.m.
Pacific time. Nintendo adds new games to the Wii Shop Channel every Monday. Wii
owners with a high-speed Internet connection can redeem Wii Points(TM) to
download the games. Wii Points can be purchased in the Wii Shop Channel or at
retail outlets. This week's new games are:

Volleyball (NES(R), 1-2 players, rated E for Everyone, 500 Wii Points): Step
onto the court in one of the first volleyball games ever made. Select either
the men's or women's competition, choose from one of eight available countries
to represent, and prepare for some intensely fun game play. The straightforward
controls include all the moves you'll need to effectively direct your
six-person team. Take some time mastering them in the training mode, though,
because you'll need all the practice you can get when competing against
challenging computer opponents. If you feel like some multiplayer action, take
on a friend in the two-player mode and see whose skills are more polished.
Block, set and spike your way to victory.

AXELAY(R) (Super NES(R), 1 player, rated E for Everyone -- Mild Fantasy
Violence, 800 Wii Points): Mysterious aliens have invaded the Earth-like planet
of Corliss, slowly draining the planet's resources. Take control of the
prototype Axelay ship and use its wide range of advanced weaponry to battle
enemy forces. Play through multiple stages of action -- from other planets to
space stations -- all on your way to destroying the alien headquarters. You are
Corliss' last line of defense, so be careful not to be too distracted by the
excellent graphics (including great scrolling effects) and rocking music. Pilot
the Axelay using Konami's famously tight play control and experience what many
consider to be a classic of the shooter genre.

BLUE'S JOURNEY (NEOGEO, 1-2 players, rated E for Everyone -- Comic Mischief,
900 Wii Points): The planet of Raguy has been invaded by the Daruma tribe,
changing it from a beautiful and peaceful place into one filled with pollution.
Released in 1991, this horizontally scrolling action game tells the story of an
insectarian named Blue and his quest to save the planet and keep its
inhabitants from being turned into slaves. Use Blue's main weapon, a leaf, to
flip enemies onto their heads and then throw them at other members of the
Daruma tribe, defeating anyone in your way. Additional weapons, such as bombs
and boomerangs, are also available, or you can collect flowers to purchase
other special items like honey or swim fins. Blue also has the special ability
to change his size at will -- if he's too big to fit in a particular area, then
shrink him. The bright, colorful graphics, combined with lots of hidden items
to find, ensure an enjoyable experience with plenty of replay value. Help Blue
muster all his strength and eliminate the Daruma tribe.

Posted using Meow

November 8, 2007

NINTENDO SAYS 'CHECK Mii OUT' WITH CREATIVE NEW CHANNEL FOR Wii

Free Interactive Channel Lets Users View, Vote for the Best Mii Creations

REDMOND, Wash., Nov. 8 /PRNewswire/ -- It's no secret that fans of Nintendo's
Wii(TM) system love their Mii(TM) characters -- those adorably cartoonish
caricatures of friends and family members that can be used in games like Wii
Sports(TM). Some of the more artistic fans have even taken it upon themselvesto make Miis of celebrities, politicians and fictional characters. Nintendo
supports consumers' creative spirit with the Nov. 11 evening launch of the
Check Mii Out Channel. This free new channel can be downloaded from the
WiiWare(TM) section of the Wii Shop Channel by people who have their Wii
systems connected to the Internet.


Continue reading " NINTENDO SAYS 'CHECK Mii OUT' WITH CREATIVE NEW CHANNEL FOR Wii" »

VELVET REVOLVER, FOO FIGHTERS AND BOSS BATTLE ANTHEMS SLIDE ONTO GUITAR HERO III: LEGENDS OF ROCK AS DOWNLOADABLE TRACK PACKS

VELVET REVOLVER, FOO FIGHTERS AND BOSS BATTLE ANTHEMS
>
> SLIDE ONTO GUITAR HERO(r) III: LEGENDS OF ROCK
>
> AS DOWNLOADABLE TRACK PACKS
>
>
>
> SUNNYVALE, CA - November 8, 2007 - Adding to the legendary set list for
> Guitar Hero(r) III: Legends of Rock, Activision, Inc. (Nasdaq: ATVI)
> announced that master recordings from Grammy Award winning artists
> Velvet Revolver and the Foo Fighters will be the first downloadable
> track packs for the Xbox 360(r) video game and entertainment system from
> Microsoft and PLAYSTATION(r)3 computer entertainment system for the
> month of November. Both packs are now available on Xbox LIVE(r)
> Marketplace for the Xbox 360(r) video game and entertainment system from
> Microsoft and will be released on PLAYSTATION(r)Store later this month.
>
>
>
>
> The Velvet Revolver Track Pack includes master recordings of "Messages,"
> "She Builds Quick Machines" and the 2004 Grammy Award winner for Best
> Hard Rock Performance, "Slither." The Foo Fighters Track Pack includes
> master recordings of "The Pretender," "This Is a Call" and the 2002
> Grammy Award winner for Best Rock Song, "All My Life."
>
>
>
> Additionally, later in November, the Boss Battle anthems will be
> available, free of charge. Originally composed music by Slash and Tom
> Morello along with "The Devil Went Down to Georgia" can be downloaded to
> play outside of Career mode.
>
>
>
> "The Guitar Hero franchise was a pioneer into the music download space
> for next generation gaming," said Dusty Welch, Head of Publishing for
> Activision/RedOctane(r). "We're excited to provide Guitar Hero fans an
> opportunity to download and play their favorite hits from legendary
> artists."
>
>
>
> Guitar Hero III: Legends of Rock contains explosive new content and
> features including a multiplayer action-inspired battle mode, grueling
> boss battles, a host of exclusive unlockable content and visually
> stunning rock venues. Expanded online multiplayer game modes allow
> axe-shredders worldwide to compete head-to-head for true rock status.
> The game features a star-studded soundtrack including master tracks by
> legendary artists such as Aerosmith, Guns 'N' Roses, The Rolling Stones,
> Beastie Boys, Rage Against the Machine and Pearl Jam, as well as
> original songs by guitar icons Slash and Tom Morello. While continuing
> to retain all the key features from their prior legendary performances,
> fresh downloadable content will be available on multiple platforms, and
> players can now shred to a killer set list from many of the most popular
> rock songs ever recorded.
>
>
>
> For the first time ever, Guitar Hero fans are able to thrash and burn
> with new wireless guitar controllers available for each platform,
> including exclusive Gibson Guitar's Les Paul model for the Xbox 360(r)
> video game and entertainment system from Microsoft, Wii(tm) home video
> game system from Nintendo, and PLAYSTATION(r)3 computer entertainment
> system. PlayStation(r)2 computer entertainment system gamers also get
> to shred on a new exclusive shape, Gibson's Kramer guitar, popularized
> by hard rockers and known for its body design, pickups, electronics and
> construction for furious finger fretting.
>
>
>
> Guitar Hero III: Legends of Rock, developed by Neversoft, is rated "T"
> for Teen by the ESRB, and is currently available at North American
> retailers. For more information about the Guitar Hero franchise, please
> visit the dedicated community site: www.guitarhero.com
> .
>
>
>
> About Gibson Guitar:
>
> Gibson is known worldwide for producing classic models in every major
> style of fretted instrument, including acoustic and electric guitars,
> mandolins, and banjos. Gibson's HD.6X-PRO Digital Guitar represents the
> biggest advance in electric guitar design in over 70 years.
>
> Founded in 1894 in Kalamazoo, Michigan, and headquartered in Nashville
> since 1984, Gibson Guitar Corp.'s family of brands now includes
> Epiphone, Dobro, Maestro, Kramer, Steinberger, Tobias, Echoplex,
> Electar, Flatiron, Gibson Baldwin Music Education, Slingerland, Valley
> Arts, Maestro, Oberheim, Sunshine Piano, Take Anywhere Technology,
> Baldwin, J&C Fischer, Chickering, Hamilton, and Wurlitzer. Visit
> Gibson's website at www.gibson.com
> > son.com/> or www.gibson.com/press
> > son.com/press>
>
>
>
> About Activision:
>
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive
> entertainment and leisure products. Founded in 1979, Activision posted
> net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
>
>
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
> Australia, Japan and South Korea. More information about Activision and
> its products can be found on the company's World Wide Web site, which is
> located at www.activision.com.
>
> Cautionary Note Regarding Forward-looking Statements: Information in
> this press release that involves Activision's expectations, plans,
> intentions or strategies regarding the future are forward-looking
> statements that are not facts and involve a number of risks and
> uncertainties. In this release they are identified by references to
> dates after the date of this release and words such as "will," "will
> be," "remains," "to be," "plans," "believes", "may", "expects,"
> "intends," and similar expressions. These risks and uncertainties
> include, but are not limited to, sales of Activision's titles, shifts in
> consumer spending trends, the seasonal and cyclical nature of the
> interactive game market, Activision's ability to predict consumer
> preferences among competing hardware platforms (including
> next-generation hardware), declines in software pricing, product returns
> and price protection, product delays, retail acceptance of Activision's
> products, adoption rate and availability of new hardware and related
> software, industry competition, rapid changes in technology and industry
> standards, protection of proprietary rights, maintenance of
> relationships with key personnel, customers, vendors and third-party
> developers, international economic and political conditions, integration
> of recently acquired subsidiaries and identification of suitable future
> acquisition opportunities, limitations on our ability to issue stock and
> options and foreign exchange rate changes. Other factors that could
> cause Activision's actual future results to differ materially from those
> expressed in the forward-looking statements set forth in this release
> include, without limitation, the further implementation, acceptance and
> effectiveness of the remedial measures recommended or adopted by the
> special sub-committee of independent directors established in July 2006
> to review Activision's historical stock option granting practices, the
> board and Activision; the outcome of the SEC's formal investigation and
> the derivative litigation filed in July 2006 against certain current and
> former directors and officers of Activision relating to Activision's
> stock option granting practices, the possibility that additional claims
> and proceedings will be commenced, including additional stockholder
> litigation, employee litigation, and additional action by the SEC and/or
> other regulatory agencies, other litigation (unrelated to stock option
> granting practices), and the risks identified in Activision's most
> recent annual report on Form 10-K and recent reports on Form 8-K. The
> forward-looking statements in this release are based upon information
> available to Activision as of the date of this release, and Activision
> assumes no obligations to update any such forward-looking statement.
> Forward-looking statements believed to be true when made may ultimately
> prove to be incorrect. These statements are not guarantees of future
> performance and are subject to risks, uncertainties and other factors,
> some of which are beyond our control and may cause actual results to
> differ materially from our current expectations.
>
> ###
>
> Guitar Hero(r) III: Legends of Rock (c) 2007 Activision Publishing, Inc.
> Guitar Hero, Activision and RedOctane are registered trademarks of
> Activision Publishing, Inc.
>
> All Gibson marks, logos, trade dress, guitar models and related rights
> provided pursuant to license from Gibson Guitar Corp.
>
>
>
> "PlayStation", "PLAYSTATION" and "PS" Family logo are registered
> trademarks of Sony Computer Entertainment Inc.
>
>
>
> Used with Permission. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox
> logos are trademarks of the Microsoft group of companies.
>
>
>
> Wii and the Wii logo are trademarks of Nintendo. (c) 2006 Nintendo.
>
>
>
> All other trademarks and trade names are the properties of their
> respective owners. All rights reserved.

Posted using Meow

Trend Micro releases first Internet security for gaming systems

Trend Micro Total Web Security Service for PLAYSTATION*3 Available Worldwide
>
>
>
> Free "Trend Micro Web Security for PS3TM" to be provided as the first*1
> service built for a gaming system to block malicious Web sites using URL
> filtering combined with Web reputation
>
>
>
>
>
> Tokyo, Japan - November 7, 2007 - Trend Micro, Incorporated (TSE: 4704), a
> leader in network antivirus and Internet content security software, today
> announced a new total Web security service for PLAYSTATION*3 (hereinafter
> referred to as PS3TM) released by Sony Computer Entertainment Inc.
>
>
>
> Trend Micro Web Security for PS3 is expected to be available on November 8,
> and will be free of charge until the end of April 2008*2. This service is
> the first globally supported Web security service for a home game system. The
> service provision starts on November 8 as part of PS3's system software
> update version 2.00 for PS3s sold worldwide with the user interface in 16
> languages*3.
>
>
>
> Overview of "Trend Micro Web Security for PS3"
>
> Home game systems with Web site browsing capabilities will continue to
> proliferate, and Web browsing via a game console is expected to become more
> and more popular. With the growing trend, users may also become more
> susceptible to malicious Web sites through the game system, or may have a
> chance to become the victim of cybercrime that targets monetary transactions
> such as shopping, banking, and securities trading through Web sites.
>
>
>
> This service is developed as a module especially for PS3 using Trend Micro's
> own Web reputation and URL filtering technology. By using this service, a
> wide range of PS3 users can feel safe to browse the Internet.
>
>
>
> Function: Blocks malicious and harmful websites
>
> Access to websites that are classified into specific categories (Adult/Sex,
> Alcohol/Tobacco, Crime, Cults/The Occult, Gambling, Hacking/Proxy Avoidance,
> Illegal Drugs, Sex Education, Violence/Hate/Racism, Weapons/Military, etc.)
> can be blocked simply by going to the PS3 Internet Browser menu,*4 selecting
> "Tool," and then selecting "Trend Micro Web Security for PS3 " from "Browser
> Security." A password will be needed.
>
> Blocking Mechanism: Web reputation combined with URL filtering
>
> When a website is accessed from PS3 , Trend Micro in-the-cloud databases are
> looked up. The URL filtering database classifies Web sites into categories,
> and the Web reputation database is highly immediate in evaluating Web pages,
> domains and IP addresses. By using both capabilities together, malicious Web
> pages and Web sites that were previously difficult to handle only with URL
> filtering can also be blocked.
>
> Service provision begins on: November 8, 2007
>
> The service is provided by updating the PS3 system software to Version 2.00,
> available starting on November 8.
>
> Service Charge: The service will be provided free of charge until the end
> of April 2008*5.
>
>
>
> Footnotes
>
> *1 Source: Trend Micro. The first total web security service combining URL
> filtering & Web reputation.
>
> *2 It will be provided free of charge until the end of April on a trial
> basis. The date and method to switch to a pay service and the price will be
> announced as soon as a decision is made.
>
> *3 Same as PS3 language support.
>
> *4 The categories to be blocked are predetermined. Users cannot select a
> category.
>
> *5 The service will be provided free of charge until the end of April on a
> trial basis. The date and method to switch to a pay service and the price
> will be announced as soon as a decision is made. For service overview, see
> http://webclassify.trendmicro.com

Posted using Meow

November 7, 2007

BLADESTORM Available Now

*BLADESTORM^(TM): THE HUNDRED YEARS' WAR AVAILABLE NOW*

/

/Lead an Army of Medieval Mercenaries in KOEI's Latest Action Game for
Xbox 360^ and PLAYSTATION^ 3 /

/

Burlingame, CA - November 7, 2007 -- KOEI, recognized worldwide as the
premier brand of strategy and action games, today announced that
/BLADESTORM^(TM): The Hundred Years' War/ is available beginning
November 7th at retailers throughout North America. The game is
available for the Xbox 360 video game and entertainment system from
Microsoft, and for the PLAYSTATION3 computer entertainment system.
A free single player demo of /BLADESTORM: The Hundred Years' War/ is
available now on Xbox LIVE Marketplace for the Xbox 360 and on the
PLAYSTATION Network. Set amidst a war-torn 14th century France, the
demo delivers a taste of the action game's incredible battles where
players will take direct command of entire military units.
*About BLADESTORM: The Hundred Years' War*
In the 14th century a quarrel over English succession to the French
throne escalated into what history would call the Hundred Years' War.
This ongoing war had exhausted the standing armies of both sides and
there was a growing dependence on mercenary soldiers.
Taking the role of a mercenary soldier, players must contract their
services to the English or French; with the ultimate goal of achieving
glorious fame and fortune. Those who establish a reputation as a
formidable warrior and leader of men, will amass a valuable war chest
and lure hardened warriors to their employ.
As arrows rain from above, knights charge on horseback, and cannoniers
fire volleys at heavy infantry, armies will collide in unprecedented
scale. Players will be immersed in ferocious battles where an innovative
action style enables them to defeat countless numbers of soldiers with
one cleverly chosen attack command. Outwit your opponents and overwhelm
the enemy with dominating force to be the last one standing when the
dust settles on one of history's greatest conflicts.
/BLADESTORM: The Hundred Years' War/ delivers stunning visuals in 720p
HDTV and in game Dolby Digital audio. This game is rated "T" (Teen-
Alcohol Reference, Mild Language, and Violence) by the ESRB.
/BLADESTORM: The Hundred Years' War/ is developed by KOEI's
award-winning internal team, Omega Force. Press can find
(watermark-free) assets at gamespress.com.
For the latest on /BLADESTORM: The Hundred Years' War/ visit
www.koei.com/bladestorm
.
###

*About KOEI Corporation*
Based in Burlingame, California, KOEI Corporation established operations
in 1988 as the North American subsidiary of KOEI Co., Ltd. of Japan.
KOEI is respected worldwide as the premier brand of strategy and
simulation games, and is the innovator of the Tactical Action genre. The
company's Dynasty Warriors and Samurai Warriors series of games have
generated a combined 15 million units in global sales.
KOEI develops, publishes, and distributes interactive software for video
game systems and personal computers. For fiscal 2006, KOEI posted
worldwide revenues of $206 million. KOEI maintains operations in Japan,
the U.S., the United Kingdom, France, Canada, China, Korea, Taiwan,
Singapore and Lithuania. More information about KOEI and its products
can be found at www.koei.com
.


BLADESTORM, Dynasty Warriors and the KOEI logo are registered trademarks
or trademarks of KOEI Co., Ltd. 2007 KOEI Co., Ltd. All rights
reserved. "PlayStation" and the "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox
360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group
of companies. The ratings icon is a trademark of the Entertainment
Software Association. "Dolby", "Pro Logic", and the double-D symbol are
trademarks of Dolby Laboratories. AGEIA^(TM) and PhysX^(TM), both
stylized and non-stylized, are trademarks or registered trademarks of
AGEIA Technologies, Inc., and are used under license. Copyright 2006
AGEIA Technologies, Inc. All other trademarks are properties of their
respective owners.

Posted using Meow

November 6, 2007

CALL OF DUTY 4: MODERN WARFARE NOW AVAILABLE

Infinity Ward's Highly-Anticipated Thriller Deploys to Retail
>
>
>
>
>
> Santa Monica, CA - November 6, 2007 - Starting today gamers can enlist
> in Activision, Inc .'s (Nasdaq: ATVI) Call
> of Duty(r) 4: Modern Warfare(tm), a gripping modern-day action-thriller
> that deploys them into heart-stopping battles across the world's most
> treacherous hotspots. Developed by Infinity Ward, the game is now
> available at retail outlets nationwide and delivers unprecedented
> high-definition graphics, piercing 5.1 surround sound and a dynamic
> community-oriented multiplayer experience.
>
>
>
> "We've set out to create the most intense, visceral experience in Call
> of Duty 4," said Infinity Ward Studio Head Grant Collier. "From the
> beginning, our team has been focused on pulling players into an
> unfolding, well-paced and relentless action experience that includes:
> fast-roping from attack helicopters in the dead of night; utilizing a
> camouflage Ghillie suit as you inch behind enemy lines; or being
> immersed in fun, competitive action in multiplayer that enables gamers
> to create classes, unlock new abilities and taunt opponents as they
> level up."
>
>
>
> Featuring a tense storyline, filled with plot twists, the title thrusts
> players into battle like never before. With amazing special effects,
> including rim-lighting, depth of field, texture streaming and character
> self-shadowing, players are enlisted into one of the most
> photo-realistic gaming experiences imaginable. Famed composer Harry
> Gregson-Williams, whose credits include Enemy of the State, Man on Fire
> and Spy Game, directed a soundtrack featuring an original score by
> Stephen Barton that draws gamers harder and deeper into the epic
> experience.
>
>
>
> The community-oriented Call of Duty 4 multiplayer gameplay features a
> robust leveling system, variety of unlockable perks, hot-join and
> matchmaking, as well as create a class and party capabilities to ensure
> that players of all skill levels can join in the fun for up to
> 18-players on Xbox 360 or PLAYSTATION(r)3 computer entertainment system
> and 32-players on Windows PC. Additionally over 100 challenges and a
> host of new game environments and modes deliver unlimited possibilities.
> Infinity Ward has also included Kill-Cam, a fan favorite feature that
> they created in Call of Duty 2 which allows for spectator instant
> replays.
>
>
>
> Call of Duty 4: Modern Warfare is rated "M" (Mature) by the ESRB for
> Intense Violence, Strong Language, Blood and Gore and is available now
> on Xbox 360(tm) and PLAYSTATION(r)3 computer entertainment system for a
> suggested retail price of $59.99; the Windows(r) PC version for $49.99.
> Also available for Nintendo DS(tm), developed by n-Space, the title is
> rated "T" (Teen) for Blood and Violence and carries a suggested retail
> price of $29.99.
>
>
>
> Gamers have the option to enhance the experience with a Limited
> Collector's Edition for the Xbox 360 and Windows PC. Each Collector's
> Edition includes a special hardcover book featuring never-before-seen
> imagery and artwork. The Xbox 360 version carries a suggested retail
> price of $69.99 and also features a bonus DVD exploring the British
> S.A.S. behind-the-scenes footage from developer, Infinity Ward. The
> Windows PC edition has a suggested retail price of $59.99 and includes a
> digital copy of the BradyGAMES Official Strategy Guide.
>
>
>
> BradyGAMES' Call of Duty 4: Modern Warfare Official Strategy Guide is
> available at electronics, book, and software retailers nationwide, and
> online at www.bradygames.com .
>
>
>
> Call of Duty 4: Modern Warfare press kit assets are available for
> download at http://pressroom.activision.com
> . Players anxious to answer the call
> can visit www.charlieoscardelta.com
> for more information and updates.
>
>
>
> About Activision, Inc.
>
> Headquartered in Santa Monica, California, Activision, Inc. is a leading
> worldwide developer, publisher and distributor of interactive
> entertainment and leisure products. Founded in 1979, Activision posted
> net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
>
>
>
> Activision maintains operations in the U.S., Canada, the United Kingdom,
> France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
> Australia, Japan and South Korea. More information about Activision and
> its products can be found on the company's World Wide Web site, which is
> located at www.activision.com
> > ary%20Internet%20Files\OLK35\www.activision.com> .
>
>
>
>
>
> Cautionary Note Regarding Forward-looking Statements: Information in
> this press release that involves Activision's expectations, plans,
> intentions or strategies regarding the future are forward-looking
> statements that are not facts and involve a number of risks and
> uncertainties. In this release they are identified by references to
> dates after the date of this release and words such as "will," "will
> be," "remains," "to be," "plans," "believes", "may", "expects,"
> "intends," and similar expressions. These risks and uncertainties
> include, but are not limited to, sales of Activision's titles, shifts in
> consumer spending trends, the seasonal and cyclical nature of the
> interactive game market, Activision's ability to predict consumer
> preferences among competing hardware platforms (including
> next-generation hardware), declines in software pricing, product returns
> and price protection, product delays, retail acceptance of Activision's
> products, adoption rate and availability of new hardware and related
> software, industry competition, rapid changes in technology and industry
> standards, protection of proprietary rights, maintenance of
> relationships with key personnel, customers, vendors and third-party
> developers, international economic and political conditions, integration
> of recently acquired subsidiaries and identification of suitable future
> acquisition opportunities, limitations on our ability to issue stock and
> options and foreign exchange rate changes. Other factors that could
> cause Activision's actual future results to differ materially from those
> expressed in the forward-looking statements set forth in this release
> include, without limitation, the further implementation, acceptance and
> effectiveness of the remedial measures recommended or adopted by the
> special sub-committee of independent directors established in July 2006
> to review Activision's historical stock option granting practices, the
> board and Activision; the outcome of the SEC's formal investigation and
> the derivative litigation filed in July 2006 against certain current and
> former directors and officers of Activision relating to Activision's
> stock option granting practices, the possibility that additional claims
> and proceedings will be commenced, including additional stockholder
> litigation, employee litigation, and additional action by the SEC and/or
> other regulatory agencies, other litigation (unrelated to stock option
> granting practices), and the risks identified in Activision's most
> recent annual report on Form 10-K and recent reports on Form 8-K. The
> forward-looking statements in this release are based upon information
> available to Activision as of the date of this release, and Activision
> assumes no obligations to update any such forward-looking statement.
> Forward-looking statements believed to be true when made may ultimately
> prove to be incorrect. These statements are not guarantees of future
> performance and are subject to risks, uncertainties and other factors,
> some of which are beyond our control and may cause actual results to
> differ materially from our current expectations.

Posted using Meow

UBISOFT ANNOUNCES THAT THREE MY COACH GAMES HAVE SHIPPED TO

UBISOFT ANNOUNCES THAT THREE "MY COACH? GAMES HAVE SHIPPED TO STORE SHELVES

My Word Coach, My Spanish Coach and My French Coach
Teach Players Vocabulary and New Language Skills

SAN FRANCISCO ? November 6, 2007 ? Today Ubisoft, one of the world's largest video game publishers, announced that My Word Coach (Wii(TM) and Nintendo DS(TM) systems), My Spanish Coach and My French Coach (Nintendo DS) have all shipped to retail stores. The "My Coach? series of games allows players to improve themselves and learn in an interactive and stimulating way, while having fun at the same time.

My Word Coach, developed under the guidance of a linguist, is a game that anyone can play to improve vocabulary and increase confidence in verbal expression. The game consists of a variety of training exercises, four "Coach? personalities and a database of more than 16,800 words to master. My Word Coach helps players in a number of ways in their daily lives, whether it's writing an email, interviewing for a job or taking a test.

My Word Coach features include:
? Robust catalogue of definitions: With a dictionary of over 16,800 words to master, players will never run out of fun.
? Adaptable lessons for all skill levels: Activities are customized depending on each player's abilities, making My Word Coach a game for everyone!
? Multiplayer mode: Players can challenge their friends to a vocabulary competition using one of five multiplayer games ? such as Safecracker and Cereal Letter.

My Spanish Coach and My French Coach for Nintendo DS teach players the basics of word use, grammar and construction of phrases through fun and easy-to-play mini-games. Designed under the guidance of Spanish and French teachers, the games are equipped with over 1,000 interactive lessons, complete with almost 10,000 words and 400 phrases to master.

My Spanish/French Coach features include:
? Interactive lessons: Tutorials cover almost 10,000 words and 400 phrases, providing students with a comprehensive tool to language mastery.
? Traveler's guide: With the ability to search for phrases by list, category or keyword, players won't find themselves at a loss for words anymore.
? Pronunciation tests: Players can use the DS' built-in microphone to strengthen their speaking skills.

My Word Coach for the Wii has a MSRP of $49.99 and My Word Coach, My Spanish Coach and My French Coach, all for the Nintendo DS, have MSRPs of $29.99.

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com or www.mycoachgames.com.

2007 Ubisoft Entertainment. All Rights Reserved. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Nintendo DS and Wii are trademarks of Nintendo. 2006 Nintendo.


Posted using Meow

SEGA REVEALS NEXT-GEN FEATURES FOR NiGHTS: JOURNEY OF DREAMS

SEGA of America, Inc. today announced that NiGHTS: Journey of Dreams
for the Wii video game console will come complete with a variety of
next-gen features that tap into the systems hardware including Weather
Channel support, a Wii-first! This feature enables the games My
Dream area, a customizable sand-box environment that allows gamers to
capture, raise, and even combine the inhabitants (A-Life) from the world
of Nightopia, to generate real-time weather effects specific to the
territory players previously registered with on the Wii. For example, if
the current weather forecast is clear and sunny in the players resident
territory, the My Dream environment will be clear and sunny as well.
The game will also feature an online-enabled two-player mode allowing
gamers to race and battle against one another via Wi-Fi connection at
launch on December 18, 2007.

Unlike any other game available today, NiGHTS: Journey of Dreams will
deliver the feeling of flight through the innovative Wii control system.
With the help of Persona masks, players will glide, spiral and loop
through a variety of mystical dream worlds packed with action and
adventure as they dive and blast through rings, gather orbs and come up
against fantastic and unforgettable boss battles. Anchored by a
storyline about courage, hope and inspiration, NiGHTS: Journey of Dreams
is the most unique and experience on the Wii.

NiGHTS: Journey of Dreams unfolds in Nightopia, the spectacular dream
world of two young characters, Helen and Will. Struggling to overcome
the every day challenges of growing up, these two 12-year-olds find
their real life experiences spilling over into their dreams. As Helen
and Will fall into a deep sleep, they are greeted by NiGHTS, a fantasy
jester, who leads them to explore the rich and vibrant land of
Nightopia. Along the way, NiGHTS helps the youngsters bravely face their
fears by finding inventive ways to confront, outpace, and outwit foes --
such as the villainous Nightmarens. Through the freedom of flight,
execution of stunning acrobatic moves and tapping into special
abilities, gamers can overcome obstacles and restore peace to Nightopia.

What is A-LIFE: A-LIFE are creatures living in the world of dreams.
There are 3 types of A-LIFE: "Nightopians" who reside in Nightopia,
"Nightmarens" from the world of Nightmare, and "Mepians" who are a mix
of the two creatures. A-LIFE live freely in the world of Nightopia and
they multiply, learn, and evolve as they transform with generational
changes.

What is "My Dream": "My Dream" is a customizable "sandbox" environment
where players raise their A-LIFE creatures. By using NiGHTS ability to
para-loop in the single-player game, the A-LIFE creatures can be
captured and transferred to a players My Dream space. The My Dream
world evolves dramatically depending on how the player nurtures the
A-LIFE activities and the various objects that the player drops into the
environment, creating a truly personal experience.


Posted using Meow

SPECTROBES COLLECTOR'S EDITION VIDEO GAME NOW AVAILABLE FOR NINTENDO DS

Popular video game will now be available with all 38 Code Input Cards
>
> plus two exclusive Geo cards
>
>
>
> Disney Interactive Studios has announced that Spectrobes Collector's
> Edition for Nintendo DS(tm) is available in stores today. Spectrobes
> Collector's Edition includes the full version of the popular anime-style
> action and role-playing video game, Spectrobes, along with all 38 Code
> Input Cards and two exclusive Geo cards which enable players to unlock
> exclusive content. The special edition also includes a Mini Guide from
> Brady Games which includes statistics on all of the Spectrobes in the
> game. Spectrobes, released in March 2007, was the first original
> intellectual property from Disney Interactive Studios and has since
> shipped more than 800,000 units worldwide.
>
>
>
> Spectrobes Collector's Edition allows players to take on the role of
> planetary patrol officer Rallen. Players must collect mysterious
> fossilized creatures known as Spectrobes in order to complete missions
> and defeat enemies. To collect Spectrobes, players use the Nintendo DS
> stylus and touch screen to excavate the creatures as fossils, awaken
> them using the DS microphone, and evolve them into more powerful
> Spectrobes. Spectrobes Collector's Edition also includes multiplayer
> functionality that enables players to battle one-on-one, participate in
> a tournament with up to 16 friends, and exchange items and Spectrobes
> via local wireless connectivity. Players can also participate in an
> interactive community where they can upload game results and stats, view
> leader boards, earn badges, and more via Nintendo Wi-Fi Connection.
>
>
>
> For more information about Spectrobes, please visit www.spectrobes.com
> .
>
>
>
> Spectrobes Collector's Edition is rated "E" for Everyone and is now
> available at retail stores for $29.99.
>
>
>
> About Disney Interactive Studios
>
> Disney Interactive Studios is the interactive entertainment affiliate of
> The Walt Disney Company (NYSE: DIS). Disney Interactive Studios self
> publishes and distributes a broad portfolio of multi-platform video
> games and interactive entertainment worldwide. The company also
> licenses properties and works directly with other interactive game
> publishers to bring products for all ages to market. Disney Interactive
> Studios is based in Glendale, California and has five internal game
> development studios around the world including Avalanche Software, Fall
> Line Studio, Propaganda Games, Black Rock Studio and Junction Point
> Studios.


Posted using Meow

ACTRESS KRISTEN BELL FEATURED IN UBISOFT'S ASSASSIN'S CREED(TM)

ACTRESS KRISTEN BELL FEATURED IN UBISOFT'S ASSASSIN'S CREED(TM) VIDEO GAME

Provides Likeness and Voice Acting for Lead Character in Highly Anticipated Video Game


SAN FRANCISCO ? November 6, 2007 ? Ubisoft announced that Hollywood actress Kristen Bell will appear in Ubisoft's highly anticipated video game, Assassin's Creed(TM). Kristen Bell will play a key character in Assassin's Creed, whose mysterious role is an important part of the game's intricate storyline.

"It was crucial to find an actress who could convey the emotional range and talent needed to play this key character in the Assassin's universe,? said Jade Raymond, producer for Assassin's Creed. "Kristen Bell is a remarkable actress who was able to bring her character to life in a dynamic way that I don't think anyone else could have done properly. Her professionalism and dynamic personality were a perfect fit for this project.?

"I was a big video gamer growing up, so working on Assassin's Creed is my chance to be a part of video game history,? said Kristen Bell. "It's something completely different than what I've done before, so it's cool I get to branch out and try another entertainment medium. I was attracted to this project because of the intelligent storyline and the character I play. Plus I admire the artistry of the graphics of video games. I look forward to seeing what my character will look like and I can't wait to play the game and see if I can beat it!?

Assassin's Creed will be available in North America in November for the PLAYSTATION3 computer entertainment system and the Xbox 360 video game and entertainment system from Microsoft, with an MSRP of $59.99 and the Limited Edition priced at $69.99 ? Assassin's Creed is rated "M? for Mature by the ESRB. For more information, please visit http://www.assassinscreed.com.

About Kristen Bell
One of the hottest and most sought-after young actresses in Hollywood, Kristen Bell rocketed to stardom as the title character on the series "Veronica Mars.? She recently joined the cast of "Heroes? to great fanfare and gives voice to the narrator on the popular new CW series, "Gossip Girl.? Kristen's upcoming projects include the title role in the Judd Apatow-produced feature film "Forgetting Sarah Marshal," "Fanboys? and the animated feature "Sheepish.?

About Assassin's Creed
The game is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players will assume the role of the main character, Altair, and will have the power to throw their immediate environment into chaos and truly experience the art of a master assassin.

In 2006, Assassin's Creed received the Game Critics Award: Best of E3 2006 for "Best Action-Adventure Game? and swept the "Best PS3 Game? category across numerous video game Web sites.*

*1UP "Best PS3 Game,? GameSpot "Best PLAYSTATION 3 Editors' Choice Winner,? GameSpy "Best of E3 PS3 Game of the Show,? Games Radar "Best of E3 PLAYSTATION 3,? GameTrailers "Best of Show,? IGN "Best PS3 Game of the Show.?

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.

2007 Ubisoft Entertainment. All Rights Reserved. Assassin's Creed, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. "PlayStation?, "PLAYSTATION? and the "PS? Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

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Silent Hill Origins Creeps Into Stores

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